Commit aab2f8a7 authored by stambaughw's avatar stambaughw

USE_WX_ZOOM clean up and other minor improvements.

* Make USE_WX_ZOOM clipping routine actually clip rather than just test
  if line needs drawn.
* Clean up as many USE_WX_ZOOM #ifdefs as possible.
* Minor coordinate rounding improvements.
* Minor scrolling and panning improvements.
* Remove unused KicadGraphicContext object code.
parent 1da3a164
......@@ -22,6 +22,12 @@
#include <wx/fontdlg.h>
/* Definitions for enabling and disabling extra debugging output. Please
* remember to set these to 0 before committing changes to SVN.
*/
#define DEBUG_DUMP_SCROLLBAR_SETTINGS 0 // Set to 1 to print scroll bar settings.
/* Configuration entry names. */
static const wxString CursorShapeEntryKeyword( wxT( "CursorShape" ) );
static const wxString ShowGridEntryKeyword( wxT( "ShowGrid" ) );
......@@ -446,6 +452,7 @@ void WinEDA_DrawFrame::AdjustScrollBars()
int unitsX, unitsY, posX, posY;
wxSize drawingSize, clientSize;
BASE_SCREEN* screen = GetBaseScreen();
bool noRefresh = true;
if( screen == NULL || DrawPanel == NULL )
return;
......@@ -457,30 +464,27 @@ void WinEDA_DrawFrame::AdjustScrollBars()
// client area at the current zoom level.
clientSize = DrawPanel->GetClientSize();
#ifdef USE_WX_ZOOM
INSTALL_DC( dc, DrawPanel );
clientSize.x = dc.DeviceToLogicalXRel( clientSize.x );
clientSize.y = dc.DeviceToLogicalYRel( clientSize.y );
#else
screen->Unscale( clientSize );
#endif
double scalar = screen->GetScalingFactor();
clientSize.x = wxRound( (double) clientSize.x / scalar );
clientSize.y = wxRound( (double) clientSize.y / scalar );
/* Adjust drawing size when zooming way out to prevent centering around
* cursor problems. */
if( clientSize.x > drawingSize.x || clientSize.y > drawingSize.y )
drawingSize = clientSize;
drawingSize += clientSize / 2;
drawingSize.x += wxRound( (double) clientSize.x / 2.0 );
drawingSize.y += wxRound( (double) clientSize.y / 2.0 );
if( screen->m_Center )
{
screen->m_DrawOrg.x = -drawingSize.x / 2;
screen->m_DrawOrg.y = -drawingSize.y / 2;
screen->m_DrawOrg.x = -wxRound( (double) drawingSize.x / 2.0 );
screen->m_DrawOrg.y = -wxRound( (double) drawingSize.y / 2.0 );
}
else
{
screen->m_DrawOrg.x = -clientSize.x / 2;
screen->m_DrawOrg.y = -clientSize.y / 2;
screen->m_DrawOrg.x = -wxRound( (double) clientSize.x / 2.0 );
screen->m_DrawOrg.y = -wxRound( (double) clientSize.y / 2.0 );
}
/* Always set scrollbar pixels per unit to 1 unless you want the zoom
......@@ -492,41 +496,32 @@ void WinEDA_DrawFrame::AdjustScrollBars()
screen->m_ScrollPixelsPerUnitX = screen->m_ScrollPixelsPerUnitY = 1;
// Calculate the number of scroll bar units for the given zoom level. */
#ifdef USE_WX_ZOOM
unitsX = dc.LogicalToDeviceXRel( drawingSize.x );
unitsY = dc.LogicalToDeviceYRel( drawingSize.y );
#else
unitsX = screen->Scale( drawingSize.x );
unitsY = screen->Scale( drawingSize.y );
#endif
unitsX = wxRound( (double) drawingSize.x * scalar );
unitsY = wxRound( (double) drawingSize.y * scalar );
// Calculate the position, place the cursor at the center of screen.
posX = screen->m_Curseur.x - screen->m_DrawOrg.x;
posY = screen->m_Curseur.y - screen->m_DrawOrg.y;
posX -= clientSize.x / 2;
posY -= clientSize.y / 2;
posX -= wxRound( (double) clientSize.x / 2.0 );
posY -= wxRound( (double) clientSize.y / 2.0 );
if( posX <= 0 )
if( posX < 0 )
posX = 0;
if( posY <= 0 )
if( posY < 0 )
posY = 0;
#ifdef USE_WX_ZOOM
posX = dc.LogicalToDeviceXRel( posX );
posY = dc.LogicalToDeviceYRel( posY );
#else
posX = screen->Scale( posX );
posY = screen->Scale( posY );
#endif
posX = wxRound( (double) posX * scalar );
posY = wxRound( (double) posY * scalar );
screen->m_ScrollbarPos = wxPoint( posX, posY );
screen->m_ScrollbarNumber = wxSize( unitsX, unitsY );
#if 0
#if DEBUG_DUMP_SCROLLBAR_SETTINGS
wxLogDebug( wxT( "SetScrollbars(%d, %d, %d, %d, %d, %d)" ),
m_ScrollPixelsPerUnitX, m_ScrollPixelsPerUnitY,
unitsX, unitsY, posX, posY );
screen->m_ScrollPixelsPerUnitX, screen->m_ScrollPixelsPerUnitY,
screen->m_ScrollbarNumber.x, screen->m_ScrollbarNumber.y,
screen->m_ScrollbarPos.x, screen->m_ScrollbarPos.y );
#endif
DrawPanel->SetScrollbars( screen->m_ScrollPixelsPerUnitX,
......@@ -534,7 +529,7 @@ void WinEDA_DrawFrame::AdjustScrollBars()
screen->m_ScrollbarNumber.x,
screen->m_ScrollbarNumber.y,
screen->m_ScrollbarPos.x,
screen->m_ScrollbarPos.y, TRUE );
screen->m_ScrollbarPos.y, noRefresh );
}
......
