Loading 3d-viewer/3d_class.cpp +4 −4 Original line number Original line Diff line number Diff line Loading @@ -70,8 +70,8 @@ void Struct3D_Master::Copy( Struct3D_Master* pattern ) /***************************************************************/ /***************************************************************/ Struct3D_Master::Struct3D_Master( EDA_BaseStruct* StructFather ) : Struct3D_Master::Struct3D_Master( EDA_BaseStruct* aParent ) : EDA_BaseStruct( StructFather, NOT_USED ) EDA_BaseStruct( aParent, NOT_USED ) /***************************************************************/ /***************************************************************/ { { m_MatScale.x = m_MatScale.y = m_MatScale.z = 1.0; m_MatScale.x = m_MatScale.y = m_MatScale.z = 1.0; Loading Loading @@ -102,8 +102,8 @@ Struct3D_Master:: ~Struct3D_Master() /***************************************************************/ /***************************************************************/ Struct3D_Shape::Struct3D_Shape( EDA_BaseStruct* StructFather ) : Struct3D_Shape::Struct3D_Shape( EDA_BaseStruct* aParent ) : EDA_BaseStruct( StructFather, NOT_USED ) EDA_BaseStruct( aParent, NOT_USED ) /***************************************************************/ /***************************************************************/ { { m_3D_Coord = NULL; m_3D_Coord = NULL; Loading 3d-viewer/3d_draw.cpp +6 −6 Original line number Original line Diff line number Diff line Loading @@ -197,7 +197,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() /* draw tracks and vias : */ /* draw tracks and vias : */ for( track = pcb->m_Track; track != NULL; track = track->Next() ) for( track = pcb->m_Track; track != NULL; track = track->Next() ) { { if( track->Type() == TYPEVIA ) if( track->Type() == TYPE_VIA ) Draw3D_Via( (SEGVIA*) track ); Draw3D_Via( (SEGVIA*) track ); else else Draw3D_Track( track ); Draw3D_Track( track ); Loading @@ -207,7 +207,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() { { for( segzone = pcb->m_Zone; segzone != NULL; segzone = segzone->Next() ) for( segzone = pcb->m_Zone; segzone != NULL; segzone = segzone->Next() ) { { if( segzone->Type() == TYPEZONE ) if( segzone->Type() == TYPE_ZONE ) Draw3D_Track( segzone ); Draw3D_Track( segzone ); } } } } Loading @@ -218,11 +218,11 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() { { switch( PtStruct->Type() ) switch( PtStruct->Type() ) { { case TYPEDRAWSEGMENT: case TYPE_DRAWSEGMENT: Draw3D_DrawSegment( (DRAWSEGMENT*) PtStruct ); Draw3D_DrawSegment( (DRAWSEGMENT*) PtStruct ); break; break; case TYPETEXTE: case TYPE_TEXTE: Draw3D_DrawText( (TEXTE_PCB*) PtStruct ); Draw3D_DrawText( (TEXTE_PCB*) PtStruct ); break; break; Loading Loading @@ -513,10 +513,10 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) { { switch( Struct->Type() ) switch( Struct->Type() ) { { case TYPETEXTEMODULE: case TYPE_TEXTE_MODULE: break; break; case TYPEEDGEMODULE: case TYPE_EDGE_MODULE: ( (EDGE_MODULE*) Struct )->Draw3D( glcanvas ); ( (EDGE_MODULE*) Struct )->Draw3D( glcanvas ); break; break; Loading 3d-viewer/3d_struct.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -70,7 +70,7 @@ public: public: public: Struct3D_Master( EDA_BaseStruct * StructFather ); Struct3D_Master( EDA_BaseStruct * aParent ); ~Struct3D_Master(); ~Struct3D_Master(); Struct3D_Master* Next() const { return (Struct3D_Master*) Pnext; } Struct3D_Master* Next() const { return (Struct3D_Master*) Pnext; } Loading Loading @@ -105,7 +105,7 @@ public: public: public: Struct3D_Shape( EDA_BaseStruct * StructFather ); Struct3D_Shape( EDA_BaseStruct * aParent ); ~Struct3D_Shape(); ~Struct3D_Shape(); Struct3D_Shape* Next() const { return (Struct3D_Shape*) Pnext; } Struct3D_Shape* Next() const { return (Struct3D_Shape*) Pnext; } Loading change_log.txt +31 −0 Original line number Original line Diff line number Diff line Loading @@ -5,6 +5,36 @@ Started 2007-June-11 Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with email address. email address. 2008-Dec-3 UPDATE Dick Hollenbeck <dick@softplc.com> ================================================================================ ++pcbnew & gerbview * added g_CurrentTrackList, and made g_CurrentTrackSegment and g_FirstTrackSegment be #defines into this DLIST<TRACK>, see pcbnew.h. * Switched datatype of BOARD::m_Track, BOARD::m_Zone, etc to DLIST<>. This simplifies BOARD::~BOARD() somewhat, and adds automatic counting of list elements and encapsulation of all list operations into DHEAD member functions, see common/dlist.cpp. * Removed TRACK::Insert() since it no long fits with the new BOARD::m_Track and BOARD::m_Zone datatypes. * Removed the g_UnDeleteStack support from <any>::UnLink(), this may leave a deficiency, but this code needs to be external to UnLink() anyway. * Made TRACK::SetNext() and TRACK::SetBack() private so they may not be used, the only way to put a TRACK on a list is through DLIST<TRACK>::PushFront() and other member functions of DLIST<TRACK>. * Switched to std::vector<TRACK*> in track.cpp to hold the temporary static list. * Made g_UnDeleteStack be a DLIST<TRACK>. * renamed some KICAD_T to more closely match the corresponding classname. * Changed to DLIST<> for almost all the list heads in BOARD. ++gerbview * switched to GR_COPY mode for drawing so we can see the erasures. debugged erasures in rs274d.cpp. * Now using order specific TRACK loading, so erasures come after objects they are intended to erase. Still need layer ordering and polygon ordering support, my todo. I do not like DeleteStructList() and plan to migrate away from it, DLIST<>:DeletAll() does something like it. ======= 2008-Dec-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> 2008-Dec-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> ================================================================================ ================================================================================ ++pcbnew ++pcbnew Loading @@ -13,6 +43,7 @@ email address. results are same, but using segments can be better (faster redraw time) for polygons having a lot results are same, but using segments can be better (faster redraw time) for polygons having a lot of segments (more than 10000) of segments (more than 10000) >>>>>>> .r1441 2008-Dec-02 UPDATE Wayne Stambaugh <stambaughw@verizon.net> 2008-Dec-02 UPDATE Wayne Stambaugh <stambaughw@verizon.net> ================================================================================ ================================================================================ ++build fixes ++build fixes Loading common/dlist.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -156,8 +156,6 @@ void DHEAD::remove( EDA_BaseStruct* aElement ) aElement->SetList( 0 ); aElement->SetList( 0 ); --count; --count; D( VerifyListIntegrity(); ); } } #if defined(DEBUG) #if defined(DEBUG) Loading Loading @@ -191,6 +189,8 @@ void DHEAD::VerifyListIntegrity() wxASSERT( item == NULL ); wxASSERT( item == NULL ); wxASSERT( i == count ); wxASSERT( i == count ); // printf("list %p has %d items.\n", this, count ); } } #endif #endif Loading Loading
3d-viewer/3d_class.cpp +4 −4 Original line number Original line Diff line number Diff line Loading @@ -70,8 +70,8 @@ void Struct3D_Master::Copy( Struct3D_Master* pattern ) /***************************************************************/ /***************************************************************/ Struct3D_Master::Struct3D_Master( EDA_BaseStruct* StructFather ) : Struct3D_Master::Struct3D_Master( EDA_BaseStruct* aParent ) : EDA_BaseStruct( StructFather, NOT_USED ) EDA_BaseStruct( aParent, NOT_USED ) /***************************************************************/ /***************************************************************/ { { m_MatScale.x = m_MatScale.y = m_MatScale.z = 1.0; m_MatScale.x = m_MatScale.y = m_MatScale.z = 1.0; Loading Loading @@ -102,8 +102,8 @@ Struct3D_Master:: ~Struct3D_Master() /***************************************************************/ /***************************************************************/ Struct3D_Shape::Struct3D_Shape( EDA_BaseStruct* StructFather ) : Struct3D_Shape::Struct3D_Shape( EDA_BaseStruct* aParent ) : EDA_BaseStruct( StructFather, NOT_USED ) EDA_BaseStruct( aParent, NOT_USED ) /***************************************************************/ /***************************************************************/ { { m_3D_Coord = NULL; m_3D_Coord = NULL; Loading
3d-viewer/3d_draw.cpp +6 −6 Original line number Original line Diff line number Diff line Loading @@ -197,7 +197,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() /* draw tracks and vias : */ /* draw tracks and vias : */ for( track = pcb->m_Track; track != NULL; track = track->Next() ) for( track = pcb->m_Track; track != NULL; track = track->Next() ) { { if( track->Type() == TYPEVIA ) if( track->Type() == TYPE_VIA ) Draw3D_Via( (SEGVIA*) track ); Draw3D_Via( (SEGVIA*) track ); else else Draw3D_Track( track ); Draw3D_Track( track ); Loading @@ -207,7 +207,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() { { for( segzone = pcb->m_Zone; segzone != NULL; segzone = segzone->Next() ) for( segzone = pcb->m_Zone; segzone != NULL; segzone = segzone->Next() ) { { if( segzone->Type() == TYPEZONE ) if( segzone->Type() == TYPE_ZONE ) Draw3D_Track( segzone ); Draw3D_Track( segzone ); } } } } Loading @@ -218,11 +218,11 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() { { switch( PtStruct->Type() ) switch( PtStruct->Type() ) { { case TYPEDRAWSEGMENT: case TYPE_DRAWSEGMENT: Draw3D_DrawSegment( (DRAWSEGMENT*) PtStruct ); Draw3D_DrawSegment( (DRAWSEGMENT*) PtStruct ); break; break; case TYPETEXTE: case TYPE_TEXTE: Draw3D_DrawText( (TEXTE_PCB*) PtStruct ); Draw3D_DrawText( (TEXTE_PCB*) PtStruct ); break; break; Loading Loading @@ -513,10 +513,10 @@ void MODULE::Draw3D( Pcb3D_GLCanvas* glcanvas ) { { switch( Struct->Type() ) switch( Struct->Type() ) { { case TYPETEXTEMODULE: case TYPE_TEXTE_MODULE: break; break; case TYPEEDGEMODULE: case TYPE_EDGE_MODULE: ( (EDGE_MODULE*) Struct )->Draw3D( glcanvas ); ( (EDGE_MODULE*) Struct )->Draw3D( glcanvas ); break; break; Loading
3d-viewer/3d_struct.h +2 −2 Original line number Original line Diff line number Diff line Loading @@ -70,7 +70,7 @@ public: public: public: Struct3D_Master( EDA_BaseStruct * StructFather ); Struct3D_Master( EDA_BaseStruct * aParent ); ~Struct3D_Master(); ~Struct3D_Master(); Struct3D_Master* Next() const { return (Struct3D_Master*) Pnext; } Struct3D_Master* Next() const { return (Struct3D_Master*) Pnext; } Loading Loading @@ -105,7 +105,7 @@ public: public: public: Struct3D_Shape( EDA_BaseStruct * StructFather ); Struct3D_Shape( EDA_BaseStruct * aParent ); ~Struct3D_Shape(); ~Struct3D_Shape(); Struct3D_Shape* Next() const { return (Struct3D_Shape*) Pnext; } Struct3D_Shape* Next() const { return (Struct3D_Shape*) Pnext; } Loading
change_log.txt +31 −0 Original line number Original line Diff line number Diff line Loading @@ -5,6 +5,36 @@ Started 2007-June-11 Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with email address. email address. 2008-Dec-3 UPDATE Dick Hollenbeck <dick@softplc.com> ================================================================================ ++pcbnew & gerbview * added g_CurrentTrackList, and made g_CurrentTrackSegment and g_FirstTrackSegment be #defines into this DLIST<TRACK>, see pcbnew.h. * Switched datatype of BOARD::m_Track, BOARD::m_Zone, etc to DLIST<>. This simplifies BOARD::~BOARD() somewhat, and adds automatic counting of list elements and encapsulation of all list operations into DHEAD member functions, see common/dlist.cpp. * Removed TRACK::Insert() since it no long fits with the new BOARD::m_Track and BOARD::m_Zone datatypes. * Removed the g_UnDeleteStack support from <any>::UnLink(), this may leave a deficiency, but this code needs to be external to UnLink() anyway. * Made TRACK::SetNext() and TRACK::SetBack() private so they may not be used, the only way to put a TRACK on a list is through DLIST<TRACK>::PushFront() and other member functions of DLIST<TRACK>. * Switched to std::vector<TRACK*> in track.cpp to hold the temporary static list. * Made g_UnDeleteStack be a DLIST<TRACK>. * renamed some KICAD_T to more closely match the corresponding classname. * Changed to DLIST<> for almost all the list heads in BOARD. ++gerbview * switched to GR_COPY mode for drawing so we can see the erasures. debugged erasures in rs274d.cpp. * Now using order specific TRACK loading, so erasures come after objects they are intended to erase. Still need layer ordering and polygon ordering support, my todo. I do not like DeleteStructList() and plan to migrate away from it, DLIST<>:DeletAll() does something like it. ======= 2008-Dec-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> 2008-Dec-03 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr> ================================================================================ ================================================================================ ++pcbnew ++pcbnew Loading @@ -13,6 +43,7 @@ email address. results are same, but using segments can be better (faster redraw time) for polygons having a lot results are same, but using segments can be better (faster redraw time) for polygons having a lot of segments (more than 10000) of segments (more than 10000) >>>>>>> .r1441 2008-Dec-02 UPDATE Wayne Stambaugh <stambaughw@verizon.net> 2008-Dec-02 UPDATE Wayne Stambaugh <stambaughw@verizon.net> ================================================================================ ================================================================================ ++build fixes ++build fixes Loading
common/dlist.cpp +2 −2 Original line number Original line Diff line number Diff line Loading @@ -156,8 +156,6 @@ void DHEAD::remove( EDA_BaseStruct* aElement ) aElement->SetList( 0 ); aElement->SetList( 0 ); --count; --count; D( VerifyListIntegrity(); ); } } #if defined(DEBUG) #if defined(DEBUG) Loading Loading @@ -191,6 +189,8 @@ void DHEAD::VerifyListIntegrity() wxASSERT( item == NULL ); wxASSERT( item == NULL ); wxASSERT( i == count ); wxASSERT( i == count ); // printf("list %p has %d items.\n", this, count ); } } #endif #endif Loading