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Elphel
kicad-source-mirror
Commits
bbc0e8eb
Commit
bbc0e8eb
authored
Jul 17, 2013
by
Maciej Suminski
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Refactorization of VBO_CONTAINER.
parent
99e88140
Changes
4
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4 changed files
with
288 additions
and
293 deletions
+288
-293
vbo_container.cpp
common/gal/opengl/vbo_container.cpp
+193
-194
vbo_item.cpp
common/gal/opengl/vbo_item.cpp
+1
-2
vbo_container.h
include/gal/opengl/vbo_container.h
+71
-86
vbo_item.h
include/gal/opengl/vbo_item.h
+23
-11
No files found.
common/gal/opengl/vbo_container.cpp
View file @
bbc0e8eb
This diff is collapsed.
Click to expand it.
common/gal/opengl/vbo_item.cpp
View file @
bbc0e8eb
...
...
@@ -52,9 +52,8 @@ VBO_ITEM::~VBO_ITEM()
void
VBO_ITEM
::
PushVertex
(
const
VBO_VERTEX
*
aVertex
)
{
m_container
->
Add
(
this
,
aVertex
);
m_container
->
Add
(
aVertex
);
m_size
++
;
m_isDirty
=
true
;
}
...
...
include/gal/opengl/vbo_container.h
View file @
bbc0e8eb
...
...
@@ -35,8 +35,7 @@
#include <gal/opengl/vbo_item.h>
#include <gal/color4d.h>
#include <map>
#include <boost/unordered_map.hpp>
#include <wx/log.h>
#include <set>
namespace
KiGfx
{
...
...
@@ -47,23 +46,22 @@ class VBO_CONTAINER
{
public
:
VBO_CONTAINER
(
unsigned
int
aSize
=
defaultInitSize
);
~
VBO_CONTAINER
();
virtual
~
VBO_CONTAINER
();
///< Maps size of free memory chunks to their offsets
typedef
std
::
pair
<
const
unsigned
int
,
unsigned
int
>
Chunk
;
typedef
std
::
multimap
<
const
unsigned
int
,
unsigned
int
>
FreeChunkMap
;
///< Maps VBO_ITEMs to reserved memory chunks offsets & sizes
typedef
std
::
pair
<
VBO_ITEM
*
const
,
Chunk
>
ReservedChunk
;
typedef
boost
::
unordered_map
<
VBO_ITEM
*
const
,
Chunk
>
ReservedChunkMap
;
/// List of all the stored items
typedef
std
::
set
<
VBO_ITEM
*>
Items
;
/**
* Function StartItem()
* S
tarts an unknown sized item. After calling the function it is possible to add vertices
* using function Add().
* @param a
Vbo
Item is the item that is going to store vertices in the container.
* S
ets an item to start its modifications. After calling the function it is possible to add
*
vertices
using function Add().
* @param aItem is the item that is going to store vertices in the container.
*/
void
StartItem
(
VBO_ITEM
*
a
Vbo
Item
);
void
StartItem
(
VBO_ITEM
*
aItem
);
/**
* Function EndItem()
...
...
@@ -74,30 +72,20 @@ public:
/**
* Function Add()
* Stores given number of vertices in the container for the specific VBO_ITEM.
* @param aVboItem is the owner of the vertices.
* Stores given number of vertices in the container for the specific VBO_ITEM (started by
* StartItem() function).
* @param aItem is the owner of the vertices.
* @param aVertex are vertices data to be stored.
* @param aSize is the number of vertices to be added.
*/
void
Add
(
VBO_ITEM
*
aVboItem
,
const
VBO_VERTEX
*
aVertex
,
unsigned
int
aSize
=
1
);
void
Add
(
const
VBO_VERTEX
*
aVertex
,
unsigned
int
aSize
=
1
);
/**
* Function Free()
* Frees the chunk reserved by the a
Vbo
Item.
* @param a
Vbo
Item is the owner of the chunk to be freed.
* Frees the chunk reserved by the aItem.
* @param aItem is the owner of the chunk to be freed.
*/
inline
void
Free
(
VBO_ITEM
*
aVboItem
)
{
ReservedChunkMap
::
iterator
it
=
m_reservedChunks
.
find
(
aVboItem
);
freeChunk
(
it
);
// Dynamic memory freeing, there is no point in holding
// a large amount of memory when there is no use for it
if
(
m_freeSpace
>
(
m_currentSize
/
2
)
)
{
resizeContainer
(
m_currentSize
/
2
);
}
}
void
Free
(
VBO_ITEM
*
aItem
);
/**
* Function Clear()
...
...
@@ -115,9 +103,9 @@ public:
/**
* Function GetVertices()
* Returns vertices stored by the specific item.
* @a
Vbo
Item is the specific item.
* @aItem is the specific item.
*/
VBO_VERTEX
*
GetVertices
(
const
VBO_ITEM
*
a
Vbo
Item
)
const
;
VBO_VERTEX
*
GetVertices
(
const
VBO_ITEM
*
aItem
)
const
;
/**
* Function GetVertices()
...
...
@@ -208,51 +196,50 @@ public:
private
:
///< Stores size & offset of free chunks.
FreeChunkMap
m_freeChunks
;
///< Store
s owners (VBO_ITEM*) of reserved chunks and their size & offset.
ReservedChunkMap
m_reservedChunk
s
;
///< Store
d VERTEX_ITEMs
Items
m_item
s
;
/**
* Function allocate()
* Finds an offset where the number of vertices can be stored in a continous space. If there is
* no such chunk, appropriate amount of memory is allocated first.
* @param aVboItem is the owner of vertices to be stored.
* Allocates the given amount of memory for the current VBO_ITEM (set by StartItem() function).
* @param aSize is the number of vertices that are requested to be allocated.
* @return Pointer to the allocated space.
*/
VBO_VERTEX
*
allocate
(
unsigned
int
aSize
);
/**
* Function reallocate()
* Resizes the chunk that stores the current item to the given size.
* @param aSize is the number of vertices to be stored.
* @return Offset of the new chunk.
*/
unsigned
int
allocate
(
VBO_ITEM
*
aVboItem
,
unsigned
int
aSize
);
unsigned
int
reallocate
(
unsigned
int
aSize
);
/**
* Function getChunkSize()
* Returns size of the given chunk
(works both for reserved and free chunks)
.
* Returns size of the given chunk.
* @param aChunk is the chunk.
* @return Size of the chunk.
*/
inline
int
getChunkSize
(
const
Chunk
&
aChunk
)
const
inline
unsigned
int
getChunkSize
(
const
Chunk
&
aChunk
)
const
{
return
aChunk
.
first
;
}
inline
int
getChunkSize
(
const
ReservedChunk
&
aChunk
)
const
{
return
aChunk
.
second
.
first
;
}
/**
* Function getChunkOffset()
* Returns offset of the given chunk
(works both for reserved and free chunks)
.
* Returns offset of the given chunk.
* @param aChunk is the chunk.
* @return Offset of the chunk.
*/
inline
unsigned
int
getChunkOffset
(
const
Chunk
&
aChunk
)
const
{
return
aChunk
.
second
;
}
inline
unsigned
int
getChunkOffset
(
const
ReservedChunk
&
aChunk
)
const
{
return
aChunk
.
second
.
second
;
}
/**
* Function
g
etChunkOffset()
* Up
adtes offset of the given chunk (works both for reserved and free chunks)
.
* Function
s
etChunkOffset()
* Up
dates offset of the given chunk
.
* !! IMPORTANT: it does not reallocate the chunk, it just changes its properties.
* @param aChunk is the chunk.
*/
...
...
@@ -261,51 +248,45 @@ private:
aChunk
.
second
=
aOffset
;
}
inline
void
setChunkOffset
(
ReservedChunk
&
aChunk
,
unsigned
int
aOffset
)
const
{
aChunk
.
second
.
second
=
aOffset
;
}
/**
* Function getChunkVboItem()
* Returns owner of the given reserved chunk.
* @param aChunk is the chunk.
*/
inline
VBO_ITEM
*
getChunkVboItem
(
const
ReservedChunk
&
aChunk
)
const
{
return
aChunk
.
first
;
}
/**
* Function defragment()
* Removes empty spaces between chunks, so after that there is a long continous space
* for storing vertices at the and of the container.
* @return false in case of failure (eg. memory shortage)
* @return false in case of failure (eg. memory shortage)
.
*/
bool
defragment
(
VBO_VERTEX
*
aTarget
=
NULL
);
/**
* Function resizeChunk()
* Changes size of the chunk that stores vertices of aVboItem.
* @param aVboItem is the item for which reserved space size should be changed.
* @param aNewSize is the new size for the aVboItem, expressed in vertices number.
* Function mergeFreeChunks()
* Looks for consecutive free memory chunks and merges them, decreasing fragmentation of
* memory.
*/
void
resizeChunk
(
VBO_ITEM
*
aVboItem
,
int
aNewSize
);
void
mergeFreeChunks
(
);
/**
* Function resizeContainer()
* Prepares a bigger container of a given size.
* @param aNewSize is the new size of container, expressed in vertices
* @return false in case of failure (eg. memory shortage)
* @return false in case of failure (eg. memory shortage)
.
*/
bool
resizeContainer
(
unsigned
int
aNewSize
);
/**
* Function free
Chunk
()
* Frees the space
described in aChunk
and returns it to the free space pool.
* @param a
Chunk is a space
to be freed.
* Function free
Item
()
* Frees the space
occupied by the item
and returns it to the free space pool.
* @param a
Item is the item
to be freed.
*/
void
freeChunk
(
const
ReservedChunkMap
::
iterator
&
aChunk
);
void
freeItem
(
VBO_ITEM
*
aItem
);
/**
* Function reservedSpace()
* Returns size of the reserved memory space.
* @return Size of the reserved memory space (expressed as a number of vertices).
*/
unsigned
int
reservedSpace
()
{
return
m_currentSize
-
m_freeSpace
;
}
///< How many vertices we can store in the container
unsigned
int
m_freeSpace
;
...
...
@@ -316,15 +297,16 @@ private:
///< Actual storage memory
VBO_VERTEX
*
m_vertices
;
///<
A flag saying if there is the item with an unknown size being added
bool
itemStarted
;
///<
Initial size, used on clearing the container
unsigned
int
m_initialSize
;
///< Variables holding the state of the item currently being added
unsigned
int
itemSize
;
unsigned
int
itemChunkSize
;
VBO_ITEM
*
item
;
///< Variables holding the state of the item currently being modified
unsigned
int
m_itemSize
;
unsigned
int
m_chunkSize
;
unsigned
int
m_chunkOffset
;
VBO_ITEM
*
m_item
;
///< Color used for new vertices pushed.
///< Color used for
the
new vertices pushed.
GLubyte
m_color
[
VBO_ITEM
::
ColorStride
];
///< Shader and its parameters used for new vertices pushed
...
...
@@ -353,6 +335,9 @@ private:
///< Default initial size of a container (expressed in vertices)
static
const
unsigned
int
defaultInitSize
=
1048576
;
///< Basic tests for the container, use only for debugging.
void
test
()
const
;
};
}
// namespace KiGfx
...
...
include/gal/opengl/vbo_item.h
View file @
bbc0e8eb
...
...
@@ -47,6 +47,8 @@ class VBO_CONTAINER;
class
VBO_ITEM
{
friend
class
VBO_CONTAINER
;
public
:
VBO_ITEM
(
VBO_CONTAINER
*
aContainer
);
~
VBO_ITEM
();
...
...
@@ -89,16 +91,6 @@ public:
return
m_size
;
}
/**
* Function SetOffset()
* Sets data offset in the VBO.
* @param aOffset is the offset expressed as a number of vertices.
*/
inline
void
SetOffset
(
unsigned
int
aOffset
)
{
m_offset
=
aOffset
;
}
/**
* Function GetOffset()
* Returns data offset in the VBO.
...
...
@@ -149,7 +141,7 @@ public:
static
const
unsigned
int
IndByteSize
=
sizeof
(
GLuint
);
pr
ivate
:
pr
otected
:
///< Offset and size of data stored in the VBO_CONTAINER.
unsigned
int
m_offset
;
unsigned
int
m_size
;
...
...
@@ -159,6 +151,26 @@ private:
///< Flag telling if the item should be recached in VBO or not.
bool
m_isDirty
;
/**
* Function setSize()
* Sets data size in the VBO.
* @param aSize is the size expressed as a number of vertices.
*/
void
setSize
(
unsigned
int
aSize
)
{
m_size
=
aSize
;
}
/**
* Function setOffset()
* Sets data offset in the VBO.
* @param aOffset is the offset expressed as a number of vertices.
*/
inline
void
setOffset
(
unsigned
int
aOffset
)
{
m_offset
=
aOffset
;
}
};
}
// namespace KiGfx
...
...
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