Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
K
kicad-source-mirror
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Commits
Open sidebar
Elphel
kicad-source-mirror
Commits
d45008a8
Commit
d45008a8
authored
May 16, 2013
by
Maciej Suminski
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Different way of rendering groups (with a single DrawElements call) in OpenGL GAL.
parent
7a8e1fc6
Changes
3
Show whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
50 additions
and
40 deletions
+50
-40
opengl_gal.cpp
common/gal/opengl/opengl_gal.cpp
+45
-38
opengl_gal.h
include/gal/opengl/opengl_gal.h
+3
-0
vbo_item.h
include/gal/opengl/vbo_item.h
+2
-2
No files found.
common/gal/opengl/opengl_gal.cpp
View file @
d45008a8
...
@@ -411,6 +411,10 @@ void OPENGL_GAL::BeginDrawing()
...
@@ -411,6 +411,10 @@ void OPENGL_GAL::BeginDrawing()
// If any of VBO items is dirty - recache everything
// If any of VBO items is dirty - recache everything
if
(
vboNeedsUpdate
)
if
(
vboNeedsUpdate
)
rebuildVbo
();
rebuildVbo
();
// Clear indices buffer
itemsToDraw
.
clear
();
itemsToDrawSize
=
0
;
}
}
...
@@ -463,6 +467,41 @@ void OPENGL_GAL::blitMainTexture( bool aIsClearFrameBuffer )
...
@@ -463,6 +467,41 @@ void OPENGL_GAL::blitMainTexture( bool aIsClearFrameBuffer )
void
OPENGL_GAL
::
EndDrawing
()
void
OPENGL_GAL
::
EndDrawing
()
{
{
// TODO Checking if we are using right VBOs, in other case do the binding.
// Right now there is only one VBO, so there is no problem.
// Prepare buffers
glEnableClientState
(
GL_VERTEX_ARRAY
);
glEnableClientState
(
GL_COLOR_ARRAY
);
// Bind vertices data buffer and point to the data
glBindBuffer
(
GL_ARRAY_BUFFER
,
curVboVertId
);
glVertexPointer
(
3
,
GL_FLOAT
,
VBO_ITEM
::
VertSize
,
0
);
glColorPointer
(
4
,
GL_FLOAT
,
VBO_ITEM
::
VertSize
,
(
GLvoid
*
)
VBO_ITEM
::
ColorByteOffset
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
curVboIndId
);
GLuint
*
indicesPtr
=
static_cast
<
GLuint
*>
(
glMapBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
GL_WRITE_ONLY
)
);
wxASSERT_MSG
(
indicesPtr
!=
NULL
,
"OPENGL_GAL::EndDrawing: Could not map GPU memory"
);
std
::
list
<
VBO_ITEM
*>::
const_iterator
it
,
end
;
for
(
it
=
itemsToDraw
.
begin
(),
end
=
itemsToDraw
.
end
();
it
!=
end
;
++
it
)
{
memcpy
(
indicesPtr
,
(
*
it
)
->
GetIndices
(),
(
*
it
)
->
GetSize
()
*
VBO_ITEM
::
IndSize
);
indicesPtr
+=
(
*
it
)
->
GetSize
()
*
VBO_ITEM
::
IndStride
;
}
bool
result
=
glUnmapBuffer
(
GL_ELEMENT_ARRAY_BUFFER
);
wxASSERT_MSG
(
result
==
TRUE
,
"OPENGL_GAL::EndDrawing: Unmapping indices buffer failed"
);
glDrawElements
(
GL_TRIANGLES
,
itemsToDrawSize
,
GL_UNSIGNED_INT
,
(
GLvoid
*
)
0
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
0
);
glBindBuffer
(
GL_ARRAY_BUFFER
,
0
);
// Deactivate vertex array
glDisableClientState
(
GL_COLOR_ARRAY
);
glDisableClientState
(
GL_VERTEX_ARRAY
);
// Draw the remaining contents, blit the main texture to the screen, swap the buffers
// Draw the remaining contents, blit the main texture to the screen, swap the buffers
glFlush
();
glFlush
();
blitMainTexture
(
true
);
blitMainTexture
(
true
);
...
