Commit dba4fcce authored by Dick Hollenbeck's avatar Dick Hollenbeck

*) Change FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE*, const wxString*)

   To use multiple working threads.  This entailed adding KiCad typedefs:
*) Add typedefs for MUTEX and MUTLOCK which mask the actual choices for the project.
*) Add FOOTPRINT_LIST::DisplayErrors( wxWindow* ) which is a single strategy for
   showing aggregated load errors.  Although what's there is only scaffolding
   and needs a volunteer who knows HTML pretty well.
*) Ensure all callers of ReadFootprintFiles() use the new DisplayErrors() function.   
*) Push utf8.cpp and utf8.h into common library for open use.
parent 7717aa92
...@@ -141,6 +141,7 @@ set(COMMON_SRCS ...@@ -141,6 +141,7 @@ set(COMMON_SRCS
selcolor.cpp selcolor.cpp
string.cpp string.cpp
trigo.cpp trigo.cpp
utf8.cpp
wildcards_and_files_ext.cpp wildcards_and_files_ext.cpp
worksheet.cpp worksheet.cpp
wxwineda.cpp wxwineda.cpp
......
...@@ -102,10 +102,10 @@ void DisplayInfoMessage( wxWindow* parent, const wxString& text, int displaytime ...@@ -102,10 +102,10 @@ void DisplayInfoMessage( wxWindow* parent, const wxString& text, int displaytime
void DisplayHtmlInfoMessage( wxWindow* parent, const wxString& title, void DisplayHtmlInfoMessage( wxWindow* parent, const wxString& title,
const wxString& text, const wxSize& size ) const wxString& text, const wxSize& size )
{ {
HTML_MESSAGE_BOX *dlg = new HTML_MESSAGE_BOX(parent,title, wxDefaultPosition, size ); HTML_MESSAGE_BOX dlg( parent, title, wxDefaultPosition, size );
dlg->AddHTML_Text( text );
dlg->ShowModal(); dlg.AddHTML_Text( text );
dlg->Destroy(); dlg.ShowModal();
} }
......
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Oct 8 2012) // C++ code generated with wxFormBuilder (version Nov 5 2013)
// http://www.wxformbuilder.org/ // http://www.wxformbuilder.org/
// //
// PLEASE DO "NOT" EDIT THIS FILE! // PLEASE DO "NOT" EDIT THIS FILE!
...@@ -21,7 +21,7 @@ DIALOG_DISPLAY_HTML_TEXT_BASE::DIALOG_DISPLAY_HTML_TEXT_BASE( wxWindow* parent, ...@@ -21,7 +21,7 @@ DIALOG_DISPLAY_HTML_TEXT_BASE::DIALOG_DISPLAY_HTML_TEXT_BASE( wxWindow* parent,
m_buttonClose = new wxButton( this, wxID_CANCEL, _("Close"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT ); m_buttonClose = new wxButton( this, wxID_CANCEL, _("Close"), wxDefaultPosition, wxDefaultSize, wxBU_EXACTFIT );
m_buttonClose->SetDefault(); m_buttonClose->SetDefault();
bMainSizer->Add( m_buttonClose, 0, wxALIGN_RIGHT|wxRIGHT|wxLEFT, 5 ); bMainSizer->Add( m_buttonClose, 0, wxALIGN_RIGHT|wxALL, 10 );
this->SetSizer( bMainSizer ); this->SetSizer( bMainSizer );
......
...@@ -20,8 +20,10 @@ ...@@ -20,8 +20,10 @@
<property name="path">.</property> <property name="path">.</property>
<property name="precompiled_header"></property> <property name="precompiled_header"></property>
<property name="relative_path">1</property> <property name="relative_path">1</property>
<property name="skip_lua_events">1</property>
<property name="skip_php_events">1</property> <property name="skip_php_events">1</property>
<property name="skip_python_events">1</property> <property name="skip_python_events">1</property>
<property name="ui_table">UI</property>
<property name="use_enum">0</property> <property name="use_enum">0</property>
<property name="use_microsoft_bom">0</property> <property name="use_microsoft_bom">0</property>
<object class="Dialog" expanded="1"> <object class="Dialog" expanded="1">
...@@ -42,7 +44,7 @@ ...@@ -42,7 +44,7 @@
<property name="minimum_size">400,120</property> <property name="minimum_size">400,120</property>
<property name="name">DIALOG_DISPLAY_HTML_TEXT_BASE</property> <property name="name">DIALOG_DISPLAY_HTML_TEXT_BASE</property>
<property name="pos"></property> <property name="pos"></property>
<property name="size">431,120</property> <property name="size">465,202</property>
<property name="style">wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER</property> <property name="style">wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER</property>
<property name="subclass">DIALOG_SHIM; dialog_shim.h</property> <property name="subclass">DIALOG_SHIM; dialog_shim.h</property>
<property name="title"></property> <property name="title"></property>
...@@ -176,8 +178,8 @@ ...@@ -176,8 +178,8 @@
</object> </object>
</object> </object>
<object class="sizeritem" expanded="1"> <object class="sizeritem" expanded="1">
<property name="border">5</property> <property name="border">10</property>
<property name="flag">wxALIGN_RIGHT|wxRIGHT|wxLEFT</property> <property name="flag">wxALIGN_RIGHT|wxALL</property>
<property name="proportion">0</property> <property name="proportion">0</property>
<object class="wxButton" expanded="1"> <object class="wxButton" expanded="1">
<property name="BottomDockable">1</property> <property name="BottomDockable">1</property>
......
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Oct 8 2012) // C++ code generated with wxFormBuilder (version Nov 5 2013)
// http://www.wxformbuilder.org/ // http://www.wxformbuilder.org/
// //
// PLEASE DO "NOT" EDIT THIS FILE! // PLEASE DO "NOT" EDIT THIS FILE!
...@@ -45,7 +45,7 @@ class DIALOG_DISPLAY_HTML_TEXT_BASE : public DIALOG_SHIM ...@@ -45,7 +45,7 @@ class DIALOG_DISPLAY_HTML_TEXT_BASE : public DIALOG_SHIM
public: public:
wxHtmlWindow* m_htmlWindow; wxHtmlWindow* m_htmlWindow;
DIALOG_DISPLAY_HTML_TEXT_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 431,120 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER ); DIALOG_DISPLAY_HTML_TEXT_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = wxEmptyString, const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxSize( 465,202 ), long style = wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER );
~DIALOG_DISPLAY_HTML_TEXT_BASE(); ~DIALOG_DISPLAY_HTML_TEXT_BASE();
}; };
......
...@@ -27,10 +27,14 @@ ...@@ -27,10 +27,14 @@
*/ */
#define USE_WORKER_THREADS 1 // 1:yes, 0:no. use worker thread to load libraries
/* /*
* Functions to read footprint libraries and fill m_footprints by available footprints names * Functions to read footprint libraries and fill m_footprints by available footprints names
* and their documentation (comments and keywords) * and their documentation (comments and keywords)
*/ */
#include <fctsys.h> #include <fctsys.h>
#include <common.h> #include <common.h>
#include <macros.h> #include <macros.h>
...@@ -40,9 +44,47 @@ ...@@ -40,9 +44,47 @@
#include <io_mgr.h> #include <io_mgr.h>
#include <fp_lib_table.h> #include <fp_lib_table.h>
#include <fpid.h> #include <fpid.h>
#include <class_module.h> #include <class_module.h>
#if defined(USE_FP_LIB_TABLE)
#include <boost/thread.hpp>
#endif
/*
wxString ToHTML( const IO_ERROR** aList, int aCount )
{
wxString msg = wxT( "<table>" );
msg += "
for( int i=0; i<aCount; ++i )
{
wxArrayString* sl = wxStringSplit( aList, wxChar( '\n' ) );
delete sl;
}
wxString msg = wxT( "<ul>" );
for ( unsigned ii = 0; ii < strings_list->GetCount(); ii++ )
{
msg += wxT( "<li>" );
msg += strings_list->Item( ii ) + wxT( "</li>" );
}
msg += wxT( "</ul>" );
m_htmlWindow->AppendToPage( msg );
delete strings_list;
}
*/
#if !defined( USE_FP_LIB_TABLE ) #if !defined( USE_FP_LIB_TABLE )
bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames ) bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames )
...@@ -50,9 +92,9 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames ) ...@@ -50,9 +92,9 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames )
bool retv = true; bool retv = true;
// Clear data before reading files // Clear data before reading files
m_filesNotFound.Empty(); m_error_count = 0;
m_filesInvalid.Empty(); m_errors.clear();
m_List.clear(); m_list.clear();
// try // try
{ {
...@@ -80,13 +122,6 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames ) ...@@ -80,13 +122,6 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames )
wxLogDebug( wxT( "Path <%s> -> <%s>." ), GetChars( aFootprintLibNames[ii] ), wxLogDebug( wxT( "Path <%s> -> <%s>." ), GetChars( aFootprintLibNames[ii] ),
GetChars( filename.GetFullPath() ) ); GetChars( filename.GetFullPath() ) );
if( !filename.IsOk() || !filename.FileExists() )
{
m_filesNotFound << aFootprintLibNames[ii] << wxT( "\n" );
retv = false;
continue;
}
try try
{ {
wxArrayString fpnames = pi->FootprintEnumerate( filename.GetFullPath() ); wxArrayString fpnames = pi->FootprintEnumerate( filename.GetFullPath() );
...@@ -111,37 +146,133 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames ) ...@@ -111,37 +146,133 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( wxArrayString& aFootprintLibNames )
AddItem( fpinfo ); AddItem( fpinfo );
} }
} }
catch( IO_ERROR ioe ) catch( const PARSE_ERROR& pe )
{ {
m_filesInvalid << ioe.errorText << wxT( "\n" ); m_errors.push_back( new PARSE_ERROR( pe ) );
retv = false;
}
catch( const IO_ERROR& ioe )
{
m_errors.push_back( new IO_ERROR( ioe ) );
retv = false; retv = false;
} }
} }
} }
/* caller should catch this, UI seems not wanted here. /* caller should catch this, UI seems not wanted here.
catch( IO_ERROR ioe ) catch( const IO_ERROR& ioe )
{ {
DisplayError( NULL, ioe.errorText ); DisplayError( NULL, ioe.errorText );
return false; return false;
} }
*/ */
m_List.sort(); m_list.sort();
return retv; return retv;
} }
#else #else // yes USE_FP_LIB_TABLE, by all means:
#if USE_WORKER_THREADS //---------------------------------------------------------------------
#define USE_WORKER_THREADS 1 // 1:yes, 0:no. use worker threads to load libraries
#define JOBZ 6 // no. libraries per worker thread. It takes about
// a second to load a GITHUB library, so assigning
// this no. libraries to each thread should give a little
// over this no. seconds total time if the original delay
// were caused by latencies alone.
// (If https://github.com does not mind.)
#define NTOLERABLE_ERRORS 4 // max errors before aborting, although threads
// in progress will still pile on for a bit. e.g. if 9 threads
// expect 9 greater than this.
void FOOTPRINT_LIST::loader_job( const wxString* aNicknameList, int aJobZ )
{
//DBG(printf( "%s: first:'%s' count:%d\n", __func__, (char*) TO_UTF8( *aNicknameList ), aJobZ );)
for( int i=0; i<aJobZ; ++i )
{
if( m_error_count >= NTOLERABLE_ERRORS )
break;
const wxString& nickname = aNicknameList[i];
try
{
wxArrayString fpnames = m_lib_table->FootprintEnumerate( nickname );
for( unsigned ni=0; ni<fpnames.GetCount(); ++ni )
{
std::auto_ptr<MODULE> m( m_lib_table->FootprintLoad( nickname, fpnames[ni] ) );
FOOTPRINT_INFO* fpinfo = new FOOTPRINT_INFO();
fpinfo->SetNickname( nickname );
fpinfo->m_Module = fpnames[ni];
fpinfo->m_padCount = m->GetPadCount( MODULE::DO_NOT_INCLUDE_NPTH );
fpinfo->m_KeyWord = m->GetKeywords();
fpinfo->m_Doc = m->GetDescription();
AddItem( fpinfo );
}
}
catch( const PARSE_ERROR& pe )
{
// push_back is not thread safe, use the lock the MUTEX.
MUTLOCK lock( m_errors_lock );
++m_error_count; // modify only under lock
m_errors.push_back( new IO_ERROR( pe ) );
}
catch( const IO_ERROR& ioe )
{
MUTLOCK lock( m_errors_lock );
++m_error_count;
m_errors.push_back( new IO_ERROR( ioe ) );
}
// Catch anything unexpected and map it into the expected.
// Likely even more important since this function runs on GUI-less
// worker threads.
catch( const std::exception& se )
{
// this is a round about way to do this, but who knows what THROW_IO_ERROR()
// may be tricked out to do someday, keep it in the game.
try
{
THROW_IO_ERROR( se.what() );
}
catch( const IO_ERROR& ioe )
{
MUTLOCK lock( m_errors_lock );
++m_error_count;
m_errors.push_back( new IO_ERROR( ioe ) );
}
}
}
}
#endif // USE_WORKER_THREADS ---------------------------------------------------
bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname ) bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname )
{ {
bool retv = true; bool retv = true;
m_lib_table = aTable;
// Clear data before reading files // Clear data before reading files
m_filesNotFound.Empty(); m_error_count = 0;
m_filesInvalid.Empty(); m_errors.clear();
m_List.clear(); m_list.clear();
std::vector< wxString > nicknames; std::vector< wxString > nicknames;
...@@ -149,8 +280,68 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* a ...@@ -149,8 +280,68 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* a
// do all of them // do all of them
nicknames = aTable->GetLogicalLibs(); nicknames = aTable->GetLogicalLibs();
else else
// single footprint
nicknames.push_back( *aNickname ); nicknames.push_back( *aNickname );
#if USE_WORKER_THREADS
// Something which will not invoke a thread copy constructor, one of many ways obviously:
typedef boost::ptr_vector< boost::thread > MYTHREADS;
MYTHREADS threads;
// Give each thread JOBZ nicknames to process. The last portion of, or if the entire
// size() is small, I'll do myself.
for( unsigned i=0; i<nicknames.size(); )
{
if( m_error_count >= NTOLERABLE_ERRORS )
{
// abort the remaining nicknames.
retv = false;
break;
}
int jobz = JOBZ;
if( i + jobz >= nicknames.size() )
{
jobz = nicknames.size() - i;
// Only a little bit to do, I'll do it myself, on current thread.
// This is the path for a single footprint also.
loader_job( &nicknames[i], jobz );
}
else
{
// Delegate the job to a worker thread created here.
threads.push_back( new boost::thread( &FOOTPRINT_LIST::loader_job,
this, &nicknames[i], jobz ) );
}
i += jobz;
}
// Wait for all the worder threads to complete, it does not matter in what order
// we wait for them as long as a full sweep is made. Think of the great race,
// everyone must finish.
for( unsigned i=0; i<threads.size(); ++i )
{
threads[i].join();
}
m_list.sort();
// The result of this function can be a blend of successes and failures, whose
// mix is given by the Count()s of the two lists. The return value indicates whether
// an abort occurred, even true does not necessarily mean full success, although
// false definitely means failure.
return retv;
#else
bool retv = true;
for( unsigned ii = 0; ii < nicknames.size(); ii++ ) for( unsigned ii = 0; ii < nicknames.size(); ii++ )
{ {
const wxString& nickname = nicknames[ii]; const wxString& nickname = nicknames[ii];
...@@ -178,23 +369,44 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* a ...@@ -178,23 +369,44 @@ bool FOOTPRINT_LIST::ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* a
AddItem( fpinfo ); AddItem( fpinfo );
} }
} }
catch( IO_ERROR ioe ) catch( const PARSE_ERROR& pe )
{ {
m_filesInvalid << ioe.errorText << wxT( "\n" ); m_errors.push_back( new IO_ERROR( pe ) );
retv = false;
}
catch( const IO_ERROR& ioe )
{
m_errors.push_back( new IO_ERROR( ioe ) );
retv = false; retv = false;
} }
} }
m_List.sort(); m_list.sort();
return retv; return retv;
#endif
} }
#endif // USE_FP_LIB_TABLE #endif // USE_FP_LIB_TABLE
FOOTPRINT_INFO* FOOTPRINT_LIST::GetModuleInfo( const wxString& aFootprintName )
void FOOTPRINT_LIST::AddItem( FOOTPRINT_INFO* aItem )
{
#if defined( USE_FP_LIB_TABLE )
// m_list is not thread safe, and this function is called from
// worker threads, lock m_list.
MUTLOCK lock( m_list_lock );
#endif
m_list.push_back( aItem );
}
const FOOTPRINT_INFO* FOOTPRINT_LIST::GetModuleInfo( const wxString& aFootprintName )
{ {
BOOST_FOREACH( FOOTPRINT_INFO& footprint, m_List ) BOOST_FOREACH( const FOOTPRINT_INFO& footprint, m_list )
{ {
#if defined( USE_FP_LIB_TABLE ) #if defined( USE_FP_LIB_TABLE )
FPID fpid; FPID fpid;
...@@ -243,3 +455,45 @@ bool FOOTPRINT_INFO::InLibrary( const wxString& aLibrary ) const ...@@ -243,3 +455,45 @@ bool FOOTPRINT_INFO::InLibrary( const wxString& aLibrary ) const
return filename.GetFullPath() == m_lib_path; return filename.GetFullPath() == m_lib_path;
#endif #endif
} }
#include <confirm.h> // until scaffolding goes.
void FOOTPRINT_LIST::DisplayErrors( wxTopLevelWindow* aWindow )
{
#if 1
// scaffolding until a better one is written, hopefully below.
DBG(printf( "m_error_count:%d\n", m_error_count );)
wxString msg = _( "Errors were encountered loading footprints" );
msg += wxT( '\n' );
for( unsigned i = 0; i<m_errors.size(); ++i )
{
msg += m_errors[i].errorText;
msg += wxT( '\n' );
}
DisplayError( aWindow, msg );
#else // real evolving deal:
// @todo: go to a more HTML !<table>! ? centric output, possibly with
// recommendations for remedy of errors. Add numeric error codes
// to PARSE_ERROR, and switch on them for remedies, etc. Full
// access is provided to everything in every exception!
HTML_MESSAGE_BOX dlg( aWindow, _( "Load Error" ) );
dlg.MessageSet( _( "Errors were encountered loading footprints" ) );
wxString msg = my html wizardry.
dlg.AddHTML_Text( msg );
dlg.ShowModal();
#endif
}
...@@ -637,13 +637,34 @@ const FP_LIB_TABLE::ROW* FP_LIB_TABLE::FindRow( const wxString& aNickname ) ...@@ -637,13 +637,34 @@ const FP_LIB_TABLE::ROW* FP_LIB_TABLE::FindRow( const wxString& aNickname )
} }
// wxGetenv( wchar_t* ) is not re-entrant on linux.
// Put a lock on multithreaded use of wxGetenv( wchar_t* ), called from wxEpandEnvVars(),
// needed by bool ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname = NULL );
#if 1
#include <ki_mutex.h>
const wxString FP_LIB_TABLE::ExpandSubstitutions( const wxString& aString ) const wxString FP_LIB_TABLE::ExpandSubstitutions( const wxString& aString )
{ {
static MUTEX getenv_mutex;
MUTLOCK lock( getenv_mutex );
// We reserve the right to do this another way, by providing our own member // We reserve the right to do this another way, by providing our own member
// function. // function.
return wxExpandEnvVars( aString ); return wxExpandEnvVars( aString );
} }
#else
const wxString FP_LIB_TABLE::ExpandSubstitutions( const wxString& aString )
{
// We reserve the right to do this another way, by providing our own member
// function.
return wxExpandEnvVars( aString );
}
#endif
bool FP_LIB_TABLE::IsEmpty( bool aIncludeFallback ) bool FP_LIB_TABLE::IsEmpty( bool aIncludeFallback )
{ {
......
#include <fctsys.h> #include <fctsys.h>
#include <html_messagebox.h> #include <html_messagebox.h>
#include <macros.h> #include <macros.h>
#include <common.h>
HTML_MESSAGE_BOX::HTML_MESSAGE_BOX( wxWindow* parent, const wxString & aTitle,
wxPoint aPos, wxSize aSize) HTML_MESSAGE_BOX::HTML_MESSAGE_BOX( wxWindow* parent, const wxString& aTitle,
: DIALOG_DISPLAY_HTML_TEXT_BASE( parent, wxID_ANY, aTitle, aPos, aSize ) wxPoint aPos, wxSize aSize) :
DIALOG_DISPLAY_HTML_TEXT_BASE( parent, wxID_ANY, aTitle, aPos, aSize )
{ {
ListClear(); ListClear();
Center(); Center();
} }
void HTML_MESSAGE_BOX::OnCloseButtonClick( wxCommandEvent& event ) void HTML_MESSAGE_BOX::OnCloseButtonClick( wxCommandEvent& event )
{ {
EndModal(0); EndModal( 0 );
} }
void HTML_MESSAGE_BOX::ListClear(void) void HTML_MESSAGE_BOX::ListClear()
{ {
m_htmlWindow->SetPage(wxEmptyString); m_htmlWindow->SetPage( wxEmptyString );
} }
/**
* Function ListSet void HTML_MESSAGE_BOX::ListSet( const wxString& aList )
* Add a list of items.
* @param aList = a string containing items. Items are separated by '\n'
*/
void HTML_MESSAGE_BOX::ListSet(const wxString &aList)
{ {
wxArrayString* wxStringSplit( wxString txt, wxChar splitter ); // wxArrayString* wxStringSplit( wxString txt, wxChar splitter );
wxArrayString* strings_list = wxStringSplit( aList, wxChar( '\n' ) );
wxArrayString* strings_list = wxStringSplit( aList, wxChar('\n') ); wxString msg = wxT( "<ul>" );
wxString msg = wxT("<ul>");
for ( unsigned ii = 0; ii < strings_list->GetCount(); ii ++ ) for ( unsigned ii = 0; ii < strings_list->GetCount(); ii++ )
{ {
msg += wxT("<li>"); msg += wxT( "<li>" );
msg += strings_list->Item(ii) + wxT("</li>"); msg += strings_list->Item( ii ) + wxT( "</li>" );
} }
msg += wxT("</ul>");
msg += wxT( "</ul>" );
m_htmlWindow->AppendToPage( msg ); m_htmlWindow->AppendToPage( msg );
delete strings_list; delete strings_list;
} }
/**
* Function ListSet void HTML_MESSAGE_BOX::ListSet( const wxArrayString& aList )
* Add a list of items.
* @param aList = a wxArrayString containing items
*/
void HTML_MESSAGE_BOX::ListSet(const wxArrayString &aList)
{ {
wxString msg = wxT("<ul>"); wxString msg = wxT( "<ul>" );
for ( unsigned ii = 0; ii < aList.GetCount(); ii ++ )
for( unsigned ii = 0; ii < aList.GetCount(); ii++ )
{ {
msg += wxT("<li>"); msg += wxT( "<li>" );
msg += aList.Item(ii) + wxT("</li>"); msg += aList.Item( ii ) + wxT( "</li>" );
} }
msg += wxT("</ul>");
msg += wxT( "</ul>" );
m_htmlWindow->AppendToPage( msg ); m_htmlWindow->AppendToPage( msg );
} }
/**
* Function MessageSet void HTML_MESSAGE_BOX::MessageSet( const wxString& message )
* Add a message (in bold) to message list.
* @param message = the message
*/
void HTML_MESSAGE_BOX::MessageSet(const wxString &message)
{ {
wxString message_value; wxString message_value = wxString::Format(
message_value.Printf(wxT("<b>%s</b><br>"), GetChars( message ) ); wxT( "<b>%s</b><br>" ), GetChars( message ) );
m_htmlWindow->AppendToPage( message_value ); m_htmlWindow->AppendToPage( message_value );
} }
/**
* Function AddHTML_Text void HTML_MESSAGE_BOX::AddHTML_Text( const wxString& message )
* Add a text to message list.
* @param message = the text to add
*/
void HTML_MESSAGE_BOX::AddHTML_Text(const wxString &message)
{ {
m_htmlWindow->AppendToPage( message ); m_htmlWindow->AppendToPage( message );
} }
......
/*
#include <stdio.h> * This program source code file is part of KiCad, a free EDA CAD application.
#include <string>
#include <wx/string.h>
#include <assert.h>
/**
* Class UTF8
* is an 8 bit std::string that is assuredly encoded in UTF8, and supplies special
* conversion support to and from wxString, and has iteration over unicode characters.
*
* <p>I've been careful to supply only conversion facilities and not try
* and duplicate wxString() with many member functions. In the end it is
* to be a std::string. There are multiple ways to create text into a std::string
* without the need of too many member functions:
* *
* <ul> * Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* <li>richio.h's StrPrintf()</li> * Copyright (C) 2013 KiCad Developers, see CHANGELOG.TXT for contributors.
* <li>std::ostringstream.</li>
* </ul>
* *
* <p>Because this class used no virtuals, it should be possible to cast any * This program is free software; you can redistribute it and/or
* std::string into a UTF8 using this kind of cast: (UTF8 &) without construction * modify it under the terms of the GNU General Public License
* or copying being the effect of the cast. Be sure the source std::string holds * as published by the Free Software Foundation; either version 2
* UTF8 encoded text before you do that. * of the License, or (at your option) any later version.
* *
* @author Dick Hollenbeck * This program is distributed in the hope that it will be useful,
*/ * but WITHOUT ANY WARRANTY; without even the implied warranty of
class UTF8 : public std::string * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
{ * GNU General Public License for more details.
public:
UTF8( const wxString& o );
/// This is the only constructor for which you could end up with
/// non-UTF8 encoding, but that would be your fault.
UTF8( const char* txt ) :
std::string( txt )
{
}
/// For use with _() function on wx 2.8:
UTF8( const wchar_t* txt );
explicit UTF8( const std::string& o ) :
std::string( o )
{
}
UTF8() :
std::string()
{
}
UTF8& operator=( const wxString& o );
UTF8& operator=( const std::string& o )
{
std::string::operator=( o );
return *this;
}
operator wxString () const;
/// This one is not in std::string, and one wonders why... might be a solid
/// enough reason to remove it still.
operator char* () const
{
return (char*) c_str();
}
/**
* Function uni_forward
* advances over a single UTF8 encoded multibyte character, capturing the
* unicode character as it goes, and returning the number of bytes consumed.
* *
* @param aSequence is the UTF8 byte sequence, must be aligned on start of character. * You should have received a copy of the GNU General Public License
* @param aResult is where to put the unicode character, and may be NULL if no interest. * along with this program; if not, you may find one here:
* @return int - the count of bytes consumed. * http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
*/ * or you may search the http://www.gnu.org website for the version 2 license,
static int uni_forward( const unsigned char* aSequence, unsigned* aResult = NULL ); * or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
/**
* class uni_iter
* is a non-muting iterator that walks through unicode code points in the UTF8 encoded
* string. The normal ++(), ++(int), ->(), and *() operators are all supported
* for read only access and they return an unsigned holding the unicode character
* appropriate for the respective operator.
*/ */
class uni_iter
{
friend class UTF8;
const unsigned char* it;
// private constructor.
uni_iter( const char* start ) :
it( (const unsigned char*) start )
{
// for the human: assert( sizeof(unsigned) >= 4 );
}
public:
uni_iter( const uni_iter& o )
{
it = o.it;
}
/// pre-increment and return uni_iter at new position
const uni_iter& operator++()
{
it += uni_forward( it );
return *this;
}
/// post-increment and return uni_iter at initial position
uni_iter operator++( int )
{
uni_iter ret = *this;
it += uni_forward( it );
return ret;
}
/*
/// return unicode at current position
unsigned operator->() const
{
unsigned result;
// grab the result, do not advance
uni_forward( it, &result );
return result;
}
*/
/// return unicode at current position
unsigned operator*() const
{
unsigned result;
// grab the result, do not advance
uni_forward( it, &result );
return result;
}
bool operator==( const uni_iter& other ) const { return it == other.it; }
bool operator!=( const uni_iter& other ) const { return it != other.it; }
/// Since the ++ operators advance more than one byte, this is your best
/// loop termination test, < end(), not == end().
bool operator< ( const uni_iter& other ) const { return it < other.it; }
bool operator<=( const uni_iter& other ) const { return it <= other.it; }
bool operator> ( const uni_iter& other ) const { return it > other.it; }
bool operator>=( const uni_iter& other ) const { return it >= other.it; }
};
/**
* Function ubegin
* returns a @a uni_iter initialized to the start of "this" UTF8 byte sequence.
*/
uni_iter ubegin() const
{
return uni_iter( data() );
}
/**
* Function uend
* returns a @a uni_iter initialized to the end of "this" UTF8 byte sequence.
*/
uni_iter uend() const
{
return uni_iter( data() + size() );
}
};
wxString wxFunctionTaking_wxString( const wxString& wx )
{
printf( "%s:'%s'\n", __func__, (char*) UTF8( wx ) );
printf( "%s:'%s'\n", __func__, (const char*) UTF8( wx ) );
printf( "%s:'%s'\n", __func__, UTF8( wx ).c_str() );
return wx;
}
int main()
{
std::string str = "input";
UTF8 u0 = L"wide string";
UTF8 u1 = "initial";
wxString wx = wxT( "input2" );
printf( "u0:'%s'\n", u0.c_str() );
printf( "u1:'%s'\n", u1.c_str() );
u1 = str;
wxString wx2 = u1;
// force a std::string into a UTF8, then into a wxString, then copy construct:
wxString wx3 = (UTF8&) u1;
UTF8 u2 = wx2;
u2 += 'X';
printf( "u2:'%s'\n", u2.c_str() );
// key accomplishments here:
// 1) passing a UTF8 to a function which normally takes a wxString.
// 2) return a wxString back into a UTF8.
UTF8 result = wxFunctionTaking_wxString( u2 );
printf( "result:'%s'\n", result.c_str() );
// test the unicode iterator:
for( UTF8::uni_iter it = u2.ubegin(); it < u2.uend(); )
{
// test post-increment:
printf( " _%c_", *it++ );
// after UTF8::uni_forward() is implemented, %c is no longer useable.
// printf( " _%02x_", *it++ );
}
printf( "\n" );
UTF8::uni_iter it = u2.ubegin();
UTF8::uni_iter it2 = it++;
printf( "post_inc:'%c' should be 'i'\n", *it2 );
it2 = ++it;
printf( "pre_inc:'%c' should be 'p'\n", *it2 );
printf( "u[1]:'%c' should be 'n'\n", u2[1] ); #include <utf8.h>
return 0; /* THROW_IO_ERROR needs this, but it will soon be including this file, so until some
} factoring of THROW_IO_ERROR into a separate header, defer and use the asserts.
#include <richio.h>
*/
#include <assert.h>
/* /*
These are not inlined so that code space is saved by encapsulating the
These to go into a library *.cpp, they are not inlined so that significant creation of intermediate objects and referencing wxConvUTF8.
code space is saved by encapsulating the creation of intermediate objects
and referencing wxConvUTF8.
*/ */
...@@ -405,3 +185,76 @@ UTF8::UTF8( const wchar_t* txt ) : ...@@ -405,3 +185,76 @@ UTF8::UTF8( const wchar_t* txt ) :
resize( sz ); resize( sz );
} }
#if 0 // some unit tests:
#include <stdio.h>
wxString wxFunctionTaking_wxString( const wxString& wx )
{
printf( "%s:'%s'\n", __func__, (char*) UTF8( wx ) );
printf( "%s:'%s'\n", __func__, (const char*) UTF8( wx ) );
printf( "%s:'%s'\n", __func__, UTF8( wx ).c_str() );
return wx;
}
int main()
{
std::string str = "input";
UTF8 u0 = L"wide string";
UTF8 u1 = "initial";
wxString wx = wxT( "input2" );
printf( "u0:'%s'\n", u0.c_str() );
printf( "u1:'%s'\n", u1.c_str() );
u1 = str;
wxString wx2 = u1;
// force a std::string into a UTF8, then into a wxString, then copy construct:
wxString wx3 = (UTF8&) u1;
UTF8 u2 = wx2;
u2 += 'X';
printf( "u2:'%s'\n", u2.c_str() );
// key accomplishments here:
// 1) passing a UTF8 to a function which normally takes a wxString.
// 2) return a wxString back into a UTF8.
UTF8 result = wxFunctionTaking_wxString( u2 );
printf( "result:'%s'\n", result.c_str() );
// test the unicode iterator:
for( UTF8::uni_iter it = u2.ubegin(); it < u2.uend(); )
{
// test post-increment:
printf( " _%c_", *it++ );
// after UTF8::uni_forward() is implemented, %c is no longer useable.
// printf( " _%02x_", *it++ );
}
printf( "\n" );
UTF8::uni_iter it = u2.ubegin();
UTF8::uni_iter it2 = it++;
printf( "post_inc:'%c' should be 'i'\n", *it2 );
it2 = ++it;
printf( "pre_inc:'%c' should be 'p'\n", *it2 );
printf( "u[1]:'%c' should be 'n'\n", u2[1] );
return 0;
}
#endif
...@@ -176,7 +176,7 @@ void CVPCB_MAINFRAME::AssocieModule( wxCommandEvent& event ) ...@@ -176,7 +176,7 @@ void CVPCB_MAINFRAME::AssocieModule( wxCommandEvent& event )
/* filter alias so one can use multiple aliases (for polar and nonpolar caps for /* filter alias so one can use multiple aliases (for polar and nonpolar caps for
* example) */ * example) */
FOOTPRINT_INFO *module = m_footprints.GetModuleInfo( alias.m_FootprintName ); const FOOTPRINT_INFO *module = m_footprints.GetModuleInfo( alias.m_FootprintName );
if( module ) if( module )
{ {
...@@ -210,7 +210,7 @@ void CVPCB_MAINFRAME::AssocieModule( wxCommandEvent& event ) ...@@ -210,7 +210,7 @@ void CVPCB_MAINFRAME::AssocieModule( wxCommandEvent& event )
{ {
/* we do not need to analyse wildcards: single footprint do not contain them */ /* we do not need to analyse wildcards: single footprint do not contain them */
/* and if there are wildcards it just will not match any */ /* and if there are wildcards it just will not match any */
FOOTPRINT_INFO *module = m_footprints.GetModuleInfo( component->GetFootprintFilters()[0] ); const FOOTPRINT_INFO* module = m_footprints.GetModuleInfo( component->GetFootprintFilters()[0] );
if( module ) if( module )
{ {
......
...@@ -558,9 +558,9 @@ void DISPLAY_FOOTPRINTS_FRAME::InitDisplay() ...@@ -558,9 +558,9 @@ void DISPLAY_FOOTPRINTS_FRAME::InitDisplay()
msg.Printf( _( "Footprint: %s" ), GetChars( footprintName ) ); msg.Printf( _( "Footprint: %s" ), GetChars( footprintName ) );
SetTitle( msg ); SetTitle( msg );
FOOTPRINT_INFO* module_info = parentframe->m_footprints.GetModuleInfo( footprintName ); const FOOTPRINT_INFO* module_info = parentframe->m_footprints.GetModuleInfo( footprintName );
const wxChar *libname; const wxChar* libname;
if( module_info ) if( module_info )
libname = GetChars( module_info->GetNickname() ); libname = GetChars( module_info->GetNickname() );
......
...@@ -704,7 +704,8 @@ void CVPCB_MAINFRAME::DisplayStatus() ...@@ -704,7 +704,8 @@ void CVPCB_MAINFRAME::DisplayStatus()
else else
{ {
wxString footprintName = m_FootprintList->GetSelectedFootprint(); wxString footprintName = m_FootprintList->GetSelectedFootprint();
FOOTPRINT_INFO* module = m_footprints.GetModuleInfo( footprintName );
const FOOTPRINT_INFO* module = m_footprints.GetModuleInfo( footprintName );
if( module ) // can be NULL if no netlist loaded if( module ) // can be NULL if no netlist loaded
{ {
...@@ -716,7 +717,6 @@ void CVPCB_MAINFRAME::DisplayStatus() ...@@ -716,7 +717,6 @@ void CVPCB_MAINFRAME::DisplayStatus()
} }
} }
msg.Empty(); msg.Empty();
if( m_FootprintList ) if( m_FootprintList )
...@@ -769,26 +769,9 @@ bool CVPCB_MAINFRAME::LoadFootprintFiles() ...@@ -769,26 +769,9 @@ bool CVPCB_MAINFRAME::LoadFootprintFiles()
m_footprints.ReadFootprintFiles( m_footprintLibTable ); m_footprints.ReadFootprintFiles( m_footprintLibTable );
#endif #endif
// Display error messages, if any. if( m_footprints.GetErrorCount() )
if( !m_footprints.m_filesNotFound.IsEmpty() || !m_footprints.m_filesInvalid.IsEmpty() )
{ {
HTML_MESSAGE_BOX dialog( this, _( "Load Error" ) ); m_footprints.DisplayErrors( this );
if( !m_footprints.m_filesNotFound.IsEmpty() )
{
wxString message = _( "Some files could not be found!" );
dialog.MessageSet( message );
dialog.ListSet( m_footprints.m_filesNotFound );
}
// Display if there are invalid files.
if( !m_footprints.m_filesInvalid.IsEmpty() )
{
dialog.MessageSet( _( "Some files are invalid!" ) );
dialog.ListSet( m_footprints.m_filesInvalid );
}
dialog.ShowModal();
} }
return true; return true;
......
...@@ -33,10 +33,15 @@ ...@@ -33,10 +33,15 @@
#include <boost/ptr_container/ptr_vector.hpp> #include <boost/ptr_container/ptr_vector.hpp>
#include <boost/foreach.hpp> #include <boost/foreach.hpp>
#if defined( USE_FP_LIB_TABLE )
#include <ki_mutex.h>
#endif
#include <kicad_string.h> #include <kicad_string.h>
class FP_LIB_TABLE; class FP_LIB_TABLE;
class wxTopLevelWindow;
/* /*
...@@ -106,64 +111,103 @@ inline bool operator<( const FOOTPRINT_INFO& item1, const FOOTPRINT_INFO& item2 ...@@ -106,64 +111,103 @@ inline bool operator<( const FOOTPRINT_INFO& item1, const FOOTPRINT_INFO& item2
} }
/**
* Class FOOTPRINT_LIST
* holds a list of FOOTPRINT_INFO objects, along with a list of IO_ERRORs or
* PARSE_ERRORs that were thrown acquiring the FOOTPRINT_INFOs.
*/
class FOOTPRINT_LIST class FOOTPRINT_LIST
{ {
public: FP_LIB_TABLE* m_lib_table; ///< no ownership
boost::ptr_vector< FOOTPRINT_INFO > m_List; volatile int m_error_count; ///< thread safe to read.
wxString m_filesNotFound;
wxString m_filesInvalid;
typedef boost::ptr_vector< FOOTPRINT_INFO > FPILIST;
typedef boost::ptr_vector< IO_ERROR > ERRLIST;
FPILIST m_list;
ERRLIST m_errors; ///< some can be PARSE_ERRORs also
#if defined( USE_FP_LIB_TABLE )
MUTEX m_errors_lock;
MUTEX m_list_lock;
#endif
/**
* Function loader_job
* loads footprints from @a aNicknameList and calls AddItem() on to help fill
* m_list.
*
* @param aNicknameList is a wxString[] holding libraries to load all footprints from.
* @param aJobZ is the size of the job, i.e. the count of nicknames.
*/
void loader_job( const wxString* aNicknameList, int aJobZ );
public: public:
FOOTPRINT_LIST() :
m_lib_table( 0 ),
m_error_count( 0 )
{
}
/** /**
* Function GetCount * Function GetCount
* @return the number of items stored in list * @return the number of items stored in list
*/ */
unsigned GetCount() const { return m_List.size(); } unsigned GetCount() const { return m_list.size(); }
/// Was forced to add this by modview_frame.cpp
const FPILIST& GetList() const { return m_list; }
/** /**
* Function GetModuleInfo * Function GetModuleInfo
* @return the item stored in list if found * @param aFootprintName = the footprint name inside the FOOTPRINT_INFO of interest.
* @param aFootprintName = the name of item * @return const FOOTPRINT_INF* - the item stored in list if found
*/ */
FOOTPRINT_INFO* GetModuleInfo( const wxString & aFootprintName ); const FOOTPRINT_INFO* GetModuleInfo( const wxString& aFootprintName );
/** /**
* Function GetItem * Function GetItem
* @return the aIdx item in list
* @param aIdx = index of the given item * @param aIdx = index of the given item
* @return the aIdx item in list
*/ */
FOOTPRINT_INFO & GetItem( unsigned aIdx ) const FOOTPRINT_INFO& GetItem( unsigned aIdx ) const { return m_list[aIdx]; }
{
return m_List[aIdx];
}
/** /**
* Function AddItem * Function AddItem
* add aItem in list * add aItem in list
* @param aItem = item to add * @param aItem = item to add
*/ */
void AddItem( FOOTPRINT_INFO* aItem ) void AddItem( FOOTPRINT_INFO* aItem );
{
m_List.push_back( aItem ); unsigned GetErrorCount() const { return m_errors.size(); }
}
const IO_ERROR* GetError( unsigned aIdx ) const { return &m_errors[aIdx]; }
#if !defined( USE_FP_LIB_TABLE )
/** /**
* Function ReadFootprintFiles * Function ReadFootprintFiles
* *
* @param aFootprintsLibNames = an array string giving the list of libraries to load * @param aFootprintsLibNames = an array string giving the list of libraries to load
*/ */
bool ReadFootprintFiles( wxArrayString& aFootprintsLibNames ); bool ReadFootprintFiles( wxArrayString& aFootprintsLibNames );
#endif
/** /**
* Function ReadFootprintFiles * Function ReadFootprintFiles
* reads all the footprints provided by the combination of aTable and aNickname. * reads all the footprints provided by the combination of aTable and aNickname.
*
* @param aTable defines all the libraries. * @param aTable defines all the libraries.
* @param aNickname is the library to read from, or if NULL means read all * @param aNickname is the library to read from, or if NULL means read all
* footprints from all known libraries. * footprints from all known libraries in aTable.
* @return bool - true if it ran to completion, else false if it aborted after
* some number of errors. If true, it does not mean there were no errors, check
* GetErrorCount() for that, should be zero to indicate success.
*/ */
bool ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname = NULL ); bool ReadFootprintFiles( FP_LIB_TABLE* aTable, const wxString* aNickname = NULL );
void DisplayErrors( wxTopLevelWindow* aCaller = NULL );
}; };
#endif // FOOTPRINT_INFO_H_ #endif // FOOTPRINT_INFO_H_
#ifndef _html_messagebox_ #ifndef _html_messagebox_
#define _html_messagebox_ #define _html_messagebox_
/** /**
@file @file
Subclass of DIALOG_DISPLAY_HTML_TEXT_BASE, which is generated by wxFormBuilder. Subclass of DIALOG_DISPLAY_HTML_TEXT_BASE, which is generated by wxFormBuilder.
...@@ -8,7 +9,10 @@ Subclass of DIALOG_DISPLAY_HTML_TEXT_BASE, which is generated by wxFormBuilder. ...@@ -8,7 +9,10 @@ Subclass of DIALOG_DISPLAY_HTML_TEXT_BASE, which is generated by wxFormBuilder.
#include <../common/dialogs/dialog_display_info_HTML_base.h> #include <../common/dialogs/dialog_display_info_HTML_base.h>
/** Implementing HTML_MESSAGE_BOX */
/**
* Class HTML_MESSAGE_BOX
*/
class HTML_MESSAGE_BOX : public DIALOG_DISPLAY_HTML_TEXT_BASE class HTML_MESSAGE_BOX : public DIALOG_DISPLAY_HTML_TEXT_BASE
{ {
protected: protected:
...@@ -16,8 +20,10 @@ protected: ...@@ -16,8 +20,10 @@ protected:
void OnCloseButtonClick( wxCommandEvent& event ); void OnCloseButtonClick( wxCommandEvent& event );
public: public:
/** Constructor */ /**
HTML_MESSAGE_BOX( wxWindow* parent, const wxString & aTitle, * Constructor
*/
HTML_MESSAGE_BOX( wxWindow* parent, const wxString& aTitle,
wxPoint aPos = wxDefaultPosition, wxPoint aPos = wxDefaultPosition,
wxSize aSize = wxSize( 450,250 ) ); wxSize aSize = wxSize( 450,250 ) );
...@@ -26,28 +32,30 @@ public: ...@@ -26,28 +32,30 @@ public:
* Add a list of items. * Add a list of items.
* @param aList = a string containing items. Items are separated by '\n' * @param aList = a string containing items. Items are separated by '\n'
*/ */
void ListSet(const wxString &aList); void ListSet( const wxString& aList );
/** /**
* Function ListSet * Function ListSet
* Add a list of items. * Add a list of items.
* @param aList = a wxArrayString containing items. * @param aList = a wxArrayString containing items.
*/ */
void ListSet(const wxArrayString &aList); void ListSet( const wxArrayString& aList );
void ListClear(); void ListClear();
/** /**
* Function MessageSet * Function MessageSet
* Add a message (in bold) to message list. * adds a message (in bold) to message list.
* @param message = the message * @param message = the message
*/ */
void MessageSet(const wxString &message); void MessageSet( const wxString& message );
/** /**
* Function AddHTML_Text * Function AddHTML_Text
* Add a html text (without any change) to message list. * adds html text (without any change) to message list.
* @param message = the text to add * @param message = the text to add
*/ */
void AddHTML_Text(const wxString &message); void AddHTML_Text( const wxString& message );
}; };
#endif // _html_messagebox_ #endif // _html_messagebox_
#ifndef KI_MUTEX_H_
#define KI_MUTEX_H_
/// Establish KiCad MUTEX choices here in this file:
/// typedef MUTEX and typedef MUTLOCK.
///
/// Using an unnamed resource is easier, providing a textual name for a
/// constructor is cumbersome, so we make choice on that criteria mostly:
#if 0
// This is a fine choice between the two, but requires linking to ${Boost_LIBRARIES}
// which currently only happens when GITHUB_PLUGIN goes into pcbnew or _pcbnew.
// cvpcb is left out. Changing the 4 CMakeLists.txts fixes all this easily.
#include <boost/interprocess/sync/interprocess_mutex.hpp>
#include <boost/interprocess/sync/scoped_lock.hpp>
typedef boost::interprocess::interprocess_mutex MUTEX;
typedef boost::interprocess::scoped_lock<MUTEX> MUTLOCK;
#else
#include <wx/thread.h>
typedef wxMutex MUTEX;
typedef wxMutexLocker MUTLOCK;
#endif
#endif // KI_MUTEX_H_
...@@ -93,7 +93,7 @@ std::string ...@@ -93,7 +93,7 @@ std::string
/** /**
* Struct IO_ERROR * Struct IO_ERROR
* is a class used to hold an error message and may be used to throw exceptions * is a class used to hold an error message and may be used when throwing exceptions
* containing meaningful error messages. * containing meaningful error messages.
* @author Dick Hollenbeck * @author Dick Hollenbeck
*/ */
...@@ -148,7 +148,9 @@ struct IO_ERROR // : std::exception ...@@ -148,7 +148,9 @@ struct IO_ERROR // : std::exception
IO_ERROR() {} IO_ERROR() {}
~IO_ERROR() throw ( /*none*/ ){} // Destructor is virtual because PARSE_ERROR is derived from it and
// boost::ptr_vector lists consisting of both will need a virtual destructor.
virtual ~IO_ERROR() throw ( /*none*/ ){}
}; };
......
#ifndef UTF8_H_
#define UTF8_H_
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
* Copyright (C) 2013 KiCad Developers, see CHANGELOG.TXT for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
#include <string>
#include <wx/string.h>
/**
* Class UTF8
* is an 8 bit std::string that is assuredly encoded in UTF8, and supplies special
* conversion support to and from wxString, and has iteration over unicode characters.
*
* <p>I've been careful to supply only conversion facilities and not try
* and duplicate wxString() with many member functions. In the end it is
* to be a std::string. There are multiple ways to create text into a std::string
* without the need of too many member functions:
*
* <ul>
* <li>richio.h's StrPrintf()</li>
* <li>std::ostringstream.</li>
* </ul>
*
* <p>Because this class used no virtuals, it should be possible to cast any
* std::string into a UTF8 using this kind of cast: (UTF8 &) without construction
* or copying being the effect of the cast. Be sure the source std::string holds
* UTF8 encoded text before you do that.
*
* @author Dick Hollenbeck
*/
class UTF8 : public std::string
{
public:
UTF8( const wxString& o );
/// This is the only constructor for which you could end up with
/// non-UTF8 encoding, but that would be your fault.
UTF8( const char* txt ) :
std::string( txt )
{
}
/// For use with _() function on wx 2.8:
UTF8( const wchar_t* txt );
explicit UTF8( const std::string& o ) :
std::string( o )
{
}
UTF8() :
std::string()
{
}
UTF8& operator=( const wxString& o );
UTF8& operator=( const std::string& o )
{
std::string::operator=( o );
return *this;
}
operator wxString () const;
/// This one is not in std::string, and one wonders why... might be a solid
/// enough reason to remove it still.
operator char* () const
{
return (char*) c_str();
}
/**
* Function uni_forward
* advances over a single UTF8 encoded multibyte character, capturing the
* unicode character as it goes, and returning the number of bytes consumed.
*
* @param aSequence is the UTF8 byte sequence, must be aligned on start of character.
* @param aResult is where to put the unicode character, and may be NULL if no interest.
* @return int - the count of bytes consumed.
*/
static int uni_forward( const unsigned char* aSequence, unsigned* aResult = NULL );
/**
* class uni_iter
* is a non-muting iterator that walks through unicode code points in the UTF8 encoded
* string. The normal ++(), ++(int), ->(), and *() operators are all supported
* for read only access and they return an unsigned holding the unicode character
* appropriate for the respective operator.
*/
class uni_iter
{
friend class UTF8;
const unsigned char* it;
// private constructor.
uni_iter( const char* start ) :
it( (const unsigned char*) start )
{
// for the human: assert( sizeof(unsigned) >= 4 );
}
public:
uni_iter( const uni_iter& o )
{
it = o.it;
}
/// pre-increment and return uni_iter at new position
const uni_iter& operator++()
{
it += uni_forward( it );
return *this;
}
/// post-increment and return uni_iter at initial position
uni_iter operator++( int )
{
uni_iter ret = *this;
it += uni_forward( it );
return ret;
}
/*
/// return unicode at current position
unsigned operator->() const
{
unsigned result;
// grab the result, do not advance
uni_forward( it, &result );
return result;
}
*/
/// return unicode at current position
unsigned operator*() const
{
unsigned result;
// grab the result, do not advance
uni_forward( it, &result );
return result;
}
bool operator==( const uni_iter& other ) const { return it == other.it; }
bool operator!=( const uni_iter& other ) const { return it != other.it; }
/// Since the ++ operators advance more than one byte, this is your best
/// loop termination test, < end(), not == end().
bool operator< ( const uni_iter& other ) const { return it < other.it; }
bool operator<=( const uni_iter& other ) const { return it <= other.it; }
bool operator> ( const uni_iter& other ) const { return it > other.it; }
bool operator>=( const uni_iter& other ) const { return it >= other.it; }
};
/**
* Function ubegin
* returns a @a uni_iter initialized to the start of "this" UTF8 byte sequence.
*/
uni_iter ubegin() const
{
return uni_iter( data() );
}
/**
* Function uend
* returns a @a uni_iter initialized to the end of "this" UTF8 byte sequence.
