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Elphel
kicad-source-mirror
Commits
ad1b138f
Commit
ad1b138f
authored
May 16, 2014
by
Maciej Suminski
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Reformatted PNS code to conform the coding policy.
parent
ebf35fd4
Changes
44
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Side-by-side
Showing
44 changed files
with
1930 additions
and
1785 deletions
+1930
-1785
direction.h
pcbnew/router/direction.h
+16
-18
pns_algo_base.h
pcbnew/router/pns_algo_base.h
+8
-7
pns_dragger.cpp
pcbnew/router/pns_dragger.cpp
+79
-61
pns_dragger.h
pcbnew/router/pns_dragger.h
+26
-31
pns_index.h
pcbnew/router/pns_index.h
+19
-23
pns_item.cpp
pcbnew/router/pns_item.cpp
+1
-3
pns_item.h
pcbnew/router/pns_item.h
+9
-11
pns_itemset.cpp
pcbnew/router/pns_itemset.cpp
+20
-15
pns_itemset.h
pcbnew/router/pns_itemset.h
+14
-13
pns_joint.h
pcbnew/router/pns_joint.h
+37
-35
pns_layerset.h
pcbnew/router/pns_layerset.h
+6
-6
pns_line.cpp
pcbnew/router/pns_line.cpp
+252
-202
pns_line.h
pcbnew/router/pns_line.h
+29
-29
pns_line_placer.cpp
pcbnew/router/pns_line_placer.cpp
+115
-97
pns_line_placer.h
pcbnew/router/pns_line_placer.h
+11
-15
pns_logger.cpp
pcbnew/router/pns_logger.cpp
+57
-40
pns_logger.h
pcbnew/router/pns_logger.h
+11
-10
pns_node.cpp
pcbnew/router/pns_node.cpp
+215
-194
pns_node.h
pcbnew/router/pns_node.h
+59
-66
pns_optimizer.cpp
pcbnew/router/pns_optimizer.cpp
+62
-72
pns_optimizer.h
pcbnew/router/pns_optimizer.h
+17
-21
pns_router.cpp
pcbnew/router/pns_router.cpp
+149
-139
pns_router.h
pcbnew/router/pns_router.h
+25
-22
pns_routing_settings.cpp
pcbnew/router/pns_routing_settings.cpp
+3
-1
pns_routing_settings.h
pcbnew/router/pns_routing_settings.h
+7
-8
pns_segment.h
pcbnew/router/pns_segment.h
+6
-7
pns_shove.cpp
pcbnew/router/pns_shove.cpp
+344
-301
pns_shove.h
pcbnew/router/pns_shove.h
+42
-40
pns_solid.cpp
pcbnew/router/pns_solid.cpp
+17
-17
pns_solid.h
pcbnew/router/pns_solid.h
+2
-3
pns_utils.cpp
pcbnew/router/pns_utils.cpp
+12
-13
pns_utils.h
pcbnew/router/pns_utils.h
+3
-4
pns_via.cpp
pcbnew/router/pns_via.cpp
+12
-15
pns_via.h
pcbnew/router/pns_via.h
+13
-13
pns_walkaround.cpp
pcbnew/router/pns_walkaround.cpp
+32
-37
pns_walkaround.h
pcbnew/router/pns_walkaround.h
+20
-19
range.h
pcbnew/router/range.h
+25
-23
router_preview_item.cpp
pcbnew/router/router_preview_item.cpp
+67
-68
router_preview_item.h
pcbnew/router/router_preview_item.h
+6
-7
router_tool.cpp
pcbnew/router/router_tool.cpp
+63
-61
router_tool.h
pcbnew/router/router_tool.h
+1
-3
time_limit.cpp
pcbnew/router/time_limit.cpp
+10
-5
time_limit.h
pcbnew/router/time_limit.h
+6
-8
trace.h
pcbnew/router/trace.h
+2
-2
No files found.
pcbnew/router/direction.h
View file @
ad1b138f
...
...
@@ -209,12 +209,12 @@ public:
// we are more horizontal than vertical?
if
(
w
>
h
)
{
mp0
=
VECTOR2I
(
(
w
-
h
)
*
sw
,
0
);
// direction: E
mp0
=
VECTOR2I
(
(
w
-
h
)
*
sw
,
0
);
// direction: E
mp1
=
VECTOR2I
(
h
*
sw
,
h
*
sh
);
// direction: NE
}
else
{
mp0
=
VECTOR2I
(
0
,
sh
*
(
h
-
w
)
);
// direction: N
mp0
=
VECTOR2I
(
0
,
sh
*
(
h
-
w
)
);
// direction: N
mp1
=
VECTOR2I
(
sw
*
w
,
sh
*
w
);
// direction: NE
}
...
...
@@ -237,7 +237,7 @@ public:
pl
.
Append
(
aP1
);
pl
.
Simplify
();
return
pl
;
}
;
}
bool
operator
==
(
const
DIRECTION_45
&
aOther
)
const
{
...
...
@@ -275,19 +275,17 @@ public:
{
DIRECTION_45
l
;
if
(
m_dir
==
UNDEFINED
)
if
(
m_dir
==
UNDEFINED
)
return
l
;
if
(
m_dir
==
N
)
if
(
m_dir
==
N
)
l
.
m_dir
=
NW
;
else
l
.
m_dir
=
static_cast
<
Directions
>
(
m_dir
-
1
);
l
.
m_dir
=
static_cast
<
Directions
>
(
m_dir
-
1
);
return
l
;
}
/**
* Function ToVector()
*
...
...
@@ -295,19 +293,19 @@ public:
*/
const
VECTOR2I
ToVector
()
const
{
switch
(
m_dir
)
switch
(
m_dir
)
{
case
N
:
return
VECTOR2I
(
0
,
1
);
case
S
:
return
VECTOR2I
(
0
,
-
1
);
case
E
:
return
VECTOR2I
(
1
,
0
);
case
W
:
return
VECTOR2I
(
-
1
,
0
);
case
NE
:
return
VECTOR2I
(
1
,
1
);
case
NW
:
return
VECTOR2I
(
-
1
,
1
);
case
SE
:
return
VECTOR2I
(
1
,
-
1
);
case
SW
:
return
VECTOR2I
(
-
1
,
-
1
);
case
N
:
return
VECTOR2I
(
0
,
1
);
case
S
:
return
VECTOR2I
(
0
,
-
1
);
case
E
:
return
VECTOR2I
(
1
,
0
);
case
W
:
return
VECTOR2I
(
-
1
,
0
);
case
NE
:
return
VECTOR2I
(
1
,
1
);
case
NW
:
return
VECTOR2I
(
-
1
,
1
);
case
SE
:
return
VECTOR2I
(
1
,
-
1
);
case
SW
:
return
VECTOR2I
(
-
1
,
-
1
);
default
:
return
VECTOR2I
(
0
,
0
);
return
VECTOR2I
(
0
,
0
);
}
}
...
...
pcbnew/router/pns_algo_base.h
View file @
ad1b138f
...
...
@@ -33,17 +33,18 @@ class PNS_LOGGER;
* Holds a bunch of objects commonly used by all algorithms (P&S settings, parent router instance, logging)
**/
class
PNS_ALGO_BASE
{
class
PNS_ALGO_BASE
{
public
:
PNS_ALGO_BASE
(
PNS_ROUTER
*
aRouter
)
:
PNS_ALGO_BASE
(
PNS_ROUTER
*
aRouter
)
:
m_router
(
aRouter
)
{};
{}
virtual
~
PNS_ALGO_BASE
()
{}
///> Returns the instance of our router
PNS_ROUTER
*
Router
()
const
{
PNS_ROUTER
*
Router
()
const
{
return
m_router
;
}
...
...
@@ -51,10 +52,10 @@ public:
PNS_ROUTING_SETTINGS
&
Settings
()
const
;
///> Returns the logger object, allowing to dump geometry to a file.
virtual
PNS_LOGGER
*
Logger
();
virtual
PNS_LOGGER
*
Logger
();
private
:
PNS_ROUTER
*
m_router
;
PNS_ROUTER
*
m_router
;
};
#endif
pcbnew/router/pns_dragger.cpp
View file @
ad1b138f
...
...
@@ -29,7 +29,8 @@ PNS_DRAGGER::PNS_DRAGGER( PNS_ROUTER* aRouter ) :
{
m_world
=
NULL
;
m_shove
=
NULL
;
};
}
PNS_DRAGGER
::~
PNS_DRAGGER
()
{
...
...
@@ -37,97 +38,103 @@ PNS_DRAGGER::~PNS_DRAGGER()
delete
m_shove
;
}
void
PNS_DRAGGER
::
SetWorld
(
PNS_NODE
*
aWorld
)
void
PNS_DRAGGER
::
SetWorld
(
PNS_NODE
*
aWorld
)
{
m_world
=
aWorld
;
}
bool
PNS_DRAGGER
::
startDragSegment
(
const
VECTOR2D
&
aP
,
PNS_SEGMENT
*
aSeg
)
bool
PNS_DRAGGER
::
startDragSegment
(
const
VECTOR2D
&
aP
,
PNS_SEGMENT
*
aSeg
)
{
int
w2
=
aSeg
->
Width
()
/
2
;
m_draggedLine
=
m_world
->
AssembleLine
(
aSeg
,
&
m_draggedSegmentIndex
);
m_shove
->
SetInitialLine
(
m_draggedLine
);
m_shove
->
SetInitialLine
(
m_draggedLine
);
m_lastValidDraggedLine
=
*
m_draggedLine
;
m_lastValidDraggedLine
.
ClearSegmentLinks
();
if
(
(
aP
-
aSeg
->
Seg
().
A
).
EuclideanNorm
()
<=
w2
)
if
(
(
aP
-
aSeg
->
Seg
().
A
).
EuclideanNorm
()
<=
w2
)
m_mode
=
CORNER
;
else
if
(
(
aP
-
aSeg
->
Seg
().
B
).
EuclideanNorm
()
<=
w2
)
else
if
(
(
aP
-
aSeg
->
Seg
().
B
).
EuclideanNorm
()
<=
w2
)
{
m_draggedSegmentIndex
++
;
m_mode
=
CORNER
;
}
else
m_mode
=
SEGMENT
;
return
true
;
}
bool
PNS_DRAGGER
::
startDragVia
(
const
VECTOR2D
&
aP
,
PNS_VIA
*
aVia
)
bool
PNS_DRAGGER
::
startDragVia
(
const
VECTOR2D
&
aP
,
PNS_VIA
*
aVia
)
{
m_draggedVia
=
aVia
;
m_initialVia
=
aVia
;
m_mode
=
VIA
;
VECTOR2I
p0
(
aVia
->
Pos
()
);
VECTOR2I
p0
(
aVia
->
Pos
()
);
PNS_JOINT
*
jt
=
m_world
->
FindJoint
(
p0
,
aVia
->
Layers
().
Start
(),
aVia
->
Net
()
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
{
int
segIndex
;
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
std
::
auto_ptr
<
PNS_LINE
>
l
(
m_world
->
AssembleLine
(
seg
,
&
segIndex
)
);
if
(
segIndex
!=
0
)
l
->
Reverse
();
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
std
::
auto_ptr
<
PNS_LINE
>
l
(
m_world
->
AssembleLine
(
seg
,
&
segIndex
)
);
m_origViaConnections
.
push_back
(
*
l
);
if
(
segIndex
!=
0
)
l
->
Reverse
();
m_origViaConnections
.
push_back
(
*
l
);
}
}
return
true
;
}
bool
PNS_DRAGGER
::
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
)
bool
PNS_DRAGGER
::
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
)
{
m_shove
=
new
PNS_SHOVE
(
m_world
,
Router
()
);
m_shove
=
new
PNS_SHOVE
(
m_world
,
Router
()
);
m_lastNode
=
NULL
;
m_draggedItems
.
Clear
();
m_currentMode
=
Settings
().
Mode
();
TRACE
(
2
,
"StartDragging: item %p [kind %d]"
,
aStartItem
%
aStartItem
->
Kind
()
);
TRACE
(
2
,
"StartDragging: item %p [kind %d]"
,
aStartItem
%
aStartItem
->
Kind
()
);
switch
(
aStartItem
->
Kind
()
)
{
case
PNS_ITEM
:
:
SEGMENT
:
return
startDragSegment
(
aP
,
static_cast
<
PNS_SEGMENT
*>
(
aStartItem
)
);
return
startDragSegment
(
aP
,
static_cast
<
PNS_SEGMENT
*>
(
aStartItem
)
);
case
PNS_ITEM
:
:
VIA
:
return
startDragVia
(
aP
,
static_cast
<
PNS_VIA
*>
(
aStartItem
)
);
default
:
return
false
;
}
}
bool
PNS_DRAGGER
::
dragMarkObstacles
(
const
VECTOR2I
&
aP
)
bool
PNS_DRAGGER
::
dragMarkObstacles
(
const
VECTOR2I
&
aP
)
{
if
(
m_lastNode
)
if
(
m_lastNode
)
{
delete
m_lastNode
;
m_lastNode
=
NULL
;
}
switch
(
m_mode
)
switch
(
m_mode
)
{
case
SEGMENT
:
case
CORNER
:
{
int
thresh
=
Settings
().
SmoothDraggedSegments
()
?
m_draggedLine
->
Width
()
/
4
:
0
;
PNS_LINE
tmp
(
*
m_draggedLine
);
PNS_LINE
tmp
(
*
m_draggedLine
);
if
(
m_mode
==
SEGMENT
)
if
(
m_mode
==
SEGMENT
)
tmp
.
DragSegment
(
aP
,
m_draggedSegmentIndex
,
thresh
);
else
tmp
.
DragCorner
(
aP
,
m_draggedSegmentIndex
,
thresh
);
...
...
@@ -143,17 +150,17 @@ bool PNS_DRAGGER::dragMarkObstacles(const VECTOR2I& aP)
break
;
}
case
VIA
:
// fixme...
{
m_lastNode
=
m_shove
->
CurrentNode
()
->
Branch
();
dumbDragVia
(
m_initialVia
,
m_lastNode
,
aP
);
break
;
}
}
if
(
Settings
().
CanViolateDRC
()
)
if
(
Settings
().
CanViolateDRC
()
)
m_dragStatus
=
true
;
else
m_dragStatus
=
!
m_world
->
CheckColliding
(
m_draggedItems
);
...
...
@@ -161,60 +168,62 @@ bool PNS_DRAGGER::dragMarkObstacles(const VECTOR2I& aP)
return
true
;
}
void
PNS_DRAGGER
::
dumbDragVia
(
PNS_VIA
*
aVia
,
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aP
)
void
PNS_DRAGGER
::
dumbDragVia
(
PNS_VIA
*
aVia
,
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aP
)
{
// fixme: this is awful.
m_draggedVia
=
aVia
->
Clone
();
m_draggedVia
->
SetPos
(
aP
);
m_draggedItems
.
Clear
();
m_draggedItems
.
Add
(
m_draggedVia
);
m_draggedItems
.
Add
(
m_draggedVia
);
m_lastNode
->
Remove
(
aVia
);
m_lastNode
->
Add
(
m_draggedVia
);
m_lastNode
->
Remove
(
aVia
);
m_lastNode
->
Add
(
m_draggedVia
);
BOOST_FOREACH
(
PNS_LINE
&
l
,
m_origViaConnections
)
BOOST_FOREACH
(
PNS_LINE
&
l
,
m_origViaConnections
)
{
PNS_LINE
origLine
(
l
);
PNS_LINE
*
draggedLine
=
l
.
Clone
();
PNS_LINE
*
draggedLine
=
l
.
Clone
();
draggedLine
->
DragCorner
(
aP
,
0
);
draggedLine
->
ClearSegmentLinks
();
m_draggedItems
.
AddOwned
(
draggedLine
);
m_lastNode
->
Remove
(
&
origLine
);
m_lastNode
->
Add
(
draggedLine
);
m_lastNode
->
Remove
(
&
origLine
);
m_lastNode
->
Add
(
draggedLine
);
}
}
bool
PNS_DRAGGER
::
dragShove
(
const
VECTOR2I
&
aP
)
bool
PNS_DRAGGER
::
dragShove
(
const
VECTOR2I
&
aP
)
{
bool
ok
=
false
;
if
(
m_lastNode
)
if
(
m_lastNode
)
{
delete
m_lastNode
;
m_lastNode
=
NULL
;
}
switch
(
m_mode
)
switch
(
m_mode
)
{
case
SEGMENT
:
case
CORNER
:
{
int
thresh
=
Settings
().
SmoothDraggedSegments
()
?
m_draggedLine
->
Width
()
/
4
:
0
;
PNS_LINE
tmp
(
*
m_draggedLine
);
if
(
m_mode
==
SEGMENT
)
tmp
.
DragSegment
(
aP
,
m_draggedSegmentIndex
,
thresh
);
PNS_LINE
tmp
(
*
m_draggedLine
);
if
(
m_mode
==
SEGMENT
)
tmp
.
DragSegment
(
aP
,
m_draggedSegmentIndex
,
thresh
);
else
tmp
.
DragCorner
(
aP
,
m_draggedSegmentIndex
,
thresh
);
tmp
.
DragCorner
(
aP
,
m_draggedSegmentIndex
,
thresh
);
PNS_SHOVE
::
S
hoveStatus
st
=
m_shove
->
ShoveLines
(
tmp
);
PNS_SHOVE
::
S
HOVE_STATUS
st
=
m_shove
->
ShoveLines
(
tmp
);
if
(
st
==
PNS_SHOVE
::
SH_OK
)
if
(
st
==
PNS_SHOVE
::
SH_OK
)
ok
=
true
;
else
if
(
st
==
PNS_SHOVE
::
SH_HEAD_MODIFIED
)
else
if
(
st
==
PNS_SHOVE
::
SH_HEAD_MODIFIED
)
{
tmp
=
m_shove
->
NewHead
();
ok
=
true
;
...
...
@@ -222,22 +231,23 @@ bool PNS_DRAGGER::dragShove(const VECTOR2I& aP)
m_lastNode
=
m_shove
->
CurrentNode
()
->
Branch
();
if
(
ok
)
if
(
ok
)
m_lastValidDraggedLine
=
tmp
;
m_lastValidDraggedLine
.
ClearSegmentLinks
();
m_lastValidDraggedLine
.
Unmark
();
m_lastNode
->
Add
(
&
m_lastValidDraggedLine
);
m_draggedItems
=
PNS_ITEMSET
(
&
m_lastValidDraggedLine
);
m_lastNode
->
Add
(
&
m_lastValidDraggedLine
);
m_draggedItems
=
PNS_ITEMSET
(
&
m_lastValidDraggedLine
);
break
;
}
case
VIA
:
{
PNS_VIA
*
newVia
;
PNS_SHOVE
::
S
hoveStatus
st
=
m_shove
->
ShoveDraggingVia
(
m_draggedVia
,
aP
,
&
newVia
);
PNS_SHOVE
::
S
HOVE_STATUS
st
=
m_shove
->
ShoveDraggingVia
(
m_draggedVia
,
aP
,
&
newVia
);
if
(
st
==
PNS_SHOVE
::
SH_OK
||
st
==
PNS_SHOVE
::
SH_HEAD_MODIFIED
)
if
(
st
==
PNS_SHOVE
::
SH_OK
||
st
==
PNS_SHOVE
::
SH_HEAD_MODIFIED
)
ok
=
true
;
m_lastNode
=
m_shove
->
CurrentNode
()
->
Branch
();
...
...
@@ -250,16 +260,17 @@ bool PNS_DRAGGER::dragShove(const VECTOR2I& aP)
break
;
}
}
m_dragStatus
=
ok
;
return
ok
;
}
bool
PNS_DRAGGER
::
FixRoute
(
)
bool
PNS_DRAGGER
::
FixRoute
()
{
if
(
m_dragStatus
)
if
(
m_dragStatus
)
{
Router
()
->
CommitRouting
(
CurrentNode
()
);
return
true
;
...
...
@@ -267,35 +278,42 @@ bool PNS_DRAGGER::FixRoute( )
return
false
;
}
bool
PNS_DRAGGER
::
Drag
(
const
VECTOR2I
&
aP
)
bool
PNS_DRAGGER
::
Drag
(
const
VECTOR2I
&
aP
)
{
switch
(
m_currentMode
)
switch
(
m_currentMode
)
{
case
RM_MarkObstacles
:
return
dragMarkObstacles
(
aP
);
return
dragMarkObstacles
(
aP
);
case
RM_Shove
:
case
RM_Walkaround
:
case
RM_Smart
:
return
dragShove
(
aP
);
return
dragShove
(
aP
);
default
:
return
false
;
}
}
PNS_NODE
*
PNS_DRAGGER
::
CurrentNode
()
const
{
return
m_lastNode
;
}
const
PNS_ITEMSET
PNS_DRAGGER
::
Traces
()
{
return
m_draggedItems
;
}
PNS_LOGGER
*
PNS_DRAGGER
::
Logger
()
PNS_LOGGER
*
PNS_DRAGGER
::
Logger
()
{
if
(
m_shove
)
if
(
m_shove
)
return
m_shove
->
Logger
();
return
NULL
;
}
pcbnew/router/pns_dragger.h
View file @
ad1b138f
...
...
@@ -39,12 +39,10 @@ class PNS_ROUTER_BASE;
*
* Via, segment and corner dragging algorithm.
*/
class
PNS_DRAGGER
:
public
PNS_ALGO_BASE
{
public
:
PNS_DRAGGER
(
PNS_ROUTER
*
aRouter
);
PNS_DRAGGER
(
PNS_ROUTER
*
aRouter
);
~
PNS_DRAGGER
();
/**
...
...
@@ -52,8 +50,7 @@ public:
*
* Sets the board to work on.
*/
void
SetWorld
(
PNS_NODE
*
aWorld
);
void
SetWorld
(
PNS_NODE
*
aWorld
);
/**
* Function Start()
...
...
@@ -61,7 +58,7 @@ public:
* Starts routing a single track at point aP, taking item aStartItem as anchor
* (unless NULL). Returns true if a dragging operation has started.
*/
bool
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
);
bool
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
);
/**
* Function Drag()
...
...
@@ -69,7 +66,7 @@ public:
* Drags the current segment/corner/via to the point aP.
* @return true, if dragging finished with success.
*/
bool
Drag
(
const
VECTOR2I
&
aP
);
bool
Drag
(
const
VECTOR2I
&
aP
);
/**
* Function FixRoute()
...
...
@@ -78,7 +75,7 @@ public:
* and eventually commits it to the world.
* @return true, if dragging finished with success.
*/
bool
FixRoute
(
);
bool
FixRoute
(
);
/**
* Function CurrentNode()
...
...
@@ -86,7 +83,6 @@ public:
* Returns the most recent world state, including all
* items changed due to dragging operation.
*/
PNS_NODE
*
CurrentNode
()
const
;
/**
...
...
@@ -97,11 +93,10 @@ public:
const
PNS_ITEMSET
Traces
();
/// @copydoc PNS_ALGO_BASE::Logger()
virtual
PNS_LOGGER
*
Logger
();
virtual
PNS_LOGGER
*
Logger
();
private
:
typedef
std
::
pair
<
PNS_LINE
*
,
PNS_LINE
*>
LinePair
;
typedef
std
::
pair
<
PNS_LINE
*
,
PNS_LINE
*>
LinePair
;
typedef
std
::
vector
<
LinePair
>
LinePairVec
;
enum
DragMode
{
...
...
@@ -110,26 +105,26 @@ private:
VIA
};
bool
dragMarkObstacles
(
const
VECTOR2I
&
aP
);
bool
dragShove
(
const
VECTOR2I
&
aP
);
bool
startDragSegment
(
const
VECTOR2D
&
aP
,
PNS_SEGMENT
*
aSeg
);
bool
startDragVia
(
const
VECTOR2D
&
aP
,
PNS_VIA
*
aVia
);
void
dumbDragVia
(
PNS_VIA
*
aVia
,
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aP
);
PNS_NODE
*
m_world
;
PNS_NODE
*
m_lastNode
;
DragMode
m_mode
;
PNS_LINE
*
m_draggedLine
;
PNS_VIA
*
m_draggedVia
;
PNS_LINE
m_lastValidDraggedLine
;
PNS_SHOVE
*
m_shove
;
int
m_draggedSegmentIndex
;
bool
m_dragStatus
;
bool
dragMarkObstacles
(
const
VECTOR2I
&
aP
);
bool
dragShove
(
const
VECTOR2I
&
aP
);
bool
startDragSegment
(
const
VECTOR2D
&
aP
,
PNS_SEGMENT
*
aSeg
);
bool
startDragVia
(
const
VECTOR2D
&
aP
,
PNS_VIA
*
aVia
);
void
dumbDragVia
(
PNS_VIA
*
aVia
,
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aP
);
PNS_NODE
*
m_world
;
PNS_NODE
*
m_lastNode
;
DragMode
m_mode
;
PNS_LINE
*
m_draggedLine
;
PNS_VIA
*
m_draggedVia
;
PNS_LINE
m_lastValidDraggedLine
;
PNS_SHOVE
*
m_shove
;
int
m_draggedSegmentIndex
;
bool
m_dragStatus
;
PNS_MODE
m_currentMode
;
std
::
vector
<
PNS_LINE
>
m_origViaConnections
;
std
::
vector
<
PNS_LINE
>
m_draggedViaConnections
;
PNS_VIA
*
m_initialVia
;
PNS_ITEMSET
m_draggedItems
;
std
::
vector
<
PNS_LINE
>
m_origViaConnections
;
std
::
vector
<
PNS_LINE
>
m_draggedViaConnections
;
PNS_VIA
*
m_initialVia
;
PNS_ITEMSET
m_draggedItems
;
};
#endif
pcbnew/router/pns_index.h
View file @
ad1b138f
...
...
@@ -39,13 +39,12 @@
* are assigned to separate R-Tree subindices depending on their type and spanned layers, reducing
* overlap and improving search time.
**/
class
PNS_INDEX
{
public
:
typedef
std
::
list
<
PNS_ITEM
*>
N
etItemsList
;
typedef
SHAPE_INDEX
<
PNS_ITEM
*>
I
temShapeIndex
;
typedef
boost
::
unordered_set
<
PNS_ITEM
*>
I
temSet
;
typedef
std
::
list
<
PNS_ITEM
*>
N
ET_ITEMS_LIST
;
typedef
SHAPE_INDEX
<
PNS_ITEM
*>
I
TEM_SHAPE_INDEX
;
typedef
boost
::
unordered_set
<
PNS_ITEM
*>
I
TEM_SET
;
PNS_INDEX
();
~
PNS_INDEX
();
...
...
@@ -115,7 +114,7 @@ public:
*
* Returns list of all items in a given net.
*/
N
etItemsList
*
GetItemsForNet
(
int
aNet
);
N
ET_ITEMS_LIST
*
GetItemsForNet
(
int
aNet
);
/**
* Function Contains()
...
...
@@ -134,36 +133,35 @@ public:
*/
int
Size
()
const
{
return
m_allItems
.
size
();
}
I
temSet
::
iterator
begin
()
{
return
m_allItems
.
begin
();
}
I
temSet
::
iterator
end
()
{
return
m_allItems
.
end
();
}
I
TEM_SET
::
iterator
begin
()
{
return
m_allItems
.
begin
();
}
I
TEM_SET
::
iterator
end
()
{
return
m_allItems
.
end
();
}
private
:
static
const
int
MaxSubIndices
=
64
;
static
const
int
SI_Multilayer
=
2
;
static
const
int
SI_SegDiagonal
=
0
;
static
const
int
SI_SegStraight
=
1
;
static
const
int
SI_Traces
=
3
;
static
const
int
SI_PadsTop
=
0
;
static
const
int
SI_PadsBottom
=
1
;
static
const
int
SI_Traces
=
3
;
static
const
int
SI_PadsTop
=
0
;
static
const
int
SI_PadsBottom
=
1
;
template
<
class
Visitor
>
int
querySingle
(
int
index
,
const
SHAPE
*
aShape
,
int
aMinDistance
,
Visitor
&
aVisitor
);
I
temShapeIndex
*
getSubindex
(
const
PNS_ITEM
*
aItem
);
I
TEM_SHAPE_INDEX
*
getSubindex
(
const
PNS_ITEM
*
aItem
);
I
temShapeIndex
*
m_subIndices
[
MaxSubIndices
];
std
::
map
<
int
,
N
etItemsList
>
m_netMap
;
I
temSet
m_allItems
;
I
TEM_SHAPE_INDEX
*
m_subIndices
[
MaxSubIndices
];
std
::
map
<
int
,
N
ET_ITEMS_LIST
>
m_netMap
;
I
TEM_SET
m_allItems
;
};
PNS_INDEX
::
PNS_INDEX
()
{
memset
(
m_subIndices
,
0
,
sizeof
(
m_subIndices
)
);
}
PNS_INDEX
::
I
temShapeIndex
*
PNS_INDEX
::
getSubindex
(
const
PNS_ITEM
*
aItem
)
PNS_INDEX
::
I
TEM_SHAPE_INDEX
*
PNS_INDEX
::
getSubindex
(
const
PNS_ITEM
*
aItem
)
{
int
idx_n
=
-
1
;
...
...
@@ -199,7 +197,7 @@ PNS_INDEX::ItemShapeIndex* PNS_INDEX::getSubindex( const PNS_ITEM* aItem )
assert
(
idx_n
>=
0
&&
idx_n
<
MaxSubIndices
);
if
(
!
m_subIndices
[
idx_n
]
)
m_subIndices
[
idx_n
]
=
new
I
temShapeIndex
;
m_subIndices
[
idx_n
]
=
new
I
TEM_SHAPE_INDEX
;
return
m_subIndices
[
idx_n
];
}
...
...
@@ -207,10 +205,8 @@ PNS_INDEX::ItemShapeIndex* PNS_INDEX::getSubindex( const PNS_ITEM* aItem )
void
PNS_INDEX
::
Add
(
PNS_ITEM
*
aItem
)
{
I
temShapeIndex
*
idx
=
getSubindex
(
aItem
);
I
TEM_SHAPE_INDEX
*
idx
=
getSubindex
(
aItem
);
idx
->
Add
(
aItem
);
m_allItems
.
insert
(
aItem
);
int
net
=
aItem
->
Net
();
...
...
@@ -224,7 +220,7 @@ void PNS_INDEX::Add( PNS_ITEM* aItem )
void
PNS_INDEX
::
Remove
(
PNS_ITEM
*
aItem
)
{
I
temShapeIndex
*
idx
=
getSubindex
(
aItem
);
I
TEM_SHAPE_INDEX
*
idx
=
getSubindex
(
aItem
);
idx
->
Remove
(
aItem
);
m_allItems
.
erase
(
aItem
);
...
...
@@ -303,7 +299,7 @@ void PNS_INDEX::Clear()
{
for
(
int
i
=
0
;
i
<
MaxSubIndices
;
++
i
)
{
I
temShapeIndex
*
idx
=
m_subIndices
[
i
];
I
TEM_SHAPE_INDEX
*
idx
=
m_subIndices
[
i
];
if
(
idx
)
delete
idx
;
...
...
@@ -319,7 +315,7 @@ PNS_INDEX::~PNS_INDEX()
}
PNS_INDEX
::
N
etItemsList
*
PNS_INDEX
::
GetItemsForNet
(
int
aNet
)
PNS_INDEX
::
N
ET_ITEMS_LIST
*
PNS_INDEX
::
GetItemsForNet
(
int
aNet
)
{
if
(
m_netMap
.
find
(
aNet
)
==
m_netMap
.
end
()
)
return
NULL
;
...
...
pcbnew/router/pns_item.cpp
View file @
ad1b138f
...
...
@@ -50,8 +50,7 @@ bool PNS_ITEM::Collide( const PNS_ITEM* aOther, int aClearance, bool aNeedMTV,
const
PNS_LINE
*
line
=
static_cast
<
const
PNS_LINE
*>
(
aOther
);
if
(
line
->
EndsWithVia
()
)
return
collideSimple
(
&
line
->
Via
(),
aClearance
-
line
->
Width
()
/
2
,
aNeedMTV
,
aMTV
);
return
collideSimple
(
&
line
->
Via
(),
aClearance
-
line
->
Width
()
/
2
,
aNeedMTV
,
aMTV
);
}
return
false
;
...
...
@@ -85,5 +84,4 @@ const std::string PNS_ITEM::KindStr() const
PNS_ITEM
::~
PNS_ITEM
()
{
}
pcbnew/router/pns_item.h
View file @
ad1b138f
...
...
@@ -91,7 +91,7 @@ public:
*
* Returns a deep copy of the item
*/
virtual
PNS_ITEM
*
Clone
(
)
const
=
0
;
virtual
PNS_ITEM
*
Clone
()
const
=
0
;
/*
* Function Hull()
...
...
@@ -104,7 +104,7 @@ public:
virtual
const
SHAPE_LINE_CHAIN
Hull
(
int
aClearance
=
0
,
int
aWalkaroundThickness
=
0
)
const
{
return
SHAPE_LINE_CHAIN
();
}
;
}
/**
* Function Kind()
...
...
@@ -123,7 +123,7 @@ public:
*/
bool
OfKind
(
int
aKindMask
)
const
{
return
(
aKindMask
&
m_kind
)
!=
0
;
return
(
aKindMask
&
m_kind
)
!=
0
;
}
/**
...
...
@@ -219,7 +219,7 @@ public:
* Returns true if the set of layers spanned by aOther overlaps our
* layers.
*/
bool
LayersOverlap
(
const
PNS_ITEM
*
aOther
)
const
bool
LayersOverlap
(
const
PNS_ITEM
*
aOther
)
const
{
return
Layers
().
Overlaps
(
aOther
->
Layers
()
);
}
...
...
@@ -252,7 +252,6 @@ public:
*/
PNS_NODE
*
Owner
()
const
{
return
m_owner
;
}
/**
* Function Collide()
*
...
...
@@ -308,7 +307,7 @@ public:
return
m_marker
;
}
virtual
void
SetRank
(
int
aRank
)
virtual
void
SetRank
(
int
aRank
)
{
m_rank
=
aRank
;
}
...
...
@@ -318,10 +317,10 @@ public:
return
m_rank
;
}
virtual
VECTOR2I
Anchor
(
int
n
)
const
virtual
VECTOR2I
Anchor
(
int
n
)
const
{
return
VECTOR2I
();
}
;
}
virtual
int
AnchorCount
()
const
{
...
...
@@ -329,15 +328,14 @@ public:
}
private
:
bool
collideSimple
(
const
PNS_ITEM
*
aOther
,
int
aClearance
,
bool
aNeedMTV
,
VECTOR2I
&
aMTV
)
const
;
protected
:
PnsKind
m_kind
;
BOARD_CONNECTED_ITEM
*
m_parent
;
PNS_NODE
*
m_owner
;
BOARD_CONNECTED_ITEM
*
m_parent
;
PNS_NODE
*
m_owner
;
PNS_LAYERSET
m_layers
;
bool
m_movable
;
...
...
pcbnew/router/pns_itemset.cpp
View file @
ad1b138f
...
...
@@ -22,8 +22,7 @@
#include "pns_itemset.h"
PNS_ITEMSET
::
PNS_ITEMSET
(
PNS_ITEM
*
aInitialItem
)
PNS_ITEMSET
::
PNS_ITEMSET
(
PNS_ITEM
*
aInitialItem
)
{
if
(
aInitialItem
)
m_items
.
push_back
(
aInitialItem
);
...
...
@@ -38,7 +37,7 @@ PNS_ITEMSET::~PNS_ITEMSET()
void
PNS_ITEMSET
::
Clear
()
{
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_ownedItems
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_ownedItems
)
{
delete
item
;
}
...
...
@@ -47,9 +46,10 @@ void PNS_ITEMSET::Clear()
m_ownedItems
.
clear
();
}
PNS_ITEMSET
&
PNS_ITEMSET
::
FilterLayers
(
int
aStart
,
int
aEnd
)
{
I
temVector
newItems
;
I
TEM_VECTOR
newItems
;
PNS_LAYERSET
l
;
if
(
aEnd
<
0
)
...
...
@@ -57,39 +57,44 @@ PNS_ITEMSET& PNS_ITEMSET::FilterLayers( int aStart, int aEnd )
else
l
=
PNS_LAYERSET
(
aStart
,
aEnd
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
if
(
item
->
Layers
().
Overlaps
(
l
)
)
newItems
.
push_back
(
item
);
m_items
=
newItems
;
return
*
this
;
}
PNS_ITEMSET
&
PNS_ITEMSET
::
FilterKinds
(
int
aKindMask
)
{
ItemVector
newItems
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
ITEM_VECTOR
newItems
;
if
(
item
->
OfKind
(
aKindMask
)
)
newItems
.
push_back
(
item
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
{
if
(
item
->
OfKind
(
aKindMask
)
)
newItems
.
push_back
(
item
);
}
m_items
=
newItems
;
return
*
this
;
}
PNS_ITEMSET
&
PNS_ITEMSET
::
FilterNet
(
int
aNet
)
{
ItemVector
newItems
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
ITEM_VECTOR
newItems
;
if
(
item
->
Net
()
==
aNet
)
newItems
.
push_back
(
item
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_items
)
{
if
(
item
->
Net
()
==
aNet
)
newItems
.
push_back
(
item
);
}
m_items
=
newItems
;
return
*
this
;
}
pcbnew/router/pns_itemset.h
View file @
ad1b138f
...
...
@@ -35,27 +35,28 @@
class
PNS_ITEMSET
{
public
:
typedef
std
::
vector
<
PNS_ITEM
*>
I
temVector
;
typedef
std
::
vector
<
PNS_ITEM
*>
I
TEM_VECTOR
;
PNS_ITEMSET
(
PNS_ITEM
*
aInitialItem
=
NULL
);
PNS_ITEMSET
(
PNS_ITEM
*
aInitialItem
=
NULL
);
PNS_ITEMSET
(
const
PNS_ITEMSET
&
aOther
)
PNS_ITEMSET
(
const
PNS_ITEMSET
&
aOther
)
{
m_items
=
aOther
.
m_items
;
m_ownedItems
=
I
temVector
();
m_ownedItems
=
I
TEM_VECTOR
();
}
const
PNS_ITEMSET
&
operator
=
(
const
PNS_ITEMSET
&
aOther
)
const
PNS_ITEMSET
&
operator
=
(
const
PNS_ITEMSET
&
aOther
)
{
m_items
=
aOther
.
m_items
;
m_ownedItems
=
ItemVector
();
m_ownedItems
=
ITEM_VECTOR
();
return
*
this
;
}
~
PNS_ITEMSET
();
I
temVector
&
Items
()
{
return
m_items
;
}
const
I
temVector
&
CItems
()
const
{
return
m_items
;
}
I
TEM_VECTOR
&
Items
()
{
return
m_items
;
}
const
I
TEM_VECTOR
&
CItems
()
const
{
return
m_items
;
}
PNS_ITEMSET
&
FilterLayers
(
int
aStart
,
int
aEnd
=
-
1
);
PNS_ITEMSET
&
FilterKinds
(
int
aKindMask
);
...
...
@@ -63,24 +64,24 @@ public:
int
Size
()
{
return
m_items
.
size
();
}
void
Add
(
PNS_ITEM
*
i
tem
)
void
Add
(
PNS_ITEM
*
aI
tem
)
{
m_items
.
push_back
(
i
tem
);
m_items
.
push_back
(
aI
tem
);
}
PNS_ITEM
*
Get
(
int
index
)
const
{
return
m_items
[
index
];
}
void
Clear
();
void
AddOwned
(
PNS_ITEM
*
aItem
)
void
AddOwned
(
PNS_ITEM
*
aItem
)
{
m_items
.
push_back
(
aItem
);
m_ownedItems
.
push_back
(
aItem
);
}
private
:
I
temVector
m_items
;
I
temVector
m_ownedItems
;
I
TEM_VECTOR
m_items
;
I
TEM_VECTOR
m_ownedItems
;
};
#endif
pcbnew/router/pns_joint.h
View file @
ad1b138f
...
...
@@ -40,11 +40,11 @@
class
PNS_JOINT
:
public
PNS_ITEM
{
public
:
typedef
std
::
vector
<
PNS_ITEM
*>
L
inkedItems
;
typedef
std
::
vector
<
PNS_ITEM
*>
L
INKED_ITEMS
;
///> Joints are hashed by their position, layers and net.
/// Linked items are, obviously, not hashed
struct
H
ashTag
struct
H
ASH_TAG
{
VECTOR2I
pos
;
int
net
;
...
...
@@ -53,8 +53,7 @@ public:
PNS_JOINT
()
:
PNS_ITEM
(
JOINT
)
{}
PNS_JOINT
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
=
-
1
)
:
PNS_JOINT
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
=
-
1
)
:
PNS_ITEM
(
JOINT
)
{
m_tag
.
pos
=
aPos
;
...
...
@@ -62,14 +61,14 @@ public:
m_layers
=
aLayers
;
}
PNS_JOINT
(
const
PNS_JOINT
&
b
)
:
PNS_JOINT
(
const
PNS_JOINT
&
aB
)
:
PNS_ITEM
(
JOINT
)
{
m_layers
=
b
.
m_layers
;
m_tag
.
pos
=
b
.
m_tag
.
pos
;
m_tag
.
net
=
b
.
m_tag
.
net
;
m_linkedItems
=
b
.
m_linkedItems
;
m_layers
=
b
.
m_layers
;
m_layers
=
aB
.
m_layers
;
m_tag
.
pos
=
aB
.
m_tag
.
pos
;
m_tag
.
net
=
aB
.
m_tag
.
net
;
m_linkedItems
=
aB
.
m_linkedItems
;
m_layers
=
aB
.
m_layers
;
}
PNS_ITEM
*
Clone
(
)
const
...
...
@@ -85,8 +84,7 @@ public:
if
(
m_linkedItems
.
size
()
!=
2
)
return
false
;
if
(
m_linkedItems
[
0
]
->
Kind
()
!=
SEGMENT
||
m_linkedItems
[
1
]
->
Kind
()
!=
SEGMENT
)
if
(
m_linkedItems
[
0
]
->
Kind
()
!=
SEGMENT
||
m_linkedItems
[
1
]
->
Kind
()
!=
SEGMENT
)
return
false
;
PNS_SEGMENT
*
seg1
=
static_cast
<
PNS_SEGMENT
*>
(
m_linkedItems
[
0
]
);
...
...
@@ -99,8 +97,7 @@ public:
///> Links the joint to a given board item (when it's added to the PNS_NODE)
void
Link
(
PNS_ITEM
*
aItem
)
{
LinkedItems
::
iterator
f
=
std
::
find
(
m_linkedItems
.
begin
(),
m_linkedItems
.
end
(),
aItem
);
LINKED_ITEMS
::
iterator
f
=
std
::
find
(
m_linkedItems
.
begin
(),
m_linkedItems
.
end
(),
aItem
);
if
(
f
!=
m_linkedItems
.
end
()
)
return
;
...
...
@@ -112,8 +109,7 @@ public:
///> Returns true if the joint became dangling after unlinking.
bool
Unlink
(
PNS_ITEM
*
aItem
)
{
LinkedItems
::
iterator
f
=
std
::
find
(
m_linkedItems
.
begin
(),
m_linkedItems
.
end
(),
aItem
);
LINKED_ITEMS
::
iterator
f
=
std
::
find
(
m_linkedItems
.
begin
(),
m_linkedItems
.
end
(),
aItem
);
if
(
f
!=
m_linkedItems
.
end
()
)
m_linkedItems
.
erase
(
f
);
...
...
@@ -131,17 +127,19 @@ public:
return
static_cast
<
PNS_SEGMENT
*>
(
m_linkedItems
[
m_linkedItems
[
0
]
==
aCurrent
?
1
:
0
]
);
}
PNS_VIA
*
Via
()
PNS_VIA
*
Via
()
{
for
(
L
inkedItems
::
iterator
i
=
m_linkedItems
.
begin
();
i
!=
m_linkedItems
.
end
();
++
i
)
for
(
L
INKED_ITEMS
::
iterator
i
=
m_linkedItems
.
begin
();
i
!=
m_linkedItems
.
end
();
++
i
)
{
if
(
(
*
i
)
->
Kind
()
==
PNS_ITEM
::
VIA
)
return
(
PNS_VIA
*
)(
*
i
);
return
(
PNS_VIA
*
)(
*
i
);
}
return
NULL
;
}
/// trivial accessors
const
H
ashTag
&
Tag
()
const
const
H
ASH_TAG
&
Tag
()
const
{
return
m_tag
;
}
...
...
@@ -156,7 +154,7 @@ public:
return
m_tag
.
net
;
}
L
inkedItems
&
LinkList
()
L
INKED_ITEMS
&
LinkList
()
{
return
m_linkedItems
;
}
...
...
@@ -166,10 +164,12 @@ public:
{
int
n
=
0
;
for
(
LinkedItems
::
const_iterator
i
=
m_linkedItems
.
begin
();
i
!=
m_linkedItems
.
end
();
++
i
)
for
(
LINKED_ITEMS
::
const_iterator
i
=
m_linkedItems
.
begin
();
i
!=
m_linkedItems
.
end
();
++
i
)
{
if
(
(
*
i
)
->
Kind
()
&
aMask
)
n
++
;
}
return
n
;
}
...
...
@@ -189,9 +189,11 @@ public:
m_layers
.
Merge
(
aJoint
.
m_layers
);
// fixme: duplicate links (?)
for
(
LinkedItems
::
const_iterator
i
=
aJoint
.
m_linkedItems
.
begin
();
i
!=
aJoint
.
m_linkedItems
.
end
();
++
i
)
for
(
LINKED_ITEMS
::
const_iterator
i
=
aJoint
.
m_linkedItems
.
begin
();
i
!=
aJoint
.
m_linkedItems
.
end
();
++
i
)
{
m_linkedItems
.
push_back
(
*
i
);
}
}
bool
Overlaps
(
const
PNS_JOINT
&
rhs
)
const
...
...
