Commit b8eba35c authored by jean-pierre charras's avatar jean-pierre charras

Gerbview: remove flicker when refresh screen, and loadind files. Fix very minor bugs.

Minor cosmetic enhancements.
commint forgoten files in boost lib.
parent e5e21a24
...@@ -79,6 +79,7 @@ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id, ...@@ -79,6 +79,7 @@ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id,
m_AbortEnable = m_AbortRequest = false; m_AbortEnable = m_AbortRequest = false;
m_AutoPAN_Enable = TRUE; m_AutoPAN_Enable = TRUE;
m_IgnoreMouseEvents = 0; m_IgnoreMouseEvents = 0;
m_DisableEraseBG = false;
ManageCurseur = NULL; ManageCurseur = NULL;
ForceCloseManageCurseur = NULL; ForceCloseManageCurseur = NULL;
...@@ -673,7 +674,7 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event ) ...@@ -673,7 +674,7 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
// call ~wxDCClipper() before ~wxPaintDC() // call ~wxDCClipper() before ~wxPaintDC()
{ {
wxDCClipper dcclip( paintDC, PaintClipBox ); wxDCClipper dcclip( paintDC, PaintClipBox );
ReDraw( &paintDC, true ); ReDraw( &paintDC, m_DisableEraseBG ? false : true );
} }
m_ClipBox = tmp; m_ClipBox = tmp;
......
...@@ -37,7 +37,7 @@ void WinEDA_DrawFrame::Recadre_Trace( bool ToMouse ) ...@@ -37,7 +37,7 @@ void WinEDA_DrawFrame::Recadre_Trace( bool ToMouse )
* use Refresh() and update() do not change problems * use Refresh() and update() do not change problems
*/ */
INSTALL_DC( dc, DrawPanel ); INSTALL_DC( dc, DrawPanel );
DrawPanel->ReDraw( &dc ); DrawPanel->ReDraw( &dc, DrawPanel->m_DisableEraseBG ? false : true );
/* Move the mouse cursor to the on grid graphic cursor position */ /* Move the mouse cursor to the on grid graphic cursor position */
if( ToMouse == TRUE ) if( ToMouse == TRUE )
......
...@@ -36,7 +36,7 @@ set(CVPCB_SRCS ...@@ -36,7 +36,7 @@ set(CVPCB_SRCS
listboxes.cpp listboxes.cpp
listlib.cpp listlib.cpp
loadcmp.cpp loadcmp.cpp
menucfg.cpp menubar.cpp
readschematicnetlist.cpp readschematicnetlist.cpp
savecmp.cpp savecmp.cpp
setvisu.cpp setvisu.cpp
......
/** /**
* @file ./menucfg.cpp * @file menucfg.cpp
* (Re)Create the CvPCB main MenuBar * (Re)Create the CvPCB main MenuBar
*/ */
#include "fctsys.h" #include "fctsys.h"
...@@ -18,10 +18,19 @@ ...@@ -18,10 +18,19 @@
void WinEDA_CvpcbFrame::ReCreateMenuBar() void WinEDA_CvpcbFrame::ReCreateMenuBar()
{ {
wxMenuItem* item; wxMenuItem* item;
wxMenuBar* menuBar; wxMenuBar* menuBar = GetMenuBar();
if( ! menuBar )
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT, item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT,
_( "&Open" ), _( "&Open" ),
...@@ -96,14 +105,16 @@ void WinEDA_CvpcbFrame::ReCreateMenuBar() ...@@ -96,14 +105,16 @@ void WinEDA_CvpcbFrame::ReCreateMenuBar()
#endif /* !defined(__WXMAC__) */ #endif /* !defined(__WXMAC__) */
/** // Create the menubar and append all submenus
* Create the menubar and append all submenus
*/
menuBar->Append( filesMenu, _( "&File" ) ); menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( configmenu, _( "&Preferences" ) ); menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Calling SetMenuBar() will Destroy the existing menu bar so it can be menuBar->Thaw();
* rebuilt. This allows language changes of the menu text on the fly. */
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
...@@ -28,34 +28,34 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -28,34 +28,34 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
wxMenuItem* item; wxMenuItem* item;
wxMenuBar* menuBar = GetMenuBar(); wxMenuBar* menuBar = GetMenuBar();
/** if( ! menuBar )
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
/** // Delete all existing menus so they can be rebuilt.
* File menu // This allows language changes of the menu text on the fly.
*/ menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
// File menu
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
/* New */ // New
item = new wxMenuItem( filesMenu, ID_NEW_PROJECT, _( "&New\tCtrl+N" ), item = new wxMenuItem( filesMenu, ID_NEW_PROJECT, _( "&New\tCtrl+N" ),
_( "New schematic project" ) ); _( "New schematic project" ) );
item->SetBitmap( new_xpm ); item->SetBitmap( new_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Open */ // Open
item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT, _( "&Open\tCtrl+O" ), item = new wxMenuItem( filesMenu, ID_LOAD_PROJECT, _( "&Open\tCtrl+O" ),
_( "Open an existing schematic project" ) ); _( "Open an existing schematic project" ) );
item->SetBitmap( open_xpm ); item->SetBitmap( open_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Open Recent submenu */ // Open Recent submenu
wxMenu* openRecentMenu = new wxMenu(); wxMenu* openRecentMenu = new wxMenu();
wxGetApp().m_fileHistory.AddFilesToMenu( openRecentMenu ); wxGetApp().m_fileHistory.AddFilesToMenu( openRecentMenu );
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, openRecentMenu, ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, openRecentMenu,
...@@ -63,11 +63,9 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -63,11 +63,9 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Open a recent opened schematic project" ), _( "Open a recent opened schematic project" ),
open_project_xpm ); open_project_xpm );
/* Separator */
filesMenu->AppendSeparator();
/* Save */ // Save schematic
/* Save Project */ filesMenu->AppendSeparator();
item = new wxMenuItem( filesMenu, ID_SAVE_PROJECT, item = new wxMenuItem( filesMenu, ID_SAVE_PROJECT,
_( "&Save Whole Schematic Project\tCtrl+S" ), _( "&Save Whole Schematic Project\tCtrl+S" ),
_( "Save all sheets in the schematic project" ) ); _( "Save all sheets in the schematic project" ) );
...@@ -79,22 +77,21 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -79,22 +77,21 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( save_xpm ); item->SetBitmap( save_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Save as... */ // Save as...