......@@ -17,33 +17,16 @@
#define CURSOR_SIZE 12 // Cursor size in pixels
#define CLIP_BOX_PADDING 12
// Helper class to handle the client Device Context
KicadGraphicContext::KicadGraphicContext( WinEDA_DrawPanel* aDrawPanel ) :
wxClientDC( aDrawPanel )
{
GRResetPenAndBrush( this );
SetBackgroundMode( wxTRANSPARENT );
#ifdef USE_WX_ZOOM
if( aDrawPanel->GetScreen() != NULL )
{
double scale = aDrawPanel->GetScreen()->GetScalingFactor();
aDrawPanel->SetScale( scale, scale );
aDrawPanel->DoPrepareDC( *this );
wxPoint origin = aDrawPanel->GetScreen()->m_DrawOrg;
SetLogicalOrigin( origin.x, origin.y );
}
#endif
aDrawPanel->SetBoundaryBox( this );
}
/* Definitions for enabling and disabling debugging features in drawpanel.cpp.
* Please don't forget to turn these off before making any SvN commits.
*/
KicadGraphicContext::~KicadGraphicContext()
{
}
#define DEBUG_SHOW_CLIP_RECT 0 // Set to 1 to draw clipping rectangle.
#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipping rectangle coordinates.
#define DEBUG_DUMP_SCROLL_SETTINGS 0 // Set to 1 to dump scroll settings.
/* Used to inhibit a response to a mouse left button release, after a
......@@ -82,7 +65,6 @@ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id,
m_scrollIncrementX = MIN( size.x / 8, 10 );
m_scrollIncrementY = MIN( size.y / 8, 10 );
SetBackgroundColour( wxColour( ColorRefs[g_DrawBgColor].m_Red,
ColorRefs[g_DrawBgColor].m_Green,
ColorRefs[g_DrawBgColor].m_Blue ) );
......@@ -216,22 +198,20 @@ wxRealPoint WinEDA_DrawPanel::GetGrid()
}
/** Calculate the cursor position in internal units.
* @return position (in internal units)
* @param ScreenPos = absolute position in pixels
/**
* Convert a coordinate position in device (screen) units to logical (drawing) units.
*
* @param aPosition = position in device (screen) units.
* @return position in logical (drawing) units.
*/
wxPoint WinEDA_DrawPanel::CursorRealPosition( const wxPoint& aPosition )
{
#ifdef USE_WX_ZOOM
wxCoord x, y;
INSTALL_DC( DC, this );
x = DC.DeviceToLogicalX( aPosition.x );
y = DC.DeviceToLogicalY( aPosition.y );
return wxPoint( x, y );
#else
return GetScreen()->CursorRealPosition( aPosition );
#endif
double scalar = GetScreen()->GetScalingFactor();
wxPoint pos;
pos.x = wxRound( (double) aPosition.x / scalar );
pos.y = wxRound( (double) aPosition.y / scalar );
pos += GetScreen()->m_DrawOrg;
return pos;
}
......@@ -304,13 +284,9 @@ void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( EDA_Rect* aRect )
ConvertPcbUnitsToPixelsUnits( &pos );
aRect->SetOrigin( pos ); // rect origin in pixel units
#if USE_WX_ZOOM
double scale = GetScreen()->GetScalingFactor();
aRect->m_Size.x = wxRound( (double) aRect->m_Size.x * scale );
aRect->m_Size.y = wxRound( (double) aRect->m_Size.y * scale );
#else
GetScreen()->Scale( aRect->m_Size );
#endif
}
......@@ -328,27 +304,14 @@ void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( wxPoint* aPosition )
drwOrig.x *= x_axis_scale;
drwOrig.y *= y_axis_scale;
#if USE_WX_ZOOM
INSTALL_DC( dc, this );
drwOrig.x = dc.DeviceToLogicalX( drwOrig.x );
drwOrig.y = dc.DeviceToLogicalY( drwOrig.y );
*aPosition -= drwOrig;
aPosition->x = dc.LogicalToDeviceX( aPosition->x );
aPosition->y = dc.LogicalToDeviceY( aPosition->y );
#else
// Origin in internal units
GetScreen()->Unscale( drwOrig );
// Real origin, according to the "plot" origin
drwOrig += GetScreen()->m_DrawOrg;
// position in internal units, relative to the visible draw area origin
*aPosition -= drwOrig;
// position in pixels, relative to the visible draw area origin
GetScreen()->Scale( *aPosition );
#endif
double x, y;
double scalar = GetScreen()->GetScalingFactor();
x = (double) aPosition->x - ( ( (double) drwOrig.x / scalar )
+ (double) GetScreen()->m_DrawOrg.x );
y = (double) aPosition->y - ( ( (double) drwOrig.y / scalar )
+ (double) GetScreen()->m_DrawOrg.y );
aPosition->x = wxRound( x * scalar );
aPosition->y = wxRound( y * scalar );
}
......@@ -358,15 +321,10 @@ void WinEDA_DrawPanel::ConvertPcbUnitsToPixelsUnits( wxPoint* aPosition )
wxPoint WinEDA_DrawPanel::CursorScreenPosition()
{
wxPoint pos = GetScreen()->m_Curseur - GetScreen()->m_DrawOrg;
double scalar = GetScreen()->GetScalingFactor();
#ifdef USE_WX_ZOOM
INSTALL_DC( DC, this );
pos.x = DC.LogicalToDeviceXRel( pos.x );
pos.y = DC.LogicalToDeviceYRel( pos.y );
#else
GetScreen()->Scale( pos );
#endif
pos.x = wxRound( (double) pos.x * scalar );
pos.y = wxRound( (double) pos.y * scalar );
return pos;
}
......@@ -378,23 +336,19 @@ wxPoint WinEDA_DrawPanel::CursorScreenPosition()
*/
wxPoint WinEDA_DrawPanel::GetScreenCenterRealPosition( void )
{
wxSize size;
wxPoint realpos;
size = GetClientSize() / 2;
#ifdef USE_WX_ZOOM
INSTALL_DC( DC, this );
int x, y, ppuX, ppuY;
wxPoint pos;
double scalar = GetScreen()->GetScalingFactor();
realpos.x = DC.DeviceToLogicalX( size.x );
realpos.y = DC.DeviceToLogicalY( size.y );
#else
realpos = CalcUnscrolledPosition( wxPoint( size.x, size.y ) );
GetScreen()->Unscale( realpos );
realpos += GetScreen()->m_DrawOrg;
#endif
GetViewStart( &x, &y );
GetScrollPixelsPerUnit( &ppuX, &ppuY );
x *= ppuX;
y *= ppuY;
pos.x = wxRound( ( (double) GetClientSize().x / 2.0 + (double) x ) / scalar );
pos.y = wxRound( ( (double) GetClientSize().y / 2.0 + (double) y ) / scalar );
pos += GetScreen()->m_DrawOrg;
return realpos;
return pos;
}
......@@ -417,11 +371,7 @@ void WinEDA_DrawPanel::MouseTo( const wxPoint& Mouse )
wxPoint screenPos, drawingPos;
wxRect clientRect( wxPoint( 0, 0 ), GetClientSize() );
#ifdef USE_WX_ZOOM
CalcScrolledPosition( Mouse.x, Mouse.y, &screenPos.x, &screenPos.y );
#else
screenPos = Mouse - GetScreen()->m_StartVisu;
#endif
/* Scroll if the requested mouse position cursor is outside the drawing
* area. */
......@@ -475,51 +425,85 @@ void WinEDA_DrawPanel::OnActivate( wxActivateEvent& event )
void WinEDA_DrawPanel::OnScroll( wxScrollWinEvent& event )
{
int id = event.GetEventType();
int dir, value = 0;
int dir;
int x, y;
int ppux, ppuy;
int unitsX, unitsY;
int maxX, maxY;
GetViewStart( &x, &y );
dir = event.GetOrientation(); // wxHORIZONTAL or wxVERTICAL
GetScrollPixelsPerUnit( &ppux, &ppuy );
GetVirtualSize( &unitsX, &unitsY );
maxX = unitsX;
maxY = unitsY;
if( id == wxEVT_SCROLLWIN_LINEUP )
value = -m_scrollIncrementY;
unitsX /= ppux;
unitsY /= ppuy;
else if( id == wxEVT_SCROLLWIN_LINEDOWN )
value = m_scrollIncrementY;
dir = event.GetOrientation(); // wxHORIZONTAL or wxVERTICAL
else if( id == wxEVT_SCROLLWIN_THUMBTRACK )
if( id == wxEVT_SCROLLWIN_LINEUP )
{
value = event.GetPosition();
if( dir == wxHORIZONTAL )
Scroll( value, -1 );
else
Scroll( -1, value );
return;
{
x -= m_scrollIncrementX;
if( x < 0 )
x = 0;
}
else
{
event.Skip();
return;
y -= m_scrollIncrementY;
if( y < 0 )
y = 0;
}
}
else if( id == wxEVT_SCROLLWIN_LINEDOWN )
{
if( dir == wxHORIZONTAL )
{
Scroll( x + value, -1 );
x += m_scrollIncrementX;
if( x > maxX )
x = maxX;
}
else
{
y += m_scrollIncrementY;
if( y > maxY )
y = maxY;
}
}
else if( id == wxEVT_SCROLLWIN_THUMBTRACK )
{
if( dir == wxHORIZONTAL )
x = event.GetPosition();
else
y = event.GetPosition();
}
else
{
Scroll( -1, y + value );
event.Skip();
return;
}
#if DEBUG_DUMP_SCROLL_SETTINGS
wxLogDebug( wxT( "Setting scroll bars ppuX=%d, ppuY=%d, unitsX=%d, unitsY=%d," \
"posX=%d, posY=%d" ), ppux, ppuy, unitsX, unitsY, x, y );
#endif
SetScrollbars( ppux, ppuy, unitsX, unitsY, x, y, true );
INSTALL_DC( dc, this );
ReDraw( &dc, true );
event.Skip();
}
void WinEDA_DrawPanel::OnSize( wxSizeEvent& event )
{
#if !defined( USE_WX_GRAPHICS_CONTEXT ) // Crashes Cairo on initial size event.
if( IsShown() )
{
INSTALL_DC( dc, this ); // Update boundary box.