@@ -202,27 +204,27 @@ public:
private
:
///> hash tag for unordered_multimap
H
ashTag
m_tag
;
H
ASH_TAG
m_tag
;
///> list of items linked to this joint
L
inkedItems
m_linkedItems
;
L
INKED_ITEMS
m_linkedItems
;
};
// hash function & comparison operator for boost::unordered_map<>
inline
bool
operator
==
(
PNS_JOINT
::
H
ashTag
const
&
p
1
,
PNS_JOINT
::
H
ashTag
const
&
p
2
)
inline
bool
operator
==
(
PNS_JOINT
::
H
ASH_TAG
const
&
aP
1
,
PNS_JOINT
::
H
ASH_TAG
const
&
aP
2
)
{
return
p1
.
pos
==
p2
.
pos
&&
p1
.
net
==
p
2
.
net
;
return
aP1
.
pos
==
aP2
.
pos
&&
aP1
.
net
==
aP
2
.
net
;
}
inline
std
::
size_t
hash_value
(
PNS_JOINT
::
H
ashTag
const
&
p
)
inline
std
::
size_t
hash_value
(
PNS_JOINT
::
H
ASH_TAG
const
&
aP
)
{
std
::
size_t
seed
=
0
;
boost
::
hash_combine
(
seed
,
p
.
pos
.
x
);
boost
::
hash_combine
(
seed
,
p
.
pos
.
y
);
boost
::
hash_combine
(
seed
,
p
.
net
);
boost
::
hash_combine
(
seed
,
aP
.
pos
.
x
);
boost
::
hash_combine
(
seed
,
aP
.
pos
.
y
);
boost
::
hash_combine
(
seed
,
aP
.
net
);
return
seed
;
}
...
...
pcbnew/router/pns_layerset.h
View file @
ad1b138f
...
...
@@ -50,17 +50,17 @@ public:
m_start
=
m_end
=
aLayer
;
}
PNS_LAYERSET
(
const
PNS_LAYERSET
&
b
)
:
m_start
(
b
.
m_start
),
m_end
(
b
.
m_end
)
PNS_LAYERSET
(
const
PNS_LAYERSET
&
aB
)
:
m_start
(
aB
.
m_start
),
m_end
(
aB
.
m_end
)
{}
~
PNS_LAYERSET
()
{};
const
PNS_LAYERSET
&
operator
=
(
const
PNS_LAYERSET
&
b
)
const
PNS_LAYERSET
&
operator
=
(
const
PNS_LAYERSET
&
aB
)
{
m_start
=
b
.
m_start
;
m_end
=
b
.
m_end
;
m_start
=
aB
.
m_start
;
m_end
=
aB
.
m_end
;
return
*
this
;
}
...
...
pcbnew/router/pns_line.cpp
View file @
ad1b138f
...
...
@@ -50,14 +50,15 @@ PNS_LINE::PNS_LINE( const PNS_LINE& aOther ) :
copyLinks
(
&
aOther
);
}
PNS_LINE
::~
PNS_LINE
()
{
if
(
m_segmentRefs
)
delete
m_segmentRefs
;
}
;
}
const
PNS_LINE
&
PNS_LINE
::
operator
=
(
const
PNS_LINE
&
aOther
)
const
PNS_LINE
&
PNS_LINE
::
operator
=
(
const
PNS_LINE
&
aOther
)
{
m_line
=
aOther
.
m_line
;
m_width
=
aOther
.
m_width
;
...
...
@@ -75,53 +76,62 @@ const PNS_LINE& PNS_LINE :: operator= (const PNS_LINE& aOther)
return
*
this
;
}
PNS_LINE
*
PNS_LINE
::
Clone
(
)
const
PNS_LINE
*
PNS_LINE
::
Clone
()
const
{
PNS_LINE
*
l
=
new
PNS_LINE
(
*
this
);
return
l
;
}
void
PNS_LINE
::
Mark
(
int
aMarker
)
void
PNS_LINE
::
Mark
(
int
aMarker
)
{
m_marker
=
aMarker
;
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
s
->
Mark
(
aMarker
);
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
s
->
Mark
(
aMarker
);
}
}
void
PNS_LINE
::
Unmark
()
{
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
s
->
Unmark
();
}
m_marker
=
0
;
}
int
PNS_LINE
::
Marker
()
const
{
int
marker
=
m_marker
;
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
marker
|=
s
->
Marker
();
}
return
marker
;
}
void
PNS_LINE
::
copyLinks
(
const
PNS_LINE
*
aParent
)
{
if
(
aParent
->
m_segmentRefs
==
NULL
)
if
(
aParent
->
m_segmentRefs
==
NULL
)
{
m_segmentRefs
=
NULL
;
return
;
}
m_segmentRefs
=
new
S
egmentRefs
();
m_segmentRefs
=
new
S
EGMENT_REFS
();
*
m_segmentRefs
=
*
aParent
->
m_segmentRefs
;
}
...
...
@@ -140,6 +150,7 @@ PNS_SEGMENT* PNS_SEGMENT::Clone( ) const
return
s
;
}
int
PNS_LINE
::
CountCorners
(
int
aAngles
)
{
int
count
=
0
;
...
...
@@ -161,6 +172,7 @@ int PNS_LINE::CountCorners( int aAngles )
return
count
;
}
bool
PNS_LINE
::
Walkaround
(
SHAPE_LINE_CHAIN
aObstacle
,
SHAPE_LINE_CHAIN
&
aPre
,
SHAPE_LINE_CHAIN
&
aWalk
,
SHAPE_LINE_CHAIN
&
aPost
,
bool
aCw
)
const
{
...
...
@@ -171,38 +183,37 @@ bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
if
(
line
.
SegmentCount
()
<
1
)
return
false
;
if
(
aObstacle
.
PointInside
(
line
.
CPoint
(
0
)
)
||
aObstacle
.
PointInside
(
line
.
CPoint
(
-
1
)
)
)
if
(
aObstacle
.
PointInside
(
line
.
CPoint
(
0
)
)
||
aObstacle
.
PointInside
(
line
.
CPoint
(
-
1
)
)
)
return
false
;
SHAPE_LINE_CHAIN
::
INTERSECTIONS
ips
,
ips2
;
line
.
Intersect
(
aObstacle
,
ips
);
line
.
Intersect
(
aObstacle
,
ips
);
int
nearest_dist
=
INT_MAX
;
int
farthest_dist
=
0
;
SHAPE_LINE_CHAIN
::
INTERSECTION
nearest
,
farthest
;
for
(
int
i
=
0
;
i
<
(
int
)
ips
.
size
();
i
++
)
for
(
int
i
=
0
;
i
<
(
int
)
ips
.
size
();
i
++
)
{
const
VECTOR2I
p
=
ips
[
i
].
p
;
int
dist
=
line
.
PathLength
(
p
);
int
dist
=
line
.
PathLength
(
p
);
if
(
dist
<=
nearest_dist
)
if
(
dist
<=
nearest_dist
)
{
nearest_dist
=
dist
;
nearest
=
ips
[
i
];
}
if
(
dist
>=
farthest_dist
)
if
(
dist
>=
farthest_dist
)
{
farthest_dist
=
dist
;
farthest
=
ips
[
i
];
}
}
if
(
ips
.
size
()
<=
1
||
nearest
.
p
==
farthest
.
p
)
if
(
ips
.
size
()
<=
1
||
nearest
.
p
==
farthest
.
p
)
{
aPre
=
line
;
return
true
;
...
...
@@ -213,13 +224,13 @@ bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
aPre
.
Simplify
();
aWalk
.
Clear
();
aWalk
.
SetClosed
(
false
);
aWalk
.
SetClosed
(
false
);
aWalk
.
Append
(
nearest
.
p
);
int
i
=
nearest
.
their
.
Index
();
assert
(
nearest
.
their
.
Index
()
>=
0
);
assert
(
farthest
.
their
.
Index
()
>=
0
);
assert
(
nearest
.
their
.
Index
()
>=
0
);
assert
(
farthest
.
their
.
Index
()
>=
0
);
assert
(
nearest_dist
<=
farthest_dist
);
...
...
@@ -231,14 +242,14 @@ bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
i
=
i_first
;
while
(
i
!=
i_last
)
while
(
i
!=
i_last
)
{
aWalk
.
Append
(
aObstacle
.
CPoint
(
i
)
);
i
+=
(
aCw
?
1
:
-
1
);
aWalk
.
Append
(
aObstacle
.
CPoint
(
i
)
);
i
+=
(
aCw
?
1
:
-
1
);
if
(
i
<
0
)
if
(
i
<
0
)
i
=
aObstacle
.
PointCount
()
-
1
;
else
if
(
i
==
aObstacle
.
PointCount
()
)
else
if
(
i
==
aObstacle
.
PointCount
()
)
i
=
0
;
}
...
...
@@ -249,9 +260,11 @@ bool PNS_LINE::Walkaround( SHAPE_LINE_CHAIN aObstacle, SHAPE_LINE_CHAIN& aPre,
aPost
.
Append
(
farthest
.
p
);
aPost
.
Append
(
line
.
Slice
(
farthest
.
our
.
Index
()
+
1
,
-
1
)
);
aPost
.
Simplify
();
return
true
;
}
void
PNS_LINE
::
Walkaround
(
const
SHAPE_LINE_CHAIN
&
aObstacle
,
SHAPE_LINE_CHAIN
&
aPath
,
bool
aCw
)
const
...
...
@@ -298,12 +311,12 @@ const PNS_LINE PNS_LINE::ClipToNearestObstacle( PNS_NODE* aNode ) const
{
PNS_LINE
l
(
*
this
);
PNS_NODE
::
O
ptObstacle
obs
=
aNode
->
NearestObstacle
(
&
l
);
PNS_NODE
::
O
PT_OBSTACLE
obs
=
aNode
->
NearestObstacle
(
&
l
);
if
(
obs
)
{
l
.
RemoveVia
();
int
p
=
l
.
Line
().
Split
(
obs
->
ip_f
irst
);
int
p
=
l
.
Line
().
Split
(
obs
->
m_ipF
irst
);
l
.
Line
().
Remove
(
p
+
1
,
-
1
);
}
...
...
@@ -325,113 +338,121 @@ void PNS_LINE::ShowLinks()
printf
(
"seg %d: %p
\n
"
,
i
,
(
*
m_segmentRefs
)[
i
]
);
}
SHAPE_LINE_CHAIN
dragCornerInternal
(
const
SHAPE_LINE_CHAIN
&
o
rigin
,
const
VECTOR2I
&
aP
)
SHAPE_LINE_CHAIN
dragCornerInternal
(
const
SHAPE_LINE_CHAIN
&
aO
rigin
,
const
VECTOR2I
&
aP
)
{
optional
<
SHAPE_LINE_CHAIN
>
picked
;
int
i
;
int
d
=
2
;
if
(
origin
.
CSegment
(
-
1
).
Length
()
>
100000
*
30
)
// fixme: constant/parameter?
if
(
aOrigin
.
CSegment
(
-
1
).
Length
()
>
100000
*
30
)
// fixme: constant/parameter?
d
=
1
;
for
(
i
=
origin
.
SegmentCount
()
-
d
;
i
>=
0
;
i
--
)
for
(
i
=
aOrigin
.
SegmentCount
()
-
d
;
i
>=
0
;
i
--
)
{
DIRECTION_45
d_start
(
origin
.
CSegment
(
i
));
VECTOR2I
p_start
=
origin
.
CPoint
(
i
);
SHAPE_LINE_CHAIN
paths
[
2
];
DIRECTION_45
d_start
(
aOrigin
.
CSegment
(
i
)
);
VECTOR2I
p_start
=
aOrigin
.
CPoint
(
i
);
SHAPE_LINE_CHAIN
paths
[
2
];
DIRECTION_45
dirs
[
2
];
DIRECTION_45
d_prev
=
(
i
>
0
?
DIRECTION_45
(
origin
.
CSegment
(
i
-
1
))
:
DIRECTION_45
()
);
DIRECTION_45
d_prev
=
(
i
>
0
?
DIRECTION_45
(
aOrigin
.
CSegment
(
i
-
1
)
)
:
DIRECTION_45
()
);
for
(
int
j
=
0
;
j
<
2
;
j
++
)
for
(
int
j
=
0
;
j
<
2
;
j
++
)
{
paths
[
j
]
=
d_start
.
BuildInitialTrace
(
p_start
,
aP
,
j
);
dirs
[
j
]
=
DIRECTION_45
(
paths
[
j
].
CSegment
(
0
)
);
paths
[
j
]
=
d_start
.
BuildInitialTrace
(
p_start
,
aP
,
j
);
dirs
[
j
]
=
DIRECTION_45
(
paths
[
j
].
CSegment
(
0
)
);
}
for
(
int
j
=
0
;
j
<
2
;
j
++
)
if
(
dirs
[
j
]
==
d_start
)
{
picked
=
paths
[
j
];
break
;
}
for
(
int
j
=
0
;
j
<
2
;
j
++
)
{
if
(
dirs
[
j
]
==
d_start
)
{
picked
=
paths
[
j
];
break
;
}
}
if
(
picked
)
if
(
picked
)
break
;
for
(
int
j
=
0
;
j
<
2
;
j
++
)
if
(
dirs
[
j
].
IsObtuse
(
d_prev
))
for
(
int
j
=
0
;
j
<
2
;
j
++
)
{
if
(
dirs
[
j
].
IsObtuse
(
d_prev
)
)
{
picked
=
paths
[
j
];
break
;
}
if
(
picked
)
break
;
}
if
(
picked
)
break
;
}
if
(
picked
)
if
(
picked
)
{
SHAPE_LINE_CHAIN
path
=
origin
.
Slice
(
0
,
i
);
path
.
Append
(
*
picked
);
return
path
;
SHAPE_LINE_CHAIN
path
=
aOrigin
.
Slice
(
0
,
i
);
path
.
Append
(
*
picked
);
return
path
;
}
return
DIRECTION_45
().
BuildInitialTrace
(
origin
.
CPoint
(
0
),
aP
,
true
);
return
DIRECTION_45
().
BuildInitialTrace
(
aOrigin
.
CPoint
(
0
),
aP
,
true
);
}
void
PNS_LINE
::
DragCorner
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
)
{
SHAPE_LINE_CHAIN
path
;
VECTOR2I
snapped
=
snapDraggedCorner
(
m_line
,
aP
,
aIndex
,
aSnappingThreshold
);
if
(
aIndex
==
0
)
if
(
aIndex
==
0
)
path
=
dragCornerInternal
(
m_line
.
Reverse
(),
snapped
).
Reverse
();
else
if
(
aIndex
==
m_line
.
SegmentCount
()
)
path
=
dragCornerInternal
(
m_line
,
snapped
);
else
{
else
{
// fixme: awkward behaviour for "outwards" drags
path
=
dragCornerInternal
(
m_line
.
Slice
(
0
,
aIndex
),
snapped
);
SHAPE_LINE_CHAIN
path_rev
=
dragCornerInternal
(
m_line
.
Slice
(
aIndex
,
-
1
).
Reverse
(),
snapped
).
Reverse
();
path
.
Append
(
path_rev
);
path
=
dragCornerInternal
(
m_line
.
Slice
(
0
,
aIndex
),
snapped
);
SHAPE_LINE_CHAIN
path_rev
=
dragCornerInternal
(
m_line
.
Slice
(
aIndex
,
-
1
).
Reverse
(),
snapped
).
Reverse
();
path
.
Append
(
path_rev
);
}
path
.
Simplify
();
m_line
=
path
;
}
VECTOR2I
PNS_LINE
::
snapDraggedCorner
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
VECTOR2I
PNS_LINE
::
snapDraggedCorner
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
{
int
s_start
=
std
::
max
(
aIndex
-
2
,
0
);
int
s_end
=
std
::
min
(
aIndex
+
2
,
aPath
.
SegmentCount
()
-
1
);
int
s_start
=
std
::
max
(
aIndex
-
2
,
0
);
int
s_end
=
std
::
min
(
aIndex
+
2
,
aPath
.
SegmentCount
()
-
1
);
int
i
,
j
;
int
best_dist
=
INT_MAX
;
VECTOR2I
best_snap
=
aP
;
if
(
aThreshold
<=
0
)
if
(
aThreshold
<=
0
)
return
aP
;
for
(
i
=
s_start
;
i
<=
s_end
;
i
++
)
for
(
i
=
s_start
;
i
<=
s_end
;
i
++
)
{
const
SEG
&
a
=
aPath
.
CSegment
(
i
);
const
SEG
&
a
=
aPath
.
CSegment
(
i
);
for
(
j
=
s_start
;
j
<
i
;
j
++
)
for
(
j
=
s_start
;
j
<
i
;
j
++
)
{
const
SEG
&
b
=
aPath
.
CSegment
(
j
);
const
SEG
&
b
=
aPath
.
CSegment
(
j
);
if
(
!
(
DIRECTION_45
(
a
).
IsObtuse
(
DIRECTION_45
(
b
))
)
)
if
(
!
(
DIRECTION_45
(
a
).
IsObtuse
(
DIRECTION_45
(
b
)
)
)
)
continue
;
OPT_VECTOR2I
ip
=
a
.
IntersectLines
(
b
);
if
(
ip
)
if
(
ip
)
{
int
dist
=
(
*
ip
-
aP
).
EuclideanNorm
();
int
dist
=
(
*
ip
-
aP
).
EuclideanNorm
();
if
(
dist
<
aThreshold
&&
dist
<
best_dist
)
{
best_dist
=
dist
;
...
...
@@ -444,40 +465,47 @@ VECTOR2I PNS_LINE::snapDraggedCorner( const SHAPE_LINE_CHAIN& aPath, const VECTO
return
best_snap
;
}
VECTOR2I
PNS_LINE
::
snapToNeighbourSegments
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
VECTOR2I
PNS_LINE
::
snapToNeighbourSegments
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
{
VECTOR2I
snap_p
[
2
];
DIRECTION_45
dragDir
(
aPath
.
CSegment
(
aIndex
)
);
int
snap_d
[
2
]
=
{
-
1
,
-
1
};
DIRECTION_45
dragDir
(
aPath
.
CSegment
(
aIndex
)
);
int
snap_d
[
2
]
=
{
-
1
,
-
1
};
if
(
aThreshold
==
0
)
return
aP
;
if
(
aIndex
>=
2
)
if
(
aIndex
>=
2
)
{
SEG
s
=
aPath
.
CSegment
(
aIndex
-
2
);
if
(
DIRECTION_45
(
s
)
==
dragDir
)
snap_d
[
0
]
=
s
.
LineDistance
(
aP
);
SEG
s
=
aPath
.
CSegment
(
aIndex
-
2
);
if
(
DIRECTION_45
(
s
)
==
dragDir
)
snap_d
[
0
]
=
s
.
LineDistance
(
aP
);
snap_p
[
0
]
=
s
.
A
;
}
if
(
aIndex
<
aPath
.
SegmentCount
()
-
2
)
if
(
aIndex
<
aPath
.
SegmentCount
()
-
2
)
{
SEG
s
=
aPath
.
CSegment
(
aIndex
+
2
);
if
(
DIRECTION_45
(
s
)
==
dragDir
)
SEG
s
=
aPath
.
CSegment
(
aIndex
+
2
);
if
(
DIRECTION_45
(
s
)
==
dragDir
)
snap_d
[
1
]
=
s
.
LineDistance
(
aP
);
snap_p
[
1
]
=
s
.
A
;
}
VECTOR2I
best
=
aP
;
int
minDist
=
INT_MAX
;
for
(
int
i
=
0
;
i
<
2
;
i
++
)
if
(
snap_d
[
i
]
>=
0
&&
snap_d
[
i
]
<
minDist
&&
snap_d
[
i
]
<=
aThreshold
)
for
(
int
i
=
0
;
i
<
2
;
i
++
)
{
if
(
snap_d
[
i
]
>=
0
&&
snap_d
[
i
]
<
minDist
&&
snap_d
[
i
]
<=
aThreshold
)
{
minDist
=
snap_d
[
i
];
best
=
snap_p
[
i
];
}
}
return
best
;
}
...
...
@@ -485,157 +513,166 @@ VECTOR2I PNS_LINE::snapToNeighbourSegments( const SHAPE_LINE_CHAIN& aPath, const
void
PNS_LINE
::
DragSegment
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
)
{
SHAPE_LINE_CHAIN
path
(
m_line
);
VECTOR2I
target
(
aP
)
;
SHAPE_LINE_CHAIN
path
(
m_line
);
VECTOR2I
target
(
aP
)
;
SEG
guideA
[
2
],
guideB
[
2
];
int
index
=
aIndex
;
target
=
snapToNeighbourSegments
(
path
,
aP
,
aIndex
,
aSnappingThreshold
);
if
(
index
==
0
)
if
(
index
==
0
)
{
path
.
Insert
(
0
,
path
.
CPoint
(
0
)
);
path
.
Insert
(
0
,
path
.
CPoint
(
0
)
);
index
++
;
}
if
(
index
==
path
.
SegmentCount
()
-
1
)
if
(
index
==
path
.
SegmentCount
()
-
1
)
{
path
.
Insert
(
path
.
PointCount
()
-
1
,
path
.
CPoint
(
-
1
)
);
path
.
Insert
(
path
.
PointCount
()
-
1
,
path
.
CPoint
(
-
1
)
);
}
SEG
dragged
=
path
.
CSegment
(
index
);
DIRECTION_45
drag_dir
(
dragged
);
SEG
dragged
=
path
.
CSegment
(
index
);
DIRECTION_45
drag_dir
(
dragged
);
SEG
s_prev
=
path
.
CSegment
(
index
-
1
);
SEG
s_next
=
path
.
CSegment
(
index
+
1
);
SEG
s_prev
=
path
.
CSegment
(
index
-
1
);
SEG
s_next
=
path
.
CSegment
(
index
+
1
);
DIRECTION_45
dir_prev
(
s_prev
);
DIRECTION_45
dir_next
(
s_next
);
DIRECTION_45
dir_prev
(
s_prev
);
DIRECTION_45
dir_next
(
s_next
);
if
(
dir_prev
==
drag_dir
)
if
(
dir_prev
==
drag_dir
)
{
dir_prev
=
dir_prev
.
Left
();
path
.
Insert
(
index
,
path
.
CPoint
(
index
)
);
path
.
Insert
(
index
,
path
.
CPoint
(
index
)
);
index
++
;
}
if
(
dir_next
==
drag_dir
)
if
(
dir_next
==
drag_dir
)
{
dir_next
=
dir_next
.
Right
();
path
.
Insert
(
index
+
1
,
path
.
CPoint
(
index
+
1
)
);
path
.
Insert
(
index
+
1
,
path
.
CPoint
(
index
+
1
)
);
}
s_prev
=
path
.
CSegment
(
index
-
1
);
s_next
=
path
.
CSegment
(
index
+
1
);
dragged
=
path
.
CSegment
(
index
);
s_prev
=
path
.
CSegment
(
index
-
1
);
s_next
=
path
.
CSegment
(
index
+
1
);
dragged
=
path
.
CSegment
(
index
);
bool
lockEndpointA
=
true
;
bool
lockEndpointB
=
true
;
if
(
aIndex
==
0
)
if
(
aIndex
==
0
)
{
if
(
!
lockEndpointA
)
if
(
!
lockEndpointA
)
guideA
[
0
]
=
guideA
[
1
]
=
SEG
(
dragged
.
A
,
dragged
.
A
+
drag_dir
.
Right
().
Right
().
ToVector
()
);
else
{
else
{
guideA
[
0
]
=
SEG
(
dragged
.
A
,
dragged
.
A
+
drag_dir
.
Right
().
ToVector
()
);
guideA
[
1
]
=
SEG
(
dragged
.
A
,
dragged
.
A
+
drag_dir
.
Left
().
ToVector
()
);
}
}
else
{
if
(
dir_prev
.
IsObtuse
(
drag_dir
))
}
else
{
if
(
dir_prev
.
IsObtuse
(
drag_dir
)
)
{
guideA
[
0
]
=
SEG
(
s_prev
.
A
,
s_prev
.
A
+
drag_dir
.
Left
().
ToVector
()
);
guideA
[
1
]
=
SEG
(
s_prev
.
A
,
s_prev
.
A
+
drag_dir
.
Right
().
ToVector
()
);
}
else
guideA
[
0
]
=
guideA
[
1
]
=
SEG
(
dragged
.
A
,
dragged
.
A
+
dir_prev
.
ToVector
()
);
guideA
[
0
]
=
SEG
(
s_prev
.
A
,
s_prev
.
A
+
drag_dir
.
Left
().
ToVector
()
);
guideA
[
1
]
=
SEG
(
s_prev
.
A
,
s_prev
.
A
+
drag_dir
.
Right
().
ToVector
()
);
}
else
guideA
[
0
]
=
guideA
[
1
]
=
SEG
(
dragged
.
A
,
dragged
.
A
+
dir_prev
.
ToVector
()
);
}
if
(
aIndex
==
m_line
.
SegmentCount
()
-
1
)
if
(
aIndex
==
m_line
.
SegmentCount
()
-
1
)
{
if
(
!
lockEndpointB
)
if
(
!
lockEndpointB
)
guideB
[
0
]
=
guideB
[
1
]
=
SEG
(
dragged
.
B
,
dragged
.
B
+
drag_dir
.
Right
().
Right
().
ToVector
()
);
else
{
else
{
guideB
[
0
]
=
SEG
(
dragged
.
B
,
dragged
.
B
+
drag_dir
.
Right
().
ToVector
()
);
guideB
[
1
]
=
SEG
(
dragged
.
B
,
dragged
.
B
+
drag_dir
.
Left
().
ToVector
()
);
}
}
else
{
if
(
dir_next
.
IsObtuse
(
drag_dir
))
}
else
{
if
(
dir_next
.
IsObtuse
(
drag_dir
)
)
{
guideB
[
0
]
=
SEG
(
s_next
.
B
,
s_next
.
B
+
drag_dir
.
Left
().
ToVector
()
);
guideB
[
1
]
=
SEG
(
s_next
.
B
,
s_next
.
B
+
drag_dir
.
Right
().
ToVector
()
);
}
else
guideB
[
0
]
=
SEG
(
s_next
.
B
,
s_next
.
B
+
drag_dir
.
Left
().
ToVector
()
);
guideB
[
1
]
=
SEG
(
s_next
.
B
,
s_next
.
B
+
drag_dir
.
Right
().
ToVector
()
);
}
else
guideB
[
0
]
=
guideB
[
1
]
=
SEG
(
dragged
.
B
,
dragged
.
B
+
dir_next
.
ToVector
()
);
}
SEG
s_current
(
target
,
target
+
drag_dir
.
ToVector
()
);
SEG
s_current
(
target
,
target
+
drag_dir
.
ToVector
()
);
int
best_len
=
INT_MAX
;
SHAPE_LINE_CHAIN
best
;
for
(
int
i
=
0
;
i
<
2
;
i
++
)
for
(
int
i
=
0
;
i
<
2
;
i
++
)
{
for
(
int
j
=
0
;
j
<
2
;
j
++
)
for
(
int
j
=
0
;
j
<
2
;
j
++
)
{
OPT_VECTOR2I
ip1
=
s_current
.
IntersectLines
(
guideA
[
i
]
);
OPT_VECTOR2I
ip2
=
s_current
.
IntersectLines
(
guideB
[
j
]
);
OPT_VECTOR2I
ip1
=
s_current
.
IntersectLines
(
guideA
[
i
]
);
OPT_VECTOR2I
ip2
=
s_current
.
IntersectLines
(
guideB
[
j
]
);
SHAPE_LINE_CHAIN
np
;
SHAPE_LINE_CHAIN
np
;
if
(
!
ip1
||
!
ip2
)
continue
;
if
(
!
ip1
||
!
ip2
)
continue
;
SEG
s1
(
s_prev
.
A
,
*
ip1
);
SEG
s2
(
*
ip1
,
*
ip2
);
SEG
s3
(
*
ip2
,
s_next
.
B
);
SEG
s1
(
s_prev
.
A
,
*
ip1
);
SEG
s2
(
*
ip1
,
*
ip2
);
SEG
s3
(
*
ip2
,
s_next
.
B
);
OPT_VECTOR2I
ip
;
OPT_VECTOR2I
ip
;
if
(
ip
=
s1
.
Intersect
(
s_next
))
{
np
.
Append
(
s1
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s_next
.
B
);
}
else
if
(
ip
=
s3
.
Intersect
(
s_prev
))
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s3
.
B
);
}
else
if
(
ip
=
s1
.
Intersect
(
s3
))
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s_next
.
B
);
}
else
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip1
);
np
.
Append
(
*
ip2
);
np
.
Append
(
s_next
.
B
);
}
if
(
ip
=
s1
.
Intersect
(
s_next
)
)
{
np
.
Append
(
s1
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s_next
.
B
);
}
else
if
(
ip
=
s3
.
Intersect
(
s_prev
)
)
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s3
.
B
);
}
else
if
(
ip
=
s1
.
Intersect
(
s3
)
)
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip
);
np
.
Append
(
s_next
.
B
);
}
else
{
np
.
Append
(
s_prev
.
A
);
np
.
Append
(
*
ip1
);
np
.
Append
(
*
ip2
);
np
.
Append
(
s_next
.
B
);
}
if
(
np
.
Length
()
<
best_len
)
{
best_len
=
np
.
Length
();
best
=
np
;
}
if
(
np
.
Length
()
<
best_len
)
{
best_len
=
np
.
Length
();
best
=
np
;
}
}
}
if
(
!
lockEndpointA
&&
aIndex
==
0
)
best
.
Remove
(
0
,
0
);
if
(
!
lockEndpointB
&&
aIndex
==
m_line
.
SegmentCount
()
-
1
)
best
.
Remove
(
-
1
,
-
1
);
if
(
m_line
.
PointCount
()
==
1
)
if
(
!
lockEndpointA
&&
aIndex
==
0
)
best
.
Remove
(
0
,
0
);
if
(
!
lockEndpointB
&&
aIndex
==
m_line
.
SegmentCount
()
-
1
)
best
.
Remove
(
-
1
,
-
1
);
if
(
m_line
.
PointCount
()
==
1
)
m_line
=
best
;
else
if
(
aIndex
==
0
)
m_line
.
Replace
(
0
,
1
,
best
);
else
if
(
aIndex
==
m_line
.
SegmentCount
()
-
1
)
m_line
.
Replace
(
-
2
,
-
1
,
best
);
else
if
(
aIndex
==
0
)
m_line
.
Replace
(
0
,
1
,
best
);
else
if
(
aIndex
==
m_line
.
SegmentCount
()
-
1
)
m_line
.
Replace
(
-
2
,
-
1
,
best
);
else
m_line
.
Replace
(
aIndex
,
aIndex
+
1
,
best
);
m_line
.
Replace
(
aIndex
,
aIndex
+
1
,
best
);
m_line
.
Simplify
();
}
...
...
@@ -643,21 +680,23 @@ void PNS_LINE::DragSegment ( const VECTOR2I& aP, int aIndex, int aSnappingThresh
bool
PNS_LINE
::
CompareGeometry
(
const
PNS_LINE
&
aOther
)
{
return
m_line
.
CompareGeometry
(
aOther
.
m_line
);
return
m_line
.
CompareGeometry
(
aOther
.
m_line
);
}
void
PNS_LINE
::
Reverse
()
{
m_line
=
m_line
.
Reverse
();
if
(
m_segmentRefs
)
std
::
reverse
(
m_segmentRefs
->
begin
(),
m_segmentRefs
->
end
()
);
m_line
=
m_line
.
Reverse
();
if
(
m_segmentRefs
)
std
::
reverse
(
m_segmentRefs
->
begin
(),
m_segmentRefs
->
end
()
);
}
void
PNS_LINE
::
AppendVia
(
const
PNS_VIA
&
aVia
)
void
PNS_LINE
::
AppendVia
(
const
PNS_VIA
&
aVia
)
{
if
(
aVia
.
Pos
()
==
m_line
.
CPoint
(
0
)
)
if
(
aVia
.
Pos
()
==
m_line
.
CPoint
(
0
)
)
{
Reverse
();
}
...
...
@@ -666,62 +705,73 @@ void PNS_LINE::AppendVia(const PNS_VIA& aVia)
m_via
.
SetNet
(
m_net
);
}
void
PNS_LINE
::
SetRank
(
int
aRank
)
void
PNS_LINE
::
SetRank
(
int
aRank
)
{
m_rank
=
aRank
;
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
s
->
SetRank
(
aRank
);
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
s
->
SetRank
(
aRank
);
}
}
int
PNS_LINE
::
Rank
()
const
{
int
min_rank
=
INT_MAX
;
int
rank
;
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
m_segmentRefs
)
min_rank
=
std
::
min
(
min_rank
,
s
->
Rank
());
rank
=
(
min_rank
==
INT_MAX
)
?
-
1
:
min_rank
;
}
else
{
min_rank
=
std
::
min
(
min_rank
,
s
->
Rank
()
);
rank
=
(
min_rank
==
INT_MAX
)
?
-
1
:
min_rank
;
}
else
{
rank
=
m_rank
;
}
return
rank
;
}
void
PNS_LINE
::
ClipVertexRange
(
int
aStart
,
int
aEnd
)
void
PNS_LINE
::
ClipVertexRange
(
int
aStart
,
int
aEnd
)
{
m_line
=
m_line
.
Slice
(
aStart
,
aEnd
);
m_line
=
m_line
.
Slice
(
aStart
,
aEnd
);
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
{
SegmentRefs
*
snew
=
new
SegmentRefs
(
m_segmentRefs
->
begin
()
+
aStart
,
m_segmentRefs
->
begin
()
+
aEnd
);
SEGMENT_REFS
*
snew
=
new
SEGMENT_REFS
(
m_segmentRefs
->
begin
()
+
aStart
,
m_segmentRefs
->
begin
()
+
aEnd
);
delete
m_segmentRefs
;
m_segmentRefs
=
snew
;
}
}
bool
PNS_LINE
::
HasLoops
()
const
{
for
(
int
i
=
0
;
i
<
PointCount
();
i
++
)
for
(
int
j
=
0
;
j
<
PointCount
();
j
++
)
for
(
int
i
=
0
;
i
<
PointCount
();
i
++
)
{
for
(
int
j
=
0
;
j
<
PointCount
();
j
++
)
{
if
(
(
std
::
abs
(
i
-
j
)
>
1
)
&&
CPoint
(
i
)
==
CPoint
(
j
)
)
if
(
(
std
::
abs
(
i
-
j
)
>
1
)
&&
CPoint
(
i
)
==
CPoint
(
j
)
)
return
true
;
}
}
return
false
;
return
false
;
}
void
PNS_LINE
::
ClearSegmentLinks
()
{
if
(
m_segmentRefs
)
if
(
m_segmentRefs
)
delete
m_segmentRefs
;
m_segmentRefs
=
NULL
;
}
pcbnew/router/pns_line.h
View file @
ad1b138f
...
...
@@ -57,19 +57,18 @@ class PNS_VIA;
class
PNS_LINE
:
public
PNS_ITEM
{
public
:
typedef
std
::
vector
<
PNS_SEGMENT
*>
S
egmentRefs
;
typedef
std
::
vector
<
PNS_SEGMENT
*>
S
EGMENT_REFS
;
/**
* Constructor
* Makes an empty line.
*/
PNS_LINE
()
:
PNS_ITEM
(
LINE
)
PNS_LINE
()
:
PNS_ITEM
(
LINE
)
{
m_segmentRefs
=
NULL
;
m_hasVia
=
false
;
}
PNS_LINE
(
const
PNS_LINE
&
aOther
)
;
/**
...
...
@@ -77,7 +76,6 @@ public:
* Copies properties (net, layers, etc.) from a base line and replaces the shape
* by another
**/
PNS_LINE
(
const
PNS_LINE
&
aBase
,
const
SHAPE_LINE_CHAIN
&
aLine
)
:
PNS_ITEM
(
aBase
),
m_line
(
aLine
),
...
...
@@ -92,12 +90,12 @@ public:
~
PNS_LINE
();
/// @copydoc PNS_ITEM::Clone()
virtual
PNS_LINE
*
Clone
(
)
const
;
virtual
PNS_LINE
*
Clone
()
const
;
const
PNS_LINE
&
operator
=
(
const
PNS_LINE
&
aOther
);
const
PNS_LINE
&
operator
=
(
const
PNS_LINE
&
aOther
);
///> Assigns a shape to the line (a polyline/line chain)
void
SetShape
(
const
SHAPE_LINE_CHAIN
&
aLine
)
void
SetShape
(
const
SHAPE_LINE_CHAIN
&
aLine
)
{
m_line
=
aLine
;
}
...
...
@@ -135,13 +133,13 @@ public:
///> Returns the aIdx-th point of the line
const
VECTOR2I
&
CPoint
(
int
aIdx
)
const
{
return
m_line
.
CPoint
(
aIdx
);
return
m_line
.
CPoint
(
aIdx
);
}
///> Returns the aIdx-th segment of the line
const
SEG
CSegment
(
int
aIdx
)
const
const
SEG
CSegment
(
int
aIdx
)
const
{
return
m_line
.
CSegment
(
aIdx
);
return
m_line
.
CSegment
(
aIdx
);
}
///> Sets line width
...
...
@@ -169,14 +167,14 @@ public:
void
LinkSegment
(
PNS_SEGMENT
*
aSeg
)
{
if
(
!
m_segmentRefs
)
m_segmentRefs
=
new
S
egmentRefs
();
m_segmentRefs
=
new
S
EGMENT_REFS
();
m_segmentRefs
->
push_back
(
aSeg
);
}
///> Returns the list of segments from the owning node that constitute this
///> line (or NULL if the line is not linked)
S
egmentRefs
*
LinkedSegments
()
S
EGMENT_REFS
*
LinkedSegments
()
{
return
m_segmentRefs
;
}
...
...
@@ -195,9 +193,11 @@ public:
void
ClearSegmentLinks
();
///> Returns the number of segments that were assembled together to form this line.
int
LinkCount
()
const
{
if
(
!
m_segmentRefs
)
int
LinkCount
()
const
{
if
(
!
m_segmentRefs
)
return
-
1
;
return
m_segmentRefs
->
size
();
}
...
...
@@ -208,7 +208,6 @@ public:
///> Clips the line to a given range of vertices.
void
ClipVertexRange
(
int
aStart
,
int
aEnd
);
///> Returns the number of corners of angles specified by mask aAngles.
int
CountCorners
(
int
aAngles
);
...
...
@@ -218,12 +217,11 @@ public:
///> aWalkaroundPath = path around the obstacle
///> aPostPath = past from obstacle till the end
///> aCW = whether to walk around in clockwise or counter-clockwise direction.
bool
Walkaround
(
SHAPE_LINE_CHAIN
obstacle
,
SHAPE_LINE_CHAIN
&
pre
,
SHAPE_LINE_CHAIN
&
walk
,
SHAPE_LINE_CHAIN
&
post
,
bool
cw
)
const
;
bool
Walkaround
(
SHAPE_LINE_CHAIN
aObstacle
,
SHAPE_LINE_CHAIN
&
aPre
,
SHAPE_LINE_CHAIN
&
aWalk
,
SHAPE_LINE_CHAIN
&
aPost
,
bool
aCw
)
const
;
void
Walkaround
(
const
SHAPE_LINE_CHAIN
&
aObstacle
,
SHAPE_LINE_CHAIN
&
aPath
,
...
...
@@ -241,29 +239,31 @@ public:
const
PNS_VIA
&
Via
()
const
{
return
m_via
;
}
virtual
void
Mark
(
int
aMarker
);
virtual
void
Mark
(
int
aMarker
);
virtual
void
Unmark
();
virtual
int
Marker
()
const
;
void
DragSegment
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
=
0
);
void
DragCorner
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
=
0
);
void
DragSegment
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
=
0
);
void
DragCorner
(
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aSnappingThreshold
=
0
);
void
SetRank
(
int
aRank
);
void
SetRank
(
int
aRank
);
int
Rank
()
const
;
bool
HasLoops
()
const
;
private
:
VECTOR2I
snapToNeighbourSegments
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
;
VECTOR2I
snap
ToNeighbourSegments
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
;
VECTOR2I
snapDraggedCorner
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
;
VECTOR2I
snap
DraggedCorner
(
const
SHAPE_LINE_CHAIN
&
aPath
,
const
VECTOR2I
&
aP
,
int
aIndex
,
int
aThreshold
)
const
;
///> Copies m_segmentRefs from the line aParent.
void
copyLinks
(
const
PNS_LINE
*
aParent
)
;
void
copyLinks
(
const
PNS_LINE
*
aParent
)
;
///> List of segments in the owning PNS_NODE (PNS_ITEM::m_owner) that constitute this line, or NULL
///> if the line is not a part of any node.
S
egmentRefs
*
m_segmentRefs
;
S
EGMENT_REFS
*
m_segmentRefs
;
///> The actual shape of the line
SHAPE_LINE_CHAIN
m_line
;
...
...
pcbnew/router/pns_line_placer.cpp
View file @
ad1b138f
...
...
@@ -44,7 +44,8 @@ PNS_LINE_PLACER::PNS_LINE_PLACER( PNS_ROUTER* aRouter ) :
m_world
=
NULL
;
m_shove
=
NULL
;
m_currentNode
=
NULL
;
};
}
PNS_LINE_PLACER
::~
PNS_LINE_PLACER
()
{
...
...
@@ -52,11 +53,13 @@ PNS_LINE_PLACER::~PNS_LINE_PLACER()
delete
m_shove
;
}
void
PNS_LINE_PLACER
::
setWorld
(
PNS_NODE
*
aWorld
)
void
PNS_LINE_PLACER
::
setWorld
(
PNS_NODE
*
aWorld
)
{
m_world
=
aWorld
;
}
void
PNS_LINE_PLACER
::
AddVia
(
bool
aEnabled
,
int
aDiameter
,
int
aDrill
)
{
m_viaDiameter
=
aDiameter
;
...
...
@@ -64,11 +67,10 @@ void PNS_LINE_PLACER::AddVia( bool aEnabled, int aDiameter, int aDrill )
m_placingVia
=
aEnabled
;
}
void
PNS_LINE_PLACER
::
startPlacement
(
const
VECTOR2I
&
aStart
,
int
aNet
,
int
aWidth
,
int
aLayer
)
void
PNS_LINE_PLACER
::
startPlacement
(
const
VECTOR2I
&
aStart
,
int
aNet
,
int
aWidth
,
int
aLayer
)
{
assert
(
m_world
!=
NULL
);
assert
(
m_world
!=
NULL
);
m_direction
=
m_initial_direction
;
TRACE
(
1
,
"world %p, intitial-direction %s layer %d
\n
"
,
...
...
@@ -89,14 +91,14 @@ void PNS_LINE_PLACER::startPlacement( const VECTOR2I& aStart, int aNet,
m_currentMode
=
Settings
().
Mode
();
if
(
m_shove
)
if
(
m_shove
)
delete
m_shove
;
m_shove
=
NULL
;
if
(
m_currentMode
==
RM_Shove
||
m_currentMode
==
RM_Smart
)
if
(
m_currentMode
==
RM_Shove
||
m_currentMode
==
RM_Smart
)
{
m_shove
=
new
PNS_SHOVE
(
m_world
->
Branch
(),
Router
()
);
m_shove
=
new
PNS_SHOVE
(
m_world
->
Branch
(),
Router
()
);
}
m_placingVia
=
false
;
...
...
@@ -107,8 +109,8 @@ void PNS_LINE_PLACER::setInitialDirection( const DIRECTION_45& aDirection )
{
m_initial_direction
=
aDirection
;
if
(
m_tail
.
SegmentCount
()
==
0
)
m_direction
=
aDirection
;
if
(
m_tail
.
SegmentCount
()
==
0
)
m_direction
=
aDirection
;
}
...
...
@@ -154,6 +156,7 @@ bool PNS_LINE_PLACER::handleSelfIntersections()
m_direction
=
m_initial_direction
;
tail
.
Clear
();
head
.
Clear
();
return
true
;
}
else
...
...
@@ -176,7 +179,7 @@ bool PNS_LINE_PLACER::handlePullback()
SHAPE_LINE_CHAIN
&
head
=
m_head
.
Line
();
SHAPE_LINE_CHAIN
&
tail
=
m_tail
.
Line
();
if
(
head
.
PointCount
()
<
2
)
if
(
head
.
PointCount
()
<
2
)
return
false
;
int
n
=
tail
.
PointCount
();
...
...
@@ -201,7 +204,7 @@ bool PNS_LINE_PLACER::handlePullback()
// case 2: regardless of the current routing direction, if the tail/head
// extremities form an acute or right angle, reduce the tail by one segment
// (and hope that further iterations) will result with a cleaner trace
bool
pullback_2
=
(
angle
==
DIRECTION_45
::
ANG_RIGHT
||
angle
==
DIRECTION_45
::
ANG_ACUTE
);
bool
pullback_2
=
(
angle
==
DIRECTION_45
::
ANG_RIGHT
||
angle
==
DIRECTION_45
::
ANG_ACUTE
);
if
(
pullback_1
||
pullback_2
)
{
...
...
@@ -237,7 +240,7 @@ bool PNS_LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
int
n
=
tail
.
SegmentCount
();
if
(
head
.
SegmentCount
()
<
1
)
if
(
head
.
SegmentCount
()
<
1
)
return
false
;
// Don't attempt this for too short tails
...
...
@@ -294,10 +297,10 @@ bool PNS_LINE_PLACER::reduceTail( const VECTOR2I& aEnd )
}
bool
PNS_LINE_PLACER
::
checkObtusity
(
const
SEG
&
a
,
const
SEG
&
b
)
const
bool
PNS_LINE_PLACER
::
checkObtusity
(
const
SEG
&
a
A
,
const
SEG
&
aB
)
const
{
const
DIRECTION_45
dir_a
(
a
);
const
DIRECTION_45
dir_b
(
b
);
const
DIRECTION_45
dir_a
(
a
A
);
const
DIRECTION_45
dir_b
(
aB
);
return
dir_a
.
IsObtuse
(
dir_b
)
||
dir_a
==
dir_b
;
}
...
