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Elphel
kicad-source-mirror
Commits
90a6daa7
Commit
90a6daa7
authored
Aug 01, 2012
by
jean-pierre charras
Browse files
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Plain Diff
Cleanup math_for_graphic code
parent
dfdd2cfd
Changes
4
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Showing
4 changed files
with
123 additions
and
942 deletions
+123
-942
zones_test_and_combine_areas.cpp
pcbnew/zones_test_and_combine_areas.cpp
+6
-8
PolyLine.cpp
polygon/PolyLine.cpp
+3
-7
math_for_graphics.cpp
polygon/math_for_graphics.cpp
+87
-921
math_for_graphics.h
polygon/math_for_graphics.h
+27
-6
No files found.
pcbnew/zones_test_and_combine_areas.cpp
View file @
90a6daa7
...
...
@@ -387,8 +387,8 @@ bool BOARD::TestAreaIntersections( ZONE_CONTAINER* area_to_test )
yf2
=
poly2
->
GetY
(
is2
);
}
int
n_int
=
FindSegmentIntersections
(
xi1
,
yi1
,
xf1
,
yf1
,
STRAIGHT
,
xi2
,
yi2
,
xf2
,
yf2
,
STRAIGHT
);
int
n_int
=
FindSegmentIntersections
(
xi1
,
yi1
,
xf1
,
yf1
,
xi2
,
yi2
,
xf2
,
yf2
);
if
(
n_int
)
return
true
;
}
...
...
@@ -498,8 +498,8 @@ int BOARD::TestAreaIntersection( ZONE_CONTAINER* area_ref, ZONE_CONTAINER* area_
yf2
=
poly2
->
GetY
(
is2
);
}
int
n_int
=
FindSegmentIntersections
(
xi1
,
yi1
,
xf1
,
yf1
,
STRAIGHT
,
xi2
,
yi2
,
xf2
,
yf2
,
STRAIGHT
);
int
n_int
=
FindSegmentIntersections
(
xi1
,
yi1
,
xf1
,
yf1
,
xi2
,
yi2
,
xf2
,
yf2
);
if
(
n_int
)
{
bInt
=
true
;
...
...
@@ -844,10 +844,8 @@ int BOARD::Test_Drc_Areas_Outlines_To_Areas_Outlines( ZONE_CONTAINER* aArea_To_E
int
x
,
y
;
int
d
=
GetClearanceBetweenSegments
(
bx1
,
by1
,
bx2
,
by2
,
STRAIGHT
,
0
,
ax1
,
ay1
,
ax2
,
ay2
,
STRAIGHT
,
0
,
zone2zoneClearance
,
&
x
,
&
y
);
...
...
@@ -987,9 +985,9 @@ bool DRC::doEdgeZoneDrc( ZONE_CONTAINER* aArea, int aCornerIndex )
}
int
x
,
y
;
// variables containing the intersecting point coordinates
int
d
=
GetClearanceBetweenSegments
(
bx1
,
by1
,
bx2
,
by2
,
STRAIGHT
,
int
d
=
GetClearanceBetweenSegments
(
bx1
,
by1
,
bx2
,
by2
,
0
,
ax1
,
ay1
,
ax2
,
ay2
,
STRAIGHT
,
ax1
,
ay1
,
ax2
,
ay2
,
0
,
zone_clearance
,
&
x
,
&
y
);
...
...
polygon/PolyLine.cpp
View file @
90a6daa7
...
...
@@ -1112,7 +1112,6 @@ void CPolyLine::Hatch()
m_CornersList
[
ic
].
x
,
m_CornersList
[
ic
].
y
,
m_CornersList
[
i_start_contour
].
x
,
m_CornersList
[
i_start_contour
].
y
,
STRAIGHT
,
&
x
,
&
y
,
&
x2
,
&
y2
);
i_start_contour
=
ic
+
1
;
}
...
...
@@ -1121,7 +1120,6 @@ void CPolyLine::Hatch()
ok
=
FindLineSegmentIntersection
(
a
,
slope
,
m_CornersList
[
ic
].
x
,
m_CornersList
[
ic
].
y
,
m_CornersList
[
ic
+
1
].
x
,
m_CornersList
[
ic
+
1
].
y
,
STRAIGHT
,
&
x
,
&
y
,
&
x2
,
&
y2
);
}
...
...
@@ -1387,9 +1385,9 @@ int CPolyLine::Distance( wxPoint aStart, wxPoint aEnd, int aWidth )
by2
=
GetY
(
ic2
+
1
);
}
int
d
=
GetClearanceBetweenSegments
(
bx1
,
by1
,
bx2
,
by2
,
STRAIGHT
,
0
,
int
d
=
GetClearanceBetweenSegments
(
bx1
,
by1
,
bx2
,
by2
,
0
,
aStart
.
x
,
aStart
.
y
,
aEnd
.
x
,
aEnd
.
y
,
STRAIGHT
,
aWidth
,
aWidth
,
1
,
// min clearance, should be > 0
NULL
,
NULL
);
...
...
@@ -1689,9 +1687,7 @@ bool CPolyLine::IsPolygonSelfIntersecting()
int
x2f
=
GetX
(
is2_next
);
int
y2f
=
GetY
(
is2_next
);
int
ret
=
FindSegmentIntersections
(
x1i
,
y1i
,
x1f
,
y1f
,
STRAIGHT
,
x2i
,
y2i
,
x2f
,
y2f
,
STRAIGHT
);
x2i
,
y2i
,
x2f
,
y2f
);
if
(
ret
)
{
// intersection between non-adjacent sides
...
...
polygon/math_for_graphics.cpp
View file @
90a6daa7
...
...
@@ -11,42 +11,13 @@
#include <PolyLine.h>
#include <math_for_graphics.h>
#define NM_PER_MIL 25400
typedef
struct
PointTag
{
double
X
,
Y
;
}
PointT
;
typedef
struct
EllipseTag
{
PointT
Center
;
/* ellipse center */
double
xrad
,
yrad
;
// radii on x and y
double
theta1
,
theta2
;
// start and end angle for arc
}
EllipseKH
;
static
bool
InRange
(
double
x
,
double
xi
,
double
xf
);
double
Distance
(
double
x1
,
double
y1
,
double
x2
,
double
y2
)
{
double
dx
=
x1
-
x2
;
double
dy
=
y1
-
y2
;
double
d
=
sqrt
(
dx
*
dx
+
dy
*
dy
);
return
d
;
return
hypot
(
x1
-
x2
,
y1
-
y2
);
}
static
bool
Quadratic
(
double
a
,
double
b
,
double
c
,
double
*
x1
,
double
*
x2
);
static
bool
FindLineEllipseIntersections
(
double
a
,
double
b
,
double
c
,
double
d
,
double
*
x1
,
double
*
x2
);
static
bool
FindVerticalLineEllipseIntersections
(
double
a
,
double
b
,
double
x
,
double
*
y1
,
double
*
y2
);
static
int
GetArcIntersections
(
EllipseKH
*
el1
,
EllipseKH
*
el2
,
double
*
x1
=
NULL
,
double
*
y1
=
NULL
,
double
*
x2
=
NULL
,
double
*
y2
=
NULL
);
static
bool
InRange
(
double
x
,
double
xi
,
double
xf
);
enum
m_SideStyle
{
STRAIGHT
,
ARC_CW
,
ARC_CCW
};
// side styles
/**
* Function TestLineHit
* test for hit on line segment i.e. a point within a given distance from segment
...
...
@@ -109,271 +80,33 @@ bool TestLineHit( int xi, int yi, int xf, int yf, int x, int y, double dist )
}
// set EllipseKH struct to describe the ellipse for an arc
//
int
MakeEllipseFromArc
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
EllipseKH
*
el
)
{
// arc (quadrant of ellipse)
// convert to clockwise arc
int
xxi
,
xxf
,
yyi
,
yyf
;
if
(
style
==
ARC_CCW
)
{
xxi
=
xf
;
xxf
=
xi
;
yyi
=
yf
;
yyf
=
yi
;
}
else
{
xxi
=
xi
;
xxf
=
xf
;
yyi
=
yi
;
yyf
=
yf
;
}
// find center and radii of ellipse
double
xo
=
0
,
yo
=
0
;
if
(
xxf
>
xxi
&&
yyf
>
yyi
)
{
xo
=
xxf
;
yo
=
yyi
;
el
->
theta1
=
M_PI
;
el
->
theta2
=
M_PI
/
2.0
;
}
else
if
(
xxf
<
xxi
&&
yyf
>
yyi
)
{
xo
=
xxi
;
yo
=
yyf
;
el
->
theta1
=
-
M_PI
/
2.0
;
el
->
theta2
=
-
M_PI
;
}
else
if
(
xxf
<
xxi
&&
yyf
<
yyi
)
{
xo
=
xxf
;
yo
=
yyi
;
el
->
theta1
=
0.0
;
el
->
theta2
=
-
M_PI
/
2.0
;
}
else
if
(
xxf
>
xxi
&&
yyf
<
yyi
)
{
xo
=
xxi
;
yo
=
yyf
;
el
->
theta1
=
M_PI
/
2.0
;
el
->
theta2
=
0.0
;
}
el
->
Center
.
X
=
xo
;
el
->
Center
.
Y
=
yo
;
el
->
xrad
=
abs
(
xf
-
xi
);
el
->
yrad
=
abs
(
yf
-
yi
);
#if 0
el->Phi = 0.0;
el->MaxRad = el->xrad;
el->MinRad = el->yrad;
if( el->MaxRad < el->MinRad )
{
el->MaxRad = el->yrad;
el->MinRad = el->xrad;
el->Phi = M_PI / 2.0;
}
#endif
return
0
;
}
// find intersections between line segment (xi,yi) to (xf,yf)
// and line segment (xi2,yi2) to (xf2,yf2)
// the line segments may be arcs (i.e. quadrant of an ellipse) or straight
// returns number of intersections found (max of 2)
// returns coords of intersections in arrays x[2], y[2]
//
int
FindSegmentIntersections
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
int
xi2
,
int
yi2
,
int
xf2
,
int
yf2
,
int
style2
,
double
x
[],
double
y
[]
)
/* Function FindSegmentIntersections
* find intersections between line segment (xi,yi) to (xf,yf)
* and line segment (xi2,yi2) to (xf2,yf2)
* returns true if intersection found
*/
bool
FindSegmentIntersections
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
xi2
,
int
yi2
,
int
xf2
,
int
yf2
)
{
double
xr
[
12
],
yr
[
12
];
int
iret
=
0
;
if
(
max
(
xi
,
xf
)
<
min
(
xi2
,
xf2
)
||
min
(
xi
,
xf
)
>
max
(
xi2
,
xf2
)
||
max
(
yi
,
yf
)
<
min
(
yi2
,
yf2
)
||
min
(
yi
,
yf
)
>
max
(
yi2
,
yf2
)
)
return
0
;
if
(
style
!=
STRAIGHT
&&
style2
!=
STRAIGHT
)
{
// two identical arcs intersect
if
(
style
==
style2
&&
xi
==
xi2
&&
yi
==
yi2
&&
xf
==
xf2
&&
yf
==
yf2
)
{
if
(
x
&&
y
)
{
x
[
0
]
=
xi
;
y
[
0
]
=
yi
;
}
return
1
;
}
else
if
(
style
!=
style2
&&
xi
==
xf2
&&
yi
==
yf2
&&
xf
==
xi2
&&
yf
==
yi2
)
{
if
(
x
&&
y
)
{
x
[
0
]
=
xi
;
y
[
0
]
=
yi
;
}
return
1
;
}
}
if
(
style
==
STRAIGHT
&&
style2
==
STRAIGHT
)
{
// both straight-line segments
int
x
,
y
;
bool
bYes
=
TestForIntersectionOfStraightLineSegments
(
xi
,
yi
,
xf
,
yf
,
xi2
,
yi2
,
xf2
,
yf2
,
&
x
,
&
y
);
if
(
!