item = new wxMenuItem( filesMenu, ID_SAVE_ONE_SHEET_AS, item = new wxMenuItem( filesMenu, ID_SAVE_ONE_SHEET_AS,
_( "Save Current Sheet &as" ), _( "Save Current Sheet &as" ),
_( "Save current schematic sheet as..." ) ); _( "Save current schematic sheet as..." ) );
item->SetBitmap( save_as_xpm ); item->SetBitmap( save_as_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Separator */
filesMenu->AppendSeparator();
/* Print */ // Print
filesMenu->AppendSeparator();
item = new wxMenuItem( filesMenu, wxID_PRINT, _( "P&rint" ), _( "Print schematic" ) ); item = new wxMenuItem( filesMenu, wxID_PRINT, _( "P&rint" ), _( "Print schematic" ) );
item->SetBitmap( print_button ); item->SetBitmap( print_button );
filesMenu->Append( item ); filesMenu->Append( item );
/* Plot submenu */ // Plot submenu
wxMenu* choice_plot_fmt = new wxMenu; wxMenu* choice_plot_fmt = new wxMenu;
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_PS, item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_PS,
_( "Plot PostScript" ), _( "Plot PostScript" ),
...@@ -108,19 +105,19 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -108,19 +105,19 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( plot_HPG_xpm ); item->SetBitmap( plot_HPG_xpm );
choice_plot_fmt->Append( item ); choice_plot_fmt->Append( item );
/* Plot SVG */ // Plot SVG
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_SVG, _( "Plot SVG" ), item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_SVG, _( "Plot SVG" ),
_( "Plot schematic sheet in SVG format" ) ); _( "Plot schematic sheet in SVG format" ) );
item->SetBitmap( plot_xpm ); item->SetBitmap( plot_xpm );
choice_plot_fmt->Append( item ); choice_plot_fmt->Append( item );
/* Plot DXF */ // Plot DXF
item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_DXF, _( "Plot DXF" ), item = new wxMenuItem( choice_plot_fmt, ID_GEN_PLOT_DXF, _( "Plot DXF" ),
_( "Plot schematic sheet in DXF format" ) ); _( "Plot schematic sheet in DXF format" ) );
item->SetBitmap( plot_xpm ); item->SetBitmap( plot_xpm );
choice_plot_fmt->Append( item ); choice_plot_fmt->Append( item );
/* Under windows, one can draw to the clipboard */ // Under windows, one can draw to the clipboard
#ifdef __WINDOWS__ #ifdef __WINDOWS__
item = new wxMenuItem( choice_plot_fmt, ID_GEN_COPY_SHEET_TO_CLIPBOARD, item = new wxMenuItem( choice_plot_fmt, ID_GEN_COPY_SHEET_TO_CLIPBOARD,
...@@ -128,7 +125,6 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -128,7 +125,6 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Export drawings to clipboard" ) ); _( "Export drawings to clipboard" ) );
item->SetBitmap( copy_button ); item->SetBitmap( copy_button );
choice_plot_fmt->Append( item ); choice_plot_fmt->Append( item );
#endif #endif
ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, choice_plot_fmt, ADD_MENUITEM_WITH_HELP_AND_SUBMENU( filesMenu, choice_plot_fmt,
...@@ -136,7 +132,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -136,7 +132,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
_( "Plot schematic sheet in HPGL, PostScript or SVG format" ), _( "Plot schematic sheet in HPGL, PostScript or SVG format" ),
plot_xpm ); plot_xpm );
/* Quit on all platforms except WXMAC */ // Quit on all platforms except WXMAC
#if !defined(__WXMAC__) #if !defined(__WXMAC__)
filesMenu->AppendSeparator(); filesMenu->AppendSeparator();
...@@ -144,15 +140,12 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -144,15 +140,12 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( exit_xpm ); item->SetBitmap( exit_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
#endif /* !defined( __WXMAC__) */ #endif // !defined( __WXMAC__)
/** // Edit menu
* Edit menu
*/
wxMenu* editMenu = new wxMenu; wxMenu* editMenu = new wxMenu;
/* Undo */ // Undo
text = AddHotkeyName( _( "Undo" ), s_Schematic_Hokeys_Descr, HK_UNDO ); text = AddHotkeyName( _( "Undo" ), s_Schematic_Hokeys_Descr, HK_UNDO );
item = new wxMenuItem( editMenu, wxID_UNDO, text, HELP_UNDO, wxITEM_NORMAL ); item = new wxMenuItem( editMenu, wxID_UNDO, text, HELP_UNDO, wxITEM_NORMAL );
...@@ -166,10 +159,8 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -166,10 +159,8 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( redo_xpm ); item->SetBitmap( redo_xpm );
editMenu->Append( item ); editMenu->Append( item );
/* Separator */
editMenu->AppendSeparator();
/* Delete */ /* Delete */
editMenu->AppendSeparator();
item = new wxMenuItem( editMenu, ID_SCHEMATIC_DELETE_ITEM_BUTT, item = new wxMenuItem( editMenu, ID_SCHEMATIC_DELETE_ITEM_BUTT,
_( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL ); _( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL );
item->SetBitmap( delete_body_xpm ); item->SetBitmap( delete_body_xpm );
...@@ -195,9 +186,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -195,9 +186,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
editMenu->Append( item ); editMenu->Append( item );
/** // View menu
* View menu
*/
wxMenu* viewMenu = new wxMenu; wxMenu* viewMenu = new wxMenu;
/* Important Note for ZOOM IN and ZOOM OUT commands from menubar: /* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
...@@ -378,9 +367,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -378,9 +367,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
placeMenu->Append( item ); placeMenu->Append( item );
/** // Preferences Menu
* Preferences Menu
*/
wxMenu* configmenu = new wxMenu; wxMenu* configmenu = new wxMenu;
/* Library */ /* Library */
...@@ -423,9 +410,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -423,9 +410,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
configmenu->Append( item ); configmenu->Append( item );
/** // Help Menu
* Help Menu
*/
wxMenu* helpMenu = new wxMenu; wxMenu* helpMenu = new wxMenu;
AddHelpVersionInfoMenuEntry( helpMenu ); AddHelpVersionInfoMenuEntry( helpMenu );
...@@ -446,9 +431,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -446,9 +431,7 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
#endif /* !defined(__WXMAC__) */ #endif /* !defined(__WXMAC__) */
/** // Create the menubar and append all submenus
* Create the menubar and append all submenus
*/
menuBar->Append( filesMenu, _( "&File" ) ); menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( editMenu, _( "&Edit" ) ); menuBar->Append( editMenu, _( "&Edit" ) );
menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( viewMenu, _( "&View" ) );
...@@ -456,6 +439,11 @@ void SCH_EDIT_FRAME::ReCreateMenuBar() ...@@ -456,6 +439,11 @@ void SCH_EDIT_FRAME::ReCreateMenuBar()
menuBar->Append( configmenu, _( "&Preferences" ) ); menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */ menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
...@@ -23,44 +23,44 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -23,44 +23,44 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
wxMenuItem *item; wxMenuItem *item;
wxMenuBar *menuBar = GetMenuBar(); wxMenuBar *menuBar = GetMenuBar();
/** if( ! menuBar )
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
/** // Delete all existing menus so they can be rebuilt.
* File menu // This allows language changes of the menu text on the fly.
*/ menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
// File menu
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
/* Save current lib */ // Save current lib
item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB, item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB,
_( "&Save Current Library\tCtrl+S" ), _( "&Save Current Library\tCtrl+S" ),
_( "Save the current active library" ) ); _( "Save the current active library" ) );
item->SetBitmap( save_xpm ); item->SetBitmap( save_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Save as... */ // Save as...
item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS, item = new wxMenuItem( filesMenu, ID_LIBEDIT_SAVE_CURRENT_LIB_AS,
_( "Save Current Library &as" ), _( "Save Current Library &as" ),
_( "Save current active library as..." ) ); _( "Save current active library as..." ) );
item->SetBitmap( save_as_xpm ); item->SetBitmap( save_as_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Separator */ // Separator
filesMenu->AppendSeparator(); filesMenu->AppendSeparator();
/* Export as png file */ // Export as png file
item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ), item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_PNG_FILE, _( "&Create PNG File from Screen" ),
_( "Create a PNG file from the component displayed on screen" ) ); _( "Create a PNG file from the component displayed on screen" ) );
item->SetBitmap( plot_xpm ); item->SetBitmap( plot_xpm );
filesMenu->Append( item ); filesMenu->Append( item );
/* Export as SVG file */ // Export as SVG file
item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ), item = new wxMenuItem( filesMenu, ID_LIBEDIT_GEN_SVG_FILE, _( "&Create SVG File" ),
_( "Create a SVG file from the current loaded component" ) ); _( "Create a SVG file from the current loaded component" ) );
item->SetBitmap( plot_xpm ); item->SetBitmap( plot_xpm );
...@@ -77,19 +77,17 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -77,19 +77,17 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
filesMenu->Append( item ); filesMenu->Append( item );
#endif #endif
/** // Edit menu
* Edit menu
*/
wxMenu* editMenu = new wxMenu; wxMenu* editMenu = new wxMenu;
/* Undo */ // Undo
text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO); text = AddHotkeyName( _( "Undo" ), s_Libedit_Hokeys_Descr, HK_UNDO);
item = new wxMenuItem( editMenu, wxID_UNDO, text, _( "Undo last edition" ), wxITEM_NORMAL ); item = new wxMenuItem( editMenu, wxID_UNDO, text, _( "Undo last edition" ), wxITEM_NORMAL );
item->SetBitmap( undo_xpm ); item->SetBitmap( undo_xpm );
editMenu->Append( item ); editMenu->Append( item );
/* Redo */ // Redo
text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO); text = AddHotkeyName( _( "Redo" ), s_Libedit_Hokeys_Descr, HK_REDO);
item = new wxMenuItem( editMenu, wxID_REDO, text, item = new wxMenuItem( editMenu, wxID_REDO, text,
...@@ -97,18 +95,14 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -97,18 +95,14 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( redo_xpm ); item->SetBitmap( redo_xpm );
editMenu->Append( item ); editMenu->Append( item );
/* Separator */ // Delete
editMenu->AppendSeparator(); editMenu->AppendSeparator();
/* Delete */
item = new wxMenuItem( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT, item = new wxMenuItem( editMenu, ID_LIBEDIT_DELETE_ITEM_BUTT,
_( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL ); _( "Delete" ), HELP_DELETE_ITEMS, wxITEM_NORMAL );
item->SetBitmap( delete_body_xpm ); item->SetBitmap( delete_body_xpm );
editMenu->Append( item ); editMenu->Append( item );
/** // View menu
* View menu
*/
wxMenu* viewMenu = new wxMenu; wxMenu* viewMenu = new wxMenu;
/* Important Note for ZOOM IN and ZOOM OUT commands from menubar: /* Important Note for ZOOM IN and ZOOM OUT commands from menubar:
...@@ -128,13 +122,13 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -128,13 +122,13 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( zoom_in_xpm ); item->SetBitmap( zoom_in_xpm );
viewMenu->Append( item ); viewMenu->Append( item );
/* Zoom out */ // Zoom out
text = _( "Zoom Out" ); text = _( "Zoom Out" );
item = new wxMenuItem( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, wxITEM_NORMAL ); item = new wxMenuItem( viewMenu, ID_ZOOM_OUT, text, HELP_ZOOM_OUT, wxITEM_NORMAL );
item->SetBitmap( zoom_out_xpm ); item->SetBitmap( zoom_out_xpm );
viewMenu->Append( item ); viewMenu->Append( item );
/* Fit on screen */ // Fit on screen
text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr, HK_ZOOM_AUTO ); text = AddHotkeyName( _( "Fit on Screen" ), s_Schematic_Hokeys_Descr, HK_ZOOM_AUTO );
item = new wxMenuItem( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, wxITEM_NORMAL ); item = new wxMenuItem( viewMenu, ID_ZOOM_PAGE, text, HELP_ZOOM_FIT, wxITEM_NORMAL );
...@@ -143,40 +137,37 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -143,40 +137,37 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
viewMenu->AppendSeparator(); viewMenu->AppendSeparator();
/* Redraw view */ // Redraw view
text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr, HK_ZOOM_REDRAW ); text = AddHotkeyName( _( "Redraw" ), s_Schematic_Hokeys_Descr, HK_ZOOM_REDRAW );
item = new wxMenuItem( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, wxITEM_NORMAL ); item = new wxMenuItem( viewMenu, ID_ZOOM_REDRAW, text, HELP_ZOOM_REDRAW, wxITEM_NORMAL );
item->SetBitmap( zoom_redraw_xpm ); item->SetBitmap( zoom_redraw_xpm );
viewMenu->Append( item ); viewMenu->Append( item );
/** // Place menu
* Place menu
* TODO: Unify the ID names!
