#VRML V2.0 utf8
#Exported from Wings 3D 0.98.16b
DEF cube5 Transform {
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      appearance Appearance {
        material DEF body Material {
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          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 1.00000
          transparency 0.00000e+0
          shininess 1.00000
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      geometry IndexedFaceSet {
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    ,
    Shape {
      appearance Appearance {
        material DEF pin Material {
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          emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
          specularColor 1.00000 1.00000 1.00000
          ambientIntensity 1.00000
          transparency 0.00000e+0
          shininess 1.00000
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      geometry IndexedFaceSet {
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      }
    }
  ]
}

DEF cube4_sep13 Transform {
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    Shape {
      appearance Appearance {
        material USE pin
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      geometry IndexedFaceSet {
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DEF cube4_sep12 Transform {
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DEF cube4_sep26 Transform {
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        material USE pin
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}