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tile_processor_gpu
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Elphel
tile_processor_gpu
Commits
b9ca98e0
Commit
b9ca98e0
authored
Aug 27, 2020
by
Andrey Filippov
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implemented/tested intrascene
parent
47b1fb86
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4
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4 changed files
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335 additions
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6 deletions
+335
-6
TileProcessor.cuh
src/TileProcessor.cuh
+201
-1
TileProcessor.h
src/TileProcessor.h
+12
-0
test_tp.cu
src/test_tp.cu
+120
-4
tp_defines.h
src/tp_defines.h
+2
-1
No files found.
src/TileProcessor.cuh
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b9ca98e0
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src/TileProcessor.h
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b9ca98e0
...
@@ -86,6 +86,18 @@ extern "C" __global__ void corr2D_normalize(
...
@@ -86,6 +86,18 @@ extern "C" __global__ void corr2D_normalize(
float
fat_zero
,
// here - absolute
float
fat_zero
,
// here - absolute
int
corr_radius
);
// radius of the output correlation (7 for 15x15)
int
corr_radius
);
// radius of the output correlation (7 for 15x15)
extern
"C"
__global__
void
corr2D_combine
(
int
num_tiles
,
// number of tiles to process (each with num_pairs)
int
num_pairs
,
// num pairs per tile (should be the same)
int
init_output
,
// !=0 - reset output tiles to zero before accumulating
int
pairs_mask
,
// selected pairs (0x3 - horizontal, 0xc - vertical, 0xf - quad, 0x30 - cross)
int
*
gpu_corr_indices
,
// packed tile+pair
int
*
gpu_combo_indices
,
// output if noty null: packed tile+pairs_mask (will point to the first used pair
const
size_t
corr_stride
,
// (in floats) stride for the input TD correlations
float
*
gpu_corrs
,
// input correlation tiles
const
size_t
corr_stride_combo
,
// (in floats) stride for the output TD correlations (same as input)
float
*
gpu_corrs_combo
);
// combined correlation output (one per tile)
extern
"C"
__global__
void
textures_nonoverlap
(
extern
"C"
__global__
void
textures_nonoverlap
(
struct
tp_task
*
gpu_tasks
,
struct
tp_task
*
gpu_tasks
,
int
num_tiles
,
// number of tiles in task list
int
num_tiles
,
// number of tiles in task list
...
...
src/test_tp.cu
View file @
b9ca98e0
...
@@ -287,6 +287,8 @@ int main(int argc, char **argv)
...
@@ -287,6 +287,8 @@ int main(int argc, char **argv)
"/data_ssd/git/tile_processor_gpu/clt/main_chn3.rbg"};
"/data_ssd/git/tile_processor_gpu/clt/main_chn3.rbg"};
#endif
#endif
const char* result_corr_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr.corr";
const char* result_corr_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr.corr";
const char* result_corr_quad_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr-quad.corr";
const char* result_corr_cross_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr-cross.corr";
const char* result_textures_file = "/data_ssd/git/tile_processor_gpu/clt/texture.rgba";
const char* result_textures_file = "/data_ssd/git/tile_processor_gpu/clt/texture.rgba";
const char* result_textures_rgba_file = "/data_ssd/git/tile_processor_gpu/clt/texture_rgba.rgba";
const char* result_textures_rgba_file = "/data_ssd/git/tile_processor_gpu/clt/texture_rgba.rgba";
...
@@ -316,7 +318,7 @@ int main(int argc, char **argv)
...
@@ -316,7 +318,7 @@ int main(int argc, char **argv)
static struct tp_task task_data [TILESX*TILESY]; // maximal length - each tile
static struct tp_task task_data [TILESX*TILESY]; // maximal length - each tile
static struct tp_task task_data1 [TILESX*TILESY]; // maximal length - each tile
static struct tp_task task_data1 [TILESX*TILESY]; // maximal length - each tile
trot_deriv rot_deriv;
trot_deriv rot_deriv;
int corr_indices [NUM_PAIRS*TILESX*TILESY];
///
int corr_indices [NUM_PAIRS*TILESX*TILESY];
int texture_indices [TILESX*TILESYA];
int texture_indices [TILESX*TILESYA];
int cpu_woi [4];
int cpu_woi [4];
...
