finaldoublecentroid_radius=clt_parameters.imp.centroid_radius;// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
finalintn_recenter=clt_parameters.imp.n_recenter;// when cosine window, re-center window this many times
clt_parameters,// final CLTParameters clt_parameters,
ref_scene,// final QuadCLT ref_scene,
ref_disparity,// final double [] ref_disparity,
ref_xyzatr,// final double[][] ref_xyzatr, // new double[num_pairs][2][][]; // 2 scenes
ref_xyzatr_dt,// final double[][] ref_xyzatr_dt, // new double[num_pairs][2][][];// 2 scenes
scene_pairs,// final QuadCLT[][] scene_pairs,
scenes_xyzatr,// final double[][][][] scenes_xyzatr, // new double[num_pairs][2][][]; // 2 scenes
scenes_xyzatr_dt,// final double[][][][] scenes_xyzatr_dt, // new double[num_pairs][2][][];// 2 scenes
mb_max_gain,// final double mb_max_gain,
range_disparity_offset,// final double range_disparity_offset, // disparity at actual infinity // clt_parameters.imp.range_disparity_offset ; final double mb_max_gain,
corr_fz_inter,// final double corr_fz_inter,
use_neibs,// final boolean use_neibs,
centroid_radius,// final double centroid_radius, // 0 - use all tile, >0 - cosine window around local max
n_recenter,// final int n_recenter, // when cosine window, re-center window this many times