*/
uni_iter uend() const
{
return uni_iter( data() + size() );
}
};
#endif // UTF8_H__
...@@ -38,10 +38,10 @@ double UNIT_SELECTOR_LEN::GetUnitScale() ...@@ -38,10 +38,10 @@ double UNIT_SELECTOR_LEN::GetUnitScale()
} }
UNIT_SELECTOR_FREQUENCY::UNIT_SELECTOR_FREQUENCY(wxWindow *parent, wxWindowID id, UNIT_SELECTOR_FREQUENCY::UNIT_SELECTOR_FREQUENCY( wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, const wxPoint& pos, const wxSize& size,
const wxArrayString& choices, long style ) const wxArrayString& choices, long style ):
: UNIT_SELECTOR( parent, id, pos, size, choices, style ) UNIT_SELECTOR( parent, id, pos, size, choices, style )
{ {
Append( _("GHz") ); Append( _("GHz") );
Append( _("MHz") ); Append( _("MHz") );
...@@ -58,19 +58,19 @@ double UNIT_SELECTOR_FREQUENCY::GetUnitScale() ...@@ -58,19 +58,19 @@ double UNIT_SELECTOR_FREQUENCY::GetUnitScale()
{ {
switch( GetCurrentSelection() ) switch( GetCurrentSelection() )
{ {
case 0: return UNIT_GHZ; break; case 0: return UNIT_GHZ;
case 1: return UNIT_MHZ; break; case 1: return UNIT_MHZ;
case 2: return UNIT_KHZ; break; case 2: return UNIT_KHZ;
case 3: return 1.0; break; case 3: return 1.0;
} }
return 1.0; return 1.0;
} }
UNIT_SELECTOR_ANGLE::UNIT_SELECTOR_ANGLE(wxWindow *parent, wxWindowID id, UNIT_SELECTOR_ANGLE::UNIT_SELECTOR_ANGLE( wxWindow *parent, wxWindowID id,
const wxPoint& pos, const wxSize& size, const wxPoint& pos, const wxSize& size,
const wxArrayString& choices, long style ) const wxArrayString& choices, long style ) :
: UNIT_SELECTOR( parent, id, pos, size, choices, style ) UNIT_SELECTOR( parent, id, pos, size, choices, style )
{ {
Append( _("Radian") ); Append( _("Radian") );
Append( _("Degree") ); Append( _("Degree") );
......
...@@ -537,18 +537,11 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow, ...@@ -537,18 +537,11 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow,
wxASSERT( aTable != NULL ); wxASSERT( aTable != NULL );
if( !MList.ReadFootprintFiles( aTable, !aLibraryName ? NULL : &aLibraryName ) ) MList.ReadFootprintFiles( aTable, !aLibraryName ? NULL : &aLibraryName );
{
msg.Format( _( "Error occurred attempting to load footprint library '%s':\n\n" ),
GetChars( aLibraryName ) );
if( !MList.m_filesNotFound.IsEmpty() )
msg += _( "Files not found:\n\n" ) + MList.m_filesNotFound;
if( !MList.m_filesInvalid.IsEmpty() )
msg += _("\n\nFile load errors:\n\n" ) + MList.m_filesInvalid;
DisplayError( this, msg ); if( MList.GetErrorCount() )
{
MList.DisplayErrors( this );
return wxEmptyString; return wxEmptyString;
} }
...@@ -587,7 +580,7 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow, ...@@ -587,7 +580,7 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow,
{ {
for( unsigned ii = 0; ii < MList.GetCount(); ii++ ) for( unsigned ii = 0; ii < MList.GetCount(); ii++ )
{ {
wxString& candidate = MList.GetItem( ii ).m_Module; const wxString& candidate = MList.GetItem( ii ).m_Module;
if( WildCompareString( aMask, candidate, false ) ) if( WildCompareString( aMask, candidate, false ) )
{ {
...@@ -648,18 +641,18 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow, ...@@ -648,18 +641,18 @@ wxString PCB_BASE_FRAME::SelectFootprint( EDA_DRAW_FRAME* aWindow,
} }
static void DisplayCmpDoc( wxString& Name ) static void DisplayCmpDoc( wxString& aName )
{ {
FOOTPRINT_INFO* module_info = MList.GetModuleInfo( Name ); const FOOTPRINT_INFO* module_info = MList.GetModuleInfo( aName );
if( !module_info ) if( !module_info )
{ {
Name.Empty(); aName.Empty();
return; return;
} }
Name = _( "Description: " ) + module_info->m_Doc; aName = _( "Description: " ) + module_info->m_Doc;
Name += _( "\nKey words: " ) + module_info->m_KeyWord; aName += _( "\nKey words: " ) + module_info->m_KeyWord;
} }
......
...@@ -385,43 +385,29 @@ void FOOTPRINT_VIEWER_FRAME::ReCreateFootprintList() ...@@ -385,43 +385,29 @@ void FOOTPRINT_VIEWER_FRAME::ReCreateFootprintList()
return; return;
} }
bool libLoaded = false;
FOOTPRINT_LIST fp_info_list; FOOTPRINT_LIST fp_info_list;
wxArrayString libsList; wxArrayString libsList;
#if !defined( USE_FP_LIB_TABLE ) #if !defined( USE_FP_LIB_TABLE )
libsList.Add( m_libraryName ); libsList.Add( m_libraryName );
libLoaded = fp_info_list.ReadFootprintFiles( libsList ); fp_info_list.ReadFootprintFiles( libsList );
#else #else
libLoaded = fp_info_list.ReadFootprintFiles( m_footprintLibTable, &m_libraryName ); fp_info_list.ReadFootprintFiles( m_footprintLibTable, &m_libraryName );
#endif #endif
if( !libLoaded ) if( fp_info_list.GetErrorCount() )
{ {
m_footprintName = wxEmptyString; fp_info_list.DisplayErrors( this );
m_libraryName = wxEmptyString;
wxString msg;
msg.Format( _( "Error occurred attempting to load footprint library <%s>:\n\n" ),
GetChars( m_libraryName ) );
if( !fp_info_list.m_filesNotFound.IsEmpty() )
msg += _( "Files not found:\n\n" ) + fp_info_list.m_filesNotFound;
if( !fp_info_list.m_filesInvalid.IsEmpty() )
msg += _( "\n\nFile load errors:\n\n" ) + fp_info_list.m_filesInvalid;
DisplayError( this, msg );
return; return;
} }
wxArrayString fpList; wxArrayString fpList;
BOOST_FOREACH( FOOTPRINT_INFO& footprint, fp_info_list.m_List ) BOOST_FOREACH( const FOOTPRINT_INFO& footprint, fp_info_list.GetList() )
{ {
fpList.Add( footprint.m_Module ); fpList.Add( footprint.m_Module );
} }
...@@ -538,23 +524,23 @@ void FOOTPRINT_VIEWER_FRAME::ExportSelectedFootprint( wxCommandEvent& event ) ...@@ -538,23 +524,23 @@ void FOOTPRINT_VIEWER_FRAME::ExportSelectedFootprint( wxCommandEvent& event )
void FOOTPRINT_VIEWER_FRAME::LoadSettings( ) void FOOTPRINT_VIEWER_FRAME::LoadSettings( )
{ {
wxConfig* cfg ;
EDA_DRAW_FRAME::LoadSettings(); EDA_DRAW_FRAME::LoadSettings();
wxConfigPathChanger cpc( wxGetApp().GetSettings(), m_configPath ); wxConfigPathChanger cpc( wxGetApp().GetSettings(), m_configPath );
cfg = wxGetApp().GetSettings();
// wxConfig* cfg =
wxGetApp().GetSettings();
} }
void FOOTPRINT_VIEWER_FRAME::SaveSettings() void FOOTPRINT_VIEWER_FRAME::SaveSettings()
{ {
wxConfig* cfg;
EDA_DRAW_FRAME::SaveSettings(); EDA_DRAW_FRAME::SaveSettings();
wxConfigPathChanger cpc( wxGetApp().GetSettings(), m_configPath ); wxConfigPathChanger cpc( wxGetApp().GetSettings(), m_configPath );
cfg = wxGetApp().GetSettings();
// wxConfig* cfg =
wxGetApp().GetSettings();
} }
......
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