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Elphel
imagej-elphel
Commits
019655f7
Commit
019655f7
authored
Oct 21, 2023
by
Andrey Filippov
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Parallel projection, not yet done with center projection bounds with IMS
parent
8b5bd41b
Changes
5
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5 changed files
with
783 additions
and
124 deletions
+783
-124
CLTParameters.java
src/main/java/com/elphel/imagej/cameras/CLTParameters.java
+18
-1
OpticalFlow.java
...ain/java/com/elphel/imagej/tileprocessor/OpticalFlow.java
+62
-2
QuadCLTCPU.java
...main/java/com/elphel/imagej/tileprocessor/QuadCLTCPU.java
+390
-76
TexturedModel.java
...n/java/com/elphel/imagej/tileprocessor/TexturedModel.java
+59
-40
Render3D.java
src/main/java/com/elphel/imagej/x3d/export/Render3D.java
+254
-5
No files found.
src/main/java/com/elphel/imagej/cameras/CLTParameters.java
View file @
019655f7
...
...
@@ -470,6 +470,9 @@ public class CLTParameters {
// parameters for ground maps generation
public
boolean
gmap_render_hdr
=
true
;
// generate textures w/o normalization to generate undistorted
public
boolean
gmap_en
=
true
;
// generate ground map from a drone (enables gmap_render_hdr)
public
boolean
gmap_parallel_proj
=
true
;
// Use parallel projection (map)
public
boolean
gmap_update_range
=
false
;
// for parallel only
// extracting ground projection plane
public
boolean
gmap_use_lma
=
true
;
// ;
public
double
gmap_discard_low
=
0.01
;
// fraction of all pixels
...
...
@@ -1613,6 +1616,9 @@ public class CLTParameters {
properties
.
setProperty
(
prefix
+
"gmap_render_hdr"
,
this
.
gmap_render_hdr
+
""
);
// boolean
properties
.
setProperty
(
prefix
+
"gmap_en"
,
this
.
gmap_en
+
""
);
// boolean
properties
.
setProperty
(
prefix
+
"gmap_parallel_proj"
,
this
.
gmap_parallel_proj
+
""
);
// boolean
properties
.
setProperty
(
prefix
+
"gmap_update_range"
,
this
.
gmap_update_range
+
""
);
// boolean
properties
.
setProperty
(
prefix
+
"gmap_use_lma"
,
this
.
gmap_use_lma
+
""
);
// boolean
properties
.
setProperty
(
prefix
+
"gmap_discard_low"
,
this
.
gmap_discard_low
+
""
);
// double
properties
.
setProperty
(
prefix
+
"gmap_discard_high"
,
this
.
gmap_discard_high
+
""
);
// double
...
...
@@ -2629,6 +2635,8 @@ public class CLTParameters {
if
(
properties
.
getProperty
(
prefix
+
"gmap_render_hdr"
)!=
null
)
this
.
gmap_render_hdr
=
Boolean
.
parseBoolean
(
properties
.
getProperty
(
prefix
+
"gmap_render_hdr"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_en"
)!=
null
)
this
.
gmap_en
=
Boolean
.
parseBoolean
(
properties
.
getProperty
(
prefix
+
"gmap_en"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_parallel_proj"
)!=
null
)
this
.
gmap_parallel_proj
=
Boolean
.
parseBoolean
(
properties
.
getProperty
(
prefix
+
"gmap_parallel_proj"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_update_range"
)!=
null
)
this
.
gmap_update_range
=
Boolean
.
parseBoolean
(
properties
.
getProperty
(
prefix
+
"gmap_update_range"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_use_lma"
)!=
null
)
this
.
gmap_use_lma
=
Boolean
.
parseBoolean
(
properties
.
getProperty
(
prefix
+
"gmap_use_lma"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_discard_low"
)!=
null
)
this
.
gmap_discard_low
=
Double
.
parseDouble
(
properties
.
getProperty
(
prefix
+
"gmap_discard_low"
));
if
(
properties
.
getProperty
(
prefix
+
"gmap_discard_high"
)!=
null
)
this
.
gmap_discard_high
=
Double
.
parseDouble
(
properties
.
getProperty
(
prefix
+
"gmap_discard_high"
));
...
...
@@ -3875,10 +3883,17 @@ public class CLTParameters {
gd
.
addCheckbox
(
"glTF use alpha blend"
,
this
.
gltf_alpha_blend
);
gd
.
addMessage
(
"Ground map export"
);
gd
.
addMessage
(
"Use of IMS/GNSS data is "
+(
imp
.
ims_use
?
"ENABLED"
:
"DISABLED"
)+
" (see 'IMS' configuration tab)"
);
gd
.
addCheckbox
(
"Generate/save linear 32-bit textures"
,
this
.
gmap_render_hdr
,
// true; // enable change FG pixel to opaque from transparent
"Generate and save textures w/o normalization as 32-bit Tiff files. This option will be automatically activated if ground plane maps are used."
);
gd
.
addCheckbox
(
"Render ground-plane maps"
,
this
.
gmap_en
,
// true; // enable change FG pixel to opaque from transparent
"Render fixed-scale projection of the 3D model to a ground plane, such as for the UAS-generated imagery."
);
gd
.
addCheckbox
(
"Parallel (not center) projection (maps)"
,
this
.
gmap_parallel_proj
,
// true; // enable change FG pixel to opaque from transparent
"Parallel-project objects to a plane surface. If unchecked - use center (from the camera) projection."
);
gd
.
addCheckbox
(
"Fit all model (parallel only)"
,
this
.
gmap_update_range
,
// true; // enable change FG pixel to opaque from transparent
"Recalculate (increase) image size to fit all model elements. Unchecked - limit by plane intersection with the camera FOV."
);
gd
.
addCheckbox
(
"Use only LMA disparity for ground"
,
this
.
gmap_use_lma
,
// true; // enable change FG pixel to opaque from transparent
"Use only LMA-generated disparity to find the ground plane to project the map."
);
gd
.
addNumericField
(
"Discard low fraction"
,
this
.
gmap_discard_low
,
4
,
6
,
""
,
...
...
@@ -5103,6 +5118,8 @@ public class CLTParameters {
this
.
gmap_render_hdr
=
gd
.
getNextBoolean
();
this
.
gmap_en
=
gd
.
getNextBoolean
();
this
.
gmap_parallel_proj
=
gd
.
getNextBoolean
();
this
.
gmap_update_range
=
gd
.
getNextBoolean
();
this
.
gmap_use_lma
=
gd
.
getNextBoolean
();
this
.
gmap_discard_low
=
gd
.
getNextNumber
();
this
.
gmap_discard_high
=
gd
.
getNextNumber
();
...
...
src/main/java/com/elphel/imagej/tileprocessor/OpticalFlow.java
View file @
019655f7
...
...
@@ -2738,6 +2738,20 @@ public class OpticalFlow {
public
static
double
[][]
transformToWorldXYZ
(
final
double
[]
disparity_ref
,
// invalid tiles - NaN in disparity
final
QuadCLT
quadClt
,
// now - may be null - for testing if scene is rotated ref
int
threadsMax
){
return
transformToWorldXYZ
(
disparity_ref
,
// invalid tiles - NaN in disparity
quadClt
,
// now - may be null - for testing if scene is rotated ref
ZERO3
,
ZERO3
,
threadsMax
);
}
public
static
double
[][]
transformToWorldXYZ
(
final
double
[]
disparity_ref
,
// invalid tiles - NaN in disparity
final
QuadCLT
quadClt
,
// now - may be null - for testing if scene is rotated ref
double
[]
reference_xyz
,
// this view position in world coordinates (typically ZERO3)
double
[]
reference_atr
,
// this view orientation relative to world frame (typically ZERO3)
int
threadsMax
)
{
TileProcessor
tp
=
quadClt
.
getTileProcessor
();
...
...
@@ -2764,8 +2778,8 @@ public class OpticalFlow {
centerY
,
// double py, // pixel coordinate Y in the reference view
disparity
,
// double disparity, // reference disparity
true
,
// boolean distortedView, // This camera view is distorted (diff.rect), false - rectilinear
ZERO3
,
// double [] reference_xyz, // this view position in world coordinates (typically ZERO3)
ZERO3
);
// double [] reference_atr, // this view orientation relative to world frame (typically ZERO3)
reference_xyz
,
// double [] reference_xyz, // this view position in world coordinates (typically ZERO3)
reference_atr
);
// double [] reference_atr, // this view orientation relative to world frame (typically ZERO3)
}
}
};
...
...
@@ -5251,6 +5265,52 @@ public class OpticalFlow {
ego_comment
);
// String comment);
}
}
boolean
test_ground
=
false
;
// true;
if
(
test_ground
)
{
final
boolean
use_lma
=
clt_parameters
.
gmap_use_lma
;
// true; // ;
final
double
discard_low
=
clt_parameters
.
gmap_discard_low
;
//0.01; // fraction of all pixels
final
double
discard_high
=
clt_parameters
.
gmap_discard_high
;
//0.5; // fraction of all pixels
final
double
discard_adisp
=
clt_parameters
.
gmap_discard_adisp
;
//0.2; // discard above/below this fraction of average height
final
double
discard_rdisp
=
clt_parameters
.
gmap_discard_rdisp
;
//0.02; // discard above/below this fraction of average height
final
double
pix_size
=
clt_parameters
.
gmap_pix_size
;
//0.005; // hdr_x0y0, // in meters
final
int
max_image_width
=
clt_parameters
.
gmap_max_image_width
;
//4000; // 3200; // increase pixel size as a power of 2 until image fits
// final double range_disparity_offset = clt_parameters.imp.range_disparity_offset;// double range_disparity_offset
boolean
use_parallel_proj
=
false
;
// true;
int
[]
hdr_whs
=
new
int
[
3
];
double
[]
hdr_x0y0
=
new
double
[
2
];
double
[][]
to_ground_xyzatr
=
quadCLTs
[
ref_index
].
getGroundNoIms
(
clt_parameters
,
// CLTParameters clt_parameters,
use_lma
,
// boolean use_lma,
use_parallel_proj
,
// boolean use_parallel_proj,
range_disparity_offset
,
// double range_disparity_offset
discard_low
,
// double discard_low, // fraction of all pixels
discard_high
,
// double discard_high, // fraction of all pixels
discard_adisp
,
// double discard_adisp, // discard above/below this fraction of average height
discard_rdisp
,
// double discard_rdisp // discard above/below this fraction of average height
pix_size
,
// double pix_size, // in meters
max_image_width
,
// int max_image_width // increase pixel size as a power of 2 until image fits
hdr_x0y0
,
// double [] x0y0, // initialize to double[2] to return width, height
hdr_whs
,
// int [] whs, // initialize to int[3] to return {width, height, scale reduction}
debugLevel
);
// int debug_level
quadCLTs
[
ref_index
].
getErsCorrection
().
printVectors
(
to_ground_xyzatr
[
0
],
to_ground_xyzatr
[
1
]);
double
[][]
to_ground_xyzatr_ims
=
quadCLTs
[
ref_index
].
getGroundIms
(
clt_parameters
,
// CLTParameters clt_parameters,
use_lma
,
// boolean use_lma,
use_parallel_proj
,
// boolean use_parallel_proj,
range_disparity_offset
,
// double range_disparity_offset
discard_low
,
// double discard_low, // fraction of all pixels
discard_high
,
// double discard_high, // fraction of all pixels
discard_adisp
,
// double discard_adisp, // discard above/below this fraction of average height
discard_rdisp
,
// double discard_rdisp // discard above/below this fraction of average height
pix_size
,
// double pix_size, // in meters
max_image_width
,
// int max_image_width // increase pixel size as a power of 2 until image fits
hdr_x0y0
,
// double [] x0y0, // initialize to double[2] to return width, height
hdr_whs
,
// int [] whs, // initialize to int[3] to return {width, height, scale reduction}
debugLevel
);
// int debug_level
quadCLTs
[
ref_index
].
getErsCorrection
().
printVectors
(
to_ground_xyzatr_ims
[
0
],
to_ground_xyzatr_ims
[
1
]);
System
.
out
.
println
(
"getGroundIms Done"
);
}
if
(
test_ers
)
{
// only debug feature
test_ers0
=
quadCLTs
.
length
-
1
;
// make it always == reference !
...
...
src/main/java/com/elphel/imagej/tileprocessor/QuadCLTCPU.java
View file @
019655f7
...
...
@@ -338,9 +338,64 @@ public class QuadCLTCPU {
return
z_avg
;
}
// cac
public
double
[][]
getGround
(
CLTParameters
clt_parameters
,
boolean
use_lma
,
boolean
use_parallel_proj
,
double
disparity_offset
,
double
discard_low
,
// fraction of all pixels
double
discard_high
,
// fraction of all pixels
double
discard_adisp
,
// discard above/below this fraction of average height
double
discard_rdisp
,
// discard above/below this fraction of average height
double
pix_size
,
// in meters
int
max_image_width
,
// increase pixel size as a power of 2 until image fits
double
[]
x0y0
,
// initialize to double[2] to return width, height
int
[]
whs
,
// initialize to int[3] to return {width, height, scale reduction}
int
debug_level
)
{
boolean
ims_use
=
clt_parameters
.
imp
.
ims_use
;
if
(!
ims_use
||
(
did_ins_2
==
null
))
{
System
.
out
.
println
(
"getGroundIns(): no INS data available."
);
ims_use
=
false
;
}
if
(
ims_use
)
{
return
getGroundIms
(
clt_parameters
,
use_lma
,
use_parallel_proj
,
// boolean use_parallel_proj,
disparity_offset
,
discard_low
,
// fraction of all pixels
discard_high
,
// fraction of all pixels
discard_adisp
,
// discard above/below this fraction of average height
discard_rdisp
,
// discard above/below this fraction of average height
pix_size
,
// in meters
max_image_width
,
// increase pixel size as a power of 2 until image fits
x0y0
,
// initialize to double[2] to return width, height
whs
,
// initialize to int[3] to return {width, height, scale reduction}
debug_level
);
}
else
{
return
getGroundNoIms
(
clt_parameters
,
use_lma
,
use_parallel_proj
,
// boolean use_parallel_proj,
disparity_offset
,
discard_low
,
// fraction of all pixels
discard_high
,
// fraction of all pixels
discard_adisp
,
// discard above/below this fraction of average height
discard_rdisp
,
// discard above/below this fraction of average height
pix_size
,
// in meters
max_image_width
,
// increase pixel size as a power of 2 until image fits
x0y0
,
// initialize to double[2] to return width, height
whs
,
// initialize to int[3] to return {width, height, scale reduction}
debug_level
);
}
}
public
double
[][]
getGroundNoIms
(
CLTParameters
clt_parameters
,
boolean
use_lma
,
boolean
use_parallel_proj
,
double
disparity_offset
,
double
discard_low
,
// fraction of all pixels
double
discard_high
,
// fraction of all pixels
...
...