...
@@ -399,6 +402,7 @@ bool PNS_LINE_PLACER::handleViaPlacement( PNS_LINE& aHead )
return
false
;
}
bool
PNS_LINE_PLACER
::
rhWalkOnly
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
)
{
SHAPE_LINE_CHAIN
line
=
m_direction
.
BuildInitialTrace
(
m_p_start
,
aP
);
...
...
@@ -412,27 +416,30 @@ bool PNS_LINE_PLACER::rhWalkOnly ( const VECTOR2I& aP, PNS_LINE& aNewHead )
walkaround
.
SetSolidsOnly
(
false
);
walkaround
.
SetIterationLimit
(
Settings
().
WalkaroundIterationLimit
()
);
PNS_WALKAROUND
::
W
alkaroundStatus
wf
=
walkaround
.
Route
(
initTrack
,
walkFull
,
false
);
PNS_WALKAROUND
::
W
ALKAROUND_STATUS
wf
=
walkaround
.
Route
(
initTrack
,
walkFull
,
false
);
switch
(
Settings
().
OptimizerEffort
()
)
switch
(
Settings
().
OptimizerEffort
()
)
{
case
OE_L
ow
:
case
OE_L
OW
:
effort
=
0
;
break
;
case
OE_Medium
:
case
OE_Full
:
case
OE_MEDIUM
:
case
OE_FULL
:
effort
=
PNS_OPTIMIZER
::
MERGE_SEGMENTS
;
break
;
}
if
(
Settings
().
SmartPads
())
if
(
Settings
().
SmartPads
()
)
effort
|=
PNS_OPTIMIZER
::
SMART_PADS
;
if
(
wf
==
PNS_WALKAROUND
::
STUCK
)
{
walkFull
=
walkFull
.
ClipToNearestObstacle
(
m_currentNode
);
rv
=
true
;
}
else
if
(
m_placingVia
&&
viaOk
)
{
}
else
if
(
m_placingVia
&&
viaOk
)
{
PNS_LAYERSET
allLayers
(
0
,
15
);
PNS_VIA
v1
(
walkFull
.
CPoint
(
-
1
),
allLayers
,
m_viaDiameter
);
walkFull
.
AppendVia
(
v1
);
...
...
@@ -440,7 +447,7 @@ bool PNS_LINE_PLACER::rhWalkOnly ( const VECTOR2I& aP, PNS_LINE& aNewHead )
PNS_OPTIMIZER
::
Optimize
(
&
walkFull
,
effort
,
m_currentNode
);
if
(
m_currentNode
->
CheckColliding
(
&
walkFull
)
)
if
(
m_currentNode
->
CheckColliding
(
&
walkFull
)
)
{
TRACEn
(
0
,
"strange, walk line colliding
\n
"
);
}
...
...
@@ -451,9 +458,10 @@ bool PNS_LINE_PLACER::rhWalkOnly ( const VECTOR2I& aP, PNS_LINE& aNewHead )
return
rv
;
}
bool
PNS_LINE_PLACER
::
rhMarkObstacles
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
)
bool
PNS_LINE_PLACER
::
rhMarkObstacles
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
)
{
m_head
.
SetShape
(
m_direction
.
BuildInitialTrace
(
m_p_start
,
aP
)
);
m_head
.
SetShape
(
m_direction
.
BuildInitialTrace
(
m_p_start
,
aP
)
);
if
(
m_placingVia
)
{
...
...
@@ -461,12 +469,13 @@ bool PNS_LINE_PLACER::rhMarkObstacles ( const VECTOR2I& aP, PNS_LINE& aNewHead )
PNS_VIA
v1
(
m_head
.
CPoint
(
-
1
),
allLayers
,
m_viaDiameter
);
m_head
.
AppendVia
(
v1
);
}
aNewHead
=
m_head
;
return
m_currentNode
->
CheckColliding
(
&
m_head
);
}
bool
PNS_LINE_PLACER
::
rhShoveOnly
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
)
{
SHAPE_LINE_CHAIN
line
=
m_direction
.
BuildInitialTrace
(
m_p_start
,
aP
);
...
...
@@ -482,16 +491,16 @@ bool PNS_LINE_PLACER::rhShoveOnly ( const VECTOR2I& aP, PNS_LINE& aNewHead )
walkaround
.
SetSolidsOnly
(
true
);
walkaround
.
SetIterationLimit
(
10
);
PNS_WALKAROUND
::
W
alkaroundStatus
stat_solids
=
walkaround
.
Route
(
initTrack
,
walkSolids
);
PNS_WALKAROUND
::
W
ALKAROUND_STATUS
stat_solids
=
walkaround
.
Route
(
initTrack
,
walkSolids
);
optimizer
.
SetEffortLevel
(
PNS_OPTIMIZER
::
MERGE_SEGMENTS
);
optimizer
.
SetCollisionMask
(
PNS_ITEM
::
SOLID
);
optimizer
.
Optimize
(
&
walkSolids
);
if
(
stat_solids
==
PNS_WALKAROUND
::
DONE
)
l2
=
walkSolids
;
else
l2
=
initTrack
.
ClipToNearestObstacle
(
m_shove
->
CurrentNode
()
);
l2
=
walkSolids
;
else
l2
=
initTrack
.
ClipToNearestObstacle
(
m_shove
->
CurrentNode
()
);
PNS_LINE
l
(
m_tail
);
l
.
Line
().
Append
(
l2
.
CLine
()
);
...
...
@@ -513,43 +522,43 @@ bool PNS_LINE_PLACER::rhShoveOnly ( const VECTOR2I& aP, PNS_LINE& aNewHead )
// in certain, uncommon cases there may be loops in the head+tail, In such case, we don't shove to avoid
// screwing up the database.
if
(
l
.
HasLoops
()
)
if
(
l
.
HasLoops
()
)
{
aNewHead
=
m_head
;
return
false
;
}
PNS_SHOVE
::
S
hoveStatus
status
=
m_shove
->
ShoveLines
(
l
);
PNS_SHOVE
::
S
HOVE_STATUS
status
=
m_shove
->
ShoveLines
(
l
);
m_currentNode
=
m_shove
->
CurrentNode
();
if
(
status
==
PNS_SHOVE
::
SH_OK
)
{
optimizer
.
SetWorld
(
m_currentNode
);
optimizer
.
SetEffortLevel
(
PNS_OPTIMIZER
::
MERGE_OBTUSE
|
PNS_OPTIMIZER
::
SMART_PADS
);
optimizer
.
SetCollisionMask
(
PNS_ITEM
::
ANY
);
optimizer
.
Optimize
(
&
l2
);
{
optimizer
.
SetWorld
(
m_currentNode
);
optimizer
.
SetEffortLevel
(
PNS_OPTIMIZER
::
MERGE_OBTUSE
|
PNS_OPTIMIZER
::
SMART_PADS
);
optimizer
.
SetCollisionMask
(
PNS_ITEM
::
ANY
);
optimizer
.
Optimize
(
&
l2
);
aNewHead
=
l2
;
aNewHead
=
l2
;
return
true
;
}
else
{
walkaround
.
SetWorld
(
m_currentNode
);
walkaround
.
SetSolidsOnly
(
false
);
walkaround
.
SetIterationLimit
(
10
);
walkaround
.
SetApproachCursor
(
true
,
aP
);
walkaround
.
Route
(
initTrack
,
l2
);
aNewHead
=
l2
.
ClipToNearestObstacle
(
m_shove
->
CurrentNode
()
);
return
false
;
}
return
true
;
}
else
{
walkaround
.
SetWorld
(
m_currentNode
);
walkaround
.
SetSolidsOnly
(
false
);
walkaround
.
SetIterationLimit
(
10
);
walkaround
.
SetApproachCursor
(
true
,
aP
);
walkaround
.
Route
(
initTrack
,
l2
);
aNewHead
=
l2
.
ClipToNearestObstacle
(
m_shove
->
CurrentNode
()
);
return
false
;
}
return
false
;
}
bool
PNS_LINE_PLACER
::
routeHead
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
)
{
switch
(
m_currentMode
)
...
...
@@ -570,18 +579,18 @@ bool PNS_LINE_PLACER::routeHead( const VECTOR2I& aP, PNS_LINE& aNewHead )
bool
PNS_LINE_PLACER
::
optimizeTailHeadTransition
()
{
PNS_LINE
tmp
=
Trace
();
if
(
PNS_OPTIMIZER
::
Optimize
(
&
tmp
,
PNS_OPTIMIZER
::
FANOUT_CLEANUP
,
m_currentNode
)
)
if
(
PNS_OPTIMIZER
::
Optimize
(
&
tmp
,
PNS_OPTIMIZER
::
FANOUT_CLEANUP
,
m_currentNode
)
)
{
if
(
tmp
.
SegmentCount
()
<
1
)
if
(
tmp
.
SegmentCount
()
<
1
)
return
false
;
m_head
=
tmp
;
m_p_start
=
tmp
.
CLine
().
CPoint
(
0
);
m_direction
=
DIRECTION_45
(
tmp
.
CSegment
(
0
)
);
m_tail
.
Line
().
Clear
();
return
true
;
}
...
...
@@ -611,7 +620,7 @@ bool PNS_LINE_PLACER::optimizeTailHeadTransition()
// If so, replace the (threshold) last tail points and the head with
// the optimized line
if
(
PNS_OPTIMIZER
::
Optimize
(
&
new_head
,
PNS_OPTIMIZER
::
MERGE_OBTUSE
,
m_currentNode
)
)
if
(
PNS_OPTIMIZER
::
Optimize
(
&
new_head
,
PNS_OPTIMIZER
::
MERGE_OBTUSE
,
m_currentNode
)
)
{
PNS_LINE
tmp
(
m_tail
,
opt_line
);
...
...
@@ -702,22 +711,26 @@ const PNS_LINE PNS_LINE_PLACER::Trace() const
return
tmp
;
}
const
PNS_ITEMSET
PNS_LINE_PLACER
::
Traces
()
{
m_currentTrace
=
Trace
();
return
PNS_ITEMSET
(
&
m_currentTrace
);
}
void
PNS_LINE_PLACER
::
FlipPosture
()
{
m_initial_direction
=
m_initial_direction
.
Right
();
m_direction
=
m_direction
.
Right
();
}
PNS_NODE
*
PNS_LINE_PLACER
::
CurrentNode
(
bool
aLoopsRemoved
)
const
PNS_NODE
*
PNS_LINE_PLACER
::
CurrentNode
(
bool
aLoopsRemoved
)
const
{
if
(
aLoopsRemoved
&&
m_lastNode
)
if
(
aLoopsRemoved
&&
m_lastNode
)
return
m_lastNode
;
return
m_currentNode
;
}
...
...
@@ -747,16 +760,19 @@ void PNS_LINE_PLACER::splitAdjacentSegments( PNS_NODE* aNode, PNS_ITEM* aSeg, co
}
}
void
PNS_LINE_PLACER
::
SetLayer
(
int
aLayer
)
{
m_currentLayer
=
aLayer
;
}
void
PNS_LINE_PLACER
::
SetWidth
(
int
aWidth
)
{
m_currentWidth
=
aWidth
;
}
void
PNS_LINE_PLACER
::
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
)
{
VECTOR2I
p
(
aP
);
...
...
@@ -783,7 +799,6 @@ void PNS_LINE_PLACER::Start( const VECTOR2I& aP, PNS_ITEM* aStartItem )
m_currentEnd
=
p
;
m_currentNet
=
net
;
PNS_NODE
*
rootNode
=
Router
()
->
GetWorld
()
->
Branch
();
if
(
splitSeg
)
...
...
@@ -801,7 +816,7 @@ void PNS_LINE_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
VECTOR2I
p
=
aP
;
int
eiDepth
=
-
1
;
if
(
aEndItem
&&
aEndItem
->
Owner
()
)
if
(
aEndItem
&&
aEndItem
->
Owner
()
)
eiDepth
=
aEndItem
->
Owner
()
->
Depth
();
if
(
m_lastNode
)
...
...
@@ -814,26 +829,27 @@ void PNS_LINE_PLACER::Move( const VECTOR2I& aP, PNS_ITEM* aEndItem )
current
=
Trace
();
if
(
!
current
.
PointCount
()
)
if
(
!
current
.
PointCount
()
)
m_currentEnd
=
m_p_start
;
else
m_currentEnd
=
current
.
CLine
().
CPoint
(
-
1
);
PNS_NODE
*
latestNode
=
m_currentNode
;
m_lastNode
=
latestNode
->
Branch
();
if
(
eiDepth
>=
0
&&
aEndItem
&&
latestNode
->
Depth
()
>
eiDepth
&&
current
.
SegmentCount
()
&&
current
.
CPoint
(
-
1
)
==
aP
)
if
(
eiDepth
>=
0
&&
aEndItem
&&
latestNode
->
Depth
()
>
eiDepth
&&
current
.
SegmentCount
()
&&
current
.
CPoint
(
-
1
)
==
aP
)
{
splitAdjacentSegments
(
m_lastNode
,
aEndItem
,
current
.
CPoint
(
-
1
)
);
if
(
Settings
().
RemoveLoops
())
splitAdjacentSegments
(
m_lastNode
,
aEndItem
,
current
.
CPoint
(
-
1
)
);
if
(
Settings
().
RemoveLoops
()
)
removeLoops
(
m_lastNode
,
&
current
);
}
updateLeadingRatLine
();
}
bool
PNS_LINE_PLACER
::
FixRoute
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aEndItem
)
{
bool
realEnd
=
false
;
...
...
@@ -861,13 +877,11 @@ bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
if
(
aEndItem
&&
m_currentNet
>=
0
&&
m_currentNet
==
aEndItem
->
Net
()
)
realEnd
=
true
;
if
(
realEnd
||
m_placingVia
)
if
(
realEnd
||
m_placingVia
)
lastV
=
l
.
SegmentCount
();
else
lastV
=
std
::
max
(
1
,
l
.
SegmentCount
()
-
1
);
lastV
=
std
::
max
(
1
,
l
.
SegmentCount
()
-
1
);
PNS_SEGMENT
*
lastSeg
=
NULL
;
for
(
int
i
=
0
;
i
<
lastV
;
i
++
)
...
...
@@ -883,14 +897,14 @@ bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
if
(
pl
.
EndsWithVia
()
)
m_lastNode
->
Add
(
pl
.
Via
().
Clone
()
);
if
(
realEnd
)
if
(
realEnd
)
simplifyNewLine
(
m_lastNode
,
lastSeg
);
Router
()
->
CommitRouting
(
m_lastNode
);
m_lastNode
=
NULL
;
if
(
!
realEnd
)
if
(
!
realEnd
)
{
setInitialDirection
(
d_last
);
VECTOR2I
p_start
=
m_placingVia
?
p_last
:
p_pre_last
;
...
...
@@ -908,20 +922,19 @@ bool PNS_LINE_PLACER::FixRoute( const VECTOR2I& aP, PNS_ITEM* aEndItem )
return
realEnd
;
}
void
PNS_LINE_PLACER
::
removeLoops
(
PNS_NODE
*
aNode
,
PNS_LINE
*
aLatest
)
{
if
(
!
aLatest
->
SegmentCount
()
)
if
(
!
aLatest
->
SegmentCount
()
)
return
;
aNode
->
Add
(
aLatest
,
true
);
for
(
int
s
=
0
;
s
<
aLatest
->
SegmentCount
();
s
++
)
for
(
int
s
=
0
;
s
<
aLatest
->
SegmentCount
();
s
++
)
{
PNS_SEGMENT
*
seg
=
(
*
aLatest
->
LinkedSegments
())[
s
];
PNS_LINE
*
ourLine
=
aNode
->
AssembleLine
(
seg
)
;
PNS_SEGMENT
*
seg
=
(
*
aLatest
->
LinkedSegments
()
)[
s
];
PNS_LINE
*
ourLine
=
aNode
->
AssembleLine
(
seg
);
PNS_JOINT
a
,
b
;
std
::
vector
<
PNS_LINE
*>
lines
;
aNode
->
FindLineEnds
(
ourLine
,
a
,
b
);
...
...
@@ -940,19 +953,19 @@ void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE* aLatest )
{
total
++
;
if
(
!
(
line
->
ContainsSegment
(
seg
)
)
&&
line
->
SegmentCount
()
)
if
(
!
(
line
->
ContainsSegment
(
seg
)
)
&&
line
->
SegmentCount
()
)
{
Router
()
->
DisplayDebugLine
(
line
->
CLine
(),
-
1
,
10000
);
for
(
int
i
=
0
;
i
<
line
->
PointCount
();
i
++
)
Router
()
->
DisplayDebugPoint
(
line
->
CPoint
(
i
),
-
1
);
for
(
int
i
=
0
;
i
<
line
->
PointCount
();
i
++
)
Router
()
->
DisplayDebugPoint
(
line
->
CPoint
(
i
),
-
1
);
aNode
->
Remove
(
line
);
removedCount
++
;
}
}
TRACE
(
0
,
"total segs removed: %d/%d
\n
"
,
removedCount
%
total
);
TRACE
(
0
,
"total segs removed: %d/%d
\n
"
,
removedCount
%
total
);
delete
ourLine
;
}
...
...
@@ -960,13 +973,15 @@ void PNS_LINE_PLACER::removeLoops( PNS_NODE* aNode, PNS_LINE* aLatest )
aNode
->
Remove
(
aLatest
);
}
void
PNS_LINE_PLACER
::
simplifyNewLine
(
PNS_NODE
*
aNode
,
PNS_SEGMENT
*
aLatest
)
void
PNS_LINE_PLACER
::
simplifyNewLine
(
PNS_NODE
*
aNode
,
PNS_SEGMENT
*
aLatest
)
{
PNS_LINE
*
l
=
aNode
->
AssembleLine
(
aLatest
)
;
PNS_LINE
*
l
=
aNode
->
AssembleLine
(
aLatest
)
;
SHAPE_LINE_CHAIN
simplified
(
l
->
CLine
()
);
simplified
.
Simplify
();
if
(
simplified
.
PointCount
()
!=
l
->
PointCount
()
)
if
(
simplified
.
PointCount
()
!=
l
->
PointCount
()
)
{
std
::
auto_ptr
<
PNS_LINE
>
lnew
(
l
->
Clone
()
);
aNode
->
Remove
(
l
);
...
...
@@ -975,6 +990,7 @@ void PNS_LINE_PLACER::simplifyNewLine ( PNS_NODE *aNode, PNS_SEGMENT *aLatest )
}
}
void
PNS_LINE_PLACER
::
UpdateSizes
(
const
PNS_ROUTING_SETTINGS
&
aSettings
)
{
int
trackWidth
=
aSettings
.
GetTrackWidth
();
...
...
@@ -986,29 +1002,31 @@ void PNS_LINE_PLACER::UpdateSizes( const PNS_ROUTING_SETTINGS& aSettings )
m_viaDrill
=
aSettings
.
GetViaDrill
();
}
void
PNS_LINE_PLACER
::
updateLeadingRatLine
()
{
PNS_LINE
current
=
Trace
();
if
(
!
current
.
PointCount
()
)
if
(
!
current
.
PointCount
()
)
return
;
std
::
auto_ptr
<
PNS_NODE
>
tmpNode
(
m_lastNode
->
Branch
()
);
tmpNode
->
Add
(
&
current
);
PNS_JOINT
*
jt
=
tmpNode
->
FindJoint
(
current
.
CPoint
(
-
1
),
current
.
Layers
().
Start
(),
current
.
Net
()
);
if
(
!
jt
)
PNS_JOINT
*
jt
=
tmpNode
->
FindJoint
(
current
.
CPoint
(
-
1
),
current
.
Layers
().
Start
(),
current
.
Net
()
);
if
(
!
jt
)
return
;
int
anchor
;
PNS_ITEM
*
it
=
tmpNode
->
NearestUnconnectedItem
(
jt
,
&
anchor
);
PNS_ITEM
*
it
=
tmpNode
->
NearestUnconnectedItem
(
jt
,
&
anchor
);
if
(
it
)
if
(
it
)
{
SHAPE_LINE_CHAIN
lc
;
lc
.
Append
(
current
.
CPoint
(
-
1
)
);
lc
.
Append
(
it
->
Anchor
(
anchor
)
);
lc
.
Append
(
current
.
CPoint
(
-
1
)
);
lc
.
Append
(
it
->
Anchor
(
anchor
)
);
Router
()
->
DisplayDebugLine
(
lc
,
5
,
10000
);
}
}
\ No newline at end of file
}
pcbnew/router/pns_line_placer.h
View file @
ad1b138f
...
...
@@ -46,7 +46,7 @@ class PNS_ROUTER_BASE;
class
PNS_LINE_PLACER
:
public
PNS_ALGO_BASE
{
public
:
PNS_LINE_PLACER
(
PNS_ROUTER
*
aRouter
);
PNS_LINE_PLACER
(
PNS_ROUTER
*
aRouter
);
~
PNS_LINE_PLACER
();
/**
...
...
@@ -56,7 +56,7 @@ public:
* (unless NULL).
*/
void
Start
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
);
/**
* Function Move()
*
...
...
@@ -92,14 +92,14 @@ public:
*
* Sets the current routing layer.
*/
void
SetLayer
(
int
aLayer
);
void
SetLayer
(
int
aLayer
);
/**
* Function SetWidth()
*
* Sets the current track width.
*/
void
SetWidth
(
int
aWidth
);
void
SetWidth
(
int
aWidth
);
/**
* Function Head()
...
...
@@ -167,7 +167,7 @@ public:
*
* Returns the most recent world state.
*/
PNS_NODE
*
CurrentNode
(
bool
aLoopsRemoved
=
false
)
const
;
PNS_NODE
*
CurrentNode
(
bool
aLoopsRemoved
=
false
)
const
;
/**
* Function FlipPosture()
...
...
@@ -185,7 +185,6 @@ public:
*/
void
UpdateSizes
(
const
PNS_ROUTING_SETTINGS
&
aSettings
);
private
:
/**
* Function route()
...
...
@@ -197,7 +196,6 @@ private:
* @param aP ending point of current route.
* @return true, if the routing is complete.
*/
bool
route
(
const
VECTOR2I
&
aP
);
/**
...
...
@@ -214,7 +212,7 @@ private:
*
* Sets the board to route.
*/
void
setWorld
(
PNS_NODE
*
aWorld
);
void
setWorld
(
PNS_NODE
*
aWorld
);
/**
* Function startPlacement()
...
...
@@ -268,9 +266,9 @@ private:
*
* Helper function, checking if segments a and b form an obtuse angle
* (in 45-degree regime).
* @return true, if angle (a
, b
) is obtuse
* @return true, if angle (a
A, aB
) is obtuse
*/
bool
checkObtusity
(
const
SEG
&
a
,
const
SEG
&
b
)
const
;
bool
checkObtusity
(
const
SEG
&
a
A
,
const
SEG
&
aB
)
const
;
/**
* Function handleSelfIntersections()
...
...
@@ -339,16 +337,15 @@ private:
*/
void
routeStep
(
const
VECTOR2I
&
aP
);
///
<
route step, walkaround mode
///
>
route step, walkaround mode
bool
rhWalkOnly
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
);
///
<
route step, shove mode
///
>
route step, shove mode
bool
rhShoveOnly
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
);
///
<
route step, mark obstacles mode
///
>
route step, mark obstacles mode
bool
rhMarkObstacles
(
const
VECTOR2I
&
aP
,
PNS_LINE
&
aNewHead
);
///> current routing direction
DIRECTION_45
m_direction
;
...
...
@@ -399,7 +396,6 @@ private:
PNS_LINE
m_currentTrace
;
PNS_MODE
m_currentMode
;
};
#endif // __PNS_LINE_PLACER_H
pcbnew/router/pns_logger.cpp
View file @
ad1b138f
...
...
@@ -38,136 +38,153 @@ PNS_LOGGER::PNS_LOGGER( )
PNS_LOGGER
::~
PNS_LOGGER
()
{
}
void
PNS_LOGGER
::
Clear
()
{
m_theLog
.
str
(
std
::
string
()
);
m_theLog
.
str
(
std
::
string
()
);
m_groupOpened
=
false
;
}
void
PNS_LOGGER
::
NewGroup
(
const
std
::
string
&
name
,
int
iter
)
void
PNS_LOGGER
::
NewGroup
(
const
std
::
string
&
aName
,
int
aIter
)
{
if
(
m_groupOpened
)
if
(
m_groupOpened
)
m_theLog
<<
"endgroup"
<<
std
::
endl
;
m_theLog
<<
"group "
<<
name
<<
" "
<<
iter
<<
std
::
endl
;
m_theLog
<<
"group "
<<
aName
<<
" "
<<
aIter
<<
std
::
endl
;
m_groupOpened
=
true
;
}
void
PNS_LOGGER
::
EndGroup
()
{
if
(
!
m_groupOpened
)
if
(
!
m_groupOpened
)
return
;
m_groupOpened
=
false
;
m_theLog
<<
"endgroup"
<<
std
::
endl
;
}
void
PNS_LOGGER
::
Log
(
const
PNS_ITEM
*
item
,
int
kind
,
const
std
::
string
name
)
void
PNS_LOGGER
::
Log
(
const
PNS_ITEM
*
aItem
,
int
aKind
,
const
std
::
string
aName
)
{
m_theLog
<<
"item "
<<
kind
<<
" "
<<
name
<<
" "
;
m_theLog
<<
item
->
Net
()
<<
" "
<<
item
->
Layers
().
Start
()
<<
" "
<<
item
->
Layers
().
End
()
<<
" "
<<
item
->
Marker
()
<<
" "
<<
item
->
Rank
();
m_theLog
<<
"aItem "
<<
aKind
<<
" "
<<
aName
<<
" "
;
m_theLog
<<
aItem
->
Net
()
<<
" "
<<
aItem
->
Layers
().
Start
()
<<
" "
<<
aItem
->
Layers
().
End
()
<<
" "
<<
aItem
->
Marker
()
<<
" "
<<
aItem
->
Rank
();
switch
(
item
->
Kind
()
)
switch
(
aItem
->
Kind
()
)
{
case
PNS_ITEM
:
:
LINE
:
{
PNS_LINE
*
l
=
(
PNS_LINE
*
)
i
tem
;
PNS_LINE
*
l
=
(
PNS_LINE
*
)
aI
tem
;
m_theLog
<<
" line "
;
m_theLog
<<
l
->
Width
()
<<
" "
<<
(
l
->
EndsWithVia
()
?
1
:
0
)
<<
" "
;
m_theLog
<<
l
->
Width
()
<<
" "
<<
(
l
->
EndsWithVia
()
?
1
:
0
)
<<
" "
;
dumpShape
(
l
->
Shape
()
);
m_theLog
<<
std
::
endl
;
break
;
}
case
PNS_ITEM
:
:
VIA
:
{
m_theLog
<<
" via 0 0 "
;
dumpShape
(
i
tem
->
Shape
()
);
dumpShape
(
aI
tem
->
Shape
()
);
m_theLog
<<
std
::
endl
;
break
;
}
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
s
=
(
PNS_SEGMENT
*
)
i
tem
;
PNS_SEGMENT
*
s
=
(
PNS_SEGMENT
*
)
aI
tem
;
m_theLog
<<
" line "
;
m_theLog
<<
s
->
Width
()
<<
" 0 linechain 2 0 "
<<
s
->
Seg
().
A
.
x
<<
" "
<<
s
->
Seg
().
A
.
y
<<
" "
<<
s
->
Seg
().
B
.
x
<<
" "
<<
s
->
Seg
().
B
.
y
<<
std
::
endl
;
m_theLog
<<
s
->
Width
()
<<
" 0 linechain 2 0 "
<<
s
->
Seg
().
A
.
x
<<
" "
<<
s
->
Seg
().
A
.
y
<<
" "
<<
s
->
Seg
().
B
.
x
<<
" "
<<
s
->
Seg
().
B
.
y
<<
std
::
endl
;
break
;
}
case
PNS_ITEM
:
:
SOLID
:
{
PNS_SOLID
*
s
=
(
PNS_SOLID
*
)
i
tem
;
PNS_SOLID
*
s
=
(
PNS_SOLID
*
)
aI
tem
;
m_theLog
<<
" solid 0 0 "
;
dumpShape
(
s
->
Shape
()
);
dumpShape
(
s
->
Shape
()
);
m_theLog
<<
std
::
endl
;
break
;
}
default
:
break
;
break
;
}
}
void
PNS_LOGGER
::
Log
(
const
SHAPE_LINE_CHAIN
*
l
,
int
kind
,
const
std
::
string
name
)
void
PNS_LOGGER
::
Log
(
const
SHAPE_LINE_CHAIN
*
aL
,
int
aKind
,
const
std
::
string
aName
)
{
m_theLog
<<
"item "
<<
kind
<<
" "
<<
n
ame
<<
" "
;
m_theLog
<<
"item "
<<
aKind
<<
" "
<<
aN
ame
<<
" "
;
m_theLog
<<
0
<<
" "
<<
0
<<
" "
<<
0
<<
" "
<<
0
<<
" "
<<
0
;
m_theLog
<<
" line "
;
m_theLog
<<
0
<<
" "
<<
0
<<
" "
;
dumpShape
(
l
);
dumpShape
(
aL
);
m_theLog
<<
std
::
endl
;
}
void
PNS_LOGGER
::
Log
(
const
VECTOR2I
&
start
,
const
VECTOR2I
&
end
,
int
kind
,
const
std
::
string
name
)
{
void
PNS_LOGGER
::
Log
(
const
VECTOR2I
&
aStart
,
const
VECTOR2I
&
aEnd
,
int
aKind
,
const
std
::
string
aName
)
{
}
void
PNS_LOGGER
::
dumpShape
(
const
SHAPE
*
sh
)
void
PNS_LOGGER
::
dumpShape
(
const
SHAPE
*
aSh
)
{
switch
(
sh
->
Type
()
)
switch
(
aSh
->
Type
()
)
{
case
SH_LINE_CHAIN
:
{
const
SHAPE_LINE_CHAIN
*
lc
=
(
const
SHAPE_LINE_CHAIN
*
)
sh
;
m_theLog
<<
"linechain "
<<
lc
->
PointCount
()
<<
" "
<<
(
lc
->
IsClosed
()
?
1
:
0
)
<<
" "
;
for
(
int
i
=
0
;
i
<
lc
->
PointCount
();
i
++
)
m_theLog
<<
lc
->
CPoint
(
i
).
x
<<
" "
<<
lc
->
CPoint
(
i
).
y
<<
" "
;
const
SHAPE_LINE_CHAIN
*
lc
=
(
const
SHAPE_LINE_CHAIN
*
)
aSh
;
m_theLog
<<
"linechain "
<<
lc
->
PointCount
()
<<
" "
<<
(
lc
->
IsClosed
()
?
1
:
0
)
<<
" "
;
for
(
int
i
=
0
;
i
<
lc
->
PointCount
();
i
++
)
m_theLog
<<
lc
->
CPoint
(
i
).
x
<<
" "
<<
lc
->
CPoint
(
i
).
y
<<
" "
;
break
;
}
case
SH_CIRCLE
:
{
const
SHAPE_CIRCLE
*
c
=
(
const
SHAPE_CIRCLE
*
)
s
h
;
const
SHAPE_CIRCLE
*
c
=
(
const
SHAPE_CIRCLE
*
)
aS
h
;
m_theLog
<<
"circle "
<<
c
->
GetCenter
().
x
<<
" "
<<
c
->
GetCenter
().
y
<<
" "
<<
c
->
GetRadius
();
break
;
}
case
SH_RECT
:
{
const
SHAPE_RECT
*
r
=
(
const
SHAPE_RECT
*
)
sh
;
m_theLog
<<
"rect "
<<
r
->
GetPosition
().
x
<<
" "
<<
r
->
GetPosition
().
y
<<
" "
<<
r
->
GetSize
().
x
<<
" "
<<
r
->
GetSize
().
y
;
const
SHAPE_RECT
*
r
=
(
const
SHAPE_RECT
*
)
aSh
;
m_theLog
<<
"rect "
<<
r
->
GetPosition
().
x
<<
" "
<<
r
->
GetPosition
().
y
<<
" "
<<
r
->
GetSize
().
x
<<
" "
<<
r
->
GetSize
().
y
;
break
;
}
case
SH_SEGMENT
:
{
const
SHAPE_SEGMENT
*
s
=
(
const
SHAPE_SEGMENT
*
)
sh
;
m_theLog
<<
"linechain 2 0 "
<<
s
->
GetSeg
().
A
.
x
<<
" "
<<
s
->
GetSeg
().
A
.
y
<<
" "
<<
s
->
GetSeg
().
B
.
x
<<
" "
<<
s
->
GetSeg
().
B
.
y
;
const
SHAPE_SEGMENT
*
s
=
(
const
SHAPE_SEGMENT
*
)
aSh
;
m_theLog
<<
"linechain 2 0 "
<<
s
->
GetSeg
().
A
.
x
<<
" "
<<
s
->
GetSeg
().
A
.
y
<<
" "
<<
s
->
GetSeg
().
B
.
x
<<
" "
<<
s
->
GetSeg
().
B
.
y
;
break
;
}
default
:
break
;
}
}
void
PNS_LOGGER
::
Save
(
const
std
::
string
&
f
ilename
)
void
PNS_LOGGER
::
Save
(
const
std
::
string
&
aF
ilename
)
{
EndGroup
();
FILE
*
f
=
fopen
(
filename
.
c_str
(),
"wb"
);
printf
(
"Saving to '%s' [%p]
\n
"
,
filename
.
c_str
(),
f
);
FILE
*
f
=
fopen
(
aFilename
.
c_str
(),
"wb"
);
printf
(
"Saving to '%s' [%p]
\n
"
,
aFilename
.
c_str
(),
f
);
const
std
::
string
s
=
m_theLog
.
str
();
fwrite
(
s
.
c_str
(),
1
,
s
.
length
(),
f
);
fclose
(
f
);
fwrite
(
s
.
c_str
(),
1
,
s
.
length
(),
f
);
fclose
(
f
);
}
pcbnew/router/pns_logger.h
View file @
ad1b138f
...
...
@@ -32,24 +32,25 @@ class PNS_ITEM;
class
SHAPE_LINE_CHAIN
;
class
SHAPE
;
class
PNS_LOGGER
{
class
PNS_LOGGER
{
public
:
PNS_LOGGER
();
~
PNS_LOGGER
();
void
Save
(
const
std
::
string
&
filename
);
void
Save
(
const
std
::
string
&
aFilename
);
void
Clear
();
void
NewGroup
(
const
std
::
string
&
name
,
int
iter
=
0
);
void
NewGroup
(
const
std
::
string
&
aName
,
int
aIter
=
0
);
void
EndGroup
();
void
Log
(
const
PNS_ITEM
*
item
,
int
kind
=
0
,
const
std
::
string
name
=
std
::
string
()
);
void
Log
(
const
SHAPE_LINE_CHAIN
*
l
,
int
kind
=
0
,
const
std
::
string
name
=
std
::
string
()
);
void
Log
(
const
VECTOR2I
&
start
,
const
VECTOR2I
&
end
,
int
kind
=
0
,
const
std
::
string
name
=
std
::
string
()
);
void
Log
(
const
PNS_ITEM
*
aItem
,
int
aKind
=
0
,
const
std
::
string
aName
=
std
::
string
()
);
void
Log
(
const
SHAPE_LINE_CHAIN
*
aL
,
int
aKind
=
0
,
const
std
::
string
aName
=
std
::
string
()
);
void
Log
(
const
VECTOR2I
&
aStart
,
const
VECTOR2I
&
aEnd
,
int
aKind
=
0
,
const
std
::
string
aName
=
std
::
string
()
);
private
:
void
dumpShape
(
const
SHAPE
*
sh
);
void
dumpShape
(
const
SHAPE
*
aSh
);
bool
m_groupOpened
;
std
::
stringstream
m_theLog
;
...
...
pcbnew/router/pns_node.cpp
View file @
ad1b138f
...
...
@@ -53,11 +53,13 @@ PNS_NODE::PNS_NODE()
m_parent
=
NULL
;
m_maxClearance
=
800000
;
// fixme: depends on how thick traces are.
m_index
=
new
PNS_INDEX
;
#ifdef DEBUG
allocNodes
.
insert
(
this
);
#endif
}
PNS_NODE
::~
PNS_NODE
()
{
TRACE
(
0
,
"PNS_NODE::delete %p"
,
this
);
...
...
@@ -69,7 +71,6 @@ PNS_NODE::~PNS_NODE()
}
#ifdef DEBUG
if
(
allocNodes
.
find
(
this
)
==
allocNodes
.
end
()
)
{
TRACEn
(
0
,
"attempting to free an already-free'd node.
\n
"
);
...
...
@@ -77,31 +78,31 @@ PNS_NODE::~PNS_NODE()
}
allocNodes
.
erase
(
this
);
#endif
for
(
PNS_INDEX
::
I
temSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
for
(
PNS_INDEX
::
I
TEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
{
if
(
(
*
i
)
->
BelongsTo
(
this
)
)
delete
*
i
;
}
unlinkParent
();
delete
m_index
;
}
int
PNS_NODE
::
GetClearance
(
const
PNS_ITEM
*
a
,
const
PNS_ITEM
*
b
)
const
int
PNS_NODE
::
GetClearance
(
const
PNS_ITEM
*
a
A
,
const
PNS_ITEM
*
aB
)
const
{
return
(
*
m_clearanceFunctor
)(
a
,
b
);
return
(
*
m_clearanceFunctor
)(
a
A
,
aB
);
}
PNS_NODE
*
PNS_NODE
::
Branch
()
{
PNS_NODE
*
child
=
new
PNS_NODE
;
TRACE
(
0
,
"PNS_NODE::branch %p (parent %p)"
,
child
%
this
);
m_children
.
push_back
(
child
);
child
->
m_depth
=
m_depth
+
1
;
...
...
@@ -114,10 +115,9 @@ PNS_NODE* PNS_NODE::Branch()
// to stored items.
if
(
!
isRoot
()
)
{
J
ointMap
::
iterator
j
;
J
OINT_MAP
::
iterator
j
;
for
(
PNS_INDEX
::
ItemSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
for
(
PNS_INDEX
::
ITEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
child
->
m_index
->
Add
(
*
i
);
child
->
m_joints
=
m_joints
;
...
...
@@ -150,7 +150,7 @@ void PNS_NODE::unlinkParent()
// function object that visits potential obstacles and performs
// the actual collision refining
struct
PNS_NODE
::
obstacleVisitor
struct
PNS_NODE
::
OBSTACLE_VISITOR
{
///> node we are searching in (either root or a branch)
PNS_NODE
*
m_node
;
...
...
@@ -159,7 +159,7 @@ struct PNS_NODE::obstacleVisitor
PNS_NODE
*
m_override
;
///> list of encountered obstacles
O
bstacles
&
m_tab
;
O
BSTACLES
&
m_tab
;
///> the item we are looking for collisions with
const
PNS_ITEM
*
m_item
;
...
...
@@ -176,8 +176,7 @@ struct PNS_NODE::obstacleVisitor
///> additional clearance
int
m_extraClearance
;
obstacleVisitor
(
PNS_NODE
::
Obstacles
&
aTab
,
const
PNS_ITEM
*
aItem
,
int
aKindMask
)
:
OBSTACLE_VISITOR
(
PNS_NODE
::
OBSTACLES
&
aTab
,
const
PNS_ITEM
*
aItem
,
int
aKindMask
)
:
m_tab
(
aTab
),
m_item
(
aItem
),
m_kindMask
(
aKindMask
),
...
...
@@ -185,9 +184,9 @@ struct PNS_NODE::obstacleVisitor
m_matchCount
(
0
),
m_extraClearance
(
0
)
{
if
(
aItem
->
Kind
()
==
PNS_ITEM
::
LINE
)
m_extraClearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItem
)
->
Width
()
/
2
;
}
;
if
(
aItem
->
Kind
()
==
PNS_ITEM
::
LINE
)
m_extraClearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItem
)
->
Width
()
/
2
;
}
void
SetCountLimit
(
int
aLimit
)
{
...
...
@@ -212,7 +211,7 @@ struct PNS_NODE::obstacleVisitor
int
clearance
=
m_extraClearance
+
m_node
->
GetClearance
(
aItem
,
m_item
);
if
(
aItem
->
Kind
()
==
PNS_ITEM
::
LINE
)
if
(
aItem
->
Kind
()
==
PNS_ITEM
::
LINE
)
clearance
+=
static_cast
<
PNS_LINE
*>
(
aItem
)
->
Width
()
/
2
;
if
(
!
aItem
->
Collide
(
m_item
,
clearance
)
)
...
...
@@ -220,7 +219,7 @@ struct PNS_NODE::obstacleVisitor
PNS_OBSTACLE
obs
;
obs
.
item
=
aItem
;
obs
.
m_
item
=
aItem
;
m_tab
.
push_back
(
obs
);
m_matchCount
++
;
...
...
@@ -234,9 +233,9 @@ struct PNS_NODE::obstacleVisitor
int
PNS_NODE
::
QueryColliding
(
const
PNS_ITEM
*
aItem
,
PNS_NODE
::
O
bstacles
&
aObstacles
,
int
aKindMask
,
int
aLimitCount
)
PNS_NODE
::
O
BSTACLES
&
aObstacles
,
int
aKindMask
,
int
aLimitCount
)
{
obstacleVisitor
visitor
(
aObstacles
,
aItem
,
aKindMask
);
OBSTACLE_VISITOR
visitor
(
aObstacles
,
aItem
,
aKindMask
);
#ifdef DEBUG
assert
(
allocNodes
.
find
(
this
)
!=
allocNodes
.
end
()
);
...
...
@@ -249,7 +248,7 @@ int PNS_NODE::QueryColliding( const PNS_ITEM* aItem,
m_index
->
Query
(
aItem
,
m_maxClearance
,
visitor
);
// if we haven't found enough items, look in the root branch as well.
if
(
!
isRoot
()
&&
(
visitor
.
m_matchCount
<
aLimitCount
||
aLimitCount
<
0
)
)
if
(
!
isRoot
()
&&
(
visitor
.
m_matchCount
<
aLimitCount
||
aLimitCount
<
0
)
)
{
visitor
.
SetWorld
(
m_root
,
this
);
m_root
->
m_index
->
Query
(
aItem
,
m_maxClearance
,
visitor
);
...
...
@@ -259,9 +258,9 @@ int PNS_NODE::QueryColliding( const PNS_ITEM* aItem,
}
PNS_NODE
::
O
ptObstacle
PNS_NODE
::
NearestObstacle
(
const
PNS_LINE
*
aItem
,
int
aKindMask
)
PNS_NODE
::
O
PT_OBSTACLE
PNS_NODE
::
NearestObstacle
(
const
PNS_LINE
*
aItem
,
int
aKindMask
)
{
O
bstacles
obs_list
;
O
BSTACLES
obs_list
;
bool
found_isects
=
false
;
const
SHAPE_LINE_CHAIN
&
line
=
aItem
->
CLine
();
...
...
@@ -281,13 +280,13 @@ PNS_NODE::OptObstacle PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKin
// if(! QueryColliding ( aItem, obs_list, aKindMask ))
if
(
!
n
)
return
O
ptObstacle
();
return
O
PT_OBSTACLE
();
PNS_LINE
&
aLine
=
(
PNS_LINE
&
)
*
aItem
;
PNS_OBSTACLE
nearest
;
nearest
.
item
=
NULL
;
nearest
.
dist_f
irst
=
INT_MAX
;
nearest
.
m_
item
=
NULL
;
nearest
.
m_distF
irst
=
INT_MAX
;
BOOST_FOREACH
(
PNS_OBSTACLE
obs
,
obs_list
)
{
...
...
@@ -296,13 +295,13 @@ PNS_NODE::OptObstacle PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKin
std
::
vector
<
SHAPE_LINE_CHAIN
::
INTERSECTION
>
isect_list
;
int
clearance
=
GetClearance
(
obs
.
item
,
&
aLine
);
int
clearance
=
GetClearance
(
obs
.
m_
item
,
&
aLine
);
SHAPE_LINE_CHAIN
hull
=
obs
.
item
->
Hull
(
clearance
,
aItem
->
Width
()
);
SHAPE_LINE_CHAIN
hull
=
obs
.
m_
item
->
Hull
(
clearance
,
aItem
->
Width
()
);
if
(
aLine
.
EndsWithVia
()
)
{
int
clearance
=
GetClearance
(
obs
.
item
,
&
aLine
.
Via
()
);
int
clearance
=
GetClearance
(
obs
.
m_
item
,
&
aLine
.
Via
()
);
SHAPE_LINE_CHAIN
viaHull
=
aLine
.
Via
().
Hull
(
clearance
,
aItem
->
Width
()
);
...
...
@@ -313,13 +312,13 @@ PNS_NODE::OptObstacle PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKin
int
dist
=
aLine
.
CLine
().
Length
()
+
(
isect
.
p
-
aLine
.
Via
().
Pos
()
).
EuclideanNorm
();
if
(
dist
<
nearest
.
dist_f
irst
)
if
(
dist
<
nearest
.
m_distF
irst
)
{
found_isects
=
true
;
nearest
.
dist_f
irst
=
dist
;
nearest
.
ip_f
irst
=
isect
.
p
;
nearest
.
item
=
obs
.
item
;
nearest
.
hull
=
hull
;
nearest
.
m_distF
irst
=
dist
;
nearest
.
m_ipF
irst
=
isect
.
p
;
nearest
.
m_item
=
obs
.
m_
item
;
nearest
.
m_
hull
=
hull
;
}
if
(
dist
>
dist_max
)
...
...
@@ -338,13 +337,13 @@ PNS_NODE::OptObstacle PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKin
{
int
dist
=
aLine
.
CLine
().
