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Elphel
x3domlet
Commits
38c56432
Commit
38c56432
authored
Jul 26, 2017
by
Oleg Dzhimiev
Browse files
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Email Patches
Plain Diff
fixed zNear x3dom 1.7.2 bug?
parent
f7519622
Changes
3
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Inline
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Showing
3 changed files
with
56 additions
and
6 deletions
+56
-6
x3dom_functions.js
js/x3dom_functions.js
+35
-3
x3dom_init.js
js/x3dom_init.js
+18
-2
viewer.html
viewer.html
+3
-1
No files found.
js/x3dom_functions.js
View file @
38c56432
...
@@ -60,6 +60,10 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
...
@@ -60,6 +60,10 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
//console.log("That event:");
//console.log("That event:");
//console.log(Scene._stored_x3dom_event);
//console.log(Scene._stored_x3dom_event);
var
campos
=
x3dom_getCameraPosOr
();
var
xc
=
campos
.
x
;
var
yc
=
campos
.
y
;
var
zc
=
campos
.
z
;
var
shootRay
=
elem
.
runtime
.
shootRay
(
cnvx
,
cnvy
);
var
shootRay
=
elem
.
runtime
.
shootRay
(
cnvx
,
cnvy
);
...
@@ -89,7 +93,13 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
...
@@ -89,7 +93,13 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
y
=
shootRay
.
pickPosition
.
y
;
y
=
shootRay
.
pickPosition
.
y
;
z
=
shootRay
.
pickPosition
.
z
;
z
=
shootRay
.
pickPosition
.
z
;
dist_xz
=
Math
.
sqrt
(
x
*
x
+
z
*
z
);
var
xyz
=
zNear_bug_correction
([
x
,
y
,
z
]);
x
=
xyz
[
0
];
y
=
xyz
[
1
];
z
=
xyz
[
2
];
dist_xz
=
Math
.
sqrt
(
Math
.
pow
(
x
-
xc
,
2
)
+
Math
.
pow
(
z
-
zc
,
2
));
}
else
{
}
else
{
...
@@ -99,11 +109,11 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
...
@@ -99,11 +109,11 @@ function x3dom_getXYPosOr(cnvx,cnvy,round){
dist_xz
=
Data
.
markers
[
index
].
d_x3d
;
dist_xz
=
Data
.
markers
[
index
].
d_x3d
;
if
(
isNaN
(
dist_xz
)){
if
(
isNaN
(
dist_xz
)){
dist_xz
=
Math
.
sqrt
(
x
*
x
+
z
*
z
)
;
dist_xz
=
Math
.
sqrt
(
Math
.
pow
(
x
-
xc
,
2
)
+
Math
.
pow
(
z
-
zc
,
2
));
;
}
}
}
}
dist_xyz
=
Math
.
sqrt
(
y
*
y
+
dist_xz
*
dist_xz
);
dist_xyz
=
Math
.
sqrt
(
Math
.
pow
(
y
-
yc
,
2
)
+
Math
.
pow
(
dist_xz
,
2
)
);
id
=
$
(
shootRay
.
pickObject
).
attr
(
"id"
);
id
=
$
(
shootRay
.
pickObject
).
attr
(
"id"
);
...
@@ -214,6 +224,28 @@ function x3dom_getCameraPosOr(round){
...
@@ -214,6 +224,28 @@ function x3dom_getCameraPosOr(round){
}
}
/**
* Fix a bug with zNear in x3dom 1.7.2
*/
function
zNear_bug_correction
(
xyz
){
var
zNear
=
Scene
.
element
.
runtime
.
viewpoint
().
getNear
();
var
x
=
xyz
[
0
];
var
y
=
xyz
[
1
];
var
z
=
xyz
[
2
];
var
z1
=
z
+
zNear
;
var
zratio
=
z1
/
z
;
x
=
zratio
*
x
;
y
=
zratio
*
y
;
z
=
z1
;
return
[
x
,
y
,
z
];
}
// this upright is for world coordinates, not the camera's
// this upright is for world coordinates, not the camera's
// the up vector should be taken from the initial camera orientation in kml.
// the up vector should be taken from the initial camera orientation in kml.
function
x3dom_setUpRight
(){
function
x3dom_setUpRight
(){
...
...
js/x3dom_init.js
View file @
38c56432
...
@@ -305,6 +305,12 @@ X3DOMObject.Shape.prototype._registerEvents = function(){
...
@@ -305,6 +305,12 @@ X3DOMObject.Shape.prototype._registerEvents = function(){
var
y
=
e
.
originalEvent
.
worldY
;
var
y
=
e
.
originalEvent
.
worldY
;
var
z
=
e
.
originalEvent
.
worldZ
;
var
z
=
e
.
originalEvent
.
worldZ
;
var
xyz
=
zNear_bug_correction
([
x
,
y
,
z
]);
x
=
xyz
[
0
];
y
=
xyz
[
1
];
z
=
xyz
[
2
];
// (not used atm) store x3dom event to use in normal events
// (not used atm) store x3dom event to use in normal events
self
.