@@ -474,18 +529,20 @@ public class QuadCLTCPU {
System
.
out
.
println
(
"Found ground plane: level="
+
z_tilts
[
0
]+
", tiltX="
+
z_tilts
[
1
]+
", tiltY="
+
z_tilts
[
2
]);
}
double
[][]
ground_xyxatr
=
new
double
[][]
{
{
0
,
0
,
z_tilts
[
0
]},
{
Math
.
asin
(
z_tilts
[
1
]),
-
Math
.
asin
(
z_tilts
[
2
]),
0.0
}};
double
[][]
ground_xyzatr
=
new
double
[][]
{{
0
,
0
,
use_parallel_proj
?
0
:
z_tilts
[
0
]},{
Math
.
asin
(
z_tilts
[
1
]),
-
Math
.
asin
(
z_tilts
[
2
]),
0.0
}};
// It is approximate for small angles. OK for now
double
[][]
to_ground_xyxatr
=
ErsCorrection
.
invertXYZATR
(
ground_xyxatr
);
double
[][]
to_ground_xyzatr
=
ErsCorrection
.
invertXYZATR
(
ground_xyzatr
);
double
[][]
ground_xyzatr1
=
new
double
[][]
{{
0
,
0
,
z_tilts
[
0
]},{
Math
.
asin
(
z_tilts
[
1
]),
-
Math
.
asin
(
z_tilts
[
2
]),
0.0
}};
double
[][]
to_ground_xyzatr1
=
ErsCorrection
.
invertXYZATR
(
ground_xyzatr1
);
// recalculate coordinates for all pixels including weak ones
ref_disparity
=
dls
[
0
].
clone
();
for
(
int
i
=
0
;
i
<
ref_disparity
.
length
;
i
++)
{
if
(
Double
.
isNaN
(
ref_disparity
[
i
]))
ref_disparity
[
i
]
=
0.0
;
else
{
if
(!
Double
.
isNaN
(
ref_disparity
[
i
]))
{
ref_disparity
[
i
]
-=
disparity_offset
;
if
(
ref_disparity
[
i
]
<=
0
)
{
ref_disparity
[
i
]
=
Double
.
NaN
;
}
}
}
wxyz
=
OpticalFlow
.
transformToWorldXYZ
(
...
...
@@ -498,11 +555,15 @@ public class QuadCLTCPU {
for
(
int
i
=
0
;
i
<
wxyz
.
length
;
i
++)
if
(
wxyz
[
i
]
!=
null
)
{
double
[]
wxyz3
=
new
double
[]
{
wxyz
[
i
][
0
],
wxyz
[
i
][
1
],
wxyz
[
i
][
2
]};
plane_xyz
[
i
]
=
ErsCorrection
.
applyXYZATR
(
to_ground_xyx
atr
,
// double [][] reference_xyzatr,
to_ground_xyz
atr
,
// double [][] reference_xyzatr,
wxyz3
);
// double [][] scene_xyzatr)
double
x
=
plane_xyz
[
i
][
0
];
double
y
=
plane_xyz
[
i
][
1
];
double
z
=
plane_xyz
[
i
][
2
];
if
(
use_parallel_proj
)
{
z
+=
to_ground_xyzatr1
[
0
][
2
];
}
//TODO - for use_parallel_proj subtract transformed Z and
if
(
Math
.
abs
(
z
)/
Math
.
abs
(
z_tilts
[
0
])
>
rel_hight
){
continue
;
// outlier Z
}
...
...
@@ -542,15 +603,268 @@ public class QuadCLTCPU {
}
double
[]
dronexyz
=
ErsCorrection
.
applyXYZATR
(
to_ground_xyxatr
,
// double [][] reference_xyzatr,
to_ground_xyzatr
,
// double [][] reference_xyzatr,
new
double
[
3
]
);
// double [][] scene_xyzatr)
if
(
debug_level
>
-
2
)
{
System
.
out
.
println
(
"Drone position relative to the ground plane: x="
+
dronexyz
[
0
]+
"m, y="
+
dronexyz
[
1
]+
"m, z="
+
dronexyz
[
2
]+
"m"
);
}
return
to_ground_xyzatr
;
// from the camera coordinates to in-plane coordiantes
}
public
double
[][]
getGroundIms
(
CLTParameters
clt_parameters
,
boolean
use_lma
,
boolean
use_parallel_proj
,
double
disparity_offset
,
double
discard_low
,
// fraction of all pixels
double
discard_high
,
// fraction of all pixels
double
discard_adisp
,
// discard above/below this fraction of average height
double
discard_rdisp
,
// discard above/below this fraction of average height
double
pix_size
,
// in meters
int
max_image_width
,
// increase pixel size as a power of 2 until image fits
double
[]
x0y0
,
// initialize to double[2] to return width, height
int
[]
whs
,
// initialize to int[3] to return {width, height, scale reduction}
int
debug_level
)
{
boolean
ims_use
=
clt_parameters
.
imp
.
ims_use
;
if
(!
ims_use
||
(
did_ins_2
==
null
))
{
System
.
out
.
println
(
"getGroundIns(): no INS data available."
);
return
null
;
}
double
[]
ims_ortho
=
clt_parameters
.
imp
.
ims_ortho
;
double
[]
ims_mount_atr
=
clt_parameters
.
imp
.
getImsMountATR
();
// converts to radians
double
[]
ims_mount_xyz
=
clt_parameters
.
imp
.
ims_mount_xyz
;
// not yet used
// double [] ref_abs_atr_enu = Imx5.quatToCamAtr(cam_quat_ref_enu);
// double [][] ims_ref_xyzatr_enu = {ZERO3, ref_abs_atr_enu};
Did_ins_2
d2
=
did_ins_2
;
double
[]
cam_quat_enu
=
Imx5
.
quaternionImsToCam
(
d2
.
getQEnu
(),
ims_mount_atr
,
ims_ortho
);
double
[]
scene_abs_atr_enu
=
Imx5
.
quatToCamAtr
(
cam_quat_enu
);
double
[][]
dls
=
getDLS
();
if
(
dls
==
null
)
{
return
null
;
}
double
min_disparity
=
0.2
;
double
max_disparity
=
15
;
double
[][]
xy_range
=
new
double
[
3
][];
double
agl
=
getAGL
(
dls
[
use_lma
?
1
:
0
].
clone
(),
// double [] ref_disparity,
dls
[
2
],
// double [] ref_strength,
scene_abs_atr_enu
,
// double [] reference_atr,
disparity_offset
,
// double disparity_offset,
min_disparity
,
// double min_disparity,
max_disparity
,
// double max_disparity,
discard_low
,
// double discard_low, // fraction of all pixels
discard_high
,
// double discard_high, // fraction of all pixels
xy_range
,
// double [][] xy_range, // should be double[2][];
debug_level
);
// int debug_level)
// camera position and orientation relative to the same lat/long on the ground below it
// double [][] scene_abs_xyzatr_enu = new double [][] {new double[] {0,0,-agl}, scene_abs_atr_enu};
double
[][]
scene_abs_xyzatr_enu
=
new
double
[][]
{
new
double
[]
{
0
,
0
,
use_parallel_proj
?
0
:-
agl
},
scene_abs_atr_enu
};
// double [][] ground_xyzatr = new double [][] {
// {0, 0, z_tilts[0]},
// {Math.asin(z_tilts[1]), -Math.asin(z_tilts[2]), 0.0}};
double
[][]
to_ground_xyzatr
=
ErsCorrection
.
invertXYZATR
(
scene_abs_xyzatr_enu
);
if
((
xy_range
[
0
]
==
null
)
||
(
xy_range
[
1
]
==
null
))
{
return
null
;
// no points at all?
}
// FIXME: still something wrong with non-parallel bounds with IMS, noIMS - correct *****************
if
(
x0y0
!=
null
)
{
if
(!
use_parallel_proj
)
{
for
(
int
i
=
0
;
i
<
2
;
i
++)
{
for
(
int
j
=
0
;
j
<
2
;
j
++)
{
xy_range
[
i
][
j
]
-=
xy_range
[
2
][
i
];
}
}
}
x0y0
[
0
]
=
xy_range
[
0
][
0
];
// null
x0y0
[
1
]
=
xy_range
[
1
][
0
];
}
int
scale
=
0
;
double
use_pix_size
=
pix_size
;
int
width
,
height
;
do
{
scale
=
(
scale
==
0
)
?
1
:
scale
*
2
;
use_pix_size
=
scale
*
pix_size
;
width
=
(
int
)
Math
.
floor
((
xy_range
[
0
][
1
]
-
xy_range
[
0
][
0
])/
use_pix_size
)
+
1
;
height
=
(
int
)
Math
.
floor
((
xy_range
[
1
][
1
]
-
xy_range
[
1
][
0
])/
use_pix_size
)
+
1
;
}
while
((
width
>
max_image_width
)
||
(
height
>
max_image_width
));
if
(
whs
!=
null
)
{
whs
[
0
]
=
width
;
whs
[
1
]
=
height
;
whs
[
2
]
=
scale
;
}
if
(
debug_level
>
-
2
)
{
System
.
out
.
println
(
"Parameters for rendering:top left corner=["
+
x0y0
[
0
]+
"m, "
+
x0y0
[
1
]+
"m]"
);
System
.
out
.
println
(
" : width="
+
whs
[
0
]+
"pix, height="
+
whs
[
1
]+
"pix, scale level="
+
whs
[
2
]);
System
.
out
.
println
(
" : pixel size: ="
+(
1000
*
use_pix_size
)+
"mm"
);
}
double
[]
dronexyz
=
ErsCorrection
.
applyXYZATR
(
to_ground_xyzatr
,
// double [][] reference_xyzatr,
new
double
[
3
]
);
// double [][] scene_xyzatr)
if
(
debug_level
>
-
2
)
{
System
.
out
.
println
(
"Drone position relative to the ground plane: x="
+
dronexyz
[
0
]+
"m, y="
+
dronexyz
[
1
]+
"m, z="
+
dronexyz
[
2
]+
"m"
);
}
return
to_ground_xyxatr
;
// from the camera coordinates to in-plane coordiantes
return
to_ground_xyzatr
;
}
public
double
getAGL
(
double
[]
ref_disparity
,
// will be modified
double
[]
ref_strength
,
double
[]
reference_atr
,
double
disparity_offset
,
double
min_disparity
,
double
max_disparity
,
double
discard_low
,
// fraction of all pixels
double
discard_high
,
// fraction of all pixels
double
[][]
xy_range
,
// should be double[2][];
int
debug_level
)
{
boolean
show_wxyz
=
false
;
// find average AGL excluding high objects
double
hist_rlow
=
0.5
;
double
hist_rhigh
=
2.0
;
int
min_good
=
20
;
//number of good tiles
// double rel_hight = 0.2; // when calculating scale, ignore objects far from plane
int
num_bins
=
1000
;
double
sw
=
0
,
swd
=
0
;
boolean
[]
good_tiles
=
new
boolean
[
ref_disparity
.
length
];
for
(
int
i
=
0
;
i
<
ref_disparity
.
length
;
i
++)
if
(!
Double
.
isNaN
(
ref_disparity
[
i
])
&&
(
ref_strength
[
i
]
>
0
)){
// some where NaN!
double
d
=
ref_disparity
[
i
]
-
disparity_offset
;
ref_disparity
[
i
]
=
d
;
if
((
ref_disparity
[
i
]
>=
min_disparity
)
&&
(
ref_disparity
[
i
]
<=
max_disparity
))
{
sw
+=
ref_strength
[
i
];
swd
+=
ref_strength
[
i
]*
d
;
good_tiles
[
i
]
=
true
;
}
}
double
avg_disparity
=
swd
/
sw
;
double
average_Z
=
getGeometryCorrection
().
getZFromDisparity
(
avg_disparity
);
double
[][]
wxyz
=
OpticalFlow
.
transformToWorldXYZ
(
ref_disparity
,
// final double [] disparity_ref, // invalid tiles - NaN in disparity
(
QuadCLT
)
this
,
// final QuadCLT quadClt, // now - may be null - for testing if scene is rotated ref
OpticalFlow
.
ZERO3
,
// reference_xyz, // this view position in world coordinates (typically ZERO3)
reference_atr
,
// double [] reference_atr, // this view orientation relative to world frame (typically ZERO3)
THREADS_MAX
);
// int threadsMax)
if
(
show_wxyz
)
{
double
[][]
dbg_img
=
new
double
[
3
][
wxyz
.
length
];
for
(
int
i
=
0
;
i
<
dbg_img
.
length
;
i
++)
{
Arrays
.
fill
(
dbg_img
[
i
],
Double
.
NaN
);
}
for
(
int
i
=
0
;
i
<
wxyz
.
length
;
i
++)
if
(
wxyz
[
i
]
!=
null
)
{
for
(
int
j
=
0
;
j
<
3
;
j
++)
{
dbg_img
[
j
][
i
]
=
wxyz
[
i
][
j
];
}
}
ShowDoubleFloatArrays
.
showArrays
(
dbg_img
,
tp
.
getTilesX
(),
tp
.
getTilesY
(),
true
,
"wxyz"
,
new
String
[]
{
"x"
,
"y"
,
"z"
});
// dsrbg_titles);
}
double
hist_low
=
hist_rlow
*
average_Z
;
double
hist_high
=
hist_rhigh
*
average_Z
;
double
k
=
num_bins
/
(
hist_high
-
hist_low
);
double
[]
hist
=
new
double
[
num_bins
];
sw
=
0
;
swd
=
0
;
for
(
int
i
=
0
;
i
<
wxyz
.
length
;
i
++)
if
(
good_tiles
[
i
]
&&
(
wxyz
[
i
]
!=
null
))
{
// && !Double.isNaN(wxyz[i][2])){
double
z
=
-
wxyz
[
i
][
2
];
double
w
=
ref_strength
[
i
];
int
bin
=
(
int
)
(
k
*
(
z
-
hist_low
));
if
((
bin
>=
0
)
&&
(
bin
<
num_bins
))
{
sw
+=
w
;
swd
+=
w
*
z
;
hist
[
bin
]
+=
w
;
if
(
xy_range
!=
null
)
{
if
(
xy_range
[
0
]==
null
)
{
xy_range
[
0
]
=
new
double
[]
{
wxyz
[
i
][
0
],
wxyz
[
i
][
0
]};
// x, x
xy_range
[
1
]
=
new
double
[]
{
wxyz
[
i
][
1
],
wxyz
[
i
][
1
]};
// y, y
}
if
(
wxyz
[
i
][
0
]
<
xy_range
[
0
][
0
])
xy_range
[
0
][
0
]
=
wxyz
[
i
][
0
];
else
if
(
wxyz
[
i
][
0
]
>
xy_range
[
0
][
1
])
xy_range
[
0
][
1
]
=
wxyz
[
i
][
0
];
if
(
wxyz
[
i
][
1
]
<
xy_range
[
1
][
0
])
xy_range
[
1
][
0
]
=
wxyz
[
i
][
1
];
else
if
(
wxyz
[
i
][
1
]
>
xy_range
[
1
][
1
])
xy_range
[
1
][
1
]
=
wxyz
[
i
][
1
];
}
}
}
if
(
sw
==
0
)
{
if
(
debug_level
>
-
3
)
{
System
.
out
.
println
(
"Could not find ground - sum weights==0.0"
);
}
return
Double
.
NaN
;
}
// double dl = discard_low * sw;
// double dh = discard_high * sw;
double
dl
=
discard_high
*
sw
;
double
dh
=
discard_low
*
sw
;
double
sh
=
0.0
;
int
indx
=
0
;
for
(;
indx
<
num_bins
;
indx
++)
{
sh
+=
hist
[
indx
];
if
(
sh
>=
dl
)
break
;
}
double
shp
=
sh
-
hist
[
indx
];
// step back from the overshoot indx
double
thr_low
=
hist_low
+
(
indx
-
(
sh
-
dl
)/(
sh
-
shp
))/
num_bins
*(
hist_high
-
hist_low
);
indx
=
num_bins
-
1
;
sh
=
0.0
;
for
(;
indx
>=
0
;
indx
--)
{
sh
+=
hist
[
indx
];
if
(
sh
>=
dh
)
{
break
;
}
}
shp
=
sh
-
hist
[
indx
];
double
thr_high
=
hist_low
+
(
indx
+
(
sh
-
dh
)/(
sh
-
shp
))/
num_bins
*(
hist_high
-
hist_low
);
int
numgood
=
0
;
sw
=
0.0
;
swd
=
0.0
;
for
(
int
i
=
0
;
i
<
wxyz
.
length
;
i
++)
if
(
good_tiles
[
i
]
&&
(
wxyz
[
i
]
!=
null
))
{
// && !Double.isNaN(wxyz[i][2])){
double
z
=
-
wxyz
[
i
][
2
];
double
w
=
ref_strength
[
i
];
if
((
ref_strength
[
i
]
>
0
)
&&
(
z
>=
thr_low
)
&&
(
z
<=
thr_high
))
{
numgood
++;
sw
+=
w
;
swd
+=
w
*
z
;
}
}
if
(
numgood
<
min_good
)
{
if
(
debug_level
>
-
3
)
{
System
.
out
.
println
(
"Could not find ground - number of good tiles = "
+
numgood
+
" < "
+
min_good
);
}
return
Double
.
NaN
;
// too few good
}
double
agl
=
swd
/
sw
;
double
[]
center_xyz
=
ErsCorrection
.
applyXYZATR
(
OpticalFlow
.
ZERO3
,
// reference_xyz, // this view position in world coordinates (typically ZERO3)
reference_atr
,
// double [] reference_atr, // this view orientation relative to world frame (typically ZERO3)
new
double
[]
{
0
,
0
,-
agl
});
if
(
xy_range
!=
null
)
{
xy_range
[
2
]
=
center_xyz
;
}
return
agl
;
}
public
double
[][]
getDLS
(){
// get disparity, disparity_lma, strength
if
(
dsi
==
null
)
{
// System.out.println("dsi== null, use spawnQuadCLT(), restoreFromModel(), ... to set it");
...
...
src/main/java/com/elphel/imagej/tileprocessor/TexturedModel.java
View file @
019655f7
...
...
@@ -2454,6 +2454,8 @@ public class TexturedModel {
{
final
boolean
map_en
=
clt_parameters
.
gmap_en
;
final
boolean
render_hdr
=
clt_parameters
.
gmap_render_hdr
||
map_en
;
// true; //false; // true; // generate textures w/o normalization to generate undistorted
final
boolean
use_parallel_proj
=
clt_parameters
.
gmap_parallel_proj
;
// Use parallel projection (map)
final
boolean
update_range
=
clt_parameters
.
gmap_update_range
;
// for parallel only
final
boolean
use_lma
=
clt_parameters
.
gmap_use_lma
;
// true; // ;
final
double
discard_low
=
clt_parameters
.
gmap_discard_low
;
//0.01; // fraction of all pixels
...
...
@@ -2585,26 +2587,6 @@ public class TexturedModel {
double
[][]
ds_fg_bg
=
{
ds_fg
[
0
],
ds_bg
[
0
].
clone
()};
double
[][]
ss_fg_bg
=
{
ds_fg
[
1
],
ds_bg
[
1
]};
/*
for (int i = 0; i < dls_bg[0].length; i++) {
if (Math.abs(ds_fg_bg[1][i]-ds_fg_bg[0][i]) < tex_fg_bg) {
ds_fg_bg[1][i] = Double.NaN;
}
}
if (debugLevel > -2) {
System.out.println("Limiting non-infinity objects' disparity to "+min_obj_disparity+
", infinity_disparity = "+infinity_disparity);
}
for (int nl = 0; nl < ds_fg_bg.length; nl++) {
for (int i = 0; i < dls_bg[nl].length; i++) {
if ((nl != sky_layer) || !sky_tiles[i]) {
if (ds_fg_bg[nl][i] < min_obj_disparity) {
ds_fg_bg[nl][i] = min_obj_disparity;
}
}
}
}
*/
if
(
show_bs_debug
)
{
String
[]
dbg_titles
=
{
"FG"
,
"BG"
,
"BS"
};
double
[][]
dbg_img
=
{
ds_fg_bg
[
0
],
ds_fg_bg
[
1
],
combo_dsn_final
[
OpticalFlow
.
COMBO_DSN_INDX_BLUE_SKY
].
clone
()};
...
...
@@ -3000,8 +2982,10 @@ public class TexturedModel {
if
(
render_hdr
)
{
int
[]
hdr_whs
=
new
int
[
3
];
double
[]
hdr_x0y0
=
new
double
[
2
];
double
[][]
to_ground_xyxatr
=
scenes
[
ref_index
].
getGround
(
double
[][]
to_ground_xyzatr
=
scenes
[
ref_index
].
getGround
(
clt_parameters
,
// CLTParameters clt_parameters,
use_lma
,
// boolean use_lma,
use_parallel_proj
,
// boolean use_parallel_proj,
range_disparity_offset
,
// double range_disparity_offset
discard_low
,
// double discard_low, // fraction of all pixels
discard_high
,
// double discard_high, // fraction of all pixels
...
...
@@ -3012,24 +2996,59 @@ public class TexturedModel {
hdr_x0y0
,
// double [] x0y0, // initialize to double[2] to return width, height
hdr_whs
,
// int [] whs, // initialize to int[3] to return {width, height, scale reduction}
debugLevel
);
// int debug_level
if
(
to_ground_xy
x
atr
==
null
)
{
if
(
to_ground_xy
z
atr
==
null
)
{
System
.
out
.
println
(
"***** Failed to detect flat ground surface, skipping rendering and output files generation *****"
);
}
else
{
double
scaled_pixel_size
=
pix_size
*
hdr_whs
[
2
];
if
(
use_parallel_proj
)
{
if
(
update_range
)
{
double
[][]
bounds
=
Render3D
.
getBounds
(
tri_meshes
,
// final ArrayList<TriMesh> tri_meshes,
to_ground_xyzatr
,
// final double [][] xyzatr_toground,
debugLevel
);
// int debugLevel) // debug level
hdr_x0y0
[
0
]
=
bounds
[
0
][
0
];
hdr_x0y0
[
1
]
=
bounds
[
1
][
0
];
hdr_whs
[
0
]
=
(
int
)
Math
.
ceil
((
bounds
[
0
][
1
]-
bounds
[
0
][
0
])/
scaled_pixel_size
);
hdr_whs
[
1
]
=
(
int
)
Math
.
ceil
((
bounds
[
1
][
1
]-
bounds
[
1
][
0
])/
scaled_pixel_size
);
if
(
debugLevel
>
-
2
)
{
System
.
