Commit 790e0ef3 authored by Dick Hollenbeck's avatar Dick Hollenbeck
Browse files

ReturnStringFromValue() refinements

parent 1b5a1b74
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+1 −1
Original line number Diff line number Diff line
@@ -337,7 +337,7 @@ wxPoint BASE_SCREEN::getCrossHairScreenPosition() const
void BASE_SCREEN::setCrossHairPosition( const wxPoint& aPosition, const wxPoint& aGridOrigin, bool aSnapToGrid )
{
    if( aSnapToGrid )
        m_crossHairPosition = getNearestGridPosition( aPosition, aGridOrigin );
        m_crossHairPosition = getNearestGridPosition( aPosition, aGridOrigin, NULL );
    else
        m_crossHairPosition = aPosition;
}
+22 −2
Original line number Diff line number Diff line
@@ -209,8 +209,28 @@ wxString ReturnStringFromValue( EDA_UNITS_T aUnit, int aValue, bool aAddUnitSymb
    StripTrailingZeros( stringValue, 3 );

#else
    std::string s = Double2Str( value_to_print );
    wxString    stringValue = FROM_UTF8( s.c_str() );

    char    buf[50];
    int     len;

    if( value_to_print != 0.0 && fabs( value_to_print ) <= 0.0001 )
    {
        len = sprintf( buf, "%.10f", value_to_print );

        while( --len > 0 && buf[len] == '0' )
            buf[len] = '\0';

        if( buf[len]=='.' || buf[len]==',' )
            buf[len] = '\0';
        else
            ++len;
    }
    else
    {
        len = sprintf( buf, "%.10g", value_to_print );
    }

    wxString    stringValue( buf, wxConvUTF8 );

#endif

+4 −4
Original line number Diff line number Diff line
@@ -102,7 +102,7 @@ private:
     * @param aInvertY Inverts the Y axis position.
     * @return The cross hair position in drawing coordinates.
     */
    wxPoint getCrossHairPosition( bool aInvertY = false ) const
    wxPoint getCrossHairPosition( bool aInvertY ) const
    {
        if( aInvertY )
            return wxPoint( m_crossHairPosition.x, -m_crossHairPosition.y );
@@ -119,7 +119,7 @@ private:
     *                    \a aPosition.
     *
     */
    void setCrossHairPosition( const wxPoint& aPosition, const wxPoint& aGridOrigin, bool aSnapToGrid = true );
    void setCrossHairPosition( const wxPoint& aPosition, const wxPoint& aGridOrigin, bool aSnapToGrid );

    /**
     * Function getCursorScreenPosition
@@ -138,7 +138,7 @@ private:
     * @return The nearst grid position.
     */
    wxPoint getNearestGridPosition( const wxPoint& aPosition, const wxPoint& aGridOrigin,
                                    wxRealPoint* aGridSize = NULL ) const;
                                    wxRealPoint* aGridSize ) const;

    /**
     * Function getCursorPosition
@@ -149,7 +149,7 @@ private:
     *        if \a aOnGrid is true.
     * @return The current cursor position.
     */
    wxPoint getCursorPosition( bool aOnGrid, const wxPoint& aGridOrigin, wxRealPoint* aGridSize = NULL ) const;
    wxPoint getCursorPosition( bool aOnGrid, const wxPoint& aGridOrigin, wxRealPoint* aGridSize ) const;

    void setMousePosition( const wxPoint& aPosition ) { m_MousePosition = aPosition; }