Commit 3fc2efe6 authored by Andrey Filippov's avatar Andrey Filippov

updated README.md from vdt-plugin repo

parent 4d57bb61
......@@ -21,12 +21,12 @@ Table of Contents
* [Configuring JavaCC (optional)](#configuring-javacc-optional)
* [Building and running VDT](#building-and-running-vdt)
* [Import and configuration of the sample project in VDT](#import-and-configuration-of-the-sample-project-in-vdt)
* [Import eddr3 project](#import-eddr3-project)
* [Configuration of VDT for eddr3 project](#configuration-of-vdt-for-eddr3-project)
* [Import x393 project](#import-x393-project)
* [Configuration of VDT for x393 project](#configuration-of-vdt-for-x393-project)
* [Configure access to the server with Xilinx tools](#configure-access-to-the-server-with-xilinx-tools)
* [Copy unisims library to the local directory](#copy-unisims-library-to-the-local-directory)
* [Patch primitive(s) to work with Icarus Verilog](#patch-primitives-to-work-with-icarus-verilog)
* [Simulating eddr3 project with Icarus Verilog](#simulating-eddr3-project-with-icarus-verilog)
* [Simulating x393 project with Icarus Verilog](#simulating-x393-project-with-icarus-verilog)
##VDT plugin documentation
Documentation is available in a separate [vdt_docs](https://github.com/Elphel/vdt-docs) repository.
......@@ -51,13 +51,13 @@ sudo apt-get install gtkwave
```
#### other programs needed for building Icarus Verilog
```
sudo apt-get install autoconf gperf flex bison g++ zlib1g-dev libbz2-dev
sudo apt-get install autoconf gperf flex bison g++ zlib1g-dev libbz2-dev git
```
#### Java JDK
For most tasks JRE is sufficient, but if you would like to be able to modify and recompile Verilog
language parsing you will need java compiler that comes with the full JDK
```
sudo apt-get install openjdk-7-jdk
sudo apt-get install default-jdk
```
### Icarus Verilog
Icarus Verilog has to be compiled from the source code that is available in git repository:
......@@ -66,8 +66,10 @@ git clone git://github.com/steveicarus/iverilog.git
cd iverilog
sh autoconf.sh
./configure
```
Update: Removed instructions to modify Icarus code - current version does not need
them anymore, so just proceed with
```
make
sudo make install
```
......@@ -85,14 +87,13 @@ Unzip it in any convenient location - this location will be provided to Eclipse
### Eclipse IDE
You will need _Eclipse IDE for Java EE Developers_ (capable of plugin development),
latest tested version is Luna
(eclipse-jee-luna-SR1-linux-gtk-x86_64.tar.gz). VDT plugin is experimental and I would
recommend to have a separate (from your other development) installation. VDT uses
modified version of [VEditor](http://sourceforge.net/projects/veditor/) and any other
versions of VEditor installed will conflict with VDT.
latest tested version is Mars (eclipse-jee-mars-2-linux-gtk-x86_64.tar.gz). VDT plugin
is experimental and I would recommend to have a separate (from your other development)
installation. VDT uses modified version of [VEditor](http://sourceforge.net/projects/veditor/)
and any other versions of VEditor installed will conflict with VDT.
**Update:** Mars ( eclipse-jee-mars-R-linux-gtk-x86_64.tar.gz ) seems to be working too if
Gtk3 is disabled (Gtk2 used instead) by adding the following 2 lines:
There are still issues with GTK3 (refresh of the windows content, animated icons), all seems
to work if Gtk3 is disabled (Gtk2 used instead) by adding the following 2 lines in the eclipse.ini file.
```
--launcher.GTK_version
2
......@@ -101,9 +102,9 @@ are added just before line
```
--launcher.appendVmargs.
```
in the eclipse.ini file. With Gtk 3 the hover text (such as problems, module instance templates)
is shown black on black background and tool states icons are invisible.
Additionally a fix is required to make menu tooltips visible (https://github.com/dirruk1/gnome-breeze/issues/7#issuecomment-109325330) :
«go to system settings > color > options and make sure "apply colors to non-Qt colors" is switched off, then log out and back in and see if the colors are normal. The tooltips are not supposed to have a light background.»
### Installation of VDT plugin itself
......@@ -172,28 +173,33 @@ an existing one. We will use DDR3 memory interface project as an example.
Sample project is a DDR3 memory interface for Xilinx Zynq SOC that does not depend on
undocumented featuers and encrypted modules and can be simulated with the Free Software
tools.
### Import eddr3 project
### Import x393 project
You may already have it if you installed other software for Elphel NC393 camera development, if that
is the case you can skip the next step and use ~/git/elphel393/fpga-elphel/x393/
```
git clone git@github.com:Elphel/eddr3.git
git clone https://github.com/Elphel/x393.git
cd x393
./INIT_PROJECT
```
The last command copies Eclipse .project and .pydevproject files to the working directory.
From the Eclipse instance that runs VDT plugin (not the one with the VDT source code)
use the same steps as for importing VDT plugin code (described above):
```
File->Import->Git->Projects from Git->Existing local repository-> Select directory where you cloned eddr3
File->Import->Git->Projects from Git->Existing local repository-> Select directory where you cloned x393
Import Existing Projects (wizard selection)
```
Keep **eddr3** checked and press **Finish**
Keep both **x393** and **py393** checked and press **Finish**
### Configuration of VDT for eddr3 project
The cloned eddr3 project does not include Verilog modules of Xilinx primitives that are
### Configuration of VDT for x393 project
The cloned x393 project does not include Verilog modules of Xilinx primitives that are
required even for simulation of the design. The required library (unisims) is included
with the Xilinx Vivado software and the proprietary license does not allow to redistribute
it. VDT provides means to copy this library from your Vivado installation to the project,
So for the next step you need Xilinx software to be installed on the same or different
computer running GNU/Linux.
Open the top module (ddrc_test01.v) in the Editor (seems to be a bug that prevents
configuration without that step)
Open the top module (x393.v) in the Editor (or any othe Verilog file of the project)
Open "Verilog/VHDL' perspective:
```
......@@ -227,6 +233,10 @@ to be installed, you can do this with
```
sudo apt-get install ssh-askpass
```
Update: In Kubuntu 16.04 ssh-askpass is not required, there is a similar program available in base
installation. Just pay attention that the first pop-up window will ask not for the password, but for
"yes".
If ssh will not find *ssh-askpass* or a similar program, it will fail and Eclipse console output will
output the resolution suggestions.
......@@ -257,30 +267,30 @@ Vivado Tools -> Vivado utilities -> Copy Vivado primitives library to the local
```
#### Patch primitive(s) to work with Icarus Verilog
Some of the Xilinx primitives can not be simulated correctly with Icarus Verilog, we will add more patches
when we'll hit particular problems, for eddr3 only one file needs to be patched - OSERDESE1.v
when we'll hit particular problems, for x393 only one file needs to be patched - OSERDESE1.v
Run patch command from the unisms subdirectory of the eddr3 project :
Run patch command from the unisms subdirectory of the x393 project :
```bash
patch -p1 < ../unisims_patches/OSERDESE1.diff
```
In x393_sata project this command will be
```bash
~/git/eddr3/unisims$ patch -p1 < ../unisims_patches/OSERDESE1.diff
patch -p1 < ../x393/unisims_patches/OSERDESE1.diff
```
## Simulating eddr3 project with Icarus Verilog
After new files are added the project needs to be refreshed - you may click on the project name in the navigator window
and press F5 key or right-click -> Refresh
There are many files in the library so refreshing make take a while.
## Simulating x393 project with Icarus Verilog
```
Design Menu -> Verilog Development tools -> Icarus Verilog simulator
```
If everything will work correctly, Icarus will compile and simulate the design (some warnings in the beginning are not fixed yet). After that GTKWave will
open the simulation results.
If you get many errors "Unknown module type", you may need to refresh the project (press F5) after adding unisims library
files.
If everything will work correctly, Icarus will compile and simulate the design (some warnings in the beginning are not fixed yet). After that GTKWave will open the simulation results.
In the case of problems you may get more verbose output in the console if you right-click on the
*Icarus Verilog Simulator*, select *Tool parameters*, open *Options tab* and check *Show output
with no errors/warnings*
......@@ -29,7 +29,7 @@
# 2 - commit it
# 3 - remove/rename ../vdt-plugin if it exists
# 4 - run this script, it will create ../vdt-plugin repository
# 5 - edit ../vdt-plugin.gitignore - it may have duplicates
# 5 - edit ../vdt-plugin/.gitignore - it may have duplicates
# 6 - run "git remote set-url origin git@github.com:Elphel/vdt-plugin.git" in the new repo
# 7 ? Had conflicts in vdt-veditor.patch. Used new version, "git add vdt-veditor.patch", "git commit -i vdt-veditor.patch"
......
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