@@ -452,7 +454,7 @@ int main(int argc, char **argv)
...
@@ -452,7 +454,7 @@ int main(int argc, char **argv)
CORR_SIZE, // int width,
CORR_SIZE, // int width,
TILESX * TILESY); // int height);
TILESX * TILESY); // int height);
gpu_corrs_combo = alloc_image_gpu(
gpu_corrs_combo
_td
= alloc_image_gpu(
&dstride_corr_combo_td, // in bytes ! for one 2d phase correlation (padded 15x15x4 bytes)
&dstride_corr_combo_td, // in bytes ! for one 2d phase correlation (padded 15x15x4 bytes)
4 * DTT_SIZE * DTT_SIZE, // int width,
4 * DTT_SIZE * DTT_SIZE, // int width,
TILESX * TILESY); // int height);
TILESX * TILESY); // int height);
...
@@ -517,7 +519,8 @@ int main(int argc, char **argv)
...
@@ -517,7 +519,8 @@ int main(int argc, char **argv)
// segfault in the next
// segfault in the next
gpu_tasks = (struct tp_task *) copyalloc_kernel_gpu((float * ) &task_data, tp_task_size * (sizeof(struct tp_task)/sizeof(float)));
gpu_tasks = (struct tp_task *) copyalloc_kernel_gpu((float * ) &task_data, tp_task_size * (sizeof(struct tp_task)/sizeof(float)));
// build corr_indices
// build corr_indices - not needed anympore?
/*
num_corrs = 0;
num_corrs = 0;
for (int ty = 0; ty < TILESY; ty++){
for (int ty = 0; ty < TILESY; ty++){
for (int tx = 0; tx < TILESX; tx++){
for (int tx = 0; tx < TILESX; tx++){
...
@@ -536,6 +539,11 @@ int main(int argc, char **argv)
...
@@ -536,6 +539,11 @@ int main(int argc, char **argv)
(float * ) corr_indices,
(float * ) corr_indices,
num_corrs,
num_corrs,
NUM_PAIRS * TILESX * TILESY);
NUM_PAIRS * TILESX * TILESY);
*/
// just allocate
checkCudaErrors (cudaMalloc((void **)&gpu_corr_indices, NUM_PAIRS * TILESX * TILESY*sizeof(int)));
checkCudaErrors (cudaMalloc((void **)&gpu_corrs_combo_indices, TILESX * TILESY*sizeof(int)));
//
// build texture_indices
// build texture_indices
num_textures = 0;
num_textures = 0;
...
@@ -973,7 +981,7 @@ int main(int argc, char **argv)
...
@@ -973,7 +981,7 @@ int main(int argc, char **argv)
sdkStopTimer(&timerCORR);
sdkStopTimer(&timerCORR);
float avgTimeCORR = (float)sdkGetTimerValue(&timerCORR) / (float)numIterations;
float avgTimeCORR = (float)sdkGetTimerValue(&timerCORR) / (float)numIterations;
sdkDeleteTimer(&timerCORR);
sdkDeleteTimer(&timerCORR);
printf("Average CORR run time =%f ms, num cor tiles (old) = %d\n", avgTimeCORR, num_corrs);
//
printf("Average CORR run time =%f ms, num cor tiles (old) = %d\n", avgTimeCORR, num_corrs);
checkCudaErrors(cudaMemcpy(
checkCudaErrors(cudaMemcpy(
&num_corrs,
&num_corrs,
...
@@ -1005,6 +1013,109 @@ int main(int argc, char **argv)
...