PathLength
(
isect
.
p
);
if
(
dist
<
nearest
.
dist_f
irst
)
if
(
dist
<
nearest
.
m_distF
irst
)
{
found_isects
=
true
;
nearest
.
dist_f
irst
=
dist
;
nearest
.
ip_f
irst
=
isect
.
p
;
nearest
.
item
=
obs
.
item
;
nearest
.
hull
=
hull
;
nearest
.
m_distF
irst
=
dist
;
nearest
.
m_ipF
irst
=
isect
.
p
;
nearest
.
m_item
=
obs
.
m_
item
;
nearest
.
m_
hull
=
hull
;
}
if
(
dist
>
dist_max
)
...
...
@@ -354,37 +353,41 @@ PNS_NODE::OptObstacle PNS_NODE::NearestObstacle( const PNS_LINE* aItem, int aKin
}
}
nearest
.
ip_l
ast
=
ip_last
;
nearest
.
dist_l
ast
=
dist_max
;
nearest
.
m_ipL
ast
=
ip_last
;
nearest
.
m_distL
ast
=
dist_max
;
}
if
(
!
found_isects
)
nearest
.
item
=
obs_list
[
0
].
item
;
if
(
!
found_isects
)
nearest
.
m_item
=
obs_list
[
0
].
m_
item
;
return
nearest
;
}
PNS_NODE
::
OptObstacle
PNS_NODE
::
CheckColliding
(
const
PNS_ITEMSET
&
aSet
,
int
aKindMask
)
PNS_NODE
::
OPT_OBSTACLE
PNS_NODE
::
CheckColliding
(
const
PNS_ITEMSET
&
aSet
,
int
aKindMask
)
{
BOOST_FOREACH
(
const
PNS_ITEM
*
item
,
aSet
.
CItems
()
)
BOOST_FOREACH
(
const
PNS_ITEM
*
item
,
aSet
.
CItems
()
)
{
OptObstacle
obs
=
CheckColliding
(
item
,
aKindMask
);
if
(
obs
)
OPT_OBSTACLE
obs
=
CheckColliding
(
item
,
aKindMask
);
if
(
obs
)
return
obs
;
}
return
OptObstacle
();
return
OPT_OBSTACLE
();
}
PNS_NODE
::
OptObstacle
PNS_NODE
::
CheckColliding
(
const
PNS_ITEM
*
aItemA
,
int
aKindMask
)
PNS_NODE
::
OPT_OBSTACLE
PNS_NODE
::
CheckColliding
(
const
PNS_ITEM
*
aItemA
,
int
aKindMask
)
{
O
bstacles
obs
;
O
BSTACLES
obs
;
obs
.
reserve
(
100
);
if
(
aItemA
->
Kind
()
==
PNS_ITEM
::
LINE
)
{
int
n
=
0
;
const
PNS_LINE
*
line
=
static_cast
<
const
PNS_LINE
*>
(
aItemA
);
const
PNS_LINE
*
line
=
static_cast
<
const
PNS_LINE
*>
(
aItemA
);
const
SHAPE_LINE_CHAIN
&
l
=
line
->
CLine
();
for
(
int
i
=
0
;
i
<
l
.
SegmentCount
();
i
++
)
...
...
@@ -393,7 +396,7 @@ PNS_NODE::OptObstacle PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, int aKin
n
+=
QueryColliding
(
&
s
,
obs
,
aKindMask
,
1
);
if
(
n
)
return
O
ptObstacle
(
obs
[
0
]
);
return
O
PT_OBSTACLE
(
obs
[
0
]
);
}
if
(
line
->
EndsWithVia
()
)
...
...
@@ -401,13 +404,13 @@ PNS_NODE::OptObstacle PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, int aKin
n
+=
QueryColliding
(
&
line
->
Via
(),
obs
,
aKindMask
,
1
);
if
(
n
)
return
O
ptObstacle
(
obs
[
0
]
);
return
O
PT_OBSTACLE
(
obs
[
0
]
);
}
}
else
if
(
QueryColliding
(
aItemA
,
obs
,
aKindMask
,
1
)
>
0
)
return
O
ptObstacle
(
obs
[
0
]
);
return
O
PT_OBSTACLE
(
obs
[
0
]
);
return
O
ptObstacle
();
return
O
PT_OBSTACLE
();
}
...
...
@@ -417,23 +420,24 @@ bool PNS_NODE::CheckColliding( const PNS_ITEM* aItemA, const PNS_ITEM* aItemB, i
int
clearance
=
GetClearance
(
aItemA
,
aItemB
);
// fixme: refactor
if
(
aItemA
->
Kind
()
==
PNS_ITEM
::
LINE
)
clearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItemA
)
->
Width
()
/
2
;
if
(
aItemB
->
Kind
()
==
PNS_ITEM
::
LINE
)
clearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItemB
)
->
Width
()
/
2
;
if
(
aItemA
->
Kind
()
==
PNS_ITEM
::
LINE
)
clearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItemA
)
->
Width
()
/
2
;
if
(
aItemB
->
Kind
()
==
PNS_ITEM
::
LINE
)
clearance
+=
static_cast
<
const
PNS_LINE
*>
(
aItemB
)
->
Width
()
/
2
;
return
aItemA
->
Collide
(
aItemB
,
clearance
);
}
struct
hitVisitor
struct
HIT_VISITOR
{
PNS_ITEMSET
&
m_items
;
const
VECTOR2I
&
m_point
;
const
PNS_NODE
*
m_world
;
hitVisitor
(
PNS_ITEMSET
&
aTab
,
const
VECTOR2I
&
aPoint
,
const
PNS_NODE
*
aWorld
)
:
m_items
(
aTab
),
m_point
(
aPoint
),
m_world
(
aWorld
)
{};
HIT_VISITOR
(
PNS_ITEMSET
&
aTab
,
const
VECTOR2I
&
aPoint
,
const
PNS_NODE
*
aWorld
)
:
m_items
(
aTab
),
m_point
(
aPoint
),
m_world
(
aWorld
)
{}
bool
operator
()(
PNS_ITEM
*
aItem
)
{
...
...
@@ -455,17 +459,17 @@ const PNS_ITEMSET PNS_NODE::HitTest( const VECTOR2I& aPoint ) const
// fixme: we treat a point as an infinitely small circle - this is inefficient.
SHAPE_CIRCLE
s
(
aPoint
,
0
);
hitVisitor
visitor
(
items
,
aPoint
,
this
);
HIT_VISITOR
visitor
(
items
,
aPoint
,
this
);
m_index
->
Query
(
&
s
,
m_maxClearance
,
visitor
);
if
(
!
isRoot
()
)
// fixme: could be made cleaner
{
PNS_ITEMSET
items_root
;
hitVisitor
visitor_root
(
items_root
,
aPoint
,
m_root
);
HIT_VISITOR
visitor_root
(
items_root
,
aPoint
,
m_root
);
m_root
->
m_index
->
Query
(
&
s
,
m_maxClearance
,
visitor_root
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
items_root
.
Items
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
items_root
.
Items
()
)
{
if
(
!
overrides
(
item
)
)
items
.
Add
(
item
);
...
...
@@ -506,10 +510,10 @@ void PNS_NODE::addLine( PNS_LINE* aLine, bool aAllowRedundant )
if
(
!
aAllowRedundant
)
psegR
=
findRedundantSegment
(
pseg
);
if
(
psegR
)
aLine
->
LinkSegment
(
psegR
);
else
{
if
(
psegR
)
aLine
->
LinkSegment
(
psegR
);
else
{
pseg
->
SetOwner
(
this
);
linkJoint
(
s
.
A
,
pseg
->
Layers
(),
aLine
->
Net
(),
pseg
);
...
...
@@ -532,7 +536,7 @@ void PNS_NODE::addSegment( PNS_SEGMENT* aSeg, bool aAllowRedundant )
return
;
}
if
(
!
aAllowRedundant
&&
findRedundantSegment
(
aSeg
)
)
if
(
!
aAllowRedundant
&&
findRedundantSegment
(
aSeg
)
)
return
;
aSeg
->
SetOwner
(
this
);
...
...
@@ -559,11 +563,11 @@ void PNS_NODE::Add( PNS_ITEM* aItem, bool aAllowRedundant )
break
;
case
PNS_ITEM
:
:
LINE
:
addLine
(
static_cast
<
PNS_LINE
*>
(
aItem
),
aAllowRedundant
);
addLine
(
static_cast
<
PNS_LINE
*>
(
aItem
),
aAllowRedundant
);
break
;
case
PNS_ITEM
:
:
VIA
:
addVia
(
static_cast
<
PNS_VIA
*>
(
aItem
)
);
addVia
(
static_cast
<
PNS_VIA
*>
(
aItem
)
);
break
;
default
:
...
...
@@ -574,7 +578,6 @@ void PNS_NODE::Add( PNS_ITEM* aItem, bool aAllowRedundant )
void
PNS_NODE
::
doRemove
(
PNS_ITEM
*
aItem
)
{
// assert(m_root->m_index->Contains(aItem) || m_index->Contains(aItem));
// case 1: removing an item that is stored in the root node from any branch:
...
...
@@ -612,7 +615,7 @@ void PNS_NODE::removeLine( PNS_LINE* aLine )
assert
(
segRefs
!=
NULL
);
assert
(
aLine
->
Owner
());
if
(
(
int
)
segRefs
->
size
()
!=
aLine
->
SegmentCount
())
if
(
(
int
)
segRefs
->
size
()
!=
aLine
->
SegmentCount
()
)
{
//printf("******weird deletion: segrefs %d segcount %d hasloops %d\n", segRefs->size(), aLine->SegmentCount(), aLine->HasLoops());
}
...
...
@@ -627,20 +630,19 @@ void PNS_NODE::removeLine( PNS_LINE* aLine )
}
void
PNS_NODE
::
removeVia
(
PNS_VIA
*
aVia
)
{
// We have to split a single joint (associated with a via, binding together multiple layers)
// into multiple independent joints. As I'm a lazy bastard, I simply delete the via and all its links and re-insert them.
PNS_JOINT
::
H
ashTag
tag
;
PNS_JOINT
::
H
ASH_TAG
tag
;
VECTOR2I
p
(
aVia
->
Pos
()
);
PNS_LAYERSET
vLayers
(
aVia
->
Layers
()
);
VECTOR2I
p
(
aVia
->
Pos
()
);
PNS_LAYERSET
vLayers
(
aVia
->
Layers
()
);
int
net
=
aVia
->
Net
();
PNS_JOINT
*
jt
=
FindJoint
(
p
,
vLayers
.
Start
(),
net
);
PNS_JOINT
::
L
inkedItems
links
(
jt
->
LinkList
()
);
PNS_JOINT
*
jt
=
FindJoint
(
p
,
vLayers
.
Start
(),
net
);
PNS_JOINT
::
L
INKED_ITEMS
links
(
jt
->
LinkList
()
);
tag
.
net
=
net
;
tag
.
pos
=
p
;
...
...
@@ -648,15 +650,15 @@ void PNS_NODE::removeVia( PNS_VIA* aVia )
bool
split
;
do
{
split
=
false
;
std
::
pair
<
J
ointMap
::
iterator
,
JointMap
::
iterator
>
range
=
m_joints
.
equal_range
(
tag
);
split
=
false
;
std
::
pair
<
J
OINT_MAP
::
iterator
,
JOINT_MAP
::
iterator
>
range
=
m_joints
.
equal_range
(
tag
);
if
(
range
.
first
==
m_joints
.
end
()
)
break
;
// find and remove all joints containing the via to be removed
for
(
J
ointMap
::
iterator
f
=
range
.
first
;
f
!=
range
.
second
;
++
f
)
for
(
J
OINT_MAP
::
iterator
f
=
range
.
first
;
f
!=
range
.
second
;
++
f
)
{
if
(
aVia
->
LayersOverlap
(
&
f
->
second
)
)
{
...
...
@@ -665,10 +667,10 @@ void PNS_NODE::removeVia( PNS_VIA* aVia )
break
;
}
}
}
while
(
split
);
}
while
(
split
);
// and re-link them, using the former via's link list
BOOST_FOREACH
(
PNS_ITEM
*
item
,
links
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
links
)
{
if
(
item
!=
aVia
)
linkJoint
(
p
,
item
->
Layers
(),
net
,
item
);
...
...
@@ -677,6 +679,7 @@ void PNS_NODE::removeVia( PNS_VIA* aVia )
doRemove
(
aVia
);
}
void
PNS_NODE
::
Replace
(
PNS_ITEM
*
aOldItem
,
PNS_ITEM
*
aNewItem
)
{
Remove
(
aOldItem
);
...
...
@@ -711,37 +714,37 @@ void PNS_NODE::Remove( PNS_ITEM* aItem )
}
void
PNS_NODE
::
followLine
(
PNS_SEGMENT
*
current
,
bool
scanDirection
,
int
&
p
os
,
int
limit
,
VECTOR2I
*
corners
,
PNS_SEGMENT
**
s
egments
)
void
PNS_NODE
::
followLine
(
PNS_SEGMENT
*
aCurrent
,
bool
aScanDirection
,
int
&
aP
os
,
int
aLimit
,
VECTOR2I
*
aCorners
,
PNS_SEGMENT
**
aS
egments
)
{
bool
prevReversed
=
false
;
for
(
;
;
)
{
const
VECTOR2I
p
=
(
scanDirection
^
prevReversed
)
?
current
->
Seg
().
B
:
c
urrent
->
Seg
().
A
;
const
PNS_JOINT
*
jt
=
FindJoint
(
p
,
current
);
(
aScanDirection
^
prevReversed
)
?
aCurrent
->
Seg
().
B
:
aC
urrent
->
Seg
().
A
;
const
PNS_JOINT
*
jt
=
FindJoint
(
p
,
aCurrent
);
assert
(
jt
);
assert
(
pos
>
0
&&
pos
<
l
imit
);
assert
(
aPos
>
0
&&
aPos
<
aL
imit
);
corners
[
p
os
]
=
jt
->
Pos
();
segments
[
pos
]
=
c
urrent
;
aCorners
[
aP
os
]
=
jt
->
Pos
();
aSegments
[
aPos
]
=
aC
urrent
;
pos
+=
(
scanDirection
?
1
:
-
1
);
aPos
+=
(
aScanDirection
?
1
:
-
1
);
if
(
!
jt
->
IsLineCorner
()
)
break
;
current
=
jt
->
NextSegment
(
c
urrent
);
aCurrent
=
jt
->
NextSegment
(
aC
urrent
);
prevReversed
=
(
jt
->
Pos
()
==
(
scanDirection
?
current
->
Seg
().
B
:
c
urrent
->
Seg
().
A
)
);
(
jt
->
Pos
()
==
(
aScanDirection
?
aCurrent
->
Seg
().
B
:
aC
urrent
->
Seg
().
A
)
);
}
}
PNS_LINE
*
PNS_NODE
::
AssembleLine
(
PNS_SEGMENT
*
aSeg
,
int
*
aOriginSegmentIndex
)
PNS_LINE
*
PNS_NODE
::
AssembleLine
(
PNS_SEGMENT
*
aSeg
,
int
*
aOriginSegmentIndex
)
{
const
int
MaxVerts
=
1024
;
...
...
@@ -761,7 +764,7 @@ PNS_LINE* PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int *aOriginSegmentIndex)
int
n
=
0
;
PNS_SEGMENT
*
prev_seg
=
NULL
;
PNS_SEGMENT
*
prev_seg
=
NULL
;
for
(
int
i
=
i_start
+
1
;
i
<
i_end
;
i
++
)
{
...
...
@@ -773,8 +776,9 @@ PNS_LINE* PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int *aOriginSegmentIndex)
{
pl
->
LinkSegment
(
segs
[
i
]
);
if
(
segs
[
i
]
==
aSeg
&&
aOriginSegmentIndex
)
if
(
segs
[
i
]
==
aSeg
&&
aOriginSegmentIndex
)
*
aOriginSegmentIndex
=
n
;
n
++
;
}
...
...
@@ -782,53 +786,57 @@ PNS_LINE* PNS_NODE::AssembleLine( PNS_SEGMENT* aSeg, int *aOriginSegmentIndex)
}
assert
(
pl
->
SegmentCount
()
!=
0
);
assert
(
pl
->
SegmentCount
()
==
(
int
)
pl
->
LinkedSegments
()
->
size
()
);
assert
(
pl
->
SegmentCount
()
!=
0
);
assert
(
pl
->
SegmentCount
()
==
(
int
)
pl
->
LinkedSegments
()
->
size
()
);
return
pl
;
}
void
PNS_NODE
::
FindLineEnds
(
PNS_LINE
*
aLine
,
PNS_JOINT
&
a
,
PNS_JOINT
&
b
)
void
PNS_NODE
::
FindLineEnds
(
PNS_LINE
*
aLine
,
PNS_JOINT
&
a
A
,
PNS_JOINT
&
aB
)
{
a
=
*
FindJoint
(
aLine
->
CPoint
(
0
),
aLine
);
b
=
*
FindJoint
(
aLine
->
CPoint
(
-
1
),
aLine
);
a
A
=
*
FindJoint
(
aLine
->
CPoint
(
0
),
aLine
);
aB
=
*
FindJoint
(
aLine
->
CPoint
(
-
1
),
aLine
);
}
void
PNS_NODE
::
MapConnectivity
(
PNS_JOINT
*
aStart
,
std
::
vector
<
PNS_JOINT
*>
&
aFoundJoints
)
void
PNS_NODE
::
MapConnectivity
(
PNS_JOINT
*
aStart
,
std
::
vector
<
PNS_JOINT
*>&
aFoundJoints
)
{
std
::
deque
<
PNS_JOINT
*>
searchQueue
;
std
::
set
<
PNS_JOINT
*>
processed
;
searchQueue
.
push_back
(
aStart
);
processed
.
insert
(
aStart
);
searchQueue
.
push_back
(
aStart
);
processed
.
insert
(
aStart
);
while
(
!
searchQueue
.
empty
()
)
while
(
!
searchQueue
.
empty
()
)
{
PNS_JOINT
*
current
=
searchQueue
.
front
();
PNS_JOINT
*
current
=
searchQueue
.
front
();
searchQueue
.
pop_front
();
BOOST_FOREACH
(
PNS_ITEM
*
item
,
current
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
current
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
PNS_JOINT
*
a
=
FindJoint
(
seg
->
Seg
().
A
,
seg
);
PNS_JOINT
*
b
=
FindJoint
(
seg
->
Seg
().
B
,
seg
);
PNS_JOINT
*
next
=
(
*
a
==
*
current
)
?
b
:
a
;
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
PNS_JOINT
*
a
=
FindJoint
(
seg
->
Seg
().
A
,
seg
);
PNS_JOINT
*
b
=
FindJoint
(
seg
->
Seg
().
B
,
seg
);
PNS_JOINT
*
next
=
(
*
a
==
*
current
)
?
b
:
a
;
if
(
processed
.
find
(
next
)
==
processed
.
end
()
)
{
processed
.
insert
(
next
);
processed
.
insert
(
next
);
searchQueue
.
push_back
(
next
);
}
}
}
}
BOOST_FOREACH
(
PNS_JOINT
*
jt
,
processed
)
BOOST_FOREACH
(
PNS_JOINT
*
jt
,
processed
)
aFoundJoints
.
push_back
(
jt
);
}
PNS_ITEM
*
PNS_NODE
::
NearestUnconnectedItem
(
PNS_JOINT
*
aStart
,
int
*
aAnchor
,
int
aKindMask
)
PNS_ITEM
*
PNS_NODE
::
NearestUnconnectedItem
(
PNS_JOINT
*
aStart
,
int
*
aAnchor
,
int
aKindMask
)
{
std
::
set
<
PNS_ITEM
*>
disconnected
;
std
::
vector
<
PNS_JOINT
*>
joints
;
...
...
@@ -836,32 +844,33 @@ PNS_ITEM *PNS_NODE::NearestUnconnectedItem ( PNS_JOINT *aStart, int *aAnchor, in
AllItemsInNet
(
aStart
->
Net
(),
disconnected
);
MapConnectivity
(
aStart
,
joints
);
BOOST_FOREACH
(
PNS_JOINT
*
jt
,
joints
)
BOOST_FOREACH
(
PNS_JOINT
*
jt
,
joints
)
{
BOOST_FOREACH
(
PNS_ITEM
*
link
,
jt
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
link
,
jt
->
LinkList
()
)
{
if
(
disconnected
.
find
(
link
)
!=
disconnected
.
end
()
)
disconnected
.
erase
(
link
);
if
(
disconnected
.
find
(
link
)
!=
disconnected
.
end
()
)
disconnected
.
erase
(
link
);
}
}
int
best_dist
=
INT_MAX
;
PNS_ITEM
*
best
=
NULL
;
PNS_ITEM
*
best
=
NULL
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
disconnected
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
disconnected
)
{
if
(
item
->
OfKind
(
aKindMask
)
)
if
(
item
->
OfKind
(
aKindMask
)
)
{
for
(
int
i
=
0
;
i
<
item
->
AnchorCount
();
i
++
)
{
VECTOR2I
p
=
item
->
Anchor
(
i
);
int
d
=
(
p
-
aStart
->
Pos
()
).
EuclideanNorm
();
VECTOR2I
p
=
item
->
Anchor
(
i
);
int
d
=
(
p
-
aStart
->
Pos
()
).
EuclideanNorm
();
if
(
d
<
best_dist
)
if
(
d
<
best_dist
)
{
best_dist
=
d
;
best
=
item
;
if
(
aAnchor
)
if
(
aAnchor
)
*
aAnchor
=
i
;
}
}
...
...
@@ -871,31 +880,32 @@ PNS_ITEM *PNS_NODE::NearestUnconnectedItem ( PNS_JOINT *aStart, int *aAnchor, in
return
best
;
}
int
PNS_NODE
::
FindLinesBetweenJoints
(
PNS_JOINT
&
a
,
PNS_JOINT
&
b
,
std
::
vector
<
PNS_LINE
*>&
aLines
)
int
PNS_NODE
::
FindLinesBetweenJoints
(
PNS_JOINT
&
aA
,
PNS_JOINT
&
aB
,
std
::
vector
<
PNS_LINE
*>&
aLines
)
{
BOOST_FOREACH
(
PNS_ITEM
*
item
,
a
.
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
a
A
.
LinkList
()
)
{
if
(
item
->
Kind
()
==
PNS_ITEM
::
SEGMENT
)
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
PNS_LINE
*
line
=
AssembleLine
(
seg
);
PNS_JOINT
j_start
,
j_end
;
FindLineEnds
(
line
,
j_start
,
j_end
);
int
id_start
=
line
->
CLine
().
Find
(
aA
.
Pos
()
);
int
id_end
=
line
->
CLine
().
Find
(
aB
.
Pos
()
);
int
id_start
=
line
->
CLine
().
Find
(
a
.
Pos
());
int
id_end
=
line
->
CLine
().
Find
(
b
.
Pos
());
if
(
id_end
<
id_start
)
std
::
swap
(
id_end
,
id_start
);
if
(
id_end
<
id_start
)
std
::
swap
(
id_end
,
id_start
);
if
(
id_start
>=
0
&&
id_end
>=
0
)
if
(
id_start
>=
0
&&
id_end
>=
0
)
{
line
->
ClipVertexRange
(
id_start
,
id_end
);
aLines
.
push_back
(
line
);
}
else
}
else
delete
line
;
}
}
...
...
@@ -906,12 +916,12 @@ int PNS_NODE::FindLinesBetweenJoints( PNS_JOINT& a, PNS_JOINT& b, std::vector<PN
PNS_JOINT
*
PNS_NODE
::
FindJoint
(
const
VECTOR2I
&
aPos
,
int
aLayer
,
int
aNet
)
{
PNS_JOINT
::
H
ashTag
tag
;
PNS_JOINT
::
H
ASH_TAG
tag
;
tag
.
net
=
aNet
;
tag
.
pos
=
aPos
;
J
ointMap
::
iterator
f
=
m_joints
.
find
(
tag
),
end
=
m_joints
.
end
();
J
OINT_MAP
::
iterator
f
=
m_joints
.
find
(
tag
),
end
=
m_joints
.
end
();
if
(
f
==
end
&&
!
isRoot
()
)
{
...
...
@@ -936,15 +946,15 @@ PNS_JOINT* PNS_NODE::FindJoint( const VECTOR2I& aPos, int aLayer, int aNet )
PNS_JOINT
&
PNS_NODE
::
touchJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
)
{
PNS_JOINT
::
H
ashTag
tag
;
PNS_JOINT
::
H
ASH_TAG
tag
;
tag
.
pos
=
aPos
;
tag
.
net
=
aNet
;
// try to find the joint in this node.
J
ointMap
::
iterator
f
=
m_joints
.
find
(
tag
);
J
OINT_MAP
::
iterator
f
=
m_joints
.
find
(
tag
);
std
::
pair
<
J
ointMap
::
iterator
,
JointMap
::
iterator
>
range
;
std
::
pair
<
J
OINT_MAP
::
iterator
,
JOINT_MAP
::
iterator
>
range
;
// not found and we are not root? find in the root and copy results here.
if
(
f
==
m_joints
.
end
()
&&
!
isRoot
()
)
...
...
@@ -978,7 +988,8 @@ PNS_JOINT& PNS_NODE::touchJoint( const VECTOR2I& aPos, const PNS_LAYERSET& aLaye
break
;
}
}
}
while
(
merged
);
}
while
(
merged
);
return
m_joints
.
insert
(
TagJointPair
(
tag
,
jt
)
)
->
second
;
}
...
...
@@ -991,10 +1002,8 @@ void PNS_JOINT::Dump() const
}
void
PNS_NODE
::
linkJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
,
PNS_ITEM
*
aWhere
)
void
PNS_NODE
::
linkJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
,
PNS_ITEM
*
aWhere
)
{
PNS_JOINT
&
jt
=
touchJoint
(
aPos
,
aLayers
,
aNet
);
...
...
@@ -1003,7 +1012,7 @@ void PNS_NODE::linkJoint( const VECTOR2I& aPos,
void
PNS_NODE
::
unlinkJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
,
PNS_ITEM
*
aWhere
)
int
aNet
,
PNS_ITEM
*
aWhere
)
{
// fixme: remove dangling joints
PNS_JOINT
&
jt
=
touchJoint
(
aPos
,
aLayers
,
aNet
);
...
...
@@ -1021,7 +1030,7 @@ void PNS_NODE::Dump( bool aLong )
for( i = m_items.begin(); i != m_items.end(); i++ )
{
if( (*i)->GetKind() == PNS_ITEM::SEGMENT )
all_segs.insert( static_cast<PNS_SEGMENT*>(
*i
) );
all_segs.insert( static_cast<PNS_SEGMENT*>(
*i
) );
}
if( !isRoot() )
...
...
@@ -1033,24 +1042,24 @@ void PNS_NODE::Dump( bool aLong )
}
}
J
ointMap
::iterator j;
J
OINT_MAP
::iterator j;
if( aLong )
for( j = m_joints.begin(); j
!=
m_joints.end(); ++j )
for( j = m_joints.begin(); j
!=
m_joints.end(); ++j )
{
printf( "joint : %s, links : %d\n",
j->second.GetPos().Format().c_str(), j->second.LinkCount() );
PNS_JOINT::L
inkedItems
::const_iterator k;
PNS_JOINT::L
INKED_ITEMS
::const_iterator k;
for( k = j->second.GetLinkList().begin(); k != j->second.GetLinkList().end(); ++k )
{
const PNS_ITEM* item = *k;
const PNS_ITEM*
m_
item = *k;
switch( item->GetKind() )
switch(
m_
item->GetKind() )
{
case PNS_ITEM::SEGMENT:
{
const PNS_SEGMENT* seg = static_cast<const PNS_SEGMENT*>(
item
);
const PNS_SEGMENT* seg = static_cast<const PNS_SEGMENT*>(
m_item
);
printf( " -> seg %s %s\n", seg->GetSeg().A.Format().c_str(),
seg->GetSeg().B.Format().c_str() );
break;
...
...
@@ -1075,7 +1084,6 @@ void PNS_NODE::Dump( bool aLong )
if( aLong )
printf( "Line: %s, net %d ", l->GetLine().Format().c_str(), l->GetNet() );
for( std::vector<PNS_SEGMENT*>::iterator j = seg_refs->begin(); j != seg_refs->end(); ++j )
{
printf( "%s ", (*j)->GetSeg().A.Format().c_str() );
...
...
@@ -1094,7 +1102,7 @@ void PNS_NODE::Dump( bool aLong )
}
void
PNS_NODE
::
GetUpdatedItems
(
I
temVector
&
aRemoved
,
ItemVector
&
aAdded
)
void
PNS_NODE
::
GetUpdatedItems
(
I
TEM_VECTOR
&
aRemoved
,
ITEM_VECTOR
&
aAdded
)
{
aRemoved
.
reserve
(
m_override
.
size
()
);
aAdded
.
reserve
(
m_index
->
Size
()
);
...
...
@@ -1102,10 +1110,10 @@ void PNS_NODE::GetUpdatedItems( ItemVector& aRemoved, ItemVector& aAdded )
if
(
isRoot
()
)
return
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_override
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_override
)
aRemoved
.
push_back
(
item
);
for
(
PNS_INDEX
::
I
temSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
for
(
PNS_INDEX
::
I
TEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
aAdded
.
push_back
(
*
i
);
}
...
...
@@ -1115,7 +1123,8 @@ void PNS_NODE::releaseChildren()
// copy the kids as the PNS_NODE destructor erases the item from the parent node.
std
::
vector
<
PNS_NODE
*>
kids
=
m_children
;
BOOST_FOREACH
(
PNS_NODE
*
node
,
kids
)
{
BOOST_FOREACH
(
PNS_NODE
*
node
,
kids
)
{
node
->
releaseChildren
();
delete
node
;
}
...
...
@@ -1130,11 +1139,11 @@ void PNS_NODE::Commit( PNS_NODE* aNode )
BOOST_FOREACH
(
PNS_ITEM
*
item
,
aNode
->
m_override
)
Remove
(
item
);
for
(
PNS_INDEX
::
I
temSet
::
iterator
i
=
aNode
->
m_index
->
begin
();
for
(
PNS_INDEX
::
I
TEM_SET
::
iterator
i
=
aNode
->
m_index
->
begin
();
i
!=
aNode
->
m_index
->
end
();
++
i
)
{
(
*
i
)
->
SetRank
(
-
1
);
(
*
i
)
->
Unmark
();
(
*
i
)
->
SetRank
(
-
1
);
(
*
i
)
->
Unmark
();
Add
(
*
i
);
}
...
...
@@ -1151,74 +1160,86 @@ void PNS_NODE::KillChildren()
void
PNS_NODE
::
AllItemsInNet
(
int
aNet
,
std
::
set
<
PNS_ITEM
*>&
aItems
)
{
PNS_INDEX
::
N
etItemsList
*
l_cur
=
m_index
->
GetItemsForNet
(
aNet
);
PNS_INDEX
::
N
ET_ITEMS_LIST
*
l_cur
=
m_index
->
GetItemsForNet
(
aNet
);
if
(
l_cur
)
if
(
l_cur
)
{
BOOST_FOREACH
(
PNS_ITEM
*
item
,
*
l_cur
)
aItems
.
insert
(
item
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
*
l_cur
)
aItems
.
insert
(
item
);
}
if
(
!
isRoot
()
)
{
PNS_INDEX
::
N
etItemsList
*
l_root
=
m_root
->
m_index
->
GetItemsForNet
(
aNet
);
PNS_INDEX
::
N
ET_ITEMS_LIST
*
l_root
=
m_root
->
m_index
->
GetItemsForNet
(
aNet
);
if
(
l_root
)
for
(
PNS_INDEX
::
N
etItemsList
::
iterator
i
=
l_root
->
begin
();
i
!=
l_root
->
end
();
++
i
)
if
(
l_root
)
for
(
PNS_INDEX
::
N
ET_ITEMS_LIST
::
iterator
i
=
l_root
->
begin
();
i
!=
l_root
->
end
();
++
i
)
if
(
!
overrides
(
*
i
)
)
aItems
.
insert
(
*
i
);
}
}
void
PNS_NODE
::
ClearRanks
()
{
for
(
PNS_INDEX
::
I
temSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
for
(
PNS_INDEX
::
I
TEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
{
(
*
i
)
->
SetRank
(
-
1
);
(
*
i
)
->
Mark
(
0
);
(
*
i
)
->
SetRank
(
-
1
);
(
*
i
)
->
Mark
(
0
);
}
}
int
PNS_NODE
::
FindByMarker
(
int
aMarker
,
PNS_ITEMSET
&
aItems
)
int
PNS_NODE
::
FindByMarker
(
int
aMarker
,
PNS_ITEMSET
&
aItems
)
{
for
(
PNS_INDEX
::
ItemSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
if
(
(
*
i
)
->
Marker
()
&
aMarker
)
aItems
.
Add
(
*
i
);
for
(
PNS_INDEX
::
ITEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
{
if
(
(
*
i
)
->
Marker
()
&
aMarker
)
aItems
.
Add
(
*
i
);
}
return
0
;
}
int
PNS_NODE
::
RemoveByMarker
(
int
aMarker
)
int
PNS_NODE
::
RemoveByMarker
(
int
aMarker
)
{
for
(
PNS_INDEX
::
ItemSet
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
if
(
(
*
i
)
->
Marker
()
&
aMarker
)
{
Remove
(
*
i
);
}
for
(
PNS_INDEX
::
ITEM_SET
::
iterator
i
=
m_index
->
begin
();
i
!=
m_index
->
end
();
++
i
)
{
if
(
(
*
i
)
->
Marker
()
&
aMarker
)
{
Remove
(
*
i
);
}
}
return
0
;
}
PNS_SEGMENT
*
PNS_NODE
::
findRedundantSegment
(
PNS_SEGMENT
*
aSeg
)
{
PNS_JOINT
*
jtStart
=
FindJoint
(
aSeg
->
Seg
().
A
,
aSeg
);
PNS_JOINT
*
jtStart
=
FindJoint
(
aSeg
->
Seg
().
A
,
aSeg
);
if
(
!
jtStart
)
if
(
!
jtStart
)
return
NULL
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
))
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
{
PNS_SEGMENT
*
seg2
=
(
PNS_SEGMENT
*
)
item
;
PNS_SEGMENT
*
seg2
=
(
PNS_SEGMENT
*
)
item
;
const
VECTOR2I
a1
(
aSeg
->
Seg
().
A
);
const
VECTOR2I
b1
(
aSeg
->
Seg
().
B
);
const
VECTOR2I
a1
(
aSeg
->
Seg
().
A
);
const
VECTOR2I
b1
(
aSeg
->
Seg
().
B
);
const
VECTOR2I
a2
(
seg2
->
Seg
().
A
);
const
VECTOR2I
b2
(
seg2
->
Seg
().
B
);
const
VECTOR2I
a2
(
seg2
->
Seg
().
A
);
const
VECTOR2I
b2
(
seg2
->
Seg
().
B
);
if
(
seg2
->
Layers
().
Start
()
==
aSeg
->
Layers
().
Start
()
&&
(
(
a1
==
a2
&&
b1
==
b2
)
||
(
a1
==
b2
&&
a2
==
b1
))
)
(
(
a1
==
a2
&&
b1
==
b2
)
||
(
a1
==
b2
&&
a2
==
b1
)
)
)
return
seg2
;
}
}
return
NULL
;
}
pcbnew/router/pns_node.h
View file @
ad1b138f
...
...
@@ -52,7 +52,7 @@ class PNS_INDEX;
class
PNS_CLEARANCE_FUNC
{
public
:
virtual
int
operator
()(
const
PNS_ITEM
*
a
,
const
PNS_ITEM
*
b
)
=
0
;
virtual
int
operator
()(
const
PNS_ITEM
*
a
A
,
const
PNS_ITEM
*
aB
)
=
0
;
virtual
~
PNS_CLEARANCE_FUNC
()
{}
};
...
...
@@ -65,20 +65,20 @@ public:
struct
PNS_OBSTACLE
{
///> Item we search collisions with
PNS_ITEM
*
head
;
PNS_ITEM
*
m_
head
;
///> Item found to be colliding with head
PNS_ITEM
*
item
;
///> Item found to be colliding with
m_
head
PNS_ITEM
*
m_
item
;
///> Hull of the colliding item
SHAPE_LINE_CHAIN
hull
;
///> Hull of the colliding
m_
item
SHAPE_LINE_CHAIN
m_
hull
;
///> First and last intersection point between the head item and the hull
///> of the colliding item
VECTOR2I
ip_first
,
ip_l
ast
;
///> of the colliding
m_
item
VECTOR2I
m_ipFirst
,
m_ipL
ast
;
///> ... and the distance thereof
int
dist_first
,
dist_l
ast
;
int
m_distFirst
,
m_distL
ast
;
};
/**
...
...
@@ -93,34 +93,33 @@ struct PNS_OBSTACLE
* - lightweight cloning/branching (for recursive optimization and shove
* springback)
**/
class
PNS_NODE
{
public
:
typedef
boost
::
optional
<
PNS_OBSTACLE
>
O
ptObstacle
;
typedef
std
::
vector
<
PNS_ITEM
*>
I
temVector
;
typedef
std
::
vector
<
PNS_OBSTACLE
>
O
bstacles
;
typedef
boost
::
optional
<
PNS_OBSTACLE
>
O
PT_OBSTACLE
;
typedef
std
::
vector
<
PNS_ITEM
*>
I
TEM_VECTOR
;
typedef
std
::
vector
<
PNS_OBSTACLE
>
O
BSTACLES
;
PNS_NODE
();
~
PNS_NODE
();
///> Returns the expected clearance between items a and b.
int
GetClearance
(
const
PNS_ITEM
*
a
,
const
PNS_ITEM
*
b
)
const
;
int
GetClearance
(
const
PNS_ITEM
*
aA
,
const
PNS_ITEM
*
aB
)
const
;
///> Returns the pre-set worst case clearance between any pair of items
int
GetMaxClearance
()
const
int
GetMaxClearance
()
const
{
return
m_maxClearance
;
}
///> Sets the worst-case clerance between any pair of items
void
SetMaxClearance
(
int
aClearance
)
void
SetMaxClearance
(
int
aClearance
)
{
m_maxClearance
=
aClearance
;
}
///> Assigns a clerance resolution function object
void
SetClearanceFunctor
(
PNS_CLEARANCE_FUNC
*
aFunc
)
void
SetClearanceFunctor
(
PNS_CLEARANCE_FUNC
*
aFunc
)
{
m_clearanceFunctor
=
aFunc
;
}
...
...
@@ -147,11 +146,10 @@ public:
* @param aLimitCount stop looking for collisions after finding this number of colliding items
* @return number of obstacles found
*/
int
QueryColliding
(
const
PNS_ITEM
*
aItem
,
Obstacles
&
aObstacles
,
int
aKindMask
=
PNS_ITEM
::
ANY
,
int
aLimitCount
=
-
1
);
int
QueryColliding
(
const
PNS_ITEM
*
aItem
,
OBSTACLES
&
aObstacles
,
int
aKindMask
=
PNS_ITEM
::
ANY
,
int
aLimitCount
=
-
1
);
/**
* Function NearestObstacle()
...
...
@@ -162,7 +160,7 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
O
ptObstacle
NearestObstacle
(
const
PNS_LINE
*
aItem
,
O
PT_OBSTACLE
NearestObstacle
(
const
PNS_LINE
*
aItem
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
/**
...
...
@@ -174,7 +172,7 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
O
ptObstacle
CheckColliding
(
const
PNS_ITEM
*
aItem
,
O
PT_OBSTACLE
CheckColliding
(
const
PNS_ITEM
*
aItem
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
...
...
@@ -187,7 +185,7 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
O
ptObstacle
CheckColliding
(
const
PNS_ITEMSET
&
aSet
,
O
PT_OBSTACLE
CheckColliding
(
const
PNS_ITEMSET
&
aSet
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
...
...
@@ -200,9 +198,9 @@ public:
* @param aKindMask mask of obstacle types to take into account
* @return the obstacle, if found, otherwise empty.
*/
bool
CheckColliding
(
const
PNS_ITEM
*
aItemA
,
const
PNS_ITEM
*
aItemB
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
bool
CheckColliding
(
const
PNS_ITEM
*
aItemA
,
const
PNS_ITEM
*
aItemB
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
/**
* Function HitTest()
...
...
@@ -211,7 +209,7 @@ public:
* @param aPoint the point
* @return the items
*/
const
PNS_ITEMSET
HitTest
(
const
VECTOR2I
&
aPoint
)
const
;
const
PNS_ITEMSET
HitTest
(
const
VECTOR2I
&
aPoint
)
const
;
/**
* Function Add()
...
...
@@ -221,7 +219,7 @@ public:
* @param aAllowRedundant if true, duplicate items are allowed (e.g. a segment or via
* at the same coordinates as an existing one)
*/
void
Add
(
PNS_ITEM
*
aItem
,
bool
aAllowRedundant
=
false
);
void
Add
(
PNS_ITEM
*
aItem
,
bool
aAllowRedundant
=
false
);
/**
* Function Remove()
...
...
@@ -229,7 +227,7 @@ public:
* Just as the name says, removes an item from this branch.
* @param aItem item to remove
*/
void
Remove
(
PNS_ITEM
*
aItem
);
void
Remove
(
PNS_ITEM
*
aItem
);
/**
* Function Replace()
...
...
@@ -238,7 +236,7 @@ public:
* @param aOldItem item to be removed
* @param aNewItem item add instead
*/
void
Replace
(
PNS_ITEM
*
aOldItem
,
PNS_ITEM
*
aNewItem
);
void
Replace
(
PNS_ITEM
*
aOldItem
,
PNS_ITEM
*
aNewItem
);
/**
* Function Branch()
...
...
@@ -248,7 +246,7 @@ public:
* any branches in use, their parents must NOT be deleted.
* @return the new branch
*/
PNS_NODE
*
Branch
(
);
PNS_NODE
*
Branch
(
);
/**
* Function AssembleLine()
...
...
@@ -259,14 +257,10 @@ public:
* @param aOriginSegmentIndex index of aSeg in the resulting line
* @return the line
*/
PNS_LINE
*
AssembleLine
(
PNS_SEGMENT
*
aSeg
,
int
*
aOriginSegmentIndex
=
NULL
);
PNS_LINE
*
AssembleLine
(
PNS_SEGMENT
*
aSeg
,
int
*
aOriginSegmentIndex
=
NULL
);
///> Prints the contents and joints structure
void
Dump
(
bool
aLong
=
false
);
void
Dump
(
bool
aLong
=
false
);
/**
* Function GetUpdatedItems()
...
...
@@ -276,8 +270,7 @@ public:
* @param aRemoved removed items
* @param aAdded added items
*/
void
GetUpdatedItems
(
ItemVector
&
aRemoved
,
ItemVector
&
aAdded
);
void
GetUpdatedItems
(
ITEM_VECTOR
&
aRemoved
,
ITEM_VECTOR
&
aAdded
);
/**
* Function Commit()
...
...
@@ -302,23 +295,24 @@ public:
* Searches for a joint at a given position, linked to given item.
* @return the joint, if found, otherwise empty
*/
PNS_JOINT
*
FindJoint
(
const
VECTOR2I
&
aPos
,
PNS_ITEM
*
aItem
)
PNS_JOINT
*
FindJoint
(
const
VECTOR2I
&
aPos
,
PNS_ITEM
*
aItem
)
{
return
FindJoint
(
aPos
,
aItem
->
Layers
().
Start
(),
aItem
->
Net
()
);
}
void
MapConnectivity
(
PNS_JOINT
*
aStart
,
std
::
vector
<
PNS_JOINT
*>
&
aFoundJoints
);
void
MapConnectivity
(
PNS_JOINT
*
aStart
,
std
::
vector
<
PNS_JOINT
*>
&
aFoundJoints
);
PNS_ITEM
*
NearestUnconnectedItem
(
PNS_JOINT
*
aStart
,
int
*
aAnchor
=
NULL
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
PNS_ITEM
*
NearestUnconnectedItem
(
PNS_JOINT
*
aStart
,
int
*
aAnchor
=
NULL
,
int
aKindMask
=
PNS_ITEM
::
ANY
);
///> finds all lines between a pair of joints. Used by the loop removal procedure.
int
FindLinesBetweenJoints
(
PNS_JOINT
&
a
,
PNS_JOINT
&
b
,
int
FindLinesBetweenJoints
(
PNS_JOINT
&
a
A
,
PNS_JOINT
&
aB
,
std
::
vector
<
PNS_LINE
*>&
aLines
);
///> finds the joints corresponding to the ends of line aLine
void
FindLineEnds
(
PNS_LINE
*
aLine
,
PNS_JOINT
&
a
,
PNS_JOINT
&
b
);
void
FindLineEnds
(
PNS_LINE
*
aLine
,
PNS_JOINT
&
a
A
,
PNS_JOINT
&
aB
);
///> Destroys all child nodes. Applicable only to the root node.
void
KillChildren
();
...
...
@@ -326,28 +320,27 @@ public:
void
AllItemsInNet
(
int
aNet
,
std
::
set
<
PNS_ITEM
*>&
aItems
);
void
ClearRanks
();
int
FindByMarker
(
int
aMarker
,
PNS_ITEMSET
&
aItems
);
int
RemoveByMarker
(
int
aMarker
);
int
FindByMarker
(
int
aMarker
,
PNS_ITEMSET
&
aItems
);
int
RemoveByMarker
(
int
aMarker
);
private
:
struct
obstacleVisitor
;
typedef
boost
::
unordered_multimap
<
PNS_JOINT
::
H
ashTag
,
PNS_JOINT
>
JointMap
;
typedef
J
ointMap
::
value_type
TagJointPair
;
struct
OBSTACLE_VISITOR
;
typedef
boost
::
unordered_multimap
<
PNS_JOINT
::
H
ASH_TAG
,
PNS_JOINT
>
JOINT_MAP
;
typedef
J
OINT_MAP
::
value_type
TagJointPair
;
/// nodes are not copyable
PNS_NODE
(
const
PNS_NODE
&
b
);
PNS_NODE
&
operator
=
(
const
PNS_NODE
&
b
);
PNS_NODE
(
const
PNS_NODE
&
aB
);
PNS_NODE
&
operator
=
(
const
PNS_NODE
&
aB
);
///> tries to find matching joint and creates a new one if not found
PNS_JOINT
&
touchJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
);
///> touches a joint and links it to an item
///> touches a joint and links it to an
m_
item
void
linkJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aNet
,
PNS_ITEM
*
aWhere
);
int
aNet
,
PNS_ITEM
*
aWhere
);
///> unlinks an item from a joint
void
unlinkJoint
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
...
...
@@ -372,26 +365,26 @@ private:
return
m_parent
==
NULL
;
}
///> checks if this branch contains an updated version of the item
///> checks if this branch contains an updated version of the
m_
item
///> from the root branch.
bool
overrides
(
PNS_ITEM
*
aItem
)
const
{
return
m_override
.
find
(
aItem
)
!=
m_override
.
end
();
}
PNS_SEGMENT
*
findRedundantSegment
(
PNS_SEGMENT
*
aSeg
);
PNS_SEGMENT
*
findRedundantSegment
(
PNS_SEGMENT
*
aSeg
);
///> scans the joint map, forming a line starting from segment (current).
void
followLine
(
PNS_SEGMENT
*
c
urrent
,
bool
s
canDirection
,
int
&
p
os
,
int
l
imit
,
VECTOR2I
*
c
orners
,
PNS_SEGMENT
**
s
egments
);
void
followLine
(
PNS_SEGMENT
*
aC
urrent
,
bool
aS
canDirection
,
int
&
aP
os
,
int
aL
imit
,
VECTOR2I
*
aC
orners
,
PNS_SEGMENT
**
aS
egments
);
///> hash table with the joints, linking the items. Joints are hashed by
///> their position, layer set and net.
J
ointMap
m_joints
;
J
OINT_MAP
m_joints
;
///> node this node was branched from
PNS_NODE
*
m_parent
;
...
...
pcbnew/router/pns_optimizer.cpp
View file @
ad1b138f
...
...
@@ -30,14 +30,11 @@
#include "pns_router.h"
/**
*
* Cost Estimator Methods
*
*/
int
PNS_COST_ESTIMATOR
::
CornerCost
(
const
SEG
&
a
,
const
SEG
&
b
)
int
PNS_COST_ESTIMATOR
::
CornerCost
(
const
SEG
&
aA
,
const
SEG
&
aB
)
{
DIRECTION_45
dir_a
(
a
),
dir_b
(
b
);
DIRECTION_45
dir_a
(
a
A
),
dir_b
(
aB
);
switch
(
dir_a
.
Angle
(
dir_b
)
)
{
...
...
@@ -109,8 +106,8 @@ bool PNS_COST_ESTIMATOR::IsBetter( PNS_COST_ESTIMATOR& aOther,
if
(
aOther
.
m_cornerCost
<
m_cornerCost
&&
aOther
.
m_lengthCost
<
m_lengthCost
)
return
true
;
else
if
(
aOther
.
m_cornerCost
<
m_cornerCost
*
aCornerTollerance
&&
aOther
.
m_lengthCost
<
m_lengthCost
*
aLengthTollerance
)
else
if
(
aOther
.
m_cornerCost
<
m_cornerCost
*
aCornerTollerance
&&
aOther
.
m_lengthCost
<
m_lengthCost
*
aLengthTollerance
)
return
true
;
return
false
;
...
...
@@ -118,9 +115,7 @@ bool PNS_COST_ESTIMATOR::IsBetter( PNS_COST_ESTIMATOR& aOther,
/**
*
* Optimizer
*
**/
PNS_OPTIMIZER
::
PNS_OPTIMIZER
(
PNS_NODE
*
aWorld
)
:
m_world
(
aWorld
),
m_collisionKindMask
(
PNS_ITEM
::
ANY
),
m_effortLevel
(
MERGE_SEGMENTS
)
...
...
@@ -135,14 +130,14 @@ PNS_OPTIMIZER::~PNS_OPTIMIZER()
}
struct
PNS_OPTIMIZER
::
C
acheVisitor
struct
PNS_OPTIMIZER
::
C
ACHE_VISITOR
{
C
acheVisitor
(
const
PNS_ITEM
*
aOurItem
,
PNS_NODE
*
aNode
,
int
aMask
)
:
C
ACHE_VISITOR
(
const
PNS_ITEM
*
aOurItem
,
PNS_NODE
*
aNode
,
int
aMask
)
:
m_ourItem
(
aOurItem
),
m_collidingItem
(
NULL
),
m_node
(
aNode
),
m_mask
(
aMask
)
{}
;
{}
bool
operator
()(
PNS_ITEM
*
aOtherItem
)
{
...
...
@@ -171,14 +166,14 @@ void PNS_OPTIMIZER::cacheAdd( PNS_ITEM* aItem, bool aIsStatic = false )
return
;
m_cache
.
Add
(
aItem
);
m_cacheTags
[
aItem
].
hits
=
1
;
m_cacheTags
[
aItem
].
isStatic
=
aIsStatic
;
m_cacheTags
[
aItem
].
m_
hits
=
1
;
m_cacheTags
[
aItem
].
m_
isStatic
=
aIsStatic
;
}
void
PNS_OPTIMIZER
::
removeCachedSegments
(
PNS_LINE
*
aLine
,
int
aStartVertex
,
int
aEndVertex
)
{
PNS_LINE
::
S
egmentRefs
*
segs
=
aLine
->
LinkedSegments
();
PNS_LINE
::
S
EGMENT_REFS
*
segs
=
aLine
->
LinkedSegments
();
if
(
!
segs
)
return
;
...
...
@@ -198,7 +193,7 @@ void PNS_OPTIMIZER::removeCachedSegments( PNS_LINE* aLine, int aStartVertex, int
void
PNS_OPTIMIZER
::
CacheRemove
(
PNS_ITEM
*
aItem
)
{
if
(
aItem
->
Kind
()
==
PNS_ITEM
::
LINE
)
removeCachedSegments
(
static_cast
<
PNS_LINE
*>
(
aItem
)
);
removeCachedSegments
(
static_cast
<
PNS_LINE
*>
(
aItem
)
);
}
...
...
@@ -219,7 +214,7 @@ void PNS_OPTIMIZER::ClearCache( bool aStaticOnly )
for
(
CachedItemTags
::
iterator
i
=
m_cacheTags
.
begin
();
i
!=
m_cacheTags
.
end
();
++
i
)
{
if
(
i
->
second
.
isStatic
)
if
(
i
->
second
.
m_
isStatic
)
{
m_cache
.
Remove
(
i
->
first
);
m_cacheTags
.
erase
(
i
->
first
);
...
...
@@ -230,7 +225,7 @@ void PNS_OPTIMIZER::ClearCache( bool aStaticOnly )
bool
PNS_OPTIMIZER
::
checkColliding
(
PNS_ITEM
*
aItem
,
bool
aUpdateCache
)
{
C
acheVisitor
v
(
aItem
,
m_world
,
m_collisionKindMask
);
C
ACHE_VISITOR
v
(
aItem
,
m_world
,
m_collisionKindMask
);
return
m_world
->
CheckColliding
(
aItem
);
...
...
@@ -239,19 +234,19 @@ bool PNS_OPTIMIZER::checkColliding( PNS_ITEM* aItem, bool aUpdateCache )
if
(
!
v
.
m_collidingItem
)
{
PNS_NODE
::
O
ptObstacle
obs
=
m_world
->
CheckColliding
(
aItem
);
PNS_NODE
::
O
PT_OBSTACLE
obs
=
m_world
->
CheckColliding
(
aItem
);
if
(
obs
)
{
if
(
aUpdateCache
)
cacheAdd
(
obs
->
item
);
cacheAdd
(
obs
->
m_
item
);
return
true
;
}
}
else
{
m_cacheTags
[
v
.
m_collidingItem
].
hits
++
;
m_cacheTags
[
v
.
m_collidingItem
].
m_
hits
++
;
return
true
;
}
...
...
@@ -430,7 +425,6 @@ bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath,
int
cost_orig
=
PNS_COST_ESTIMATOR
::
CornerCost
(
aCurrentPath
);
if
(
aLine
->
SegmentCount
()
<
4
)
return
false
;
...
...
@@ -442,7 +436,8 @@ bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath,
const
SEG
s1
=
aCurrentPath
.
CSegment
(
n
);
const
SEG
s2
=
aCurrentPath
.
CSegment
(
n
+
step
);
SHAPE_LINE_CHAIN
path
[
2
],
*
picked
=
NULL
;
SHAPE_LINE_CHAIN
path
[
2
];
SHAPE_LINE_CHAIN
*
picked
=
NULL
;
int
cost
[
2
];
for
(
int
i
=
0
;
i
<
2
;
i
++
)
...
...
@@ -485,10 +480,10 @@ bool PNS_OPTIMIZER::mergeStep( PNS_LINE* aLine, SHAPE_LINE_CHAIN& aCurrentPath,
}
PNS_OPTIMIZER
::
B
reakoutList
PNS_OPTIMIZER
::
circleBreakouts
(
int
aWidth
,
PNS_OPTIMIZER
::
B
REAKOUT_LIST
PNS_OPTIMIZER
::
circleBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
{
B
reakoutList
breakouts
;
B
REAKOUT_LIST
breakouts
;
for
(
int
angle
=
0
;
angle
<
360
;
angle
+=
45
)
{
...
...
@@ -505,12 +500,12 @@ PNS_OPTIMIZER::BreakoutList PNS_OPTIMIZER::circleBreakouts( int aWidth,
}
PNS_OPTIMIZER
::
B
reakoutList
PNS_OPTIMIZER
::
rectBreakouts
(
int
aWidth
,
PNS_OPTIMIZER
::
B
REAKOUT_LIST
PNS_OPTIMIZER
::
rectBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
{
const
SHAPE_RECT
*
rect
=
static_cast
<
const
SHAPE_RECT
*>
(
aShape
);
VECTOR2I
s
=
rect
->
GetSize
(),
c
=
rect
->
GetPosition
()
+
VECTOR2I
(
s
.
x
/
2
,
s
.
y
/
2
);
B
reakoutList
breakouts
;
B
REAKOUT_LIST
breakouts
;
VECTOR2I
d_offset
;
...
...
@@ -520,7 +515,6 @@ PNS_OPTIMIZER::BreakoutList PNS_OPTIMIZER::rectBreakouts( int aWidth,
VECTOR2I
d_vert
=
VECTOR2I
(
0
,
s
.
y
/
2
+
aWidth
);
VECTOR2I
d_horiz
=
VECTOR2I
(
s
.
x
/
2
+
aWidth
,
0
);
breakouts
.
push_back
(
SHAPE_LINE_CHAIN
(
c
,
c
+
d_horiz
)
);
breakouts
.
push_back
(
SHAPE_LINE_CHAIN
(
c
,
c
-
d_horiz
)
);
breakouts
.
push_back
(
SHAPE_LINE_CHAIN
(
c
,
c
+
d_vert
)
);
...
...
@@ -560,59 +554,59 @@ PNS_OPTIMIZER::BreakoutList PNS_OPTIMIZER::rectBreakouts( int aWidth,
}
PNS_OPTIMIZER
::
B
reakoutList
PNS_OPTIMIZER
::
computeBreakouts
(
int
aWidth
,
PNS_OPTIMIZER
::
B
REAKOUT_LIST
PNS_OPTIMIZER
::
computeBreakouts
(
int
aWidth
,
const
PNS_ITEM
*
aItem
,
bool
aPermitDiagonal
)
const
{
switch
(
aItem
->
Kind
()
)
{
case
PNS_ITEM
:
:
VIA
:
{
const
PNS_VIA
*
via
=
static_cast
<
const
PNS_VIA
*>
(
aItem
);
return
circleBreakouts
(
aWidth
,
via
->
Shape
(),
aPermitDiagonal
);
}
{
const
PNS_VIA
*
via
=
static_cast
<
const
PNS_VIA
*>
(
aItem
);
return
circleBreakouts
(
aWidth
,
via
->
Shape
(),
aPermitDiagonal
);
}
case
PNS_ITEM
:
:
SOLID
:
{
const
SHAPE
*
shape
=
aItem
->
Shape
();
{
const
SHAPE
*
shape
=
aItem
->
Shape
();
switch
(
shape
->
Type
()
)
{
case
SH_RECT
:
return
rectBreakouts
(
aWidth
,
shape
,
aPermitDiagonal
);
switch
(
shape
->
Type
()
)
{
case
SH_RECT
:
return
rectBreakouts
(
aWidth
,
shape
,
aPermitDiagonal
);
case
SH_SEGMENT
:
{
const
SHAPE_SEGMENT
*
seg
=
static_cast
<
const
SHAPE_SEGMENT
*>
(
shape
);
const
SHAPE_RECT
rect
=
ApproximateSegmentAsRect
(
*
seg
);
return
rectBreakouts
(
aWidth
,
&
rect
,
aPermitDiagonal
);
}
case
SH_SEGMENT
:
{
const
SHAPE_SEGMENT
*
seg
=
static_cast
<
const
SHAPE_SEGMENT
*>
(
shape
);
const
SHAPE_RECT
rect
=
ApproximateSegmentAsRect
(
*
seg
);
return
rectBreakouts
(
aWidth
,
&
rect
,
aPermitDiagonal
);
}
case
SH_CIRCLE
:
return
circleBreakouts
(
aWidth
,
shape
,
aPermitDiagonal
);
case
SH_CIRCLE
:
return
circleBreakouts
(
aWidth
,
shape
,
aPermitDiagonal
);
default
:
break
;
}
default
:
break
;
}
}
default
:
break
;
}
return
B
reakoutList
();
return
B
REAKOUT_LIST
();
}
PNS_ITEM
*
PNS_OPTIMIZER
::
findPadOrVia
(
int
aLayer
,
int
aNet
,
const
VECTOR2I
&
aP
)
const
{
PNS_JOINT
*
jt
=
m_world
->
FindJoint
(
aP
,
aLayer
,
aNet
);
PNS_JOINT
*
jt
=
m_world
->
FindJoint
(
aP
,
aLayer
,
aNet
);
if
(
!
jt
)
return
NULL
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
)
)
return
item
;
}
...
...
@@ -632,7 +626,7 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
typedef
std
::
pair
<
int
,
SHAPE_LINE_CHAIN
>
RtVariant
;
std
::
vector
<
RtVariant
>
variants
;
B
reakoutList
breakouts
=
computeBreakouts
(
aLine
->
Width
(),
aPad
,
true
);
B
REAKOUT_LIST
breakouts
=
computeBreakouts
(
aLine
->
Width
(),
aPad
,
true
);
SHAPE_LINE_CHAIN
line
=
(
aEnd
?
aLine
->
CLine
().
Reverse
()
:
aLine
->
CLine
()
);
...
...
@@ -647,7 +641,7 @@ int PNS_OPTIMIZER::smartPadsSingle( PNS_LINE* aLine, PNS_ITEM* aPad, bool aEnd,
{
SHAPE_LINE_CHAIN
v
;
SHAPE_LINE_CHAIN
connect
=
dir
.
BuildInitialTrace
(
l
.
CPoint
(
-
1
),
line
.
CPoint
(
p
),
diag
==
0
);
line
.
CPoint
(
p
),
diag
==
0
);
DIRECTION_45
dir_bkout
(
l
.
CSegment
(
-
1
)
);
...
...
@@ -739,9 +733,10 @@ bool PNS_OPTIMIZER::runSmartPads( PNS_LINE* aLine )
if
(
endPad
)
smartPadsSingle
(
aLine
,
endPad
,
true
,
vtx
<
0
?
line
.
PointCount
()
-
1
:
line
.
PointCount
()
-
1
-
vtx
);
vtx
<
0
?
line
.
PointCount
()
-
1
:
line
.
PointCount
()
-
1
-
vtx
);
aLine
->
Line
().
Simplify
();
return
true
;
}
...
...
@@ -756,7 +751,7 @@ bool PNS_OPTIMIZER::Optimize( PNS_LINE* aLine, int aEffortLevel, PNS_NODE* aWorl
}
bool
PNS_OPTIMIZER
::
fanoutCleanup
(
PNS_LINE
*
aLine
)
bool
PNS_OPTIMIZER
::
fanoutCleanup
(
PNS_LINE
*
aLine
)
{
if
(
aLine
->
PointCount
()
<
3
)
return
false
;
...
...
@@ -769,40 +764,35 @@ bool PNS_OPTIMIZER::fanoutCleanup( PNS_LINE * aLine )
int
thr
=
aLine
->
Width
()
*
10
;
int
len
=
aLine
->
CLine
().
Length
();
if
(
!
startPad
)
if
(
!
startPad
)
return
false
;
bool
startMatch
=
startPad
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
);
bool
startMatch
=
startPad
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
);
bool
endMatch
=
false
;
if
(
endPad
)
{
endMatch
=
endPad
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
);
endMatch
=
endPad
->
OfKind
(
PNS_ITEM
::
VIA
|
PNS_ITEM
::
SOLID
);
}
else
{
endMatch
=
aLine
->
EndsWithVia
();
}
if
(
startMatch
&&
endMatch
&&
len
<
thr
)
if
(
startMatch
&&
endMatch
&&
len
<
thr
)
{
for
(
int
i
=
0
;
i
<
2
;
i
++
)
{
SHAPE_LINE_CHAIN
l2
=
DIRECTION_45
().
BuildInitialTrace
(
p_start
,
p_end
,
i
);
PNS_ROUTER
::
GetInstance
()
->
DisplayDebugLine
(
l2
,
4
,
10000
);
SHAPE_LINE_CHAIN
l2
=
DIRECTION_45
().
BuildInitialTrace
(
p_start
,
p_end
,
i
);
PNS_ROUTER
::
GetInstance
()
->
DisplayDebugLine
(
l2
,
4
,
10000
);
PNS_LINE
repl
;
repl
=
PNS_LINE
(
*
aLine
,
l2
);
repl
=
PNS_LINE
(
*
aLine
,
l2
);
if
(
!
m_world
->
CheckColliding
(
&
repl
)
)
if
(
!
m_world
->
CheckColliding
(
&
repl
)
)
{
aLine
->
SetShape
(
repl
.
CLine
()
);
aLine
->
SetShape
(
repl
.
CLine
()
);
return
true
;
}
}
}
return
false
;
}
pcbnew/router/pns_optimizer.h
View file @
ad1b138f
...
...
@@ -38,23 +38,22 @@ class PNS_ROUTER;
*
* Calculates the cost of a given line, taking corner angles and total length into account.
**/
class
PNS_COST_ESTIMATOR
{
public
:
PNS_COST_ESTIMATOR
()
:
m_lengthCost
(
0
),
m_cornerCost
(
0
)
{}
;
{}
PNS_COST_ESTIMATOR
(
const
PNS_COST_ESTIMATOR
&
b
)
:
m_lengthCost
(
b
.
m_lengthCost
),
m_cornerCost
(
b
.
m_cornerCost
)
{}
;
PNS_COST_ESTIMATOR
(
const
PNS_COST_ESTIMATOR
&
aB
)
:
m_lengthCost
(
aB
.
m_lengthCost
),
m_cornerCost
(
aB
.
m_cornerCost
)
{}
~
PNS_COST_ESTIMATOR
()
{};
static
int
CornerCost
(
const
SEG
&
a
,
const
SEG
&
b
);
static
int
CornerCost
(
const
SEG
&
a
A
,
const
SEG
&
aB
);
static
int
CornerCost
(
const
SHAPE_LINE_CHAIN
&
aLine
);
static
int
CornerCost
(
const
PNS_LINE
&
aLine
);
...
...
@@ -63,7 +62,7 @@ public:
void
Replace
(
PNS_LINE
&
aOldLine
,
PNS_LINE
&
aNewLine
);
bool
IsBetter
(
PNS_COST_ESTIMATOR
&
aOther
,
double
aLengthTollerance
,
double
aCornerTollerace
)
const
;
double
aCornerTollerace
)
const
;
double
GetLengthCost
()
const
{
return
m_lengthCost
;
}
double
GetCornerCost
()
const
{
return
m_cornerCost
;
}
...
...
@@ -84,7 +83,6 @@ private:
* the procedure as long as the total cost of the line keeps decreasing
* - "Smart Pads" - that is, rerouting pad/via exits to make them look nice (SMART_PADS).
**/
class
PNS_OPTIMIZER
{
public
:
...
...
@@ -122,14 +120,14 @@ public:
private
:
static
const
int
MaxCachedItems
=
256
;
typedef
std
::
vector
<
SHAPE_LINE_CHAIN
>
B
reakoutList
;
typedef
std
::
vector
<
SHAPE_LINE_CHAIN
>
B
REAKOUT_LIST
;
struct
C
acheVisitor
;
struct
C
ACHE_VISITOR
;
struct
C
achedItem
struct
C
ACHED_ITEM
{
int
hits
;
bool
isStatic
;
int
m_
hits
;
bool
m_
isStatic
;
};
bool
mergeObtuse
(
PNS_LINE
*
aLine
);
...
...
@@ -142,15 +140,13 @@ private:
bool
checkColliding
(
PNS_ITEM
*
aItem
,
bool
aUpdateCache
=
true
);
bool
checkColliding
(
PNS_LINE
*
aLine
,
const
SHAPE_LINE_CHAIN
&
aOptPath
);
void
cacheAdd
(
PNS_ITEM
*
aItem
,
bool
aIsStatic
);
void
removeCachedSegments
(
PNS_LINE
*
aLine
,
int
aStartVertex
=
0
,
int
aEndVertex
=
-
1
);
BreakoutList
circleBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BreakoutList
rectBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BreakoutList
ovalBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BreakoutList
computeBreakouts
(
int
aWidth
,
const
PNS_ITEM
*
aItem
,
bool
aPermitDiagonal
)
const
;
BREAKOUT_LIST
circleBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BREAKOUT_LIST
rectBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BREAKOUT_LIST
ovalBreakouts
(
int
aWidth
,
const
SHAPE
*
aShape
,
bool
aPermitDiagonal
)
const
;
BREAKOUT_LIST
computeBreakouts
(
int
aWidth
,
const
PNS_ITEM
*
aItem
,
bool
aPermitDiagonal
)
const
;
int
smartPadsSingle
(
PNS_LINE
*
aLine
,
PNS_ITEM
*
aPad
,
bool
aEnd
,
int
aEndVertex
);
...
...
@@ -158,7 +154,7 @@ private:
SHAPE_INDEX_LIST
<
PNS_ITEM
*>
m_cache
;
typedef
boost
::
unordered_map
<
PNS_ITEM
*
,
C
achedItem
>
CachedItemTags
;
typedef
boost
::
unordered_map
<
PNS_ITEM
*
,
C
ACHED_ITEM
>
CachedItemTags
;
CachedItemTags
m_cacheTags
;
PNS_NODE
*
m_world
;
int
m_collisionKindMask
;
...
...
pcbnew/router/pns_router.cpp
View file @
ad1b138f
...
...
@@ -82,28 +82,28 @@ public:
m_defaultClearance
=
254000
;
// aBoard->m_NetClasses.Find ("Default clearance")->GetClearance();
}
int
localPadClearance
(
const
PNS_ITEM
*
i
tem
)
const
int
localPadClearance
(
const
PNS_ITEM
*
aI
tem
)
const
{
if
(
!
item
->
Parent
()
||
i
tem
->
Parent
()
->
Type
()
!=
PCB_PAD_T
)
if
(
!
aItem
->
Parent
()
||
aI
tem
->
Parent
()
->
Type
()
!=
PCB_PAD_T
)
return
0
;
const
D_PAD
*
pad
=
static_cast
<
D_PAD
*>
(
i
tem
->
Parent
()
);
const
D_PAD
*
pad
=
static_cast
<
D_PAD
*>
(
aI
tem
->
Parent
()
);
return
pad
->
GetLocalClearance
();
}
int
operator
()(
const
PNS_ITEM
*
a
,
const
PNS_ITEM
*
b
)
int
operator
()(
const
PNS_ITEM
*
a
A
,
const
PNS_ITEM
*
aB
)
{
int
net_a
=
a
->
Net
();
int
cl_a
=
(
net_a
>=
0
?
m_clearanceCache
[
net_a
]
:
m_defaultClearance
);
int
net_b
=
b
->
Net
();
int
cl_b
=
(
net_b
>=
0
?
m_clearanceCache
[
net_b
]
:
m_defaultClearance
);
int
net_a
=
a
A
->
Net
();
int
cl_a
=
(
net_a
>=
0
?
m_clearanceCache
[
net_a
]
:
m_defaultClearance
);
int
net_b
=
aB
->
Net
();
int
cl_b
=
(
net_b
>=
0
?
m_clearanceCache
[
net_b
]
:
m_defaultClearance
);
int
pad_a
=
localPadClearance
(
a
);
int
pad_b
=
localPadClearance
(
b
);
int
pad_a
=
localPadClearance
(
a
A
);
int
pad_b
=
localPadClearance
(
aB
);
cl_a
=
std
::
max
(
cl_a
,
pad_a
);
cl_b
=
std
::
max
(
cl_b
,
pad_b
);
cl_a
=
std
::
max
(
cl_a
,
pad_a
);
cl_b
=
std
::
max
(
cl_b
,
pad_b
);
return
std
::
max
(
cl_a
,
cl_b
);
}
...
...
@@ -113,9 +113,10 @@ private:
int
m_defaultClearance
;
};
PNS_ITEM
*
PNS_ROUTER
::
syncPad
(
D_PAD
*
aPad
)
{
PNS_LAYERSET
layers
(
0
,
15
);
PNS_LAYERSET
layers
(
0
,
15
);
switch
(
aPad
->
GetAttribute
()
)
{
...
...
@@ -131,7 +132,7 @@ PNS_ITEM* PNS_ROUTER::syncPad( D_PAD* aPad )
for
(
i
=
FIRST_COPPER_LAYER
;
i
<=
LAST_COPPER_LAYER
;
i
++
)
{
if
(
lmsk
&
(
1
<<
i
)
)
if
(
lmsk
&
(
1
<<
i
)
)
{
layers
=
PNS_LAYERSET
(
i
);
break
;
...
...
@@ -162,17 +163,16 @@ PNS_ITEM* PNS_ROUTER::syncPad( D_PAD* aPad )
double
orient
=
aPad
->
GetOrientation
()
/
10.0
;
bool
nonOrtho
=
false
;
if
(
orient
==
90.0
||
orient
==
270.0
)
sz
=
VECTOR2I
(
sz
.
y
,
sz
.
x
);
else
if
(
orient
!=
0.0
&&
orient
!=
180.0
)
{
// rotated pads are replaced by for the moment by circles due to my laziness ;)
solid
->
SetShape
(
new
SHAPE_CIRCLE
(
c
,
std
::
min
(
sz
.
x
,
sz
.
y
)
/
2
)
);
solid
->
SetShape
(
new
SHAPE_CIRCLE
(
c
,
std
::
min
(
sz
.
x
,
sz
.
y
)
/
2
)
);
nonOrtho
=
true
;
}
if
(
!
nonOrtho
)
if
(
!
nonOrtho
)
{
switch
(
aPad
->
GetShape
()
)
{
...
...
@@ -183,15 +183,17 @@ PNS_ITEM* PNS_ROUTER::syncPad( D_PAD* aPad )
case
PAD_OVAL
:
if
(
sz
.
x
==
sz
.
y
)
solid
->
SetShape
(
new
SHAPE_CIRCLE
(
c
,
sz
.
x
/
2
)
);
else
{
else
{
VECTOR2I
delta
;
if
(
sz
.
x
>
sz
.
y
)
delta
=
VECTOR2I
(
(
sz
.
x
-
sz
.
y
)
/
2
,
0
);
if
(
sz
.
x
>
sz
.
y
)
delta
=
VECTOR2I
(
(
sz
.
x
-
sz
.
y
)
/
2
,
0
);
else
delta
=
VECTOR2I
(
0
,
(
sz
.
y
-
sz
.
x
)
/
2
);
delta
=
VECTOR2I
(
0
,
(
sz
.
y
-
sz
.
x
)
/
2
);
SHAPE_SEGMENT
*
shape
=
new
SHAPE_SEGMENT
(
c
-
delta
,
c
+
delta
,
std
::
min
(
sz
.
x
,
sz
.
y
)
);
SHAPE_SEGMENT
*
shape
=
new
SHAPE_SEGMENT
(
c
-
delta
,
c
+
delta
,
std
::
min
(
sz
.
x
,
sz
.
y
)
);
solid
->
SetShape
(
shape
);
}
break
;
...
...
@@ -203,6 +205,7 @@ PNS_ITEM* PNS_ROUTER::syncPad( D_PAD* aPad )
default
:
TRACEn
(
0
,
"unsupported pad shape"
);
delete
solid
;
return
NULL
;
}
}
...
...
@@ -250,7 +253,8 @@ int PNS_ROUTER::NextCopperLayer( bool aUp )
LAYER_MSK
mask
=
m_board
->
GetEnabledLayers
()
&
m_board
->
GetVisibleLayers
();
LAYER_NUM
l
=
m_currentLayer
;
do
{
do
{
l
+=
(
aUp
?
1
:
-
1
);
if
(
l
>
LAST_COPPER_LAYER
)
...
...
@@ -261,7 +265,8 @@ int PNS_ROUTER::NextCopperLayer( bool aUp )
if
(
mask
&
GetLayerMask
(
l
)
)
return
l
;
}
while
(
l
!=
m_currentLayer
);
}
while
(
l
!=
m_currentLayer
);
return
l
;
}
...
...
@@ -269,7 +274,6 @@ int PNS_ROUTER::NextCopperLayer( bool aUp )
void
PNS_ROUTER
::
SyncWorld
()
{
if
(
!
m_board
)
{
TRACEn
(
0
,
"No board attached, aborting sync."
);
...
...
@@ -379,13 +383,6 @@ void PNS_ROUTER::ClearWorld()
}
/*void PNS_ROUTER::SetCurrentWidth( int w )
{
// fixme: change width while routing
m_currentWidth = w;
}*/
bool
PNS_ROUTER
::
RoutingInProgress
()
const
{
return
m_state
!=
IDLE
;
...
...
@@ -405,49 +402,49 @@ const PNS_ITEMSET PNS_ROUTER::QueryHoverItems( const VECTOR2I& aP )
}
const
VECTOR2I
PNS_ROUTER
::
SnapToItem
(
PNS_ITEM
*
i
tem
,
VECTOR2I
aP
,
bool
&
aSplitsSegment
)
const
VECTOR2I
PNS_ROUTER
::
SnapToItem
(
PNS_ITEM
*
aI
tem
,
VECTOR2I
aP
,
bool
&
aSplitsSegment
)
{
VECTOR2I
anchor
;
if
(
!
i
tem
)
if
(
!
aI
tem
)
{
aSplitsSegment
=
false
;
return
aP
;
}
switch
(
i
tem
->
Kind
()
)
switch
(
aI
tem
->
Kind
()
)
{
case
PNS_ITEM
:
:
SOLID
:
anchor
=
static_cast
<
PNS_SOLID
*>
(
item
)
->
Pos
();
anchor
=
static_cast
<
PNS_SOLID
*>
(
aItem
)
->
Pos
();
aSplitsSegment
=
false
;
break
;
case
PNS_ITEM
:
:
VIA
:
anchor
=
static_cast
<
PNS_VIA
*>
(
item
)
->
Pos
();
anchor
=
static_cast
<
PNS_VIA
*>
(
aItem
)
->
Pos
();
aSplitsSegment
=
false
;
break
;
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
const
SEG
&
s
=
seg
->
Seg
();
int
w
=
seg
->
Width
();
aSplitsSegment
=
false
;
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
aItem
);
const
SEG
&
s
=
seg
->
Seg
();
int
w
=
seg
->
Width
();
if
(
(
aP
-
s
.
A
).
EuclideanNorm
()
<
w
/
2
)
anchor
=
s
.
A
;
else
if
(
(
aP
-
s
.
B
).
EuclideanNorm
()
<
w
/
2
)
anchor
=
s
.
B
;
else
{
anchor
=
s
.
NearestPoint
(
aP
);
aSplitsSegment
=
true
;
}
aSplitsSegment
=
false
;
break
;
if
(
(
aP
-
s
.
A
).
EuclideanNorm
()
<
w
/
2
)
anchor
=
s
.
A
;
else
if
(
(
aP
-
s
.
B
).
EuclideanNorm
()
<
w
/
2
)
anchor
=
s
.
B
;
else
{
anchor
=
s
.
NearestPoint
(
aP
);
aSplitsSegment
=
true
;
}
break
;
}
default
:
break
;
}
...
...
@@ -455,16 +452,19 @@ const VECTOR2I PNS_ROUTER::SnapToItem( PNS_ITEM* item, VECTOR2I aP, bool& aSplit
return
anchor
;
}
bool
PNS_ROUTER
::
StartDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
)
{
if
(
!
aStartItem
||
aStartItem
->
OfKind
(
PNS_ITEM
::
SOLID
)
)
if
(
!
aStartItem
||
aStartItem
->
OfKind
(
PNS_ITEM
::
SOLID
)
)
return
false
;
m_dragger
=
new
PNS_DRAGGER
(
this
);
m_dragger
->
SetWorld
(
m_world
);
if
(
m_dragger
->
Start
(
aP
,
aStartItem
)
)
m_state
=
DRAG_SEGMENT
;
else
{
else
{
delete
m_dragger
;
m_state
=
IDLE
;
return
false
;
...
...
@@ -476,8 +476,6 @@ bool PNS_ROUTER::StartDragging( const VECTOR2I& aP, PNS_ITEM* aStartItem )
bool
PNS_ROUTER
::
StartRouting
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aStartItem
)
{
m_state
=
ROUTE_TRACK
;
m_placer
=
new
PNS_LINE_PLACER
(
this
);
...
...
@@ -518,11 +516,11 @@ void PNS_ROUTER::DisplayItem( const PNS_ITEM* aItem, int aColor, int aClearance
{
ROUTER_PREVIEW_ITEM
*
pitem
=
new
ROUTER_PREVIEW_ITEM
(
aItem
,
m_previewItems
);
if
(
aColor
>=
0
)
pitem
->
SetColor
(
KIGFX
::
COLOR4D
(
aColor
)
);
if
(
aColor
>=
0
)
pitem
->
SetColor
(
KIGFX
::
COLOR4D
(
aColor
)
);
if
(
aClearance
>=
0
)
pitem
->
SetClearance
(
aClearance
);
if
(
aClearance
>=
0
)
pitem
->
SetClearance
(
aClearance
);
m_previewItems
->
Add
(
pitem
);
...
...
@@ -530,12 +528,14 @@ void PNS_ROUTER::DisplayItem( const PNS_ITEM* aItem, int aColor, int aClearance
m_previewItems
->
ViewUpdate
(
KIGFX
::
VIEW_ITEM
::
GEOMETRY
|
KIGFX
::
VIEW_ITEM
::
APPEARANCE
);
}
void
PNS_ROUTER
::
DisplayItems
(
const
PNS_ITEMSET
&
aItems
)
{
BOOST_FOREACH
(
const
PNS_ITEM
*
item
,
aItems
.
CItems
()
)
DisplayItem
(
item
);
BOOST_FOREACH
(
const
PNS_ITEM
*
item
,
aItems
.
CItems
()
)
DisplayItem
(
item
);
}
void
PNS_ROUTER
::
DisplayDebugLine
(
const
SHAPE_LINE_CHAIN
&
aLine
,
int
aType
,
int
aWidth
)
{
ROUTER_PREVIEW_ITEM
*
pitem
=
new
ROUTER_PREVIEW_ITEM
(
NULL
,
m_previewItems
);
...
...
@@ -547,18 +547,17 @@ void PNS_ROUTER::DisplayDebugLine( const SHAPE_LINE_CHAIN& aLine, int aType, int
}
void
PNS_ROUTER
::
DisplayDebugPoint
(
const
VECTOR2I
pos
,
int
aType
)
void
PNS_ROUTER
::
DisplayDebugPoint
(
const
VECTOR2I
aPos
,
int
aType
)
{
ROUTER_PREVIEW_ITEM
*
pitem
=
new
ROUTER_PREVIEW_ITEM
(
NULL
,
m_previewItems
);
pitem
->
Point
(
p
os
,
aType
);
pitem
->
Point
(
aP
os
,
aType
);
m_previewItems
->
Add
(
pitem
);
pitem
->
ViewSetVisible
(
true
);
m_previewItems
->
ViewUpdate
(
KIGFX
::
VIEW_ITEM
::
GEOMETRY
|
KIGFX
::
VIEW_ITEM
::
APPEARANCE
);
}
void
PNS_ROUTER
::
Move
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
endItem
)
{
m_currentEnd
=
aP
;
...
...
@@ -573,57 +572,62 @@ void PNS_ROUTER::Move( const VECTOR2I& aP, PNS_ITEM* endItem )
case
DRAG_SEGMENT
:
moveDragging
(
aP
,
endItem
);
break
;
default
:
break
;
}
}
void
PNS_ROUTER
::
moveDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
endItem
)
void
PNS_ROUTER
::
moveDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aEndItem
)
{
eraseView
();
m_dragger
->
Drag
(
aP
);
PNS_ITEMSET
dragged
=
m_dragger
->
Traces
();
updateView
(
m_dragger
->
CurrentNode
(
),
dragged
);
updateView
(
m_dragger
->
CurrentNode
(
),
dragged
);
}
void
PNS_ROUTER
::
markViolations
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
,
PNS_NODE
::
ItemVector
&
aRemoved
)
void
PNS_ROUTER
::
markViolations
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
,
PNS_NODE
::
ITEM_VECTOR
&
aRemoved
)
{
BOOST_FOREACH
(
PNS_ITEM
*
item
,
aCurrent
.
Items
())
BOOST_FOREACH
(
PNS_ITEM
*
item
,
aCurrent
.
Items
()
)
{
PNS_NODE
::
O
bstacles
obstacles
;
PNS_NODE
::
O
BSTACLES
obstacles
;
aNode
->
QueryColliding
(
item
,
obstacles
,
PNS_ITEM
::
ANY
);
if
(
item
->
OfKind
(
PNS_ITEM
::
LINE
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
LINE
)
)
{
PNS_LINE
*
l
=
static_cast
<
PNS_LINE
*>
(
item
);
if
(
l
->
EndsWithVia
())
PNS_LINE
*
l
=
static_cast
<
PNS_LINE
*>
(
item
);
if
(
l
->
EndsWithVia
()
)
{
PNS_VIA
v
(
l
->
Via
()
);
aNode
->
QueryColliding
(
&
v
,
obstacles
,
PNS_ITEM
::
ANY
);
aNode
->
QueryColliding
(
&
v
,
obstacles
,
PNS_ITEM
::
ANY
);
}
}
BOOST_FOREACH
(
PNS_OBSTACLE
&
obs
,
obstacles
)
BOOST_FOREACH
(
PNS_OBSTACLE
&
obs
,
obstacles
)
{
int
clearance
=
aNode
->
GetClearance
(
item
,
obs
.
item
);
std
::
auto_ptr
<
PNS_ITEM
>
tmp
(
obs
.
item
->
Clone
()
);
tmp
->
Mark
(
MK_VIOLATION
);
int
clearance
=
aNode
->
GetClearance
(
item
,
obs
.
m_
item
);
std
::
auto_ptr
<
PNS_ITEM
>
tmp
(
obs
.
m_
item
->
Clone
()
);
tmp
->
Mark
(
MK_VIOLATION
);
DisplayItem
(
tmp
.
get
(),
-
1
,
clearance
);
aRemoved
.
push_back
(
obs
.
item
);
aRemoved
.
push_back
(
obs
.
m_item
);
}
}
}
void
PNS_ROUTER
::
updateView
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
)
void
PNS_ROUTER
::
updateView
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
)
{
PNS_NODE
::
I
temVector
removed
,
added
;
PNS_NODE
::
O
bstacles
obstacles
;
PNS_NODE
::
I
TEM_VECTOR
removed
,
added
;
PNS_NODE
::
O
BSTACLES
obstacles
;
if
(
!
aNode
)
if
(
!
aNode
)
return
;
if
(
Settings
().
Mode
()
==
RM_MarkObstacles
)
...
...
@@ -661,15 +665,14 @@ void PNS_ROUTER::ApplySettings()
m_placer
->
Move
(
m_currentEnd
,
m_currentEndItem
);
movePlacing
(
m_currentEnd
,
m_currentEndItem
);
}
// TODO handle mode/optimization/other options change
}
void
PNS_ROUTER
::
movePlacing
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
endItem
)
void
PNS_ROUTER
::
movePlacing
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aEndItem
)
{
eraseView
();
m_placer
->
Move
(
aP
,
e
ndItem
);
m_placer
->
Move
(
aP
,
aE
ndItem
);
PNS_LINE
current
=
m_placer
->
Trace
();
DisplayItem
(
&
current
);
...
...
@@ -681,9 +684,10 @@ void PNS_ROUTER::movePlacing( const VECTOR2I& aP, PNS_ITEM* endItem )
updateView
(
m_placer
->
CurrentNode
(
true
),
tmp
);
}
void
PNS_ROUTER
::
CommitRouting
(
PNS_NODE
*
aNode
)
{
PNS_NODE
::
I
temVector
removed
,
added
;
PNS_NODE
::
I
TEM_VECTOR
removed
,
added
;
aNode
->
GetUpdatedItems
(
removed
,
added
);
...
...
@@ -706,31 +710,31 @@ void PNS_ROUTER::CommitRouting( PNS_NODE* aNode )
switch
(
item
->
Kind
()
)
{
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
TRACK
*
track
=
new
TRACK
(
m_board
);
const
SEG
&
s
=
seg
->
Seg
();
track
->
SetStart
(
wxPoint
(
s
.
A
.
x
,
s
.
A
.
y
)
);
track
->
SetEnd
(
wxPoint
(
s
.
B
.
x
,
s
.
B
.
y
)
);
track
->
SetWidth
(
seg
->
Width
()
);
track
->
SetLayer
(
seg
->
Layers
().
Start
()
);
track
->
SetNetCode
(
seg
->
Net
()
);
newBI
=
track
;
break
;
}
{
PNS_SEGMENT
*
seg
=
static_cast
<
PNS_SEGMENT
*>
(
item
);
TRACK
*
track
=
new
TRACK
(
m_board
);
const
SEG
&
s
=
seg
->
Seg
();
track
->
SetStart
(
wxPoint
(
s
.
A
.
x
,
s
.
A
.
y
)
);
track
->
SetEnd
(
wxPoint
(
s
.
B
.
x
,
s
.
B
.
y
)
);
track
->
SetWidth
(
seg
->
Width
()
);
track
->
SetLayer
(
seg
->
Layers
().
Start
()
);
track
->
SetNetCode
(
seg
->
Net
()
);
newBI
=
track
;
break
;
}
case
PNS_ITEM
:
:
VIA
:
{
VIA
*
via_board
=
new
VIA
(
m_board
);
PNS_VIA
*
via
=
static_cast
<
PNS_VIA
*>
(
item
);
via_board
->
SetPosition
(
wxPoint
(
via
->
Pos
().
x
,
via
->
Pos
().
y
)
);
via_board
->
SetWidth
(
via
->
Diameter
()
);
via_board
->
SetDrill
(
via
->
Drill
()
);
via_board
->
SetNetCode
(
via
->
Net
()
);
newBI
=
via_board
;
break
;
}
{
VIA
*
via_board
=
new
VIA
(
m_board
);
PNS_VIA
*
via
=
static_cast
<
PNS_VIA
*>
(
item
);
via_board
->
SetPosition
(
wxPoint
(
via
->
Pos
().
x
,
via
->
Pos
().
y
)
);
via_board
->
SetWidth
(
via
->
Diameter
()
);
via_board
->
SetDrill
(
via
->
Drill
()
);
via_board
->
SetNetCode
(
via
->
Net
()
);
newBI
=
via_board
;
break
;
}
default
:
break
;
...
...
@@ -770,34 +774,33 @@ PNS_VIA* PNS_ROUTER::checkLoneVia( PNS_JOINT* aJoint ) const
return
NULL
;
}
bool
PNS_ROUTER
::
FixRoute
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aEndItem
)
{
bool
rv
=
false
;
switch
(
m_state
)
switch
(
m_state
)
{
case
ROUTE_TRACK
:
rv
=
m_placer
->
FixRoute
(
aP
,
aEndItem
);
rv
=
m_placer
->
FixRoute
(
aP
,
aEndItem
);
m_placingVia
=
false
;
break
;
case
DRAG_SEGMENT
:
rv
=
m_dragger
->
FixRoute
();
rv
=
m_dragger
->
FixRoute
();
break
;
default
:
break
;
}
if
(
rv
)
if
(
rv
)
StopRouting
();
return
rv
;
}
void
PNS_ROUTER
::
StopRouting
()
{
// Update the ratsnest with new changes
...
...
@@ -806,10 +809,10 @@ void PNS_ROUTER::StopRouting()
if
(
!
RoutingInProgress
()
)
return
;
if
(
m_placer
)
if
(
m_placer
)
delete
m_placer
;
if
(
m_dragger
)
if
(
m_dragger
)
delete
m_dragger
;
m_placer
=
NULL
;
...
...
@@ -825,7 +828,7 @@ void PNS_ROUTER::StopRouting()
void
PNS_ROUTER
::
FlipPosture
()
{
if
(
m_state
==
ROUTE_TRACK
)
if
(
m_state
==
ROUTE_TRACK
)
{
m_placer
->
FlipPosture
();
m_placer
->
Move
(
m_currentEnd
,
m_currentEndItem
);
...
...
@@ -833,22 +836,23 @@ void PNS_ROUTER::FlipPosture()
}
void
PNS_ROUTER
::
SwitchLayer
(
int
l
ayer
)
void
PNS_ROUTER
::
SwitchLayer
(
int
aL
ayer
)
{
switch
(
m_state
)
{
case
IDLE
:
m_currentLayer
=
l
ayer
;
m_currentLayer
=
aL
ayer
;
break
;
case
ROUTE_TRACK
:
if
(
m_startsOnVia
)
{
m_currentLayer
=
layer
;
//m_placer->StartPlacement( m_currentStart, m_currentNet, m_currentWidth,
// m_currentLayer );
}
break
;
if
(
m_startsOnVia
)
{
m_currentLayer
=
aLayer
;
//m_placer->StartPlacement( m_currentStart, m_currentNet, m_currentWidth,
// m_currentLayer );
}
break
;
default
:
break
;
}
...