#endif
}
event.Skip();
}
......@@ -551,8 +535,9 @@ void WinEDA_DrawPanel::SetBoundaryBox( wxDC* dc )
int scrollX, scrollY;
#ifdef USE_WX_ZOOM
scrollX = dc->LogicalToDeviceXRel( wxRound( Screen->GetGridSize().x ) );
scrollY = dc->LogicalToDeviceYRel( wxRound( Screen->GetGridSize().y ) );
double scalar = Screen->GetScalingFactor();
scrollX = wxRound( Screen->GetGridSize().x * scalar );
scrollY = wxRound( Screen->GetGridSize().y * scalar );
#else
scrollX = wxRound( Screen->Scale( Screen->GetGridSize().x ) );
scrollY = wxRound( Screen->Scale( Screen->GetGridSize().y ) );
......@@ -564,27 +549,13 @@ void WinEDA_DrawPanel::SetBoundaryBox( wxDC* dc )
#ifdef USE_WX_ZOOM
/* Using wxDC scaling requires clipping in drawing (logical) units. */
m_ClipBox.m_Pos.x = dc->DeviceToLogicalX( 0 );
m_ClipBox.m_Pos.y = dc->DeviceToLogicalY( 0 );
m_ClipBox.m_Size.x = dc->DeviceToLogicalXRel( m_ClipBox.m_Size.x );
m_ClipBox.m_Size.y = dc->DeviceToLogicalYRel( m_ClipBox.m_Size.y );
/* Set to one (1) to draw bounding box validate bounding box calculation. */
#if 0
EDA_Rect bBox = m_ClipBox;
m_ClipBox.Inflate( -dc->DeviceToLogicalXRel( 1 ) );
GRRect( NULL, dc, bBox.GetOrigin().x, bBox.GetOrigin().y,
bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA );
#endif
m_ClipBox.Inflate( dc->DeviceToLogicalXRel( 1 ) );
/* Always set the clipping region to the screen size. This prevents this bug:
* <http://trac.wxwidgets.org/ticket/10446> from occurring on WXMSW if you happen
* to be zoomed way in and your drawing coodinates get too large.
*/
dc->SetClippingRegion( m_ClipBox );
m_ClipBox.SetOrigin( CalcUnscrolledPosition( wxPoint( 0, 0 ) ) );
m_ClipBox.Inflate( CLIP_BOX_PADDING );
m_ClipBox.m_Pos.x = wxRound( (double) m_ClipBox.m_Pos.x / scalar );
m_ClipBox.m_Pos.y = wxRound( (double) m_ClipBox.m_Pos.y / scalar );
m_ClipBox.m_Pos += Screen->m_DrawOrg;
m_ClipBox.m_Size.x = wxRound( (double) m_ClipBox.m_Size.x / scalar );
m_ClipBox.m_Size.y = wxRound( (double) m_ClipBox.m_Size.y / scalar );
#endif
Screen->m_ScrollbarPos.x = GetScrollPos( wxHORIZONTAL );
......@@ -599,6 +570,14 @@ void WinEDA_DrawPanel::EraseScreen( wxDC* DC )
GRSFilledRect( &m_ClipBox, DC, m_ClipBox.GetX(), m_ClipBox.GetY(),
m_ClipBox.GetRight(), m_ClipBox.GetBottom(),
0, g_DrawBgColor, g_DrawBgColor );
/* Set to one (1) to draw bounding box validate bounding box calculation. */
#if DEBUG_SHOW_CLIP_RECT
EDA_Rect bBox = m_ClipBox;
bBox.Inflate( -DC->DeviceToLogicalXRel( 1 ) );
GRRect( NULL, DC, bBox.GetOrigin().x, bBox.GetOrigin().y,
bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA );
#endif
}
......@@ -608,11 +587,12 @@ void WinEDA_DrawPanel::DoPrepareDC(wxDC& dc)
if( GetScreen() != NULL )
{
double scale = GetScreen()->GetScalingFactor();
dc.SetUserScale( scale, scale );
SetScale( scale, scale );
wxScrolledWindow::DoPrepareDC( dc );
wxPoint origin = GetScreen()->m_DrawOrg;
dc.SetLogicalOrigin( origin.x, origin.y );
wxPoint pt = CalcUnscrolledPosition( wxPoint( 0, 0 ) );
dc.SetDeviceOrigin( -pt.x, -pt.y );
pt = GetScreen()->m_DrawOrg;
dc.SetLogicalOrigin( pt.x, pt.y );
}
#endif
......@@ -646,7 +626,7 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
// Get the union of all rectangles in the update region.
wxRect PaintClipBox = GetUpdateRegion().GetBox();
#if 0
#if DEBUG_DUMP_CLIP_COORDS
wxLogDebug( wxT( "1) PaintClipBox=(%d, %d, %d, %d), m_ClipBox=(%d, %d, %d, %d)" ),
PaintClipBox.x, PaintClipBox.y, PaintClipBox.width, PaintClipBox.height,
m_ClipBox.m_Pos.x, m_ClipBox.m_Pos.y, m_ClipBox.m_Size.x, m_ClipBox.m_Size.y );
......@@ -656,19 +636,15 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
/* When using wxDC scaling the clipping region coordinates are in drawing
* (logical) units.