@@ -487,13 +526,11 @@ void OPENGL_GAL::rebuildVbo()
...
@@ -487,13 +526,11 @@ void OPENGL_GAL::rebuildVbo()
prof_start
(
&
totalTime
,
false
);
prof_start
(
&
totalTime
,
false
);
#endif
/* __WXDEBUG__ */
#endif
/* __WXDEBUG__ */
// Buffer
s
for storing cached items data
// Buffer for storing cached items data
GLfloat
*
verticesBuffer
=
new
GLfloat
[
VBO_ITEM
::
VertStride
*
vboSize
];
GLfloat
*
verticesBuffer
=
new
GLfloat
[
VBO_ITEM
::
VertStride
*
vboSize
];
GLuint
*
indicesBuffer
=
new
GLuint
[
vboSize
];
// Pointer
s
for easier usage with memcpy
// Pointer for easier usage with memcpy
GLfloat
*
verticesBufferPtr
=
verticesBuffer
;
GLfloat
*
verticesBufferPtr
=
verticesBuffer
;
GLuint
*
indicesBufferPtr
=
indicesBuffer
;
// Fill out buffers with data
// Fill out buffers with data
for
(
std
::
deque
<
VBO_ITEM
*>::
iterator
vboItem
=
vboItems
.
begin
();
for
(
std
::
deque
<
VBO_ITEM
*>::
iterator
vboItem
=
vboItems
.
begin
();
...
@@ -503,9 +540,6 @@ void OPENGL_GAL::rebuildVbo()
...
@@ -503,9 +540,6 @@ void OPENGL_GAL::rebuildVbo()
memcpy
(
verticesBufferPtr
,
(
*
vboItem
)
->
GetVertices
(),
size
*
VBO_ITEM
::
VertSize
);
memcpy
(
verticesBufferPtr
,
(
*
vboItem
)
->
GetVertices
(),
size
*
VBO_ITEM
::
VertSize
);
verticesBufferPtr
+=
size
*
VBO_ITEM
::
VertStride
;
verticesBufferPtr
+=
size
*
VBO_ITEM
::
VertStride
;
memcpy
(
indicesBufferPtr
,
(
*
vboItem
)
->
GetIndices
(),
size
*
VBO_ITEM
::
IndSize
);
indicesBufferPtr
+=
size
*
VBO_ITEM
::
IndStride
;
}
}
// Upload vertices coordinates and indices to GPU memory
// Upload vertices coordinates and indices to GPU memory
...
@@ -513,15 +547,12 @@ void OPENGL_GAL::rebuildVbo()
...
@@ -513,15 +547,12 @@ void OPENGL_GAL::rebuildVbo()
glBufferData
(
GL_ARRAY_BUFFER
,
vboSize
*
VBO_ITEM
::
VertSize
,
verticesBuffer
,
GL_DYNAMIC_DRAW
);
glBufferData
(
GL_ARRAY_BUFFER
,
vboSize
*
VBO_ITEM
::
VertSize
,
verticesBuffer
,
GL_DYNAMIC_DRAW
);
glBindBuffer
(
GL_ARRAY_BUFFER
,
0
);
glBindBuffer
(
GL_ARRAY_BUFFER
,
0
);
// Allocate the biggest possible buffer for indices
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
curVboIndId
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
curVboIndId
);
glBufferData
(
GL_ELEMENT_ARRAY_BUFFER
,
vboSize
*
VBO_ITEM
::
IndSize
,
glBufferData
(
GL_ELEMENT_ARRAY_BUFFER
,
vboSize
*
VBO_ITEM
::
IndSize
,
NULL
,
GL_STREAM_DRAW
);
indicesBuffer
,
GL_DYNAMIC_DRAW
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
0
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
0
);
// Remove temporary buffers
delete
[]
verticesBuffer
;
delete
[]
verticesBuffer
;
delete
[]
indicesBuffer
;
vboNeedsUpdate
=
false
;
vboNeedsUpdate
=
false
;
#ifdef __WXDEBUG__
#ifdef __WXDEBUG__
...