*/
wxMenu* placeMenu = new wxMenu; wxMenu* placeMenu = new wxMenu;
/* Pin */ // place Pin
item = new wxMenuItem( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ), item = new wxMenuItem( placeMenu, ID_LIBEDIT_PIN_BUTT, _( "&Pin" ),
HELP_ADD_PIN, wxITEM_NORMAL ); HELP_ADD_PIN, wxITEM_NORMAL );
item->SetBitmap( pin_xpm ); item->SetBitmap( pin_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/* Graphic text */ // Graphic text
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT, item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_TEXT_BUTT,
_( "Graphic text" ), _( "Graphic text" ),
HELP_ADD_BODYTEXT, wxITEM_NORMAL ); HELP_ADD_BODYTEXT, wxITEM_NORMAL );
item->SetBitmap( add_text_xpm ); item->SetBitmap( add_text_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/* Graphic rectangle */ // Graphic rectangle
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT, item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_RECT_BUTT,
_( "Rectangle" ), _( "Rectangle" ),
HELP_ADD_BODYRECT, wxITEM_NORMAL ); HELP_ADD_BODYRECT, wxITEM_NORMAL );
item->SetBitmap( add_rectangle_xpm ); item->SetBitmap( add_rectangle_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/* Graphic Circle */ // Graphic Circle
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT, item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_CIRCLE_BUTT,
_( "Circle" ), _( "Circle" ),
HELP_ADD_BODYCIRCLE, HELP_ADD_BODYCIRCLE,
...@@ -184,68 +175,55 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -184,68 +175,55 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( add_circle_xpm ); item->SetBitmap( add_circle_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/* Graphic Arc */ // Graphic Arc
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT, item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_ARC_BUTT,
_( "Arc" ), _( "Arc" ),
HELP_ADD_BODYARC, wxITEM_NORMAL ); HELP_ADD_BODYARC, wxITEM_NORMAL );
item->SetBitmap( add_arc_xpm ); item->SetBitmap( add_arc_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/* Graphic line or polygon */ // Graphic line or polygon
item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT, item = new wxMenuItem( placeMenu, ID_LIBEDIT_BODY_LINE_BUTT,
_( "Line or Polygon" ), _( "Line or Polygon" ),
HELP_ADD_BODYPOLYGON, wxITEM_NORMAL ); HELP_ADD_BODYPOLYGON, wxITEM_NORMAL );
item->SetBitmap( add_polygon_xpm ); item->SetBitmap( add_polygon_xpm );
placeMenu->Append( item ); placeMenu->Append( item );
/** // Preferences Menu
* Preferences Menu
*/
wxMenu* configmenu = new wxMenu; wxMenu* configmenu = new wxMenu;
/* Library */ // Library
item = new wxMenuItem( configmenu, ID_CONFIG_REQ, _( "&Library" ), item = new wxMenuItem( configmenu, ID_CONFIG_REQ, _( "&Library" ),
_( "Library preferences" ) ); _( "Library preferences" ) );
item->SetBitmap( library_xpm ); item->SetBitmap( library_xpm );
configmenu->Append( item ); configmenu->Append( item );
/* Colors */ // Colors
item = new wxMenuItem( configmenu, ID_COLORS_SETUP, _( "&Colors" ), item = new wxMenuItem( configmenu, ID_COLORS_SETUP, _( "&Colors" ),
_( "Color preferences" ) ); _( "Color preferences" ) );
item->SetBitmap( palette_xpm ); item->SetBitmap( palette_xpm );
configmenu->Append( item ); configmenu->Append( item );
#if 0 // work in progress. activated when finished // Language submenu
/* Dimension */
item = new wxMenuItem( configmenu, ID_LIBEDIT_DIMENSIONS, _( "&Dimensions" ),
_( "Thickness of graphic lines, texts sizes and others" ) );
item->SetBitmap( add_dimension_xpm );
configmenu->Append( item );
#endif
/* Language submenu */
wxGetApp().AddMenuLanguageList( configmenu ); wxGetApp().AddMenuLanguageList( configmenu );
/* Hotkey submenu */ // Hotkey submenu
AddHotkeyConfigMenu( configmenu ); AddHotkeyConfigMenu( configmenu );
/* Separator */ // Save preferences
configmenu->AppendSeparator(); configmenu->AppendSeparator();
/* Save preferences */
item = new wxMenuItem( configmenu, ID_CONFIG_SAVE, _( "&Save preferences" ), item = new wxMenuItem( configmenu, ID_CONFIG_SAVE, _( "&Save preferences" ),
_( "Save application preferences" ) ); _( "Save application preferences" ) );
item->SetBitmap( save_setup_xpm ); item->SetBitmap( save_setup_xpm );
configmenu->Append( item ); configmenu->Append( item );
/* Read preferences */ // Read preferences
item = new wxMenuItem( configmenu, ID_CONFIG_READ, _( "&Read preferences" ), item = new wxMenuItem( configmenu, ID_CONFIG_READ, _( "&Read preferences" ),
_( "Read application preferences" ) ); _( "Read application preferences" ) );
item->SetBitmap( read_setup_xpm ); item->SetBitmap( read_setup_xpm );
configmenu->Append( item ); configmenu->Append( item );
/** // Help Menu
* Help Menu
*/
wxMenu* helpMenu = new wxMenu; wxMenu* helpMenu = new wxMenu;
AddHelpVersionInfoMenuEntry( helpMenu ); AddHelpVersionInfoMenuEntry( helpMenu );
...@@ -255,9 +233,7 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -255,9 +233,7 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
item->SetBitmap( online_help_xpm ); item->SetBitmap( online_help_xpm );
helpMenu->Append( item ); helpMenu->Append( item );
/** // Create the menubar and append all submenus
* Create the menubar and append all submenus
*/
menuBar->Append( filesMenu, _( "&File" ) ); menuBar->Append( filesMenu, _( "&File" ) );
menuBar->Append( editMenu, _( "&Edit" ) ); menuBar->Append( editMenu, _( "&Edit" ) );
menuBar->Append( viewMenu, _( "&View" ) ); menuBar->Append( viewMenu, _( "&View" ) );
...@@ -265,6 +241,11 @@ void LIB_EDIT_FRAME::ReCreateMenuBar() ...@@ -265,6 +241,11 @@ void LIB_EDIT_FRAME::ReCreateMenuBar()
menuBar->Append( configmenu, _( "&Preferences" ) ); menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */ menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
...@@ -25,6 +25,7 @@ set(GERBVIEW_SRCS ...@@ -25,6 +25,7 @@ set(GERBVIEW_SRCS
block.cpp block.cpp
class_am_param.cpp class_am_param.cpp
class_aperture_macro.cpp class_aperture_macro.cpp
class_DCodeSelectionbox.cpp
class_GERBER.cpp class_GERBER.cpp
class_gerber_draw_item.cpp class_gerber_draw_item.cpp
class_gerbview_layer_widget.cpp class_gerbview_layer_widget.cpp
......