*/
m_ClipBox.m_Pos.x = paintDC.DeviceToLogicalX( PaintClipBox.x );
m_ClipBox.m_Pos.y = paintDC.DeviceToLogicalY( PaintClipBox.y );
m_ClipBox.m_Size.x = paintDC.DeviceToLogicalXRel( PaintClipBox.width );
m_ClipBox.m_Size.y = paintDC.DeviceToLogicalYRel( PaintClipBox.height );
#if 0
EDA_Rect bBox = m_ClipBox;
m_ClipBox.Inflate( -paintDC.DeviceToLogicalXRel( 1 ) );
GRRect( NULL, &paintDC, bBox.GetOrigin().x, bBox.GetOrigin().y,
bBox.GetEnd().x, bBox.GetEnd().y, 0, LIGHTMAGENTA );
#endif
m_ClipBox.Inflate( paintDC.DeviceToLogicalXRel( 1 ) );
double scalar = GetScreen()->GetScalingFactor();
m_ClipBox.m_Pos = CalcUnscrolledPosition( PaintClipBox.GetPosition() );
m_ClipBox.m_Size = PaintClipBox.GetSize();
m_ClipBox.Inflate( CLIP_BOX_PADDING );
m_ClipBox.m_Pos.x = wxRound( (double) m_ClipBox.m_Pos.x / scalar );
m_ClipBox.m_Pos.y = wxRound( (double) m_ClipBox.m_Pos.y / scalar );
m_ClipBox.m_Pos += GetScreen()->m_DrawOrg;
m_ClipBox.m_Size.x = wxRound( (double) m_ClipBox.m_Size.x / scalar );
m_ClipBox.m_Size.y = wxRound( (double) m_ClipBox.m_Size.y / scalar );
PaintClipBox = m_ClipBox;
#else
/* When using Kicad's scaling the clipping region coordinates are in screen
......@@ -683,7 +659,7 @@ void WinEDA_DrawPanel::OnPaint( wxPaintEvent& event )
m_ClipBox.Inflate( 1 ); // Give it one pixel more in each direction
#endif
#if 0
#if DEBUG_DUMP_CLIP_COORDS
wxLogDebug( wxT( "2) PaintClipBox=(%d, %d, %d, %d), m_ClipBox=(%d, %d, %d, %d)" ),
PaintClipBox.x, PaintClipBox.y, PaintClipBox.width, PaintClipBox.height,
m_ClipBox.m_Pos.x, m_ClipBox.m_Pos.y, m_ClipBox.m_Size.x, m_ClipBox.m_Size.y );
......@@ -1019,12 +995,8 @@ void WinEDA_DrawPanel::OnMouseWheel( wxMouseEvent& event )
return;
}
#ifdef USE_WX_ZOOM
GetScreen()->m_Curseur = CursorRealPosition( event.GetPosition() );
#else
GetScreen()->m_Curseur =
CursorRealPosition( CalcUnscrolledPosition( event.GetPosition() ) );
#endif
wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED );
cmd.SetEventObject( this );
......@@ -1050,6 +1022,7 @@ void WinEDA_DrawPanel::OnMouseWheel( wxMouseEvent& event )
}
GetEventHandler()->ProcessEvent( cmd );
event.Skip();
}
......@@ -1123,20 +1096,12 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event )
localrealbutt |= localbutt; /* compensation default wxGTK */
#ifdef USE_WX_ZOOM
/* Compute the cursor position in screen (device) units. */
screen->m_MousePositionInPixels = event.GetPosition();
/* Compute the cursor position in drawing (logical) units. */
screen->m_MousePosition = CursorRealPosition( event.GetPosition() );
#else
/* Compute the cursor position in screen (device) units. */
screen->m_MousePositionInPixels = CalcUnscrolledPosition( event.GetPosition() );
/* Compute the cursor position in drawing (logical) units. */
screen->m_MousePosition =
CursorRealPosition( CalcUnscrolledPosition( event.GetPosition() ) );
#endif
INSTALL_DC( DC, this );
......@@ -1417,11 +1382,7 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event )
}
/* Some key commands use the current mouse position: refresh it */
#ifdef USE_WX_ZOOM
pos = wxGetMousePosition() - GetScreenPosition();
#else
pos = CalcUnscrolledPosition( wxGetMousePosition() - GetScreenPosition() );
#endif
/* Compute cursor position in screen units (pixel) including the
* current scroll bar position. Also known as device units to wxDC. */
......@@ -1442,8 +1403,17 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event )
void WinEDA_DrawPanel::OnPan( wxCommandEvent& event )
{
int x, y;
int ppux, ppuy;
int unitsX, unitsY;
int maxX, maxY;
GetViewStart( &x, &y ); // x and y are in scroll units, not in pixels
GetViewStart( &x, &y );
GetScrollPixelsPerUnit( &ppux, &ppuy );
GetVirtualSize( &unitsX, &unitsY );
maxX = unitsX;
maxY = unitsY;
unitsX /= ppux;
unitsY /= ppuy;
switch( event.GetId() )
{
......@@ -1468,8 +1438,18 @@ void WinEDA_DrawPanel::OnPan( wxCommandEvent& event )
event.GetId() );
}
Scroll( x, y );
MouseToCursorSchema();
if( x < 0 )
x = 0;
if( y < 0 )
y = 0;
if( x > maxX )
x = maxX;
if( y > maxY )
y = maxY;
SetScrollbars( ppux, ppuy, unitsX, unitsY, x, y, true );
INSTALL_DC( dc, this );
ReDraw( &dc, true );
}
......
......@@ -38,6 +38,13 @@
*/
/* Definitions for enabling and disabling debugging features in gr_basic.cpp.
* Please remember to set these back to 0 before making SVN commits.
*/
#define DEBUG_DUMP_CLIP_ERROR_COORDS 0 // Set to 1 to dump clip algorithm errors.
#define DEBUG_DUMP_CLIP_COORDS 0 // Set to 1 to dump clipped coordinates.
// For draw mode = XOR GR_XOR or GR_NXOR by background color
int g_XorMode = GR_NXOR;
......@@ -138,8 +145,6 @@ int GRMapY( int y )
#define WHEN_INSIDE
#if defined( USE_WX_ZOOM )
/**
* Test if any part of a line falls within the bounds of a rectangle.
*
......@@ -153,56 +158,224 @@ int GRMapY( int y )
*
* @return - False if any part of the line lies within the rectangle.
*/
static bool clipLine( EDA_Rect* aClipBox, int x1, int y1, int x2, int y2 )
static bool clipLine( EDA_Rect* aClipBox, int& x1, int& y1, int& x2, int& y2 )
{
if( aClipBox->Inside( x1, y1 ) || aClipBox->Inside( x2, y2 ) )
if( aClipBox->Inside( x1, y1 ) && aClipBox->Inside( x2, y2 ) )
return false;
int ax1, ay1, ax2, ay2;
wxRect rect =*aClipBox;
ax1 = rect.GetBottomLeft().x;
ay1 = rect.GetBottomLeft().y;
ax2 = rect.GetTopLeft().x;
ay2 = rect.GetTopLeft().y;
wxRect rect = *aClipBox;
int minX = rect.GetLeft();
int maxX = rect.GetRight();
int minY = rect.GetTop();
int maxY = rect.GetBottom();
int clippedX, clippedY;
#if DEBUG_DUMP_CLIP_COORDS
int tmpX1, tmpY1, tmpX2, tmpY2;
tmpX1 = x1;
tmpY1 = y1;
tmpX2 = x2;
tmpY2 = y2;
#endif
/* Left clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, ax1, ay1, ax2, ay2 ) )
if( aClipBox->Inside( x1, y1 ) )
{
if( x1 == x2 ) /* Vertical line, clip Y. */
{
if( y2 < minY )
{
y2 = minY;
return false;
}
if( y2 > maxY )
{
y2 = maxY;
return false;
}
}
else if( y1 == y2 ) /* Horizontal line, clip X. */
{
if( x2 < minX )
{
x2 = minX;
return false;
}
ax1 = rect.GetTopRight().x;
ay1 = rect.GetTopRight().y;
if( x2 > maxX )
{
x2 = maxX;
return false;
}
}
/* If we're here, it's a diagonal line. */
/* Top clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, ax1, ay1, ax2, ay2 ) )
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, minX, maxY,
&clippedX, &clippedY ) /* Left */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, maxX, minY,
&clippedX, &clippedY ) /* Top */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, maxX, minY, maxX, maxY,
&clippedX, &clippedY ) /* Right */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, maxY, maxX, maxY,
&clippedX, &clippedY ) ) /* Bottom */
{
if( x2 != clippedX )
x2 = clippedX;
if( y2 != clippedY )
y2 = clippedY;
return false;
}
ax2 = rect.GetBottomRight().x;
ay2 = rect.GetBottomRight().y;
/* If we're here, something has gone terribly wrong. */
#if DEBUG_DUMP_CLIP_ERROR_COORDS
wxLogDebug( wxT( "Line (%d,%d):(%d,%d) in rectangle (%d,%d,%d,%d) clipped to (%d,%d,%d,%d)" ),
tmpX1, tmpY1, tmpX2, tmpY2, minX, minY, maxX, maxY, x1, y1, x2, y2 );
#endif
return false;
}
else if( aClipBox->Inside( x2, y2 ) )
{
if( x1 == x2 ) /* Vertical line, clip Y. */
{
if( y2 < minY )
{
y2 = minY;
return false;
}
/* Right clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, ax1, ay1, ax2, ay2 ) )
if( y2 > maxY )
{
y2 = maxY;
return false;
}
}
else if( y1 == y2 ) /* Horizontal line, clip X. */
{
if( x2 < minX )
{
x2 = minX;
return false;
}
ax1 = rect.GetBottomLeft().x;
ay1 = rect.GetBottomLeft().y;
if( x2 > maxX )
{
x2 = maxX;
return false;
}
}
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, minX, maxY,
&clippedX, &clippedY ) /* Left */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, maxX, minY,