...
@@ -864,32 +868,38 @@ void PNS_ROUTER::ToggleViaPlacement()
}
}
int
PNS_ROUTER
::
GetCurrentNet
()
const
{
switch
(
m_state
)
switch
(
m_state
)
{
case
ROUTE_TRACK
:
return
m_placer
->
CurrentNet
();
default
:
return
m_currentNet
;
}
}
int
PNS_ROUTER
::
GetCurrentLayer
()
const
{
switch
(
m_state
)
switch
(
m_state
)
{
case
ROUTE_TRACK
:
return
m_placer
->
CurrentLayer
();
default
:
return
m_currentLayer
;
}
}
void
PNS_ROUTER
::
DumpLog
()
{
PNS_LOGGER
*
logger
=
NULL
;
switch
(
m_state
)
PNS_LOGGER
*
logger
=
NULL
;
switch
(
m_state
)
{
case
DRAG_SEGMENT
:
logger
=
m_dragger
->
Logger
();
...
...
@@ -899,6 +909,6 @@ void PNS_ROUTER::DumpLog()
break
;
}
if
(
logger
)
if
(
logger
)
logger
->
Save
(
"/tmp/shove.log"
);
}
pcbnew/router/pns_router.h
View file @
ad1b138f
...
...
@@ -51,9 +51,10 @@ class PNS_CLEARANCE_FUNC;
class
PNS_SHOVE
;
class
PNS_DRAGGER
;
namespace
KIGFX
{
class
VIEW
;
class
VIEW_GROUP
;
namespace
KIGFX
{
class
VIEW
;
class
VIEW_GROUP
;
};
...
...
@@ -62,7 +63,6 @@ class VIEW_GROUP;
*
* Main router class.
*/
class
PNS_ROUTER
{
private
:
...
...
@@ -94,7 +94,7 @@ public:
const
VECTOR2I
CurrentEnd
()
const
;
int
GetClearance
(
const
PNS_ITEM
*
a
,
const
PNS_ITEM
*
b
)
const
;
int
GetClearance
(
const
PNS_ITEM
*
a
A
,
const
PNS_ITEM
*
aB
)
const
;
PNS_NODE
*
GetWorld
()
const
{
...
...
@@ -114,8 +114,8 @@ public:
void
ToggleViaPlacement
();
int
GetCurrentLayer
()
const
;
// { return m_currentLayer; }
int
GetCurrentNet
()
const
;
// { return m_currentNet; }
int
GetCurrentLayer
()
const
;
int
GetCurrentNet
()
const
;
void
DumpLog
();
...
...
@@ -134,14 +134,19 @@ public:
// typedef boost::optional<hoverItem> optHoverItem;
const
PNS_ITEMSET
QueryHoverItems
(
const
VECTOR2I
&
aP
);
const
VECTOR2I
SnapToItem
(
PNS_ITEM
*
i
tem
,
VECTOR2I
aP
,
bool
&
aSplitsSegment
);
const
VECTOR2I
SnapToItem
(
PNS_ITEM
*
aI
tem
,
VECTOR2I
aP
,
bool
&
aSplitsSegment
);
bool
StartDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aItem
);
void
SetIterLimit
(
int
aX
)
{
m_iterLimit
=
aX
;
}
int
GetIterLimit
()
const
{
return
m_iterLimit
;
};
void
SetShowIntermediateSteps
(
bool
aX
,
int
aSnapshotIter
=
-
1
)
{
m_showInterSteps
=
aX
;
m_snapshotIter
=
aSnapshotIter
;
}
void
SetShowIntermediateSteps
(
bool
aX
,
int
aSnapshotIter
=
-
1
)
{
m_showInterSteps
=
aX
;
m_snapshotIter
=
aSnapshotIter
;
}
bool
GetShowIntermediateSteps
()
const
{
return
m_showInterSteps
;
}
int
GetShapshotIter
()
const
{
return
m_snapshotIter
;
}
...
...
@@ -168,7 +173,7 @@ public:
/**
* Applies stored settings.
*
\
see Settings()
*
@
see Settings()
*/
void
ApplySettings
();
...
...
@@ -183,30 +188,29 @@ public:
ApplySettings
();
}
void
EnableSnapping
(
bool
aEnable
)
void
EnableSnapping
(
bool
aEnable
)
{
m_snappingEnabled
=
aEnable
;
}
bool
SnappingEnabled
()
const
bool
SnappingEnabled
()
const
{
return
m_snappingEnabled
;
}
private
:
void
movePlacing
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aItem
);
void
moveDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aItem
);
void
movePlacing
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aItem
);
void
moveDragging
(
const
VECTOR2I
&
aP
,
PNS_ITEM
*
aItem
);
void
eraseView
();
void
updateView
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
);
//PNS_LINE *aCurrent = NULL
);
void
updateView
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
);
void
clearViewFlags
();
// optHoverItem queryHoverItemEx(const VECTOR2I& aP);
PNS_ITEM
*
pickSingleItem
(
PNS_ITEMSET
&
aItems
)
const
;
// std::vector<PNS_ITEM*> aItems) const;
void
splitAdjacentSegments
(
PNS_NODE
*
aNode
,
PNS_ITEM
*
aSeg
,
const
VECTOR2I
&
aP
);
// optHoverItem& aItem);
PNS_ITEM
*
pickSingleItem
(
PNS_ITEMSET
&
aItems
)
const
;
void
splitAdjacentSegments
(
PNS_NODE
*
aNode
,
PNS_ITEM
*
aSeg
,
const
VECTOR2I
&
aP
);
PNS_VIA
*
checkLoneVia
(
PNS_JOINT
*
aJoint
)
const
;
PNS_ITEM
*
syncPad
(
D_PAD
*
aPad
);
...
...
@@ -219,7 +223,7 @@ private:
void
highlightCurrent
(
bool
enabled
);
void
markViolations
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
,
PNS_NODE
::
I
temVector
&
aRemoved
);
void
markViolations
(
PNS_NODE
*
aNode
,
PNS_ITEMSET
&
aCurrent
,
PNS_NODE
::
I
TEM_VECTOR
&
aRemoved
);
int
m_currentLayer
;
int
m_currentNet
;
...
...
@@ -241,8 +245,7 @@ private:
KIGFX
::
VIEW
*
m_view
;
KIGFX
::
VIEW_GROUP
*
m_previewItems
;
PNS_ITEM
*
m_currentEndItem
;
PNS_ITEM
*
m_currentEndItem
;
VECTOR2I
m_currentEnd
;
VECTOR2I
m_currentStart
;
...
...
@@ -252,7 +255,7 @@ private:
bool
m_snappingEnabled
;
bool
m_violation
;
// optHoverItem m_startItem, m_endItem;
// optHoverItem m_startItem, m_endItem;
PNS_ROUTING_SETTINGS
m_settings
;
PNS_CLEARANCE_FUNC
*
m_clearanceFunc
;
...
...
pcbnew/router/pns_routing_settings.cpp
View file @
ad1b138f
...
...
@@ -23,7 +23,7 @@
PNS_ROUTING_SETTINGS
::
PNS_ROUTING_SETTINGS
()
{
m_routingMode
=
RM_Walkaround
;
m_optimizerEffort
=
OE_F
ull
;
m_optimizerEffort
=
OE_F
ULL
;
m_removeLoops
=
true
;
m_smartPads
=
true
;
m_shoveVias
=
true
;
...
...
@@ -38,11 +38,13 @@ PNS_ROUTING_SETTINGS::PNS_ROUTING_SETTINGS()
m_canViolateDRC
=
false
;
}
TIME_LIMIT
PNS_ROUTING_SETTINGS
::
ShoveTimeLimit
()
const
{
return
TIME_LIMIT
(
m_shoveTimeLimit
);
}
int
PNS_ROUTING_SETTINGS
::
ShoveIterationLimit
()
const
{
return
m_shoveIterationLimit
;
...
...
pcbnew/router/pns_routing_settings.h
View file @
ad1b138f
...
...
@@ -36,9 +36,9 @@ enum PNS_MODE
///> Optimization effort
enum
PNS_OPTIMIZATION_EFFORT
{
OE_L
ow
=
0
,
OE_M
edium
=
1
,
OE_F
ull
=
2
OE_L
OW
=
0
,
OE_M
EDIUM
=
1
,
OE_F
ULL
=
2
};
/**
...
...
@@ -91,7 +91,7 @@ public:
///> Returns true if follow mouse mode is active (permanently on for the moment).
bool
FollowMouse
()
const
{
return
m_followMouse
&&
!
(
Mode
()
==
RM_MarkObstacles
);
return
m_followMouse
&&
!
(
Mode
()
==
RM_MarkObstacles
);
}
///> Returns true if smoothing segments durign dragging is enabled.
...
...
@@ -120,10 +120,10 @@ public:
const
DIRECTION_45
InitialDirection
()
const
{
if
(
m_startDiagonal
)
return
DIRECTION_45
(
DIRECTION_45
::
NE
);
if
(
m_startDiagonal
)
return
DIRECTION_45
(
DIRECTION_45
::
NE
);
else
return
DIRECTION_45
(
DIRECTION_45
::
N
);
return
DIRECTION_45
(
DIRECTION_45
::
N
);
}
int
ShoveIterationLimit
()
const
;
...
...
@@ -133,7 +133,6 @@ public:
TIME_LIMIT
WalkaroundTimeLimit
()
const
;
private
:
bool
m_shoveVias
;
bool
m_startDiagonal
;
bool
m_removeLoops
;
...
...
pcbnew/router/pns_segment.h
View file @
ad1b138f
...
...
@@ -37,17 +37,17 @@ class PNS_SEGMENT : public PNS_ITEM
public
:
PNS_SEGMENT
()
:
PNS_ITEM
(
SEGMENT
)
{}
;
{}
PNS_SEGMENT
(
const
SEG
&
aSeg
,
int
aNet
)
:
PNS_ITEM
(
SEGMENT
),
m_seg
(
aSeg
,
0
)
PNS_ITEM
(
SEGMENT
),
m_seg
(
aSeg
,
0
)
{
m_net
=
aNet
;
}
;
}
PNS_SEGMENT
(
const
PNS_LINE
&
aParentLine
,
const
SEG
&
aSeg
)
:
PNS_ITEM
(
SEGMENT
),
m_seg
(
aSeg
,
aParentLine
.
Width
()
)
m_seg
(
aSeg
,
aParentLine
.
Width
()
)
{
m_net
=
aParentLine
.
Net
();
m_layers
=
aParentLine
.
Layers
();
...
...
@@ -55,7 +55,6 @@ public:
m_rank
=
aParentLine
.
Rank
();
};
PNS_SEGMENT
*
Clone
(
)
const
;
const
SHAPE
*
Shape
()
const
...
...
@@ -101,14 +100,14 @@ public:
void
SwapEnds
()
{
SEG
tmp
=
m_seg
.
GetSeg
();
m_seg
.
SetSeg
(
SEG
(
tmp
.
B
,
tmp
.
A
));
m_seg
.
SetSeg
(
SEG
(
tmp
.
B
,
tmp
.
A
)
);
}
const
SHAPE_LINE_CHAIN
Hull
(
int
aClearance
,
int
aWalkaroundThickness
)
const
;
virtual
VECTOR2I
Anchor
(
int
n
)
const
{
if
(
n
==
0
)
if
(
n
==
0
)
return
m_seg
.
GetSeg
().
A
;
else
return
m_seg
.
GetSeg
().
B
;
...
...
pcbnew/router/pns_shove.cpp
View file @
ad1b138f
...
...
@@ -41,63 +41,70 @@
#include <profile.h>
static
void
sanityCheck
(
PNS_LINE
*
l_old
,
PNS_LINE
*
l_new
)
static
void
sanityCheck
(
PNS_LINE
*
aOld
,
PNS_LINE
*
aNew
)
{
assert
(
l_old
->
CPoint
(
0
)
==
l_new
->
CPoint
(
0
)
);
assert
(
l_old
->
CPoint
(
-
1
)
==
l_new
->
CPoint
(
-
1
)
);
assert
(
aOld
->
CPoint
(
0
)
==
aNew
->
CPoint
(
0
)
);
assert
(
aOld
->
CPoint
(
-
1
)
==
aNew
->
CPoint
(
-
1
)
);
}
PNS_SHOVE
::
PNS_SHOVE
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
)
:
PNS_SHOVE
::
PNS_SHOVE
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
)
:
PNS_ALGO_BASE
(
aRouter
)
{
m_root
=
aWorld
;
}
;
}
PNS_SHOVE
::~
PNS_SHOVE
()
{
// free all the stuff we've created during routing/dragging operation.
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_gcItems
)
// free all the stuff we've created during routing/dragging operation.
BOOST_FOREACH
(
PNS_ITEM
*
item
,
m_gcItems
)
delete
item
;
}
// garbage-collected line assembling
PNS_LINE
*
PNS_SHOVE
::
assembleLine
(
const
PNS_SEGMENT
*
aSeg
,
int
*
aIndex
)
PNS_LINE
*
PNS_SHOVE
::
assembleLine
(
const
PNS_SEGMENT
*
aSeg
,
int
*
aIndex
)
{
PNS_LINE
*
l
=
m_currentNode
->
AssembleLine
(
const_cast
<
PNS_SEGMENT
*
>
(
aSeg
),
aIndex
);
PNS_LINE
*
l
=
m_currentNode
->
AssembleLine
(
const_cast
<
PNS_SEGMENT
*>
(
aSeg
),
aIndex
);
m_gcItems
.
push_back
(
l
);
return
l
;
}
// garbage-collected line cloning
PNS_LINE
*
PNS_SHOVE
::
cloneLine
(
const
PNS_LINE
*
aLine
)
{
PNS_LINE
*
l
=
aLine
->
Clone
();
m_gcItems
.
push_back
(
l
);
m_gcItems
.
push_back
(
l
);
return
l
;
}
// A dumb function that checks if the shoved line is shoved the right way, e.g.
// visually "outwards" of the line/via applying pressure on it. Unfortunately there's no
// mathematical concept of orientation of an open curve, so we use some primitive heuristics:
// if the shoved line wraps around the start of the "pusher", it's likely shoved in wrong direction.
bool
PNS_SHOVE
::
checkBumpDirection
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aShoved
)
const
bool
PNS_SHOVE
::
checkBumpDirection
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aShoved
)
const
{
const
SEG
ss
=
aCurrent
->
CSegment
(
0
);
const
SEG
ss
=
aCurrent
->
CSegment
(
0
);
int
dist
=
m_currentNode
->
GetClearance
(
aCurrent
,
aShoved
)
+
PNS_HULL_MARGIN
;
int
dist
=
m_currentNode
->
GetClearance
(
aCurrent
,
aShoved
)
+
PNS_HULL_MARGIN
;
dist
+=
aCurrent
->
Width
()
/
2
;
dist
+=
aShoved
->
Width
()
/
2
;
const
VECTOR2I
ps
=
ss
.
A
-
(
ss
.
B
-
ss
.
A
).
Resize
(
dist
);
const
VECTOR2I
ps
=
ss
.
A
-
(
ss
.
B
-
ss
.
A
).
Resize
(
dist
);
return
!
aShoved
->
CLine
().
PointOnEdge
(
ps
);
return
!
aShoved
->
CLine
().
PointOnEdge
(
ps
);
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
walkaroundLoneVia
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
walkaroundLoneVia
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
)
{
int
clearance
=
m_currentNode
->
GetClearance
(
aCurrent
,
aObstacle
);
const
SHAPE_LINE_CHAIN
hull
=
aCurrent
->
Via
().
Hull
(
clearance
,
aObstacle
->
Width
()
);
...
...
@@ -108,13 +115,15 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::walkaroundLoneVia ( PNS_LINE *aCurrent, PNS_LI
const
SHAPE_LINE_CHAIN
&
shortest
=
path_ccw
.
Length
()
<
path_cw
.
Length
()
?
path_ccw
:
path_cw
;
if
(
shortest
.
PointCount
()
<
2
)
if
(
shortest
.
PointCount
()
<
2
)
return
SH_INCOMPLETE
;
if
(
aObstacle
->
CPoint
(
-
1
)
!=
shortest
.
CPoint
(
-
1
))
if
(
aObstacle
->
CPoint
(
-
1
)
!=
shortest
.
CPoint
(
-
1
)
)
return
SH_INCOMPLETE
;
if
(
aObstacle
->
CPoint
(
0
)
!=
shortest
.
CPoint
(
0
))
if
(
aObstacle
->
CPoint
(
0
)
!=
shortest
.
CPoint
(
0
)
)
return
SH_INCOMPLETE
;
aShoved
->
SetShape
(
shortest
);
if
(
m_currentNode
->
CheckColliding
(
aShoved
,
aCurrent
)
)
...
...
@@ -123,33 +132,35 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::walkaroundLoneVia ( PNS_LINE *aCurrent, PNS_LI
return
SH_OK
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
processHullSet
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
,
const
HullSet
&
hulls
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
processHullSet
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
,
const
HULL_SET
&
aHulls
)
{
const
SHAPE_LINE_CHAIN
&
obs
=
aObstacle
->
CLine
();
bool
failingDirCheck
=
false
;
int
attempt
;
for
(
attempt
=
0
;
attempt
<
4
;
attempt
++
)
for
(
attempt
=
0
;
attempt
<
4
;
attempt
++
)
{
bool
invertTraversal
=
(
attempt
>=
2
);
bool
invertTraversal
=
(
attempt
>=
2
);
bool
clockwise
=
attempt
%
2
;
int
vFirst
=
-
1
,
vLast
=
-
1
;
SHAPE_LINE_CHAIN
path
;
PNS_LINE
l
(
*
aObstacle
);
PNS_LINE
l
(
*
aObstacle
);
for
(
int
i
=
0
;
i
<
(
int
)
h
ulls
.
size
();
i
++
)
for
(
int
i
=
0
;
i
<
(
int
)
aH
ulls
.
size
();
i
++
)
{
const
SHAPE_LINE_CHAIN
&
hull
=
hulls
[
invertTraversal
?
h
ulls
.
size
()
-
1
-
i
:
i
];
const
SHAPE_LINE_CHAIN
&
hull
=
aHulls
[
invertTraversal
?
aH
ulls
.
size
()
-
1
-
i
:
i
];
l
.
Walkaround
(
hull
,
path
,
clockwise
);
path
.
Simplify
();
l
.
SetShape
(
path
);
}
for
(
int
i
=
0
;
i
<
std
::
min
(
path
.
PointCount
(),
obs
.
PointCount
()
);
i
++
)
for
(
int
i
=
0
;
i
<
std
::
min
(
path
.
PointCount
(),
obs
.
PointCount
()
);
i
++
)
{
if
(
path
.
CPoint
(
i
)
!=
obs
.
CPoint
(
i
)
)
if
(
path
.
CPoint
(
i
)
!=
obs
.
CPoint
(
i
)
)
{
vFirst
=
i
;
break
;
...
...
@@ -157,36 +168,37 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::processHullSet ( PNS_LINE *aCurrent, PNS_LINE
}
int
k
=
obs
.
PointCount
()
-
1
;
for
(
int
i
=
path
.
PointCount
()
-
1
;
i
>=
0
&&
k
>=
0
;
i
--
,
k
--
)
for
(
int
i
=
path
.
PointCount
()
-
1
;
i
>=
0
&&
k
>=
0
;
i
--
,
k
--
)
{
if
(
path
.
CPoint
(
i
)
!=
obs
.
CPoint
(
k
)
)
if
(
path
.
CPoint
(
i
)
!=
obs
.
CPoint
(
k
)
)
{
vLast
=
i
;
break
;
}
}
if
(
(
vFirst
<
0
||
vLast
<
0
)
&&
!
path
.
CompareGeometry
(
aObstacle
->
CLine
()
)
)
if
(
(
vFirst
<
0
||
vLast
<
0
)
&&
!
path
.
CompareGeometry
(
aObstacle
->
CLine
()
)
)
{
TRACE
(
100
,
"attempt %d fail vfirst-last"
,
attempt
);
continue
;
}
if
(
path
.
CPoint
(
-
1
)
!=
obs
.
CPoint
(
-
1
)
||
path
.
CPoint
(
0
)
!=
obs
.
CPoint
(
0
)
)
if
(
path
.
CPoint
(
-
1
)
!=
obs
.
CPoint
(
-
1
)
||
path
.
CPoint
(
0
)
!=
obs
.
CPoint
(
0
)
)
{
TRACE
(
100
,
"attempt %d fail vend-start
\n
"
,
attempt
);
TRACE
(
100
,
"attempt %d fail vend-start
\n
"
,
attempt
);
continue
;
}
if
(
!
checkBumpDirection
(
aCurrent
,
&
l
)
)
if
(
!
checkBumpDirection
(
aCurrent
,
&
l
)
)
{
TRACE
(
100
,
"attempt %d fail direction-check"
,
attempt
);
failingDirCheck
=
true
;
aShoved
->
SetShape
(
l
.
CLine
());
aShoved
->
SetShape
(
l
.
CLine
()
);
continue
;
}
if
(
path
.
SelfIntersecting
()
)
if
(
path
.
SelfIntersecting
()
)
{
TRACE
(
100
,
"attempt %d fail self-intersect"
,
attempt
);
continue
;
...
...
@@ -194,13 +206,13 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::processHullSet ( PNS_LINE *aCurrent, PNS_LINE
bool
colliding
=
m_currentNode
->
CheckColliding
(
&
l
,
aCurrent
);
if
(
(
aCurrent
->
Marker
()
&
MK_HEAD
)
&&
!
colliding
)
if
(
(
aCurrent
->
Marker
()
&
MK_HEAD
)
&&
!
colliding
)
{
PNS_JOINT
*
jtStart
=
m_currentNode
->
FindJoint
(
aCurrent
->
CPoint
(
0
),
aCurrent
);
PNS_JOINT
*
jtStart
=
m_currentNode
->
FindJoint
(
aCurrent
->
CPoint
(
0
),
aCurrent
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
{
if
(
m_currentNode
->
CheckColliding
(
item
,
&
l
)
)
if
(
m_currentNode
->
CheckColliding
(
item
,
&
l
)
)
colliding
=
true
;
}
}
...
...
@@ -219,7 +231,9 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::processHullSet ( PNS_LINE *aCurrent, PNS_LINE
return
failingDirCheck
?
SH_OK
:
SH_INCOMPLETE
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
processSingleLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
processSingleLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
)
{
aShoved
->
ClearSegmentLinks
();
...
...
@@ -227,73 +241,75 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::processSingleLine ( PNS_LINE *aCurrent, PNS_LI
if
(
aObstacle
->
LinkedSegments
()
)
{
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
aObstacle
->
LinkedSegments
()
)
if
(
s
->
Marker
()
&
MK_HEAD
)
BOOST_FOREACH
(
PNS_SEGMENT
*
s
,
*
aObstacle
->
LinkedSegments
()
)
if
(
s
->
Marker
()
&
MK_HEAD
)
{
obstacleIsHead
=
true
;
break
;
}
}
S
hoveStatus
rv
;
S
HOVE_STATUS
rv
;
bool
viaOnEnd
=
aCurrent
->
EndsWithVia
();
if
(
viaOnEnd
&&
(
!
aCurrent
->
LayersOverlap
(
aObstacle
)
||
aCurrent
->
SegmentCount
()
==
0
)
)
{
rv
=
walkaroundLoneVia
(
aCurrent
,
aObstacle
,
aShoved
);
}
else
{
}
else
{
int
w
=
aObstacle
->
Width
();
int
n_segs
=
aCurrent
->
SegmentCount
();
int
clearance
=
m_currentNode
->
GetClearance
(
aCurrent
,
aObstacle
);
H
ullSet
hulls
;
H
ULL_SET
hulls
;
hulls
.
reserve
(
n_segs
+
1
);
for
(
int
i
=
0
;
i
<
n_segs
;
i
++
)
{
PNS_SEGMENT
seg
(
*
aCurrent
,
aCurrent
->
CSegment
(
i
)
);
hulls
.
push_back
(
seg
.
Hull
(
clearance
,
w
)
);
PNS_SEGMENT
seg
(
*
aCurrent
,
aCurrent
->
CSegment
(
i
)
);
hulls
.
push_back
(
seg
.
Hull
(
clearance
,
w
)
);
}
if
(
viaOnEnd
)
hulls
.
push_back
(
aCurrent
->
Via
().
Hull
(
clearance
,
w
)
);
rv
=
processHullSet
(
aCurrent
,
aObstacle
,
aShoved
,
hulls
);
rv
=
processHullSet
(
aCurrent
,
aObstacle
,
aShoved
,
hulls
);
}
if
(
obstacleIsHead
)
if
(
obstacleIsHead
)
aShoved
->
Mark
(
aShoved
->
Marker
()
|
MK_HEAD
);
return
rv
;
}
PNS_SHOVE
::
S
hoveStatus
PNS_SHOVE
::
onCollidingSegment
(
PNS_LINE
*
aCurrent
,
PNS_SEGMENT
*
aObstacleSeg
)
PNS_SHOVE
::
S
HOVE_STATUS
PNS_SHOVE
::
onCollidingSegment
(
PNS_LINE
*
aCurrent
,
PNS_SEGMENT
*
aObstacleSeg
)
{
int
segIndex
;
PNS_LINE
*
obstacleLine
=
assembleLine
(
aObstacleSeg
,
&
segIndex
);
PNS_LINE
*
shovedLine
=
cloneLine
(
obstacleLine
);
PNS_LINE
*
obstacleLine
=
assembleLine
(
aObstacleSeg
,
&
segIndex
);
PNS_LINE
*
shovedLine
=
cloneLine
(
obstacleLine
);
ShoveStatus
rv
=
processSingleLine
(
aCurrent
,
obstacleLine
,
shovedLine
);
assert
(
obstacleLine
->
LayersOverlap
(
shovedLine
)
);
SHOVE_STATUS
rv
=
processSingleLine
(
aCurrent
,
obstacleLine
,
shovedLine
);
assert
(
obstacleLine
->
LayersOverlap
(
shovedLine
)
);
if
(
rv
==
SH_OK
)
if
(
rv
==
SH_OK
)
{
if
(
shovedLine
->
Marker
()
&
MK_HEAD
)
m_newHead
=
*
shovedLine
;
sanityCheck
(
obstacleLine
,
shovedLine
);
m_currentNode
->
Replace
(
obstacleLine
,
shovedLine
);
sanityCheck
(
obstacleLine
,
shovedLine
);
sanityCheck
(
obstacleLine
,
shovedLine
);
m_currentNode
->
Replace
(
obstacleLine
,
shovedLine
);
sanityCheck
(
obstacleLine
,
shovedLine
);
int
rank
=
aCurrent
->
Rank
();
shovedLine
->
SetRank
(
rank
-
1
);
shovedLine
->
SetRank
(
rank
-
1
);
pushLine
(
shovedLine
);
pushLine
(
shovedLine
);
}
#ifdef DEBUG
...
...
@@ -307,64 +323,64 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::onCollidingSegment( PNS_LINE *aCurrent, PNS_SE
return
rv
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
onCollidingLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
onCollidingLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
)
{
PNS_LINE
*
shovedLine
=
cloneLine
(
aObstacle
);
PNS_LINE
*
shovedLine
=
cloneLine
(
aObstacle
);
S
hoveStatus
rv
=
processSingleLine
(
aCurrent
,
aObstacle
,
shovedLine
);
S
HOVE_STATUS
rv
=
processSingleLine
(
aCurrent
,
aObstacle
,
shovedLine
);
if
(
rv
==
SH_OK
)
if
(
rv
==
SH_OK
)
{
if
(
shovedLine
->
Marker
()
&
MK_HEAD
)
m_newHead
=
*
shovedLine
;
sanityCheck
(
aObstacle
,
shovedLine
);
sanityCheck
(
aObstacle
,
shovedLine
);
m_currentNode
->
Replace
(
aObstacle
,
shovedLine
);
sanityCheck
(
aObstacle
,
shovedLine
);
sanityCheck
(
aObstacle
,
shovedLine
);
int
rank
=
aObstacle
->
Rank
();
shovedLine
->
SetRank
(
rank
);
pushLine
(
shovedLine
);
pushLine
(
shovedLine
);
#ifdef DEBUG
m_logger
.
NewGroup
(
"on-colliding-line"
,
m_iter
);
m_logger
.
Log
(
aObstacle
,
0
,
"obstacle-line"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shovedLine
,
3
,
"shoved-line"
);
m_logger
.
NewGroup
(
"on-colliding-line"
,
m_iter
);
m_logger
.
Log
(
aObstacle
,
0
,
"obstacle-line"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shovedLine
,
3
,
"shoved-line"
);
#endif
}
return
rv
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
onCollidingSolid
(
PNS_LINE
*
aCurrent
,
PNS_SOLID
*
aObstacleSolid
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
onCollidingSolid
(
PNS_LINE
*
aCurrent
,
PNS_SOLID
*
aObstacleSolid
)
{
PNS_WALKAROUND
walkaround
(
m_currentNode
,
Router
()
);
PNS_LINE
*
walkaroundLine
=
cloneLine
(
aCurrent
);
PNS_LINE
*
walkaroundLine
=
cloneLine
(
aCurrent
);
if
(
aCurrent
->
EndsWithVia
())
if
(
aCurrent
->
EndsWithVia
()
)
{
PNS_VIA
vh
=
aCurrent
->
Via
();
PNS_VIA
*
via
=
NULL
;
PNS_JOINT
*
jtStart
=
m_currentNode
->
FindJoint
(
vh
.
Pos
(),
aCurrent
);
PNS_VIA
*
via
=
NULL
;
PNS_JOINT
*
jtStart
=
m_currentNode
->
FindJoint
(
vh
.
Pos
(),
aCurrent
);
if
(
!
jtStart
)
if
(
!
jtStart
)
return
SH_INCOMPLETE
;
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
if
(
item
->
OfKind
(
PNS_ITEM
::
VIA
))
{
via
=
(
PNS_VIA
*
)
item
;
break
;
}
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jtStart
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
VIA
)
)
{
via
=
(
PNS_VIA
*
)
item
;
break
;
}
}
if
(
via
&&
m_currentNode
->
CheckColliding
(
via
,
aObstacleSolid
)
)
return
onCollidingVia
(
aObstacleSolid
,
via
);
if
(
via
&&
m_currentNode
->
CheckColliding
(
via
,
aObstacleSolid
)
)
return
onCollidingVia
(
aObstacleSolid
,
via
);
}
walkaround
.
SetSolidsOnly
(
true
);
...
...
@@ -373,45 +389,45 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::onCollidingSolid( PNS_LINE *aCurrent, PNS_SOLI
int
currentRank
=
aCurrent
->
Rank
();
int
nextRank
;
if
(
!
Settings
().
JumpOverObstacles
()
)
if
(
!
Settings
().
JumpOverObstacles
()
)
{
nextRank
=
currentRank
+
10000
;
walkaround
.
SetSingleDirection
(
false
);
}
else
{
}
else
{
nextRank
=
currentRank
-
1
;
walkaround
.
SetSingleDirection
(
true
);
}
if
(
walkaround
.
Route
(
*
aCurrent
,
*
walkaroundLine
,
false
)
!=
PNS_WALKAROUND
::
DONE
)
if
(
walkaround
.
Route
(
*
aCurrent
,
*
walkaroundLine
,
false
)
!=
PNS_WALKAROUND
::
DONE
)
return
SH_INCOMPLETE
;
walkaroundLine
->
ClearSegmentLinks
();
walkaroundLine
->
Unmark
();
walkaroundLine
->
Line
().
Simplify
();
if
(
walkaroundLine
->
HasLoops
()
)
if
(
walkaroundLine
->
HasLoops
()
)
return
SH_INCOMPLETE
;
if
(
aCurrent
->
Marker
()
&
MK_HEAD
)
if
(
aCurrent
->
Marker
()
&
MK_HEAD
)
{
walkaroundLine
->
Mark
(
MK_HEAD
);
walkaroundLine
->
Mark
(
MK_HEAD
);
m_newHead
=
*
walkaroundLine
;
}
m_currentNode
->
Replace
(
aCurrent
,
walkaroundLine
);
walkaroundLine
->
SetRank
(
nextRank
);
#ifdef DEBUG
m_logger
.
NewGroup
(
"on-colliding-solid"
,
m_iter
);
m_logger
.
Log
(
aObstacleSolid
,
0
,
"obstacle-solid"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
walkaroundLine
,
3
,
"walk-line"
);
m_logger
.
NewGroup
(
"on-colliding-solid"
,
m_iter
);
m_logger
.
Log
(
aObstacleSolid
,
0
,
"obstacle-solid"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
walkaroundLine
,
3
,
"walk-line"
);
#endif
popLine
();
pushLine
(
walkaroundLine
);
pushLine
(
walkaroundLine
);
return
SH_OK
;
}
...
...
@@ -423,13 +439,13 @@ bool PNS_SHOVE::reduceSpringback( const PNS_ITEMSET& aHeadSet )
while
(
!
m_nodeStack
.
empty
()
)
{
S
pringbackTag
spTag
=
m_nodeStack
.
back
();
S
PRINGBACK_TAG
spTag
=
m_nodeStack
.
back
();
if
(
!
spTag
.
node
->
CheckColliding
(
aHeadSet
)
)
if
(
!
spTag
.
m_
node
->
CheckColliding
(
aHeadSet
)
)
{
rv
=
true
;
delete
spTag
.
node
;
delete
spTag
.
m_
node
;
m_nodeStack
.
pop_back
();
}
else
...
...
@@ -440,98 +456,99 @@ bool PNS_SHOVE::reduceSpringback( const PNS_ITEMSET& aHeadSet )
}
bool
PNS_SHOVE
::
pushSpringback
(
PNS_NODE
*
aNode
,
const
PNS_ITEMSET
&
aHeadItems
,
const
PNS_COST_ESTIMATOR
&
aCost
)
bool
PNS_SHOVE
::
pushSpringback
(
PNS_NODE
*
aNode
,
const
PNS_ITEMSET
&
aHeadItems
,
const
PNS_COST_ESTIMATOR
&
aCost
)
{
S
pringbackTag
st
;
S
PRINGBACK_TAG
st
;
st
.
node
=
aNode
;
st
.
cost
=
aCost
;
st
.
headItems
=
aHeadItems
;
st
.
m_
node
=
aNode
;
st
.
m_
cost
=
aCost
;
st
.
m_
headItems
=
aHeadItems
;
m_nodeStack
.
push_back
(
st
);
return
true
;
}
PNS_SHOVE
::
S
hoveStatus
PNS_SHOVE
::
pushVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aForce
,
int
aCurrentRank
)
PNS_SHOVE
::
S
HOVE_STATUS
PNS_SHOVE
::
pushVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aForce
,
int
aCurrentRank
)
{
LinePairVec
draggedLines
;
LINE_PAIR_VEC
draggedLines
;
VECTOR2I
p0
(
aVia
->
Pos
()
);
PNS_JOINT
*
jt
=
m_currentNode
->
FindJoint
(
p0
,
1
,
aVia
->
Net
()
);
PNS_VIA
*
pushedVia
=
aVia
->
Clone
();
PNS_JOINT
*
jt
=
m_currentNode
->
FindJoint
(
p0
,
1
,
aVia
->
Net
()
);
PNS_VIA
*
pushedVia
=
aVia
->
Clone
();
pushedVia
->
SetPos
(
p0
+
aForce
);
pushedVia
->
Mark
(
aVia
->
Marker
()
)
;
pushedVia
->
Mark
(
aVia
->
Marker
()
);
if
(
aVia
->
Marker
()
&
MK_HEAD
)
if
(
aVia
->
Marker
()
&
MK_HEAD
)
{
m_draggedVia
=
pushedVia
;
}
if
(
!
jt
)
if
(
!
jt
)
{
TRACEn
(
1
,
"weird, can't find the center-of-via joint
\n
"
);
TRACEn
(
1
,
"weird, can't find the center-of-via joint
\n
"
);
return
SH_INCOMPLETE
;
}
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
{
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
L
inePair
lp
;
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
L
INE_PAIR
lp
;
int
segIndex
;
lp
.
first
=
assembleLine
(
seg
,
&
segIndex
);
lp
.
first
=
assembleLine
(
seg
,
&
segIndex
);
assert
(
segIndex
==
0
||
(
segIndex
==
(
lp
.
first
->
SegmentCount
()
-
1
)
)
);
assert
(
segIndex
==
0
||
(
segIndex
==
(
lp
.
first
->
SegmentCount
()
-
1
)
)
);
if
(
segIndex
==
0
)
if
(
segIndex
==
0
)
lp
.
first
->
Reverse
();
lp
.
second
=
cloneLine
(
lp
.
first
);
lp
.
second
->
ClearSegmentLinks
();
lp
.
second
->
DragCorner
(
p0
+
aForce
,
lp
.
second
->
CLine
().
Find
(
p0
));
lp
.
second
->
DragCorner
(
p0
+
aForce
,
lp
.
second
->
CLine
().
Find
(
p0
)
);
lp
.
second
->
AppendVia
(
*
pushedVia
);
draggedLines
.
push_back
(
lp
);
draggedLines
.
push_back
(
lp
);
}
}
m_currentNode
->
Remove
(
aVia
);
m_currentNode
->
Add
(
pushedVia
);
if
(
aVia
->
BelongsTo
(
m_currentNode
)
)
if
(
aVia
->
BelongsTo
(
m_currentNode
)
)
delete
aVia
;
pushedVia
->
SetRank
(
aCurrentRank
-
1
);
pushedVia
->
SetRank
(
aCurrentRank
-
1
);
#ifdef DEBUG
m_logger
.
Log
(
aVia
,
0
,
"obstacle-via"
);
m_logger
.
Log
(
pushedVia
,
1
,
"pushed-via"
);
#endif
BOOST_FOREACH
(
L
inePair
lp
,
draggedLines
)
BOOST_FOREACH
(
L
INE_PAIR
lp
,
draggedLines
)
{
if
(
lp
.
first
->
Marker
()
&
MK_HEAD
)
if
(
lp
.
first
->
Marker
()
&
MK_HEAD
)
{
lp
.
second
->
Mark
(
MK_HEAD
);
lp
.
second
->
Mark
(
MK_HEAD
);
m_newHead
=
*
lp
.
second
;
}
unwindStack
(
lp
.
first
);
if
(
lp
.
second
->
SegmentCount
()
)
if
(
lp
.
second
->
SegmentCount
()
)
{
m_currentNode
->
Replace
(
lp
.
first
,
lp
.
second
);
lp
.
second
->
SetRank
(
aCurrentRank
-
1
);
pushLine
(
lp
.
second
);
}
else
m_currentNode
->
Remove
(
lp
.
first
);
m_currentNode
->
Replace
(
lp
.
first
,
lp
.
second
);
lp
.
second
->
SetRank
(
aCurrentRank
-
1
);
pushLine
(
lp
.
second
);
}
else
m_currentNode
->
Remove
(
lp
.
first
);
#ifdef DEBUG
m_logger
.
Log
(
lp
.
first
,
2
,
"fan-pre"
);
m_logger
.
Log
(
lp
.
second
,
3
,
"fan-post"
);
m_logger
.
Log
(
lp
.
first
,
2
,
"fan-pre"
);
m_logger
.
Log
(
lp
.
second
,
3
,
"fan-post"
);
#endif
}
...
...
@@ -539,108 +556,112 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::pushVia ( PNS_VIA *aVia, const VECTOR2I& aForc
}
PNS_SHOVE
::
S
hoveStatus
PNS_SHOVE
::
onCollidingVia
(
PNS_ITEM
*
aCurrent
,
PNS_VIA
*
aObstacleVia
)
PNS_SHOVE
::
S
HOVE_STATUS
PNS_SHOVE
::
onCollidingVia
(
PNS_ITEM
*
aCurrent
,
PNS_VIA
*
aObstacleVia
)
{
int
clearance
=
m_currentNode
->
GetClearance
(
aCurrent
,
aObstacleVia
)
;
L
inePairVec
draggedLines
;
VECTOR2I
p0
(
aObstacleVia
->
Pos
()
);
L
INE_PAIR_VEC
draggedLines
;
VECTOR2I
p0
(
aObstacleVia
->
Pos
()
);
bool
colLine
=
false
,
colVia
=
false
;
PNS_LINE
*
currentLine
=
NULL
;
VECTOR2I
mtvLine
,
mtvVia
,
mtv
,
mtvSolid
;
int
rank
=
-
1
;
if
(
aCurrent
->
OfKind
(
PNS_ITEM
::
LINE
)
)
if
(
aCurrent
->
OfKind
(
PNS_ITEM
::
LINE
)
)
{
#ifdef DEBUG
m_logger
.
NewGroup
(
"push-via-by-line"
,
m_iter
);
m_logger
.
Log
(
aCurrent
,
4
,
"current"
);
m_logger
.
NewGroup
(
"push-via-by-line"
,
m_iter
);
m_logger
.
Log
(
aCurrent
,
4
,
"current"
);
#endif
currentLine
=
(
PNS_LINE
*
)
aCurrent
;
colLine
=
CollideShapes
(
aObstacleVia
->
Shape
(),
currentLine
->
Shape
(),
clearance
+
currentLine
->
Width
()
/
2
+
PNS_HULL_MARGIN
,
true
,
mtvLine
);
colLine
=
CollideShapes
(
aObstacleVia
->
Shape
(),
currentLine
->
Shape
(),
clearance
+
currentLine
->
Width
()
/
2
+
PNS_HULL_MARGIN
,
true
,
mtvLine
);
if
(
currentLine
->
EndsWithVia
())
colVia
=
CollideShapes
(
currentLine
->
Via
().
Shape
(),
aObstacleVia
->
Shape
(),
clearance
+
PNS_HULL_MARGIN
,
true
,
mtvVia
);
if
(
currentLine
->
EndsWithVia
()
)
colVia
=
CollideShapes
(
currentLine
->
Via
().
Shape
(),
aObstacleVia
->
Shape
(),
clearance
+
PNS_HULL_MARGIN
,
true
,
mtvVia
);
if
(
!
colLine
&&
!
colVia
)
return
SH_OK
;
if
(
!
colLine
&&
!
colVia
)
return
SH_OK
;
if
(
colLine
&&
colVia
)
if
(
colLine
&&
colVia
)
mtv
=
mtvVia
.
EuclideanNorm
()
>
mtvLine
.
EuclideanNorm
()
?
mtvVia
:
mtvLine
;
else
if
(
colLine
)
else
if
(
colLine
)
mtv
=
mtvLine
;
else
mtv
=
mtvVia
;
rank
=
currentLine
->
Rank
();
}
else
if
(
aCurrent
->
OfKind
(
PNS_ITEM
::
SOLID
))
{
CollideShapes
(
aObstacleVia
->
Shape
(),
aCurrent
->
Shape
(),
clearance
+
PNS_HULL_MARGIN
,
true
,
mtvSolid
);
CollideShapes
(
aObstacleVia
->
Shape
(),
aCurrent
->
Shape
(),
clearance
+
PNS_HULL_MARGIN
,
true
,
mtvSolid
);
mtv
=
mtvSolid
;
rank
=
aCurrent
->
Rank
()
+
10000
;
}
return
pushVia
(
aObstacleVia
,
mtv
,
rank
);
return
pushVia
(
aObstacleVia
,
mtv
,
rank
);
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
onReverseCollidingVia
(
PNS_LINE
*
aCurrent
,
PNS_VIA
*
aObstacleVia
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
onReverseCollidingVia
(
PNS_LINE
*
aCurrent
,
PNS_VIA
*
aObstacleVia
)
{
std
::
vector
<
PNS_LINE
*>
steps
;
std
::
vector
<
PNS_LINE
*>
steps
;
int
n
=
0
;
PNS_LINE
*
cur
=
cloneLine
(
aCurrent
);
PNS_LINE
*
cur
=
cloneLine
(
aCurrent
);
cur
->
ClearSegmentLinks
();
PNS_JOINT
*
jt
=
m_currentNode
->
FindJoint
(
aObstacleVia
->
Pos
(),
aObstacleVia
);
PNS_LINE
*
shoved
=
cloneLine
(
aCurrent
);
PNS_JOINT
*
jt
=
m_currentNode
->
FindJoint
(
aObstacleVia
->
Pos
(),
aObstacleVia
);
PNS_LINE
*
shoved
=
cloneLine
(
aCurrent
);
shoved
->
ClearSegmentLinks
();
cur
->
RemoveVia
();
unwindStack
(
aCurrent
);
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
&&
item
->
LayersOverlap
(
aCurrent
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
&&
item
->
LayersOverlap
(
aCurrent
)
)
{
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
PNS_LINE
*
head
=
assembleLine
(
seg
);
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
item
;
PNS_LINE
*
head
=
assembleLine
(
seg
);
head
->
AppendVia
(
*
aObstacleVia
);
S
hoveStatus
st
=
processSingleLine
(
head
,
cur
,
shoved
);
S
HOVE_STATUS
st
=
processSingleLine
(
head
,
cur
,
shoved
);
if
(
st
!=
SH_OK
)
{
#ifdef DEBUG
m_logger
.
NewGroup
(
"on-reverse-via-fail-shove"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shoved
,
3
,
"shoved-line"
);
m_logger
.
NewGroup
(
"on-reverse-via-fail-shove"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shoved
,
3
,
"shoved-line"
);
#endif
return
st
;
}
cur
->
SetShape
(
shoved
->
CLine
()
);
cur
->
SetShape
(
shoved
->
CLine
()
);
n
++
;
}
}
if
(
!
n
)
if
(
!
n
)
{
#ifdef DEBUG
m_logger
.
NewGroup
(
"on-reverse-via-fail-lonevia"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
NewGroup
(
"on-reverse-via-fail-lonevia"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
#endif
PNS_LINE
head
(
*
aCurrent
);
PNS_LINE
head
(
*
aCurrent
);
head
.
Line
().
Clear
();
head
.
AppendVia
(
*
aObstacleVia
);
head
.
ClearSegmentLinks
();
S
hoveStatus
st
=
processSingleLine
(
&
head
,
aCurrent
,
shoved
);
S
HOVE_STATUS
st
=
processSingleLine
(
&
head
,
aCurrent
,
shoved
);
if
(
st
!=
SH_OK
)
return
st
;
...
...
@@ -648,96 +669,103 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::onReverseCollidingVia (PNS_LINE *aCurrent, PNS
cur
->
SetShape
(
shoved
->
CLine
()
);
}
if
(
aCurrent
->
EndsWithVia
()
)
shoved
->
AppendVia
(
aCurrent
->
Via
(
)
);
if
(
aCurrent
->
EndsWithVia
()
)
shoved
->
AppendVia
(
aCurrent
->
Via
(
)
);
#ifdef DEBUG
m_logger
.
NewGroup
(
"on-reverse-via"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shoved
,
3
,
"shoved-line"
);
m_logger
.
NewGroup
(
"on-reverse-via"
,
m_iter
);
m_logger
.
Log
(
aObstacleVia
,
0
,
"the-via"
);
m_logger
.
Log
(
aCurrent
,
1
,
"current-line"
);
m_logger
.
Log
(
shoved
,
3
,
"shoved-line"
);
#endif
int
currentRank
=
aCurrent
->
Rank
();
m_currentNode
->
Replace
(
aCurrent
,
shoved
);
pushLine
(
shoved
);
pushLine
(
shoved
);
shoved
->
SetRank
(
currentRank
);
return
SH_OK
;
}
void
PNS_SHOVE
::
unwindStack
(
PNS_SEGMENT
*
s
eg
)
void
PNS_SHOVE
::
unwindStack
(
PNS_SEGMENT
*
aS
eg
)
{
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_lineStack
.
begin
();
i
!=
m_lineStack
.
end
();
)
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_lineStack
.
begin
();
i
!=
m_lineStack
.
end
();
)
{
if
(
(
*
i
)
->
ContainsSegment
(
s
eg
)
)
if
(
(
*
i
)
->
ContainsSegment
(
aS
eg
)
)
i
=
m_lineStack
.
erase
(
i
);
else
i
++
;
}
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
)
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
)
{
if
(
(
*
i
)
->
ContainsSegment
(
s
eg
)
)
if
(
(
*
i
)
->
ContainsSegment
(
aS
eg
)
)
i
=
m_optimizerQueue
.
erase
(
i
);
else
i
++
;
}
}
void
PNS_SHOVE
::
unwindStack
(
PNS_ITEM
*
item
)
void
PNS_SHOVE
::
unwindStack
(
PNS_ITEM
*
aItem
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
))
unwindStack
(
static_cast
<
PNS_SEGMENT
*>
(
item
));
else
if
(
item
->
OfKind
(
PNS_ITEM
::
LINE
))
{
PNS_LINE
*
l
=
static_cast
<
PNS_LINE
*>
(
item
);
if
(
aItem
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
unwindStack
(
static_cast
<
PNS_SEGMENT
*>
(
aItem
)
);
else
if
(
aItem
->
OfKind
(
PNS_ITEM
::
LINE
)
)
{
PNS_LINE
*
l
=
static_cast
<
PNS_LINE
*>
(
aItem
);
if
(
!
l
->
LinkedSegments
()
)
if
(
!
l
->
LinkedSegments
()
)
return
;
BOOST_FOREACH
(
PNS_SEGMENT
*
seg
,
*
l
->
LinkedSegments
()
)
unwindStack
(
seg
);
BOOST_FOREACH
(
PNS_SEGMENT
*
seg
,
*
l
->
LinkedSegments
()
)
unwindStack
(
seg
);
}
}
void
PNS_SHOVE
::
pushLine
(
PNS_LINE
*
l
)
void
PNS_SHOVE
::
pushLine
(
PNS_LINE
*
aL
)
{
if
(
l
->
LinkCount
()
>=
0
&&
(
l
->
LinkCount
()
!=
l
->
SegmentCount
())
)
assert
(
false
);
if
(
aL
->
LinkCount
()
>=
0
&&
(
aL
->
LinkCount
()
!=
aL
->
SegmentCount
()
)
)
assert
(
false
);
m_lineStack
.
push_back
(
l
);
m_optimizerQueue
.
push_back
(
l
);
m_lineStack
.
push_back
(
aL
);
m_optimizerQueue
.
push_back
(
aL
);
}
void
PNS_SHOVE
::
popLine
(
)
{
PNS_LINE
*
l
=
m_lineStack
.
back
();
PNS_LINE
*
l
=
m_lineStack
.
back
();
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
)
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
)
{
if
(
(
*
i
)
==
l
)
if
(
(
*
i
)
==
l
)
{
i
=
m_optimizerQueue
.
erase
(
i
);
}
else
}
else
i
++
;
}
m_lineStack
.
pop_back
();
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
shoveIteration
(
int
aIter
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
shoveIteration
(
int
aIter
)
{
PNS_LINE
*
currentLine
=
m_lineStack
.
back
();
PNS_NODE
::
O
ptObstacle
nearest
;
S
hoveStatus
st
;
PNS_NODE
::
O
PT_OBSTACLE
nearest
;
S
HOVE_STATUS
st
;
PNS_ITEM
::
PnsKind
search_order
[]
=
{
PNS_ITEM
::
SOLID
,
PNS_ITEM
::
VIA
,
PNS_ITEM
::
SEGMENT
};
PNS_ITEM
::
PnsKind
search_order
[]
=
{
PNS_ITEM
::
SOLID
,
PNS_ITEM
::
VIA
,
PNS_ITEM
::
SEGMENT
};
for
(
int
i
=
0
;
i
<
3
;
i
++
)
for
(
int
i
=
0
;
i
<
3
;
i
++
)
{
nearest
=
m_currentNode
->
NearestObstacle
(
currentLine
,
search_order
[
i
]
);
if
(
nearest
)
if
(
nearest
)
break
;
}
...
...
@@ -747,23 +775,25 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::shoveIteration(int aIter)
return
SH_OK
;
}
PNS_ITEM
*
ni
=
nearest
->
item
;
PNS_ITEM
*
ni
=
nearest
->
m_
item
;
unwindStack
(
ni
);
unwindStack
(
ni
);
if
(
!
ni
->
OfKind
(
PNS_ITEM
::
SOLID
)
&&
ni
->
Rank
()
>=
0
&&
ni
->
Rank
()
>
currentLine
->
Rank
()
)
if
(
!
ni
->
OfKind
(
PNS_ITEM
::
SOLID
)
&&
ni
->
Rank
()
>=
0
&&
ni
->
Rank
()
>
currentLine
->
Rank
()
)
{
switch
(
ni
->
Kind
()
)
{
case
PNS_ITEM
:
:
VIA
:
{
PNS_VIA
*
revVia
=
(
PNS_VIA
*
)
ni
;
PNS_VIA
*
revVia
=
(
PNS_VIA
*
)
ni
;
TRACE
(
2
,
"iter %d: reverse-collide-via"
,
aIter
);
if
(
currentLine
->
EndsWithVia
()
&&
m_currentNode
->
CheckColliding
(
&
currentLine
->
Via
(),
revVia
)
)
if
(
currentLine
->
EndsWithVia
()
&&
m_currentNode
->
CheckColliding
(
&
currentLine
->
Via
(),
revVia
)
)
{
st
=
SH_INCOMPLETE
;
}
else
{
}
else
{
st
=
onReverseCollidingVia
(
currentLine
,
revVia
);
}
...
...
@@ -772,35 +802,37 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::shoveIteration(int aIter)
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
ni
;
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
ni
;
TRACE
(
2
,
"iter %d: reverse-collide-segment "
,
aIter
);
PNS_LINE
*
revLine
=
assembleLine
(
seg
);
PNS_LINE
*
revLine
=
assembleLine
(
seg
);
popLine
();
st
=
onCollidingLine
(
revLine
,
currentLine
);
pushLine
(
revLine
);
pushLine
(
revLine
);
break
;
}
default
:
assert
(
false
);
assert
(
false
);
}
}
else
{
// "forward" collisoins
}
else
{
// "forward" collisoins
switch
(
ni
->
Kind
()
)
{
case
PNS_ITEM
:
:
SEGMENT
:
TRACE
(
2
,
"iter %d: collide-segment "
,
aIter
);
st
=
onCollidingSegment
(
currentLine
,
(
PNS_SEGMENT
*
)
ni
);
st
=
onCollidingSegment
(
currentLine
,
(
PNS_SEGMENT
*
)
ni
);
break
;
case
PNS_ITEM
:
:
VIA
:
TRACE
(
2
,
"iter %d: shove-via "
,
aIter
);
st
=
onCollidingVia
(
currentLine
,
(
PNS_VIA
*
)
ni
);
st
=
onCollidingVia
(
currentLine
,
(
PNS_VIA
*
)
ni
);
break
;
case
PNS_ITEM
:
:
SOLID
:
TRACE
(
2
,
"iter %d: walk-solid "
,
aIter
);
st
=
onCollidingSolid
(
currentLine
,
(
PNS_SOLID
*
)
ni
);
st
=
onCollidingSolid
(
currentLine
,
(
PNS_SOLID
*
)
ni
);
break
;
default
:
...
...
@@ -811,12 +843,13 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::shoveIteration(int aIter)
return
st
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
shoveMainLoop
()
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
shoveMainLoop
()
{
S
hoveStatus
st
=
SH_OK
;
S
HOVE_STATUS
st
=
SH_OK
;
TRACE
(
1
,
"ShoveStart [root: %d jts, current: %d jts]"
,
m_root
->
JointCount
()
%
m_currentNode
->
JointCount
()
);
m_currentNode
->
JointCount
()
);
int
iterLimit
=
Settings
().
ShoveIterationLimit
();
TIME_LIMIT
timeLimit
=
Settings
().
ShoveTimeLimit
();
...
...
@@ -827,7 +860,7 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::shoveMainLoop()
while
(
!
m_lineStack
.
empty
()
)
{
st
=
shoveIteration
(
m_iter
);
st
=
shoveIteration
(
m_iter
);
m_iter
++
;
...
...
@@ -842,37 +875,37 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::shoveMainLoop()
}
PNS_SHOVE
::
S
hoveStatus
PNS_SHOVE
::
ShoveLines
(
const
PNS_LINE
&
aCurrentHead
)
PNS_SHOVE
::
S
HOVE_STATUS
PNS_SHOVE
::
ShoveLines
(
const
PNS_LINE
&
aCurrentHead
)
{
S
hoveStatus
st
=
SH_OK
;
S
HOVE_STATUS
st
=
SH_OK
;
// empty head? nothing to shove...
if
(
!
aCurrentHead
.
SegmentCount
()
)
if
(
!
aCurrentHead
.
SegmentCount
()
)
return
SH_INCOMPLETE
;
PNS_LINE
*
head
=
cloneLine
(
&
aCurrentHead
);
PNS_LINE
*
head
=
cloneLine
(
&
aCurrentHead
);
head
->
ClearSegmentLinks
();
m_lineStack
.
clear
();
m_optimizerQueue
.
clear
();
m_newHead
=
O
ptLine
();
m_newHead
=
O
PT_LINE
();
m_logger
.
Clear
();
PNS_ITEMSET
headSet
(
cloneLine
(
&
aCurrentHead
)
);
PNS_ITEMSET
headSet
(
cloneLine
(
&
aCurrentHead
)
);
reduceSpringback
(
headSet
);
PNS_NODE
*
parent
=
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
node
;
PNS_NODE
*
parent
=
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
m_
node
;
m_currentNode
=
parent
->
Branch
();
m_currentNode
->
ClearRanks
();
m_currentNode
->
Add
(
head
);
head
->
Mark
(
MK_HEAD
);
head
->
SetRank
(
100000
);
head
->
Mark
(
MK_HEAD
);
head
->
SetRank
(
100000
);
m_logger
.
NewGroup
(
"initial"
,
0
);
m_logger
.
Log
(
head
,
0
,
"head"
);
m_logger
.
NewGroup
(
"initial"
,
0
);
m_logger
.
Log
(
head
,
0
,
"head"
);
PNS_VIA
*
headVia
=
NULL
;
...
...
@@ -881,24 +914,24 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
headVia
=
head
->
Via
().
Clone
();
m_currentNode
->
Add
(
headVia
);
headVia
->
Mark
(
MK_HEAD
);
headVia
->
SetRank
(
100000
);
m_logger
.
Log
(
headVia
,
0
,
"head-via"
);
headVia
->
SetRank
(
100000
);
m_logger
.
Log
(
headVia
,
0
,
"head-via"
);
}
pushLine
(
head
);
pushLine
(
head
);
st
=
shoveMainLoop
();
runOptimizer
(
m_currentNode
,
head
);
runOptimizer
(
m_currentNode
,
head
);
if
(
m_newHead
&&
st
==
SH_OK
)
{
st
=
SH_HEAD_MODIFIED
;
Router
()
->
DisplayDebugLine
(
m_newHead
->
CLine
(),
3
,
20000
);
Router
()
->
DisplayDebugLine
(
m_newHead
->
CLine
(),
3
,
20000
);
}
m_currentNode
->
RemoveByMarker
(
MK_HEAD
);
m_currentNode
->
RemoveByMarker
(
MK_HEAD
);
TRACE
(
1
,
"Shove status : %s after %d iterations"
,
((
st
==
SH_OK
||
st
==
SH_HEAD_MODIFIED
)
?
"OK"
:
"FAILURE"
)
%
m_iter
);
TRACE
(
1
,
"Shove status : %s after %d iterations"
,
(
(
st
==
SH_OK
||
st
==
SH_HEAD_MODIFIED
)
?
"OK"
:
"FAILURE"
)
%
m_iter
);
if
(
st
==
SH_OK
||
st
==
SH_HEAD_MODIFIED
)
{
...
...
@@ -909,34 +942,34 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::ShoveLines( const PNS_LINE& aCurrentHead )
delete
m_currentNode
;
m_currentNode
=
parent
;
m_newHead
=
O
ptLine
();
m_newHead
=
O
PT_LINE
();
}
return
st
;
}
PNS_SHOVE
::
ShoveStatus
PNS_SHOVE
::
ShoveDraggingVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aWhere
,
PNS_VIA
**
aNewVia
)
PNS_SHOVE
::
SHOVE_STATUS
PNS_SHOVE
::
ShoveDraggingVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aWhere
,
PNS_VIA
**
aNewVia
)
{
S
hoveStatus
st
=
SH_OK
;
S
HOVE_STATUS
st
=
SH_OK
;
m_lineStack
.
clear
();
m_optimizerQueue
.
clear
();
m_newHead
=
O
ptLine
();
m_newHead
=
O
PT_LINE
();
m_draggedVia
=
NULL
;
//reduceSpringback( aCurrentHead );
PNS_NODE
*
parent
=
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
node
;
PNS_NODE
*
parent
=
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
m_
node
;
m_currentNode
=
parent
->
Branch
();
m_currentNode
->
ClearRanks
();
m_currentNode
->
ClearRanks
();
aVia
->
Mark
(
MK_HEAD
);
st
=
pushVia
(
aVia
,
(
aWhere
-
aVia
->
Pos
()),
0
);
st
=
pushVia
(
aVia
,
(
aWhere
-
aVia
->
Pos
()
),
0
);
st
=
shoveMainLoop
();
runOptimizer
(
m_currentNode
,
NULL
);
runOptimizer
(
m_currentNode
,
NULL
);
if
(
st
==
SH_OK
||
st
==
SH_HEAD_MODIFIED
)
{
...
...
@@ -948,64 +981,69 @@ PNS_SHOVE::ShoveStatus PNS_SHOVE::ShoveDraggingVia ( PNS_VIA *aVia, const VECTOR
m_currentNode
=
parent
;
}
if
(
aNewVia
)
if
(
aNewVia
)
*
aNewVia
=
m_draggedVia
;
return
st
;
}
void
PNS_SHOVE
::
runOptimizer
(
PNS_NODE
*
node
,
PNS_LINE
*
head
)
void
PNS_SHOVE
::
runOptimizer
(
PNS_NODE
*
aNode
,
PNS_LINE
*
aHead
)
{
PNS_OPTIMIZER
optimizer
(
node
);
PNS_OPTIMIZER
optimizer
(
aNode
);
int
optFlags
=
0
,
n_passes
=
0
,
extend
=
0
;
PNS_OPTIMIZATION_EFFORT
effort
=
Settings
().
OptimizerEffort
();
switch
(
effort
)
switch
(
effort
)
{
case
OE_L
ow
:
case
OE_L
OW
:
optFlags
=
PNS_OPTIMIZER
::
MERGE_OBTUSE
;
n_passes
=
1
;
extend
=
0
;
break
;
case
OE_Medium
:
case
OE_MEDIUM
:
optFlags
=
PNS_OPTIMIZER
::
MERGE_OBTUSE
;
n_passes
=
2
;
extend
=
1
;
break
;
case
OE_Full
:
case
OE_FULL
:
optFlags
=
PNS_OPTIMIZER
::
MERGE_SEGMENTS
;
n_passes
=
2
;
break
;
default
:
break
;
}
if
(
Settings
().
SmartPads
())
if
(
Settings
().
SmartPads
()
)
optFlags
|=
PNS_OPTIMIZER
::
SMART_PADS
;
optimizer
.
SetEffortLevel
(
optFlags
);
optimizer
.
SetCollisionMask
(
PNS_ITEM
::
ANY
);
for
(
int
pass
=
0
;
pass
<
n_passes
;
pass
++
)
for
(
int
pass
=
0
;
pass
<
n_passes
;
pass
++
)
{
std
::
reverse
(
m_optimizerQueue
.
begin
(),
m_optimizerQueue
.
end
()
);
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
++
i
)
std
::
reverse
(
m_optimizerQueue
.
begin
(),
m_optimizerQueue
.
end
()
);
for
(
std
::
vector
<
PNS_LINE
*>::
iterator
i
=
m_optimizerQueue
.
begin
();
i
!=
m_optimizerQueue
.
end
();
++
i
)
{
PNS_LINE
*
line
=
*
i
;
PNS_LINE
*
line
=
*
i
;
if
(
!
(
line
->
Marker
()
&
MK_HEAD
)
)
if
(
!
(
line
->
Marker
()
&
MK_HEAD
)
)
{
if
(
effort
==
OE_Medium
||
effort
==
OE_Low
)
if
(
effort
==
OE_MEDIUM
||
effort
==
OE_LOW
)
{
RANGE
<
int
>
r
=
findShovedVertexRange
(
line
);
RANGE
<
int
>
r
=
findShovedVertexRange
(
line
);
if
(
r
.
Defined
()
)
if
(
r
.
Defined
()
)
{
int
start_v
=
std
::
max
(
0
,
r
.
MinV
()
-
extend
);
int
end_v
=
std
::
min
(
line
->
PointCount
()
-
1
,
r
.
MaxV
()
+
extend
);
line
->
ClipVertexRange
(
start_v
,
end_v
);
int
start_v
=
std
::
max
(
0
,
r
.
MinV
()
-
extend
);
int
end_v
=
std
::
min
(
line
->
PointCount
()
-
1
,
r
.
MaxV
()
+
extend
);
line
->
ClipVertexRange
(
start_v
,
end_v
);
}
}
...
...
@@ -1013,9 +1051,9 @@ void PNS_SHOVE::runOptimizer ( PNS_NODE *node, PNS_LINE *head )
if
(
optimizer
.
Optimize
(
line
,
&
optimized
)
)
{
n
ode
->
Remove
(
line
);
line
->
SetShape
(
optimized
.
CLine
()
);
n
ode
->
Add
(
line
);
aN
ode
->
Remove
(
line
);
line
->
SetShape
(
optimized
.
CLine
()
);
aN
ode
->
Add
(
line
);
}
}
}
...
...
@@ -1024,23 +1062,24 @@ void PNS_SHOVE::runOptimizer ( PNS_NODE *node, PNS_LINE *head )
}
const
RANGE
<
int
>
PNS_SHOVE
::
findShovedVertexRange
(
PNS_LINE
*
l
)
const
RANGE
<
int
>
PNS_SHOVE
::
findShovedVertexRange
(
PNS_LINE
*
aL
)
{
RANGE
<
int
>
r
;
for
(
int
i
=
0
;
i
<
l
->
SegmentCount
();
i
++
)
for
(
int
i
=
0
;
i
<
aL
->
SegmentCount
();
i
++
)
{
PNS_SEGMENT
*
s
=
(
*
l
->
LinkedSegments
())[
i
];
PNS_JOINT
*
jt
=
m_root
->
FindJoint
(
s
->
Seg
().
A
,
s
->
Layer
(),
s
->
Net
()
);
PNS_SEGMENT
*
s
=
(
*
aL
->
LinkedSegments
())[
i
];
PNS_JOINT
*
jt
=
m_root
->
FindJoint
(
s
->
Seg
().
A
,
s
->
Layer
(),
s
->
Net
()
);
bool
found
=
false
;
if
(
jt
)
if
(
jt
)
{
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
BOOST_FOREACH
(
PNS_ITEM
*
item
,
jt
->
LinkList
()
)
{
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
if
(
item
->
OfKind
(
PNS_ITEM
::
SEGMENT
)
)
{
PNS_SEGMENT
*
s_old
=
(
PNS_SEGMENT
*
)
item
;
PNS_SEGMENT
*
s_old
=
(
PNS_SEGMENT
*
)
item
;
if
(
s_old
->
Net
()
==
s
->
Net
()
&&
s_old
->
Layer
()
==
s
->
Layer
()
&&
...
...
@@ -1054,27 +1093,31 @@ const RANGE<int> PNS_SHOVE::findShovedVertexRange ( PNS_LINE *l )
}
}
if
(
!
found
)
if
(
!
found
)
{
r
.
Grow
(
i
);
r
.
Grow
(
i
+
1
);
r
.
Grow
(
i
);
r
.
Grow
(
i
+
1
);
}
}
return
r
;
}
PNS_NODE
*
PNS_SHOVE
::
CurrentNode
()
{
return
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
node
;
return
m_nodeStack
.
empty
()
?
m_root
:
m_nodeStack
.
back
().
m_
node
;
}
const
PNS_LINE
PNS_SHOVE
::
NewHead
()
const
{
assert
(
m_newHead
);
assert
(
m_newHead
);
return
*
m_newHead
;
}
void
PNS_SHOVE
::
SetInitialLine
(
PNS_LINE
*
aInitial
)
void
PNS_SHOVE
::
SetInitialLine
(
PNS_LINE
*
aInitial
)
{
m_root
=
m_root
->
Branch
();
m_root
->
Remove
(
aInitial
);
...
...
pcbnew/router/pns_shove.h
View file @
ad1b138f
...
...
@@ -44,7 +44,7 @@ class PNS_SHOVE : public PNS_ALGO_BASE
{
public
:
enum
S
hoveStatus
enum
S
HOVE_STATUS
{
SH_OK
=
0
,
SH_NULL
,
...
...
@@ -52,72 +52,74 @@ public:
SH_HEAD_MODIFIED
};
PNS_SHOVE
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
);
PNS_SHOVE
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
);
~
PNS_SHOVE
();
virtual
PNS_LOGGER
*
Logger
()
virtual
PNS_LOGGER
*
Logger
()
{
return
&
m_logger
;
}
S
hoveStatus
ShoveLines
(
const
PNS_LINE
&
aCurrentHead
);
S
hoveStatus
ShoveDraggingVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aWhere
,
PNS_VIA
**
aNewVia
);
S
HOVE_STATUS
ShoveLines
(
const
PNS_LINE
&
aCurrentHead
);
S
HOVE_STATUS
ShoveDraggingVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aWhere
,
PNS_VIA
**
aNewVia
);
PNS_NODE
*
CurrentNode
();
const
PNS_LINE
NewHead
()
const
;
void
SetInitialLine
(
PNS_LINE
*
aInitial
);
void
SetInitialLine
(
PNS_LINE
*
aInitial
);
private
:
typedef
std
::
vector
<
SHAPE_LINE_CHAIN
>
H
ullSet
;
typedef
boost
::
optional
<
PNS_LINE
>
O
ptLine
;
typedef
std
::
pair
<
PNS_LINE
*
,
PNS_LINE
*>
LinePair
;
typedef
std
::
vector
<
L
inePair
>
LinePairVec
;
typedef
std
::
vector
<
SHAPE_LINE_CHAIN
>
H
ULL_SET
;
typedef
boost
::
optional
<
PNS_LINE
>
O
PT_LINE
;
typedef
std
::
pair
<
PNS_LINE
*
,
PNS_LINE
*>
LINE_PAIR
;
typedef
std
::
vector
<
L
INE_PAIR
>
LINE_PAIR_VEC
;
struct
S
pringbackTag
struct
S
PRINGBACK_TAG
{
int64_t
length
;
int
segments
;
VECTOR2I
p
;
PNS_NODE
*
node
;
PNS_ITEMSET
headItems
;
PNS_COST_ESTIMATOR
cost
;
int64_t
m_
length
;
int
m_
segments
;
VECTOR2I
m_
p
;
PNS_NODE
*
m_
node
;
PNS_ITEMSET
m_
headItems
;
PNS_COST_ESTIMATOR
m_
cost
;
};
ShoveStatus
processSingleLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
);
ShoveStatus
processHullSet
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
,
const
HullSet
&
hulls
);
SHOVE_STATUS
processSingleLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
);
SHOVE_STATUS
processHullSet
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
,
const
HULL_SET
&
hulls
);
bool
reduceSpringback
(
const
PNS_ITEMSET
&
aHeadItems
);
bool
pushSpringback
(
PNS_NODE
*
aNode
,
const
PNS_ITEMSET
&
aHeadItems
,
const
PNS_COST_ESTIMATOR
&
aCost
);
bool
reduceSpringback
(
const
PNS_ITEMSET
&
aHeadItems
);
bool
pushSpringback
(
PNS_NODE
*
aNode
,
const
PNS_ITEMSET
&
aHeadItems
,
const
PNS_COST_ESTIMATOR
&
aCost
);
S
hoveStatus
walkaroundLoneVia
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
);
bool
checkBumpDirection
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aShoved
)
const
;
S
HOVE_STATUS
walkaroundLoneVia
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
,
PNS_LINE
*
aShoved
);
bool
checkBumpDirection
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aShoved
)
const
;
S
hoveStatus
onCollidingLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
);
S
hoveStatus
onCollidingSegment
(
PNS_LINE
*
aCurrent
,
PNS_SEGMENT
*
aObstacleSeg
);
S
hoveStatus
onCollidingSolid
(
PNS_LINE
*
aCurrent
,
PNS_SOLID
*
aObstacleSolid
);
S
hoveStatus
onCollidingVia
(
PNS_ITEM
*
aCurrent
,
PNS_VIA
*
aObstacleVia
);
S
hoveStatus
onReverseCollidingVia
(
PNS_LINE
*
aCurrent
,
PNS_VIA
*
aObstacleVia
);
S
hoveStatus
pushVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aForce
,
int
aCurrentRank
);
S
HOVE_STATUS
onCollidingLine
(
PNS_LINE
*
aCurrent
,
PNS_LINE
*
aObstacle
);
S
HOVE_STATUS
onCollidingSegment
(
PNS_LINE
*
aCurrent
,
PNS_SEGMENT
*
aObstacleSeg
);
S
HOVE_STATUS
onCollidingSolid
(
PNS_LINE
*
aCurrent
,
PNS_SOLID
*
aObstacleSolid
);
S
HOVE_STATUS
onCollidingVia
(
PNS_ITEM
*
aCurrent
,
PNS_VIA
*
aObstacleVia
);
S
HOVE_STATUS
onReverseCollidingVia
(
PNS_LINE
*
aCurrent
,
PNS_VIA
*
aObstacleVia
);
S
HOVE_STATUS
pushVia
(
PNS_VIA
*
aVia
,
const
VECTOR2I
&
aForce
,
int
aCurrentRank
);
void
unwindStack
(
PNS_SEGMENT
*
s
eg
);
void
unwindStack
(
PNS_ITEM
*
i
tem
);
void
unwindStack
(
PNS_SEGMENT
*
aS
eg
);
void
unwindStack
(
PNS_ITEM
*
aI
tem
);
void
runOptimizer
(
PNS_NODE
*
node
,
PNS_LINE
*
h
ead
);
void
runOptimizer
(
PNS_NODE
*
aNode
,
PNS_LINE
*
aH
ead
);
void
pushLine
(
PNS_LINE
*
l
);
void
pushLine
(
PNS_LINE
*
aL
);
void
popLine
();
const
RANGE
<
int
>
findShovedVertexRange
(
PNS_LINE
*
l
);
const
RANGE
<
int
>
findShovedVertexRange
(
PNS_LINE
*
aL
);
PNS_LINE
*
assembleLine
(
const
PNS_SEGMENT
*
aSeg
,
int
*
aIndex
=
NULL
);
PNS_LINE
*
cloneLine
(
const
PNS_LINE
*
aLine
);
PNS_LINE
*
assembleLine
(
const
PNS_SEGMENT
*
aSeg
,
int
*
aIndex
=
NULL
);
PNS_LINE
*
cloneLine
(
const
PNS_LINE
*
aLine
);
S
hoveStatus
shoveIteration
(
int
aIter
);
S
hoveStatus
shoveMainLoop
();
S
HOVE_STATUS
shoveIteration
(
int
aIter
);
S
HOVE_STATUS
shoveMainLoop
();
std
::
vector
<
S
pringbackTag
>
m_nodeStack
;
std
::
vector
<
S
PRINGBACK_TAG
>
m_nodeStack
;
std
::
vector
<
PNS_LINE
*>
m_lineStack
;
std
::
vector
<
PNS_LINE
*>
m_optimizerQueue
;
std
::
vector
<
PNS_ITEM
*>
m_gcItems
;
...
...
@@ -127,7 +129,7 @@ private:
PNS_LINE
*
m_currentHead
;
PNS_LINE
*
m_collidingLine
;
O
ptLine
m_newHead
;
O
PT_LINE
m_newHead
;
PNS_LOGGER
m_logger
;
PNS_VIA
*
m_draggedVia
;
...
...
pcbnew/router/pns_solid.cpp
View file @
ad1b138f
...
...
@@ -30,29 +30,29 @@
const
SHAPE_LINE_CHAIN
PNS_SOLID
::
Hull
(
int
aClearance
,
int
aWalkaroundThickness
)
const
{
int
cl
=
aClearance
+
aWalkaroundThickness
/
2
;
int
cl
=
aClearance
+
aWalkaroundThickness
/
2
;
switch
(
m_shape
->
Type
()
)
{
case
SH_RECT
:
{
SHAPE_RECT
*
rect
=
static_cast
<
SHAPE_RECT
*>
(
m_shape
);
return
OctagonalHull
(
rect
->
GetPosition
(),
rect
->
GetSize
(),
cl
+
1
,
0.2
*
cl
);
}
{
SHAPE_RECT
*
rect
=
static_cast
<
SHAPE_RECT
*>
(
m_shape
);
return
OctagonalHull
(
rect
->
GetPosition
(),
rect
->
GetSize
(),
cl
+
1
,
0.2
*
cl
);
}
case
SH_CIRCLE
:
{
SHAPE_CIRCLE
*
circle
=
static_cast
<
SHAPE_CIRCLE
*>
(
m_shape
);
int
r
=
circle
->
GetRadius
();
return
OctagonalHull
(
circle
->
GetCenter
()
-
VECTOR2I
(
r
,
r
),
VECTOR2I
(
2
*
r
,
2
*
r
),
cl
+
1
,
0.52
*
(
r
+
cl
)
);
}
{
SHAPE_CIRCLE
*
circle
=
static_cast
<
SHAPE_CIRCLE
*>
(
m_shape
);
int
r
=
circle
->
GetRadius
();
return
OctagonalHull
(
circle
->
GetCenter
()
-
VECTOR2I
(
r
,
r
),
VECTOR2I
(
2
*
r
,
2
*
r
),
cl
+
1
,
0.52
*
(
r
+
cl
)
);
}
case
SH_SEGMENT
:
{
SHAPE_SEGMENT
*
seg
=
static_cast
<
SHAPE_SEGMENT
*>
(
m_shape
);
return
SegmentHull
(
*
seg
,
aClearance
,
aWalkaroundThickness
);
}
{
SHAPE_SEGMENT
*
seg
=
static_cast
<
SHAPE_SEGMENT
*>
(
m_shape
);
return
SegmentHull
(
*
seg
,
aClearance
,
aWalkaroundThickness
);
}
default
:
break
;
...
...
@@ -64,6 +64,6 @@ const SHAPE_LINE_CHAIN PNS_SOLID::Hull( int aClearance, int aWalkaroundThickness
PNS_ITEM
*
PNS_SOLID
::
Clone
(
)
const
{
PNS_ITEM
*
solid
=
new
PNS_SOLID
(
*
this
);
PNS_ITEM
*
solid
=
new
PNS_SOLID
(
*
this
);
return
solid
;
}
pcbnew/router/pns_solid.h
View file @
ad1b138f
...
...
@@ -49,7 +49,7 @@ public:
m_pos
=
aSolid
.
m_pos
;
}
PNS_ITEM
*
Clone
(
)
const
;
PNS_ITEM
*
Clone
()
const
;
const
SHAPE
*
Shape
()
const
{
return
m_shape
;
}
...
...
@@ -73,7 +73,7 @@ public:
m_pos
=
aCenter
;
}
virtual
VECTOR2I
Anchor
(
int
n
)
const
virtual
VECTOR2I
Anchor
(
int
aN
)
const
{
return
m_pos
;
}
...
...
@@ -83,7 +83,6 @@ public:
return
1
;
}
private
:
VECTOR2I
m_pos
;
SHAPE
*
m_shape
;
...
...
pcbnew/router/pns_utils.cpp
View file @
ad1b138f
...
...
@@ -24,10 +24,8 @@
#include <geometry/shape_segment.h>
const
SHAPE_LINE_CHAIN
OctagonalHull
(
const
VECTOR2I
&
aP0
,
const
VECTOR2I
&
aSize
,
int
aClearance
,
int
aChamfer
)
const
SHAPE_LINE_CHAIN
OctagonalHull
(
const
VECTOR2I
&
aP0
,
const
VECTOR2I
&
aSize
,
int
aClearance
,
int
aChamfer
)
{
SHAPE_LINE_CHAIN
s
;
...
...
@@ -45,9 +43,9 @@ const SHAPE_LINE_CHAIN OctagonalHull( const VECTOR2I& aP0,
return
s
;
}
const
SHAPE_LINE_CHAIN
SegmentHull
(
const
SHAPE_SEGMENT
&
aSeg
,
int
aClearance
,
int
aWalkaroundThickness
)
const
SHAPE_LINE_CHAIN
SegmentHull
(
const
SHAPE_SEGMENT
&
aSeg
,
int
aClearance
,
int
aWalkaroundThickness
)
{
int
d
=
aSeg
.
GetWidth
()
/
2
+
aClearance
+
aWalkaroundThickness
/
2
+
HULL_MARGIN
;
int
x
=
(
int
)(
2.0
/
(
1.0
+
M_SQRT2
)
*
d
);
...
...
@@ -81,14 +79,15 @@ const SHAPE_LINE_CHAIN SegmentHull ( const SHAPE_SEGMENT& aSeg,
return
s
;
}
SHAPE_RECT
ApproximateSegmentAsRect
(
const
SHAPE_SEGMENT
&
aSeg
)
{
SHAPE_RECT
r
;
VECTOR2I
delta
(
aSeg
.
GetWidth
()
/
2
,
aSeg
.
GetWidth
()
/
2
);
VECTOR2I
p0
(
aSeg
.
GetSeg
().
A
-
delta
);
VECTOR2I
p1
(
aSeg
.
GetSeg
().
B
+
delta
);
VECTOR2I
delta
(
aSeg
.
GetWidth
()
/
2
,
aSeg
.
GetWidth
()
/
2
);
VECTOR2I
p0
(
aSeg
.
GetSeg
().
A
-
delta
);
VECTOR2I
p1
(
aSeg
.
GetSeg
().
B
+
delta
);
return
SHAPE_RECT
(
std
::
min
(
p0
.
x
,
p1
.
x
),
std
::
min
(
p0
.
y
,
p1
.
y
),
std
::
abs
(
p1
.
x
-
p0
.
x
),
std
::
abs
(
p1
.
y
-
p0
.
y
));
}
\ No newline at end of file
return
SHAPE_RECT
(
std
::
min
(
p0
.
x
,
p1
.
x
),
std
::
min
(
p0
.
y
,
p1
.
y
),
std
::
abs
(
p1
.
x
-
p0
.
x
),
std
::
abs
(
p1
.
y
-
p0
.
y
)
);
}
pcbnew/router/pns_utils.h
View file @
ad1b138f
...
...
@@ -31,11 +31,10 @@
/** Various utility functions */
const
SHAPE_LINE_CHAIN
OctagonalHull
(
const
VECTOR2I
&
aP0
,
const
VECTOR2I
&
aSize
,
int
aClearance
,
int
aChamfer
);
int
aClearance
,
int
aChamfer
);
const
SHAPE_LINE_CHAIN
SegmentHull
(
const
SHAPE_SEGMENT
&
aSeg
,
int
aClearance
,
int
aWalkaroundThickness
);
const
SHAPE_LINE_CHAIN
SegmentHull
(
const
SHAPE_SEGMENT
&
aSeg
,
int
aClearance
,
int
aWalkaroundThickness
);
SHAPE_RECT
ApproximateSegmentAsRect
(
const
SHAPE_SEGMENT
&
aSeg
);
...
...
pcbnew/router/pns_via.cpp
View file @
ad1b138f
...
...
@@ -25,26 +25,22 @@
#include <geometry/shape_rect.h>
bool
PNS_VIA
::
PushoutForce
(
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aDirection
,
VECTOR2I
&
aForce
,
bool
aSolidsOnly
,
int
aMaxIterations
)
bool
PNS_VIA
::
PushoutForce
(
PNS_NODE
*
aNode
,
const
VECTOR2I
&
aDirection
,
VECTOR2I
&
aForce
,
bool
aSolidsOnly
,
int
aMaxIterations
)
{
int
iter
=
0
;
PNS_VIA
mv
(
*
this
);
VECTOR2I
force
,
totalForce
,
force2
;
while
(
iter
<
aMaxIterations
)
{
PNS_NODE
::
OptObstacle
obs
=
aNode
->
CheckColliding
(
&
mv
,
aSolidsOnly
?
PNS_ITEM
::
SOLID
:
PNS_ITEM
::
ANY
);
PNS_NODE
::
OPT_OBSTACLE
obs
=
aNode
->
CheckColliding
(
&
mv
,
aSolidsOnly
?
PNS_ITEM
::
SOLID
:
PNS_ITEM
::
ANY
);
if
(
!
obs
)
break
;
int
clearance
=
aNode
->
GetClearance
(
obs
->
item
,
&
mv
);
int
clearance
=
aNode
->
GetClearance
(
obs
->
m_
item
,
&
mv
);
if
(
iter
>
aMaxIterations
/
2
)
{
...
...
@@ -53,14 +49,13 @@ bool PNS_VIA::PushoutForce( PNS_NODE* aNode,
mv
.
SetPos
(
mv
.
Pos
()
+
l
);
}
bool
col
=
CollideShapes
(
obs
->
item
->
Shape
(),
mv
.
Shape
(),
clearance
,
true
,
force2
);
bool
col
=
CollideShapes
(
obs
->
m_
item
->
Shape
(),
mv
.
Shape
(),
clearance
,
true
,
force2
);
if
(
col
)
{
if
(
col
)
{
totalForce
+=
force2
;
mv
.
SetPos
(
mv
.
Pos
()
+
force2
);
}
iter
++
;
}
...
...
@@ -68,19 +63,21 @@ bool PNS_VIA::PushoutForce( PNS_NODE* aNode,
return
false
;
aForce
=
totalForce
;
return
true
;
}
const
SHAPE_LINE_CHAIN
PNS_VIA
::
Hull
(
int
aClearance
,
int
aWalkaroundThickness
)
const
{
int
cl
=
(
aClearance
+
aWalkaroundThickness
/
2
);
int
cl
=
(
aClearance
+
aWalkaroundThickness
/
2
);
return
OctagonalHull
(
m_pos
-
VECTOR2I
(
m_diameter
/
2
,
m_diameter
/
2
),
VECTOR2I
(
m_diameter
,
m_diameter
),
cl
+
1
,
(
2
*
cl
+
m_diameter
)
*
0.26
);
VECTOR2I
(
m_diameter
/
2
,
m_diameter
/
2
),
VECTOR2I
(
m_diameter
,
m_diameter
),
cl
+
1
,
(
2
*
cl
+
m_diameter
)
*
0.26
);
}
PNS_VIA
*
PNS_VIA
::
Clone
(
)
const
{
PNS_VIA
*
v
=
new
PNS_VIA
();
...
...
pcbnew/router/pns_via.h
View file @
ad1b138f
...
...
@@ -32,7 +32,8 @@ class PNS_VIA : public PNS_ITEM
{
public
:
PNS_VIA
()
:
PNS_ITEM
(
VIA
)
{};
PNS_ITEM
(
VIA
)
{}
PNS_VIA
(
const
VECTOR2I
&
aPos
,
const
PNS_LAYERSET
&
aLayers
,
int
aDiameter
,
int
aNet
=
-
1
)
:
PNS_ITEM
(
VIA
)
...
...
@@ -42,21 +43,21 @@ public:
m_pos
=
aPos
;
m_diameter
=
aDiameter
;
m_shape
=
SHAPE_CIRCLE
(
aPos
,
aDiameter
/
2
);
}
;
}
PNS_VIA
(
const
PNS_VIA
&
b
)
:
PNS_VIA
(
const
PNS_VIA
&
aB
)
:
PNS_ITEM
(
VIA
)
{
SetNet
(
b
.
Net
()
);
SetLayers
(
b
.
Layers
()
);
m_pos
=
b
.
m_pos
;
m_diameter
=
b
.
m_diameter
;
SetNet
(
aB
.
Net
()
);
SetLayers
(
aB
.
Layers
()
);
m_pos
=
aB
.
m_pos
;
m_diameter
=
aB
.
m_diameter
;
m_shape
=
SHAPE_CIRCLE
(
m_pos
,
m_diameter
/
2
);
m_marker
=
b
.
m_marker
;
m_rank
=
b
.
m_rank
;
m_owner
=
b
.
m_owner
;
m_drill
=
b
.
m_drill
;
m_marker
=
aB
.
m_marker
;
m_rank
=
aB
.
m_rank
;
m_owner
=
aB
.
m_owner
;
m_drill
=
aB
.
m_drill
;
}
const
VECTOR2I
&
Pos
()
const
...
...
@@ -106,7 +107,7 @@ public:
const
SHAPE_LINE_CHAIN
Hull
(
int
aClearance
=
0
,
int
aWalkaroundThickness
=
0
)
const
;
virtual
VECTOR2I
Anchor
(
int
n
)
const
virtual
VECTOR2I
Anchor
(
int
n
)
const
{
return
m_pos
;
}
...
...
@@ -117,7 +118,6 @@ public:
}
private
:
int
m_diameter
;
int
m_drill
;
VECTOR2I
m_pos
;
...
...
pcbnew/router/pns_walkaround.cpp
View file @
ad1b138f
...
...
@@ -32,22 +32,22 @@ using boost::optional;
void
PNS_WALKAROUND
::
start
(
const
PNS_LINE
&
aInitialPath
)
{
m_iteration
=
0
;
m_iteration
_l
imit
=
50
;
m_iteration
L
imit
=
50
;
}
PNS_NODE
::
O
ptObstacle
PNS_WALKAROUND
::
nearestObstacle
(
const
PNS_LINE
&
aPath
)
PNS_NODE
::
O
PT_OBSTACLE
PNS_WALKAROUND
::
nearestObstacle
(
const
PNS_LINE
&
aPath
)
{
return
m_world
->
NearestObstacle
(
&
aPath
,
m_item_mask
);
return
m_world
->
NearestObstacle
(
&
aPath
,
m_itemMask
);
}
PNS_WALKAROUND
::
W
alkaroundStatus
PNS_WALKAROUND
::
singleStep
(
PNS_LINE
&
aPath
,
bool
aWindingDirection
)
PNS_WALKAROUND
::
W
ALKAROUND_STATUS
PNS_WALKAROUND
::
singleStep
(
PNS_LINE
&
aPath
,
bool
aWindingDirection
)
{
optional
<
PNS_OBSTACLE
>&
current_obs
=
aWindingDirection
?
m_currentObstacle
[
0
]
:
m_currentObstacle
[
1
];
bool
&
prev_recursive
=
aWindingDirection
?
m_recursiveCollision
[
0
]
:
m_recursiveCollision
[
1
];
if
(
!
current_obs
)
...
...
@@ -55,15 +55,14 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
SHAPE_LINE_CHAIN
path_pre
[
2
],
path_walk
[
2
],
path_post
[
2
];
VECTOR2I
last
=
aPath
.
CPoint
(
-
1
);
;
VECTOR2I
last
=
aPath
.
CPoint
(
-
1
);
if
(
(
current_obs
->
hull
).
PointInside
(
last
)
)
if
(
(
current_obs
->
m_hull
).
PointInside
(
last
)
)
{
m_recursiveBlockageCount
++
;
if
(
m_recursiveBlockageCount
<
3
)
aPath
.
Line
().
Append
(
current_obs
->
hull
.
NearestPoint
(
last
)
);
aPath
.
Line
().
Append
(
current_obs
->
m_
hull
.
NearestPoint
(
last
)
);
else
{
aPath
=
aPath
.
ClipToNearestObstacle
(
m_world
);
...
...
