Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Submit feedback
Contribute to GitLab
Sign in
Toggle navigation
K
kicad-source-mirror
Project
Project
Details
Activity
Releases
Cycle Analytics
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Charts
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Charts
Commits
Open sidebar
Elphel
kicad-source-mirror
Commits
a4de3018
Commit
a4de3018
authored
Aug 28, 2012
by
jean-pierre charras
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Pcbnew: Fix bug 1042394 and very minor code cleaning.
parent
bff11cea
Changes
6
Show whitespace changes
Inline
Side-by-side
Showing
6 changed files
with
58 additions
and
55 deletions
+58
-55
3d_aux.cpp
3d-viewer/3d_aux.cpp
+1
-1
3d_canvas.cpp
3d-viewer/3d_canvas.cpp
+3
-2
3d_draw.cpp
3d-viewer/3d_draw.cpp
+10
-14
3d_draw_basic_functions.cpp
3d-viewer/3d_draw_basic_functions.cpp
+21
-11
controle.cpp
pcbnew/controle.cpp
+7
-7
magnetic_tracks_functions.cpp
pcbnew/magnetic_tracks_functions.cpp
+16
-20
No files found.
3d-viewer/3d_aux.cpp
View file @
a4de3018
...
@@ -129,7 +129,7 @@ void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits
...
@@ -129,7 +129,7 @@ void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits
/* draw polygon/triangle/quad */
/* draw polygon/triangle/quad */
for
(
ii
=
0
;
ii
<
aVertices
.
size
();
ii
++
)
for
(
ii
=
0
;
ii
<
aVertices
.
size
();
ii
++
)
{
{
glVertex3
f
(
aVertices
[
ii
].
x
*
aBiuTo3DUnits
,
glVertex3
d
(
aVertices
[
ii
].
x
*
aBiuTo3DUnits
,
aVertices
[
ii
].
y
*
aBiuTo3DUnits
,
aVertices
[
ii
].
y
*
aBiuTo3DUnits
,
aVertices
[
ii
].
z
*
aBiuTo3DUnits
);
aVertices
[
ii
].
z
*
aBiuTo3DUnits
);
}
}
...
...
3d-viewer/3d_canvas.cpp
View file @
a4de3018
...
@@ -499,8 +499,9 @@ void EDA_3D_CANVAS::InitGL()
...
@@ -499,8 +499,9 @@ void EDA_3D_CANVAS::InitGL()
/* speedups */
/* speedups */
glEnable
(
GL_DITHER
);
glEnable
(
GL_DITHER
);
glShadeModel
(
GL_SMOOTH
);
glShadeModel
(
GL_SMOOTH
);
glHint
(
GL_PERSPECTIVE_CORRECTION_HINT
,
GL_FASTEST
);
glHint
(
GL_PERSPECTIVE_CORRECTION_HINT
,
GL_DONT_CARE
);
glHint
(
GL_POLYGON_SMOOTH_HINT
,
GL_FASTEST
);
glHint
(
GL_LINE_SMOOTH_HINT
,
GL_NICEST
);
glHint
(
GL_POLYGON_SMOOTH_HINT
,
GL_NICEST
);
// can be GL_FASTEST
/* blend */
/* blend */
glEnable
(
GL_BLEND
);
glEnable
(
GL_BLEND
);
...
...
3d-viewer/3d_draw.cpp
View file @
a4de3018
...
@@ -154,8 +154,6 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
...
@@ -154,8 +154,6 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
-
g_Parm_3D_Visu
.
m_BoardPos
.
y
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
-
g_Parm_3D_Visu
.
m_BoardPos
.
y
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
0.0
F
);
0.0
F
);
glNormal3f
(
0.0
,
0.0
,
1.0
);
// Normal is Z axis
// draw tracks and vias :
// draw tracks and vias :
for
(
TRACK
*
track
=
pcb
->
m_Track
;
track
!=
NULL
;
track
=
track
->
Next
()
)
for
(
TRACK
*
track
=
pcb
->
m_Track
;
track
!=
NULL
;
track
=
track
->
Next
()
)
{
{
...
@@ -463,7 +461,7 @@ void EDA_3D_CANVAS::Draw3D_Track( TRACK* aTrack )
...
