Commit 78bbe949 authored by charras's avatar charras

Use double instead float when possible, ande code cleaning.

change EXCHG macro to equivalent inline functions
(better code compatibility with some compilers)
parent abd75ea3
...@@ -230,7 +230,7 @@ void Pcb3D_GLCanvas::OnMouseEvent( wxMouseEvent& event ) ...@@ -230,7 +230,7 @@ void Pcb3D_GLCanvas::OnMouseEvent( wxMouseEvent& event )
/********************************************************/ /********************************************************/
{ {
wxSize size( GetClientSize() ); wxSize size( GetClientSize() );
float spin_quat[4]; double spin_quat[4];
if( event.RightDown() ) if( event.RightDown() )
...@@ -298,7 +298,7 @@ void Pcb3D_GLCanvas::OnMouseEvent( wxMouseEvent& event ) ...@@ -298,7 +298,7 @@ void Pcb3D_GLCanvas::OnMouseEvent( wxMouseEvent& event )
{ {
/* middle button drag -> pan */ /* middle button drag -> pan */
/* Current zoom and an additional factor are taken into account for the amount of panning. */ /* Current zoom and an additional factor are taken into account for the amount of panning. */
const float PAN_FACTOR = 8.0 * g_Parm_3D_Visu.m_Zoom; const double PAN_FACTOR = 8.0 * g_Parm_3D_Visu.m_Zoom;
g_Draw3d_dx -= PAN_FACTOR * ( g_Parm_3D_Visu.m_Beginx - event.GetX() ) / size.x; g_Draw3d_dx -= PAN_FACTOR * ( g_Parm_3D_Visu.m_Beginx - event.GetX() ) / size.x;
g_Draw3d_dy -= PAN_FACTOR * (event.GetY() - g_Parm_3D_Visu.m_Beginy) / size.y; g_Draw3d_dy -= PAN_FACTOR * (event.GetY() - g_Parm_3D_Visu.m_Beginy) / size.y;
} }
......
...@@ -21,8 +21,6 @@ ...@@ -21,8 +21,6 @@
#include "pcbstruct.h" #include "pcbstruct.h"
#include "macros.h" #include "macros.h"
// #include "pcbnew.h"
#include "3d_viewer.h" #include "3d_viewer.h"
#include "trackball.h" #include "trackball.h"
...@@ -111,7 +109,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List() ...@@ -111,7 +109,7 @@ GLuint Pcb3D_GLCanvas::CreateDrawGL_List()
g_Parm_3D_Visu.m_Layers = pcb->m_BoardSettings->m_CopperLayerCount; g_Parm_3D_Visu.m_Layers = pcb->m_BoardSettings->m_CopperLayerCount;
g_Parm_3D_Visu.m_BoardScale = 2.0 / MAX( g_Parm_3D_Visu.m_BoardSize.x, g_Parm_3D_Visu.m_BoardScale = 2.0 / MAX( g_Parm_3D_Visu.m_BoardSize.x,
g_Parm_3D_Visu.m_BoardSize.y ); g_Parm_3D_Visu.m_BoardSize.y );
float epoxy_width = 1.6; // epoxy width in mm double epoxy_width = 1.6; // epoxy width in mm
g_Parm_3D_Visu.m_Epoxy_Width = epoxy_width / 2.54 * 1000 g_Parm_3D_Visu.m_Epoxy_Width = epoxy_width / 2.54 * 1000
* g_Parm_3D_Visu.m_BoardScale; * g_Parm_3D_Visu.m_BoardScale;
...@@ -591,7 +589,7 @@ void D_PAD::Draw3D( Pcb3D_GLCanvas* glcanvas ) ...@@ -591,7 +589,7 @@ void D_PAD::Draw3D( Pcb3D_GLCanvas* glcanvas )
int angle, delta_angle; int angle, delta_angle;
int coord[4][2]; int coord[4][2];
double fcoord[8][2], f_hole_coord[8][2]; double fcoord[8][2], f_hole_coord[8][2];
float scale; double scale;
double zpos; double zpos;
wxPoint shape_pos; wxPoint shape_pos;
double x, y, r, w, hole, holeX, holeY; double x, y, r, w, hole, holeX, holeY;
......
...@@ -49,10 +49,10 @@ class SEGVIA; ...@@ -49,10 +49,10 @@ class SEGVIA;
class Info_3D_Visu class Info_3D_Visu
{ {
public: public:
float m_Beginx, m_Beginy; /* position of mouse */ double m_Beginx, m_Beginy; /* position of mouse */
float m_Quat[4]; /* orientation of object */ double m_Quat[4]; /* orientation of object */
float m_Rot[4]; /* man rotation of object */ double m_Rot[4]; /* man rotation of object */
float m_Zoom; /* field of view in degrees */ double m_Zoom; /* field of view in degrees */
S3D_Color m_BgColor; S3D_Color m_BgColor;
bool m_Draw3DAxis; bool m_Draw3DAxis;
bool m_Draw3DModule; bool m_Draw3DModule;
...@@ -65,11 +65,11 @@ public: ...@@ -65,11 +65,11 @@ public:
wxSize m_BoardSize; wxSize m_BoardSize;
int m_Layers; int m_Layers;
EDA_BoardDesignSettings * m_BoardSettings; // Link to current board design settings EDA_BoardDesignSettings * m_BoardSettings; // Link to current board design settings
float m_Epoxy_Width; /* Epoxy tickness (normalized) */ double m_Epoxy_Width; /* Epoxy tickness (normalized) */
float m_BoardScale; /* Normalisation scale for coordinates: double m_BoardScale; /* Normalisation scale for coordinates:
when scaled tey are between -1.0 and +1.0 */ when scaled tey are between -1.0 and +1.0 */
float m_LayerZcoord[32]; double m_LayerZcoord[32];
public: public:
Info_3D_Visu(); Info_3D_Visu();
~Info_3D_Visu(); ~Info_3D_Visu();
......
...@@ -50,6 +50,8 @@ ...@@ -50,6 +50,8 @@
* Gavin Bell * Gavin Bell
*/ */
#include <math.h> #include <math.h>
#include "fctsys.h" // used only to define GLfloat
#include "3d_viewer.h" // used only to define GLfloat
#include "trackball.h" #include "trackball.h"
/* /*
...@@ -64,11 +66,11 @@ ...@@ -64,11 +66,11 @@
/* /*
* Local function prototypes (not defined in trackball.h) * Local function prototypes (not defined in trackball.h)
*/ */
static float tb_project_to_sphere(float, float, float); static double tb_project_to_sphere(double, double, double);
static void normalize_quat(float [4]); static void normalize_quat(double [4]);
void void
vzero(float *v) vzero(double *v)
{ {
v[0] = 0.0; v[0] = 0.0;
v[1] = 0.0; v[1] = 0.0;
...@@ -76,7 +78,7 @@ vzero(float *v) ...@@ -76,7 +78,7 @@ vzero(float *v)
} }
void void
vset(float *v, float x, float y, float z) vset(double *v, double x, double y, double z)
{ {
v[0] = x; v[0] = x;
v[1] = y; v[1] = y;
...@@ -84,7 +86,7 @@ vset(float *v, float x, float y, float z) ...@@ -84,7 +86,7 @@ vset(float *v, float x, float y, float z)
} }
void void
vsub(const float *src1, const float *src2, float *dst) vsub(const double *src1, const double *src2, double *dst)
{ {
dst[0] = src1[0] - src2[0]; dst[0] = src1[0] - src2[0];
dst[1] = src1[1] - src2[1]; dst[1] = src1[1] - src2[1];
...@@ -92,7 +94,7 @@ vsub(const float *src1, const float *src2, float *dst) ...@@ -92,7 +94,7 @@ vsub(const float *src1, const float *src2, float *dst)
} }
void void
vcopy(const float *v1, float *v2) vcopy(const double *v1, double *v2)
{ {
register int i; register int i;
for (i = 0 ; i < 3 ; i++) for (i = 0 ; i < 3 ; i++)
...@@ -100,9 +102,9 @@ vcopy(const float *v1, float *v2) ...@@ -100,9 +102,9 @@ vcopy(const float *v1, float *v2)
} }
void void
vcross(const float *v1, const float *v2, float *cross) vcross(const double *v1, const double *v2, double *cross)
{ {
float temp[3]; double temp[3];
temp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]); temp[0] = (v1[1] * v2[2]) - (v1[2] * v2[1]);
temp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]); temp[1] = (v1[2] * v2[0]) - (v1[0] * v2[2]);
...@@ -110,14 +112,14 @@ vcross(const float *v1, const float *v2, float *cross) ...@@ -110,14 +112,14 @@ vcross(const float *v1, const float *v2, float *cross)
vcopy(temp, cross); vcopy(temp, cross);
} }
float double
vlength(const float *v) vlength(const double *v)
{ {
return (float) sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]); return (double) sqrt(v[0] * v[0] + v[1] * v[1] + v[2] * v[2]);
} }
void void
vscale(float *v, float div) vscale(double *v, double div)
{ {
v[0] *= div; v[0] *= div;
v[1] *= div; v[1] *= div;
...@@ -125,19 +127,19 @@ vscale(float *v, float div) ...@@ -125,19 +127,19 @@ vscale(float *v, float div)
} }
void void
vnormal(float *v) vnormal(double *v)
{ {
vscale(v, 1.0f/vlength(v)); vscale(v, 1.0f/vlength(v));
} }
float double
vdot(const float *v1, const float *v2) vdot(const double *v1, const double *v2)
{ {
return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2]; return v1[0]*v2[0] + v1[1]*v2[1] + v1[2]*v2[2];
} }
void void
vadd(const float *src1, const float *src2, float *dst) vadd(const double *src1, const double *src2, double *dst)
{ {
dst[0] = src1[0] + src2[0]; dst[0] = src1[0] + src2[0];
dst[1] = src1[1] + src2[1]; dst[1] = src1[1] + src2[1];
...@@ -157,12 +159,12 @@ vadd(const float *src1, const float *src2, float *dst) ...@@ -157,12 +159,12 @@ vadd(const float *src1, const float *src2, float *dst)
* (-1.0 ... 1.0) * (-1.0 ... 1.0)
*/ */
void void
trackball(float q[4], float p1x, float p1y, float p2x, float p2y) trackball(double q[4], double p1x, double p1y, double p2x, double p2y)
{ {
float a[3]; /* Axis of rotation */ double a[3]; /* Axis of rotation */
float phi; /* how much to rotate about axis */ double phi; /* how much to rotate about axis */
float p1[3], p2[3], d[3]; double p1[3], p2[3], d[3];
float t; double t;
if (p1x == p2x && p1y == p2y) { if (p1x == p2x && p1y == p2y) {
/* Zero rotation */ /* Zero rotation */
...@@ -194,7 +196,7 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y) ...@@ -194,7 +196,7 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y)
*/ */
if (t > 1.0) t = 1.0; if (t > 1.0) t = 1.0;
if (t < -1.0) t = -1.0; if (t < -1.0) t = -1.0;
phi = 2.0f * (float) asin(t); phi = 2.0f * (double) asin(t);
axis_to_quat(a,phi,q); axis_to_quat(a,phi,q);
} }
...@@ -203,26 +205,26 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y) ...@@ -203,26 +205,26 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y)
* Given an axis and angle, compute quaternion. * Given an axis and angle, compute quaternion.
*/ */
void void
axis_to_quat(float a[3], float phi, float q[4]) axis_to_quat(double a[3], double phi, double q[4])
{ {
vnormal(a); vnormal(a);
vcopy(a, q); vcopy(a, q);
vscale(q, (float) sin(phi/2.0)); vscale(q, (double) sin(phi/2.0));
q[3] = (float) cos(phi/2.0); q[3] = (double) cos(phi/2.0);
} }
/* /*
* Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet * Project an x,y pair onto a sphere of radius r OR a hyperbolic sheet
* if we are away from the center of the sphere. * if we are away from the center of the sphere.
*/ */
static float static double
tb_project_to_sphere(float r, float x, float y) tb_project_to_sphere(double r, double x, double y)
{ {
float d, t, z; double d, t, z;
d = (float) sqrt(x*x + y*y); d = (double) sqrt(x*x + y*y);
if (d < r * 0.70710678118654752440) { /* Inside sphere */ if (d < r * 0.70710678118654752440) { /* Inside sphere */
z = (float) sqrt(r*r - d*d); z = (double) sqrt(r*r - d*d);
} else { /* On hyperbola */ } else { /* On hyperbola */
t = r / 1.41421356237309504880f; t = r / 1.41421356237309504880f;
z = t*t / d; z = t*t / d;
...@@ -244,11 +246,11 @@ tb_project_to_sphere(float r, float x, float y) ...@@ -244,11 +246,11 @@ tb_project_to_sphere(float r, float x, float y)
#define RENORMCOUNT 97 #define RENORMCOUNT 97
void void
add_quats(float q1[4], float q2[4], float dest[4]) add_quats(double q1[4], double q2[4], double dest[4])
{ {
static int count=0; static int count=0;
float t1[4], t2[4], t3[4]; double t1[4], t2[4], t3[4];
float tf[4]; double tf[4];
vcopy(q1,t1); vcopy(q1,t1);
vscale(t1,q2[3]); vscale(t1,q2[3]);
...@@ -284,11 +286,10 @@ add_quats(float q1[4], float q2[4], float dest[4]) ...@@ -284,11 +286,10 @@ add_quats(float q1[4], float q2[4], float dest[4])
* - Pletinckx, D., Quaternion calculus as a basic tool in computer * - Pletinckx, D., Quaternion calculus as a basic tool in computer
* graphics, The Visual Computer 5, 2-13, 1989. * graphics, The Visual Computer 5, 2-13, 1989.
*/ */
static void static void normalize_quat(double q[4])
normalize_quat(float q[4])
{ {
int i; int i;
float mag; double mag;
mag = (q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]); mag = (q[0]*q[0] + q[1]*q[1] + q[2]*q[2] + q[3]*q[3]);
for (i = 0; i < 4; i++) q[i] /= mag; for (i = 0; i < 4; i++) q[i] /= mag;
...@@ -298,8 +299,7 @@ normalize_quat(float q[4]) ...@@ -298,8 +299,7 @@ normalize_quat(float q[4])
* Build a rotation matrix, given a quaternion rotation. * Build a rotation matrix, given a quaternion rotation.
* *
*/ */
void void build_rotmatrix(GLfloat m[4][4], double q[4])
build_rotmatrix(float m[4][4], float q[4])
{ {
m[0][0] = 1.0f - 2.0f * (q[1] * q[1] + q[2] * q[2]); m[0][0] = 1.0f - 2.0f * (q[1] * q[1] + q[2] * q[2]);
m[0][1] = 2.0f * (q[0] * q[1] - q[2] * q[3]); m[0][1] = 2.0f * (q[0] * q[1] - q[2] * q[3]);
......
...@@ -47,8 +47,7 @@ ...@@ -47,8 +47,7 @@
* The resulting rotation is returned as a quaternion rotation in the * The resulting rotation is returned as a quaternion rotation in the
* first paramater. * first paramater.
*/ */
void void trackball(double q[4], double p1x, double p1y, double p2x, double p2y);
trackball(float q[4], float p1x, float p1y, float p2x, float p2y);
/* /*
* Given two quaternions, add them together to get a third quaternion. * Given two quaternions, add them together to get a third quaternion.
...@@ -58,21 +57,18 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y); ...@@ -58,21 +57,18 @@ trackball(float q[4], float p1x, float p1y, float p2x, float p2y);
* rotation, the second and third the total rotation (which will be * rotation, the second and third the total rotation (which will be
* over-written with the resulting new total rotation). * over-written with the resulting new total rotation).
*/ */
void void add_quats(double *q1, double *q2, double *dest);
add_quats(float *q1, float *q2, float *dest);
/* /*
* A useful function, builds a rotation matrix in Matrix based on * A useful function, builds a rotation matrix in Matrix based on
* given quaternion. * given quaternion.
*/ */
void void build_rotmatrix(GLfloat m[4][4], double q[4]);
build_rotmatrix(float m[4][4], float q[4]);
/* /*
* This function computes a quaternion based on an axis (defined by * This function computes a quaternion based on an axis (defined by
* the given vector) and an angle about which to rotate. The angle is * the given vector) and an angle about which to rotate. The angle is
* expressed in radians. The result is put into the third argument. * expressed in radians. The result is put into the third argument.
*/ */
void void axis_to_quat(double a[3], double phi, double q[4]);
axis_to_quat(float a[3], float phi, float q[4]);
...@@ -5,6 +5,15 @@ Started 2007-June-11 ...@@ -5,6 +5,15 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with Please add newer entries at the top, list the date and your name with
email address. email address.
2008-oct-30 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================
++All
Use double instead float when possible, ande code cleaning.
change EXCHG macro to equivalent inline functions
(better code compatibility with some compilers)
2008-Oct-19 UPDATE Dick Hollenbeck <dick@softplc.com> 2008-Oct-19 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================ ================================================================================
+eeschema +eeschema
......
...@@ -65,7 +65,8 @@ void LibDrawArc::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffs ...@@ -65,7 +65,8 @@ void LibDrawArc::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffs
bool swap = MapAngles( &pt1, &pt2, aTransformMatrix ); bool swap = MapAngles( &pt1, &pt2, aTransformMatrix );
if( swap ) if( swap )
{ {
EXCHG( pos1.x, pos2.x ); EXCHG( pos1.y, pos2.y ) EXCHG( pos1.x, pos2.x );
EXCHG( pos1.y, pos2.y );
} }
GRSetDrawMode( aDC, aDrawMode ); GRSetDrawMode( aDC, aDrawMode );
...@@ -297,8 +298,9 @@ void LibDrawPolyline::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, ...@@ -297,8 +298,9 @@ void LibDrawPolyline::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC,
void LibDrawField::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor, void LibDrawField::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOffset, int aColor,
int aDrawMode, void* aData, int aTransformMatrix[2][2] ) int aDrawMode, void* aData, int aTransformMatrix[2][2] )
/*************************************************************************************************/ /*************************************************************************************************/
/* if aData not NULL, adat must point a wxString which is used instead of the m_Text /* if aData not NULL, adat must point a wxString which is used instead of the m_Text
*/ */
{ {
wxPoint text_pos; wxPoint text_pos;
...@@ -332,7 +334,7 @@ void LibDrawField::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOf ...@@ -332,7 +334,7 @@ void LibDrawField::Draw( WinEDA_DrawPanel* aPanel, wxDC* aDC, const wxPoint& aOf
} }
text_pos = TransformCoordinate( aTransformMatrix, m_Pos ) + aOffset; text_pos = TransformCoordinate( aTransformMatrix, m_Pos ) + aOffset;
wxString * text = aData ? (wxString *) aData : &m_Text; wxString* text = aData ? (wxString*) aData : &m_Text;
GRSetDrawMode( aDC, aDrawMode ); GRSetDrawMode( aDC, aDrawMode );
DrawGraphicText( aPanel, aDC, text_pos, DrawGraphicText( aPanel, aDC, text_pos,
color, text->GetData(), color, text->GetData(),
......
...@@ -75,7 +75,7 @@ public: ...@@ -75,7 +75,7 @@ public:
* determined, upon placement, from the library component. * determined, upon placement, from the library component.
* determined, upon file load, by the first non-digits in the reference fields. */ * determined, upon file load, by the first non-digits in the reference fields. */
int m_Convert; /* Gestion (management) des mutiples representations (ex: conversion De Morgan) */ int m_Convert; /* Handle mutiple shape (for instance De Morgan conversion) */
int m_Transform[2][2]; /* The rotation/mirror transformation matrix. */ int m_Transform[2][2]; /* The rotation/mirror transformation matrix. */
private: private:
......
...@@ -407,7 +407,6 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event ) ...@@ -407,7 +407,6 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event )
/**************************************************************************/ /**************************************************************************/
{ {
wxSize grid; wxSize grid;
bool setgrid = TRUE;
wxString msg; wxString msg;
g_DrawMinimunLineWidth = m_DefaultDrawLineWidthCtrl->GetValue(); g_DrawMinimunLineWidth = m_DefaultDrawLineWidthCtrl->GetValue();
...@@ -459,7 +458,6 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event ) ...@@ -459,7 +458,6 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event )
switch( m_SelGridSize->GetSelection() ) switch( m_SelGridSize->GetSelection() )
{ {
default: default:
setgrid = FALSE;
break; break;
case 0: case 0:
...@@ -473,11 +471,22 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event ) ...@@ -473,11 +471,22 @@ void WinEDA_SetOptionsFrame::Accept( wxCommandEvent& event )
case 2: case 2:
grid = wxSize( 10, 10 ); grid = wxSize( 10, 10 );
break; break;
case 3:
grid = wxSize( 5, 5 );
break;
case 4:
grid = wxSize( 2, 2 );
break;
case 5:
grid = wxSize( 1, 1 );
break;
} }
if( m_Parent->GetBaseScreen() ) if( m_Parent->GetBaseScreen() )
{ {
if( setgrid )
m_Parent->GetBaseScreen()->SetGrid( grid ); m_Parent->GetBaseScreen()->SetGrid( grid );
m_Parent->GetBaseScreen()->SetRefreshReq(); m_Parent->GetBaseScreen()->SetRefreshReq();
} }
......
/* Macros utiles */ /**************************************/
/* Useful macros and inline functions */
/**************************************/
#ifndef MACROS_H #ifndef MACROS_H
#define MACROS_H #define MACROS_H
...@@ -48,10 +50,85 @@ ...@@ -48,10 +50,85 @@
Angle -= 1800; } Angle -= 1800; }
/* exchange 2 items */ /****************************************/
#define EXCHG( a, b ) { typeof(a) __temp__ = (a); (a) = (b); (b) = __temp__; } /* inline functions to exchange 2 items */
/****************************************/
static inline void EXCHG( int a, int b )
{
int temp = a;
a = b;
b = temp;
};
static inline void EXCHG( int* a, int* b )
{
int* temp = a;
a = b;
b = temp;
};
static inline void EXCHG( double a, double b )
{
double temp = a;
a = b;
b = temp;
};
static inline void EXCHG( wxPoint a, wxPoint b )
{
wxPoint temp = a;
a = b;
b = temp;
};
static inline void EXCHG( wxSize a, wxSize b )
{
wxSize temp = a;
a = b;
b = temp;
};
static inline void EXCHG( const wxChar* a, const wxChar* b )
{
const wxChar* temp = a;
a = b;
b = temp;
};
class Hierarchical_PIN_Sheet_Struct;
static inline void EXCHG( const Hierarchical_PIN_Sheet_Struct* a, const Hierarchical_PIN_Sheet_Struct* b )
{
const Hierarchical_PIN_Sheet_Struct* temp = a;
a = b;
b = temp;
};
class SCH_CMP_FIELD;
static inline void EXCHG( const SCH_CMP_FIELD* a, const SCH_CMP_FIELD* b )
{
const SCH_CMP_FIELD* temp = a;
a = b;
b = temp;
};
class BOARD_ITEM;
static inline void EXCHG( const BOARD_ITEM* a, const BOARD_ITEM* b )
{
const BOARD_ITEM* temp = a;
a = b;
b = temp;
};
class D_PAD;
static inline void EXCHG( const D_PAD* a, const D_PAD* b )
{
const D_PAD* temp = a;
a = b;
b = temp;
};
/*****************************************************/
/* inline functions to insert menuitems with a icon: */ /* inline functions to insert menuitems with a icon: */
/*****************************************************/
static inline void ADD_MENUITEM( wxMenu* menu, int id, static inline void ADD_MENUITEM( wxMenu* menu, int id,
const wxString& text, const wxString& text,
const wxBitmap& icon ) const wxBitmap& icon )
......
...@@ -119,6 +119,7 @@ public: ...@@ -119,6 +119,7 @@ public:
public: public:
WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent ); WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent );
private: private:
void OnInitDialog( wxInitDialogEvent& event );
void Plot( wxCommandEvent& event ); void Plot( wxCommandEvent& event );
void OnQuit( wxCommandEvent& event ); void OnQuit( wxCommandEvent& event );
void OnClose( wxCloseEvent& event ); void OnClose( wxCloseEvent& event );
...@@ -130,6 +131,7 @@ private: ...@@ -130,6 +131,7 @@ private:
}; };
BEGIN_EVENT_TABLE( WinEDA_PlotFrame, wxDialog ) BEGIN_EVENT_TABLE( WinEDA_PlotFrame, wxDialog )
EVT_INIT_DIALOG( WinEDA_PlotFrame::OnInitDialog )
EVT_CLOSE( WinEDA_PlotFrame::OnClose ) EVT_CLOSE( WinEDA_PlotFrame::OnClose )
EVT_BUTTON( wxID_CANCEL, WinEDA_PlotFrame::OnQuit ) EVT_BUTTON( wxID_CANCEL, WinEDA_PlotFrame::OnQuit )
EVT_BUTTON( ID_EXEC_PLOT, WinEDA_PlotFrame::Plot ) EVT_BUTTON( ID_EXEC_PLOT, WinEDA_PlotFrame::Plot )
...@@ -149,18 +151,25 @@ WinEDA_PlotFrame::WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent ) : ...@@ -149,18 +151,25 @@ WinEDA_PlotFrame::WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent ) :
wxDEFAULT_DIALOG_STYLE ) wxDEFAULT_DIALOG_STYLE )
/********************************************************************/ /********************************************************************/
{ {
wxButton* button;
m_Parent = parent; m_Parent = parent;
Centre();
}
/**************************************************************/
void WinEDA_PlotFrame::OnInitDialog( wxInitDialogEvent& event )
/**************************************************************/
{
wxButton* button;
BOARD* board = parent->m_Pcb; BOARD* board = m_Parent->m_Pcb;
wxConfig* config = m_Parent->m_Parent->m_EDA_Config; // Current config used by application wxConfig* config = m_Parent->m_Parent->m_EDA_Config; // Current config used by application
SetFont( *g_DialogFont ); SetFont( *g_DialogFont );
Centre();
m_Plot_Sheet_Ref = NULL; m_Plot_Sheet_Ref = NULL;
wxBoxSizer* MainBoxSizer = new wxBoxSizer( wxHORIZONTAL ); wxBoxSizer* MainBoxSizer = new wxBoxSizer( wxHORIZONTAL );
...@@ -443,17 +452,16 @@ WinEDA_PlotFrame::WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent ) : ...@@ -443,17 +452,16 @@ WinEDA_PlotFrame::WinEDA_PlotFrame( WinEDA_BasePcbFrame* parent ) :
MidLeftBoxSizer->Add( m_HPGL_PlotCenter_Opt, 0, wxGROW | wxALL, 5 ); MidLeftBoxSizer->Add( m_HPGL_PlotCenter_Opt, 0, wxGROW | wxALL, 5 );
// Mise a jour des activations des menus: // Mise a jour des activations des menus:
wxCommandEvent event; wxCommandEvent cmd_event;
SetCommands( event ); SetCommands( cmd_event );
GetSizer()->Fit( this ); GetSizer()->Fit( this );
GetSizer()->SetSizeHints( this ); GetSizer()->SetSizeHints( this );
// without this line, the ESC key does not work // without this line, the ESC key does not work
m_PlotButton->SetFocus(); SetFocus();
} }
/***************************************************************/ /***************************************************************/
void WinEDA_PlotFrame::OnQuit( wxCommandEvent& WXUNUSED (event) ) void WinEDA_PlotFrame::OnQuit( wxCommandEvent& WXUNUSED (event) )
/***************************************************************/ /***************************************************************/
......
...@@ -613,7 +613,7 @@ void Plot_1_texte( int format_plot, const wxString& Text, int angle, ...@@ -613,7 +613,7 @@ void Plot_1_texte( int format_plot, const wxString& Text, int angle,
/* calcul de la position du debut du texte */ /* calcul de la position du debut du texte */
if( centreX ) if( centreX )
sx = cX - ( (espacement * nbcodes) / 2 ) + (espacement / 9); sx = cX - ( (espacement * nbcodes) / 2 );
else else
sx = cX; sx = cX;
if( centreY ) if( centreY )
......
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