@@ -71,17 +70,18 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
}
}
aPath
.
Walkaround
(
current_obs
->
hull
,
path_pre
[
0
],
path_walk
[
0
],
path_post
[
0
],
aWindingDirection
);
aPath
.
Walkaround
(
current_obs
->
hull
,
path_pre
[
1
],
path_walk
[
1
],
path_post
[
1
],
!
aWindingDirection
);
aPath
.
Walkaround
(
current_obs
->
m_hull
,
path_pre
[
0
],
path_walk
[
0
],
path_post
[
0
],
aWindingDirection
);
aPath
.
Walkaround
(
current_obs
->
m_hull
,
path_pre
[
1
],
path_walk
[
1
],
path_post
[
1
],
!
aWindingDirection
);
#ifdef DEBUG
m_logger
.
NewGroup
(
aWindingDirection
?
"walk-cw"
:
"walk-ccw"
,
m_iteration
);
m_logger
.
Log
(
&
path_walk
[
0
],
0
,
"path-walk"
);
m_logger
.
Log
(
&
path_pre
[
0
],
1
,
"path-pre"
);
m_logger
.
Log
(
&
path_post
[
0
],
4
,
"path-post"
);
m_logger
.
Log
(
&
current_obs
->
hull
,
2
,
"hull"
);
m_logger
.
Log
(
current_obs
->
item
,
3
,
"item"
);
m_logger
.
NewGroup
(
aWindingDirection
?
"walk-cw"
:
"walk-ccw"
,
m_iteration
);
m_logger
.
Log
(
&
path_walk
[
0
],
0
,
"path-walk"
);
m_logger
.
Log
(
&
path_pre
[
0
],
1
,
"path-pre"
);
m_logger
.
Log
(
&
path_post
[
0
],
4
,
"path-post"
);
m_logger
.
Log
(
&
current_obs
->
m_hull
,
2
,
"hull"
);
m_logger
.
Log
(
current_obs
->
m_item
,
3
,
"item"
);
#endif
int
len_pre
=
path_walk
[
0
].
Length
();
...
...
@@ -89,8 +89,7 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
PNS_LINE
walk_path
(
aPath
,
path_walk
[
1
]
);
bool
alt_collides
=
m_world
->
CheckColliding
(
&
walk_path
,
m_item_mask
);
bool
alt_collides
=
m_world
->
CheckColliding
(
&
walk_path
,
m_itemMask
);
SHAPE_LINE_CHAIN
pnew
;
...
...
@@ -127,15 +126,13 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::singleStep( PNS_LINE& aPath,
}
PNS_WALKAROUND
::
WalkaroundStatus
PNS_WALKAROUND
::
Route
(
const
PNS_LINE
&
aInitialPath
,
PNS_LINE
&
aWalkPath
,
bool
aOptimize
)
PNS_WALKAROUND
::
WALKAROUND_STATUS
PNS_WALKAROUND
::
Route
(
const
PNS_LINE
&
aInitialPath
,
PNS_LINE
&
aWalkPath
,
bool
aOptimize
)
{
PNS_LINE
path_cw
(
aInitialPath
),
path_ccw
(
aInitialPath
);
W
alkaroundStatus
s_cw
=
IN_PROGRESS
,
s_ccw
=
IN_PROGRESS
;
W
ALKAROUND_STATUS
s_cw
=
IN_PROGRESS
,
s_ccw
=
IN_PROGRESS
;
SHAPE_LINE_CHAIN
best_path
;
start
(
aInitialPath
);
m_currentObstacle
[
0
]
=
m_currentObstacle
[
1
]
=
nearestObstacle
(
aInitialPath
);
...
...
@@ -143,7 +140,7 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::Route( const PNS_LINE& aInitial
aWalkPath
=
aInitialPath
;
while
(
m_iteration
<
m_iteration
_l
imit
)
while
(
m_iteration
<
m_iteration
L
imit
)
{
if
(
s_cw
!=
STUCK
)
s_cw
=
singleStep
(
path_cw
,
true
);
...
...
@@ -155,7 +152,6 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::Route( const PNS_LINE& aInitial
{
int
len_cw
=
path_cw
.
CLine
().
Length
();
int
len_ccw
=
path_ccw
.
CLine
().
Length
();
if
(
m_forceLongerPath
)
aWalkPath
=
(
len_cw
>
len_ccw
?
path_cw
:
path_ccw
);
...
...
@@ -178,16 +174,15 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::Route( const PNS_LINE& aInitial
m_iteration
++
;
}
if
(
m_iteration
==
m_iteration
_l
imit
)
if
(
m_iteration
==
m_iteration
L
imit
)
{
int
len_cw
=
path_cw
.
CLine
().
Length
();
int
len_ccw
=
path_ccw
.
CLine
().
Length
();
if
(
m_forceLongerPath
)
aWalkPath
=
(
len_cw
>
len_ccw
?
path_cw
:
path_ccw
);
aWalkPath
=
(
len_cw
>
len_ccw
?
path_cw
:
path_ccw
);
else
aWalkPath
=
(
len_cw
<
len_ccw
?
path_cw
:
path_ccw
);
aWalkPath
=
(
len_cw
<
len_ccw
?
path_cw
:
path_ccw
);
}
if
(
m_cursorApproachMode
)
...
...
@@ -226,16 +221,16 @@ PNS_WALKAROUND::WalkaroundStatus PNS_WALKAROUND::Route( const PNS_LINE& aInitial
aWalkPath
.
Line
().
Simplify
();
if
(
aWalkPath
.
SegmentCount
()
<
1
)
if
(
aWalkPath
.
SegmentCount
()
<
1
)
return
STUCK
;
if
(
aWalkPath
.
CPoint
(
-
1
)
!=
aInitialPath
.
CPoint
(
-
1
)
)
if
(
aWalkPath
.
CPoint
(
-
1
)
!=
aInitialPath
.
CPoint
(
-
1
)
)
return
STUCK
;
if
(
aWalkPath
.
CPoint
(
0
)
!=
aInitialPath
.
CPoint
(
0
)
)
if
(
aWalkPath
.
CPoint
(
0
)
!=
aInitialPath
.
CPoint
(
0
)
)
return
STUCK
;
W
alkaroundStatus
st
=
s_ccw
==
DONE
||
s_cw
==
DONE
?
DONE
:
STUCK
;
W
ALKAROUND_STATUS
st
=
s_ccw
==
DONE
||
s_cw
==
DONE
?
DONE
:
STUCK
;
if
(
aOptimize
&&
st
==
DONE
)
PNS_OPTIMIZER
::
Optimize
(
&
aWalkPath
,
PNS_OPTIMIZER
::
MERGE_OBTUSE
,
m_world
);
...
...
pcbnew/router/pns_walkaround.h
View file @
ad1b138f
...
...
@@ -32,20 +32,20 @@ class PNS_WALKAROUND : public PNS_ALGO_BASE
static
const
int
DefaultIterationLimit
=
50
;
public
:
PNS_WALKAROUND
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
)
:
PNS_WALKAROUND
(
PNS_NODE
*
aWorld
,
PNS_ROUTER
*
aRouter
)
:
PNS_ALGO_BASE
(
aRouter
),
m_world
(
aWorld
),
m_iteration_l
imit
(
DefaultIterationLimit
)
m_iterationL
imit
(
DefaultIterationLimit
)
{
m_forceSingleDirection
=
false
;
m_forceLongerPath
=
false
;
m_cursorApproachMode
=
false
;
m_item
_m
ask
=
PNS_ITEM
::
ANY
;
}
;
m_item
M
ask
=
PNS_ITEM
::
ANY
;
}
~
PNS_WALKAROUND
()
{};
enum
W
alkaroundStatus
enum
W
ALKAROUND_STATUS
{
IN_PROGRESS
=
0
,
DONE
,
...
...
@@ -59,23 +59,23 @@ public:
void
SetIterationLimit
(
const
int
aIterLimit
)
{
m_iteration
_l
imit
=
aIterLimit
;
m_iteration
L
imit
=
aIterLimit
;
}
void
SetSolidsOnly
(
bool
aSolidsOnly
)
{
if
(
aSolidsOnly
)
m_item
_m
ask
=
PNS_ITEM
::
SOLID
;
if
(
aSolidsOnly
)
m_item
M
ask
=
PNS_ITEM
::
SOLID
;
else
m_item
_m
ask
=
PNS_ITEM
::
ANY
;
m_item
M
ask
=
PNS_ITEM
::
ANY
;
}
void
SetItemMask
(
int
aMask
)
void
SetItemMask
(
int
aMask
)
{
m_item
_m
ask
=
aMask
;
m_item
M
ask
=
aMask
;
}
void
SetSingleDirection
(
bool
aForceSingleDirection
)
void
SetSingleDirection
(
bool
aForceSingleDirection
)
{
m_forceSingleDirection
=
aForceSingleDirection
;
m_forceLongerPath
=
aForceSingleDirection
;
...
...
@@ -88,29 +88,30 @@ public:
m_cursorApproachMode
=
aEnabled
;
}
W
alkaroundStatus
Route
(
const
PNS_LINE
&
aInitialPath
,
PNS_LINE
&
aWalkPath
,
W
ALKAROUND_STATUS
Route
(
const
PNS_LINE
&
aInitialPath
,
PNS_LINE
&
aWalkPath
,
bool
aOptimize
=
true
);
virtual
PNS_LOGGER
*
Logger
()
{
virtual
PNS_LOGGER
*
Logger
()
{
return
&
m_logger
;
}
private
:
void
start
(
const
PNS_LINE
&
aInitialPath
);
W
alkaroundStatus
singleStep
(
PNS_LINE
&
aPath
,
bool
aWindingDirection
);
PNS_NODE
::
O
ptObstacle
nearestObstacle
(
const
PNS_LINE
&
aPath
);
W
ALKAROUND_STATUS
singleStep
(
PNS_LINE
&
aPath
,
bool
aWindingDirection
);
PNS_NODE
::
O
PT_OBSTACLE
nearestObstacle
(
const
PNS_LINE
&
aPath
);
PNS_NODE
*
m_world
;
int
m_recursiveBlockageCount
;
int
m_iteration
;
int
m_iteration
_l
imit
;
int
m_item
_m
ask
;
int
m_iteration
L
imit
;
int
m_item
M
ask
;
bool
m_forceSingleDirection
,
m_forceLongerPath
;
bool
m_cursorApproachMode
;
VECTOR2I
m_cursorPos
;
PNS_NODE
::
O
ptObstacle
m_currentObstacle
[
2
];
PNS_NODE
::
O
PT_OBSTACLE
m_currentObstacle
[
2
];
bool
m_recursiveCollision
[
2
];
PNS_LOGGER
m_logger
;
};
...
...
pcbnew/router/range.h
View file @
ad1b138f
...
...
@@ -21,16 +21,17 @@
#ifndef __RANGE_H
#define __RANGE_H
template
<
class
T
>
class
RANGE
{
template
<
class
T
>
class
RANGE
{
public
:
RANGE
(
T
aMin
,
T
aMax
)
:
m_min
(
aMin
),
m_max
(
aMax
),
m_defined
(
true
)
{}
RANGE
(
T
aMin
,
T
aMax
)
:
m_min
(
aMin
),
m_max
(
aMax
),
m_defined
(
true
)
{}
RANGE
()
:
m_defined
(
false
)
{};
RANGE
()
:
m_defined
(
false
)
{}
T
MinV
()
const
{
...
...
@@ -42,36 +43,38 @@ template<class T> class RANGE {
return
m_max
;
}
void
Set
(
T
aMin
,
T
aMax
)
const
void
Set
(
T
aMin
,
T
aMax
)
const
{
m_max
=
aMax
;
m_min
=
aMin
;
}
void
Grow
(
T
value
)
void
Grow
(
T
aValue
)
{
if
(
!
m_defined
)
if
(
!
m_defined
)
{
m_min
=
v
alue
;
m_max
=
v
alue
;
m_min
=
aV
alue
;
m_max
=
aV
alue
;
m_defined
=
true
;
}
else
{
m_min
=
std
::
min
(
m_min
,
value
);
m_max
=
std
::
max
(
m_max
,
value
);
}
else
{
m_min
=
std
::
min
(
m_min
,
aValue
);
m_max
=
std
::
max
(
m_max
,
aValue
);
}
}
bool
Inside
(
const
T
&
v
alue
)
const
bool
Inside
(
const
T
&
aV
alue
)
const
{
if
(
!
m_defined
)
if
(
!
m_defined
)
return
true
;
return
value
>=
m_min
&&
v
alue
<=
m_max
;
return
aValue
>=
m_min
&&
aV
alue
<=
m_max
;
}
bool
Overlaps
(
const
RANGE
<
T
>
&
aOther
)
const
bool
Overlaps
(
const
RANGE
<
T
>
&
aOther
)
const
{
if
(
!
m_defined
||
!
aOther
.
m_defined
)
if
(
!
m_defined
||
!
aOther
.
m_defined
)
return
true
;
return
m_max
>=
aOther
.
m_min
&&
m_min
<=
aOther
.
m_max
;
...
...
@@ -85,7 +88,6 @@ template<class T> class RANGE {
private
:
T
m_min
,
m_max
;
bool
m_defined
;
};
#endif
\ No newline at end of file
#endif
pcbnew/router/router_preview_item.cpp
View file @
ad1b138f
...
...
@@ -43,7 +43,6 @@ ROUTER_PREVIEW_ITEM::ROUTER_PREVIEW_ITEM( const PNS_ITEM* aItem, VIEW_GROUP* aPa
m_clearance
=
-
1
;
m_originLayer
=
m_layer
=
ITEM_GAL_LAYER
(
GP_OVERLAY
);
if
(
aItem
)
Update
(
aItem
);
}
...
...
@@ -56,60 +55,59 @@ ROUTER_PREVIEW_ITEM::~ROUTER_PREVIEW_ITEM()
void
ROUTER_PREVIEW_ITEM
::
Update
(
const
PNS_ITEM
*
aItem
)
{
m_originLayer
=
aItem
->
Layers
().
Start
();
assert
(
m_originLayer
>=
0
);
assert
(
m_originLayer
>=
0
);
m_layer
=
m_originLayer
;
m_color
=
getLayerColor
(
m_originLayer
);
m_color
.
a
=
0.8
;
m_depth
=
BaseOverlayDepth
-
aItem
->
Layers
().
Start
();
m_shape
=
aItem
->
Shape
()
->
Clone
();
switch
(
aItem
->
Kind
()
)
{
case
PNS_ITEM
:
:
LINE
:
m_type
=
PR_SHAPE
;
m_width
=
((
PNS_LINE
*
)
aItem
)
->
Width
();
break
;
case
PNS_ITEM
:
:
LINE
:
m_type
=
PR_SHAPE
;
m_width
=
(
(
PNS_LINE
*
)
aItem
)
->
Width
();
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
aItem
;
m_type
=
PR_SHAPE
;
m_width
=
seg
->
Width
();
break
;
}
break
;
case
PNS_ITEM
:
:
SEGMENT
:
{
PNS_SEGMENT
*
seg
=
(
PNS_SEGMENT
*
)
aItem
;
m_type
=
PR_SHAPE
;
m_width
=
seg
->
Width
();
break
;
}
case
PNS_ITEM
:
:
VIA
:
m_type
=
PR_SHAPE
;
m_width
=
0
;
m_color
=
COLOR4D
(
0.7
,
0.7
,
0.7
,
0.8
);
m_depth
=
ViaOverlayDepth
;
break
;
case
PNS_ITEM
:
:
VIA
:
m_type
=
PR_SHAPE
;
m_width
=
0
;
m_color
=
COLOR4D
(
0.7
,
0.7
,
0.7
,
0.8
);
m_depth
=
ViaOverlayDepth
;
break
;
case
PNS_ITEM
:
:
SOLID
:
m_type
=
PR_SHAPE
;
m_width
=
0
;
break
;
case
PNS_ITEM
:
:
SOLID
:
m_type
=
PR_SHAPE
;
m_width
=
0
;
break
;
default
:
break
;
}
if
(
aItem
->
Marker
()
&
MK_VIOLATION
)
m_color
=
COLOR4D
(
0
,
1
,
0
,
1
);
if
(
aItem
->
Marker
()
&
MK_VIOLATION
)
m_color
=
COLOR4D
(
0
,
1
,
0
,
1
);
if
(
aItem
->
Marker
()
&
MK_HEAD
)
m_color
.
Brighten
(
0.7
);
if
(
aItem
->
Marker
()
&
MK_HEAD
)
m_color
.
Brighten
(
0.7
);
ViewSetVisible
(
true
);
ViewUpdate
(
GEOMETRY
|
APPEARANCE
);
}
const
BOX2I
ROUTER_PREVIEW_ITEM
::
ViewBBox
()
const
{
BOX2I
bbox
;
...
...
@@ -122,7 +120,7 @@ const BOX2I ROUTER_PREVIEW_ITEM::ViewBBox() const
return
bbox
;
case
PR_POINT
:
bbox
=
BOX2I
(
m_pos
-
VECTOR2I
(
100000
,
100000
),
VECTOR2I
(
200000
,
200000
)
);
bbox
=
BOX2I
(
m_pos
-
VECTOR2I
(
100000
,
100000
),
VECTOR2I
(
200000
,
200000
)
);
return
bbox
;
default
:
...
...
@@ -132,20 +130,23 @@ const BOX2I ROUTER_PREVIEW_ITEM::ViewBBox() const
return
bbox
;
}
void
ROUTER_PREVIEW_ITEM
::
drawLineChain
(
const
SHAPE_LINE_CHAIN
&
l
,
KIGFX
::
GAL
*
aGal
)
const
void
ROUTER_PREVIEW_ITEM
::
drawLineChain
(
const
SHAPE_LINE_CHAIN
&
aL
,
KIGFX
::
GAL
*
aGal
)
const
{
for
(
int
s
=
0
;
s
<
l
.
SegmentCount
();
s
++
)
aGal
->
DrawLine
(
l
.
CSegment
(
s
).
A
,
l
.
CSegment
(
s
).
B
);
if
(
l
.
IsClosed
()
)
aGal
->
DrawLine
(
l
.
CSegment
(
-
1
).
B
,
l
.
CSegment
(
0
).
A
);
for
(
int
s
=
0
;
s
<
aL
.
SegmentCount
();
s
++
)
aGal
->
DrawLine
(
aL
.
CSegment
(
s
).
A
,
aL
.
CSegment
(
s
).
B
);
if
(
aL
.
IsClosed
()
)
aGal
->
DrawLine
(
aL
.
CSegment
(
-
1
).
B
,
aL
.
CSegment
(
0
).
A
);
}
void
ROUTER_PREVIEW_ITEM
::
ViewDraw
(
int
aLayer
,
KIGFX
::
GAL
*
aGal
)
const
{
//col.Brighten(0.7);
aGal
->
SetLayerDepth
(
m_depth
);
if
(
m_type
==
PR_SHAPE
)
if
(
m_type
==
PR_SHAPE
)
{
aGal
->
SetLineWidth
(
m_width
);
aGal
->
SetStrokeColor
(
m_color
);
...
...
@@ -153,31 +154,29 @@ void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
aGal
->
SetIsStroke
(
m_width
?
true
:
false
);
aGal
->
SetIsFill
(
true
);
if
(
!
m_shape
)
if
(
!
m_shape
)
return
;
switch
(
m_shape
->
Type
()
)
{
case
SH_LINE_CHAIN
:
{
const
SHAPE_LINE_CHAIN
*
l
=
(
const
SHAPE_LINE_CHAIN
*
)
m_shape
;
drawLineChain
(
*
l
,
aGal
);
const
SHAPE_LINE_CHAIN
*
l
=
(
const
SHAPE_LINE_CHAIN
*
)
m_shape
;
drawLineChain
(
*
l
,
aGal
);
break
;
}
case
SH_SEGMENT
:
{
const
SHAPE_SEGMENT
*
s
=
(
const
SHAPE_SEGMENT
*
)
m_shape
;
const
SHAPE_SEGMENT
*
s
=
(
const
SHAPE_SEGMENT
*
)
m_shape
;
aGal
->
DrawLine
(
s
->
GetSeg
().
A
,
s
->
GetSeg
().
B
);
if
(
m_clearance
>
0
)
if
(
m_clearance
>
0
)
{
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
aGal
->
SetStrokeColor
(
COLOR4D
(
DARKDARKGRAY
));
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
aGal
->
SetStrokeColor
(
COLOR4D
(
DARKDARKGRAY
));
aGal
->
SetLineWidth
(
m_width
+
2
*
m_clearance
);
aGal
->
DrawLine
(
s
->
GetSeg
().
A
,
s
->
GetSeg
().
B
);
}
break
;
...
...
@@ -185,13 +184,13 @@ void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
case
SH_CIRCLE
:
{
const
SHAPE_CIRCLE
*
c
=
(
const
SHAPE_CIRCLE
*
)
m_shape
;
const
SHAPE_CIRCLE
*
c
=
(
const
SHAPE_CIRCLE
*
)
m_shape
;
aGal
->
DrawCircle
(
c
->
GetCenter
(),
c
->
GetRadius
()
);
if
(
m_clearance
>
0
)
if
(
m_clearance
>
0
)
{
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
aGal
->
SetFillColor
(
COLOR4D
(
DARKDARKGRAY
)
);
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
aGal
->
SetFillColor
(
COLOR4D
(
DARKDARKGRAY
)
);
aGal
->
SetIsStroke
(
false
);
aGal
->
DrawCircle
(
c
->
GetCenter
(),
c
->
GetRadius
()
+
m_clearance
);
}
...
...
@@ -201,20 +200,20 @@ void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
case
SH_RECT
:
{
const
SHAPE_RECT
*
r
=
(
const
SHAPE_RECT
*
)
m_shape
;
aGal
->
DrawRectangle
(
r
->
GetPosition
(),
r
->
GetPosition
()
+
r
->
GetSize
()
);
const
SHAPE_RECT
*
r
=
(
const
SHAPE_RECT
*
)
m_shape
;
aGal
->
DrawRectangle
(
r
->
GetPosition
(),
r
->
GetPosition
()
+
r
->
GetSize
()
);
if
(
m_clearance
>
0
)
if
(
m_clearance
>
0
)
{
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
VECTOR2I
p0
(
r
->
GetPosition
()
),
s
(
r
->
GetSize
()
);
aGal
->
SetStrokeColor
(
COLOR4D
(
DARKDARKGRAY
)
);
aGal
->
SetLayerDepth
(
ClearanceOverlayDepth
);
VECTOR2I
p0
(
r
->
GetPosition
()
),
s
(
r
->
GetSize
()
);
aGal
->
SetStrokeColor
(
COLOR4D
(
DARKDARKGRAY
)
);
aGal
->
SetIsStroke
(
true
);
aGal
->
SetLineWidth
(
2
*
m_clearance
);
aGal
->
DrawLine
(
p0
,
VECTOR2I
(
p0
.
x
+
s
.
x
,
p0
.
y
)
);
aGal
->
DrawLine
(
p0
,
VECTOR2I
(
p0
.
x
,
p0
.
y
+
s
.
y
)
);
aGal
->
DrawLine
(
p0
+
s
,
VECTOR2I
(
p0
.
x
+
s
.
x
,
p0
.
y
)
);
aGal
->
DrawLine
(
p0
+
s
,
VECTOR2I
(
p0
.
x
,
p0
.
y
+
s
.
y
)
);
aGal
->
SetLineWidth
(
2
*
m_clearance
);
aGal
->
DrawLine
(
p0
,
VECTOR2I
(
p0
.
x
+
s
.
x
,
p0
.
y
)
);
aGal
->
DrawLine
(
p0
,
VECTOR2I
(
p0
.
x
,
p0
.
y
+
s
.
y
)
);
aGal
->
DrawLine
(
p0
+
s
,
VECTOR2I
(
p0
.
x
+
s
.
x
,
p0
.
y
)
);
aGal
->
DrawLine
(
p0
+
s
,
VECTOR2I
(
p0
.
x
,
p0
.
y
+
s
.
y
)
);
}
break
;
...
...
@@ -224,9 +223,8 @@ void ROUTER_PREVIEW_ITEM::ViewDraw( int aLayer, KIGFX::GAL* aGal ) const
}
void
ROUTER_PREVIEW_ITEM
::
Line
(
const
SHAPE_LINE_CHAIN
&
aLine
,
int
aWidth
,
int
aStyle
)
void
ROUTER_PREVIEW_ITEM
::
Line
(
const
SHAPE_LINE_CHAIN
&
aLine
,
int
aWidth
,
int
aStyle
)
{
m_originLayer
=
m_layer
=
0
;
m_width
=
aWidth
;
m_color
=
assignColor
(
aStyle
);
...
...
@@ -234,15 +232,16 @@ void ROUTER_PREVIEW_ITEM::Line( const SHAPE_LINE_CHAIN& aLine, int aWidth, int a
m_depth
=
-
2047
;
m_shape
=
aLine
.
Clone
();
ViewSetVisible
(
true
);
ViewSetVisible
(
true
);
ViewUpdate
(
GEOMETRY
|
APPEARANCE
);
}
void
ROUTER_PREVIEW_ITEM
::
Point
(
const
VECTOR2I
&
aPos
,
int
aStyle
)
void
ROUTER_PREVIEW_ITEM
::
Point
(
const
VECTOR2I
&
aPos
,
int
aStyle
)
{
}
void
ROUTER_PREVIEW_ITEM
::
Box
(
const
BOX2I
&
aBox
,
int
aStyle
)
{
}
...
...
@@ -251,7 +250,7 @@ void ROUTER_PREVIEW_ITEM::Box( const BOX2I& aBox, int aStyle )
const
COLOR4D
ROUTER_PREVIEW_ITEM
::
getLayerColor
(
int
aLayer
)
const
{
PCB_RENDER_SETTINGS
*
settings
=
static_cast
<
PCB_RENDER_SETTINGS
*>
(
m_parent
->
GetView
()
->
GetPainter
()
->
GetSettings
()
);
static_cast
<
PCB_RENDER_SETTINGS
*>
(
m_parent
->
GetView
()
->
GetPainter
()
->
GetSettings
()
);
return
settings
->
GetLayerColor
(
aLayer
);
}
...
...
pcbnew/router/router_preview_item.h
View file @
ad1b138f
...
...
@@ -44,13 +44,12 @@ class PNS_ROUTER;
class
ROUTER_PREVIEW_ITEM
:
public
EDA_ITEM
{
public
:
enum
I
temType
enum
I
TEM_TYPE
{
PR_STUCK_MARKER
=
0
,
PR_POINT
,
PR_SHAPE
};
ROUTER_PREVIEW_ITEM
(
const
PNS_ITEM
*
aItem
=
NULL
,
KIGFX
::
VIEW_GROUP
*
aParent
=
NULL
);
~
ROUTER_PREVIEW_ITEM
();
...
...
@@ -68,12 +67,12 @@ public:
m_color
=
aColor
;
}
void
SetClearance
(
int
aClearance
)
void
SetClearance
(
int
aClearance
)
{
m_clearance
=
aClearance
;
}
void
Show
(
int
a
,
std
::
ostream
&
b
)
const
{};
void
Show
(
int
a
A
,
std
::
ostream
&
aB
)
const
{};
const
BOX2I
ViewBBox
()
const
;
...
...
@@ -85,7 +84,7 @@ public:
aCount
=
1
;
}
void
drawLineChain
(
const
SHAPE_LINE_CHAIN
&
l
,
KIGFX
::
GAL
*
aGal
)
const
;
void
drawLineChain
(
const
SHAPE_LINE_CHAIN
&
aL
,
KIGFX
::
GAL
*
aGal
)
const
;
private
:
const
KIGFX
::
COLOR4D
assignColor
(
int
aStyle
)
const
;
...
...
@@ -94,9 +93,9 @@ private:
KIGFX
::
VIEW_GROUP
*
m_parent
;
PNS_ROUTER
*
m_router
;
SHAPE
*
m_shape
;
SHAPE
*
m_shape
;
I
temType
m_type
;
I
TEM_TYPE
m_type
;
int
m_style
;
int
m_width
;
...
...
pcbnew/router/router_tool.cpp
View file @
ad1b138f
...
...
@@ -82,35 +82,35 @@ ROUTER_TOOL::ROUTER_TOOL() :
m_router
=
NULL
;
}
class
CONTEXT_TRACK_WIDTH_MENU
:
public
CONTEXT_MENU
{
public
:
CONTEXT_TRACK_WIDTH_MENU
()
{
setCustomEventHandler
(
boost
::
bind
(
&
CONTEXT_TRACK_WIDTH_MENU
::
handleCustomEvent
,
this
,
_1
)
);
setCustomEventHandler
(
boost
::
bind
(
&
CONTEXT_TRACK_WIDTH_MENU
::
handleCustomEvent
,
this
,
_1
)
);
}
void
SetBoard
(
BOARD
*
aBoard
)
{
BOARD_DESIGN_SETTINGS
&
bds
=
aBoard
->
GetDesignSettings
();
BOARD_DESIGN_SETTINGS
&
bds
=
aBoard
->
GetDesignSettings
();
wxString
msg
;
m_board
=
aBoard
;
Append
(
ID_POPUP_PCB_SELECT_CUSTOM_WIDTH
,
_
(
"Custom size"
),
wxEmptyString
,
wxITEM_CHECK
);
Append
(
ID_POPUP_PCB_SELECT_CUSTOM_WIDTH
,
_
(
"Custom size"
),
wxEmptyString
,
wxITEM_CHECK
);
Append
(
ID_POPUP_PCB_SELECT_AUTO_WIDTH
,
_
(
"Use the starting track width"
),
_
(
"Route using the width of the starting track."
),
wxITEM_CHECK
);
_
(
"Route using the width of the starting track."
),
wxITEM_CHECK
);
Append
(
ID_POPUP_PCB_SELECT_USE_NETCLASS_VALUES
,
_
(
"Use netclass values"
),
_
(
"Use track and via sizes from the net class"
),
wxITEM_CHECK
);
Append
(
ID_POPUP_PCB_SELECT_USE_NETCLASS_VALUES
,
_
(
"Use netclass values"
),
_
(
"Use track and via sizes from the net class"
),
wxITEM_CHECK
);
for
(
unsigned
i
=
0
;
i
<
bds
.
m_TrackWidthList
.
size
();
i
++
)
{
msg
=
_
(
"Track "
);
msg
=
_
(
"Track "
);
msg
<<
StringFromValue
(
g_UserUnit
,
bds
.
m_TrackWidthList
[
i
],
true
);
if
(
i
==
0
)
...
...
@@ -123,17 +123,18 @@ public:
for
(
unsigned
i
=
0
;
i
<
bds
.
m_ViasDimensionsList
.
size
();
i
++
)
{
msg
=
_
(
"Via "
);
msg
<<
StringFromValue
(
g_UserUnit
,
bds
.
m_ViasDimensionsList
[
i
].
m_Diameter
,
true
);
msg
=
_
(
"Via "
);
msg
<<
StringFromValue
(
g_UserUnit
,
bds
.
m_ViasDimensionsList
[
i
].
m_Diameter
,
true
);
wxString
drill
=
StringFromValue
(
g_UserUnit
,
bds
.
m_ViasDimensionsList
[
i
].
m_Drill
,
true
);
bds
.
m_ViasDimensionsList
[
i
].
m_Drill
,
true
);
if
(
bds
.
m_ViasDimensionsList
[
i
].
m_Drill
<=
0
)
{
msg
<<
_
(
", drill: default"
);
}
else
{
}
else
{
msg
<<
_
(
", drill: "
)
<<
drill
;
}
...
...
@@ -148,7 +149,7 @@ protected:
OPT_TOOL_EVENT
handleCustomEvent
(
const
wxEvent
&
aEvent
)
{
#if ID_POPUP_PCB_SELECT_VIASIZE1 < ID_POPUP_PCB_SELECT_WIDTH1
#error You have changed event ids
, it breaks a piece of code. Lookup this lin
e for more details.
#error You have changed event ids
order, it breaks code. Check the source cod
e for more details.
// Recognising type of event (track width/via size) is based on comparison if the event id is
// within a specific range. If ranges of event ids changes, then the following is not valid anymore.
#endif
...
...
@@ -156,7 +157,7 @@ protected:
int
id
=
aEvent
.
GetId
();
//
Gener
al settings, to be modified below
//
Initi
al settings, to be modified below
bds
.
m_UseConnectedTrackWidth
=
false
;
bds
.
UseCustomTrackViaSize
(
false
);
...
...
@@ -198,13 +199,10 @@ protected:
};
class
CONTEXT_GRID_MENU
:
public
CONTEXT_MENU
{
};
class
ROUTER_TOOL_MENU
:
public
CONTEXT_MENU
{
class
ROUTER_TOOL_MENU
:
public
CONTEXT_MENU
{
public
:
ROUTER_TOOL_MENU
(
BOARD
*
aBoard
)
ROUTER_TOOL_MENU
(
BOARD
*
aBoard
)
{
SetTitle
(
wxT
(
"Interactive Router"
)
);
Add
(
ACT_NewTrack
);
...
...
@@ -227,6 +225,7 @@ public:
}
};
ROUTER_TOOL
::~
ROUTER_TOOL
()
{
delete
m_router
;
...
...
@@ -259,12 +258,13 @@ int ROUTER_TOOL::getDefaultWidth( int aNetCode )
int
w
,
d1
,
d2
;
getNetclassDimensions
(
aNetCode
,
w
,
d1
,
d2
);
return
w
;
}
void
ROUTER_TOOL
::
getNetclassDimensions
(
int
aNetCode
,
int
&
aWidth
,
int
&
aViaDiameter
,
int
&
aViaDrill
)
int
&
aViaDiameter
,
int
&
aViaDrill
)
{
BOARD
*
board
=
getModel
<
BOARD
>
(
PCB_T
);
BOARD_DESIGN_SETTINGS
&
bds
=
board
->
GetDesignSettings
();
...
...
@@ -316,29 +316,29 @@ PNS_ITEM* ROUTER_TOOL::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLa
{
if
(
!
prioritized
[
2
]
)
prioritized
[
2
]
=
item
;
if
(
item
->
Layers
().
Overlaps
(
tl
))
if
(
item
->
Layers
().
Overlaps
(
tl
)
)
prioritized
[
0
]
=
item
;
}
else
{
if
(
!
prioritized
[
3
]
)
if
(
!
prioritized
[
3
]
)
prioritized
[
3
]
=
item
;
if
(
item
->
Layers
().
Overlaps
(
tl
)
)
if
(
item
->
Layers
().
Overlaps
(
tl
)
)
prioritized
[
1
]
=
item
;
}
}
}
PNS_ITEM
*
rv
=
NULL
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
PNS_ITEM
*
rv
=
NULL
;
for
(
int
i
=
0
;
i
<
4
;
i
++
)
{
PNS_ITEM
*
item
=
prioritized
[
i
];
PNS_ITEM
*
item
=
prioritized
[
i
];
if
(
DisplayOpt
.
ContrastModeDisplay
)
if
(
item
&&
!
item
->
Layers
().
Overlaps
(
tl
)
)
item
=
NULL
;
if
(
item
)
if
(
item
)
{
rv
=
item
;
break
;
...
...
@@ -349,12 +349,12 @@ PNS_ITEM* ROUTER_TOOL::pickSingleItem( const VECTOR2I& aWhere, int aNet, int aLa
rv
=
NULL
;
if
(
rv
)
TRACE
(
0
,
"%s, layer : %d, tl: %d"
,
rv
->
KindStr
().
c_str
()
%
rv
->
Layers
().
Start
()
%
tl
);
TRACE
(
0
,
"%s, layer : %d, tl: %d"
,
rv
->
KindStr
().
c_str
()
%
rv
->
Layers
().
Start
()
%
tl
);
return
rv
;
}
void
ROUTER_TOOL
::
highlightNet
(
bool
aEnabled
,
int
aNetcode
)
{
RENDER_SETTINGS
*
rs
=
getView
()
->
GetPainter
()
->
GetSettings
();
...
...
@@ -367,22 +367,23 @@ void ROUTER_TOOL::highlightNet( bool aEnabled, int aNetcode )
getView
()
->
UpdateAllLayersColor
();
}
void
ROUTER_TOOL
::
handleCommonEvents
(
TOOL_EVENT
&
evt
)
void
ROUTER_TOOL
::
handleCommonEvents
(
TOOL_EVENT
&
aEvent
)
{
#ifdef DEBUG
if
(
evt
.
IsKeyPressed
()
)
{
switch
(
evt
.
KeyCode
()
)
{
case
'S'
:
TRACEn
(
2
,
"saving drag/route log...
\n
"
);
m_router
->
DumpLog
();
break
;
}
if
(
aEvent
.
IsKeyPressed
()
)
{
switch
(
aEvent
.
KeyCode
()
)
{
case
'S'
:
TRACEn
(
2
,
"saving drag/route log...
\n
"
);
m_router
->
DumpLog
();
break
;
}
}
else
#endif
if
(
ev
t
.
IsAction
(
&
ACT_RouterOptions
)
)
if
(
aEven
t
.
IsAction
(
&
ACT_RouterOptions
)
)
{
DIALOG_PNS_SETTINGS
settingsDlg
(
m_toolMgr
->
GetEditFrame
(),
m_router
->
Settings
()
);
...
...
@@ -390,7 +391,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& evt )
m_router
->
ApplySettings
();
}
else
if
(
ev
t
.
IsAction
(
&
ACT_CustomTrackWidth
)
)
else
if
(
aEven
t
.
IsAction
(
&
ACT_CustomTrackWidth
)
)
{
DIALOG_TRACK_VIA_SIZE
sizeDlg
(
m_toolMgr
->
GetEditFrame
(),
m_router
->
Settings
()
);
BOARD_DESIGN_SETTINGS
&
bds
=
getModel
<
BOARD
>
(
PCB_T
)
->
GetDesignSettings
();
...
...
@@ -410,7 +411,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& evt )
handleCommonEvents
(
event
);
}
else
if
(
ev
t
.
IsAction
(
&
COMMON_ACTIONS
::
trackViaSizeChanged
)
)
else
if
(
aEven
t
.
IsAction
(
&
COMMON_ACTIONS
::
trackViaSizeChanged
)
)
{
BOARD_DESIGN_SETTINGS
&
bds
=
getModel
<
BOARD
>
(
PCB_T
)
->
GetDesignSettings
();
...
...
@@ -421,6 +422,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& evt )
}
}
void
ROUTER_TOOL
::
updateStartItem
(
TOOL_EVENT
&
aEvent
)
{
VIEW_CONTROLS
*
ctls
=
getViewControls
();
...
...
@@ -431,14 +433,11 @@ void ROUTER_TOOL::updateStartItem( TOOL_EVENT& aEvent )
if
(
aEvent
.
IsMotion
()
||
aEvent
.
IsClick
()
)
{
VECTOR2I
p
=
aEvent
.
Position
();
startItem
=
pickSingleItem
(
p
);
bool
snapEnabled
=
!
aEvent
.
Modifier
(
MD_SHIFT
);
m_router
->
EnableSnapping
(
snapEnabled
);
if
(
!
snapEnabled
&&
startItem
&&
!
startItem
->
Layers
().
Overlaps
(
tl
)
)
if
(
!
snapEnabled
&&
startItem
&&
!
startItem
->
Layers
().
Overlaps
(
tl
)
)
startItem
=
NULL
;
if
(
startItem
&&
startItem
->
Net
()
>=
0
)
...
...
@@ -446,10 +445,13 @@ void ROUTER_TOOL::updateStartItem( TOOL_EVENT& aEvent )
bool
dummy
;
VECTOR2I
psnap
=
m_router
->
SnapToItem
(
startItem
,
p
,
dummy
);
if
(
snapEnabled
)
{
if
(
snapEnabled
)
{
m_startSnapPoint
=
psnap
;
ctls
->
ForceCursorPosition
(
true
,
psnap
);
}
else
{
}
else
{
m_startSnapPoint
=
cp
;
ctls
->
ForceCursorPosition
(
false
);
}
...
...
@@ -514,8 +516,7 @@ void ROUTER_TOOL::updateEndItem( TOOL_EVENT& aEvent )
}
if
(
m_endItem
)
TRACE
(
0
,
"%s, layer : %d"
,
m_endItem
->
KindStr
().
c_str
()
%
m_endItem
->
Layers
().
Start
()
);
TRACE
(
0
,
"%s, layer : %d"
,
m_endItem
->
KindStr
().
c_str
()
%
m_endItem
->
Layers
().
Start
()
);
}
...
...
@@ -573,7 +574,8 @@ void ROUTER_TOOL::performRouting()
break
;
m_router
->
Move
(
m_endSnapPoint
,
m_endItem
);
}
else
if
(
evt
->
IsAction
(
&
ACT_PlaceThroughVia
)
)
}
else
if
(
evt
->
IsAction
(
&
ACT_PlaceThroughVia
)
)
{
m_router
->
ToggleViaPlacement
();
frame
->
SetTopLayer
(
m_router
->
GetCurrentLayer
()
);
...
...
@@ -636,7 +638,8 @@ int ROUTER_TOOL::Main( TOOL_EVENT& aEvent )
// Deselect all items
m_toolMgr
->
RunAction
(
COMMON_ACTIONS
::
selectionClear
);
getEditFrame
<
PCB_EDIT_FRAME
>
()
->
SetToolID
(
ID_TRACK_BUTT
,
wxCURSOR_PENCIL
,
_
(
"Interactive Router"
)
);
getEditFrame
<
PCB_EDIT_FRAME
>
()
->
SetToolID
(
ID_TRACK_BUTT
,
wxCURSOR_PENCIL
,
_
(
"Interactive Router"
)
);
ctls
->
SetSnapping
(
true
);
ctls
->
ShowCursor
(
true
);
...
...
@@ -700,7 +703,7 @@ void ROUTER_TOOL::performDragging()
bool
dragStarted
=
m_router
->
StartDragging
(
m_startSnapPoint
,
m_startItem
);
if
(
!
dragStarted
)
if
(
!
dragStarted
)
return
;
if
(
m_startItem
&&
m_startItem
->
Net
()
>=
0
)
...
...
@@ -725,12 +728,11 @@ void ROUTER_TOOL::performDragging()
}
else
if
(
evt
->
IsClick
(
BUT_LEFT
)
)
{
if
(
m_router
->
FixRoute
(
m_endSnapPoint
,
m_endItem
)
)
break
;
}
handleCommonEvents
(
*
evt
);
handleCommonEvents
(
*
evt
);
}
if
(
m_router
->
RoutingInProgress
()
)
...
...
pcbnew/router/router_tool.h
View file @
ad1b138f
...
...
@@ -49,7 +49,6 @@ public:
int
Main
(
TOOL_EVENT
&
aEvent
);
private
:
PNS_ITEM
*
pickSingleItem
(
const
VECTOR2I
&
aWhere
,
int
aNet
=
-
1
,
int
aLayer
=
-
1
);
int
getDefaultWidth
(
int
aNetCode
);
...
...
@@ -57,7 +56,7 @@ private:
void
performRouting
();
void
performDragging
();
void
highlightNet
(
bool
enabled
,
int
n
etcode
=
-
1
);
void
highlightNet
(
bool
aEnabled
,
int
aN
etcode
=
-
1
);
void
updateStartItem
(
TOOL_EVENT
&
aEvent
);
void
updateEndItem
(
TOOL_EVENT
&
aEvent
);
...
...
@@ -78,7 +77,6 @@ private:
PNS_ITEM
*
m_endItem
;
VECTOR2I
m_endSnapPoint
;
CONTEXT_MENU
*
m_menu
;
///> Flag marking that the router's world needs syncing.
...
...
pcbnew/router/time_limit.cpp
View file @
ad1b138f
...
...
@@ -24,23 +24,28 @@
TIME_LIMIT
::
TIME_LIMIT
(
int
aMilliseconds
)
:
m_limitMs
(
aMilliseconds
)
{
Restart
();
};
{
Restart
();
}
TIME_LIMIT
::~
TIME_LIMIT
()
{}
TIME_LIMIT
::~
TIME_LIMIT
()
{}
bool
TIME_LIMIT
::
Expired
()
const
{
return
(
wxGetLocalTimeMillis
().
GetValue
()
-
m_startTics
)
>=
m_limitMs
;
}
void
TIME_LIMIT
::
Restart
()
{
m_startTics
=
wxGetLocalTimeMillis
().
GetValue
();
}
void
TIME_LIMIT
::
Set
(
int
aMilliseconds
)
void
TIME_LIMIT
::
Set
(
int
aMilliseconds
)
{
m_limitMs
=
aMilliseconds
;
}
pcbnew/router/time_limit.h
View file @
ad1b138f
...
...
@@ -23,22 +23,20 @@
#include <stdint.h>
class
TIME_LIMIT
{
class
TIME_LIMIT
{
public
:
TIME_LIMIT
(
int
aMilliseconds
=
0
);
~
TIME_LIMIT
();
TIME_LIMIT
(
int
aMilliseconds
=
0
);
~
TIME_LIMIT
();
bool
Expired
()
const
;
void
Restart
();
void
Set
(
int
aMilliseconds
);
void
Set
(
int
aMilliseconds
);
private
:
int
m_limitMs
;
int64_t
m_startTics
;
};
#endif
\ No newline at end of file
#endif
pcbnew/router/trace.h
View file @
ad1b138f
...
...
@@ -25,10 +25,10 @@
#include <iostream>
#include <boost/format.hpp>
static
inline
void
_trace_print
(
const
char
*
aFuncName
,
int
l
evel
,
const
std
::
string
&
aMsg
)
static
inline
void
_trace_print
(
const
char
*
aFuncName
,
int
aL
evel
,
const
std
::
string
&
aMsg
)
{
#ifdef DEBUG
std
::
cerr
<<
"trace["
<<
l
evel
<<
"]: "
<<
aFuncName
<<
": "
<<
aMsg
<<
std
::
endl
;
std
::
cerr
<<
"trace["
<<
aL
evel
<<
"]: "
<<
aFuncName
<<
": "
<<
aMsg
<<
std
::
endl
;
#endif
}
...
...
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