out
.
println
(
"Updated parameters for rendering:top left corner=["
+
hdr_x0y0
[
0
]+
"m, "
+
hdr_x0y0
[
1
]+
"m]"
);
System
.
out
.
println
(
" : width="
+
hdr_whs
[
0
]+
"pix, height="
+
hdr_whs
[
1
]+
"pix, scale level="
+
hdr_whs
[
2
]);
System
.
out
.
println
(
" : pixel size: ="
+(
1000
*
scaled_pixel_size
)+
"mm"
);
}
}
else
{
if
(
debugLevel
>
-
2
)
{
System
.
out
.
println
(
"Keeping conservative parameters for rendering:top left corner=["
+
hdr_x0y0
[
0
]+
"m, "
+
hdr_x0y0
[
1
]+
"m]"
);
System
.
out
.
println
(
" : width="
+
hdr_whs
[
0
]+
"pix, height="
+
hdr_whs
[
1
]+
"pix, scale level="
+
hdr_whs
[
2
]);
System
.
out
.
println
(
" : pixel size: ="
+(
1000
*
scaled_pixel_size
)+
"mm"
);
}
}
}
Render3D
render3D
=
new
Render3D
(
//x3d_dir, // String x3d_dir,
//ref_scene.correctionsParameters.getModelName(ref_scene.getImageName()), // String model_name,
scenes
[
ref_index
],
// QuadCLT ref_scene, // all coordinates relative to this scene
to_ground_xy
x
atr
,
// double [][] plane_xyzatr, // projection plane center relative to reference scene
pix_size
*
hdr_whs
[
2
],
// double pixel_size, // in meters
to_ground_xy
z
atr
,
// double [][] plane_xyzatr, // projection plane center relative to reference scene
scaled_pixel_size
,
// double pixel_size, // in meters
hdr_x0y0
,
// double [] x0_y0, // usually negative - top-left point of the output render
hdr_whs
[
0
],
// int out_width, // output rendered image width in pixels
hdr_whs
[
1
]);
// int out_height); // output rendered image height in pixels
boolean
last_is_alpha
=
true
;
// last channel in textures slices is alpha
double
[][]
full_render
=
render3D
.
render3dPlane
(
double
[][]
full_render
;
if
(
use_parallel_proj
)
{
full_render
=
render3D
.
render3dPlaneParallelProj
(
tri_meshes
,
// final ArrayList<TriMesh> tri_meshes,
last_is_alpha
,
// final boolean last_is_alpha,
// scenes[ref_index], //final QuadCLT ref_scene, // all coordinates relative to this scene
debugLevel
);
//int debugLevel)
}
else
{
full_render
=
render3D
.
render3dPlaneCenterProj
(
tri_meshes
,
// final ArrayList<TriMesh> tri_meshes,
last_is_alpha
,
// final boolean last_is_alpha,
scenes
[
ref_index
],
//final QuadCLT ref_scene, // all coordinates relative to this scene
//
scenes[ref_index], //final QuadCLT ref_scene, // all coordinates relative to this scene
debugLevel
);
//int debugLevel)
}
// String model_name = ref_scene.correctionsParameters.getModelName(ref_scene.getImageName());
String
suffix
=
"-RECT"
;
if
(
clt_parameters
.
tex_um
)
{
...
...
src/main/java/com/elphel/imagej/x3d/export/Render3D.java
View file @
019655f7
...
...
@@ -44,6 +44,7 @@ public class Render3D {
final
int
out_height
;
// output rendered image height in pixels
// final String x3d_dir;
// final String model_name;
final
double
[]
x0_y0
;
final
Vector3D
ground_origin
;
final
Vector3D
ground_x
;
final
Vector3D
ground_y
;
...
...
@@ -65,6 +66,7 @@ public class Render3D {
this
.
out_width
=
out_width
;
this
.
out_height
=
out_height
;
this
.
toground
=
toground
;
this
.
x0_y0
=
x0_y0
;
// used in parallel projection
this
.
tocam
=
ErsCorrection
.
invertXYZATR
(
this
.
toground
);
// null
// ground plane x0, y0 in camera coordinates
ground_origin
=
new
Vector3D
(
ErsCorrection
.
applyXYZATR
(
tocam
,
new
double
[]
{
x0_y0
[
0
],
x0_y0
[
1
],
0.0
}));
...
...
@@ -80,7 +82,7 @@ public class Render3D {
xy_offs
=
new
double
[]
{
ground_x
.
dotProduct
(
ground_origin
),
ground_y
.
dotProduct
(
ground_origin
)};
}
public
double
[]
projectToPlaneLinear
(
Vector3D
v3
)
{
// get ground pla
c
e pixel coordinate from camera x,y,z
public
double
[]
projectToPlaneLinear
(
Vector3D
v3
)
{
// get ground pla
n
e pixel coordinate from camera x,y,z
double
z
=
ground_normal_unit
.
dotProduct
(
v3
);
Vector3D
in_plane
=
v3
.
scalarMultiply
(
above_ground
/
z
);
double
[]
xy
=
new
double
[
3
];
...
...
@@ -90,7 +92,7 @@ public class Render3D {
return
xy
;
}
public
double
[]
projectToPlanePixels
(
Vector3D
v3
)
{
// get ground pla
c
e pixel coordinate from camera x,y,z
public
double
[]
projectToPlanePixels
(
Vector3D
v3
)
{
// get ground pla
n
e pixel coordinate from camera x,y,z
double
z
=
ground_normal_unit
.
dotProduct
(
v3
);
Vector3D
in_plane
=
v3
.
scalarMultiply
(
above_ground
/
z
);
double
[]
xy
=
new
double
[
3
];
...
...
@@ -190,10 +192,257 @@ public class Render3D {
return
img_cropped
;
}
public
double
[][]
render3dPlane
(
public
static
double
[][]
getBounds
(
final
ArrayList
<
TriMesh
>
tri_meshes
,
final
double
[][]
xyzatr_toground
,
int
debugLevel
){
// debug level
double
[][]
bounds
=
new
double
[
3
][];
final
Thread
[]
threads
=
ImageDtt
.
newThreadArray
(
THREADS_MAX
);
final
AtomicInteger
ai
=
new
AtomicInteger
(
0
);
final
AtomicInteger
ati
=
new
AtomicInteger
(
0
);
final
double
[][][]
minmaxes_xyz
=
new
double
[
threads
.
length
][
3
][];
for
(
TriMesh
mesh:
tri_meshes
)
{
final
double
[][]
coords
=
mesh
.
getCoordinates
();
ai
.
set
(
0
);
ati
.
set
(
0
);
for
(
int
ithread
=
0
;
ithread
<
threads
.
length
;
ithread
++)
{
threads
[
ithread
]
=
new
Thread
()
{
public
void
run
()
{
int
ti
=
ati
.
getAndIncrement
();
double
[][]
minmax_xyz
=
minmaxes_xyz
[
ti
];
// this thread rendered results
for
(
int
indx
=
ai
.
getAndIncrement
();
indx
<
coords
.
length
;
indx
=
ai
.
getAndIncrement
())
{
double
[]
xyz
=
ErsCorrection
.
applyXYZATR
(
xyzatr_toground
,
coords
[
indx
]);
// maybe no need to check for Double.isNaN()?
if
((
xyz
!=
null
)
&&
!
Double
.
isNaN
(
xyz
[
0
])
&&
!
Double
.
isNaN
(
xyz
[
1
])
&&
!