_stored_x3dom_event
=
e
.
originalEvent
;
self
.
_stored_x3dom_event
=
e
.
originalEvent
;
...
@@ -547,6 +553,13 @@ X3DOMObject.Marker.prototype.init = function(){
...
@@ -547,6 +553,13 @@ X3DOMObject.Marker.prototype.init = function(){
x
=
sr
.
pickPosition
.
x
;
x
=
sr
.
pickPosition
.
x
;
y
=
sr
.
pickPosition
.
y
;
y
=
sr
.
pickPosition
.
y
;
z
=
sr
.
pickPosition
.
z
;
z
=
sr
.
pickPosition
.
z
;
var
xyz
=
zNear_bug_correction
([
x
,
y
,
z
]);
x
=
xyz
[
0
];
y
=
xyz
[
1
];
z
=
xyz
[
2
];
d1
=
Math
.
sqrt
(
x
*
x
+
z
*
z
);
d1
=
Math
.
sqrt
(
x
*
x
+
z
*
z
);
if
((
d1
-
d0
)
<
0.1
){
if
((
d1
-
d0
)
<
0.1
){
...
@@ -879,10 +892,13 @@ X3DOMObject.Marker.mouseMove = function(event){
...
@@ -879,10 +892,13 @@ X3DOMObject.Marker.mouseMove = function(event){
var
sphere
=
Scene
.
draggedTransformNode
.
parent
().
parent
();
var
sphere
=
Scene
.
draggedTransformNode
.
parent
().
parent
();
var
index
=
parseInt
(
sphere
.
attr
(
"id"
).
substr
(
7
));
var
index
=
parseInt
(
sphere
.
attr
(
"id"
).
substr
(
7
));
X3DOMObject
.
Marker
.
place
(
sr
.
pickPosition
.
x
,
sr
.
pickPosition
.
y
,
sr
.
pickPosition
.
z
,
"my-sph-"
+
index
);
var
xyz
=
[
sr
.
pickPosition
.
x
,
sr
.
pickPosition
.
y
,
sr
.
pickPosition
.
z
];
xyz
=
zNear_bug_correction
(
xyz
);
X3DOMObject
.
Marker
.
place
(
xyz
[
0
],
xyz
[
1
],
xyz
[
2
],
"my-sph-"
+
index
);
//console.log("got shape");
//console.log("got shape");
//Scene.draggedTransformNode
//Scene.draggedTransformNode
X3DOMObject
.
Marker
.
slide
(
index
,
sr
.
pickPosition
.
x
,
sr
.
pickPosition
.
y
,
sr
.
pickPosition
.
z
);
X3DOMObject
.
Marker
.
slide
(
index
,
xyz
[
0
],
xyz
[
1
],
xyz
[
2
]
);
X3DOMObject
.
displayInfo
(
event
);
X3DOMObject
.
displayInfo
(
event
);
X3DOMObject
.
displayViewInfo
(
event
);
X3DOMObject
.
displayViewInfo
(
event
);
...
...
viewer.html
View file @
38c56432
...
@@ -55,7 +55,9 @@
...
@@ -55,7 +55,9 @@
<x3d
id=
"x3d_id"
width=
'1600px'
height=
'800px'
showProgress=
"true"
showStat=
"false"
showLog=
"false"
disableDoubleClick=
"true"
keysEnabled=
"true"
>
<x3d
id=
"x3d_id"
width=
'1600px'
height=
'800px'
showProgress=
"true"
showStat=
"false"
showLog=
"false"
disableDoubleClick=
"true"
keysEnabled=
"true"
>
<scene>
<scene>
<navigationInfo
id=
"navInfo"
type=
'"examine"'
speed=
'0.01'
></navigationInfo>
<navigationInfo
id=
"navInfo"
type=
'"examine"'
speed=
'0.01'
></navigationInfo>
<Viewpoint
fieldOfView=
'1'
position=
'0 0 0'
orientation=
'0 0 1 0'
></Viewpoint>
<Viewpoint
fieldOfView=
'1'
position=
'0 0 0'
orientation=
'0 0 1 0'
></Viewpoint>
<!-- in x3dom 1.7.2 - big zNear does not work properly -->
<!--<Viewpoint fieldOfView='1' position='0 0 0' orientation='0 0 1 0' zNear='2'></Viewpoint>-->
<!-- <group>
<!-- <group>
<inline name="back" namespacename="back" url="models/m1/v1/background.x3d"/>
<inline name="back" namespacename="back" url="models/m1/v1/background.x3d"/>
</group>-->
</group>-->
...
...
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