Loading common/tool/context_menu.cpp +5 −5 Original line number Original line Diff line number Diff line Loading @@ -152,7 +152,7 @@ std::list<wxMenuItem*> CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& a if( aExpand ) if( aExpand ) { { for( unsigned int i = 0; i < aMenu->GetMenuItemCount(); ++i ) for( int i = 0; i < (int) aMenu->GetMenuItemCount(); ++i ) { { wxMenuItem* item = aMenu->FindItemByPosition( i ); wxMenuItem* item = aMenu->FindItemByPosition( i ); items.push_back( appendCopy( item ) ); items.push_back( appendCopy( item ) ); Loading Loading @@ -184,10 +184,10 @@ void CONTEXT_MENU::Clear() { { m_titleSet = false; m_titleSet = false; GetMenuItems().DeleteContents( true ); for( int i = GetMenuItemCount() - 1; i >= 0; --i ) GetMenuItems().Clear(); Destroy( FindItemByPosition( i ) ); m_toolActions.clear(); m_toolActions.clear(); GetMenuItems().DeleteContents( false ); // restore the default so destructor does not go wild m_submenus.clear(); m_submenus.clear(); m_parent = NULL; m_parent = NULL; Loading Loading @@ -333,7 +333,7 @@ void CONTEXT_MENU::copyFrom( const CONTEXT_MENU& aMenu ) m_update_handler = aMenu.m_update_handler; m_update_handler = aMenu.m_update_handler; // Copy all the menu entries // Copy all the menu entries for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i ) for( int i = 0; i < (int) aMenu.GetMenuItemCount(); ++i ) { { wxMenuItem* item = aMenu.FindItemByPosition( i ); wxMenuItem* item = aMenu.FindItemByPosition( i ); appendCopy( item ); appendCopy( item ); Loading Loading
common/tool/context_menu.cpp +5 −5 Original line number Original line Diff line number Diff line Loading @@ -152,7 +152,7 @@ std::list<wxMenuItem*> CONTEXT_MENU::Add( CONTEXT_MENU* aMenu, const wxString& a if( aExpand ) if( aExpand ) { { for( unsigned int i = 0; i < aMenu->GetMenuItemCount(); ++i ) for( int i = 0; i < (int) aMenu->GetMenuItemCount(); ++i ) { { wxMenuItem* item = aMenu->FindItemByPosition( i ); wxMenuItem* item = aMenu->FindItemByPosition( i ); items.push_back( appendCopy( item ) ); items.push_back( appendCopy( item ) ); Loading Loading @@ -184,10 +184,10 @@ void CONTEXT_MENU::Clear() { { m_titleSet = false; m_titleSet = false; GetMenuItems().DeleteContents( true ); for( int i = GetMenuItemCount() - 1; i >= 0; --i ) GetMenuItems().Clear(); Destroy( FindItemByPosition( i ) ); m_toolActions.clear(); m_toolActions.clear(); GetMenuItems().DeleteContents( false ); // restore the default so destructor does not go wild m_submenus.clear(); m_submenus.clear(); m_parent = NULL; m_parent = NULL; Loading Loading @@ -333,7 +333,7 @@ void CONTEXT_MENU::copyFrom( const CONTEXT_MENU& aMenu ) m_update_handler = aMenu.m_update_handler; m_update_handler = aMenu.m_update_handler; // Copy all the menu entries // Copy all the menu entries for( unsigned i = 0; i < aMenu.GetMenuItemCount(); ++i ) for( int i = 0; i < (int) aMenu.GetMenuItemCount(); ++i ) { { wxMenuItem* item = aMenu.FindItemByPosition( i ); wxMenuItem* item = aMenu.FindItemByPosition( i ); appendCopy( item ); appendCopy( item ); Loading