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Elphel
kicad-source-mirror
Commits
54a541f2
Commit
54a541f2
authored
Aug 04, 2009
by
charras
Browse files
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Plain Diff
fixed crashes in eeschema, modedit and 3D display
parent
058bc4fd
Changes
11
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11 changed files
with
126 additions
and
90 deletions
+126
-90
3d_canvas.cpp
3d-viewer/3d_canvas.cpp
+18
-28
3d_draw.cpp
3d-viewer/3d_draw.cpp
+11
-0
3d_frame.cpp
3d-viewer/3d_frame.cpp
+5
-9
schematic_undo_redo.cpp
eeschema/schematic_undo_redo.cpp
+15
-3
board_undo_redo.cpp
pcbnew/board_undo_redo.cpp
+3
-0
class_edge_mod.cpp
pcbnew/class_edge_mod.cpp
+2
-1
class_module.cpp
pcbnew/class_module.cpp
+10
-6
dialog_edit_module.cpp
pcbnew/dialog_edit_module.cpp
+29
-22
modedit.cpp
pcbnew/modedit.cpp
+0
-1
modedit_onclick.cpp
pcbnew/modedit_onclick.cpp
+10
-8
modedit_undo_redo.cpp
pcbnew/modedit_undo_redo.cpp
+23
-12
No files found.
3d-viewer/3d_canvas.cpp
View file @
54a541f2
...
@@ -491,17 +491,6 @@ void Pcb3D_GLCanvas::OnPaint( wxPaintEvent& event )
...
@@ -491,17 +491,6 @@ void Pcb3D_GLCanvas::OnPaint( wxPaintEvent& event )
/*************************************************/
/*************************************************/
{
{
wxPaintDC
dc
(
this
);
wxPaintDC
dc
(
this
);
// Set the OpenGL viewport according to the client size of this canvas.
// This is done here rather than in a wxSizeEvent handler because our
// OpenGL rendering context (and thus viewport setting) is used with
// multiple canvases: If we updated the viewport in the wxSizeEvent
// handler, changing the size of one canvas causes a viewport setting that
// is wrong when next another canvas is repainted.
const
wxSize
ClientSize
=
GetClientSize
();
glViewport
(
0
,
0
,
ClientSize
.
x
,
ClientSize
.
y
);
Redraw
();
Redraw
();
event
.
Skip
();
event
.
Skip
();
}
}
...
@@ -529,6 +518,24 @@ void Pcb3D_GLCanvas::InitGL()
...
@@ -529,6 +518,24 @@ void Pcb3D_GLCanvas::InitGL()
m_init
=
TRUE
;
m_init
=
TRUE
;
g_Parm_3D_Visu
.
m_Zoom
=
1.0
;
g_Parm_3D_Visu
.
m_Zoom
=
1.0
;
ZBottom
=
1.0
;
ZTop
=
10.0
;
ZBottom
=
1.0
;
ZTop
=
10.0
;
glDisable
(
GL_CULL_FACE
);
// show back faces
glEnable
(
GL_DEPTH_TEST
);
// Enable z-buferring
glEnable
(
GL_LINE_SMOOTH
);
glEnable
(
GL_COLOR_MATERIAL
);
glColorMaterial
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
);
/* speedups */
glEnable
(
GL_DITHER
);
glShadeModel
(
GL_SMOOTH
);
glHint
(
GL_PERSPECTIVE_CORRECTION_HINT
,
GL_FASTEST
);
glHint
(
GL_POLYGON_SMOOTH_HINT
,
GL_FASTEST
);
/* blend */
glEnable
(
GL_BLEND
);
glBlendFunc
(
GL_SRC_ALPHA
,
GL_ONE_MINUS_SRC_ALPHA
);
}
}
/* set viewing projection */
/* set viewing projection */
...
@@ -558,23 +565,6 @@ void Pcb3D_GLCanvas::InitGL()
...
@@ -558,23 +565,6 @@ void Pcb3D_GLCanvas::InitGL()
SetLights
();
SetLights
();
glDisable
(
GL_CULL_FACE
);
// show back faces
glEnable
(
GL_DEPTH_TEST
);
// Enable z-buferring
glEnable
(
GL_LINE_SMOOTH
);
glEnable
(
GL_COLOR_MATERIAL
);
glColorMaterial
(
GL_FRONT_AND_BACK
,
GL_AMBIENT_AND_DIFFUSE
);
/* speedups */
glEnable
(
GL_DITHER
);
glShadeModel
(
GL_SMOOTH
);
glHint
(
GL_PERSPECTIVE_CORRECTION_HINT
,
GL_FASTEST
);
glHint
(
GL_POLYGON_SMOOTH_HINT
,
GL_FASTEST
);
/* blend */
glEnable
(
GL_BLEND
);
glBlendFunc
(
GL_SRC_ALPHA
,
GL_ONE_MINUS_SRC_ALPHA
);
}
}
...
...
3d-viewer/3d_draw.cpp
View file @
54a541f2
...
@@ -49,6 +49,17 @@ void Pcb3D_GLCanvas::Redraw( bool finish )
...
@@ -49,6 +49,17 @@ void Pcb3D_GLCanvas::Redraw( bool finish )
#else
#else
SetCurrent
(
);
SetCurrent
(
);
#endif
#endif
// Set the OpenGL viewport according to the client size of this canvas.
// This is done here rather than in a wxSizeEvent handler because our
// OpenGL rendering context (and thus viewport setting) is used with
// multiple canvases: If we updated the viewport in the wxSizeEvent
// handler, changing the size of one canvas causes a viewport setting that
// is wrong when next another canvas is repainted.
const
wxSize
ClientSize
=
GetClientSize
();
// *MUST* be called after SetCurrent( ):
glViewport
(
0
,
0
,
ClientSize
.
x
,
ClientSize
.
y
);
InitGL
();
InitGL
();
glMatrixMode
(
GL_MODELVIEW
);
/* position viewer */
glMatrixMode
(
GL_MODELVIEW
);
/* position viewer */
...
...
3d-viewer/3d_frame.cpp
View file @
54a541f2
...
@@ -73,15 +73,11 @@ WinEDA3D_DrawFrame::WinEDA3D_DrawFrame( WinEDA_BasePcbFrame* parent,
...
@@ -73,15 +73,11 @@ WinEDA3D_DrawFrame::WinEDA3D_DrawFrame( WinEDA_BasePcbFrame* parent,
ReCreateMenuBar
();
ReCreateMenuBar
();
ReCreateHToolbar
();
ReCreateHToolbar
();
// ReCreateAuxiliaryToolbar();
// ReCreateAuxiliaryToolbar();
ReCreateVToolbar
();
ReCreateVToolbar
();
// Make a Pcb3D_GLCanvas
// Make a Pcb3D_GLCanvas
m_Canvas
=
new
Pcb3D_GLCanvas
(
this
);
m_Canvas
=
new
Pcb3D_GLCanvas
(
this
);
/* init OpenGL once */
m_Canvas
->
InitGL
();
}
}
...
@@ -204,8 +200,8 @@ void WinEDA3D_DrawFrame::Process_Zoom( wxCommandEvent& event )
...
@@ -204,8 +200,8 @@ void WinEDA3D_DrawFrame::Process_Zoom( wxCommandEvent& event )
return
;
return
;
}
}
m_Canvas
->
DisplayStatus
();
m_Canvas
->
Refresh
(
FALSE
);
m_Canvas
->
Refresh
(
FALSE
);
m_Canvas
->
DisplayStatus
();
}
}
...
@@ -337,8 +333,8 @@ void WinEDA3D_DrawFrame::Process_Special_Functions( wxCommandEvent& event )
...
@@ -337,8 +333,8 @@ void WinEDA3D_DrawFrame::Process_Special_Functions( wxCommandEvent& event )
return
;
return
;
}
}
m_Canvas
->
DisplayStatus
();
m_Canvas
->
Refresh
(
true
);
m_Canvas
->
Refresh
(
true
);
m_Canvas
->
DisplayStatus
();
}
}
...
@@ -348,9 +344,9 @@ void WinEDA3D_DrawFrame::NewDisplay()
...
@@ -348,9 +344,9 @@ void WinEDA3D_DrawFrame::NewDisplay()
{
{
m_Canvas
->
ClearLists
();
m_Canvas
->
ClearLists
();
m_Canvas
->
CreateDrawGL_List
();
m_Canvas
->
CreateDrawGL_List
();
m_Canvas
->
InitGL
();
// m_Canvas->InitGL();
m_Canvas
->
DisplayStatus
();
m_Canvas
->
Refresh
(
true
);
m_Canvas
->
Refresh
(
true
);
m_Canvas
->
DisplayStatus
();
}
}
...
...
eeschema/schematic_undo_redo.cpp
View file @
54a541f2
...
@@ -208,11 +208,21 @@ void WinEDA_SchematicFrame::SaveCopyInUndoList( SCH_ITEM* aItem,
...
@@ -208,11 +208,21 @@ void WinEDA_SchematicFrame::SaveCopyInUndoList( SCH_ITEM* aItem,
* saved in Undo List (for Undo or Redo commands, saved wires will be exchanged with current wire list
* saved in Undo List (for Undo or Redo commands, saved wires will be exchanged with current wire list
*/
*/
{
{
/* Does not save a null item.
* but if aCommandType == UR_WIRE_IMAGE, we must save null item.
* It happens for the first wire entered in schematic:
* To undo this first command, the previous state is a NULL item,
* and we accept this
*/
if
(
aItem
==
NULL
&&
(
aCommandType
!=
UR_WIRE_IMAGE
)
)
// Nothing to save
return
;
SCH_ITEM
*
CopyOfItem
;
SCH_ITEM
*
CopyOfItem
;
PICKED_ITEMS_LIST
*
commandToUndo
=
new
PICKED_ITEMS_LIST
();
PICKED_ITEMS_LIST
*
commandToUndo
=
new
PICKED_ITEMS_LIST
();
commandToUndo
->
m_TransformPoint
=
aTransformPoint
;
commandToUndo
->
m_TransformPoint
=
aTransformPoint
;
ITEM_PICKER
itemWrapper
(
aItem
,
aCommandType
);
ITEM_PICKER
itemWrapper
(
aItem
,
aCommandType
);
if
(
aItem
)
itemWrapper
.
m_PickedItemType
=
aItem
->
Type
();
itemWrapper
.
m_PickedItemType
=
aItem
->
Type
();
switch
(
aCommandType
)
switch
(
aCommandType
)
...
@@ -270,6 +280,8 @@ void WinEDA_SchematicFrame::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
...
@@ -270,6 +280,8 @@ void WinEDA_SchematicFrame::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
for
(
unsigned
ii
=
0
;
ii
<
aItemsList
.
GetCount
();
ii
++
)
for
(
unsigned
ii
=
0
;
ii
<
aItemsList
.
GetCount
();
ii
++
)
{
{
SCH_ITEM
*
item
=
(
SCH_ITEM
*
)
aItemsList
.
GetPickedItem
(
ii
);
SCH_ITEM
*
item
=
(
SCH_ITEM
*
)
aItemsList
.
GetPickedItem
(
ii
);
if
(
item
==
NULL
)
continue
;
UndoRedoOpType
command
=
aItemsList
.
GetPickedItemStatus
(
ii
);
UndoRedoOpType
command
=
aItemsList
.
GetPickedItemStatus
(
ii
);
if
(
command
==
UR_UNSPECIFIED
)
if
(
command
==
UR_UNSPECIFIED
)
{
{
...
@@ -332,7 +344,7 @@ void WinEDA_SchematicFrame::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bo
...
@@ -332,7 +344,7 @@ void WinEDA_SchematicFrame::PutDataInPreviousState( PICKED_ITEMS_LIST* aList, bo
{
{
ITEM_PICKER
itemWrapper
=
aList
->
GetItemWrapper
(
ii
);
ITEM_PICKER
itemWrapper
=
aList
->
GetItemWrapper
(
ii
);
item
=
(
SCH_ITEM
*
)
itemWrapper
.
m_PickedItem
;
item
=
(
SCH_ITEM
*
)
itemWrapper
.
m_PickedItem
;
wxASSERT
(
item
);
if
(
item
)
item
->
m_Flags
=
0
;
item
->
m_Flags
=
0
;
SCH_ITEM
*
image
=
(
SCH_ITEM
*
)
itemWrapper
.
m_Link
;
SCH_ITEM
*
image
=
(
SCH_ITEM
*
)
itemWrapper
.
m_Link
;
switch
(
itemWrapper
.
m_UndoRedoStatus
)
switch
(
itemWrapper
.
m_UndoRedoStatus
)
...
...
pcbnew/board_undo_redo.cpp
View file @
54a541f2
...
@@ -313,6 +313,9 @@ void WinEDA_PcbFrame::SaveCopyInUndoList( BOARD_ITEM* aItem,
...
@@ -313,6 +313,9 @@ void WinEDA_PcbFrame::SaveCopyInUndoList( BOARD_ITEM* aItem,
*
*
*/
*/
{
{
if
(
aItem
==
NULL
)
// Nothing to save
return
;
BOARD_ITEM
*
CopyOfItem
;
BOARD_ITEM
*
CopyOfItem
;
PICKED_ITEMS_LIST
*
commandToUndo
=
new
PICKED_ITEMS_LIST
();
PICKED_ITEMS_LIST
*
commandToUndo
=
new
PICKED_ITEMS_LIST
();
...
...
pcbnew/class_edge_mod.cpp
View file @
54a541f2
...
@@ -40,8 +40,9 @@ EDGE_MODULE::~EDGE_MODULE()
...
@@ -40,8 +40,9 @@ EDGE_MODULE::~EDGE_MODULE()
/********************************************/
/********************************************/
void
EDGE_MODULE
::
Copy
(
EDGE_MODULE
*
source
)
// copy structure
void
EDGE_MODULE
::
Copy
(
EDGE_MODULE
*
source
)
/********************************************/
/********************************************/
// copy structure
{
{
if
(
source
==
NULL
)
if
(
source
==
NULL
)
return
;
return
;
...
...
pcbnew/class_module.cpp
View file @
54a541f2
...
@@ -39,12 +39,11 @@ MODULE::MODULE( BOARD* parent ) :
...
@@ -39,12 +39,11 @@ MODULE::MODULE( BOARD* parent ) :
m_LastEdit_Time
=
time
(
NULL
);
m_LastEdit_Time
=
time
(
NULL
);
m_Reference
=
new
TEXTE_MODULE
(
this
,
TEXT_is_REFERENCE
);
m_Reference
=
new
TEXTE_MODULE
(
this
,
TEXT_is_REFERENCE
);
// m_Reference->SetBack( this );
m_Value
=
new
TEXTE_MODULE
(
this
,
TEXT_is_VALUE
);
m_Value
=
new
TEXTE_MODULE
(
this
,
TEXT_is_VALUE
);
// m_Value->SetBack( this );
m_3D_Drawings
.
PushBack
(
new
S3D_MASTER
(
this
)
);
// Reserve one void 3D entry
// Reserve one void 3D entry, to avoid problems with void list
m_3D_Drawings
.
PushBack
(
new
S3D_MASTER
(
this
)
);
}
}
...
@@ -140,6 +139,8 @@ void MODULE::Copy( MODULE* aModule )
...
@@ -140,6 +139,8 @@ void MODULE::Copy( MODULE* aModule )
/* Copy auxiliary data: 3D_Drawings info */
/* Copy auxiliary data: 3D_Drawings info */
m_3D_Drawings
.
DeleteAll
();
m_3D_Drawings
.
DeleteAll
();
// Ensure there is one (or more) item in m_3D_Drawings
m_3D_Drawings
.
PushBack
(
new
S3D_MASTER
(
this
)
);
// push a void item
for
(
S3D_MASTER
*
item
=
aModule
->
m_3D_Drawings
;
item
;
item
=
item
->
Next
()
)
for
(
S3D_MASTER
*
item
=
aModule
->
m_3D_Drawings
;
item
;
item
=
item
->
Next
()
)
{
{
if
(
item
->
m_Shape3DName
.
IsEmpty
()
)
// do not copy empty shapes.
if
(
item
->
m_Shape3DName
.
IsEmpty
()
)
// do not copy empty shapes.
...
@@ -861,8 +862,11 @@ void MODULE::DisplayInfo( WinEDA_DrawFrame* frame )
...
@@ -861,8 +862,11 @@ void MODULE::DisplayInfo( WinEDA_DrawFrame* frame )
Affiche_1_Parametre
(
frame
,
pos
,
_
(
"Module"
),
m_LibRef
,
BLUE
);
Affiche_1_Parametre
(
frame
,
pos
,
_
(
"Module"
),
m_LibRef
,
BLUE
);
pos
+=
9
;
pos
+=
9
;
Affiche_1_Parametre
(
frame
,
pos
,
_
(
"3D-Shape"
),
if
(
m_3D_Drawings
!=
NULL
)
m_3D_Drawings
->
m_Shape3DName
,
RED
);
msg
=
m_3D_Drawings
->
m_Shape3DName
;
else
msg
=
_
(
"No 3D shape"
);
Affiche_1_Parametre
(
frame
,
pos
,
_
(
"3D-Shape"
),
msg
,
RED
);
pos
+=
14
;
pos
+=
14
;
wxString
doc
=
_
(
"Doc: "
)
+
m_Doc
;
wxString
doc
=
_
(
"Doc: "
)
+
m_Doc
;
...
...
pcbnew/dialog_edit_module.cpp
View file @
54a541f2
...
@@ -108,6 +108,8 @@ void WinEDA_ModulePropertiesFrame::CreateControls()
...
@@ -108,6 +108,8 @@ void WinEDA_ModulePropertiesFrame::CreateControls()
/* creation des autres formes 3D */
/* creation des autres formes 3D */
Panel3D_Ctrl
*
panel3D
=
m_Panel3D
,
*
nextpanel3D
;
Panel3D_Ctrl
*
panel3D
=
m_Panel3D
,
*
nextpanel3D
;
S3D_MASTER
*
draw3D
=
m_CurrentModule
->
m_3D_Drawings
;
S3D_MASTER
*
draw3D
=
m_CurrentModule
->
m_3D_Drawings
;
if
(
draw3D
)
{
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
for
(
;
draw3D
!=
NULL
;
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
()
)
for
(
;
draw3D
!=
NULL
;
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
()
)
{
{
...
@@ -117,6 +119,7 @@ void WinEDA_ModulePropertiesFrame::CreateControls()
...
@@ -117,6 +119,7 @@ void WinEDA_ModulePropertiesFrame::CreateControls()
nextpanel3D
->
m_Pback
=
panel3D
;
nextpanel3D
->
m_Pback
=
panel3D
;
panel3D
=
nextpanel3D
;
panel3D
=
nextpanel3D
;
}
}
}
/* Creation des boutons de commande */
/* Creation des boutons de commande */
wxBoxSizer
*
ButtonsBoxSizer
=
new
wxBoxSizer
(
wxHORIZONTAL
);
wxBoxSizer
*
ButtonsBoxSizer
=
new
wxBoxSizer
(
wxHORIZONTAL
);
...
@@ -596,38 +599,42 @@ void WinEDA_ModulePropertiesFrame::OnOkClick( wxCommandEvent& event )
...
@@ -596,38 +599,42 @@ void WinEDA_ModulePropertiesFrame::OnOkClick( wxCommandEvent& event )
if
(
m_Keyword
)
if
(
m_Keyword
)
m_CurrentModule
->
m_KeyWord
=
m_Keyword
->
GetValue
();
m_CurrentModule
->
m_KeyWord
=
m_Keyword
->
GetValue
();
/*
Mise a jour des parametres 3D
*/
/*
Update 3D shape list
*/
Panel3D_Ctrl
*
panel3D
=
m_Panel3D
;
Panel3D_Ctrl
*
panel3D
=
m_Panel3D
;
S3D_MASTER
*
draw3D
=
m_CurrentModule
->
m_3D_Drawings
;
S3D_MASTER
*
draw3D
=
m_CurrentModule
->
m_3D_Drawings
;
S3D_MASTER
*
nextdraw3D
;
for
(
;
panel3D
!=
NULL
;
panel3D
=
panel3D
->
m_Pnext
)
for
(
;
panel3D
!=
NULL
;
panel3D
=
panel3D
->
m_Pnext
)
{
{
draw3D
->
m_Shape3DName
=
panel3D
->
m_3D_ShapeName
->
GetValue
();
wxString
name3D
=
panel3D
->
m_3D_ShapeName
->
GetValue
();;
if
(
name3D
.
IsEmpty
()
)
continue
;
if
(
draw3D
==
NULL
)
{
draw3D
=
new
S3D_MASTER
(
draw3D
);
m_CurrentModule
->
m_3D_Drawings
.
Append
(
draw3D
);
}
draw3D
->
m_Shape3DName
=
name3D
;
draw3D
->
m_MatScale
=
panel3D
->
m_3D_Scale
->
GetValue
();
draw3D
->
m_MatScale
=
panel3D
->
m_3D_Scale
->
GetValue
();
draw3D
->
m_MatRotation
=
panel3D
->
m_3D_Rotation
->
GetValue
();
draw3D
->
m_MatRotation
=
panel3D
->
m_3D_Rotation
->
GetValue
();
draw3D
->
m_MatPosition
=
panel3D
->
m_3D_Offset
->
GetValue
();
draw3D
->
m_MatPosition
=
panel3D
->
m_3D_Offset
->
GetValue
();
if
(
(
draw3D
->
m_Shape3DName
.
IsEmpty
()
)
&&
(
draw3D
!=
m_CurrentModule
->
m_3D_Drawings
)
)
continue
;
if
(
(
draw3D
->
Next
()
==
NULL
)
&&
panel3D
->
m_Pnext
)
{
nextdraw3D
=
new
S3D_MASTER
(
draw3D
);
// insert after draw3D, therefore pass ->Next() to insert before the next.
m_CurrentModule
->
m_3D_Drawings
.
Insert
(
nextdraw3D
,
draw3D
->
Next
()
);
}
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
draw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
}
}
// Remove old extra 3D shapes
S3D_MASTER
*
nextdraw3D
;
for
(
;
draw3D
!=
NULL
;
draw3D
=
nextdraw3D
)
for
(
;
draw3D
!=
NULL
;
draw3D
=
nextdraw3D
)
{
{
nextdraw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
nextdraw3D
=
(
S3D_MASTER
*
)
draw3D
->
Next
();
delete
m_CurrentModule
->
m_3D_Drawings
.
Remove
(
draw3D
);
delete
m_CurrentModule
->
m_3D_Drawings
.
Remove
(
draw3D
);
}
}
// Fill shape list with one void entry, if no entry
if
(
m_CurrentModule
->
m_3D_Drawings
==
NULL
)
m_CurrentModule
->
m_3D_Drawings
.
PushBack
(
new
S3D_MASTER
(
m_CurrentModule
)
);
m_CurrentModule
->
Set_Rectangle_Encadrement
();
m_CurrentModule
->
Set_Rectangle_Encadrement
();
m_Parent
->
GetScreen
()
->
SetModify
();
m_Parent
->
GetScreen
()
->
SetModify
();
...
...
pcbnew/modedit.cpp
View file @
54a541f2
...
@@ -27,7 +27,6 @@ BOARD_ITEM* WinEDA_ModuleEditFrame::ModeditLocateAndDisplay( int aHotKeyCode )
...
@@ -27,7 +27,6 @@ BOARD_ITEM* WinEDA_ModuleEditFrame::ModeditLocateAndDisplay( int aHotKeyCode )
if
(
GetBoard
()
->
m_Modules
==
NULL
)
if
(
GetBoard
()
->
m_Modules
==
NULL
)
return
NULL
;
return
NULL
;
GENERAL_COLLECTORS_GUIDE
guide
=
GetCollectorsGuide
();
GENERAL_COLLECTORS_GUIDE
guide
=
GetCollectorsGuide
();
// Assign to scanList the proper item types desired based on tool type
// Assign to scanList the proper item types desired based on tool type
...
...
pcbnew/modedit_onclick.cpp
View file @
54a541f2
...
@@ -113,15 +113,17 @@ void WinEDA_ModuleEditFrame::OnLeftClick( wxDC* DC, const wxPoint& MousePos )
...
@@ -113,15 +113,17 @@ void WinEDA_ModuleEditFrame::OnLeftClick( wxDC* DC, const wxPoint& MousePos )
break
;
break
;
case
ID_MODEDIT_DELETE_ITEM_BUTT
:
case
ID_MODEDIT_DELETE_ITEM_BUTT
:
if
(
!
DrawStruct
||
(
DrawStruct
->
m_Flags
==
0
)
)
if
(
DrawStruct
&&
(
DrawStruct
->
m_Flags
!=
0
)
)
// Item in edit, cannot delete it
{
break
;
DrawStruct
=
ModeditLocateAndDisplay
();
DrawStruct
=
ModeditLocateAndDisplay
();
if
(
DrawStruct
&&
(
DrawStruct
->
m_Flags
==
0
)
)
if
(
DrawStruct
==
NULL
||
(
DrawStruct
->
m_Flags
!=
0
)
)
break
;
if
(
DrawStruct
->
Type
()
!=
TYPE_MODULE
)
//GetBoard()->m_Modules ) // Cannot delete the module itself
{
{
SaveCopyInUndoList
(
GetBoard
()
->
m_Modules
,
UR_MODEDIT
);
SaveCopyInUndoList
(
GetBoard
()
->
m_Modules
,
UR_MODEDIT
);
RemoveStruct
(
DrawStruct
);
RemoveStruct
(
DrawStruct
);
SetCurItem
(
DrawStruct
=
NULL
)
;
DrawStruct
=
NULL
;
}
SetCurItem
(
NULL
);
}
}
break
;
break
;
...
...
pcbnew/modedit_undo_redo.cpp
View file @
54a541f2
...
@@ -56,14 +56,14 @@ void WinEDA_ModuleEditFrame::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
...
@@ -56,14 +56,14 @@ void WinEDA_ModuleEditFrame::SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList,
UndoRedoOpType
aTypeCommand
,
UndoRedoOpType
aTypeCommand
,
const
wxPoint
&
aTransformPoint
)
const
wxPoint
&
aTransformPoint
)
{
{
// Currently
Unused in modedit
// Currently
unused in modedit, because the module itself is saved for each change
wxMessageBox
(
wxT
(
"SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList..) not yet in use"
)
);
wxMessageBox
(
wxT
(
"SaveCopyInUndoList( PICKED_ITEMS_LIST& aItemsList..) not yet in use"
)
);
}
}
/*********************************************************/
/*********************************************************
***********************
/
void
WinEDA_ModuleEditFrame
::
GetComponentFromRedoList
(
wxCommandEvent
&
event
)
void
WinEDA_ModuleEditFrame
::
GetComponentFromRedoList
(
wxCommandEvent
&
event
)
/*********************************************************/
/*********************************************************
***********************
/
/* Redo the last edition:
/* Redo the last edition:
* - Place the current edited library component in undo list
* - Place the current edited library component in undo list
...
@@ -73,18 +73,24 @@ void WinEDA_ModuleEditFrame::GetComponentFromRedoList( wxCommandEvent& event )
...
@@ -73,18 +73,24 @@ void WinEDA_ModuleEditFrame::GetComponentFromRedoList( wxCommandEvent& event )
if
(
GetScreen
()
->
GetRedoCommandCount
()
<=
0
)
if
(
GetScreen
()
->
GetRedoCommandCount
()
<=
0
)
return
;
return
;
// Save current module state in undo list
PICKED_ITEMS_LIST
*
lastcmd
=
new
PICKED_ITEMS_LIST
();
PICKED_ITEMS_LIST
*
lastcmd
=
new
PICKED_ITEMS_LIST
();
ITEM_PICKER
wrapper
(
GetBoard
()
->
m_Modules
.
PopFront
(),
UR_MODEDIT
);
MODULE
*
module
=
GetBoard
()
->
m_Modules
.
PopFront
();
ITEM_PICKER
wrapper
(
module
,
UR_MODEDIT
);
lastcmd
->
PushItem
(
wrapper
);
lastcmd
->
PushItem
(
wrapper
);
GetScreen
()
->
PushCommandToUndoList
(
lastcmd
);
GetScreen
()
->
PushCommandToUndoList
(
lastcmd
);
// Retrieve last module state from undo list
lastcmd
=
GetScreen
()
->
PopCommandFromRedoList
();
lastcmd
=
GetScreen
()
->
PopCommandFromRedoList
();
wrapper
=
lastcmd
->
PopItem
();
wrapper
=
lastcmd
->
PopItem
();
module
=
(
MODULE
*
)
wrapper
.
m_PickedItem
;
delete
lastcmd
;
GetBoard
()
->
Add
(
(
MODULE
*
)
wrapper
.
m_PickedItem
);
if
(
module
)
GetBoard
()
->
Add
(
module
);
SetCurItem
(
NULL
);
SetCurItem
(
NULL
);;
GetScreen
()
->
SetModify
();
GetScreen
()
->
SetModify
();
ReCreateHToolbar
();
ReCreateHToolbar
();
SetToolbars
();
SetToolbars
();
...
@@ -104,21 +110,26 @@ void WinEDA_ModuleEditFrame::GetComponentFromUndoList( wxCommandEvent& event )
...
@@ -104,21 +110,26 @@ void WinEDA_ModuleEditFrame::GetComponentFromUndoList( wxCommandEvent& event )
if
(
GetScreen
()
->
GetUndoCommandCount
()
<=
0
)
if
(
GetScreen
()
->
GetUndoCommandCount
()
<=
0
)
return
;
return
;
// Save current module state in redo list
PICKED_ITEMS_LIST
*
lastcmd
=
new
PICKED_ITEMS_LIST
();
PICKED_ITEMS_LIST
*
lastcmd
=
new
PICKED_ITEMS_LIST
();
ITEM_PICKER
wrapper
(
GetBoard
()
->
m_Modules
.
PopFront
(),
UR_MODEDIT
);
MODULE
*
module
=
GetBoard
()
->
m_Modules
.
PopFront
();
ITEM_PICKER
wrapper
(
module
,
UR_MODEDIT
);
lastcmd
->
PushItem
(
wrapper
);
lastcmd
->
PushItem
(
wrapper
);
GetScreen
()
->
PushCommandToRedoList
(
lastcmd
);
GetScreen
()
->
PushCommandToRedoList
(
lastcmd
);
// Retrieve last module state from undo list
lastcmd
=
GetScreen
()
->
PopCommandFromUndoList
();
lastcmd
=
GetScreen
()
->
PopCommandFromUndoList
();
wrapper
=
lastcmd
->
PopItem
();
wrapper
=
lastcmd
->
PopItem
();
module
=
(
MODULE
*
)
wrapper
.
m_PickedItem
;
delete
lastcmd
;
if
(
wrapper
.
m_PickedItem
)
if
(
module
)
GetBoard
()
->
Add
(
(
MODULE
*
)
wrapper
.
m_PickedItem
,
ADD_APPEND
);
GetBoard
()
->
Add
(
module
,
ADD_APPEND
);
GetScreen
()
->
SetModify
();
SetCurItem
(
NULL
);;
SetCurItem
(
NULL
);;
GetScreen
()
->
SetModify
();
ReCreateHToolbar
();
ReCreateHToolbar
();
SetToolbars
();
SetToolbars
();
DrawPanel
->
Refresh
();
DrawPanel
->
Refresh
();
...
...
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