Commit dbb72d16 authored by Dick Hollenbeck's avatar Dick Hollenbeck

fix some compiler warnings

parent 6b08cb4c
...@@ -220,9 +220,7 @@ bool CollideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance, ...@@ -220,9 +220,7 @@ bool CollideShapes( const SHAPE* aA, const SHAPE* aB, int aClearance,
break; break;
} }
bool unsupported_collision = true; assert( 0 ); // unsupported_collision
assert( unsupported_collision == false );
return false; return false;
} }
......
...@@ -133,11 +133,15 @@ void Triangle::ClearDelunayEdges() ...@@ -133,11 +133,15 @@ void Triangle::ClearDelunayEdges()
Point* Triangle::OppositePoint( Triangle& t, Point& p ) Point* Triangle::OppositePoint( Triangle& t, Point& p )
{ {
Point* cw = t.PointCW( p ); Point* cw = t.PointCW( p );
/*
double x = cw->x; double x = cw->x;
double y = cw->y; double y = cw->y;
x = p.x; x = p.x;
y = p.y; y = p.y;
*/
return PointCW( *cw ); return PointCW( *cw );
} }
...@@ -195,6 +199,7 @@ int Triangle::Index( const Point* p ) ...@@ -195,6 +199,7 @@ int Triangle::Index( const Point* p )
} }
assert( 0 ); assert( 0 );
return 0; // you better hope its a Debug build.
} }
...@@ -285,6 +290,7 @@ Point* Triangle::PointCW( Point& point ) ...@@ -285,6 +290,7 @@ Point* Triangle::PointCW( Point& point )
} }
assert( 0 ); assert( 0 );
return NULL; // you better hope its a Debug build.
} }
...@@ -305,6 +311,7 @@ Point* Triangle::PointCCW( Point& point ) ...@@ -305,6 +311,7 @@ Point* Triangle::PointCCW( Point& point )
} }
assert( 0 ); assert( 0 );
return NULL; // you better hope its a Debug build.
} }
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment