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Elphel
kicad-source-mirror
Commits
61052a82
Commit
61052a82
authored
Aug 12, 2014
by
Andrew Zonenberg
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Fixed code style issue in existing code
parent
84a985f8
Changes
1
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1 changed file
with
27 additions
and
20 deletions
+27
-20
3d_mesh_model.cpp
3d-viewer/3d_mesh_model.cpp
+27
-20
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3d-viewer/3d_mesh_model.cpp
View file @
61052a82
...
@@ -31,6 +31,10 @@
...
@@ -31,6 +31,10 @@
#include <3d_mesh_model.h>
#include <3d_mesh_model.h>
#include <boost/geometry/algorithms/area.hpp>
#include <boost/geometry/algorithms/area.hpp>
#ifdef USE_OPENMP
#include <omp.h>
#endif
/* USE_OPENMP */
S3D_MESH
::
S3D_MESH
()
S3D_MESH
::
S3D_MESH
()
{
{
isPerFaceNormalsComputed
=
false
;
isPerFaceNormalsComputed
=
false
;
...
@@ -355,13 +359,18 @@ void S3D_MESH::calcPerPointNormals ()
...
@@ -355,13 +359,18 @@ void S3D_MESH::calcPerPointNormals ()
m_PerFaceVertexNormals
.
clear
();
m_PerFaceVertexNormals
.
clear
();
// Pre-allocate space for the entire vector of vertex normals so we can do parallel writes
m_PerFaceVertexNormals
.
resize
(
m_CoordIndex
.
size
()
);
// for each face A in mesh
// for each face A in mesh
#ifdef USE_OPENMP
#pragma omp parallel for
#endif
/* USE_OPENMP */
for
(
unsigned
int
each_face_A_idx
=
0
;
each_face_A_idx
<
m_CoordIndex
.
size
();
each_face_A_idx
++
)
for
(
unsigned
int
each_face_A_idx
=
0
;
each_face_A_idx
<
m_CoordIndex
.
size
();
each_face_A_idx
++
)
{
{
// n = face A facet normal
// n = face A facet normal
std
::
vector
<
glm
::
vec3
>
face_A_normals
;
std
::
vector
<
glm
::
vec3
>&
face_A_normals
=
m_PerFaceVertexNormals
[
each_face_A_idx
];
face_A_normals
.
clear
();
face_A_normals
.
resize
(
m_CoordIndex
[
each_face_A_idx
].
size
()
);
face_A_normals
.
resize
(
m_CoordIndex
[
each_face_A_idx
].
size
());
// loop through all 3 vertices
// loop through all 3 vertices
// for each vert in face A
// for each vert in face A
...
@@ -402,7 +411,5 @@ void S3D_MESH::calcPerPointNormals ()
...
@@ -402,7 +411,5 @@ void S3D_MESH::calcPerPointNormals ()
}
}
}
}
m_PerFaceVertexNormals
.
push_back
(
face_A_normals
);
}
}
}
}
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