@@ -1610,32 +1641,8 @@ void OPENGL_GAL::DeleteGroup( int aGroupNumber )
...
@@ -1610,32 +1641,8 @@ void OPENGL_GAL::DeleteGroup( int aGroupNumber )
void
OPENGL_GAL
::
DrawGroup
(
int
aGroupNumber
)
void
OPENGL_GAL
::
DrawGroup
(
int
aGroupNumber
)
{
{
std
::
deque
<
VBO_ITEM
*>::
iterator
it
=
vboItems
.
begin
();
itemsToDraw
.
push_back
(
vboItems
[
aGroupNumber
]
);
std
::
advance
(
it
,
aGroupNumber
);
itemsToDrawSize
+=
vboItems
[
aGroupNumber
]
->
GetSize
();
// TODO Checking if we are using right VBOs, in other case do the binding.
// Right now there is only one VBO, so there is no problem.
glEnableClientState
(
GL_VERTEX_ARRAY
);
glEnableClientState
(
GL_COLOR_ARRAY
);
// Bind vertices data buffer and point to the data
glBindBuffer
(
GL_ARRAY_BUFFER
,
curVboVertId
);
glVertexPointer
(
3
,
GL_FLOAT
,
VBO_ITEM
::
VertSize
,
0
);
glColorPointer
(
4
,
GL_FLOAT
,
VBO_ITEM
::
VertSize
,
(
GLvoid
*
)
VBO_ITEM
::
ColorByteOffset
);
glBindBuffer
(
GL_ARRAY_BUFFER
,
0
);
// Bind indices data buffer
int
size
=
(
*
it
)
->
GetSize
();
int
offset
=
(
*
it
)
->
GetOffset
();
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
curVboIndId
);
glDrawRangeElements
(
GL_TRIANGLES
,
0
,
vboSize
-
1
,
size
,
GL_UNSIGNED_INT
,
(
GLvoid
*
)
(
offset
*
VBO_ITEM
::
IndSize
)
);
glBindBuffer
(
GL_ELEMENT_ARRAY_BUFFER
,
0
);
// Deactivate vertex array
glDisableClientState
(
GL_COLOR_ARRAY
);
glDisableClientState
(
GL_VERTEX_ARRAY
);
}
}
...
...
include/gal/opengl/opengl_gal.h
View file @
d45008a8
...
@@ -353,6 +353,9 @@ private:
...
@@ -353,6 +353,9 @@ private:
bool
vboNeedsUpdate
;
///< Flag indicating if VBO should be rebuilt
bool
vboNeedsUpdate
;
///< Flag indicating if VBO should be rebuilt
glm
::
mat4
transform
;
///< Current transformation matrix
glm
::
mat4
transform
;
///< Current transformation matrix
std
::
stack
<
glm
::
mat4
>
transformStack
;
///< Stack of transformation matrices
std
::
stack
<
glm
::
mat4
>
transformStack
;
///< Stack of transformation matrices
std
::
list
<
VBO_ITEM
*>
itemsToDraw
;
///< Stores items that are going to be
///< drawn in the current frame
int
itemsToDrawSize
;
///< Number of indices to be drawn
double
curvePoints
[
12
];
///< Coefficients for curves
double
curvePoints
[
12
];
///< Coefficients for curves
// FIXME to be removed:
// FIXME to be removed:
...
...
include/gal/opengl/vbo_item.h
View file @
d45008a8
...
@@ -126,8 +126,8 @@ public:
...
@@ -126,8 +126,8 @@ public:
//int GetVbo() const;
//int GetVbo() const;
///< Data organization information for vertices {X,Y,Z,R,G,B,A}.
///< Data organization information for vertices {X,Y,Z,R,G,B,A}.
// Each vertex consists of 7 floats
// Each vertex consists of 7 floats
, but it is padded to 8
static
const
int
VertStride
=
7
;
static
const
int
VertStride
=
8
;
static
const
int
VertSize
=
VertStride
*
sizeof
(
GLfloat
);
static
const
int
VertSize
=
VertStride
*
sizeof
(
GLfloat
);
static
const
int
CoordStride
=
3
;
static
const
int
CoordStride
=
3
;
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment