Loading js/align_functions.js +23 −19 Original line number Original line Diff line number Diff line Loading @@ -48,9 +48,13 @@ * heading in degrees from 3D model * heading in degrees from 3D model */ */ function hll_f_3d_i(i,v){ function hll_f_3d_i(i,v){ var base = Data.camera; var base = Data.camera; var mark = Data.markers[i]; var mark = Data.markers[i]; var vec = new x3dom.fields.SFVec3f(mark.align.x-base.x,0,mark.align.z-base.z); var xyz_real = x3dom_scene_to_real(mark.align.x-base.x,mark.align.y-base.y,mark.align.z-base.z); var vec = new x3dom.fields.SFVec3f(xyz_real.x,xyz_real.y,xyz_real.z); var res = Math.atan2(vec.x,-vec.z)*180/Math.PI + v[2]; var res = Math.atan2(vec.x,-vec.z)*180/Math.PI + v[2]; if (res> 180) res = res - 360; if (res> 180) res = res - 360; Loading Loading @@ -177,9 +181,9 @@ function hll_dr_dh_i(i,v){ function hll_w_i(i,v){ function hll_w_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; //var arad = 0.0004404; //var arad = 0.0004404; var D = 100; var D = 100; Loading @@ -200,9 +204,9 @@ function hll_w_i(i,v){ function art_f_3d_i(i,v){ function art_f_3d_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = -Math.cos(v[0])*Math.sin(v[1])*xi; var res = -Math.cos(v[0])*Math.sin(v[1])*xi; res += Math.cos(v[0])*Math.cos(v[1])*yi; res += Math.cos(v[0])*Math.cos(v[1])*yi; Loading Loading @@ -232,9 +236,9 @@ function art_r_i(i,v){ function art_dr_dx_i(i,v){ function art_dr_dx_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = Math.sin(v[0])*Math.sin(v[1])*xi; var res = Math.sin(v[0])*Math.sin(v[1])*xi; res += -Math.sin(v[0])*Math.cos(v[1])*yi; res += -Math.sin(v[0])*Math.cos(v[1])*yi; Loading @@ -247,9 +251,9 @@ function art_dr_dx_i(i,v){ function art_dr_dy_i(i,v){ function art_dr_dy_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = -Math.cos(v[0])*Math.cos(v[1])*xi; var res = -Math.cos(v[0])*Math.cos(v[1])*xi; res += -Math.cos(v[0])*Math.sin(v[1])*yi; res += -Math.cos(v[0])*Math.sin(v[1])*yi; Loading @@ -265,9 +269,9 @@ function art_dr_da_i(i,v){ function art_l_i(i){ function art_l_i(i){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); Loading Loading @@ -310,9 +314,9 @@ function art2_dr_da_i(i,v){ function art2_l_i(i){ function art2_l_i(i){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); Loading js/ui_align.js +5 −1 Original line number Original line Diff line number Diff line Loading @@ -245,7 +245,11 @@ function distance_error(x,y,h){ var angle0 = h; var angle0 = h; var angle1 = hll_f_map_i(i,[x,y,h]); var angle1 = hll_f_map_i(i,[x,y,h]); var z_map = Math.cos(Math.PI/180*(angle0-angle1))*Data.markers[i].d_map; var z_map = Math.cos(Math.PI/180*(angle0-angle1))*Data.markers[i].d_map; var z_x3d = -Data.markers[i].align.z; //var z_x3d = -Data.markers[i].align.z; var z_x3d = x3dom_2d_distance(Data.markers[i].real.align.x,Data.markers[i].real.align.z,round); sum += 1/z_map-1/z_x3d; sum += 1/z_map-1/z_x3d; console.log("Marker: "+i+", Camera heading: "+angle0+", Point azimuth: "+angle1+" , z_map: "+z_map+", z_x3d: "+z_x3d+", error^-1: "+(1/z_map-1/z_x3d)); console.log("Marker: "+i+", Camera heading: "+angle0+", Point azimuth: "+angle1+" , z_map: "+z_map+", z_x3d: "+z_x3d+", error^-1: "+(1/z_map-1/z_x3d)); } } Loading js/x3dom_init.js +15 −17 Original line number Original line Diff line number Diff line Loading @@ -1380,8 +1380,6 @@ X3DOMObject.displayMarkInfo = function(index){ X3DOMObject.createNewMarker = function(x,y,z){ X3DOMObject.createNewMarker = function(x,y,z){ console.log("Create marker"); x = parseFloat(x); x = parseFloat(x); y = parseFloat(y); y = parseFloat(y); z = parseFloat(z); z = parseFloat(z); Loading Loading
