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Elphel
kicad-source-mirror
Commits
7d4aed10
Commit
7d4aed10
authored
Sep 11, 2013
by
Maciej Suminski
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Plain Diff
Fixed COLOR4D( EDA_COLOR_T aColor ) and added asserts.
parent
6d151312
Changes
2
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2 changed files
with
16 additions
and
3 deletions
+16
-3
color4d.cpp
common/gal/color4d.cpp
+3
-3
color4d.h
include/gal/color4d.h
+13
-0
No files found.
common/gal/color4d.cpp
View file @
7d4aed10
...
...
@@ -30,9 +30,9 @@ using namespace KiGfx;
COLOR4D
::
COLOR4D
(
EDA_COLOR_T
aColor
)
{
r
=
g_ColorRefs
[
aColor
].
m_Red
;
g
=
g_ColorRefs
[
aColor
].
m_Green
;
b
=
g_ColorRefs
[
aColor
].
m_Blue
;
r
=
g_ColorRefs
[
aColor
].
m_Red
/
255.0
;
g
=
g_ColorRefs
[
aColor
].
m_Green
/
255.0
;
b
=
g_ColorRefs
[
aColor
].
m_Blue
/
255.0
;
a
=
1.0
;
}
...
...
include/gal/color4d.h
View file @
7d4aed10
...
...
@@ -28,6 +28,7 @@
#define COLOR4D_H_
#include <colors.h>
#include <cassert>
namespace
KiGfx
{
...
...
@@ -55,6 +56,10 @@ public:
COLOR4D
(
double
aRed
,
double
aGreen
,
double
aBlue
,
double
aAlpha
)
:
r
(
aRed
),
g
(
aGreen
),
b
(
aBlue
),
a
(
aAlpha
)
{
assert
(
r
>=
0
.
0
&&
r
<=
1
.
0
);
assert
(
g
>=
0
.
0
&&
g
<=
1
.
0
);
assert
(
b
>=
0
.
0
&&
b
<=
1
.
0
);
assert
(
a
>=
0
.
0
&&
a
<=
1
.
0
);
}
/**
...
...
@@ -82,6 +87,8 @@ public:
*/
COLOR4D
&
Brighten
(
double
aFactor
)
{
assert
(
aFactor
>=
0
.
0
&&
aFactor
<=
1
.
0
);
r
=
r
*
(
1
.
0
-
aFactor
)
+
aFactor
;
g
=
g
*
(
1
.
0
-
aFactor
)
+
aFactor
;
b
=
b
*
(
1
.
0
-
aFactor
)
+
aFactor
;
...
...
@@ -97,6 +104,8 @@ public:
*/
COLOR4D
&
Darken
(
double
aFactor
)
{
assert
(
aFactor
>=
0
.
0
&&
aFactor
<=
1
.
0
);
r
=
r
*
(
1
.
0
-
aFactor
);
g
=
g
*
(
1
.
0
-
aFactor
);
b
=
b
*
(
1
.
0
-
aFactor
);
...
...
@@ -126,6 +135,8 @@ public:
*/
COLOR4D
Brightened
(
double
aFactor
)
const
{
assert
(
aFactor
>=
0
.
0
&&
aFactor
<=
1
.
0
);
return
COLOR4D
(
r
*
(
1
.
0
-
aFactor
)
+
aFactor
,
g
*
(
1
.
0
-
aFactor
)
+
aFactor
,
b
*
(
1
.
0
-
aFactor
)
+
aFactor
,
...
...
@@ -140,6 +151,8 @@ public:
*/
COLOR4D
Darkened
(
double
aFactor
)
const
{
assert
(
aFactor
>=
0
.
0
&&
aFactor
<=
1
.
0
);
return
COLOR4D
(
r
*
(
1
.
0
-
aFactor
),
g
*
(
1
.
0
-
aFactor
),
b
*
(
1
.
0
-
aFactor
),
...
...
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