Loading share/drawpanel.cpp +161 −129 Original line number Diff line number Diff line Loading @@ -13,10 +13,10 @@ #include "macros.h" #include "id.h" // defines locaux // Local defines #define CURSOR_SIZE 12 // Cursor size in pixels // table des evenements captes par un WinEDA_DrawPanel // Events used by WinEDA_DrawPanel BEGIN_EVENT_TABLE( WinEDA_DrawPanel, EDA_DRAW_PANEL ) EVT_LEAVE_WINDOW( WinEDA_DrawPanel::OnMouseLeaving ) EVT_MOUSE_EVENTS( WinEDA_DrawPanel::OnMouseEvent ) Loading @@ -32,9 +32,9 @@ BEGIN_EVENT_TABLE( WinEDA_DrawPanel, EDA_DRAW_PANEL ) WinEDA_DrawPanel::Process_Popup_Zoom ) END_EVENT_TABLE() /***********************************************************/ /* Fonctions de base de WinEDA_DrawPanel: l'ecran de trace */ /***********************************************************/ /************************************************************************/ /* WinEDA_DrawPanel basic functions (WinEDA_DrawPanel is the main panel)*/ /************************************************************************/ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id, const wxPoint& pos, const wxSize& size ) : Loading Loading @@ -185,8 +185,10 @@ void WinEDA_DrawPanel::PrepareGraphicContext( wxDC* DC ) wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) /*********************************************************************/ /* retourne la position absolue en pixels de la position rel_pos, * donn�e en position relative scroll�e (en pixel) /** Function CalcAbsolutePosition * @return absolute position in pixels, considering the scroll amount * @param rel_pos = relative position (screen position) in pixel * ( relative position = position in the panel draw area on screen ) */ { wxPoint pos; Loading @@ -196,11 +198,11 @@ wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) #else int ii, jj; GetViewStart( &pos.x, &pos.y ); GetViewStart( &pos.x, &pos.y ); // pos is the origin in scroll units GetScrollPixelsPerUnit( &ii, &jj ); pos.x *= ii; pos.y *= jj; pos.y *= jj; // pos is the origin in pixel units pos.x += rel_pos.x; pos.y += rel_pos.y; Loading @@ -213,8 +215,9 @@ wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) wxPoint WinEDA_DrawPanel::CursorRealPosition( const wxPoint& ScreenPos ) /**********************************************************************/ /* Retourne la position en unites utilisateur du pointeur souris * ScreenPos = position pointeur en coord absolue ecran /** CursorRealPosition (used to calculate the cursor position in internal units) * @return position (in internal units) * @param ScreenPos = absolute position in pixels */ { wxPoint curpos; Loading @@ -229,9 +232,10 @@ wxPoint WinEDA_DrawPanel::CursorRealPosition( const wxPoint& ScreenPos ) bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos ) /********************************************************/ /* retourne TRUE si le point de coord physique ref_pos * est visible sur l'ecran, c'est a dire: * si ref_pos est sur la partie du schema ou pcb affichee a l'ecran /** Funcion IsPointOnDisplay * @param ref_pos is the position to test in pixels, relative to the panel. * @return TRUE if ref_pos is a point currently visible on screen * FALSE if ref_pos is out of screen */ { wxPoint pos; Loading Loading @@ -268,8 +272,9 @@ bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos ) wxPoint WinEDA_DrawPanel::CursorScreenPosition() /********************************************************/ /* retourne la position sur l'ecran,en pixels, du curseur * Orgine = coord absolue 0,0; /** CursorScreenPosition * @return relative position in pixels of du curseur * ( relative position = position in the panel draw area on screen ) */ { wxPoint curpos = GetScreen()->m_Curseur; Loading @@ -287,6 +292,10 @@ wxPoint WinEDA_DrawPanel::CursorScreenPosition() /*********************************************************/ wxPoint WinEDA_DrawPanel::GetScreenCenterRealPosition() /*********************************************************/ /** Function GetScreenCenterRealPosition() * @return position (in internal units) of the current area centre showed on screen */ { wxSize size; wxPoint realpos; Loading Loading @@ -345,6 +354,13 @@ void WinEDA_DrawPanel::MouseTo( const wxPoint& Mouse ) /********************************************************/ void WinEDA_DrawPanel::OnActivate( wxActivateEvent& event ) /********************************************************/ /** * Called on window activation. * init the member m_CanStartBlock to avoid a block start command * on activation (because a left mouse buton can be pressed and no block command wanted * This happens when enter on a hierarchycat sheet on double click */ { m_CanStartBlock = -1; // Block Command can't start event.Skip(); Loading Loading @@ -415,6 +431,10 @@ void WinEDA_DrawPanel::OnSize( wxSizeEvent& event ) /******************************************/ void WinEDA_DrawPanel::SetBoundaryBox() /******************************************/ /** Function SetBoundaryBox() * set the m_ClipBox member to the current displayed rectangle dimensions */ { BASE_SCREEN* Screen = GetScreen();; Loading Loading @@ -562,9 +582,12 @@ void WinEDA_DrawPanel::ReDraw( wxDC* DC, bool erasebg ) void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) /***********************************************/ /* Trace les axes X et Y et la grille * La grille n'est affichee que si elle peut etre facilement visible * La grille passe toujours par le centre de l'ecran /** Function DrawBackGround * @param DC = current Device Context * Draws X , Y axis * draws the grid * - the grid is drawn only if the zoom level allows a good visibility * - the grid is always centered on the screen centre */ { int Color = BLUE; Loading @@ -581,7 +604,9 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) GRSetDrawMode( DC, GR_COPY ); /* le pas d'affichage doit etre assez grand pour avoir une grille visible */ /* The grid must be visible. this is possible only is grid value * and zoom value are sufficient */ drawgrid = m_Parent->m_Draw_Grid; pas_grille_affichee = screen->GetGrid(); Loading @@ -593,7 +618,7 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) ii *= 2; } if( ii < 5 ) drawgrid = FALSE; // grille trop petite drawgrid = FALSE; // The gris is small ii = pas_grille_affichee.y / zoom; if( ii < 5 ) Loading @@ -602,7 +627,7 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) ii *= 2; } if( ii < 5 ) drawgrid = FALSE; // grille trop petite drawgrid = FALSE; // The gris is small GetViewStart( &org.x, &org.y ); GetScrollPixelsPerUnit( &ii, &jj ); Loading Loading @@ -681,6 +706,11 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) /********************************************************************/ void WinEDA_DrawPanel::m_Draw_Auxiliary_Axis( wxDC* DC, int drawmode ) /********************************************************************/ /** m_Draw_Auxiliary_Axis * Draw the Auxiliary Axis, used in pcbnew which as origin coordinates * for gerber and excellon files */ { if( m_Parent->m_Auxiliary_Axis_Position.x == 0 && m_Parent->m_Auxiliary_Axis_Position.y == 0 ) Loading Loading @@ -770,7 +800,7 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) m_CanStartBlock = -1; } if( ManageCurseur == NULL ) // Pas de commande en cours if( ManageCurseur == NULL ) // No command in progress m_AutoPAN_Request = FALSE; if( m_Parent->m_FrameIsActive ) Loading Loading @@ -862,13 +892,12 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) g_MouseOldButtons = localrealbutt; // Appel des fonctions li�es au Double Click ou au Click // Calling Double Click and Click functions : if( localbutt == (int) (GR_M_LEFT_DOWN | GR_M_DCLICK) ) { m_Parent->OnLeftDClick( &DC, screen->m_MousePositionInPixels ); IgnoreNextLeftButtonRelease = true; } else if( event.LeftUp() ) { if( screen->BlockLocate.m_State==STATE_NO_BLOCK && !IgnoreNextLeftButtonRelease ) Loading @@ -885,9 +914,7 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) } /* Appel de la fonction generale de gestion des mouvements souris * et commandes clavier */ /* Calling the general function on mouse changes (and pseudo key commands) */ m_Parent->GeneralControle( &DC, screen->m_MousePositionInPixels ); Loading Loading @@ -953,10 +980,10 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) if( event.ButtonUp( 1 ) || event.ButtonUp( 2 ) ) { /* Relachement du bouton: fin de delimitation de block. * La commande peut etre terminee (DELETE) ou continuer par le placement * du block ainsi delimite (MOVE, COPY). * Cependant bloc est annule si sa taille est trop petite /* Release the mouse button: end of block. * The command can finish (DELETE) or have a next command * (MOVE, COPY). * However the block command is cancelled if the block size is small */ bool BlockIsSmall = ( ABS( screen->BlockLocate.GetWidth() / GetZoom() ) < 3) Loading Loading @@ -985,8 +1012,8 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) } } // Arret de block sur un double click ( qui peut provoquer un move block // si on d�place la souris dans ce double click // End of block command on a double click // To avoid an unwanted block move command if the move is moved while double click if( localbutt == (int) (GR_M_LEFT_DOWN | GR_M_DCLICK) ) { if( screen->BlockLocate.m_Command != BLOCK_IDLE ) Loading Loading @@ -1066,8 +1093,8 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event ) } } #if wxCHECK_VERSION(2, 8, 0) /* some key commands use the mouse position: refresh it */ #if wxCHECK_VERSION( 2, 8, 0 ) wxPoint mouse_pos = wxGetMousePosition(); // Get the mouse position on screen wxPoint win_pos = GetScreenPosition(); // get the draw area (panel)position on screen mouse_pos -= win_pos; // mouse_pos = is the mouse position relative to the panel Loading @@ -1077,8 +1104,13 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event ) /* Compute absolute m_MousePosition in user units: */ Screen->m_MousePosition = CursorRealPosition( Screen->m_MousePositionInPixels ); #else /* if wxGetMousePosition() does not exist, * m_Cursor should be ok, use it to calculate the cursor position on screen */ Screen->m_MousePositionInPixels = CursorScreenPosition(); #endif m_Parent->GeneralControle( &DC, Screen->m_MousePositionInPixels ); Loading Loading
share/drawpanel.cpp +161 −129 Original line number Diff line number Diff line Loading @@ -13,10 +13,10 @@ #include "macros.h" #include "id.h" // defines locaux // Local defines #define CURSOR_SIZE 12 // Cursor size in pixels // table des evenements captes par un WinEDA_DrawPanel // Events used by WinEDA_DrawPanel BEGIN_EVENT_TABLE( WinEDA_DrawPanel, EDA_DRAW_PANEL ) EVT_LEAVE_WINDOW( WinEDA_DrawPanel::OnMouseLeaving ) EVT_MOUSE_EVENTS( WinEDA_DrawPanel::OnMouseEvent ) Loading @@ -32,9 +32,9 @@ BEGIN_EVENT_TABLE( WinEDA_DrawPanel, EDA_DRAW_PANEL ) WinEDA_DrawPanel::Process_Popup_Zoom ) END_EVENT_TABLE() /***********************************************************/ /* Fonctions de base de WinEDA_DrawPanel: l'ecran de trace */ /***********************************************************/ /************************************************************************/ /* WinEDA_DrawPanel basic functions (WinEDA_DrawPanel is the main panel)*/ /************************************************************************/ WinEDA_DrawPanel::WinEDA_DrawPanel( WinEDA_DrawFrame* parent, int id, const wxPoint& pos, const wxSize& size ) : Loading Loading @@ -185,8 +185,10 @@ void WinEDA_DrawPanel::PrepareGraphicContext( wxDC* DC ) wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) /*********************************************************************/ /* retourne la position absolue en pixels de la position rel_pos, * donn�e en position relative scroll�e (en pixel) /** Function CalcAbsolutePosition * @return absolute position in pixels, considering the scroll amount * @param rel_pos = relative position (screen position) in pixel * ( relative position = position in the panel draw area on screen ) */ { wxPoint pos; Loading @@ -196,11 +198,11 @@ wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) #else int ii, jj; GetViewStart( &pos.x, &pos.y ); GetViewStart( &pos.x, &pos.y ); // pos is the origin in scroll units GetScrollPixelsPerUnit( &ii, &jj ); pos.x *= ii; pos.y *= jj; pos.y *= jj; // pos is the origin in pixel units pos.x += rel_pos.x; pos.y += rel_pos.y; Loading @@ -213,8 +215,9 @@ wxPoint WinEDA_DrawPanel::CalcAbsolutePosition( const wxPoint& rel_pos ) wxPoint WinEDA_DrawPanel::CursorRealPosition( const wxPoint& ScreenPos ) /**********************************************************************/ /* Retourne la position en unites utilisateur du pointeur souris * ScreenPos = position pointeur en coord absolue ecran /** CursorRealPosition (used to calculate the cursor position in internal units) * @return position (in internal units) * @param ScreenPos = absolute position in pixels */ { wxPoint curpos; Loading @@ -229,9 +232,10 @@ wxPoint WinEDA_DrawPanel::CursorRealPosition( const wxPoint& ScreenPos ) bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos ) /********************************************************/ /* retourne TRUE si le point de coord physique ref_pos * est visible sur l'ecran, c'est a dire: * si ref_pos est sur la partie du schema ou pcb affichee a l'ecran /** Funcion IsPointOnDisplay * @param ref_pos is the position to test in pixels, relative to the panel. * @return TRUE if ref_pos is a point currently visible on screen * FALSE if ref_pos is out of screen */ { wxPoint pos; Loading Loading @@ -268,8 +272,9 @@ bool WinEDA_DrawPanel::IsPointOnDisplay( wxPoint ref_pos ) wxPoint WinEDA_DrawPanel::CursorScreenPosition() /********************************************************/ /* retourne la position sur l'ecran,en pixels, du curseur * Orgine = coord absolue 0,0; /** CursorScreenPosition * @return relative position in pixels of du curseur * ( relative position = position in the panel draw area on screen ) */ { wxPoint curpos = GetScreen()->m_Curseur; Loading @@ -287,6 +292,10 @@ wxPoint WinEDA_DrawPanel::CursorScreenPosition() /*********************************************************/ wxPoint WinEDA_DrawPanel::GetScreenCenterRealPosition() /*********************************************************/ /** Function GetScreenCenterRealPosition() * @return position (in internal units) of the current area centre showed on screen */ { wxSize size; wxPoint realpos; Loading Loading @@ -345,6 +354,13 @@ void WinEDA_DrawPanel::MouseTo( const wxPoint& Mouse ) /********************************************************/ void WinEDA_DrawPanel::OnActivate( wxActivateEvent& event ) /********************************************************/ /** * Called on window activation. * init the member m_CanStartBlock to avoid a block start command * on activation (because a left mouse buton can be pressed and no block command wanted * This happens when enter on a hierarchycat sheet on double click */ { m_CanStartBlock = -1; // Block Command can't start event.Skip(); Loading Loading @@ -415,6 +431,10 @@ void WinEDA_DrawPanel::OnSize( wxSizeEvent& event ) /******************************************/ void WinEDA_DrawPanel::SetBoundaryBox() /******************************************/ /** Function SetBoundaryBox() * set the m_ClipBox member to the current displayed rectangle dimensions */ { BASE_SCREEN* Screen = GetScreen();; Loading Loading @@ -562,9 +582,12 @@ void WinEDA_DrawPanel::ReDraw( wxDC* DC, bool erasebg ) void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) /***********************************************/ /* Trace les axes X et Y et la grille * La grille n'est affichee que si elle peut etre facilement visible * La grille passe toujours par le centre de l'ecran /** Function DrawBackGround * @param DC = current Device Context * Draws X , Y axis * draws the grid * - the grid is drawn only if the zoom level allows a good visibility * - the grid is always centered on the screen centre */ { int Color = BLUE; Loading @@ -581,7 +604,9 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) GRSetDrawMode( DC, GR_COPY ); /* le pas d'affichage doit etre assez grand pour avoir une grille visible */ /* The grid must be visible. this is possible only is grid value * and zoom value are sufficient */ drawgrid = m_Parent->m_Draw_Grid; pas_grille_affichee = screen->GetGrid(); Loading @@ -593,7 +618,7 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) ii *= 2; } if( ii < 5 ) drawgrid = FALSE; // grille trop petite drawgrid = FALSE; // The gris is small ii = pas_grille_affichee.y / zoom; if( ii < 5 ) Loading @@ -602,7 +627,7 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) ii *= 2; } if( ii < 5 ) drawgrid = FALSE; // grille trop petite drawgrid = FALSE; // The gris is small GetViewStart( &org.x, &org.y ); GetScrollPixelsPerUnit( &ii, &jj ); Loading Loading @@ -681,6 +706,11 @@ void WinEDA_DrawPanel::DrawBackGround( wxDC* DC ) /********************************************************************/ void WinEDA_DrawPanel::m_Draw_Auxiliary_Axis( wxDC* DC, int drawmode ) /********************************************************************/ /** m_Draw_Auxiliary_Axis * Draw the Auxiliary Axis, used in pcbnew which as origin coordinates * for gerber and excellon files */ { if( m_Parent->m_Auxiliary_Axis_Position.x == 0 && m_Parent->m_Auxiliary_Axis_Position.y == 0 ) Loading Loading @@ -770,7 +800,7 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) m_CanStartBlock = -1; } if( ManageCurseur == NULL ) // Pas de commande en cours if( ManageCurseur == NULL ) // No command in progress m_AutoPAN_Request = FALSE; if( m_Parent->m_FrameIsActive ) Loading Loading @@ -862,13 +892,12 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) g_MouseOldButtons = localrealbutt; // Appel des fonctions li�es au Double Click ou au Click // Calling Double Click and Click functions : if( localbutt == (int) (GR_M_LEFT_DOWN | GR_M_DCLICK) ) { m_Parent->OnLeftDClick( &DC, screen->m_MousePositionInPixels ); IgnoreNextLeftButtonRelease = true; } else if( event.LeftUp() ) { if( screen->BlockLocate.m_State==STATE_NO_BLOCK && !IgnoreNextLeftButtonRelease ) Loading @@ -885,9 +914,7 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) } /* Appel de la fonction generale de gestion des mouvements souris * et commandes clavier */ /* Calling the general function on mouse changes (and pseudo key commands) */ m_Parent->GeneralControle( &DC, screen->m_MousePositionInPixels ); Loading Loading @@ -953,10 +980,10 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) if( event.ButtonUp( 1 ) || event.ButtonUp( 2 ) ) { /* Relachement du bouton: fin de delimitation de block. * La commande peut etre terminee (DELETE) ou continuer par le placement * du block ainsi delimite (MOVE, COPY). * Cependant bloc est annule si sa taille est trop petite /* Release the mouse button: end of block. * The command can finish (DELETE) or have a next command * (MOVE, COPY). * However the block command is cancelled if the block size is small */ bool BlockIsSmall = ( ABS( screen->BlockLocate.GetWidth() / GetZoom() ) < 3) Loading Loading @@ -985,8 +1012,8 @@ void WinEDA_DrawPanel::OnMouseEvent( wxMouseEvent& event ) } } // Arret de block sur un double click ( qui peut provoquer un move block // si on d�place la souris dans ce double click // End of block command on a double click // To avoid an unwanted block move command if the move is moved while double click if( localbutt == (int) (GR_M_LEFT_DOWN | GR_M_DCLICK) ) { if( screen->BlockLocate.m_Command != BLOCK_IDLE ) Loading Loading @@ -1066,8 +1093,8 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event ) } } #if wxCHECK_VERSION(2, 8, 0) /* some key commands use the mouse position: refresh it */ #if wxCHECK_VERSION( 2, 8, 0 ) wxPoint mouse_pos = wxGetMousePosition(); // Get the mouse position on screen wxPoint win_pos = GetScreenPosition(); // get the draw area (panel)position on screen mouse_pos -= win_pos; // mouse_pos = is the mouse position relative to the panel Loading @@ -1077,8 +1104,13 @@ void WinEDA_DrawPanel::OnKeyEvent( wxKeyEvent& event ) /* Compute absolute m_MousePosition in user units: */ Screen->m_MousePosition = CursorRealPosition( Screen->m_MousePositionInPixels ); #else /* if wxGetMousePosition() does not exist, * m_Cursor should be ok, use it to calculate the cursor position on screen */ Screen->m_MousePositionInPixels = CursorScreenPosition(); #endif m_Parent->GeneralControle( &DC, Screen->m_MousePositionInPixels ); Loading