bYes
)
return
0
;
xr
[
0
]
=
x
;
yr
[
0
]
=
y
;
iret
=
1
;
}
else
if
(
style
==
STRAIGHT
)
{
// first segment is straight, second segment is an arc
int
ret
;
double
x1r
,
y1r
,
x2r
,
y2r
;
if
(
xf
==
xi
)
{
// vertical first segment
double
a
=
xi
;
double
b
=
DBL_MAX
/
2.0
;
ret
=
FindLineSegmentIntersection
(
a
,
b
,
xi2
,
yi2
,
xf2
,
yf2
,
style2
,
&
x1r
,
&
y1r
,
&
x2r
,
&
y2r
);
}
else
{
double
b
=
(
double
)
(
yf
-
yi
)
/
(
double
)
(
xf
-
xi
);
double
a
=
yf
-
b
*
xf
;
ret
=
FindLineSegmentIntersection
(
a
,
b
,
xi2
,
yi2
,
xf2
,
yf2
,
style2
,
&
x1r
,
&
y1r
,
&
x2r
,
&
y2r
);
}
if
(
ret
==
0
)
return
0
;
if
(
InRange
(
x1r
,
xi
,
xf
)
&&
InRange
(
y1r
,
yi
,
yf
)
)
{
xr
[
iret
]
=
x1r
;
yr
[
iret
]
=
y1r
;
iret
++
;
}
if
(
ret
==
2
)
{
if
(
InRange
(
x2r
,
xi
,
xf
)
&&
InRange
(
y2r
,
yi
,
yf
)
)
{
xr
[
iret
]
=
x2r
;
yr
[
iret
]
=
y2r
;
iret
++
;
}
}
}
else
if
(
style2
==
STRAIGHT
)
{
// first segment is an arc, second segment is straight
int
ret
;
double
x1r
,
y1r
,
x2r
,
y2r
;
if
(
xf2
==
xi2
)
{
// vertical second segment
double
a
=
xi2
;
double
b
=
DBL_MAX
/
2.0
;
ret
=
FindLineSegmentIntersection
(
a
,
b
,
xi
,
yi
,
xf
,
yf
,
style
,
&
x1r
,
&
y1r
,
&
x2r
,
&
y2r
);
}
else
{
double
b
=
(
double
)
(
yf2
-
yi2
)
/
(
double
)
(
xf2
-
xi2
);
double
a
=
yf2
-
b
*
xf2
;
ret
=
FindLineSegmentIntersection
(
a
,
b
,
xi
,
yi
,
xf
,
yf
,
style
,
&
x1r
,
&
y1r
,
&
x2r
,
&
y2r
);
}
if
(
ret
==
0
)
return
0
;
if
(
InRange
(
x1r
,
xi2
,
xf2
)
&&
InRange
(
y1r
,
yi2
,
yf2
)
)
{
xr
[
iret
]
=
x1r
;
yr
[
iret
]
=
y1r
;
iret
++
;
}
if
(
ret
==
2
)
{
if
(
InRange
(
x2r
,
xi2
,
xf2
)
&&
InRange
(
y2r
,
yi2
,
yf2
)
)
{
xr
[
iret
]
=
x2r
;
yr
[
iret
]
=
y2r
;
iret
++
;
}
}
}
else
{
// both segments are arcs
EllipseKH
el1
;
EllipseKH
el2
;
MakeEllipseFromArc
(
xi
,
yi
,
xf
,
yf
,
style
,
&
el1
);
MakeEllipseFromArc
(
xi2
,
yi2
,
xf2
,
yf2
,
style2
,
&
el2
);
int
n
;
if
(
el1
.
xrad
+
el1
.
yrad
>
el2
.
xrad
+
el2
.
yrad
)
n
=
GetArcIntersections
(
&
el1
,
&
el2
);
else
n
=
GetArcIntersections
(
&
el2
,
&
el1
);
iret
=
n
;
}
if
(
x
&&
y
)
{
for
(
int
i
=
0
;
i
<
iret
;
i
++
)
{
x
[
i
]
=
xr
[
i
];
y
[
i
]
=
yr
[
i
];
}
}
return
false
;
return
iret
;
return
TestForIntersectionOfStraightLineSegments
(
xi
,
yi
,
xf
,
yf
,
xi2
,
yi2
,
xf2
,
yf2
);
}
// find intersection between line y = a + bx and line segment (xi,yi) to (xf,yf)
// if b > DBL_MAX/10, assume vertical line at x = a
// the line segment may be an arc (i.e. quadrant of an ellipse)
// return 0 if no intersection
// returns 1 or 2 if intersections found
// sets coords of intersections in *x1, *y1, *x2, *y2
// if no intersection, returns min distance in dist
//
int
FindLineSegmentIntersection
(
double
a
,
double
b
,
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
/* Function FindLineSegmentIntersection
* find intersection between line y = a + bx and line segment (xi,yi) to (xf,yf)
* if b > DBL_MAX/10, assume vertical line at x = a
* return false if no intersection or true if intersect
* return coords of intersections in *x1, *y1, *x2, *y2
* if no intersection, returns min distance in dist
*/
bool
FindLineSegmentIntersection
(
double
a
,
double
b
,
int
xi
,
int
yi
,
int
xf
,
int
yf
,
double
*
x1
,
double
*
y1
,
double
*
x2
,
double
*
y2
,
double
*
dist
)
{
...
...
@@ -383,188 +116,66 @@ int FindLineSegmentIntersection( double a, double b, int xi, int yi, int xf, int
if
(
b
>
DBL_MAX
/
10.0
)
bVert
=
true
;
if
(
xf
!=
xi
)
if
(
xf
!=
xi
)
// non-vertical segment, get intersection
{
// non-vertical segment, get intersection
if
(
style
==
STRAIGHT
||
yf
==
yi
)
{
// horizontal or oblique straight segment
// put into form y = c + dx;
double
d
=
(
double
)
(
yf
-
yi
)
/
(
double
)
(
xf
-
xi
);
double
c
=
yf
-
d
*
xf
;
// horizontal or oblique straight segment
// put into form y = c + dx;
double
d
=
(
double
)
(
yf
-
yi
)
/
(
double
)
(
xf
-
xi
);
double
c
=
yf
-
d
*
xf
;
if
(
bVert
)
{
// if vertical line, easy
if
(
InRange
(
a
,
xi
,
xf
)
)
{
*
x1
=
a
;
*
y1
=
c
+
d
*
a
;
return
1
;
}
else
{
if
(
dist
)
*
dist
=
min
(
abs
(
a
-
xi
),
abs
(
a
-
xf
)
);
return
0
;
}
}
if
(
fabs
(
b
-
d
)
<
1E-12
)
{
// parallel lines
if
(
dist
)
{
*
dist
=
GetPointToLineDistance
(
a
,
b
,
xi
,
xf
);
}
return
0
;
// lines parallel
}
// calculate intersection
xx
=
(
c
-
a
)
/
(
b
-
d
);
yy
=
a
+
b
*
(
xx
);
// see if intersection is within the line segment
if
(
yf
==
yi
)
{
// horizontal line
if
(
(
xx
>=
xi
&&
xx
>
xf
)
||
(
xx
<=
xi
&&
xx
<
xf
)
)
return
0
;
}
else
{
// oblique line
if
(
(
xx
>=
xi
&&
xx
>
xf
)
||
(
xx
<=
xi
&&
xx
<
xf
)
||
(
yy
>
yi
&&
yy
>
yf
)
||
(
yy
<
yi
&&
yy
<
yf
)
)
return
0
;
}
}
else
if
(
style
==
ARC_CW
||
style
==
ARC_CCW
)
if
(
bVert
)
{
// arc (quadrant of ellipse)
// convert to clockwise arc
int
xxi
,
xxf
,
yyi
,
yyf
;
if
(
style
==
ARC_CCW
)
// if vertical line, easy
if
(
InRange
(
a
,
xi
,
xf
)
)
{
xxi
=
xf
;
xxf
=
xi
;
yyi
=
yf
;
yyf
=
yi
;
*
x1
=
a
;
*
y1
=
c
+
d
*
a
;
return
1
;
}
else
{
xxi
=
xi
;
xxf
=
xf
;
yyi
=
yi
;
yyf
=
yf
;
}
// find center and radii of ellipse
double
xo
=
xxf
,
yo
=
yyi
,
rx
,
ry
;
// Init made to avoid C compil warnings
if
(
dist
)
*
dist
=
min
(
abs
(
a
-
xi
),
abs
(
a
-
xf
)
);
if
(
xxf
>
xxi
&&
yyf
>
yyi
)
{
xo
=
xxf
;
yo
=
yyi
;
return
false
;
}
else
if
(
xxf
<
xxi
&&
yyf
>
yyi
)
{
xo
=
xxi
;
yo
=
yyf
;
}
else
if
(
xxf
<
xxi
&&
yyf
<
yyi
)
{
xo
=
xxf
;
yo
=
yyi
;
}
else
if
(
xxf
>
xxi
&&
yyf
<
yyi
)
{
xo
=
xxi
;
yo
=
yyf
;
}
rx
=
fabs
(
(
double
)
(
xxi
-
xxf
)
);
ry
=
fabs
(
(
double
)
(
yyi
-
yyf
)
);
bool
test
;
double
xx1
,
xx2
,
yy1
,
yy2
,
aa
;
}
if
(
bVert
)
{
// shift vertical line to coordinate system of ellipse
aa
=
a
-
xo
;
test
=
FindVerticalLineEllipseIntersections
(
rx
,
ry
,
aa
,
&
yy1
,
&
yy2
);
if
(
!
test
)
return
0
;
// shift back to PCB coordinates
yy1
+=
yo
;
yy2
+=
yo
;
xx1
=
a
;
xx2
=
a
;
}
else
if
(
fabs
(
b
-
d
)
<
1E-12
)
{
// parallel lines
if
(
dist
)
{
// shift line to coordinate system of ellipse
aa
=
a
+
b
*
xo
-
yo
;
test
=
FindLineEllipseIntersections
(
rx
,
ry
,
aa
,
b
,
&
xx1
,
&
xx2
);
if
(
!
test
)
return
0
;
// shift back to PCB coordinates
yy1
=
aa
+
b
*
xx1
;
xx1
+=
xo
;
yy1
+=
yo
;
yy2
=
aa
+
b
*
xx2
;
xx2
+=
xo
;
yy2
+=
yo
;
*
dist
=
GetPointToLineDistance
(
a
,
b
,
xi
,
xf
);
}
int
npts
=
0
;
if
(
(
xxf
>
xxi
&&
xx1
<
xxf
&&
xx1
>
xxi
)
||
(
xxf
<
xxi
&&
xx1
<
xxi
&&
xx1
>
xxf
)
)
{
if
(
(
yyf
>
yyi
&&
yy1
<
yyf
&&
yy1
>
yyi
)
||
(
yyf
<
yyi
&&
yy1
<
yyi
&&
yy1
>
yyf
)
)
{
*
x1
=
xx1
;
*
y1
=
yy1
;
npts
=
1
;
}
}
return
false
;
// lines parallel
}
if
(
(
xxf
>
xxi
&&
xx2
<
xxf
&&
xx2
>
xxi
)
||
(
xxf
<
xxi
&&
xx2
<
xxi
&&
xx2
>
xxf
)
)
{
if
(
(
yyf
>
yyi
&&
yy2
<
yyf
&&
yy2
>
yyi
)
||
(
yyf
<
yyi
&&
yy2
<
yyi
&&
yy2
>
yyf
)
)
{
if
(
npts
==
0
)
{
*
x1
=
xx2
;
*
y1
=
yy2
;
npts
=
1
;
}
else
{
*
x2
=
xx2
;
*
y2
=
yy2
;
npts
=
2
;
}
}
}
// calculate intersection
xx
=
(
c
-
a
)
/
(
b
-
d
);
yy
=
a
+
b
*
(
xx
);
return
npts
;
// see if intersection is within the line segment
if
(
yf
==
yi
)
{
// horizontal line
if
(
(
xx
>=
xi
&&
xx
>
xf
)
||
(
xx
<=
xi
&&
xx
<
xf
)
)
return
false
;
}
else
wxASSERT
(
0
);
{
// oblique line
if
(
(
xx
>=
xi
&&
xx
>
xf
)
||
(
xx
<=
xi
&&
xx
<
xf
)
||
(
yy
>
yi
&&
yy
>
yf
)
||
(
yy
<
yi
&&
yy
<
yf
)
)
return
false
;
}
}
else
{
// vertical line segment
if
(
bVert
)
return
0
;
return
false
;
xx
=
xi
;
yy
=
a
+
b
*
xx
;
...