@@ -463,7 +461,7 @@ void EDA_3D_CANVAS::Draw3D_Track( TRACK* aTrack )
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
SetGLColor
(
color
);
SetGLColor
(
color
);
glNormal3f
(
0.0
,
0.0
,
(
layer
==
LAYER_N_BACK
)
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
Draw3D_SolidSegment
(
aTrack
->
m_Start
,
aTrack
->
m_End
,
Draw3D_SolidSegment
(
aTrack
->
m_Start
,
aTrack
->
m_End
,
aTrack
->
m_Width
,
thickness
,
zpos
,
aTrack
->
m_Width
,
thickness
,
zpos
,
...
@@ -503,13 +501,11 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
...
@@ -503,13 +501,11 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
}
}
SetGLColor
(
color
);
SetGLColor
(
color
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
if
(
thickness
==
0
)
glNormal3f
(
0.0
,
0.0
,
layer
==
LAYER_N_BACK
?
-
1.0
:
1.0
);
Draw3D_ZaxisCylinder
(
via
->
m_Start
,
(
outer_radius
+
inner_radius
)
/
2
,
Draw3D_ZaxisCylinder
(
via
->
m_Start
,
(
outer_radius
+
inner_radius
)
/
2
,
thickness
,
outer_radius
-
inner_radius
,
thickness
,
outer_radius
-
inner_radius
,
zpos
-
(
thickness
/
2
)
,
biu_to_3Dunits
);
zpos
,
biu_to_3Dunits
);
if
(
layer
>=
top_layer
)
if
(
layer
>=
top_layer
)
break
;
break
;
}
}
...
@@ -518,7 +514,7 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
...
@@ -518,7 +514,7 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
color
=
g_ColorsSettings
.
GetItemColor
(
VIAS_VISIBLE
+
via
->
m_Shape
);
color
=
g_ColorsSettings
.
GetItemColor
(
VIAS_VISIBLE
+
via
->
m_Shape
);
SetGLColor
(
color
);
SetGLColor
(
color
);
int
height
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
top_layer
)
-
int
height
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
top_layer
)
-
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
bottom_layer
)
-
thickness
;
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
bottom_layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
bottom_layer
)
+
thickness
/
2
;
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
bottom_layer
)
+
thickness
/
2
;
Draw3D_ZaxisCylinder
(
via
->
m_Start
,
inner_radius
+
thickness
/
2
,
height
,
Draw3D_ZaxisCylinder
(
via
->
m_Start
,
inner_radius
+
thickness
/
2
,
height
,
...
@@ -538,7 +534,7 @@ void EDA_3D_CANVAS::Draw3D_DrawSegment( DRAWSEGMENT* segment )
...
@@ -538,7 +534,7 @@ void EDA_3D_CANVAS::Draw3D_DrawSegment( DRAWSEGMENT* segment )
{
{
for
(
layer
=
0
;
layer
<
g_Parm_3D_Visu
.
m_CopperLayersCount
;
layer
++
)
for
(
layer
=
0
;
layer
<
g_Parm_3D_Visu
.
m_CopperLayersCount
;
layer
++
)
{
{
glNormal3f
(
0.0
,
0.0
,
(
layer
==
LAYER_N_BACK
)
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
switch
(
segment
->
GetShape
()
)
switch
(
segment
->
GetShape
()
)
...
@@ -784,7 +780,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
...
@@ -784,7 +780,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
{
{
for
(
int
layer
=
0
;
layer
<
g_Parm_3D_Visu
.
m_CopperLayersCount
;
layer
++
)
for
(
int
layer
=
0
;
layer
<
g_Parm_3D_Visu
.
m_CopperLayersCount
;
layer
++
)
{
{
glNormal3f
(
0.0
,
0.0
,
(
layer
==
LAYER_N_BACK
)
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
thickness
=
g_Parm_3D_Visu
.
GetLayerObjectThicknessBIU
(
m_Layer
);
int
thickness
=
g_Parm_3D_Visu
.
GetLayerObjectThicknessBIU
(
m_Layer
);
...
@@ -827,7 +823,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
...
@@ -827,7 +823,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
else
else
{
{
int
thickness
=
g_Parm_3D_Visu
.
GetLayerObjectThicknessBIU
(
m_Layer
);
int
thickness
=
g_Parm_3D_Visu
.
GetLayerObjectThicknessBIU
(
m_Layer
);
glNormal3f
(
0.0
,
0.0
,
(
m_Layer
==
LAYER_N_BACK
)
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
m_Layer
)
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
m_Layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
m_Layer
);
switch
(
m_Shape
)
switch
(
m_Shape
)
...
@@ -970,7 +966,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
...
@@ -970,7 +966,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
ring_radius
=
(
m_Size
.
x
+
m_Drill
.
x
)
/
4
;
int
ring_radius
=
(
m_Size
.
x
+
m_Drill
.
x
)
/
4
;
if
(
thickness
==
0
)
if
(
thickness
==
0
)
glNormal3f
(
0.0
,
0.0
,
layer
==
LAYER_N_BACK
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
Draw3D_ZaxisCylinder
(
shape_pos
,
ring_radius
,
Draw3D_ZaxisCylinder
(
shape_pos
,
ring_radius
,
thickness
,
(
m_Size
.
x
-
m_Drill
.
x
)
/
2
,
thickness
,
(
m_Size
.
x
-
m_Drill
.
x
)
/
2
,
...
@@ -1047,7 +1043,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
...
@@ -1047,7 +1043,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
SetGLColor
(
color
);
SetGLColor
(
color
);
if
(
thickness
==
0
)
if
(
thickness
==
0
)
glNormal3f
(
0.0
,
0.0
,
layer
==
LAYER_N_BACK
?
-
1.0
:
1.0
);
glNormal3f
(
0.0
,
0.0
,
Get3DLayer_Z_Orientation
(
layer
)
);
// If not hole: draw a single polygon
// If not hole: draw a single polygon
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
int
zpos
=
g_Parm_3D_Visu
.
GetLayerZcoordBIU
(
layer
);
...
...
3d-viewer/3d_draw_basic_functions.cpp
View file @
a4de3018
...
@@ -52,6 +52,18 @@ static void CALLBACK tessEndCB();
...
@@ -52,6 +52,18 @@ static void CALLBACK tessEndCB();
static
void
CALLBACK
tessErrorCB
(
GLenum
errorCode
);
static
void
CALLBACK
tessErrorCB
(
GLenum
errorCode
);
static
void
CALLBACK
tessCPolyPt2Vertex
(
const
GLvoid
*
data
);
static
void
CALLBACK
tessCPolyPt2Vertex
(
const
GLvoid
*
data
);
// 2 helper functions to set the current normal vector for gle items
static
inline
void
SetNormalZpos
()
{
glNormal3f
(
0.0
,
0.0
,
1.0
);
}
static
inline
void
SetNormalZneg
()
{
glNormal3f
(
0.0
,
0.0
,
-
1.0
);
}
/* Draw3D_VerticalPolygonalCylinder is a helper function.
/* Draw3D_VerticalPolygonalCylinder is a helper function.
*
*
* draws a "vertical cylinder" having a polygon shape
* draws a "vertical cylinder" having a polygon shape
...
@@ -147,7 +159,7 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
...
@@ -147,7 +159,7 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
// Set normal to toward positive Z axis, for a solid object only (to draw the top side)
// Set normal to toward positive Z axis, for a solid object only (to draw the top side)
if
(
aThickness
)
if
(
aThickness
)
glNormal3f
(
0.0
,
0.0
,
1.0
);
SetNormalZpos
(
);
// gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
// gluTessProperty(tess, GLU_TESS_WINDING_RULE, GLU_TESS_WINDING_ODD);
...
@@ -191,7 +203,7 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
...
@@ -191,7 +203,7 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
g_Parm_3D_Visu
.
m_CurrentZpos
=
zpos
;
g_Parm_3D_Visu
.
m_CurrentZpos
=
zpos
;
v_data
[
2
]
=
zpos
;
v_data
[
2
]
=
zpos
;
// Now;, set normal to toward negative Z axis, for the solid object bottom side
// Now;, set normal to toward negative Z axis, for the solid object bottom side
glNormal3f
(
0.0
,
0.0
,
-
1.0
);
SetNormalZneg
(
);
}
}
gluDeleteTess
(
tess
);
gluDeleteTess
(
tess
);
...
@@ -201,8 +213,6 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
...
@@ -201,8 +213,6 @@ void Draw3D_SolidHorizontalPolyPolygons( const std::vector<CPolyPt>& aPolysList,
// Build the 3D data : vertical side
// Build the 3D data : vertical side
Draw3D_VerticalPolygonalCylinder
(
polylist
,
aThickness
,
aZpos
,
false
,
aBiuTo3DUnits
);
Draw3D_VerticalPolygonalCylinder
(
polylist
,
aThickness
,
aZpos
,
false
,
aBiuTo3DUnits
);
glNormal3f
(
0.0
,
0.0
,
1.0
);
}
}
...
@@ -258,7 +268,7 @@ void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
...
@@ -258,7 +268,7 @@ void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
if
(
aThickness
)
if
(
aThickness
)
{
{
// draw top (front) and bottom (back) horizontal sides (rings)
// draw top (front) and bottom (back) horizontal sides (rings)
glNormal3f
(
0.0
,
0.0
,
1.0
);
SetNormalZpos
(
);
outer_cornerBuffer
.
insert
(
outer_cornerBuffer
.
end
(),
outer_cornerBuffer
.
insert
(
outer_cornerBuffer
.
end
(),
inner_cornerBuffer
.
begin
(),
inner_cornerBuffer
.
end
()
);
inner_cornerBuffer
.
begin
(),
inner_cornerBuffer
.
end
()
);
std
::
vector
<
CPolyPt
>
polygon
;
std
::
vector
<
CPolyPt
>
polygon
;
...
@@ -270,12 +280,12 @@ void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
...
@@ -270,12 +280,12 @@ void Draw3D_ZaxisCylinder( wxPoint aCenterPos, int aRadius,
if
(
aHeight
)
if
(
aHeight
)
{
{
// draw bottom (back) horizontal ring
// draw bottom (back) horizontal ring
glNormal3f
(
0.0
,
0.0
,
-
1.0
);
SetNormalZneg
(
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
,
0
,
aBiuTo3DUnits
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
,
0
,
aBiuTo3DUnits
);
}
}
}
}
glNormal3f
(
0.0
,
0.0
,
1.0
);
// Normal is Z axis
SetNormalZpos
();
}
}
...
@@ -326,18 +336,18 @@ void Draw3D_ZaxisOblongCylinder( wxPoint aAxis1Pos, wxPoint aAxis2Pos,
...
@@ -326,18 +336,18 @@ void Draw3D_ZaxisOblongCylinder( wxPoint aAxis1Pos, wxPoint aAxis2Pos,
ConvertPolysListWithHolesToOnePolygon
(
outer_cornerBuffer
,
polygon
);
ConvertPolysListWithHolesToOnePolygon
(
outer_cornerBuffer
,
polygon
);
// draw top (front) horizontal side (ring)
// draw top (front) horizontal side (ring)
glNormal3f
(
0.0
,
0.0
,
1.0
);
SetNormalZpos
(
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
+
aHeight
,
0
,
aBiuTo3DUnits
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
+
aHeight
,
0
,
aBiuTo3DUnits
);
if
(
aHeight
)
if
(
aHeight
)
{
{
// draw bottom (back) horizontal side (ring)
// draw bottom (back) horizontal side (ring)
glNormal3f
(
0.0
,
0.0
,
-
1.0
);
SetNormalZneg
(
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
,
0
,
aBiuTo3DUnits
);
Draw3D_SolidHorizontalPolyPolygons
(
polygon
,
aZpos
,
0
,
aBiuTo3DUnits
);
}
}
}
}
glNormal3f
(
0.0
,
0.0
,
1.0
);
// Normal is Z axis
SetNormalZpos
();
}
}
...
@@ -395,7 +405,7 @@ void CALLBACK tessCPolyPt2Vertex( const GLvoid* data )
...
@@ -395,7 +405,7 @@ void CALLBACK tessCPolyPt2Vertex( const GLvoid* data )
// cast back to double type
// cast back to double type
const
CPolyPt
*
ptr
=
(
const
CPolyPt
*
)
data
;
const
CPolyPt
*
ptr
=
(
const
CPolyPt
*
)
data
;
glVertex3
f
(
ptr
->
x
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
glVertex3
d
(
ptr
->
x
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
-
ptr
->
y
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
-
ptr
->
y
*
g_Parm_3D_Visu
.
m_BiuTo3Dunits
,
g_Parm_3D_Visu
.
m_CurrentZpos
);
g_Parm_3D_Visu
.
m_CurrentZpos
);
}
}
...
...
pcbnew/controle.cpp
View file @
a4de3018
...
@@ -45,8 +45,8 @@
...
@@ -45,8 +45,8 @@
#include <menus_helpers.h>
#include <menus_helpers.h>
//external functions used here:
//external functions used here:
extern
bool
Magnetize
(
BOARD
*
m_Pcb
,
PCB_EDIT_FRAME
*
frame
,
extern
bool
Magnetize
(
PCB_EDIT_FRAME
*
frame
,
int
aCurrentTool
,
int
aCurrentTool
,
wxSize
grid
,
wxPoint
on_grid
,
wxPoint
*
curpos
);
wxSize
aGridSize
,
wxPoint
on_grid
,
wxPoint
*
curpos
);
/**
/**
...
@@ -323,11 +323,11 @@ void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aH
...
@@ -323,11 +323,11 @@ void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aH
wxPoint
curs_pos
=
pos
;
wxPoint
curs_pos
=
pos
;
wxSize
grid
;
wxSize
igridsize
;
grid
.
x
=
KiROUND
(
GetScreen
()
->
GetGridSize
()
.
x
);
igridsize
.
x
=
KiROUND
(
gridSize
.
x
);
grid
.
y
=
KiROUND
(
GetScreen
()
->
GetGridSize
()
.
y
);
igridsize
.
y
=
KiROUND
(
gridSize
.
y
);
if
(
Magnetize
(
m_Pcb
,
this
,
GetToolId
(),
grid
,
curs_pos
,
&
pos
)
)
if
(
Magnetize
(
this
,
GetToolId
(),
igridsize
,
curs_pos
,
&
pos
)
)
{
{
GetScreen
()
->
SetCrossHairPosition
(
pos
,
false
);
GetScreen
()
->
SetCrossHairPosition
(
pos
,
false
);
}
}
...
@@ -350,7 +350,7 @@ void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aH
...
@@ -350,7 +350,7 @@ void PCB_EDIT_FRAME::GeneralControl( wxDC* aDC, const wxPoint& aPosition, int aH
pos
=
GetScreen
()
->
GetCrossHairPosition
();
pos
=
GetScreen
()
->
GetCrossHairPosition
();
GetScreen
()
->
SetCrossHairPosition
(
oldpos
,
false
);
GetScreen
()
->
SetCrossHairPosition
(
oldpos
,
false
);
m_canvas
->
CrossHairOff
(
aDC
);
m_canvas
->
CrossHairOff
(
aDC
);
GetScreen
()
->
SetCrossHairPosition
(
pos
,
snapToGrid
);
GetScreen
()
->
SetCrossHairPosition
(
pos
,
false
);
m_canvas
->
CrossHairOn
(
aDC
);
m_canvas
->
CrossHairOn
(
aDC
);
if
(
m_canvas
->
IsMouseCaptured
()
)
if
(
m_canvas
->
IsMouseCaptured
()
)
...
...
pcbnew/magnetic_tracks_functions.cpp
View file @
a4de3018
...
@@ -28,7 +28,7 @@
...
@@ -28,7 +28,7 @@
* Join returns the point in "res" and "true" if a suitable point was found,
* Join returns the point in "res" and "true" if a suitable point was found,
* "false" if both lines are parallel or if the length of either segment is zero.
* "false" if both lines are parallel or if the length of either segment is zero.
*/
*/
static
bool
Join
(
wxPoint
*
res
,
wxPoint
a0
,
wxPoint
a1
,
wxPoint
b0
,
wxPoint
b1
)
static
bool
Join
(
wxPoint
*
aIntersectPoint
,
wxPoint
a0
,
wxPoint
a1
,
wxPoint
b0
,
wxPoint
b1
)
{
{
/* References:
/* References:
http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/
http://local.wasp.uwa.edu.au/~pbourke/geometry/lineline2d/
...
@@ -61,8 +61,8 @@ static bool Join( wxPoint* res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
...
@@ -61,8 +61,8 @@ static bool Join( wxPoint* res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
t
=
std
::
min
(
std
::
max
(
t
,
0.0
),
1.0
);
t
=
std
::
min
(
std
::
max
(
t
,
0.0
),
1.0
);
res
->
x
=
KiROUND
(
a0
.
x
+
t
*
a1
.
x
);
aIntersectPoint
->
x
=
KiROUND
(
a0
.
x
+
t
*
a1
.
x
);
res
->
y
=
KiROUND
(
a0
.
y
+
t
*
a1
.
y
);
aIntersectPoint
->
y
=
KiROUND
(
a0
.
y
+
t
*
a1
.
y
);
return
true
;
return
true
;
}
}
...
@@ -72,7 +72,7 @@ static bool Join( wxPoint* res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
...
@@ -72,7 +72,7 @@ static bool Join( wxPoint* res, wxPoint a0, wxPoint a1, wxPoint b0, wxPoint b1 )
* "Project" finds the projection of a grid point on a track. This is the point
* "Project" finds the projection of a grid point on a track. This is the point
* from where we want to draw new orthogonal tracks when starting on a track.
* from where we want to draw new orthogonal tracks when starting on a track.
*/
*/
bool
Project
(
wxPoint
*
re
s
,
wxPoint
on_grid
,
const
TRACK
*
track
)
bool
Project
(
wxPoint
*
aNearPo
s
,
wxPoint
on_grid
,
const
TRACK
*
track
)
{
{
if
(
track
->
m_Start
==
track
->
m_End
)
if
(
track
->
m_Start
==
track
->
m_End
)
return
false
;
return
false
;
...
@@ -85,8 +85,8 @@ bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track )
...
@@ -85,8 +85,8 @@ bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track )
t
/=
(
double
)
vec
.
x
*
vec
.
x
+
(
double
)
vec
.
y
*
vec
.
y
;
t
/=
(
double
)
vec
.
x
*
vec
.
x
+
(
double
)
vec
.
y
*
vec
.
y
;
t
=
std
::
min
(
std
::
max
(
t
,
0.0
),
1.0
);
t
=
std
::
min
(
std
::
max
(
t
,
0.0
),
1.0
);
re
s
->
x
=
KiROUND
(
track
->
m_Start
.
x
+
t
*
vec
.
x
);
aNearPo
s
->
x
=
KiROUND
(
track
->
m_Start
.
x
+
t
*
vec
.
x
);
re
s
->
y
=
KiROUND
(
track
->
m_Start
.
y
+
t
*
vec
.
y
);
aNearPo
s
->
y
=
KiROUND
(
track
->
m_Start
.
y
+
t
*
vec
.
y
);
return
true
;
return
true
;
}
}
...
@@ -97,15 +97,14 @@ bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track )
...
@@ -97,15 +97,14 @@ bool Project( wxPoint* res, wxPoint on_grid, const TRACK* track )
* tests to see if there are any magnetic items within near reach of the given
* tests to see if there are any magnetic items within near reach of the given
* "curpos". If yes, then curpos is adjusted appropriately according to that
* "curpos". If yes, then curpos is adjusted appropriately according to that
* near magnetic item and true is returned.
* near magnetic item and true is returned.
* @param m_Pcb = the current board
* @param frame = the current frame
* @param frame = the current frame
* @param aCurrentTool = the current tool id (from vertical right toolbar)
* @param aCurrentTool = the current tool id (from vertical right toolbar)
* @param
grid = the
grid size
* @param
aGridSize = the current
grid size
* @param on_grid =
TODO
* @param on_grid =
the on grid position near initial position ( often on_grid = curpos)
* @param curpos The initial position, and what to adjust if a change is needed.
* @param curpos The initial position, and what to adjust if a change is needed.
* @return bool - true if the position was adjusted magnetically, else false.
* @return bool - true if the position was adjusted magnetically, else false.
*/
*/
bool
Magnetize
(
BOARD
*
m_Pcb
,
PCB_EDIT_FRAME
*
frame
,
int
aCurrentTool
,
wxSize
grid
,
bool
Magnetize
(
PCB_EDIT_FRAME
*
frame
,
int
aCurrentTool
,
wxSize
aGridSize
,
wxPoint
on_grid
,
wxPoint
*
curpos
)
wxPoint
on_grid
,
wxPoint
*
curpos
)
{
{
bool
doCheckNet
=
g_MagneticPadOption
!=
capture_always
&&
Drc_On
;
bool
doCheckNet
=
g_MagneticPadOption
!=
capture_always
&&
Drc_On
;
...
@@ -113,6 +112,7 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
...
@@ -113,6 +112,7 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
bool
doPad
=
false
;
bool
doPad
=
false
;
bool
amMovingVia
=
false
;
bool
amMovingVia
=
false
;
BOARD
*
m_Pcb
=
frame
->
GetBoard
();
TRACK
*
currTrack
=
g_CurrentTrackSegment
;
TRACK
*
currTrack
=
g_CurrentTrackSegment
;
BOARD_ITEM
*
currItem
=
frame
->
GetCurItem
();
BOARD_ITEM
*
currItem
=
frame
->
GetCurItem
();
PCB_SCREEN
*
screen
=
frame
->
GetScreen
();
PCB_SCREEN
*
screen
=
frame
->
GetScreen
();
...
@@ -188,10 +188,6 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
...
@@ -188,10 +188,6 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
return
true
;
return
true
;
}
}
}
}
else
{
//D( printf( "skipping self\n" ); )
}
}
}
if
(
!
currTrack
)
if
(
!
currTrack
)
...
@@ -214,10 +210,10 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
...
@@ -214,10 +210,10 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
* In two segment mode, ignore the final segment if it's inside a grid square.
* In two segment mode, ignore the final segment if it's inside a grid square.
*/
*/
if
(
!
amMovingVia
&&
currTrack
&&
g_TwoSegmentTrackBuild
&&
currTrack
->
Back
()
if
(
!
amMovingVia
&&
currTrack
&&
g_TwoSegmentTrackBuild
&&
currTrack
->
Back
()
&&
currTrack
->
m_Start
.
x
-
grid
.
x
<
currTrack
->
m_End
.
x
&&
currTrack
->
m_Start
.
x
-
aGridSize
.
x
<
currTrack
->
m_End
.
x
&&
currTrack
->
m_Start
.
x
+
grid
.
x
>
currTrack
->
m_End
.
x
&&
currTrack
->
m_Start
.
x
+
aGridSize
.
x
>
currTrack
->
m_End
.
x
&&
currTrack
->
m_Start
.
y
-
grid
.
y
<
currTrack
->
m_End
.
y
&&
currTrack
->
m_Start
.
y
-
aGridSize
.
y
<
currTrack
->
m_End
.
y
&&
currTrack
->
m_Start
.
y
+
grid
.
y
>
currTrack
->
m_End
.
y
)
&&
currTrack
->
m_Start
.
y
+
aGridSize
.
y
>
currTrack
->
m_End
.
y
)
{
{
currTrack
=
currTrack
->
Back
();
currTrack
=
currTrack
->
Back
();
}
}
...
@@ -241,7 +237,7 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
...
@@ -241,7 +237,7 @@ bool Magnetize( BOARD* m_Pcb, PCB_EDIT_FRAME* frame, int aCurrentTool, wxSize gr
if
(
!
track
->
HitTest
(
*
curpos
)
)
if
(
!
track
->
HitTest
(
*
curpos
)
)
continue
;
continue
;
D
(
printf
(
"have track prospect
\n
"
);)
//
D(printf( "have track prospect\n");)
if
(
Join
(
curpos
,
track
->
m_Start
,
track
->
m_End
,
currTrack
->
m_Start
,
currTrack
->
m_End
)
)
if
(
Join
(
curpos
,
track
->
m_Start
,
track
->
m_End
,
currTrack
->
m_Start
,
currTrack
->
m_End
)
)
{
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment