Commit d5a0a4fd authored by g_harland's avatar g_harland

The "GerbView Layer Colors:" dialog box has been updated

parent cf918c05
......@@ -4,6 +4,14 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with
email address.
2007-Nov-11 UPDATE Geoff Harland <gharlandau@yahoo.com.au>
================================================================================
+ gerbview
* The "GerbView Layer Colors:" dialog box has been updated, and is now similar
in nature to the corresponding dialogs within EESchema and Pcbnew. Tool tips
have also been provided for the "Show All" and "Show None" buttons.
2007-Nov-10 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================
+eeschema:
......
/* Set up the basic primitives for Layer control */
/*****************/
/* set_color.cpp */
/*****************/
/*Set up the items and layer colors and show/no show options
*/
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "set_color.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "fctsys.h"
#include "gr_basic.h"
......@@ -9,256 +29,339 @@
#include "protos.h"
/* Variables locales */
const int BUTT_SIZE_X = 20;
const int BUTT_SIZE_Y = 16;
const int COLOR_COUNT = 37; // 37 = 32 (layers) + 2 (others) + 3 (headings)
// Is there a better way to determine how many elements CurrentColor requires?
int CurrentColor[COLOR_COUNT]; // Holds color for each layer while dialog box open
#include "set_color.h" // Header file associated with this file
/* Fonctions locales: */
// Local variables:
int CurrentColor[NB_BUTT]; // Holds color for each layer while dialog box open
/* Macro utile : */
#define ADR(numlayer) &g_DesignSettings.m_LayerColor[(numlayer)]
enum col_sel_id {
ID_COLOR_RESET_SHOW_LAYER_ON = 1800,
ID_COLOR_RESET_SHOW_LAYER_OFF,
ID_COLOR_CHECKBOX_ONOFF,
ID_COLOR_SETUP
};
IMPLEMENT_DYNAMIC_CLASS( WinEDA_SetColorsFrame, wxDialog )
// Table of events for WinEDA_SetColorsFrame
BEGIN_EVENT_TABLE( WinEDA_SetColorsFrame, wxDialog )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_OFF, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_ON, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_COMMAND_RANGE( ID_COLOR_SETUP, ID_COLOR_SETUP + NB_BUTT - 1,
wxEVT_COMMAND_BUTTON_CLICKED,
WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( wxID_OK, WinEDA_SetColorsFrame::OnOkClick )
EVT_BUTTON( wxID_CANCEL, WinEDA_SetColorsFrame::OnCancelClick )
EVT_BUTTON( wxID_APPLY, WinEDA_SetColorsFrame::OnApplyClick )
END_EVENT_TABLE()
/**********************************/
/* Liste des menus de Menu_Layers */
/**********************************/
struct ColorButton
{
wxString m_Name;
int * m_Color; // Pointeur sur la variable couleur
bool m_NoDisplayIsColor; // TRUE si bit ITEM_NON_VISIBLE de la variable Color
bool * m_NoDisplay; // Pointeur sur la variable Display on/off si ce
// n'est pas la var Color
int m_Id;
wxBitmapButton * m_Button; // Button to display/change color assigned to this layer
int m_State;
wxCheckBox * m_CheckBox; // Option Display ON/OFF
};
#include "set_color.h" /* include description and list of tools and buttons */
/*****************************************************/
void DisplayColorSetupFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
/*****************************************************/
{
WinEDA_SetColorsFrame* frame =
new WinEDA_SetColorsFrame( parent, framepos );
frame->ShowModal();
frame->Destroy();
}
/*************************************************************/
/* classe derivee pour la frame de Configuration des couleurs*/
/*************************************************************/
class WinEDA_SetColorsFrame: public wxDialog
// Default Constructor (whose provision is mandated by the inclusion
// of DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame ) within set_color.h)
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame()
{
private:
WinEDA_DrawFrame *m_Parent;
Init();
}
public:
// Constructor and destructor
WinEDA_SetColorsFrame(WinEDA_DrawFrame *parent, const wxPoint& framepos);
~WinEDA_SetColorsFrame() {};
// Standard Constructor
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
{
m_Parent = parent;
Init();
Create( parent,
SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
framepos,
wxDefaultSize,
SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
}
private:
void SetColor( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnApplyClick( wxCommandEvent& event );
void UpdateLayerSettings();
void ResetDisplayLayersCu( wxCommandEvent& event );
DECLARE_EVENT_TABLE()
};
// Destructor
WinEDA_SetColorsFrame::~WinEDA_SetColorsFrame() { }
/* Table des evenements pour WinEDA_SetColorsFrame */
BEGIN_EVENT_TABLE( WinEDA_SetColorsFrame, wxDialog )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_OFF, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_ON, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_BUTTON( wxID_OK, WinEDA_SetColorsFrame::OnOkClick )
EVT_BUTTON( wxID_CANCEL, WinEDA_SetColorsFrame::OnCancelClick )
EVT_BUTTON( wxID_APPLY, WinEDA_SetColorsFrame::OnApplyClick )
EVT_BUTTON( ID_COLOR_SETUP, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 1, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 2, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 3, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 4, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 5, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 6, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 7, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 8, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 9, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 10, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 11, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 12, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 13, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 14, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 15, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 16, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 17, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 18, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 19, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 20, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 21, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 22, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 23, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 24, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 25, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 26, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 27, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 28, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 29, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 30, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 31, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 32, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 33, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 34, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 35, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 36, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 37, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 38, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 39, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 40, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 41, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 42, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 43, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 44, WinEDA_SetColorsFrame::SetColor )
END_EVENT_TABLE()
/**********************************************************/
bool WinEDA_SetColorsFrame::Create( wxWindow* parent, wxWindowID id,
const wxString& caption, const wxPoint& pos,
const wxSize& size, long style )
/**********************************************************/
{
SetExtraStyle(wxWS_EX_BLOCK_EVENTS);
wxDialog::Create( parent, id, caption, pos, size, style );
CreateControls();
if (GetSizer())
{
GetSizer()->SetSizeHints(this);
}
return true;
}
/**************************************************************/
/* void DisplayColorSetupFrame(WinEDA_DrawFrame * parent, */
/* const wxPoint & pos) */
/**************************************************************/
void DisplayColorSetupFrame(WinEDA_DrawFrame * parent,
const wxPoint & framepos)
/**********************************************************/
void WinEDA_SetColorsFrame::Init()
/**********************************************************/
{
WinEDA_SetColorsFrame * frame =
new WinEDA_SetColorsFrame(parent, framepos);
frame->ShowModal();
frame->Destroy();
OuterBoxSizer = NULL;
MainBoxSizer = NULL;
FlexColumnBoxSizer = NULL;
Label = NULL;
RowBoxSizer = NULL;
BitmapButton = NULL;
CheckBox = NULL;
Button = NULL;
Line = NULL;
StdDialogButtonSizer = NULL;
}
/**********************************************************************/
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame(WinEDA_DrawFrame *parent,
const wxPoint& framepos):
wxDialog(parent, -1, _("GerbView Layer Colors:"), framepos,
wxSize(390, 380),
wxDEFAULT_DIALOG_STYLE|wxFRAME_FLOAT_ON_PARENT|
MAYBE_RESIZE_BORDER )
/**********************************************************************/
/**********************************************************/
void WinEDA_SetColorsFrame::CreateControls()
/**********************************************************/
{
wxBitmapButton * ButtonB;
int ii, butt_ID, buttcolor;
wxString msg;
wxStaticText * text;
wxBoxSizer * CurrBoxSizer = NULL;
int lyr, cln, butt_ID, buttcolor;
wxString msg;
wxSize CorrectSize; // Used while specifying sizes of buttons and spacers
int ButtonHeight; // Also used for the same reason
m_Parent = parent;
SetFont(*g_DialogFont);
SetFont( *g_DialogFont );
wxBoxSizer * MainBoxSizer = new wxBoxSizer(wxHORIZONTAL);
SetSizer(MainBoxSizer);
OuterBoxSizer = new wxBoxSizer(wxVERTICAL);
SetSizer(OuterBoxSizer);
for ( ii = 0; laytool_list[ii] != NULL; ii++ )
MainBoxSizer = new wxBoxSizer(wxHORIZONTAL);
OuterBoxSizer->Add(MainBoxSizer, 1, wxGROW|wxLEFT|wxRIGHT, 5);
// Add various items to the dialog box, as determined by the
// details of each element contained within laytool_list[]
for( lyr = 0, cln = 0; lyr < NB_BUTT; lyr++ )
{
if( ! CurrBoxSizer || ! laytool_list[ii]->m_Color && ! laytool_list[ii]->m_NoDisplay )
// Look for the first set of controls within each column.
if( lyr == 0 || lyr == laytool_index[cln]->m_Index + 1 )
{
CurrBoxSizer = new wxBoxSizer(wxVERTICAL);
MainBoxSizer->Add(CurrBoxSizer, 0, wxGROW|wxALL, 5);
msg = wxGetTranslation(laytool_list[ii]->m_Name.GetData());
text = new wxStaticText( this, -1, msg );
CurrBoxSizer->Add(text, 0, wxGROW|wxALL, 5);
continue;
if( lyr != 0 )
cln++;
// Specify a FlexGrid sizer with seventeen rows and one column.
FlexColumnBoxSizer = new wxFlexGridSizer(17, 1, 0, 0);
// Specify that all of the rows can be expanded.
for( int ii = 0; ii < 17; ii++ )
{
FlexColumnBoxSizer->AddGrowableRow(ii);
}
if ( laytool_list[ii]->m_Id == 0 )
laytool_list[ii]->m_Id = ID_COLOR_SETUP + ii;
butt_ID = laytool_list[ii]->m_Id;
// Specify that the column can also be expanded.
FlexColumnBoxSizer->AddGrowableCol(0);
wxBoxSizer * LineBoxSizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox * Checkb;
CurrBoxSizer->Add(LineBoxSizer, 0, wxGROW|wxALL, 0);
laytool_list[ii]->m_CheckBox = Checkb = new wxCheckBox( this,
ID_COLOR_CHECKBOX_ONOFF, wxEmptyString );
LineBoxSizer->Add(Checkb, 0, wxGROW|wxALL, 1);
MainBoxSizer->Add(FlexColumnBoxSizer, 1, wxGROW|wxLEFT, 5);
if ( laytool_list[ii]->m_NoDisplayIsColor )
{
if ( *laytool_list[ii]->m_Color & ITEM_NOT_SHOW )
laytool_list[ii]->m_CheckBox->SetValue(FALSE);
else
laytool_list[ii]->m_CheckBox->SetValue(TRUE);
// Add a text string to identify the controls within this column.
Label = new wxStaticText( this, wxID_STATIC, laytool_index[cln]->m_Name,
wxDefaultPosition, wxDefaultSize, 0 );
// Make this text string bold (so that it stands out better).
Label->SetFont( wxFont( wxNORMAL_FONT->GetPointSize(), wxNORMAL_FONT->GetFamily(),
wxNORMAL, wxBOLD, false, wxNORMAL_FONT->GetFaceName() ) );
FlexColumnBoxSizer->Add(Label, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxALL, 5);
}
else if ( laytool_list[ii]->m_NoDisplay )
laytool_list[ii]->m_CheckBox->SetValue(*laytool_list[ii]->m_NoDisplay);
if( laytool_list[ii]->m_Color )
{
// Provide a sizer for each layer to accomodate its associated bitmap button and checkbox.
RowBoxSizer = new wxBoxSizer(wxHORIZONTAL);
FlexColumnBoxSizer->Add(RowBoxSizer, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT, 5);
butt_ID = ID_COLOR_SETUP + lyr;
laytool_list[lyr]->m_Id = butt_ID;
// Provide a bitmap button, and "paint" this with the appropriate color.
wxMemoryDC iconDC;
wxBitmap ButtBitmap( BUTT_SIZE_X, BUTT_SIZE_Y );
iconDC.SelectObject( ButtBitmap );
buttcolor = *laytool_list[ii]->m_Color & MASKCOLOR;
CurrentColor[ii] = buttcolor;
buttcolor = *laytool_list[lyr]->m_Color & MASKCOLOR;
CurrentColor[lyr] = buttcolor;
wxBrush Brush;
iconDC.SelectObject( ButtBitmap );
iconDC.SetPen(*wxBLACK_PEN);
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[buttcolor].m_Red,
ColorRefs[buttcolor].m_Green,
ColorRefs[buttcolor].m_Blue
);
Brush.SetStyle(wxSOLID);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush(Brush);
iconDC.DrawRectangle(0, 0, BUTT_SIZE_X, BUTT_SIZE_Y);
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
ButtonB = new wxBitmapButton( this, butt_ID,
ButtBitmap, wxDefaultPosition,
BitmapButton = new wxBitmapButton( this, butt_ID,
ButtBitmap,
wxDefaultPosition,
wxSize(BUTT_SIZE_X, BUTT_SIZE_Y) );
laytool_list[ii]->m_Button = ButtonB;
LineBoxSizer->Add(ButtonB, 0, wxALIGN_CENTER_VERTICAL|wxALL, 1);
laytool_list[lyr]->m_Button = BitmapButton;
RowBoxSizer->Add(BitmapButton, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// Provide a checkbox, and specify the appropriate caption and checked state.
msg = wxGetTranslation( laytool_list[lyr]->m_Name.GetData() );
CheckBox = new wxCheckBox( this, ID_COLOR_CHECKBOX_ONOFF, msg,
wxDefaultPosition, wxDefaultSize, wxCHK_2STATE );
laytool_list[lyr]->m_CheckBox = CheckBox;
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if( *laytool_list[lyr]->m_Color & ITEM_NOT_SHOW )
CheckBox->SetValue( FALSE );
else
CheckBox->SetValue( TRUE );
}
else
CheckBox->SetValue( *laytool_list[lyr]->m_NoDisplay );
msg = wxGetTranslation(laytool_list[ii]->m_Name.GetData());
text = new wxStaticText( this, -1, msg );
LineBoxSizer->Add(text, 0, wxGROW|wxALL, 1);
RowBoxSizer->Add(CheckBox, 0, wxALIGN_CENTER_VERTICAL|wxBOTTOM, 5);
}
CurrBoxSizer->AddSpacer(20);
wxButton * Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON,
_("Show All") );
Button->SetForegroundColour(*wxBLUE);
CurrBoxSizer->Add(Button, 0, wxALIGN_TOP|wxGROW|wxALL, 5);
// Now provide two (standard/non-bitmap) buttons within the third column, along with a number
// of spacers (so that if the dialog box is resized by the user, each of the controls within
// each of the columns will be repositioned in an aesthetically-acceptable manner).
//
// Before adding either of those buttons, provide a spacer to properly separate them from the
// bitmap buttons and checkboxes located above them. The height of that spacer should match
// the height of each "RowBox" sizer that has already been provided (to accomodate a bitmap
// button and checkbox), so that the top edge of the first button will line up with the top
// edge of the fourth checkbox provided within each of the first and second columns. (Hence
// that height is the larger of each bitmap button's height and each checkbox'es height.)
CorrectSize = CheckBox->GetSize();
if( CorrectSize.y < BUTT_SIZE_Y )
CorrectSize.y = BUTT_SIZE_Y;
FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
// For aesthetic reasons, both of the buttons will be made equally wide; hence the width
// required for each of those buttons needs to be determined before the appropriate width
// for both of them can be specified.
int width0;
// Specify the relevent details for the first button, but in the first instance,
// specify the caption which will be used by the second of these buttons.
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
// Note the width of the button required for the initially specified caption.
// Also note the height of this button, as that detail will be required later while specifying
// the height of yet more spacers that will subsequently be provided beneath both buttons.
Button->GetSize( &width0, &ButtonHeight );
// Now change the caption of this button to what is really wanted for it.
Button->SetLabel( _("Show All") );
// Also note the width of the button required for the updated caption.
Button->GetSize( &CorrectSize.x, &ButtonHeight );
// Upate the value of CorrectSize.x if required (as that value will subsequently
// be used to specify the (minimum) width for both of these buttons).
if( CorrectSize.x < width0 )
CorrectSize.x = width0;
// Complete the steps necessary for providing the first button.
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch on all of the Gerber layers") );
Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 0, 100, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// Now do everything required for providing the second button.
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch off all of the Gerber layers") );
Button->SetMinSize( wxSize( CorrectSize.x, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 100, 0, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
// As each column contains seventeen rows, and only six rows of the third column have been
// occupied so far, spacers still need to be provided to occupy each of the remaining eleven
// rows within that column. So determine the collective height required for those spacers,
// so that the appropriate height for each of those spacers can subsequently be determined.
//
// Collective height required by the 11 spacers = 13 * CorrectSize.y - 2 * ButtonHeight
//
// As the height of a spacer is always an integral number, some of the spacers will probably
// need to be one unit taller than the remaining spacers; thus the remainder (modulus) will
// also determine what height should subsequently be assigned to each of those spacers.
// (Reuse width0 to hold value of remainder, rather than defining another new variable.)
width0 = (13 * CorrectSize.y - 2 * ButtonHeight) % 11;
CorrectSize.y = (13 * CorrectSize.y - 2 * ButtonHeight) / 11;
for( int ii = 1; ii < 12; ii++ )
{
if( ii <= width0 )
FlexColumnBoxSizer->Add(5, CorrectSize.y + 1, 1, wxBOTTOM, 5);
else
FlexColumnBoxSizer->Add(5, CorrectSize.y, 1, wxBOTTOM, 5);
}
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF,
_("Show None") );
Button->SetForegroundColour(*wxRED);
CurrBoxSizer->Add(Button, 0, wxALIGN_TOP|wxGROW|wxALL, 5);
// Provide a line to separate the controls which have been provided so far from
// the OK, Cancel, and Apply buttons (which will be provided after this line)
Line = new wxStaticLine( this, -1, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
OuterBoxSizer->Add(Line, 0, wxGROW|wxLEFT|wxRIGHT|wxTOP, 5);
// Following stretch spacer ensures "OK", "Cancel", and "Apply"
// buttons will be located at lower right corner of dialog box
CurrBoxSizer->AddStretchSpacer();
// Provide a StdDialogButtonSizer to accommodate the OK, Cancel, and Apply
// buttons; using that type of sizer results in those buttons being
// automatically located in positions appropriate for each (OS) version of KiCad.
StdDialogButtonSizer = new wxStdDialogButtonSizer;
OuterBoxSizer->Add(StdDialogButtonSizer, 0, wxGROW|wxALL, 10);
Button = new wxButton( this, wxID_OK, _("OK") );
Button->SetForegroundColour(*wxRED);
CurrBoxSizer->Add(Button, 0, wxALIGN_BOTTOM|wxALIGN_RIGHT|wxALL, 5);
Button = new wxButton( this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxRED );
StdDialogButtonSizer->AddButton(Button);
Button = new wxButton( this, wxID_CANCEL, _("Cancel") );
Button->SetForegroundColour(*wxBLUE);
CurrBoxSizer->Add(Button, 0, wxALIGN_BOTTOM|wxALIGN_RIGHT|wxALL, 5);
Button = new wxButton( this, wxID_CANCEL, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxBLUE );
StdDialogButtonSizer->AddButton(Button);
Button = new wxButton( this, wxID_APPLY, _("Apply") );
CurrBoxSizer->Add(Button, 0, wxALIGN_BOTTOM|wxALIGN_RIGHT|wxALL, 5);
Button = new wxButton( this, wxID_APPLY, _("Apply"), wxDefaultPosition, wxDefaultSize, 0 );
StdDialogButtonSizer->AddButton(Button);
GetSizer()->Fit(this);
GetSizer()->SetSizeHints(this);
StdDialogButtonSizer->Realize();
// (Dialog now needs to be resized, but the associated command is provided elsewhere.)
}
/**********************************************************/
bool WinEDA_SetColorsFrame::ShowToolTips()
/**********************************************************/
{
return true;
}
/**********************************************************/
wxBitmap WinEDA_SetColorsFrame::GetBitmapResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullBitmap;
}
/**********************************************************/
wxIcon WinEDA_SetColorsFrame::GetIconResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullIcon;
}
......@@ -293,48 +396,41 @@ void WinEDA_SetColorsFrame::OnApplyClick(wxCommandEvent& WXUNUSED(event))
void WinEDA_SetColorsFrame::SetColor(wxCommandEvent& event)
/***********************************************************/
{
int ii;
int id = event.GetId();
int color;
int id = event.GetId();
int color;
wxBitmapButton* Button;
color = DisplayColorFrame( this,
CurrentColor[id - ID_COLOR_SETUP] );
if ( color < 0 )
return;
for ( ii = 0; laytool_list[ii] != NULL; ii++ )
{
if( laytool_list[ii]->m_Id != id )
continue;
if( laytool_list[ii]->m_Color == NULL )
continue;
if( color < 0 )
return;
if( CurrentColor[ii] == color )
break;
if( CurrentColor[id - ID_COLOR_SETUP] == color )
return;
CurrentColor[ii] = color;
CurrentColor[id - ID_COLOR_SETUP] = color;
wxMemoryDC iconDC;
wxBitmapButton * Button = laytool_list[ii]->m_Button;
Button = laytool_list[id - ID_COLOR_SETUP]->m_Button;
wxBitmap ButtBitmap = Button->GetBitmapLabel();
iconDC.SelectObject( ButtBitmap );
int buttcolor = CurrentColor[ii];
wxBrush Brush;
iconDC.SelectObject( ButtBitmap );
iconDC.SetPen(*wxBLACK_PEN);
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[buttcolor].m_Red,
ColorRefs[buttcolor].m_Green,
ColorRefs[buttcolor].m_Blue
ColorRefs[color].m_Red,
ColorRefs[color].m_Green,
ColorRefs[color].m_Blue
);
Brush.SetStyle(wxSOLID);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
Button->SetBitmapLabel( ButtBitmap );
Button->Refresh();
iconDC.SetBrush(Brush);
iconDC.DrawRectangle(0, 0, BUTT_SIZE_X, BUTT_SIZE_Y);
Button->SetBitmapLabel(ButtBitmap);
}
Refresh( FALSE );
}
......@@ -343,38 +439,22 @@ int color;
void WinEDA_SetColorsFrame::UpdateLayerSettings()
/******************************************************************/