...
@@ -575,7 +186,7 @@ int FindLineSegmentIntersection( double a, double b, int xi, int yi, int xf, int
*
x1
=
xx
;
*
y1
=
yy
;
return
1
;
return
true
;
}
...
...
@@ -645,7 +256,7 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
a
=
(
double
)
y2i
-
b
*
x2i
;
double
x1
,
y1
,
x2
,
y2
;
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x1i
,
y1i
,
x1f
,
y1f
,
STRAIGHT
,
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x1i
,
y1i
,
x1f
,
y1f
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
if
(
test
)
...
...
@@ -673,7 +284,7 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
a
=
(
double
)
y2i
-
b
*
x2i
;
double
x1
,
y1
,
x2
,
y2
;
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x1i
,
y1i
,
x1f
,
y1f
,
STRAIGHT
,
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x1i
,
y1i
,
x1f
,
y1f
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
if
(
test
)
...
...
@@ -701,7 +312,7 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
a
=
(
double
)
y1i
-
b
*
x1i
;
double
x1
,
y1
,
x2
,
y2
;
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
STRAIGHT
,
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
if
(
test
)
...
...
@@ -729,7 +340,7 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
a
=
(
double
)
y1i
-
b
*
x1i
;
double
x1
,
y1
,
x2
,
y2
;
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
STRAIGHT
,
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
if
(
test
)
...
...
@@ -759,17 +370,8 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
a
=
(
double
)
y1i
-
b
*
x1i
;
double
x1
,
y1
,
x2
,
y2
;
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
STRAIGHT
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
int
test
=
FindLineSegmentIntersection
(
a
,
b
,
x2i
,
y2i
,
x2f
,
y2f
,
&
x1
,
&
y1
,
&
x2
,
&
y2
);
// both segments oblique
if
(
test
)
...
...
@@ -836,62 +438,13 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
}
/*solves the Quadratic equation = a*x*x + b*x + c
/* Function GetClearanceBetweenSegments
* Get clearance between 2 segments
* Returns coordinates of the closest point between these 2 segments in x, y
* If clearance > max_cl, just returns max_cl+1 and doesn't return x,y
*/
bool
Quadratic
(
double
a
,
double
b
,
double
c
,
double
*
x1
,
double
*
x2
)
{
double
root
=
b
*
b
-
4.0
*
a
*
c
;
if
(
root
<
0.0
)
return
false
;
root
=
sqrt
(
root
);
*
x1
=
(
-
b
+
root
)
/
(
2.0
*
a
);
*
x2
=
(
-
b
-
root
)
/
(
2.0
*
a
);
return
true
;
}
// finds intersections of vertical line at x
// with ellipse defined by (x^2)/(a^2) + (y^2)/(b^2) = 1;
// returns true if solution exist, with solutions in y1 and y2
// else returns false
//
bool
FindVerticalLineEllipseIntersections
(
double
a
,
double
b
,
double
x
,
double
*
y1
,
double
*
y2
)
{
double
y_sqr
=
(
1.0
-
(
x
*
x
)
/
(
a
*
a
)
)
*
b
*
b
;
if
(
y_sqr
<
0.0
)
return
false
;
*
y1
=
sqrt
(
y_sqr
);
*
y2
=
-*
y1
;
return
true
;
}
// finds intersections of straight line y = c + dx
// with ellipse defined by (x^2)/(a^2) + (y^2)/(b^2) = 1;
// returns true if solution exist, with solutions in x1 and x2
// else returns false
//
bool
FindLineEllipseIntersections
(
double
a
,
double
b
,
double
c
,
double
d
,
double
*
x1
,
double
*
x2
)
{
// quadratic terms
double
A
=
d
*
d
+
b
*
b
/
(
a
*
a
);
double
B
=
2.0
*
c
*
d
;
double
C
=
c
*
c
-
b
*
b
;
return
Quadratic
(
A
,
B
,
C
,
x1
,
x2
);
}
// Get clearance between 2 segments
// Returns point in segment closest to other segment in x, y
// in clearance > max_cl, just returns max_cl+1 and doesn't return x,y
//
int
GetClearanceBetweenSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
style1
,
int
w1
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
style2
,
int
w2
,
int
GetClearanceBetweenSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
w1
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
w2
,
int
max_cl
,
int
*
x
,
int
*
y
)
{
// check clearance between bounding rectangles
...
...
@@ -909,205 +462,29 @@ int GetClearanceBetweenSegments( int x1i, int y1i, int x1f, int y1f, int style1,
if
(
min
(
y2i
,
y2f
)
-
max
(
y1i
,
y1f
)
>
min_dist
)
return
max_cl
+
1
;
if
(
style1
==
STRAIGHT
&&
style1
==
STRAIGHT
)
{
// both segments are straight lines
int
xx
,
yy
;
double
dd
;
TestForIntersectionOfStraightLineSegments
(
x1i
,
y1i
,
x1f
,
y1f
,
x2i
,
y2i
,
x2f
,
y2f
,
&
xx
,
&
yy
,
&
dd
);
int
d
=
(
int
)
dd
-
(
(
w1
+
w2
)
/
2
);
if
(
d
<
0
)
d
=
0
;
if
(
x
)
*
x
=
xx
;
if
(
y
)
*
y
=
yy
;
return
d
;
}
// not both straight-line segments
// see if segments intersect
double
xr
[
2
];
double
yr
[
2
];
int
count
=
FindSegmentIntersections
(
x1i
,
y1i
,
x1f
,
y1f
,
style1
,
x2i
,
y2i
,
x2f
,
y2f
,
style2
,
xr
,
yr
);
if
(
count
)
{
if
(
x
)
*
x
=
(
int
)
xr
[
0
];
if
(
y
)
*
y
=
(
int
)
yr
[
0
];
return
0
;
}
// at least one segment is an arc
EllipseKH
el1
;
EllipseKH
el2
;
bool
bArcs
;
int
xi
=
0
,
yi
=
0
,
xf
=
0
,
yf
=
0
;
if
(
style2
==
STRAIGHT
)
{
// style1 = arc, style2 = straight
MakeEllipseFromArc
(
x1i
,
y1i
,
x1f
,
y1f
,
style1
,
&
el1
);
xi
=
x2i
;
yi
=
y2i
;
xf
=
x2f
;
yf
=
y2f
;
bArcs
=
false
;
}
else
if
(
style1
==
STRAIGHT
)
{
// style2 = arc, style1 = straight
xi
=
x1i
;
yi
=
y1i
;
xf
=
x1f
;
yf
=
y1f
;
MakeEllipseFromArc
(
x2i
,
y2i
,
x2f
,
y2f
,
style2
,
&
el1
);
bArcs
=
false
;
}
else
{
// style1 = arc, style2 = arc
MakeEllipseFromArc
(
x1i
,
y1i
,
x1f
,
y1f
,
style1
,
&
el1
);
MakeEllipseFromArc
(
x2i
,
y2i
,
x2f
,
y2f
,
style2
,
&
el2
);
bArcs
=
true
;
}
const
int
NSTEPS
=
32
;
if
(
el1
.
theta2
>
el1
.
theta1
)
{
wxASSERT
(
0
);
}
if
(
bArcs
&&
el2
.
theta2
>
el2
.
theta1
)
{
wxASSERT
(
0
);
}
// test multiple points in both segments
double
th1
;
double
th2
;
double
len2
;
if
(
bArcs
)
{
th1
=
el2
.
theta1
;
th2
=
el2
.
theta2
;
len2
=
max
(
el2
.
xrad
,
el2
.
yrad
);
}
else
{
th1
=
1.0
;
th2
=
0.0
;
len2
=
abs
(
xf
-
xi
)
+
abs
(
yf
-
yi
);
}
double
s_start
=
el1
.
theta1
;
double
s_end
=
el1
.
theta2
;
double
s_start2
=
th1
;
double
s_end2
=
th2
;
double
dmin
=
DBL_MAX
;
double
xmin
=
0
,
ymin
=
0
,
smin
=
0
,
smin2
=
0
;
// Init made to avoid C compil warnings
int
nsteps
=
NSTEPS
;
int
nsteps2
=
NSTEPS
;
double
step
=
(
s_start
-
s_end
)
/
(
nsteps
-
1
);
double
step2
=
(
s_start2
-
s_end2
)
/
(
nsteps2
-
1
);
while
(
(
step
*
max
(
el1
.
xrad
,
el1
.
yrad
)
)
>
0.1
*
NM_PER_MIL
&&
(
step2
*
len2
)
>
0.1
*
NM_PER_MIL
)
{
step
=
(
s_start
-
s_end
)
/
(
nsteps
-
1
);
for
(
int
i
=
0
;
i
<
nsteps
;
i
++
)
{
double
s
;
if
(
i
<
nsteps
-
1
)
s
=
s_start
-
i
*
step
;
else
s
=
s_end
;
double
x
=
el1
.
Center
.
X
+
el1
.
xrad
*
cos
(
s
);
double
y
=
el1
.
Center
.
Y
+
el1
.
yrad
*
sin
(
s
);
// if not an arc, use s2 as fractional distance along line
step2
=
(
s_start2
-
s_end2
)
/
(
nsteps2
-
1
);
for
(
int
i2
=
0
;
i2
<
nsteps2
;
i2
++
)
{
double
s2
;
if
(
i2
<
nsteps2
-
1
)
s2
=
s_start2
-
i2
*
step2
;
else
s2
=
s_end2
;
double
x2
,
y2
;
if
(
!
bArcs
)
{
x2
=
xi
+
(
xf
-
xi
)
*
s2
;
y2
=
yi
+
(
yf
-
yi
)
*
s2
;
}
else
{
x2
=
el2
.
Center
.
X
+
el2
.
xrad
*
cos
(
s2
);
y2
=
el2
.
Center
.
Y
+
el2
.
yrad
*
sin
(
s2
);
}
double
d
=
Distance
(
x
,
y
,
x2
,
y2
);
if
(
d
<
dmin
)
{
dmin
=
d
;
xmin
=
x
;
ymin
=
y
;
smin
=
s
;
smin2
=
s2
;
}
}
}
if
(
step
>
step2
)
{
s_start
=
min
(
el1
.
theta1
,
smin
+
step
);
s_end
=
max
(
el1
.
theta2
,
smin
-
step
);
step
=
(
s_start
-
s_end
)
/
nsteps
;
}
else
{
s_start2
=
min
(
th1
,
smin2
+
step2
);
s_end2
=
max
(
th2
,
smin2
-
step2
);
step2
=
(
s_start2
-
s_end2
)
/
nsteps2
;
}
}
int
xx
,
yy
;
double
dist
;
TestForIntersectionOfStraightLineSegments
(
x1i
,
y1i
,
x1f
,
y1f
,
x2i
,
y2i
,
x2f
,
y2f
,
&
xx
,
&
yy
,
&
dist
);
int
d
=
(
int
)
dist
-
(
(
w1
+
w2
)
/
2
);
if
(
d
<
0
)
d
=
0
;
if
(
x
)
*
x
=
(
int
)
xmin
;
*
x
=
xx
;
if
(
y
)
*
y
=
(
int
)
ymin
;
*
y
=
yy
;
return
max
(
0
,
(
int
)
dmin
-
w1
/
2
-
w2
/
2
);
// allow for widths
return
d
;
}
// Get min. distance from (x,y) to line y = a + bx
// if b > DBL_MAX/10, assume vertical line at x = a
// returns closest point on line in xp, yp
//
/* Function GetPointToLineDistance
* Get min. distance from (x,y) to line y = a + bx
* if b > DBL_MAX/10, assume vertical line at x = a
* returns closest point on line in xpp, ypp
*/
double
GetPointToLineDistance
(
double
a
,
double
b
,
int
x
,
int
y
,
double
*
xpp
,
double
*
ypp
)
{
if
(
b
>
DBL_MAX
/
10
)
...
...
@@ -1141,9 +518,6 @@ double GetPointToLineDistance( double a, double b, int x, int y, double* xpp, do
}
/***********************************************************************************/
double
GetPointToLineSegmentDistance
(
int
x
,
int
y
,
int
xi
,
int
yi
,
int
xf
,
int
yf
)
/***********************************************************************************/
/**
* Function GetPointToLineSegmentDistance
* Get distance between line segment and point
...
...
@@ -1152,6 +526,7 @@ double GetPointToLineSegmentDistance( int x, int y, int xi, int yi, int xf, int
* @param xf,yf End point of the line segment
* @return the distance
*/
double
GetPointToLineSegmentDistance
(
int
x
,
int
y
,
int
xi
,
int
yi
,
int
xf
,
int
yf
)
{
// test for vertical or horizontal segment
if
(
xf
==
xi
)
...
...
@@ -1195,7 +570,6 @@ double GetPointToLineSegmentDistance( int x, int y, int xi, int yi, int xf, int
// test for value within range
//
bool
InRange
(
double
x
,
double
xi
,
double
xf
)
{
if
(
xf
>
xi
)
...
...
@@ -1211,211 +585,3 @@ bool InRange( double x, double xi, double xf )
return
false
;
}
// this finds approximate solutions
// note: this works best if el2 is smaller than el1
//
int
GetArcIntersections
(
EllipseKH
*
el1
,
EllipseKH
*
el2
,
double
*
x1
,
double
*
y1
,
double
*
x2
,
double
*
y2
)
{
if
(
el1
->
theta2
>
el1
->
theta1
)
{
wxASSERT
(
0
);
}
if
(
el2
->
theta2
>
el2
->
theta1
)
{
wxASSERT
(
0
);
}
const
int
NSTEPS
=
32
;
double
xret
[
2
],
yret
[
2
];
double
xscale
=
1.0
/
el1
->
xrad
;
double
yscale
=
1.0
/
el1
->
yrad
;
// now transform params of second ellipse into reference frame
// with origin at center if first ellipse,
// scaled so the first ellipse is a circle of radius = 1.0
double
xo
=
(
el2
->
Center
.
X
-
el1
->
Center
.
X
)
*
xscale
;
double
yo
=
(
el2
->
Center
.
Y
-
el1
->
Center
.
Y
)
*
yscale
;
double
xr
=
el2
->
xrad
*
xscale
;
double
yr
=
el2
->
yrad
*
yscale
;
// now test NSTEPS positions in arc, moving clockwise (ie. decreasing theta)
double
step
=
M_PI
/
(
(
NSTEPS
-
1
)
*
2.0
);
double
d_prev
=
0
;
double
th_interp
;
double
th1
;
int
n
=
0
;
for
(
int
i
=
0
;
i
<
NSTEPS
;
i
++
)
{
double
theta
;
if
(
i
<
NSTEPS
-
1
)
theta
=
el2
->
theta1
-
i
*
step
;
else
theta
=
el2
->
theta2
;
double
x
=
xo
+
xr
*
cos
(
theta
);
double
y
=
yo
+
yr
*
sin
(
theta
);
double
d
=
1.0
-
sqrt
(
x
*
x
+
y
*
y
);
if
(
i
>
0
)
{
bool
bInt
=
false
;
if
(
d
>=
0.0
&&
d_prev
<=
0.0
)
{
th_interp
=
theta
+
(
step
*
(
-
d_prev
)
)
/
(
d
-
d_prev
);
bInt
=
true
;
}
else
if
(
d
<=
0.0
&&
d_prev
>=
0.0
)
{
th_interp
=
theta
+
(
step
*
d_prev
)
/
(
d_prev
-
d
);
bInt
=
true
;
}
if
(
bInt
)
{
x
=
xo
+
xr
*
cos
(
th_interp
);
y
=
yo
+
yr
*
sin
(
th_interp
);
th1
=
atan2
(
y
,
x
);
if
(
th1
<=
el1
->
theta1
&&
th1
>=
el1
->
theta2
)
{
xret
[
n
]
=
x
*
el1
->
xrad
+
el1
->
Center
.
X
;
yret
[
n
]
=
y
*
el1
->
yrad
+
el1
->
Center
.
Y
;
n
++
;
if
(
n
>
2
)
{
wxASSERT
(
0
);
}
}
}
}
d_prev
=
d
;
}
if
(
x1
)
*
x1
=
xret
[
0
];
if
(
y1
)
*
y1
=
yret
[
0
];
if
(
x2
)
*
x2
=
xret
[
1
];
if
(
y2
)
*
y2
=
yret
[
1
];
return
n
;
}
// this finds approximate solution
//
// double GetSegmentClearance( EllipseKH * el1, EllipseKH * el2,
double
GetArcClearance
(
EllipseKH
*
el1
,
EllipseKH
*
el2
,
double
*
x1
,
double
*
y1
)
{
const
int
NSTEPS
=
32
;
if
(
el1
->
theta2
>
el1
->
theta1
)
{
wxASSERT
(
0
);
}
if
(
el2
->
theta2
>
el2
->
theta1
)
{
wxASSERT
(
0
);
}
// test multiple positions in both arcs, moving clockwise (ie. decreasing theta)
double
th_start
=
el1
->
theta1
;
double
th_end
=
el1
->
theta2
;
double
th_start2
=
el2
->
theta1
;
double
th_end2
=
el2
->
theta2
;
double
dmin
=
DBL_MAX
;
double
xmin
=
0
,
ymin
=
0
,
thmin
=
0
,
thmin2
=
0
;
int
nsteps
=
NSTEPS
;
int
nsteps2
=
NSTEPS
;
double
step
=
(
th_start
-
th_end
)
/
(
nsteps
-
1
);
double
step2
=
(
th_start2
-
th_end2
)
/
(
nsteps2
-
1
);
while
(
(
step
*
max
(
el1
->
xrad
,
el1
->
yrad
)
)
>
1.0
*
NM_PER_MIL
&&
(
step2
*
max
(
el2
->
xrad
,
el2
->
yrad
)
)
>
1.0
*
NM_PER_MIL
)
{
step
=
(
th_start
-
th_end
)
/
(
nsteps
-
1
);
for
(
int
i
=
0
;
i
<
nsteps
;
i
++
)
{
double
theta
;
if
(
i
<
nsteps
-
1
)
theta
=
th_start
-
i
*
step
;
else
theta
=
th_end
;
double
x
=
el1
->
Center
.
X
+
el1
->
xrad
*
cos
(
theta
);
double
y
=
el1
->
Center
.
Y
+
el1
->
yrad
*
sin
(
theta
);
step2
=
(
th_start2
-
th_end2
)
/
(
nsteps2
-
1
);
for
(
int
i2
=
0
;
i2
<
nsteps2
;
i2
++
)
{
double
theta2
;
if
(
i2
<
nsteps2
-
1
)
theta2
=
th_start2
-
i2
*
step2
;
else
theta2
=
th_end2
;
double
x2
=
el2
->
Center
.
X
+
el2
->
xrad
*
cos
(
theta2
);
double
y2
=
el2
->
Center
.
Y
+
el2
->
yrad
*
sin
(
theta2
);
double
d
=
Distance
(
x
,
y
,
x2
,
y2
);
if
(
d
<
dmin
)
{
dmin
=
d
;
xmin
=
x
;
ymin
=
y
;
thmin
=
theta
;
thmin2
=
theta2
;
}
}
}
if
(
step
>
step2
)
{
th_start
=
min
(
el1
->
theta1
,
thmin
+
step
);
th_end
=
max
(
el1
->
theta2
,
thmin
-
step
);
step
=
(
th_start
-
th_end
)
/
nsteps
;
}
else
{
th_start2
=
min
(
el2
->
theta1
,
thmin2
+
step2
);
th_end2
=
max
(
el2
->
theta2
,
thmin2
-
step2
);
step2
=
(
th_start2
-
th_end2
)
/
nsteps2
;
}
}
if
(
x1
)
*
x1
=
xmin
;
if
(
y1
)
*
y1
=
ymin
;
return
dmin
;
}
polygon/math_for_graphics.h
View file @
90a6daa7
...
...
@@ -10,12 +10,23 @@
*/
bool
TestLineHit
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
x
,
int
y
,
double
dist
);
int
FindLineSegmentIntersection
(
double
a
,
double
b
,
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
/* Function FindLineSegmentIntersection
* find intersection between line y = a + bx and line segment (xi,yi) to (xf,yf)
* if b > DBL_MAX/10, assume vertical line at x = a
* return false if no intersection or true if intersect
* return coords of intersections in *x1, *y1, *x2, *y2
* if no intersection, returns min distance in dist
*/
bool
FindLineSegmentIntersection
(
double
a
,
double
b
,
int
xi
,
int
yi
,
int
xf
,
int
yf
,
double
*
x1
,
double
*
y1
,
double
*
x2
,
double
*
y2
,
double
*
dist
=
NULL
);
int
FindSegmentIntersections
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
style
,
int
xi2
,
int
yi2
,
int
xf2
,
int
yf2
,
int
style2
,
double
x
[]
=
NULL
,
double
y
[]
=
NULL
);
/* Function FindSegmentIntersections
* find intersections between line segment (xi,yi) to (xf,yf)
* and line segment (xi2,yi2) to (xf2,yf2)
* returns true if intersection found
*/
bool
FindSegmentIntersections
(
int
xi
,
int
yi
,
int
xf
,
int
yf
,
int
xi2
,
int
yi2
,
int
xf2
,
int
yf2
);
/**
* Function TestForIntersectionOfStraightLineSegments
...
...
@@ -34,8 +45,13 @@ bool TestForIntersectionOfStraightLineSegments( int x1i, int y1i, int x1f, int y
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
*
x
=
NULL
,
int
*
y
=
NULL
,
double
*
dist
=
NULL
);
int
GetClearanceBetweenSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
style1
,
int
w1
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
style2
,
int
w2
,
/* Function GetClearanceBetweenSegments
* Get clearance between 2 segments
* Returns coordinates of the closest point between these 2 segments in x, y
* If clearance > max_cl, just returns max_cl+1 and doesn't return x,y
*/
int
GetClearanceBetweenSegments
(
int
x1i
,
int
y1i
,
int
x1f
,
int
y1f
,
int
w1
,
int
x2i
,
int
y2i
,
int
x2f
,
int
y2f
,
int
w2
,
int
max_cl
,
int
*
x
,
int
*
y
);
/**
...
...
@@ -47,6 +63,11 @@ int GetClearanceBetweenSegments( int x1i, int y1i, int x1f, int y1f, int style1,
*/
double
GetPointToLineSegmentDistance
(
int
x
,
int
y
,
int
xi
,
int
yi
,
int
xf
,
int
yf
);
/* Function GetPointToLineDistance
* Get min. distance from (x,y) to line y = a + bx
* if b > DBL_MAX/10, assume vertical line at x = a
* returns closest point on line in xpp, ypp
*/
double
GetPointToLineDistance
(
double
a
,
double
b
,
int
x
,
int
y
,
double
*
xp
=
NULL
,
double
*
yp
=
NULL
);
double
Distance
(
double
x1
,
double
y1
,
double
x2
,
double
y2
);
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