image_data,// final double [][][] imade_data, // first index - number of image in a quad
getImageData(),// final double [][][] imade_data, // first index - number of image in a quad
saturation_imp,// final boolean [][] saturation_imp, // (near) saturated pixels or null
tilesX*image_dtt.transform_size,// final int width,
clt_parameters.getFatZero(isMonochrome()),// final double corr_fat_zero, // add to denominator to modify phase correlation (same units as data1, data2). <0 - pure sum
clt_parameters.rig.no_int_x0,// boolean no_int_x0, // do not offset window to integer maximum - used when averaging low textures to avoid "jumps" for very wide
tile_op_main,// final int [][] tile_op_main, // [tilesY][tilesX] - what to do - 0 - nothing for this tile
clt_parameters.rig.no_int_x0,// boolean no_int_x0, // do not offset window to integer maximum - used when averaging low textures to avoid "jumps" for very wide
tile_op_main,// final int [][] tile_op_main, // [tilesY][tilesX] - what to do - 0 - nothing for this tile