{
for( int ii = 0; laytool_list[ii] != NULL; ii++ )
for( int lyr = 0; lyr < NB_BUTT; lyr++ )
{
if ( ! laytool_list[ii]->m_NoDisplayIsColor &&
(laytool_list[ii]->m_NoDisplay == NULL) )
continue;
if ( laytool_list[ii]->m_NoDisplayIsColor )
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if ( laytool_list[ii]->m_CheckBox->GetValue() )
*laytool_list[ii]->m_Color = CurrentColor[ii] & ~ITEM_NOT_SHOW;
if( laytool_list[lyr]->m_CheckBox->GetValue() )
*laytool_list[lyr]->m_Color = CurrentColor[lyr] & ~ITEM_NOT_SHOW;
else
*laytool_list[ii]->m_Color = CurrentColor[ii] | ITEM_NOT_SHOW;
*laytool_list[lyr]->m_Color = CurrentColor[lyr] | ITEM_NOT_SHOW;
}
else
{
// if( laytool_list[ii]->m_Color )
// *laytool_list[ii]->m_Color = CurrentColor[ii];
// As there is a button associated with every layer listed
// within this particular dialog box, the previous command
// can be replaced with this following command.
*laytool_list[ii]->m_Color = CurrentColor[ii];
// if( laytool_list[ii]->m_CheckBox )
// *laytool_list[ii]->m_NoDisplay = laytool_list[ii]->m_CheckBox->GetValue();
// As there is a checkbox associated with every layer listed
// within this particular dialog box, the previous command
// can be replaced with this following command.
*laytool_list[ii]->m_NoDisplay = laytool_list[ii]->m_CheckBox->GetValue();
// (As a bitmap button and a checkbox have been provided for *every*
// layer, it is not necessary to check whether each of those items
// actually has been provided for each of those layers.)
*laytool_list[lyr]->m_Color = CurrentColor[lyr];
*laytool_list[lyr]->m_NoDisplay = laytool_list[lyr]->m_CheckBox->GetValue();
}
}
// Additional command required for updating visibility of grid.
......@@ -386,12 +466,15 @@ void WinEDA_SetColorsFrame::UpdateLayerSettings()
void WinEDA_SetColorsFrame::ResetDisplayLayersCu(wxCommandEvent& event)
/***********************************************************************/
{
bool NewState = (event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON) ? TRUE : FALSE;
bool NewState = ( event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON )
? TRUE
: FALSE;
for ( int ii = 1; ii < 34; ii++ )
for( int lyr = 0; lyr < 32; lyr++ )
{
if ( laytool_list[ii]->m_CheckBox == NULL )
continue;
laytool_list[ii]->m_CheckBox->SetValue(NewState);
// (As a checkbox has been provided for *every* layer, it is not
// necessary to check whether it actually has been provided for
// each of those layers.)
laytool_list[lyr]->m_CheckBox->SetValue( NewState );
}
}
/* Set up the button list for the color selection for gerbview layers */
/***************/
/* set_color.h */
/***************/
static ColorButton Msg_Layers_Cu=
#ifndef SET_COLOR_H
#define SET_COLOR_H
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "set_color.cpp"
#endif
#include "wx/statline.h"
class wxBoxSizer;
class wxFlexGridSizer;
class wxStaticLine;
class wxStdDialogButtonSizer;
// Specify how many elements are contained within laytool_list[]
const int NB_BUTT = 34;
// Specify how many elements are contained within laytool_index[]
const int BUTTON_GROUPS = 3;
// Specify the numbers associated with assorted controls
enum col_sel_id {
ID_DIALOG = 1800,
ID_COLOR_RESET_SHOW_LAYER_ON,
ID_COLOR_RESET_SHOW_LAYER_OFF,
ID_COLOR_CHECKBOX_ONOFF,
ID_COLOR_SETUP
};
// Control identifiers
// #define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER
#define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|MAYBE_RESIZE_BORDER
#define SYMBOL_WINEDA_SETCOLORSFRAME_TITLE _("GerbView Layer Colors:")
#define SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME ID_DIALOG
// #define SYMBOL_WINEDA_SETCOLORSFRAME_SIZE wxSize(400, 300)
// #define SYMBOL_WINEDA_SETCOLORSFRAME_POSITION wxDefaultPosition
#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif
// Specify the width and height of every (color-displaying / bitmap) button
const int BUTT_SIZE_X = 20;
const int BUTT_SIZE_Y = 16;
/* Macro utile : */
#define ADR(numlayer) &g_DesignSettings.m_LayerColor[(numlayer)]
/**********************************/
/* Liste des menus de Menu_Layers */
/**********************************/
struct ColorButton
{
_("Layers 1-16") /* Title */
wxString m_Name;
int * m_Color; // Pointeur sur la variable couleur
bool m_NoDisplayIsColor; // TRUE si bit ITEM_NON_VISIBLE de la variable Color
bool * m_NoDisplay; // Pointeur sur la variable Display on/off si ce
// n'est pas la var Color
int m_Id;
wxBitmapButton * m_Button; // Button to display/change color assigned to this layer
// int m_State; // (Commented out until when it is actually used.)
wxCheckBox * m_CheckBox; // Option Display ON/OFF
};
struct ButtonIndex
{
wxString m_Name; // Title
int m_Index; // Index to last bitmap button in group
};
static ButtonIndex Msg_Layers_Cu =
{
_( "Layers 1-16" ), // Title
15 // Index to last bitmap button in group
};
static ColorButton Layer_1_Butt=
{
_("Layer 1"), /* Title */
ADR(0), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 1"), // Title
ADR(0), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_2_Butt=
{
_("Layer 2"), /* Title */
ADR(1), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 2"), // Title
ADR(1), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_3_Butt=
{
_("Layer 3"), /* Title */
ADR(2), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 3"), // Title
ADR(2), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_4_Butt=
{
_("Layer 4"), /* Title */
ADR(3), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 4"), // Title
ADR(3), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_5_Butt=
{
_("Layer 5"), /* Title */
ADR(4), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 5"), // Title
ADR(4), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_6_Butt=
{
_("Layer 6"), /* Title */
ADR(5), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 6"), // Title
ADR(5), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_7_Butt=
{
_("Layer 7"), /* Title */
ADR(6), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 7"), // Title
ADR(6), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_8_Butt=
{
_("Layer 8"), /* Title */
ADR(7), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 8"), // Title
ADR(7), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_9_Butt=
{
_("Layer 9"), /* Title */
ADR(8), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 9"), // Title
ADR(8), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_10_Butt=
{
_("Layer 10"), /* Title */
ADR(9), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 10"), // Title
ADR(9), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_11_Butt=
{
_("Layer 11"), /* Title */
ADR(10), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 11"), // Title
ADR(10), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_12_Butt=
{
_("Layer 12"), /* Title */
ADR(11), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 12"), // Title
ADR(11), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_13_Butt=
{
_("Layer 13"), /* Title */
ADR(12), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 13"), // Title
ADR(12), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_14_Butt=
{
_("Layer 14"), /* Title */
ADR(13), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 14"), // Title
ADR(13), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_15_Butt=
{
_("Layer 15"), /* Title */
ADR(14), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 15"), // Title
ADR(14), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_16_Butt=
{
_("Layer 16"), /* Title */
ADR(15), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 16"), // Title
ADR(15), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Msg_Layers_Tech=
static ButtonIndex Msg_Layers_Tech =
{
_("Layers 17-32") /* Title */
_( "Layers 17-32" ), // Title
31 // Index to last bitmap button in group
};
static ColorButton Layer_17_Butt=
{
_("Layer 17"), /* Title */
ADR(16), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 17"), // Title
ADR(16), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_18_Butt=
{
_("Layer 18"), /* Title */
ADR(17), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 18"), // Title
ADR(17), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_19_Butt=
{
_("Layer 19"), /* Title */
ADR(18), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 19"), // Title
ADR(18), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_20_Butt=
{
_("Layer 20"), /* Title */
ADR(19), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 20"), // Title
ADR(19), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_21_Butt=
{
_("Layer 21"), /* Title */
ADR(20), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 21"), // Title
ADR(20), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_22_Butt=
{
_("Layer 22"), /* Title */
ADR(21), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 22"), // Title
ADR(21), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_23_Butt=
{
_("Layer 23"), /* Title */
ADR(22), /* adr du parametre optionnel */
TRUE /* adr du parametre display on/off */
_("Layer 23"), // Title
ADR(22), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_24_Butt=
{
_("Layer 24"), /* Title */
ADR(23), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 24"), // Title
ADR(23), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_25_Butt=
{
_("Layer 25"), /* Title */
ADR(24), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 25"), // Title
ADR(24), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_26_Butt=
{
_("Layer 26"), /* Title */
ADR(25), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 26"), // Title
ADR(25), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_27_Butt=
{
_("Layer 27"), /* Title */
ADR(26), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 27"), // Title
ADR(26), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_28_Butt=
{
_("Layer 28"), /* Title */
ADR(27), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 28"), // Title
ADR(27), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_29_Butt=
{
_("Layer 29"), /* Title */
ADR(28), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 29"), // Title
ADR(28), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_30_Butt=
{
_("Layer 30"), /* Title */
ADR(29), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 30"), // Title
ADR(29), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_31_Butt=
{
_("Layer 31"), /* Title */
ADR(30), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 31"), // Title
ADR(30), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Layer_32_Butt=
{
_("Layer 32"), /* Title */
ADR(31), /* adr du parametre optionnel */
TRUE /* parametre display on/off = bit ITEM_NON_VISIBLE */
_("Layer 32"), // Title
ADR(31), // Address of optional parameter
TRUE // Toggle ITEM_NOT_SHOW bit of the color variable
};
static ColorButton Msg_Others_Items=
static ButtonIndex Msg_Others_Items =
{
_("Others") /* Title */
_( "Others" ), // Title
33 // Index to last bitmap button in group
};
static ColorButton Grid_Butt=
{
_("Grid"), /* Title */
&g_GridColor, /* adr du parametre optionnel */
_("Grid"), // Title
&g_GridColor, // Address of optional parameter
FALSE,
&g_ShowGrid /* parametre display on/off = bool */
&g_ShowGrid // Address of boolean display control parameter to toggle
};
static ColorButton Show_DCodes_Butt=
{
_("D codes id."), /* Title */
&g_DCodesColor, /* adr du parametre optionnel */
_("D codes id."), // Title
&g_DCodesColor, // Address of optional parameter
FALSE,
&DisplayOpt.DisplayPadNum /* parametre display on/off = bool */
&DisplayOpt.DisplayPadNum // Address of boolean display control parameter to toggle
};
static ColorButton * laytool_list[] = {
&Msg_Layers_Cu,
&Layer_1_Butt,
&Layer_2_Butt,
&Layer_3_Butt,
......@@ -276,7 +354,6 @@ static ColorButton * laytool_list[] = {
&Layer_15_Butt,
&Layer_16_Butt,
&Msg_Layers_Tech,
&Layer_17_Butt,
&Layer_18_Butt,
&Layer_19_Butt,
......@@ -294,9 +371,71 @@ static ColorButton * laytool_list[] = {
&Layer_31_Butt,
&Layer_32_Butt,
&Msg_Others_Items,
&Grid_Butt,
&Show_DCodes_Butt,
NULL
};
static ButtonIndex* laytool_index[BUTTON_GROUPS] = {
&Msg_Layers_Cu,
&Msg_Layers_Tech,
&Msg_Others_Items
};
/**************************************************************/
/* classe derivee pour la frame de Configuration des couleurs */
/**************************************************************/
class WinEDA_SetColorsFrame: public wxDialog
{
private:
DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame )
DECLARE_EVENT_TABLE()
WinEDA_DrawFrame* m_Parent;
wxBoxSizer* OuterBoxSizer;
wxBoxSizer* MainBoxSizer;
wxFlexGridSizer* FlexColumnBoxSizer;
wxStaticText* Label;
wxBoxSizer* RowBoxSizer;
wxBitmapButton* BitmapButton;
wxCheckBox* CheckBox;
wxButton* Button;
wxStaticLine* Line;
wxStdDialogButtonSizer* StdDialogButtonSizer;
// Creation
bool Create( wxWindow* parent,
wxWindowID id = SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
const wxString& caption = SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
// Initialises member variables
void Init();
// Creates the controls and sizers
void CreateControls();
wxBitmap GetBitmapResource( const wxString& name );
wxIcon GetIconResource( const wxString& name );
static bool ShowToolTips();
void SetColor( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnApplyClick( wxCommandEvent& event );
void UpdateLayerSettings();
void ResetDisplayLayersCu( wxCommandEvent& event );
public:
// Constructors and destructor
WinEDA_SetColorsFrame();
WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent, const wxPoint& framepos );
~WinEDA_SetColorsFrame();
};
#endif
// SET_COLOR_H
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