Commit 8658d906 authored by Maciej Suminski's avatar Maciej Suminski

Some more spots where the GAL refresh was required.

parent d213a260
......@@ -234,8 +234,12 @@ void EDA_DRAW_FRAME::SkipNextLeftButtonReleaseEvent()
void EDA_DRAW_FRAME::OnToggleGridState( wxCommandEvent& aEvent )
{
SetGridVisibility( !IsGridVisible() );
if( m_galCanvasActive )
{
m_galCanvas->GetGAL()->SetGridVisibility( IsGridVisible() );
m_galCanvas->GetView()->MarkTargetDirty( KiGfx::TARGET_NONCACHED );
}
RefreshCanvas();
}
......@@ -392,11 +396,12 @@ void EDA_DRAW_FRAME::OnSelectGrid( wxCommandEvent& event )
if( m_galCanvasActive )
{
KiGfx::GAL* gal = m_galCanvas->GetGAL();
gal->SetGridSize( VECTOR2D( screen->GetGrid().m_Size.x, screen->GetGrid().m_Size.y ) );
m_galCanvas->GetGAL()->SetGridSize( VECTOR2D( screen->GetGrid().m_Size.x,
screen->GetGrid().m_Size.y ) );
m_galCanvas->GetView()->MarkTargetDirty( KiGfx::TARGET_NONCACHED );
}
Refresh();
RefreshCanvas();
}
......@@ -1011,6 +1016,8 @@ void EDA_DRAW_FRAME::UseGalCanvas( bool aEnable )
m_auimgr.GetPane( wxT( "DrawFrameGal" ) ).Show( aEnable );
m_auimgr.Update();
m_galCanvas->SetFocus();
m_galCanvasActive = aEnable;
if( aEnable )
m_galCanvas->SetFocus();
}
......@@ -267,8 +267,13 @@ public:
*/
inline void SetLayerVisible( int aLayer, bool aVisible = true )
{
if( m_layers[aLayer].enabled != aVisible )
{
// Target has to be redrawn after changing its visibility
MarkTargetDirty( m_layers[aLayer].target );
m_layers[aLayer].enabled = aVisible;
}
}
/**
* Function IsLayerVisible()
......
......@@ -393,7 +393,7 @@ void PCB_LAYER_WIDGET::OnLayerVisible( LAYER_NUM aLayer, bool isVisible, bool is
brd->SetVisibleLayers( visibleLayers );
EDA_DRAW_PANEL_GAL *galCanvas = myframe->GetGalCanvas();
EDA_DRAW_PANEL_GAL* galCanvas = myframe->GetGalCanvas();
if( galCanvas )
{
KiGfx::VIEW* view = galCanvas->GetView();
......@@ -401,12 +401,7 @@ void PCB_LAYER_WIDGET::OnLayerVisible( LAYER_NUM aLayer, bool isVisible, bool is
}
if( isFinal )
{
if( myframe->IsGalCanvasActive() )
galCanvas->Refresh();
else
myframe->RefreshCanvas();
}
}
void PCB_LAYER_WIDGET::OnRenderColorChange( int aId, EDA_COLOR_T aColor )
......
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