Double
.
isNaN
(
xyz
[
2
]))
{
if
(
minmax_xyz
[
0
]
==
null
)
{
for
(
int
j
=
0
;
j
<
xyz
.
length
;
j
++)
{
minmax_xyz
[
j
]
=
new
double
[]
{
xyz
[
j
],
xyz
[
j
]};
}
}
for
(
int
j
=
0
;
j
<
minmax_xyz
.
length
;
j
++)
{
minmax_xyz
[
j
][
0
]
=
Math
.
min
(
minmax_xyz
[
j
][
0
],
xyz
[
j
]);
minmax_xyz
[
j
][
1
]
=
Math
.
max
(
minmax_xyz
[
j
][
1
],
xyz
[
j
]);
}
}
}
}
};
}
ImageDtt
.
startAndJoin
(
threads
);
}
for
(
double
[][]
mm_xyz:
minmaxes_xyz
)
if
(
mm_xyz
[
0
]
!=
null
){
if
(
bounds
[
0
]
==
null
)
{
for
(
int
j
=
0
;
j
<
bounds
.
length
;
j
++)
{
bounds
[
j
]
=
new
double
[]
{
mm_xyz
[
j
][
0
],
mm_xyz
[
j
][
1
]};
}
}
for
(
int
j
=
0
;
j
<
bounds
.
length
;
j
++)
{
bounds
[
j
][
0
]
=
Math
.
min
(
bounds
[
j
][
0
],
mm_xyz
[
j
][
0
]);
bounds
[
j
][
1
]
=
Math
.
max
(
bounds
[
j
][
1
],
mm_xyz
[
j
][
1
]);
}
}
return
bounds
;
}
public
double
[][]
render3dPlaneParallelProj
(
final
ArrayList
<
TriMesh
>
tri_meshes
,
final
boolean
last_is_alpha
,
// final QuadCLT ref_scene, // all coordinates relative to this scene - not used
int
debugLevel
){
// debug level
// TODO: add crop - add to the caller
if
((
tri_meshes
==
null
)
||
tri_meshes
.
isEmpty
()
||
(
tri_meshes
.
get
(
0
).
getTexturePixels
()
==
null
))
{
return
null
;
}
final
int
dbg_ipix
=
1673752
;
// get total number of triangles
int
num_tri
=
0
;
for
(
TriMesh
tri:
tri_meshes
)
{
num_tri
+=
tri
.
getTriangles
().
length
;
}
int
indx
=
0
;
int
num_mesh
=
0
;
final
int
[][]
tri_index
=
new
int
[
num_tri
][
2
];
for
(
TriMesh
tri:
tri_meshes
)
{
int
num_tri_mesh
=
tri
.
getTriangles
().
length
;
for
(
int
i
=
0
;
i
<
num_tri_mesh
;
i
++)
{
tri_index
[
indx
][
0
]
=
num_mesh
;
tri_index
[
indx
++][
1
]
=
i
;
}
num_mesh
++;
}
if
(
debugLevel
>
-
2
)
{
System
.
out
.
println
(
"Prepare to render "
+
num_tri
+
" triangles in "
+
num_mesh
+
" meshes"
);
}
final
int
z_index
=
tri_meshes
.
get
(
0
).
getTexturePixels
().
length
;
final
double
[][]
full_rendered
=
new
double
[
z_index
][
out_width
*
out_height
];
int
alpha_index
=
last_is_alpha
?
(
z_index
-
1
)
:
z_index
;
for
(
int
chn
=
0
;
chn
<
alpha_index
;
chn
++)
{
Arrays
.
fill
(
full_rendered
[
chn
],
Double
.
NaN
);
}
// create z-buffer array per each thread, in the end - merge them
final
Thread
[]
threads
=
ImageDtt
.
newThreadArray
(
THREADS_MAX
);
final
AtomicInteger
ai
=
new
AtomicInteger
(
0
);
final
AtomicInteger
ati
=
new
AtomicInteger
(
0
);
final
double
[][][]
rendered
=
new
double
[
threads
.
length
][
full_rendered
[
0
].
length
][];
for
(
int
ithread
=
0
;
ithread
<
threads
.
length
;
ithread
++)
{
threads
[
ithread
]
=
new
Thread
()
{
public
void
run
()
{
int
ti
=
ati
.
getAndIncrement
();
double
[][]
rend
=
rendered
[
ti
];
// this thread rendered results
for
(
int
indx
=
ai
.
getAndIncrement
();
indx
<
tri_index
.
length
;
indx
=
ai
.
getAndIncrement
())
{
TriMesh
tri
=
tri_meshes
.
get
(
tri_index
[
indx
][
0
]);
// mesh to process;
int
tri_indx
=
tri_index
[
indx
][
1
];
// triangle index in a mesh
double
[][]
texture
=
tri
.
getTexturePixels
();
int
texture_width
=
tri
.
getTextureWidth
();
int
texture_height
=
tri
.
getTextureHeight
();
double
[][]
mesh_coord
=
tri
.
getCoordinates
();
double
[][]
mesh_tex_coord
=
tri
.
getTexCoord
();
int
[]
triangle
=
tri
.
getTriangles
()[
tri_indx
];
double
[][]
tri_out2
=
new
double
[
3
][];
double
[][]
tri_text2
=
new
double
[
3
][];
double
[][]
min_max_xyz
=
new
double
[
3
][
2
];
for
(
int
i
=
0
;
i
<
3
;
i
++)
{
// tri_out2[i] = projectToPlanePixels(new Vector3D(mesh_coord[triangle[i]]));
double
[]
gxyz
=
ErsCorrection
.
applyXYZATR
(
toground
,
mesh_coord
[
triangle
[
i
]]);
tri_out2
[
i
]
=
new
double
[]
{
pixel_per_m
*
(
gxyz
[
0
]
-
x0_y0
[
0
]),
pixel_per_m
*
(
gxyz
[
1
]
-
x0_y0
[
1
]),
-
pixel_per_m
*
gxyz
[
2
]
// make it positive?
};
//[2] - distance from the camera in "pixels" - same linear scale as on the ground. lower values obscure higher.
tri_text2
[
i
]
=
mesh_tex_coord
[
triangle
[
i
]];
for
(
int
j
=
0
;
j
<
3
;
j
++)
{
if
((
i
==
0
)
||
(
tri_out2
[
i
][
j
]
<
min_max_xyz
[
j
][
0
]))
min_max_xyz
[
j
][
0
]
=
tri_out2
[
i
][
j
];
if
((
i
==
0
)
||
(
tri_out2
[
i
][
j
]
>
min_max_xyz
[
j
][
1
]))
min_max_xyz
[
j
][
1
]
=
tri_out2
[
i
][
j
];
}
}
// Check plane direction
double
[]
d01
=
new
double
[]
{
tri_out2
[
1
][
0
]-
tri_out2
[
0
][
0
],
tri_out2
[
1
][
1
]-
tri_out2
[
0
][
1
]};
double
[]
d02
=
new
double
[]
{
tri_out2
[
2
][
0
]-
tri_out2
[
0
][
0
],
tri_out2
[
2
][
1
]-
tri_out2
[
0
][
1
]};
if
(!
cross2ccw
(
d02
,
d01
))
{
continue
;
}
int
ipx_min
=
(
int
)
Math
.
floor
(
min_max_xyz
[
0
][
0
]);
int
ipx_max
=
(
int
)
Math
.
ceil
(
min_max_xyz
[
0
][
1
]);
int
ipy_min
=
(
int
)
Math
.
floor
(
min_max_xyz
[
1
][
0
]);
int
ipy_max
=
(
int
)
Math
.
