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Elphel
kicad-source-mirror
Commits
bd8998d1
Commit
bd8998d1
authored
Aug 28, 2013
by
Maciej Suminski
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Plain Diff
Fixed cursor drawing for OpenGL.
parent
6fe086ab
Changes
4
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4 changed files
with
46 additions
and
30 deletions
+46
-30
cairo_gal.cpp
common/gal/cairo/cairo_gal.cpp
+1
-1
opengl_gal.cpp
common/gal/opengl/opengl_gal.cpp
+37
-28
cairo_gal.h
include/gal/cairo/cairo_gal.h
+1
-1
opengl_gal.h
include/gal/opengl/opengl_gal.h
+7
-0
No files found.
common/gal/cairo/cairo_gal.cpp
View file @
bd8998d1
...
...
@@ -792,7 +792,7 @@ void CAIRO_GAL::ClearTarget( RenderTarget aTarget )
void
CAIRO_GAL
::
DrawCursor
(
const
VECTOR2D
&
aCursorPosition
)
{
// Now we should only store the position of the mouse cursor
// The real drawing routines are in
EndDrawing
()
// The real drawing routines are in
blitCursor
()
cursorPosition
=
VECTOR2D
(
aCursorPosition
.
x
-
cursorSize
/
2
,
aCursorPosition
.
y
-
cursorSize
/
2
);
}
...
...
common/gal/opengl/opengl_gal.cpp
View file @
bd8998d1
...
...
@@ -214,9 +214,11 @@ void OPENGL_GAL::EndDrawing()
overlayManager
.
EndDrawing
();
// Draw the remaining contents, blit the rendering targets to the screen, swap the buffers
glFlush
();
compositor
.
DrawBuffer
(
mainBuffer
);
compositor
.
DrawBuffer
(
overlayBuffer
);
blitCursor
();
glFlush
();
SwapBuffers
();
delete
clientDC
;
...
...
@@ -737,33 +739,10 @@ void OPENGL_GAL::ClearTarget( RenderTarget aTarget )
void
OPENGL_GAL
::
DrawCursor
(
const
VECTOR2D
&
aCursorPosition
)
{
if
(
!
isCursorEnabled
)
return
;
compositor
.
SetBuffer
(
OPENGL_COMPOSITOR
::
DIRECT_RENDERING
);
// Invert y axis
VECTOR2D
cursorPosition
=
VECTOR2D
(
aCursorPosition
.
x
,
screenSize
.
y
-
aCursorPosition
.
y
);
VECTOR2D
cursorBegin
=
ToWorld
(
cursorPosition
-
VECTOR2D
(
cursorSize
/
2
,
cursorSize
/
2
)
);
VECTOR2D
cursorEnd
=
ToWorld
(
cursorPosition
+
VECTOR2D
(
cursorSize
/
2
,
cursorSize
/
2
)
);
VECTOR2D
cursorCenter
=
(
cursorBegin
+
cursorEnd
)
/
2.0
;
glLineWidth
(
1.0
);
glColor4d
(
cursorColor
.
r
,
cursorColor
.
g
,
cursorColor
.
b
,
cursorColor
.
a
);
glBegin
(
GL_LINES
);
glVertex3f
(
cursorCenter
.
x
,
cursorBegin
.
y
,
GetMinDepth
()
);
glVertex3f
(
cursorCenter
.
x
,
cursorEnd
.
y
,
GetMinDepth
()
);
glVertex3f
(
cursorBegin
.
x
,
cursorCenter
.
y
,
GetMinDepth
()
);
glVertex3f
(
cursorEnd
.
x
,
cursorCenter
.
y
,
GetMinDepth
()
);
glEnd
();
// Restore the default color, so textures will be drawn properly
glColor4d
(
1.0
,
1.0
,
1.0
,
1.0
);
// Now we should only store the position of the mouse cursor
// The real drawing routines are in blitCursor()
cursorPosition
=
VECTOR2D
(
aCursorPosition
.
x
,
screenSize
.
y
-
aCursorPosition
.
y
);
// invert Y axis
}
...
...
@@ -969,6 +948,36 @@ void OPENGL_GAL::initCursor( int aCursorSize )
}
void
OPENGL_GAL
::
blitCursor
()
{
if
(
!
isCursorEnabled
)
return
;
compositor
.
SetBuffer
(
OPENGL_COMPOSITOR
::
DIRECT_RENDERING
);
VECTOR2D
cursorBegin
=
ToWorld
(
cursorPosition
-
VECTOR2D
(
cursorSize
/
2
,
cursorSize
/
2
)
);
VECTOR2D
cursorEnd
=
ToWorld
(
cursorPosition
+
VECTOR2D
(
cursorSize
/
2
,
cursorSize
/
2
)
);
VECTOR2D
cursorCenter
=
(
cursorBegin
+
cursorEnd
)
/
2.0
;
glDisable
(
GL_TEXTURE_2D
);
glLineWidth
(
1.0
);
glColor4d
(
cursorColor
.
r
,
cursorColor
.
g
,
cursorColor
.
b
,
cursorColor
.
a
);
glBegin
(
GL_LINES
);
glVertex2d
(
cursorCenter
.
x
,
cursorBegin
.
y
);
glVertex2d
(
cursorCenter
.
x
,
cursorEnd
.
y
);
glVertex2d
(
cursorBegin
.
x
,
cursorCenter
.
y
);
glVertex2d
(
cursorEnd
.
x
,
cursorCenter
.
y
);
glEnd
();
// Restore the default color, so textures will be drawn properly
glColor4d
(
1.0
,
1.0
,
1.0
,
1.0
);
}
unsigned
int
OPENGL_GAL
::
getNewGroupNumber
()
{
wxASSERT_MSG
(
groups
.
size
()
<
std
::
numeric_limits
<
unsigned
int
>::
max
(),
...
...
include/gal/cairo/cairo_gal.h
View file @
bd8998d1
...
...
@@ -357,7 +357,7 @@ private:
virtual
void
initCursor
(
int
aCursorSize
);
/**
* @brief Blits cursor into current screen.
* @brief Blits cursor into
the
current screen.
*/
virtual
void
blitCursor
(
wxBufferedDC
&
clientDC
);
...
...
include/gal/opengl/opengl_gal.h
View file @
bd8998d1
...
...
@@ -297,6 +297,8 @@ private:
bool
isShaderInitialized
;
///< Was the shader initialized?
bool
isGrouping
;
///< Was a group started?
VECTOR2D
cursorPosition
;
///< Current cursor position
// Polygon tesselation
/// The tessellator
GLUtesselator
*
tesselator
;
...
...
@@ -363,6 +365,11 @@ private:
/// @copydoc GAL::initCursor()
virtual
void
initCursor
(
int
aCursorSize
);
/**
* @brief Blits cursor into the current screen.
*/
void
blitCursor
();
/**
* @brief Returns a valid key that can be used as a new group number.
*
...
...
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