Commit 47b1fb86 authored by Andrey Filippov's avatar Andrey Filippov

implemented (not tested) corr2D_normalize()

parent 75fa734d
This diff is collapsed.
......@@ -77,6 +77,14 @@ extern "C" __global__ void correlate2D(
int corr_radius, // radius of the output correlation (7 for 15x15)
float * gpu_corrs); // correlation output data
extern "C" __global__ void corr2D_normalize(
int num_corr_tiles, // number of correlation tiles to process
const size_t corr_stride_td, // in floats
float * gpu_corrs_td, // correlation tiles in transform domain
const size_t corr_stride, // in floats
float * gpu_corrs, // correlation output data (either pixel domain or transform domain
float fat_zero, // here - absolute
int corr_radius); // radius of the output correlation (7 for 15x15)
extern "C" __global__ void textures_nonoverlap(
struct tp_task * gpu_tasks,
......
......@@ -53,6 +53,7 @@
#define TILES_PER_BLOCK 4
#define CORR_THREADS_PER_TILE 8
#define CORR_TILES_PER_BLOCK 4
#define CORR_TILES_PER_BLOCK_NORMALIZE 4
#define TEXTURE_THREADS_PER_TILE 8
#define TEXTURE_TILES_PER_BLOCK 1
#define IMCLT_THREADS_PER_TILE 16
......
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