js/align_functions.js +23 −19 Original line number Original line Diff line number Diff line Loading @@ -48,9 +48,13 @@ * heading in degrees from 3D model * heading in degrees from 3D model */ */ function hll_f_3d_i(i,v){ function hll_f_3d_i(i,v){ var base = Data.camera; var base = Data.camera; var mark = Data.markers[i]; var mark = Data.markers[i]; var vec = new x3dom.fields.SFVec3f(mark.align.x-base.x,0,mark.align.z-base.z); var xyz_real = x3dom_scene_to_real(mark.align.x-base.x,mark.align.y-base.y,mark.align.z-base.z); var vec = new x3dom.fields.SFVec3f(xyz_real.x,xyz_real.y,xyz_real.z); var res = Math.atan2(vec.x,-vec.z)*180/Math.PI + v[2]; var res = Math.atan2(vec.x,-vec.z)*180/Math.PI + v[2]; if (res> 180) res = res - 360; if (res> 180) res = res - 360; Loading Loading @@ -177,9 +181,9 @@ function hll_dr_dh_i(i,v){ function hll_w_i(i,v){ function hll_w_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; //var arad = 0.0004404; //var arad = 0.0004404; var D = 100; var D = 100; Loading @@ -200,9 +204,9 @@ function hll_w_i(i,v){ function art_f_3d_i(i,v){ function art_f_3d_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = -Math.cos(v[0])*Math.sin(v[1])*xi; var res = -Math.cos(v[0])*Math.sin(v[1])*xi; res += Math.cos(v[0])*Math.cos(v[1])*yi; res += Math.cos(v[0])*Math.cos(v[1])*yi; Loading Loading @@ -232,9 +236,9 @@ function art_r_i(i,v){ function art_dr_dx_i(i,v){ function art_dr_dx_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = Math.sin(v[0])*Math.sin(v[1])*xi; var res = Math.sin(v[0])*Math.sin(v[1])*xi; res += -Math.sin(v[0])*Math.cos(v[1])*yi; res += -Math.sin(v[0])*Math.cos(v[1])*yi; Loading @@ -247,9 +251,9 @@ function art_dr_dx_i(i,v){ function art_dr_dy_i(i,v){ function art_dr_dy_i(i,v){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; var res = -Math.cos(v[0])*Math.cos(v[1])*xi; var res = -Math.cos(v[0])*Math.cos(v[1])*xi; res += -Math.cos(v[0])*Math.sin(v[1])*yi; res += -Math.cos(v[0])*Math.sin(v[1])*yi; Loading @@ -265,9 +269,9 @@ function art_dr_da_i(i,v){ function art_l_i(i){ function art_l_i(i){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); Loading Loading @@ -310,9 +314,9 @@ function art2_dr_da_i(i,v){ function art2_l_i(i){ function art2_l_i(i){ var mark = Data.markers[i]; var mark = Data.markers[i]; var xi = mark.align.x; var xi = mark.align.real.x; var yi = mark.align.y; var yi = mark.align.real.y; var zi = mark.align.z; var zi = mark.align.real.z; return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); return Math.sqrt(Math.pow(xi,2)+Math.pow(yi,2)+Math.pow(zi,2)); Loading
js/ui_align.js +5 −1 Original line number Original line Diff line number Diff line Loading @@ -245,7 +245,11 @@ function distance_error(x,y,h){ var angle0 = h; var angle0 = h; var angle1 = hll_f_map_i(i,[x,y,h]); var angle1 = hll_f_map_i(i,[x,y,h]); var z_map = Math.cos(Math.PI/180*(angle0-angle1))*Data.markers[i].d_map; var z_map = Math.cos(Math.PI/180*(angle0-angle1))*Data.markers[i].d_map; var z_x3d = -Data.markers[i].align.z; //var z_x3d = -Data.markers[i].align.z; var z_x3d = x3dom_2d_distance(Data.markers[i].real.align.x,Data.markers[i].real.align.z,round); sum += 1/z_map-1/z_x3d; sum += 1/z_map-1/z_x3d; console.log("Marker: "+i+", Camera heading: "+angle0+", Point azimuth: "+angle1+" , z_map: "+z_map+", z_x3d: "+z_x3d+", error^-1: "+(1/z_map-1/z_x3d)); console.log("Marker: "+i+", Camera heading: "+angle0+", Point azimuth: "+angle1+" , z_map: "+z_map+", z_x3d: "+z_x3d+", error^-1: "+(1/z_map-1/z_x3d)); } } Loading
js/x3dom_init.js +15 −17 Original line number Original line Diff line number Diff line Loading @@ -1380,8 +1380,6 @@ X3DOMObject.displayMarkInfo = function(index){ X3DOMObject.createNewMarker = function(x,y,z){ X3DOMObject.createNewMarker = function(x,y,z){ console.log("Create marker"); x = parseFloat(x); x = parseFloat(x); y = parseFloat(y); y = parseFloat(y); z = parseFloat(z); z = parseFloat(z); Loading