/*****************************************************************/
/* class_DCodeSelectionbox.cpp: class for displaying DCodes list */
/*****************************************************************/
#include "fctsys.h"
#include "appl_wxstruct.h"
#include "wxstruct.h"
#include "common.h"
#include "class_drawpanel.h"
#include "gerbview.h"
#include "class_DCodeSelectionbox.h"
/***************************************/
/* ListBox handling the footprint list */
/***************************************/
DCODE_SELECTION_BOX::DCODE_SELECTION_BOX( WinEDA_Toolbar* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize,
const wxArrayString& aChoices ) :
wxChoice( aParent, aId, aLocation, aSize, aChoices )
{
m_dcodeList = &aChoices;
}
DCODE_SELECTION_BOX::~DCODE_SELECTION_BOX()
{
}
int DCODE_SELECTION_BOX::GetSelectedDCodeId()
{
int ii = GetSelection();
if( ii > 0 )
{
wxString msg = (*m_dcodeList)[ii].AfterFirst( wxChar( ' ' ) );
long id;
msg.ToLong(&id);
return id;
}
return -1;
}
/* SetDCodeSelection
* aDCodeId = the DCode Id to select or -1 to select "no dcode"
*/
void DCODE_SELECTION_BOX::SetDCodeSelection( int aDCodeId )
{
if( aDCodeId > LAST_DCODE )
aDCodeId = LAST_DCODE;
int index = 0;
if( aDCodeId >= FIRST_DCODE )
index = aDCodeId - FIRST_DCODE + 1;
SetSelection(index);
}
// file class_DCodeSelectionbox.h
#ifndef CLASS_DCODESELECTIONBOX_H
#define CLASS_DCODESELECTIONBOX_H
/* helper class to display a DCode list and select a DCode id.
*/
// Define event type for DCODE_SELECTION_BOX
#define EVT_SELECT_DCODE EVT_CHOICE
class DCODE_SELECTION_BOX : public wxChoice
{
private:
const wxArrayString* m_dcodeList;
public: DCODE_SELECTION_BOX( WinEDA_Toolbar* aParent, wxWindowID aId,
const wxPoint& aLocation, const wxSize& aSize,
const wxArrayString& aChoices);
~DCODE_SELECTION_BOX();
/**
* Function GetSelectedDCodeId
* @return the current selected DCode Id or -1 if no dcode
*/
int GetSelectedDCodeId();
/**
* Function SetDCodeSelection
* @param aDCodeId = the DCode Id to select or -1 to select "no dcode"
*/
void SetDCodeSelection( int aDCodeId );
};
#endif //CLASS_DCODESELECTIONBOX_H
...@@ -80,6 +80,8 @@ void WinEDA_GerberFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg ) ...@@ -80,6 +80,8 @@ void WinEDA_GerberFrame::RedrawActiveWindow( wxDC* DC, bool EraseBg )
if( !GetBoard() ) if( !GetBoard() )
return; return;
wxBusyCursor dummy;
ActiveScreen = screen; ActiveScreen = screen;
GRSetDrawMode( DC, GR_COPY ); GRSetDrawMode( DC, GR_COPY );
......
...@@ -15,7 +15,7 @@ ...@@ -15,7 +15,7 @@
#include "gerbview_id.h" #include "gerbview_id.h"
#include "class_GERBER.h" #include "class_GERBER.h"
#include "dialog_helpers.h" #include "dialog_helpers.h"
#include "class_DCodeSelectionbox.h"
/* Process the command triggered by the left button of the mouse when a tool /* Process the command triggered by the left button of the mouse when a tool
* is already selected. * is already selected.
...@@ -145,19 +145,18 @@ void WinEDA_GerberFrame::Process_Special_Functions( wxCommandEvent& event ) ...@@ -145,19 +145,18 @@ void WinEDA_GerberFrame::Process_Special_Functions( wxCommandEvent& event )
case ID_TOOLBARH_GERBVIEW_SELECT_LAYER: case ID_TOOLBARH_GERBVIEW_SELECT_LAYER:
setActiveLayer(m_SelLayerBox->GetChoice()); setActiveLayer(m_SelLayerBox->GetChoice());
DrawPanel->Refresh( TRUE ); DrawPanel->Refresh();
break; break;
case ID_TOOLBARH_GERBER_SELECT_TOOL: case ID_TOOLBARH_GERBER_SELECT_TOOL:
if( gerber_layer ) if( gerber_layer )
{ {
int tool = m_SelLayerTool->GetChoice(); int tool = m_DCodeSelector->GetSelectedDCodeId();
if( tool > 0 ) if( tool != gerber_layer->m_Selected_Tool )
tool = tool - 1 + FIRST_DCODE; {
else
tool = 0;
gerber_layer->m_Selected_Tool = tool; gerber_layer->m_Selected_Tool = tool;
DrawPanel->Refresh( TRUE ); DrawPanel->Refresh();
}
} }
break; break;
......
...@@ -9,8 +9,6 @@ ...@@ -9,8 +9,6 @@
#include "gestfich.h" #include "gestfich.h"
#include "gerbview.h" #include "gerbview.h"
#include "pcbplot.h"
static void LoadDCodeFile( WinEDA_GerberFrame* frame, static void LoadDCodeFile( WinEDA_GerberFrame* frame,
const wxString& FullFileName ); const wxString& FullFileName );
...@@ -159,7 +157,7 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName ) ...@@ -159,7 +157,7 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
} }
// Read gerber files: each file is loaded on a new gerbview layer // Read gerber files: each file is loaded on a new gerbview layer
int layer = getActiveLayer() - 1; int layer = getActiveLayer();
for( unsigned ii = 0; ii < filenamesList.GetCount(); ii++ ) for( unsigned ii = 0; ii < filenamesList.GetCount(); ii++ )
{ {
wxFileName filename = filenamesList[ii]; wxFileName filename = filenamesList[ii];
...@@ -167,21 +165,13 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName ) ...@@ -167,21 +165,13 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
GetScreen()->m_FileName = filename.GetFullPath(); GetScreen()->m_FileName = filename.GetFullPath();
filename.SetExt( g_PenFilenameExt ); filename.SetExt( g_PenFilenameExt );
layer++; setActiveLayer( layer, false );
if( layer >= NB_LAYERS )
layer = 0;
setActiveLayer(layer);
if( Read_GERBER_File( GetScreen()->m_FileName, filename.GetFullPath() ) ) if( Read_GERBER_File( GetScreen()->m_FileName, filename.GetFullPath() ) )
{ {
SetLastProject( GetScreen()->m_FileName ); SetLastProject( GetScreen()->m_FileName );
} layer++;
else if( layer >= NB_LAYERS )
{ layer = 0;
layer--;
if( layer >= 0 )
setActiveLayer(layer);
else
setActiveLayer(0);
} }
} }
...@@ -189,6 +179,10 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName ) ...@@ -189,6 +179,10 @@ bool WinEDA_GerberFrame::LoadGerberFiles( const wxString& aFullFileName )
GetScreen()->SetRefreshReq(); GetScreen()->SetRefreshReq();
g_SaveTime = time( NULL ); g_SaveTime = time( NULL );
// Synchronize layers tools with actual active layer:
setActiveLayer(getActiveLayer());
syncLayerBox();
return true; return true;
} }
......
This diff is collapsed.
...@@ -87,7 +87,6 @@ bool WinEDA_App::OnInit() ...@@ -87,7 +87,6 @@ bool WinEDA_App::OnInit()
} }
ScreenPcb = new PCB_SCREEN(); ScreenPcb = new PCB_SCREEN();
ScreenPcb->m_CurrentSheetDesc = &g_Sheet_GERBER; ScreenPcb->m_CurrentSheetDesc = &g_Sheet_GERBER;
ActiveScreen = ScreenPcb; ActiveScreen = ScreenPcb;
// read current setup and reopen last directory if no filename to open in // read current setup and reopen last directory if no filename to open in
......
...@@ -3,7 +3,6 @@ ...@@ -3,7 +3,6 @@
/*************************************/ /*************************************/
#include "fctsys.h" #include "fctsys.h"
#include "wx/wupdlock.h"
#include "appl_wxstruct.h" #include "appl_wxstruct.h"
#include "common.h" #include "common.h"
...@@ -16,17 +15,18 @@ ...@@ -16,17 +15,18 @@
void WinEDA_GerberFrame::ReCreateMenuBar( void ) void WinEDA_GerberFrame::ReCreateMenuBar( void )
{ {
wxWindowUpdateLocker dummy(this);
wxMenuBar *menuBar = GetMenuBar(); wxMenuBar *menuBar = GetMenuBar();
/* Destroy the existing menu bar so it can be rebuilt. This allows if( ! menuBar )
* language changes of the menu text on the fly. */
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
filesMenu->Append( wxID_FILE, _( "Load Gerber File" ), filesMenu->Append( wxID_FILE, _( "Load Gerber File" ),
_( "Load a new Gerber file on the current layer. Previous data will be deleted" ), _( "Load a new Gerber file on the current layer. Previous data will be deleted" ),
...@@ -111,9 +111,13 @@ void WinEDA_GerberFrame::ReCreateMenuBar( void ) ...@@ -111,9 +111,13 @@ void WinEDA_GerberFrame::ReCreateMenuBar( void )
menuBar->Append( configmenu, _( "&Preferences" ) ); menuBar->Append( configmenu, _( "&Preferences" ) );
menuBar->Append( miscellaneous_menu, _( "&Miscellaneous" ) ); menuBar->Append( miscellaneous_menu, _( "&Miscellaneous" ) );
//TODO: one day... menuBar->Append(drill_menu, _("&Drill"));
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
// Associate the menu bar with the frame menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
...@@ -3,7 +3,6 @@ ...@@ -3,7 +3,6 @@
/*************************************/ /*************************************/
#include "fctsys.h" #include "fctsys.h"
#include "wx/wupdlock.h"
//#include "appl_wxstruct.h" //#include "appl_wxstruct.h"
#include "common.h" #include "common.h"
...@@ -14,6 +13,7 @@ ...@@ -14,6 +13,7 @@
#include "hotkeys.h" #include "hotkeys.h"
#include "class_GERBER.h" #include "class_GERBER.h"
#include "class_layerchoicebox.h" #include "class_layerchoicebox.h"
#include "class_DCodeSelectionbox.h"
#include "dialog_helpers.h" #include "dialog_helpers.h"
void WinEDA_GerberFrame::ReCreateHToolbar( void ) void WinEDA_GerberFrame::ReCreateHToolbar( void )
...@@ -27,10 +27,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void ) ...@@ -27,10 +27,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
if( m_HToolBar != NULL ) if( m_HToolBar != NULL )
return; return;
// we create m_SelLayerTool that have a lot of items,
// so create a wxWindowUpdateLocker is a good idea
wxWindowUpdateLocker dummy(this);
if( GetScreen() ) if( GetScreen() )
{ {
layer = GetScreen()->m_Active_Layer; layer = GetScreen()->m_Active_Layer;
...@@ -89,7 +85,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void ) ...@@ -89,7 +85,6 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
msg = _( "Layer " ); msg << ii + 1; msg = _( "Layer " ); msg << ii + 1;
choices.Add( msg ); choices.Add( msg );
} }
m_SelLayerBox = new WinEDALayerChoiceBox( m_HToolBar, m_SelLayerBox = new WinEDALayerChoiceBox( m_HToolBar,
ID_TOOLBARH_GERBVIEW_SELECT_LAYER, ID_TOOLBARH_GERBVIEW_SELECT_LAYER,
wxDefaultPosition, wxSize( 150, -1 ), wxDefaultPosition, wxSize( 150, -1 ),
...@@ -97,22 +92,23 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void ) ...@@ -97,22 +92,23 @@ void WinEDA_GerberFrame::ReCreateHToolbar( void )
m_HToolBar->AddControl( m_SelLayerBox ); m_HToolBar->AddControl( m_SelLayerBox );
m_HToolBar->AddSeparator(); m_HToolBar->AddSeparator();
choices.Clear();
choices.Alloc(TOOLS_MAX_COUNT+1); m_DCodesList.Alloc(TOOLS_MAX_COUNT+1);
choices.Add( _( "No tool" ) ); m_DCodesList.Add( _( "No tool" ) );
for( ii = 0; ii < TOOLS_MAX_COUNT; ii++ ) msg = _( "Tool " );
wxString text;
for( ii = FIRST_DCODE; ii < TOOLS_MAX_COUNT; ii++ )
{ {
wxString msg; text = msg;
msg = _( "Tool " ); msg << ii + FIRST_DCODE; text << ii;
choices.Add( msg ); m_DCodesList.Add( text );
} }
m_SelLayerTool = new WinEDAChoiceBox( m_HToolBar, m_DCodeSelector = new DCODE_SELECTION_BOX( m_HToolBar,
ID_TOOLBARH_GERBER_SELECT_TOOL, ID_TOOLBARH_GERBER_SELECT_TOOL,
wxDefaultPosition, wxSize( 150, -1 ), wxDefaultPosition, wxSize( 150, -1 ),
choices ); m_DCodesList );
m_HToolBar->AddControl( m_SelLayerTool ); m_HToolBar->AddControl( m_DCodeSelector );
m_TextInfo = new wxTextCtrl(m_HToolBar, wxID_ANY, wxEmptyString, m_TextInfo = new wxTextCtrl(m_HToolBar, wxID_ANY, wxEmptyString,
wxDefaultPosition, wxSize(150,-1), wxDefaultPosition, wxSize(150,-1),
...@@ -133,8 +129,6 @@ void WinEDA_GerberFrame::ReCreateVToolbar( void ) ...@@ -133,8 +129,6 @@ void WinEDA_GerberFrame::ReCreateVToolbar( void )
if( m_VToolBar ) if( m_VToolBar )
return; return;
wxWindowUpdateLocker dummy(this);
m_VToolBar = new WinEDA_Toolbar( TOOLBAR_TOOL, this, ID_V_TOOLBAR, FALSE ); m_VToolBar = new WinEDA_Toolbar( TOOLBAR_TOOL, this, ID_V_TOOLBAR, FALSE );
// Set up toolbar // Set up toolbar
...@@ -157,8 +151,6 @@ void WinEDA_GerberFrame::ReCreateOptToolbar( void ) ...@@ -157,8 +151,6 @@ void WinEDA_GerberFrame::ReCreateOptToolbar( void )
if( m_OptionsToolBar ) if( m_OptionsToolBar )
return; return;
wxWindowUpdateLocker dummy(this);
// creation of tool bar options // creation of tool bar options
m_OptionsToolBar = new WinEDA_Toolbar( TOOLBAR_OPTION, this, ID_OPT_TOOLBAR, FALSE ); m_OptionsToolBar = new WinEDA_Toolbar( TOOLBAR_OPTION, this, ID_OPT_TOOLBAR, FALSE );
...@@ -249,26 +241,21 @@ void WinEDA_GerberFrame::SetToolbars() ...@@ -249,26 +241,21 @@ void WinEDA_GerberFrame::SetToolbars()
m_SelLayerBox->SetSelection( screen->m_Active_Layer ); m_SelLayerBox->SetSelection( screen->m_Active_Layer );
} }
if( m_SelLayerTool ) if( m_DCodeSelector )
{ {
if( gerber ) if( gerber )
{ {
int sel_index; int dcodeSelected;
m_SelLayerTool->Enable( true ); m_DCodeSelector->Enable( true );
if( gerber->m_Selected_Tool < FIRST_DCODE ) // No tool selected dcodeSelected = gerber->m_Selected_Tool;
sel_index = 0;
else
sel_index = gerber->m_Selected_Tool - FIRST_DCODE + 1;
if( sel_index != m_SelLayerTool->GetSelection() ) if( dcodeSelected != m_DCodeSelector->GetSelectedDCodeId() )
{ m_DCodeSelector->SetDCodeSelection( dcodeSelected );
m_SelLayerTool->SetSelection( sel_index );
}
} }
else else
{ {
m_SelLayerTool->SetSelection( 0 ); m_DCodeSelector->SetDCodeSelection( 0 );
m_SelLayerTool->Enable( false ); m_DCodeSelector->Enable( false );
} }
} }
......
...@@ -17,8 +17,7 @@ ...@@ -17,8 +17,7 @@
* global id.h file. This will prevent the entire project from being rebuilt * global id.h file. This will prevent the entire project from being rebuilt
* when adding new command to the gerber file viewer. * when adding new command to the gerber file viewer.
*/ */
enum id_gerbview_frm enum id_gerbview_frm {
{
// A MenuItem ID of Zero does not work under Mac,first id = 1 // A MenuItem ID of Zero does not work under Mac,first id = 1
ID_GERBVIEW_SHOW_LIST_DCODES = 1, ID_GERBVIEW_SHOW_LIST_DCODES = 1,
ID_GERBVIEW_LOAD_DRILL_FILE, ID_GERBVIEW_LOAD_DRILL_FILE,
...@@ -32,8 +31,10 @@ enum id_gerbview_frm ...@@ -32,8 +31,10 @@ enum id_gerbview_frm
}; };
class DCODE_SELECTION_BOX;
/****************************************************************** /******************************************************************
class WinEDA_GerberFrame: this is the main window used in gerbview * class WinEDA_GerberFrame: this is the main window used in gerbview
******************************************************************/ ******************************************************************/
class WinEDA_GerberFrame : public WinEDA_BasePcbFrame class WinEDA_GerberFrame : public WinEDA_BasePcbFrame
...@@ -45,9 +46,10 @@ protected: ...@@ -45,9 +46,10 @@ protected:
public: public:
WinEDALayerChoiceBox* m_SelLayerBox; WinEDALayerChoiceBox* m_SelLayerBox;
WinEDAChoiceBox* m_SelLayerTool; DCODE_SELECTION_BOX* m_DCodeSelector; // a list box to select the dcode Id to hightlight.
wxTextCtrl* m_TextInfo; // a wxTextCtrl used to display some info about wxTextCtrl* m_TextInfo; // a wxTextCtrl used to display some info about
// gerber data (format..) // gerber data (format..)
wxArrayString m_DCodesList; // an array string containint all decodes Id (10 to 999)
private: private:
int m_displayMode; // Gerber images ("layers" in Gerbview) can be drawn: int m_displayMode; // Gerber images ("layers" in Gerbview) can be drawn:
...@@ -62,8 +64,7 @@ private: ...@@ -62,8 +64,7 @@ private:
bool m_show_layer_manager_tools; bool m_show_layer_manager_tools;
wxArrayString m_Messages; // An array sting to store warning messages when reaging a gerber file wxArrayString m_Messages; // An array sting to store warning messages when reaging a gerber file
public: public: WinEDA_GerberFrame( wxWindow* father, const wxString& title,
WinEDA_GerberFrame( wxWindow* father, const wxString& title,
const wxPoint& pos, const wxSize& size, const wxPoint& pos, const wxSize& size,
long style = KICAD_DEFAULT_DRAWFRAME_STYLE ); long style = KICAD_DEFAULT_DRAWFRAME_STYLE );
...@@ -78,27 +79,30 @@ public: ...@@ -78,27 +79,30 @@ public:
* for instance when reading a Gerber file * for instance when reading a Gerber file
* @param aMessage = the straing to add in list * @param aMessage = the straing to add in list
*/ */
void ReportMessage(const wxString aMessage ) void ReportMessage( const wxString aMessage )
{ {
m_Messages.Add( aMessage ); m_Messages.Add( aMessage );
} }
/** /**
* Function ClearMessageList * Function ClearMessageList
* Clear the message list * Clear the message list
* Call it before reading a Gerber file * Call it before reading a Gerber file
*/ */
void ClearMessageList( ) void ClearMessageList()
{ {
m_Messages.Clear( ); m_Messages.Clear();
} }
/** /**
* Function GetDisplayMode * Function GetDisplayMode
* @return 0 for fast mode (not fully compatible with negative objects) * @return 0 for fast mode (not fully compatible with negative objects)
* 1 for exact mode, write mode * 1 for exact mode, write mode
* 2 for exact mode, OR mode (transparency mode) * 2 for exact mode, OR mode (transparency mode)
*/ */
int GetDisplayMode() { return m_displayMode;} int GetDisplayMode() { return m_displayMode; }
/** /**
* Function SetDisplayMode * Function SetDisplayMode
...@@ -106,7 +110,7 @@ public: ...@@ -106,7 +110,7 @@ public:
* 1 for exact mode, write mode * 1 for exact mode, write mode
* 2 for exact mode, OR mode (transparency mode) * 2 for exact mode, OR mode (transparency mode)
*/ */
void SetDisplayMode( int aMode ) { m_displayMode = aMode;} void SetDisplayMode( int aMode ) { m_displayMode = aMode; }
/** /**
* Function IsGridVisible() , virtual * Function IsGridVisible() , virtual
...@@ -120,7 +124,7 @@ public: ...@@ -120,7 +124,7 @@ public:
* if you want to store/retrieve the grid visiblity in configuration. * if you want to store/retrieve the grid visiblity in configuration.
* @param aVisible = true if the grid must be shown * @param aVisible = true if the grid must be shown
*/ */
virtual void SetGridVisibility(bool aVisible); virtual void SetGridVisibility( bool aVisible );
/** /**
* Function GetGridColor() , virtual * Function GetGridColor() , virtual
...@@ -132,7 +136,7 @@ public: ...@@ -132,7 +136,7 @@ public:
* Function SetGridColor() , virtual * Function SetGridColor() , virtual
* @param aColor = the new color of the grid * @param aColor = the new color of the grid
*/ */
virtual void SetGridColor(int aColor); virtual void SetGridColor( int aColor );
/** /**
* Function IsElementVisible * Function IsElementVisible
...@@ -147,6 +151,7 @@ public: ...@@ -147,6 +151,7 @@ public:
return GetBoard()->IsElementVisible( aGERBER_VISIBLE ); return GetBoard()->IsElementVisible( aGERBER_VISIBLE );
} }
/** /**
* Function SetElementVisibility * Function SetElementVisibility
* changes the visibility of an element category * changes the visibility of an element category
...@@ -160,7 +165,7 @@ public: ...@@ -160,7 +165,7 @@ public:
* Function SetVisibleAlls * Function SetVisibleAlls
* Set the status of all visible element categories and layers to VISIBLE * Set the status of all visible element categories and layers to VISIBLE
*/ */
void SetVisibleAlls( ); void SetVisibleAlls();
/** /**
* Function ReFillLayerWidget * Function ReFillLayerWidget
...@@ -182,6 +187,7 @@ public: ...@@ -182,6 +187,7 @@ public:
syncLayerWidget(); syncLayerWidget();
} }
/** /**
* Function getActiveLayer * Function getActiveLayer
* returns the active layer * returns the active layer
...@@ -191,6 +197,7 @@ public: ...@@ -191,6 +197,7 @@ public:
return ( (PCB_SCREEN*) GetScreen() )->m_Active_Layer; return ( (PCB_SCREEN*) GetScreen() )->m_Active_Layer;
} }
/** /**
* Function syncLayerWidget * Function syncLayerWidget
* updates the currently "selected" layer within the PCB_LAYER_WIDGET. * updates the currently "selected" layer within the PCB_LAYER_WIDGET.
...@@ -199,7 +206,7 @@ public: ...@@ -199,7 +206,7 @@ public:
* This function cannot be inline without including layer_widget.h in * This function cannot be inline without including layer_widget.h in
* here and we do not want to do that. * here and we do not want to do that.
*/ */
void syncLayerWidget( ); void syncLayerWidget();
/** /**
* Function syncLayerBox * Function syncLayerBox
...@@ -259,6 +266,7 @@ public: ...@@ -259,6 +266,7 @@ public:
bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu ); bool OnRightClick( const wxPoint& MousePos, wxMenu* PopMenu );
int BestZoom(); int BestZoom();
void OnSelectOptionToolbar( wxCommandEvent& event ); void OnSelectOptionToolbar( wxCommandEvent& event );
/** /**
* Function OnSelectDisplayMode * Function OnSelectDisplayMode
* called on a display mode selection * called on a display mode selection
...@@ -285,6 +293,7 @@ public: ...@@ -285,6 +293,7 @@ public:
virtual bool HandleBlockEnd( wxDC* DC ); virtual bool HandleBlockEnd( wxDC* DC );
/* Block operations: */ /* Block operations: */
/** /**
* Function Block_Delete * Function Block_Delete
* deletes all tracks and segments within the selected block. * deletes all tracks and segments within the selected block.
...@@ -389,7 +398,7 @@ public: ...@@ -389,7 +398,7 @@ public:
*/ */
int Read_D_Code_File( const wxString& D_Code_FullFileName ); int Read_D_Code_File( const wxString& D_Code_FullFileName );
void CopyDCodesSizeToItems(); void CopyDCodesSizeToItems();
void Liste_D_Codes( ); void Liste_D_Codes();
// PCB handling // PCB handling
bool Clear_Pcb( bool query ); bool Clear_Pcb( bool query );
...@@ -406,7 +415,7 @@ public: ...@@ -406,7 +415,7 @@ public:
virtual void SaveCopyInUndoList( virtual void SaveCopyInUndoList(
BOARD_ITEM* aItemToCopy, BOARD_ITEM* aItemToCopy,
UndoRedoOpType aTypeCommand = UR_UNSPECIFIED, UndoRedoOpType aTypeCommand = UR_UNSPECIFIED,
const wxPoint& aTransformPoint = wxPoint(0,0) ) { } const wxPoint& aTransformPoint = wxPoint( 0, 0 ) ) { }
/** /**
* Function SaveCopyInUndoList (overloaded). * Function SaveCopyInUndoList (overloaded).
...@@ -420,11 +429,12 @@ public: ...@@ -420,11 +429,12 @@ public:
virtual void SaveCopyInUndoList( virtual void SaveCopyInUndoList(
PICKED_ITEMS_LIST& aItemsList, PICKED_ITEMS_LIST& aItemsList,
UndoRedoOpType aTypeCommand, UndoRedoOpType aTypeCommand,
const wxPoint& aTransformPoint = wxPoint(0,0) ) const wxPoint& aTransformPoint = wxPoint( 0, 0 ) )
{ {
// currently: do nothing in gerbview. // currently: do nothing in gerbview.
} }
/** Virtual function PrintPage /** Virtual function PrintPage
* used to print a page * used to print a page
* @param aDC = wxDC given by the calling print function * @param aDC = wxDC given by the calling print function
...@@ -435,7 +445,7 @@ public: ...@@ -435,7 +445,7 @@ public:
*/ */
virtual void PrintPage( wxDC* aDC, bool aPrint_Sheet_Ref, virtual void PrintPage( wxDC* aDC, bool aPrint_Sheet_Ref,
int aPrintMasklayer, bool aPrintMirrorMode, int aPrintMasklayer, bool aPrintMirrorMode,
void * aData = NULL); void* aData = NULL );
/** /**
* Function InstallDialogLayerPairChoice * Function InstallDialogLayerPairChoice
...@@ -443,7 +453,7 @@ public: ...@@ -443,7 +453,7 @@ public:
* between gerber layers and pcbnew layers * between gerber layers and pcbnew layers
* @return the "lookup table" if ok, or NULL * @return the "lookup table" if ok, or NULL
*/ */
int* InstallDialogLayerPairChoice( ); int* InstallDialogLayerPairChoice();
/** /**
* Function DrawItemsDCodeID * Function DrawItemsDCodeID
......
// (C) Copyright Artyom Beilis 2010.
// Use, modification and distribution are subject to the
// Boost Software License, Version 1.0. (See accompanying file
// LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_CONFIG_PLATFORM_VMS_HPP
#define BOOST_CONFIG_PLATFORM_VMS_HPP
#define BOOST_PLATFORM "OpenVMS"
#undef BOOST_HAS_STDINT_H
#define BOOST_HAS_UNISTD_H
#define BOOST_HAS_NL_TYPES_H
#define BOOST_HAS_GETTIMEOFDAY
#define BOOST_HAS_DIRENT_H
#define BOOST_HAS_PTHREADS
#define BOOST_HAS_NANOSLEEP
#define BOOST_HAS_CLOCK_GETTIME
#define BOOST_HAS_PTHREAD_MUTEXATTR_SETTYPE
#define BOOST_HAS_LOG1P
#define BOOST_HAS_EXPM1
#define BOOST_HAS_THREADS
#undef BOOST_HAS_SCHED_YIELD
#endif
// Copyright 2010 John Maddock
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
#define BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
#include <boost/type_traits/add_reference.hpp>
// should be the last #include
#include <boost/type_traits/detail/type_trait_def.hpp>
namespace boost{
BOOST_TT_AUX_TYPE_TRAIT_DEF1(add_lvalue_reference,T,typename boost::add_reference<T>::type)
#ifndef BOOST_NO_RVALUE_REFERENCES
BOOST_TT_AUX_TYPE_TRAIT_PARTIAL_SPEC1_1(typename T,add_lvalue_reference,T&&,T&)
#endif
}
#include <boost/type_traits/detail/type_trait_undef.hpp>
#endif // BOOST_TYPE_TRAITS_EXT_ADD_LVALUE_REFERENCE__HPP
// add_rvalue_reference.hpp ---------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
#define BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
#include <boost/config.hpp>
//----------------------------------------------------------------------------//
#include <boost/type_traits/is_void.hpp>
#include <boost/type_traits/is_reference.hpp>
// should be the last #include
#include <boost/type_traits/detail/type_trait_def.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// 20.7.6.2 Reference modifications [meta.trans.ref] //
// Written by Vicente J. Botet Escriba //
// //
// If T names an object or function type then the member typedef type
// shall name T&&; otherwise, type shall name T. [ Note: This rule reflects
// the semantics of reference collapsing. For example, when a type T names
// a type T1&, the type add_rvalue_reference<T>::type is not an rvalue
// reference. end note ]
//----------------------------------------------------------------------------//
namespace boost {
namespace type_traits_detail {
template <typename T, bool b>
struct add_rvalue_reference_helper
{ typedef T type; };
template <typename T>
struct add_rvalue_reference_helper<T, true>
{
#if !defined(BOOST_NO_RVALUE_REFERENCES)
typedef T&& type;
#else
typedef T type;
#endif
};
template <typename T>
struct add_rvalue_reference_imp
{
typedef typename boost::type_traits_detail::add_rvalue_reference_helper
<T, (!is_void<T>::value && !is_reference<T>::value) >::type type;
};
}
BOOST_TT_AUX_TYPE_TRAIT_DEF1(add_rvalue_reference,T,typename boost::type_traits_detail::add_rvalue_reference_imp<T>::type)
} // namespace boost
#include <boost/type_traits/detail/type_trait_undef.hpp>
#endif // BOOST_TYPE_TRAITS_EXT_ADD_RVALUE_REFERENCE__HPP
// common_type.hpp ---------------------------------------------------------//
// Copyright 2008 Howard Hinnant
// Copyright 2008 Beman Dawes
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
#define BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
#include <boost/config.hpp>
#ifdef __SUNPRO_CC
# define BOOST_COMMON_TYPE_DONT_USE_TYPEOF
#endif
#ifdef __IBMCPP__
# define BOOST_COMMON_TYPE_DONT_USE_TYPEOF
#endif
//----------------------------------------------------------------------------//
#if defined(BOOST_NO_VARIADIC_TEMPLATES)
#define BOOST_COMMON_TYPE_ARITY 3
#endif
//----------------------------------------------------------------------------//
#if defined(BOOST_NO_DECLTYPE) && !defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
#define BOOST_TYPEOF_SILENT
#include <boost/typeof/typeof.hpp> // boost wonders never cease!
#endif
//----------------------------------------------------------------------------//
#ifndef BOOST_NO_STATIC_ASSERT
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) static_assert(CND,MSG)
#elif defined(BOOST_COMMON_TYPE_USES_MPL_ASSERT)
#include <boost/mpl/assert.hpp>
#include <boost/mpl/bool.hpp>
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) \
BOOST_MPL_ASSERT_MSG(boost::mpl::bool_< (CND) >::type::value, MSG, TYPES)
#else
#include <boost/static_assert.hpp>
#define BOOST_COMMON_TYPE_STATIC_ASSERT(CND, MSG, TYPES) BOOST_STATIC_ASSERT(CND)
#endif
#if !defined(BOOST_NO_STATIC_ASSERT) || !defined(BOOST_COMMON_TYPE_USES_MPL_ASSERT)
#define BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE "must be complete type"
#endif
#if defined(BOOST_NO_DECLTYPE) && defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
#include <boost/type_traits/detail/common_type_imp.hpp>
#include <boost/type_traits/remove_cv.hpp>
#endif
#include <boost/mpl/if.hpp>
#include <boost/utility/declval.hpp>
#include <boost/type_traits/add_rvalue_reference.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// 20.6.7 Other transformations [meta.trans.other] //
// Written by Howard Hinnant //
// Adapted for Boost by Beman Dawes, Vicente Botet and Jeffrey Hellrung //
// //
//----------------------------------------------------------------------------//
namespace boost {
// prototype
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template<typename... T>
struct common_type;
#else // or no specialization
template <class T, class U = void, class V = void>
struct common_type
{
public:
typedef typename common_type<typename common_type<T, U>::type, V>::type type;
};
#endif
// 1 arg
template<typename T>
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
struct common_type<T>
#else
struct common_type<T, void, void>
#endif
{
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(T) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (T));
public:
typedef T type;
};
// 2 args
namespace type_traits_detail {
template <class T, class U>
struct common_type_2
{
private:
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(T) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (T));
BOOST_COMMON_TYPE_STATIC_ASSERT(sizeof(U) > 0, BOOST_COMMON_TYPE_MUST_BE_A_COMPLE_TYPE, (U));
static bool declval_bool(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<T>::type declval_T(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<U>::type declval_U(); // workaround gcc bug; not required by std
static typename add_rvalue_reference<bool>::type declval_b();
#if !defined(BOOST_NO_DECLTYPE)
public:
typedef decltype(declval<bool>() ? declval<T>() : declval<U>()) type;
#elif defined(BOOST_COMMON_TYPE_DONT_USE_TYPEOF)
public:
typedef typename detail_type_traits_common_type::common_type_impl<
typename remove_cv<T>::type,
typename remove_cv<U>::type
>::type type;
#else
public:
typedef BOOST_TYPEOF_TPL(declval_b() ? declval_T() : declval_U()) type;
#endif
};
template <class T>
struct common_type_2<T, T>
{
typedef T type;
};
}
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template <class T, class U>
struct common_type<T, U>
#else
template <class T, class U>
struct common_type<T, U, void>
#endif
: type_traits_detail::common_type_2<T,U>
{ };
// 3 or more args
#if !defined(BOOST_NO_VARIADIC_TEMPLATES)
template<typename T, typename U, typename... V>
struct common_type<T, U, V...> {
public:
typedef typename common_type<typename common_type<T, U>::type, V...>::type type;
};
#endif
} // namespace boost
#endif // BOOST_TYPE_TRAITS_COMMON_TYPE_HPP
// (C) Copyright John Maddock 2010.
// Use, modification and distribution are subject to the Boost Software License,
// Version 1.0. (See accompanying file LICENSE_1_0.txt or copy at
// http://www.boost.org/LICENSE_1_0.txt).
//
// See http://www.boost.org/libs/type_traits for most recent version including documentation.
#ifndef BOOST_TT_CONDITIONAL_HPP_INCLUDED
#define BOOST_TT_CONDITIONAL_HPP_INCLUDED
#include <boost/mpl/if.hpp>
namespace boost {
template <bool b, class T, class U>
struct conditional : public mpl::if_c<b, T, U>
{
};
} // namespace boost
#endif // BOOST_TT_CONDITIONAL_HPP_INCLUDED
This diff is collapsed.
// Copyright (C) 2010 Peder Holt
// Use, modification and distribution is subject to the Boost Software
// License, Version 1.0. (http://www.boost.org/LICENSE_1_0.txt)
#ifndef BOOST_TYPEOF_UNSUPPORTED_HPP_INCLUDED
#define BOOST_TYPEOF_UNSUPPORTED_HPP_INCLUDED
namespace boost { namespace type_of {
struct typeof_emulation_is_unsupported_on_this_compiler {};
}}
#define BOOST_TYPEOF(expr) boost::type_of::typeof_emulation_is_unsupported_on_this_compiler
#define BOOST_TYPEOF_TPL BOOST_TYPEOF
#define BOOST_TYPEOF_NESTED_TYPEDEF_TPL(name,expr) \
struct name {\
typedef BOOST_TYPEOF_TPL(expr) type;\
};
#define BOOST_TYPEOF_NESTED_TYPEDEF(name,expr) \
struct name {\
typedef BOOST_TYPEOF(expr) type;\
};
#define BOOST_TYPEOF_REGISTER_TYPE(x)
#define BOOST_TYPEOF_REGISTER_TEMPLATE(x, params)
#endif
\ No newline at end of file
// common_type.hpp ---------------------------------------------------------//
// Copyright 2010 Vicente J. Botet Escriba
// Distributed under the Boost Software License, Version 1.0.
// See http://www.boost.org/LICENSE_1_0.txt
#ifndef BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
#define BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
#include <boost/config.hpp>
//----------------------------------------------------------------------------//
#include <boost/type_traits/add_rvalue_reference.hpp>
//----------------------------------------------------------------------------//
// //
// C++03 implementation of //
// Written by Vicente J. Botet Escriba //
//~ 20.3.4 Function template declval [declval]
//~ 1 The library provides the function template declval to simplify the definition of expressions which occur as
//~ unevaluated operands.
//~ 2 Remarks: If this function is used, the program is ill-formed.
//~ 3 Remarks: The template parameter T of declval may be an incomplete type.
//~ [ Example:
//~ template <class To, class From>
//~ decltype(static_cast<To>(declval<From>())) convert(From&&);
//~ declares a function template convert which only participats in overloading if the type From can be
//~ explicitly converted to type To. For another example see class template common_type (20.7.6.6). —end
//~ example ]
// //
//----------------------------------------------------------------------------//
namespace boost {
template <typename T>
typename add_rvalue_reference<T>::type declval(); //noexcept; // as unevaluated operand
} // namespace boost
#endif // BOOST_TYPE_TRAITS_EXT_DECLVAL__HPP
...@@ -35,6 +35,9 @@ public: ...@@ -35,6 +35,9 @@ public:
bool m_AbortEnable; // TRUE if abort button or menu to bool m_AbortEnable; // TRUE if abort button or menu to
// be displayed // be displayed
bool m_DisableEraseBG; // if true: do not allow background erasure
// (used to reduce flicker in Gerbview )
bool m_AutoPAN_Enable; // TRUE to allow auto pan bool m_AutoPAN_Enable; // TRUE to allow auto pan
bool m_AutoPAN_Request; // TRUE to request an auto pan bool m_AutoPAN_Request; // TRUE to request an auto pan
......
...@@ -73,17 +73,18 @@ void WinEDA_MainFrame::ReCreateMenuBar() ...@@ -73,17 +73,18 @@ void WinEDA_MainFrame::ReCreateMenuBar()
wxMenuItem *item; wxMenuItem *item;
wxMenuBar *menuBar = GetMenuBar(); wxMenuBar *menuBar = GetMenuBar();
/** if( ! menuBar )
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
/** // Delete all existing menus so they can be rebuilt.
* Files menu // This allows language changes of the menu text on the fly.
*/ menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
// Files menu
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
/* Open */ /* Open */
...@@ -295,8 +296,13 @@ void WinEDA_MainFrame::ReCreateMenuBar() ...@@ -295,8 +296,13 @@ void WinEDA_MainFrame::ReCreateMenuBar()
menuBar->Append( PreferencesMenu, _( "&Preferences" ) ); menuBar->Append( PreferencesMenu, _( "&Preferences" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */ menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
......
...@@ -19,11 +19,17 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar() ...@@ -19,11 +19,17 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar()
wxMenuBar* menuBar = GetMenuBar(); wxMenuBar* menuBar = GetMenuBar();
wxMenuItem* item; wxMenuItem* item;
if( menuBar ) if( ! menuBar )
return;
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
// Recreate all menus:
/* File menu */ /* File menu */
wxMenu* fileMenu = new wxMenu; wxMenu* fileMenu = new wxMenu;
...@@ -310,6 +316,11 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar() ...@@ -310,6 +316,11 @@ void WinEDA_ModuleEditFrame::ReCreateMenuBar()
menuBar->Append( placeMenu, _( "&Place" ) ); menuBar->Append( placeMenu, _( "&Place" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */ menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
...@@ -23,16 +23,18 @@ void WinEDA_PcbFrame::ReCreateMenuBar() ...@@ -23,16 +23,18 @@ void WinEDA_PcbFrame::ReCreateMenuBar()
wxMenuItem* item; wxMenuItem* item;
wxMenuBar* menuBar = GetMenuBar(); wxMenuBar* menuBar = GetMenuBar();
/** if( ! menuBar )
* Destroy the existing menu bar so it can be rebuilt. This allows
* language changes of the menu text on the fly.
*/
if( menuBar )
SetMenuBar( NULL );
menuBar = new wxMenuBar(); menuBar = new wxMenuBar();
// Delete all existing menus so they can be rebuilt.
// This allows language changes of the menu text on the fly.
menuBar->Freeze();
while( menuBar->GetMenuCount() )
delete menuBar->Remove(0);
/** Create File Menu */ // Recreate all menus:
// Create File Menu
wxMenu* filesMenu = new wxMenu; wxMenu* filesMenu = new wxMenu;
// New // New
...@@ -606,6 +608,11 @@ void WinEDA_PcbFrame::ReCreateMenuBar() ...@@ -606,6 +608,11 @@ void WinEDA_PcbFrame::ReCreateMenuBar()
menuBar->Append( designRulesMenu, _( "&Design Rules" ) ); menuBar->Append( designRulesMenu, _( "&Design Rules" ) );
menuBar->Append( helpMenu, _( "&Help" ) ); menuBar->Append( helpMenu, _( "&Help" ) );
/* Associate the menu bar with the frame */ menuBar->Thaw();
// Associate the menu bar with the frame, if no previous menubar
if( GetMenuBar() == NULL )
SetMenuBar( menuBar ); SetMenuBar( menuBar );
else
menuBar->Refresh();
} }
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