@@ -1005,6 +1013,109 @@ int main(int argc, char **argv)
free(cpu_corr);
free(cpu_corr);
#endif // ifndef NOCORR
#endif // ifndef NOCORR
#ifndef NOCORR_TD
// cudaProfilerStart();
// testing corr
StopWatchInterface *timerCORRTD = 0;
sdkCreateTimer(&timerCORRTD);
int num_corr_combo;
for (int i = i0; i < numIterations; i++)
{
if (i == 0)
{
checkCudaErrors(cudaDeviceSynchronize());
sdkResetTimer(&timerCORRTD);
sdkStartTimer(&timerCORRTD);
}
correlate2D<<<1,1>>>( // output TD tiles, no normalization
gpu_clt, // float ** gpu_clt, // [NUM_CAMS] ->[TILESY][TILESX][NUM_COLORS][DTT_SIZE*DTT_SIZE]
3, // int colors, // number of colors (3/1)
color_weights[0], // 0.25, // float scale0, // scale for R
color_weights[1], // 0.25, // float scale1, // scale for B
color_weights[2], // 0.5, // float scale2, // scale for G
30.0, // float fat_zero, // here - absolute
gpu_tasks, // struct tp_task * gpu_tasks,
tp_task_size, // int num_tiles) // number of tiles in task
TILESX, // int tilesx, // number of tile rows
gpu_corr_indices, // int * gpu_corr_indices, // packed tile+pair
gpu_num_corr_tiles, // int * pnum_corr_tiles, // pointer to a number of correlation tiles to process
dstride_corr_td/sizeof(float), // const size_t corr_stride, // in floats
0, // int corr_radius, // radius of the output correlation (7 for 15x15)
gpu_corrs_td); // float * gpu_corrs); // correlation output data
getLastCudaError("Kernel failure:correlate2D");
checkCudaErrors(cudaDeviceSynchronize());
printf("correlate2D-TD pass: %d\n",i);
checkCudaErrors(cudaMemcpy(
&num_corrs,
gpu_num_corr_tiles,
sizeof(int),
cudaMemcpyDeviceToHost));
num_corr_combo = num_corrs/NUM_PAIRS;
corr2D_combine<<<1,1>>>( // Combine quad (2 hor, 2 vert) pairs
num_corr_combo, // tp_task_size, // int num_tiles, // number of tiles to process (each with num_pairs)
NUM_PAIRS, // int num_pairs, // num pairs per tile (should be the same)
1, // int init_output, // !=0 - reset output tiles to zero before accumulating
0x0f, // int pairs_mask, // selected pairs (0x3 - horizontal, 0xc - vertical, 0xf - quad, 0x30 - cross)
gpu_corr_indices, // int * gpu_corr_indices, // packed tile+pair
gpu_corrs_combo_indices, // int * gpu_combo_indices, // output if noty null: packed tile+pairs_mask (will point to the first used pair
dstride_corr_td/sizeof(float), // const size_t corr_stride, // (in floats) stride for the input TD correlations
gpu_corrs_td, // float * gpu_corrs, // input correlation tiles
dstride_corr_combo_td/sizeof(float), // const size_t corr_stride_combo, // (in floats) stride for the output TD correlations (same as input)
gpu_corrs_combo_td); // float * gpu_corrs_combo); // combined correlation output (one per tile)
getLastCudaError("Kernel failure:corr2D_combine");
checkCudaErrors(cudaDeviceSynchronize());
printf("corr2D_combine pass: %d\n",i);
corr2D_normalize<<<1,1>>>(
num_corr_combo, //tp_task_size, // int num_corr_tiles, // number of correlation tiles to process
dstride_corr_combo_td/sizeof(float), // const size_t corr_stride_td, // in floats
gpu_corrs_combo_td, // float * gpu_corrs_td, // correlation tiles in transform domain
dstride_corr_combo/sizeof(float), // const size_t corr_stride, // in floats
