Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
X
x3domlet
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Issues
3
Issues
3
List
Board
Labels
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Charts
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Elphel
x3domlet
Commits
b9323994
Commit
b9323994
authored
Jul 25, 2018
by
Oleg Dzhimiev
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
testing reiteration
parent
ad4ba4ca
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
224 additions
and
21 deletions
+224
-21
align_functions.js
js/align_functions.js
+1
-1
numbers.calculus.extra.js
js/numbers/numbers.calculus.extra.js
+217
-17
ui_align.js
js/ui_align.js
+6
-3
No files found.
js/align_functions.js
View file @
b9323994
...
...
@@ -303,7 +303,7 @@ function hll3_w_i(i,v){
/**
* Functions for position latitude and longitude (heading is fixed)
* hll
3
a_...
* hll
4
a_...
*/
...
...
js/numbers/numbers.calculus.extra.js
View file @
b9323994
...
...
@@ -185,6 +185,201 @@ numbers.calculus.GaussNewton = function(v,n,r,dr,eps,w){
}
/**
* Gauss-Newton algorithm for minimizing error function which
* is a sum of squared errors for each measurement
*
* @v {Array} vector, initial approximation
* @n {Number} number of measuments
* @r {Function} residual function
* @dr {Array} array of derivative functions
* @eps {Number} precision
*
*/
numbers
.
calculus
.
GaussNewton_forHeading
=
function
(
v
,
n
,
r
,
dr
,
eps
,
w
){
// divide delta by 2
var
D_DIV
=
1
// degrees
var
STEP_SIZE_LIMIT
=
10
console
.
log
(
"Will divide delta by "
+
D_DIV
)
var
epsilon
=
eps
||
1
e
-
8
//var limit = 1000
var
limit
=
50
var
delta_divider
=
D_DIV
var
stop
=
false
var
counter
=
0
var
v0
=
v
if
(
w
===
undefined
){
w
=
function
(){
return
1
;
};
}
while
(
!
stop
){
counter
++
var
v1
=
iterate
(
v0
,
n
,
r
,
dr
)
rs0
=
[]
rs1
=
[]
diff
=
[]
var
reiterate
=
false
for
(
var
i
=
0
;
i
<
n
;
i
++
){
rs0
.
push
(
r
(
i
,
v0
))
rs1
.
push
(
r
(
i
,
v1
))
diff
.
push
(
r
(
i
,
v1
)
-
r
(
i
,
v0
))
if
(
diff
[
i
]
>
STEP_SIZE_LIMIT
){
reiterate
=
true
break
}
}
console
.
log
(
"residuals old:"
)
console
.
log
(
rs0
)
console
.
log
(
"residuals new:"
)
console
.
log
(
rs1
)
console
.
log
(
"difference:"
)
console
.
log
(
diff
)
if
(
!
reiterate
){
delta_divider
=
D_DIV
var
s0
=
sigma
(
v0
,
n
,
r
)
var
s1
=
sigma
(
v1
,
n
,
r
)
if
((
Math
.
abs
(
s1
-
s0
)
<
epsilon
)
||
(
counter
==
limit
)){
stop
=
true
}
v0
=
v1
}
else
{
delta_divider
*=
2
console
.
log
(
"REITERATE WITH A SMALLER JUMP"
)
}
}
return
{
count
:
counter
,
error
:
s1
,
v
:
v0
}
//functions
function
iterate
(
v
,
n
,
r
,
dr
){
var
wsum
=
ws
(
v
,
n
)
var
J
=
jacobian
(
v
,
n
,
dr
)
var
Jt
=
numbers
.
matrix
.
transpose
(
J
)
for
(
var
i
=
0
;
i
<
n
;
i
++
){
J
=
numbers
.
matrix
.
rowScale
(
J
,
i
,
wn
(
i
,
v
,
wsum
))
}
// JtJ
J
=
numbers
.
matrix
.
multiply
(
Jt
,
J
)
// (Jt x J)^-1
J
=
numbers
.
matrix
.
inverse
(
J
)
// (Jt x J)^-1 x Jt
J
=
numbers
.
matrix
.
multiply
(
J
,
Jt
)
var
V
=
[]
for
(
var
i
=
0
;
i
<
n
;
i
++
){
V
.
push
([
wn
(
i
,
v
,
wsum
)
*
r
(
i
,
v
)])
}
var
delta
=
numbers
.
matrix
.
multiply
(
J
,
V
)
//console.log("delta: ");
//console.log(delta);
var
res
=
[]
for
(
var
i
=
0
;
i
<
v
.
length
;
i
++
){
res
[
i
]
=
v
[
i
]
-
delta
[
i
][
0
]
/
delta_divider
}
return
res
}
function
sigma
(
v
,
n
,
r
){
var
sum
=
0
var
wsum
=
ws
(
v
,
n
)
for
(
var
i
=
0
;
i
<
n
;
i
++
){
sum
+=
wn
(
i
,
v
,
wsum
)
*
r
(
i
,
v
)
*
r
(
i
,
v
)
//wsum += w(i,v)
}
//console.log("sum = "+sum+" wsum = "+wsum);
//sum = Math.sqrt(sum/wsum)
sum
=
Math
.
sqrt
(
sum
)
return
sum
}
function
jacobian
(
v
,
n
,
dr
){
var
J
=
[]
for
(
var
i
=
0
;
i
<
n
;
i
++
){
var
row
=
[]
for
(
var
j
=
0
;
j
<
dr
.
length
;
j
++
){
row
.
push
(
dr
[
j
](
i
,
v
))
}
J
[
i
]
=
row
}
return
J
}
// normalized weight
function
wn
(
i
,
v
,
wsum
){
return
w
(
i
,
v
)
/
wsum
}
// sum of weights for normalization
function
ws
(
v
,
n
){
var
wsum
=
0
for
(
var
i
=
0
;
i
<
n
;
i
++
){
wsum
+=
w
(
i
,
v
)
}
return
wsum
}
}
// v - is a vector of parameters
// n - number of measurements
// r - residual function
...
...
@@ -204,21 +399,26 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
var
xn
=
r
.
length
;
if
(
w
===
undefined
){
w
=
function
(){
w
=
[]
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
w
.
push
(
function
(){
return
1
;
};
}
);
}
}
while
(
!
stop
){
counter
++
var
v1
=
iterate
(
v0
,
n
,
r
,
dr
)
var
v1
=
iterate
(
v0
,
n
,
r
,
dr
,
w
)
//console.log(v1);
var
s0
=
sigma
(
v0
,
n
,
r
)
var
s1
=
sigma
(
v1
,
n
,
r
)
var
s0
=
sigma
(
v0
,
n
,
r
,
w
)
var
s1
=
sigma
(
v1
,
n
,
r
,
w
)
if
((
Math
.
abs
(
s1
-
s0
)
<
epsilon
)
||
(
counter
==
limit
)){
stop
=
true
...
...
@@ -235,7 +435,7 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
}
//functions
function
iterate
(
v
,
n
,
r
,
dr
){
function
iterate
(
v
,
n
,
r
,
dr
,
w
){
var
xn
=
r
.
length
;
...
...
@@ -243,7 +443,7 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
var
J
=
[]
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
wsum
+=
ws
(
v
,
n
,
j
)
wsum
+=
ws
(
v
,
n
,
w
[
j
]
)
J
=
J
.
concat
(
jacobian
(
v
,
n
,
dr
[
j
]))
}
...
...
@@ -253,7 +453,7 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
for
(
var
i
=
0
;
i
<
n
;
i
++
){
J
=
numbers
.
matrix
.
rowScale
(
J
,
n
*
j
+
i
,
wn
(
i
,
v
,
wsum
,
j
))
J
=
numbers
.
matrix
.
rowScale
(
J
,
n
*
j
+
i
,
wn
(
i
,
v
,
wsum
,
w
[
j
]
))
}
}
...
...
@@ -269,7 +469,7 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
for
(
var
i
=
0
;
i
<
n
;
i
++
){
V
.
push
([
wn
(
i
,
v
,
wsum
,
j
)
*
r
[
j
](
i
,
v
)])
V
.
push
([
wn
(
i
,
v
,
wsum
,
w
[
j
]
)
*
r
[
j
](
i
,
v
)])
}
}
...
...
@@ -288,20 +488,20 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
}
function
sigma
(
v
,
n
,
r
){
function
sigma
(
v
,
n
,
r
,
w
){
var
xn
=
r
.
length
;
var
sum
=
0
var
wsum
=
0
;
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
wsum
+=
ws
(
v
,
n
,
j
)
wsum
+=
ws
(
v
,
n
,
w
[
j
]
)
}
for
(
var
j
=
0
;
j
<
xn
;
j
++
){
for
(
var
i
=
0
;
i
<
n
;
i
++
){
sum
+=
wn
(
i
,
v
,
wsum
,
j
)
*
r
[
j
](
i
,
v
)
*
r
[
j
](
i
,
v
)
sum
+=
wn
(
i
,
v
,
wsum
,
w
[
j
]
)
*
r
[
j
](
i
,
v
)
*
r
[
j
](
i
,
v
)
//wsum += w(i,v)
}
}
...
...
@@ -334,19 +534,19 @@ numbers.calculus.GaussNewton_nD = function(v,n,r,dr,eps,w){
}
// normalized weight
function
wn
(
i
,
v
,
wsum
,
xn
){
function
wn
(
i
,
v
,
wsum
,
w
){
return
w
[
xn
]
(
i
,
v
)
/
wsum
return
w
(
i
,
v
)
/
wsum
}
// sum of weights for normalization
function
ws
(
v
,
n
,
xn
){
function
ws
(
v
,
n
,
w
){
var
wsum
=
0
for
(
var
i
=
0
;
i
<
n
;
i
++
){
wsum
+=
w
[
xn
]
(
i
,
v
)
wsum
+=
w
(
i
,
v
)
}
return
wsum
...
...
js/ui_align.js
View file @
b9323994
...
...
@@ -400,7 +400,9 @@ function x3dom_align_hll3(){
var
xyh
=
[
x0
,
y0
];
var
result
=
numbers
.
calculus
.
GaussNewton
(
xyh
,
Data
.
markers
.
length
,
hll3_r_i
,[
hll3_dr_dx_i
,
hll3_dr_dy_i
],
epsilon
,
hll3_w_i
);
//var result = numbers.calculus.GaussNewton(xyh,Data.markers.length,hll3_r_i,[hll3_dr_dx_i,hll3_dr_dy_i],epsilon,hll3_w_i);
var
result
=
numbers
.
calculus
.
GaussNewton_forHeading
(
xyh
,
Data
.
markers
.
length
,
hll3_r_i
,[
hll3_dr_dx_i
,
hll3_dr_dy_i
],
epsilon
,
hll3_w_i
);
/*
var rs_i = [hll3_r_i,hll3_r_i];
...
...
@@ -410,10 +412,11 @@ function x3dom_align_hll3(){
];
var ws_i = [hll3_w_i,hll3_w_i];
var result = numbers.calculus.GaussNewton_nD(xyh,Data.markers.length,rs_i,drs_i,epsilon,ws_i);
*/
//var result = numbers.calculus.GaussNewton_nD(xyh,Data.markers.length,rs_i,drs_i,epsilon,ws_i);
xyh
=
[
result
.
v
[
0
],
result
.
v
[
1
],
h0
];
var
s1
=
result
.
error
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment