Loading js/align_functions.js +137 −0 Original line number Diff line number Diff line Loading @@ -305,8 +305,145 @@ function hll3_w_i(i,v){ * Functions for position latitude and longitude (heading is fixed) * hll4a_... */ // p0 = new L.LatLng(lat0,lng0) // p1 = new L.LatLng(lat0,lng0) // p0.distanceTo(p1) function hll4a_r_i(i,v){ return hll3_r_i(i,v); } function hll4a_dr_dx_i(i,v){ return hll3_dr_dx_i(i,v); } function hll4a_dr_dy_i(i,v){ return hll3_dr_dy_i(i,v); } function hll4a_w_i(i,v){ return hll3_w_i(i,v); } function hll4b_3d_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; // 3D model part var xyz_real = x3dom_scene_to_heading(mark.align.x,mark.align.y,mark.align.z); var vec_xz = new x3dom.fields.SFVec3f(xyz_real.x,0,xyz_real.z); var d_3d = vec_xz.length(); return d_3d; } function hll4b_map_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); var d_map = p1_ll.distanceTo(p2_ll); return d_map; } function hll4b_r_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; // 3D model part var d_3d = hll4b_3d_i(i,v); // Map part var d_map = hll4b_map_i(i,v); // bring error to degrees: var result = Math.atan((d_3d-d_map)/d_3d)*180/Math.PI; return result; } // latitude function hll4b_dr_dx_i(i,v){ var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); p1_ll.lat = p1_ll.lat*Math.PI/180; p1_ll.lng = p1_ll.lng*Math.PI/180; p2_ll.lat = p2_ll.lat*Math.PI/180; p2_ll.lng = p2_ll.lng*Math.PI/180; var dlat = p2_ll.lat-p1_ll.lat; var dlon = p2_ll.lng-p1_ll.lng; // L.CRS.Earth.R - distance in meters var a = Math.sin(dlat/2)*Math.sin(dlat/2)+Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2); var da = -1/2*Math.sin(dlat/4)-Math.sin(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2)*(-1); var res = L.CRS.Earth.R*(1/Math.sqrt(a))*(1/Math.sqrt(1-a))*da; // extra coeff var d_3d = hll4b_3d_i(i,v); var d_map = hll4b_map_i(i,v); //var k = -1/d_3d*180/Math.PI; var result = 1/(1+((d_3d-d_map)/d_3d))*(-1)*res*180/Math.PI; return result; } // longitude function hll4b_dr_dy_i(i,v){ var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); p1_ll.lat = p1_ll.lat*Math.PI/180; p1_ll.lng = p1_ll.lng*Math.PI/180; p2_ll.lat = p2_ll.lat*Math.PI/180; p2_ll.lng = p2_ll.lng*Math.PI/180; var dlat = p2_ll.lat-p1_ll.lat; var dlon = p2_ll.lng-p1_ll.lng; // L.CRS.Earth.R - distance in meters var a = Math.sin(dlat/2)*Math.sin(dlat/2)+Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2); var da = (-1/2)*Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.cos(dlon/2); var res = L.CRS.Earth.R*(1/Math.sqrt(a))*(1/Math.sqrt(1-a))*da; // extra coeff var d_3d = hll4b_3d_i(i,v); var d_map = hll4b_map_i(i,v); //var k = -1/d_3d*180/Math.PI; var result = 1/(1+((d_3d-d_map)/d_3d))*(-1)*res*180/Math.PI; return result; } function hll4b_w_i(i,v){ return 1; } /** * Functions for relative altitude, tilt and roll Loading Loading
js/align_functions.js +137 −0 Original line number Diff line number Diff line Loading @@ -305,8 +305,145 @@ function hll3_w_i(i,v){ * Functions for position latitude and longitude (heading is fixed) * hll4a_... */ // p0 = new L.LatLng(lat0,lng0) // p1 = new L.LatLng(lat0,lng0) // p0.distanceTo(p1) function hll4a_r_i(i,v){ return hll3_r_i(i,v); } function hll4a_dr_dx_i(i,v){ return hll3_dr_dx_i(i,v); } function hll4a_dr_dy_i(i,v){ return hll3_dr_dy_i(i,v); } function hll4a_w_i(i,v){ return hll3_w_i(i,v); } function hll4b_3d_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; // 3D model part var xyz_real = x3dom_scene_to_heading(mark.align.x,mark.align.y,mark.align.z); var vec_xz = new x3dom.fields.SFVec3f(xyz_real.x,0,xyz_real.z); var d_3d = vec_xz.length(); return d_3d; } function hll4b_map_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); var d_map = p1_ll.distanceTo(p2_ll); return d_map; } function hll4b_r_i(i,v){ var base = Data.camera; var mark = Data.markers[i]; // 3D model part var d_3d = hll4b_3d_i(i,v); // Map part var d_map = hll4b_map_i(i,v); // bring error to degrees: var result = Math.atan((d_3d-d_map)/d_3d)*180/Math.PI; return result; } // latitude function hll4b_dr_dx_i(i,v){ var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); p1_ll.lat = p1_ll.lat*Math.PI/180; p1_ll.lng = p1_ll.lng*Math.PI/180; p2_ll.lat = p2_ll.lat*Math.PI/180; p2_ll.lng = p2_ll.lng*Math.PI/180; var dlat = p2_ll.lat-p1_ll.lat; var dlon = p2_ll.lng-p1_ll.lng; // L.CRS.Earth.R - distance in meters var a = Math.sin(dlat/2)*Math.sin(dlat/2)+Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2); var da = -1/2*Math.sin(dlat/4)-Math.sin(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2)*(-1); var res = L.CRS.Earth.R*(1/Math.sqrt(a))*(1/Math.sqrt(1-a))*da; // extra coeff var d_3d = hll4b_3d_i(i,v); var d_map = hll4b_map_i(i,v); //var k = -1/d_3d*180/Math.PI; var result = 1/(1+((d_3d-d_map)/d_3d))*(-1)*res*180/Math.PI; return result; } // longitude function hll4b_dr_dy_i(i,v){ var mark = Data.markers[i]; var p1_ll = new L.LatLng(v[0],v[1]); var p2_ll = new L.LatLng(mark.align.latitude,mark.align.longitude); p1_ll.lat = p1_ll.lat*Math.PI/180; p1_ll.lng = p1_ll.lng*Math.PI/180; p2_ll.lat = p2_ll.lat*Math.PI/180; p2_ll.lng = p2_ll.lng*Math.PI/180; var dlat = p2_ll.lat-p1_ll.lat; var dlon = p2_ll.lng-p1_ll.lng; // L.CRS.Earth.R - distance in meters var a = Math.sin(dlat/2)*Math.sin(dlat/2)+Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.sin(dlon/2); var da = (-1/2)*Math.cos(p1_ll.lat)*Math.cos(p2_ll.lat)*Math.sin(dlon/2)*Math.cos(dlon/2); var res = L.CRS.Earth.R*(1/Math.sqrt(a))*(1/Math.sqrt(1-a))*da; // extra coeff var d_3d = hll4b_3d_i(i,v); var d_map = hll4b_map_i(i,v); //var k = -1/d_3d*180/Math.PI; var result = 1/(1+((d_3d-d_map)/d_3d))*(-1)*res*180/Math.PI; return result; } function hll4b_w_i(i,v){ return 1; } /** * Functions for relative altitude, tilt and roll Loading