&clippedX, &clippedY ) /* Top */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, maxX, minY, maxX, maxY,
&clippedX, &clippedY ) /* Right */
|| TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, maxY, maxX, maxY,
&clippedX, &clippedY ) ) /* Bottom */
{
if( x1 != clippedX )
x1 = clippedX;
if( y1 != clippedY )
y1 = clippedY;
return false;
}
/* If we're here, something has gone terribly wrong. */
#if DEBUG_DUMP_CLIP_ERROR_COORDS
wxLogDebug( wxT( "Line (%d,%d):(%d,%d) in rectangle (%d,%d,%d,%d) clipped to (%d,%d,%d,%d)" ),
tmpX1, tmpY1, tmpX2, tmpY2, minX, minY, maxX, maxY, x1, y1, x2, y2 );
#endif
return false;
}
else
{
int* intersectX;
int* intersectY;
int intersectX1, intersectY1, intersectX2, intersectY2;
bool haveFirstPoint = false;
intersectX = &intersectX1;
intersectY = &intersectY1;
/* Left clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, minX, maxY,
intersectX, intersectY ) )
{
intersectX = &intersectX2;
intersectY = &intersectY2;
haveFirstPoint = true;
}
/* Top clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, minY, maxX, minY,
intersectX, intersectY ) )
{
intersectX = &intersectX2;
intersectY = &intersectY2;
if( haveFirstPoint )
{
x1 = intersectX1;
y1 = intersectY1;
x2 = intersectX2;
y2 = intersectY2;
return false;
}
haveFirstPoint = true;
}
/* Right clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, maxX, minY, maxX, maxY,
intersectX, intersectY ) )
{
intersectX = &intersectX2;
intersectY = &intersectY2;
if( haveFirstPoint )
{
x1 = intersectX1;
y1 = intersectY1;
x2 = intersectX2;
y2 = intersectY2;
return false;
}
haveFirstPoint = true;
}
/* Bottom clip rectangle line. */
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, ax1, ay1, ax2, ay2 ) )
if( TestForIntersectionOfStraightLineSegments( x1, y1, x2, y2, minX, maxY, maxX, maxY,
intersectX, intersectY ) )
{
intersectX = &intersectX2;
intersectY = &intersectY2;
if( haveFirstPoint )
{
x1 = intersectX1;
y1 = intersectY1;
x2 = intersectX2;
y2 = intersectY2;
return false;
}
}
/* If we're here and only one line of the clip box has been intersected,
* something has gone terribly wrong. */
#if DEBUG_DUMP_CLIP_ERROR_COORDS
if( haveFirstPoint )
wxLogDebug( wxT( "Line (%d,%d):(%d,%d) in rectangle (%d,%d,%d,%d) clipped to (%d,%d,%d,%d)" ),
tmpX1, tmpY1, tmpX2, tmpY2, minX, minY, maxX, maxY, x1, y1, x2, y2 );
#endif
}
/* Set this to one to verify that diagonal lines get clipped properly. */
#if 0
#if DEBUG_DUMP_CLIP_COORDS
if( !( x1 == x2 || y1 == y2 ) )
wxLogDebug( wxT( "Clipped line (%d,%d):(%d,%d) from rectangle (%d,%d,%d,%d)" ),
x1, y1, x2, y2, rect.x, rect.y, rect.x + rect.width, rect.y + rect.height );
tmpX1, tmpY1, tmpX2, tmpY2, minX, minY, maxX, maxY );
#endif
return true;
}
#else
/**
* Function clip_line
* @return bool - true when WHEN_OUTSIDE fires, else false.
......@@ -306,8 +479,6 @@ static inline bool clip_line( int& x1, int& y1, int& x2, int& y2 )
return false;
}
#endif
static void WinClipAndDrawLine( EDA_Rect* ClipBox, wxDC* DC,
int x1, int y1, int x2, int y2,
......
......@@ -54,11 +54,11 @@ void WinEDA_DrawFrame::PutOnGrid( wxPoint* coord )
if( !GetBaseScreen()->m_UserGridIsON )
{
int tmp = wxRound( coord->x / grid_size.x );
coord->x = wxRound( tmp * grid_size.x );
int tmp = wxRound( (double) coord->x / grid_size.x );
coord->x = wxRound( (double) tmp * grid_size.x );
tmp = wxRound( coord->y / grid_size.y );
coord->y = wxRound( tmp * grid_size.y );
tmp = wxRound( (double) coord->y / grid_size.y );
coord->y = wxRound( (double) tmp * grid_size.y );
}
}
......