gpu_corrs_combo, // float * gpu_corrs, // correlation output data (pixel domain)
30.0, // float fat_zero, // here - absolute
CORR_OUT_RAD); // int corr_radius); // radius of the output correlation (7 for 15x15)
getLastCudaError("Kernel failure:corr2D_normalize");
checkCudaErrors(cudaDeviceSynchronize());
printf("corr2D_normalize pass: %d\n",i);
}
sdkStopTimer(&timerCORRTD);
float avgTimeCORRTD = (float)sdkGetTimerValue(&timerCORRTD) / (float)numIterations;
sdkDeleteTimer(&timerCORRTD);
printf("Average CORR-TD and companions run time =%f ms, num cor tiles (old) = %d\n", avgTimeCORR, num_corrs);
int corr_size_combo = 2 * CORR_OUT_RAD + 1;
int rslt_corr_size_combo = num_corr_combo * corr_size_combo * corr_size_combo;
float * cpu_corr_combo = (float *)malloc(rslt_corr_size_combo * sizeof(float));
checkCudaErrors(cudaMemcpy2D(
cpu_corr_combo,
(corr_size_combo * corr_size_combo) * sizeof(float),
gpu_corrs_combo,
dstride_corr_combo,
(corr_size_combo * corr_size_combo) * sizeof(float),
num_corr_combo,
cudaMemcpyDeviceToHost));
// const char* result_corr_quad_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr-quad.corr";
// const char* result_corr_cross_file = "/data_ssd/git/tile_processor_gpu/clt/main_corr-cross.corr";
#ifndef NSAVE_CORR
printf("Writing phase correlation data to %s\n", result_corr_quad_file);
writeFloatsToFile(
cpu_corr_combo, // float * data, // allocated array
rslt_corr_size_combo, // int size, // length in elements
result_corr_quad_file); // const char * path) // file path
#endif
free(cpu_corr_combo);
#endif // ifndef NOCORR_TD
// -----------------
// -----------------
...
@@ -1223,7 +1334,12 @@ int main(int argc, char **argv)
...
@@ -1223,7 +1334,12 @@ int main(int argc, char **argv)
checkCudaErrors(cudaFree(gpu_clt));
checkCudaErrors(cudaFree(gpu_clt));
checkCudaErrors(cudaFree(gpu_corr_images));
checkCudaErrors(cudaFree(gpu_corr_images));
checkCudaErrors(cudaFree(gpu_corrs));
checkCudaErrors(cudaFree(gpu_corrs));
checkCudaErrors(cudaFree(gpu_corrs_td));
checkCudaErrors(cudaFree(gpu_corr_indices));
checkCudaErrors(cudaFree(gpu_corr_indices));
checkCudaErrors(cudaFree(gpu_corrs_combo));
checkCudaErrors(cudaFree(gpu_corrs_combo_td));
checkCudaErrors(cudaFree(gpu_corrs_combo_indices));
checkCudaErrors(cudaFree(gpu_num_corr_tiles));
checkCudaErrors(cudaFree(gpu_num_corr_tiles));
checkCudaErrors(cudaFree(gpu_texture_indices));
checkCudaErrors(cudaFree(gpu_texture_indices));
checkCudaErrors(cudaFree(gpu_port_offsets));
checkCudaErrors(cudaFree(gpu_port_offsets));
...
...
src/tp_defines.h
View file @
b9ca98e0
...
@@ -53,7 +53,8 @@
...
@@ -53,7 +53,8 @@
#define TILES_PER_BLOCK 4
#define TILES_PER_BLOCK 4
#define CORR_THREADS_PER_TILE 8
#define CORR_THREADS_PER_TILE 8
#define CORR_TILES_PER_BLOCK 4
#define CORR_TILES_PER_BLOCK 4
#define CORR_TILES_PER_BLOCK_NORMALIZE 4
#define CORR_TILES_PER_BLOCK_NORMALIZE 4 // increase to 8?
#define CORR_TILES_PER_BLOCK_COMBINE 4 // increase to 16?
#define TEXTURE_THREADS_PER_TILE 8
#define TEXTURE_THREADS_PER_TILE 8
#define TEXTURE_TILES_PER_BLOCK 1
#define TEXTURE_TILES_PER_BLOCK 1
#define IMCLT_THREADS_PER_TILE 16
#define IMCLT_THREADS_PER_TILE 16
...
...
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