ceil
(
min_max_xyz
[
1
][
1
]);
// apply bounds
if
(
ipx_min
<
0
)
ipx_min
=
0
;
if
(
ipy_min
<
0
)
ipy_min
=
0
;
if
(
ipx_max
>=
out_width
)
ipx_max
=
out_width
-
1
;
if
(
ipy_max
>=
out_height
)
ipy_max
=
out_height
-
1
;
if
((
ipx_min
>
ipx_max
)
||
(
ipy_min
>
ipy_max
))
{
continue
;
// triangle completely outside rendering are
}
// vector from 1 to 2
double
[]
t01
=
new
double
[]
{
tri_text2
[
1
][
0
]-
tri_text2
[
0
][
0
],
tri_text2
[
1
][
1
]-
tri_text2
[
0
][
1
]};
double
[]
t02
=
new
double
[]
{
tri_text2
[
2
][
0
]-
tri_text2
[
0
][
0
],
tri_text2
[
2
][
1
]-
tri_text2
[
0
][
1
]};
double
[][]
orto2
=
orthonorm2
(
d01
,
d02
);
double
[]
d12
=
new
double
[]
{
tri_out2
[
2
][
0
]-
tri_out2
[
1
][
0
],
tri_out2
[
2
][
1
]-
tri_out2
[
1
][
1
]};
for
(
int
ipy
=
ipy_min
;
ipy
<=
ipy_max
;
ipy
++)
{
for
(
int
ipx
=
ipx_min
;
ipx
<=
ipx_max
;
ipx
++)
{
// check it is inside triangle
double
[]
d0p
=
new
double
[]
{
ipx
-
tri_out2
[
0
][
0
],
ipy
-
tri_out2
[
0
][
1
]};
if
(!
cross2ccw
(
d0p
,
d01
))
continue
;
if
(!
cross2ccw
(
d02
,
d0p
))
continue
;
double
[]
d1p
=
new
double
[]
{
ipx
-
tri_out2
[
1
][
0
],
ipy
-
tri_out2
[
1
][
1
]};
if
(!
cross2ccw
(
d1p
,
d12
))
continue
;
int
ipix
=
ipx
+(
out_height
-
1
-
ipy
)
*
out_width
;
// Y goes down
if
(
ipix
==
dbg_ipix
)
{
System
.
out
.
println
(
"ipix="
+
ipix
);
}
// See if the rendered pixel is closer than the closest of the corners
if
((
rend
[
ipix
]
!=
null
)
&&
(
rend
[
ipix
][
z_index
]
<
min_max_xyz
[
2
][
0
]))
{
continue
;
}
double
kx
=
dot2
(
d0p
,
orto2
[
0
]);
double
ky
=
dot2
(
d0p
,
orto2
[
1
]);
// interpolate z
double
z_interp
=
tri_out2
[
0
][
2
]
+
kx
*
(
tri_out2
[
1
][
2
]-
tri_out2
[
0
][
2
])
+
ky
*(
tri_out2
[
1
][
2
]-
tri_out2
[
0
][
2
]);
if
((
rend
[
ipix
]
!=
null
)
&&
(
rend
[
ipix
][
z_index
]
<
z_interp
))
{
continue
;
}
// Get corresponding texture coordinates
double
text_x
=
tri_text2
[
0
][
0
]
+
kx
*
t01
[
0
]
+
ky
*
t02
[
0
];
// texture relative coordinates (0,1)
double
text_y
=
tri_text2
[
0
][
1
]
+
kx
*
t01
[
1
]
+
ky
*
t02
[
1
];
// y - up!
double
px
=
text_x
*
texture_width
-
0.5
;
// (0.0,0.0) - center of top-left texture pixel
double
py
=
(
1.0
-
text_y
)
*
texture_height
-
0.5
;
int
ipx0
=
(
int
)
Math
.
floor
(
px
);
int
ipy0
=
(
int
)
Math
.
floor
(
py
);
double
fx
=
px
-
ipx0
;
double
fy
=
py
-
ipy0
;
int
ipx1
=
ipx0
+
1
;
int
ipy1
=
ipy0
+
1
;
if
((
ipx1
<
0
)
||
(
ipy1
<
0
)
||
(
ipx0
>=
texture_width
)
||
(
ipy0
>=
texture_width
))
{
continue
;
// outside bounds
}
// limit if just on the edge
if
(
ipx0
<
0
)
ipx0
=
ipx1
;
if
(
ipy0
<
0
)
ipy0
=
ipy1
;
if
(
ipx1
>=
texture_width
)
ipx1
=
ipx0
;
if
(
ipy1
>=
texture_height
)
ipy1
=
ipy0
;
int
indx00
=
ipx0
+
texture_width
*
ipy0
;
int
indx10
=
ipx1
+
texture_width
*
ipy0
;
int
indx01
=
ipx0
+
texture_width
*
ipy1
;
int
indx11
=
ipx1
+
texture_width
*
ipy1
;
double
[]
pix_val
=
new
double
[
z_index
+
1
];
pix_val
[
z_index
]
=
z_interp
;
for
(
int
chn
=
0
;
chn
<
z_index
;
chn
++)
{
pix_val
[
chn
]
=
(
1.0
-
fy
)
*
(
1.0
-
fx
)
*
texture
[
chn
][
indx00
]
+
(
1.0
-
fy
)
*
(
fx
)
*
texture
[
chn
][
indx10
]
+
(
fy
)
*
(
1.0
-
fx
)
*
texture
[
chn
][
indx01
]
+
(
fy
)
*
(
fx
)
*
texture
[
chn
][
indx11
];
}
// handle alpha
if
(
last_is_alpha
&&
(
pix_val
[
z_index
-
1
]
<
0.5
))
{
continue
;
// low alpha -> transparent
}
rend
[
ipix
]
=
pix_val
;
}
}
// min_max_xyz[2]
//num_col_chn
// projectToPlanePixels
// getCoordinates()
//getTexCoord()
}
}
};
}
ImageDtt
.
startAndJoin
(
threads
);
// merge partial renders:
ai
.
set
(
0
);
for
(
int
ithread
=
0
;
ithread
<
threads
.
length
;
ithread
++)
{
threads
[
ithread
]
=
new
Thread
()
{
public
void
run
()
{
for
(
int
indx
=
ai
.
getAndIncrement
();
indx
<
full_rendered
[
0
].
length
;
indx
=
ai
.
getAndIncrement
())
{
double
z
=
Double
.
NaN
;
for
(
int
sub_render
=
0
;
sub_render
<
rendered
.
length
;
sub_render
++)
if
(
rendered
[
sub_render
][
indx
]
!=
null
){
if
(!(
rendered
[
sub_render
][
indx
][
z_index
]
<=
z
))
{
// OK previous NaN
z
=
rendered
[
sub_render
][
indx
][
z_index
];
for
(
int
chn
=
0
;
chn
<
z_index
;
chn
++)
{
full_rendered
[
chn
][
indx
]
=
rendered
[
sub_render
][
indx
][
chn
];
}
}
}
}
}
};
}
ImageDtt
.
startAndJoin
(
threads
);
return
full_rendered
;
}
public
double
[][]
render3dPlaneCenterProj
(
final
ArrayList
<
TriMesh
>
tri_meshes
,
final
boolean
last_is_alpha
,
final
QuadCLT
ref_scene
,
// all coordinates relative to this scene
// final QuadCLT ref_scene, // all coordinates relative to this scene - not used
int
debugLevel
){
// debug level
// TODO: add crop - add to the caller
if
((
tri_meshes
==
null
)
||
tri_meshes
.
isEmpty
()
||
(
tri_meshes
.
get
(
0
).
getTexturePixels
()
==
null
))
{
...
...
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