......@@ -211,6 +211,7 @@ void DISPLAY_FOOTPRINTS_FRAME::GeneralControle( wxDC* DC, wxPoint Mouse )
wxRealPoint delta;
int flagcurseur = 0;
wxPoint curpos, oldpos;
double scalar = GetScreen()->GetScalingFactor();
wxCommandEvent cmd( wxEVT_COMMAND_MENU_SELECTED );
cmd.SetEventObject( this );
......@@ -219,13 +220,8 @@ void DISPLAY_FOOTPRINTS_FRAME::GeneralControle( wxDC* DC, wxPoint Mouse )
delta = GetScreen()->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( wxRound( delta.x ) );
delta.y = DC->LogicalToDeviceYRel( wxRound( delta.y ) );
Mouse = DrawPanel->CalcUnscrolledPosition( Mouse );
#else
GetScreen()->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
......
......@@ -216,13 +216,13 @@ SCH_ITEM* WinEDA_SchematicFrame::SchematicGeneralLocateAndDisplay(
}
void WinEDA_SchematicFrame::GeneralControle( wxDC* DC,
wxPoint MousePositionInPixels )
void WinEDA_SchematicFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
double scalar = screen->GetScalingFactor();
ActiveScreen = screen;
......@@ -231,13 +231,8 @@ void WinEDA_SchematicFrame::GeneralControle( wxDC* DC,
delta = screen->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( wxRound( delta.x ) );
delta.y = DC->LogicalToDeviceYRel( wxRound( delta.y ) );
MousePositionInPixels = DrawPanel->CalcUnscrolledPosition( MousePositionInPixels );
#else
screen->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
......@@ -317,13 +312,13 @@ void WinEDA_SchematicFrame::GeneralControle( wxDC* DC,
}
void WinEDA_LibeditFrame::GeneralControle( wxDC* DC,
wxPoint MousePositionInPixels )
void WinEDA_LibeditFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
double scalar = screen->GetScalingFactor();
ActiveScreen = screen;
......@@ -332,13 +327,8 @@ void WinEDA_LibeditFrame::GeneralControle( wxDC* DC,
delta = screen->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( wxRound( delta.x ) );
delta.y = DC->LogicalToDeviceYRel( wxRound( delta.y ) );
MousePositionInPixels = DrawPanel->CalcUnscrolledPosition( MousePositionInPixels );
#else
screen->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
......@@ -417,13 +407,13 @@ void WinEDA_LibeditFrame::GeneralControle( wxDC* DC,
}
void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC,
wxPoint MousePositionInPixels )
void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixels )
{
wxRealPoint delta;
SCH_SCREEN* screen = GetScreen();
wxPoint curpos, oldpos;
int hotkey = 0;
double scalar = screen->GetScalingFactor();
ActiveScreen = screen;
......@@ -432,13 +422,8 @@ void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC,
delta = screen->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( wxRound( delta.x ) );
delta.y = DC->LogicalToDeviceYRel( wxRound( delta.y ) );
MousePositionInPixels = DrawPanel->CalcUnscrolledPosition( MousePositionInPixels );
#else
screen->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
......
......@@ -38,18 +38,15 @@ void WinEDA_GerberFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
return;
}
double scalar = GetScreen()->GetScalingFactor();
curpos = DrawPanel->CursorRealPosition( Mouse );
oldpos = GetScreen()->m_Curseur;
delta = GetScreen()->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( delta.x );
delta.y = DC->LogicalToDeviceYRel( delta.y );
Mouse = DrawPanel->CalcUnscrolledPosition( Mouse );
#else
GetScreen()->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x == 0 )
delta.x = 1;
......
......@@ -25,15 +25,6 @@
#include <wx/dcgraph.h>
#endif
// Helper class to handle the client Device Context
class KicadGraphicContext : public wxClientDC
{
public:
KicadGraphicContext( WinEDA_DrawPanel * aDrawPanel );
~KicadGraphicContext();
};
// Macro used to declare a device context in kicad:
#if USE_WX_GRAPHICS_CONTEXT && USE_WX_ZOOM
#define INSTALL_DC(name,parent) \
......
......@@ -258,18 +258,15 @@ void WinEDA_PcbFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
SetTitle( GetScreen()->m_FileName );
}
double scalar = GetScreen()->GetScalingFactor();
curpos = DrawPanel->CursorRealPosition( Mouse );
oldpos = GetScreen()->m_Curseur;
delta = GetScreen()->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( delta.x );
delta.y = DC->LogicalToDeviceYRel( delta.y );
Mouse = DrawPanel->CalcUnscrolledPosition( Mouse );
#else
GetScreen()->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x <= 0 )
delta.x = 1;
......
......@@ -451,18 +451,15 @@ void WinEDA_ModuleEditFrame::GeneralControle( wxDC* DC, wxPoint Mouse )
return;
}
double scalar = GetScreen()->GetScalingFactor();
curpos = DrawPanel->CursorRealPosition( Mouse );
oldpos = GetScreen()->m_Curseur;
delta = GetScreen()->GetGridSize();
#ifdef USE_WX_ZOOM
delta.x = DC->LogicalToDeviceXRel( wxRound( delta.x ) );
delta.y = DC->LogicalToDeviceYRel( wxRound( delta.y ) );
Mouse = DrawPanel->CalcUnscrolledPosition( Mouse );
#else
GetScreen()->Scale( delta );
#endif
delta.x *= scalar;
delta.y *= scalar;
if( delta.x == 0 )
delta.x = 1;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment