Commit 521f428c authored by charras's avatar charras

Using the last version (1.9) of kbool, downloaded from the wxArt2D project site.

parent 5d5698d6
......@@ -8,3 +8,7 @@ include makefile.include
libbitmaps.a: $(OBJECTS)
ar ruv $@ $(OBJECTS)
ranlib $@
clean:
rm -f *.o
rm -f *.a
......@@ -6,6 +6,17 @@ Please add newer entries at the top, list the date and your name with
email address.
2008-Nov-14 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================
kbool:
Using the last version (1.9) of kbool, downloaded from the wxArt2D project site
(see www.wxart2d.org)
But the version 1.8 bug still is here.
So using the workaround remains mandatory.
(this is not a problem because thermal shapes are better...)
2008-Nov-14 UPDATE Dick Hollenbeck <dick@softplc.com>
================================================================================
+gerview
......
......@@ -9,7 +9,7 @@ COMMON_GLOBL wxString g_BuildVersion
# include "config.h"
(wxT(KICAD_SVN_VERSION))
# else
(wxT("(20081106-unstable)")) /* main program version */
(wxT("(20081114-unstable)")) /* main program version */
# endif
#endif
;
......@@ -20,7 +20,7 @@ COMMON_GLOBL wxString g_BuildAboutVersion
# include "config.h"
(wxT(KICAD_ABOUT_VERSION))
# else
(wxT("(20081106-unstable)")) /* svn date & rev (normally overridden) */
(wxT("(20081114-unstable)")) /* svn date & rev (normally overridden) */
# endif
#endif
;
......
......@@ -70,8 +70,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_GridCtrl->SetLabel( msg );
msg = ReturnStringFromValue( g_UnitMetric,
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_ZoneClearanceCtrl->SetValue( msg );
if( g_Zone_45_Only )
......@@ -85,8 +85,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
for( unsigned ii = 0; ii < 4; ii++ )
{
msg = ReturnStringFromValue( g_UnitMetric,
GridList[ii],
m_Parent->m_InternalUnits );
GridList[ii],
m_Parent->m_InternalUnits );
m_GridCtrl->SetString( ii, msg );
if( grid_routing == GridList[ii] )
selection = ii;
......@@ -98,8 +98,8 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_GridCtrl->SetSelection( selection );
msg = ReturnStringFromValue( g_UnitMetric,
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_Zone_Setting->m_ZoneClearance,
m_Parent->m_InternalUnits );
m_ZoneClearanceCtrl->SetValue( msg );
switch( m_Zone_Setting->m_Zone_Pad_Options )
......@@ -135,11 +135,11 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
AddUnitSymbol( *m_AntipadSizeText, g_UnitMetric );
AddUnitSymbol( *m_CopperBridgeWidthText, g_UnitMetric );
PutValueInLocalUnits( *m_AntipadSizeValue,
m_Zone_Setting->m_ThermalReliefGapValue,
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefGapValue,
PCB_INTERNAL_UNIT );
PutValueInLocalUnits( *m_CopperWidthValue,
m_Zone_Setting->m_ThermalReliefCopperBridgeValue,
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefCopperBridgeValue,
PCB_INTERNAL_UNIT );
switch( m_Zone_Setting->m_Zone_HatchingStyle )
{
......@@ -189,8 +189,10 @@ void dialog_copper_zone::OnInitDialog( wxInitDialogEvent& event )
m_NetNameFilter->SetValue( NetNameFilter );
wxArrayString ListNetName;
m_Parent->m_Pcb->ReturnSortedNetnamesList( ListNetName,
m_NetSorting == 0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
m_Parent->m_Pcb->ReturnSortedNetnamesList(
ListNetName,
m_NetSorting ==
0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
if( m_NetSorting != 0 )
{
......@@ -287,7 +289,7 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
if( m_Parent->m_Parent->m_EDA_Config )
{
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_OUTLINES_HATCH_OPTION_KEY,
(long) m_Zone_Setting->m_Zone_HatchingStyle );
(long) m_Zone_Setting->m_Zone_HatchingStyle );
}
switch( m_GridCtrl->GetSelection() )
......@@ -313,7 +315,7 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
m_Zone_Setting->m_GridFillValue = 0;
#if 0 // I hope this feature works fine ( JP Charras)
DisplayInfo( this, wxT(
"You are using No grid for filling zones\nThis is currently in development and for tests only.\n Do not use for production" ) );
"You are using No grid for filling zones\nThis is currently in development and for tests only.\n Do not use for production" ) );
#endif
break;
}
......@@ -329,15 +331,17 @@ bool dialog_copper_zone::AcceptOptions( bool aPromptForErrors, bool aUseExportab
m_Zone_Setting->m_FilledAreasShowMode = m_ShowFilledAreasInSketchOpt->IsChecked() ? 1 : 0;
m_Zone_Setting->m_ThermalReliefGapValue = ReturnValueFromTextCtrl( *m_AntipadSizeValue,
PCB_INTERNAL_UNIT );
PCB_INTERNAL_UNIT );
m_Zone_Setting->m_ThermalReliefCopperBridgeValue = ReturnValueFromTextCtrl(
*m_CopperWidthValue,
PCB_INTERNAL_UNIT );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_THERMAL_RELIEF_GAP_STRING_KEY,
(long) m_Zone_Setting->m_ThermalReliefGapValue );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
(long) m_Zone_Setting->m_ThermalReliefCopperBridgeValue );
(long) m_Zone_Setting->m_ThermalReliefGapValue );
m_Parent->m_Parent->m_EDA_Config->Write(
ZONE_THERMAL_RELIEF_COPPER_WIDTH_STRING_KEY,
(long) m_Zone_Setting->
m_ThermalReliefCopperBridgeValue );
// If we use only exportable to others zones parameters, exit here:
if( aUseExportableSetupOnly )
......@@ -388,8 +392,10 @@ void dialog_copper_zone::OnNetSortingOptionSelected( wxCommandEvent& event )
wxArrayString ListNetName;
m_NetSorting = m_NetSortingOption->GetSelection();
m_Parent->m_Pcb->ReturnSortedNetnamesList( ListNetName,
m_NetSorting == 0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
m_Parent->m_Pcb->ReturnSortedNetnamesList(
ListNetName,
m_NetSorting ==
0 ? BOARD::ALPHA_SORT : BOARD::PAD_CNT_SORT );
if( m_NetSorting != 0 )
{
wxString Filter = m_NetNameFilter->GetValue();
......@@ -408,7 +414,7 @@ void dialog_copper_zone::OnNetSortingOptionSelected( wxCommandEvent& event )
{
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_SORT_OPTION_KEY, (long) m_NetSorting );
m_Parent->m_Parent->m_EDA_Config->Write( ZONE_NET_FILTER_STRING_KEY,
m_NetNameFilter->GetValue() );
m_NetNameFilter->GetValue() );
}
// Select and isplay current zone net name in listbox:
......@@ -448,12 +454,14 @@ void dialog_copper_zone::ExportSetupToOtherCopperZones( wxCommandEvent& event )
if( !AcceptOptions( true, true ) )
return;
// Export to others zones:
// Export settings ( but layer ) to others zones:
BOARD* pcb = m_Parent->m_Pcb;
for( int ii = 0; ii < pcb->GetAreaCount(); ii++ )
{
ZONE_CONTAINER* zone = pcb->GetArea( ii );
int zone_layer = zone->GetLayer();
m_Zone_Setting->ExportSetting( *zone );
zone->SetLayer( zone_layer );
m_Parent->GetScreen()->SetModify();
}
}
......
......@@ -12,7 +12,7 @@
#include "protos.h"
#include "id.h"
#include "drc_stuff.h"
#include "kbool/include/booleng.h"
#include "kbool/include/kbool/booleng.h"
/*******************************/
/* class WinEDA_PcbFrame */
......
......@@ -464,7 +464,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
// Now, add the 4 holes ( each is the pattern, rotated by 0, 90, 180 and 270 deg
// WARNING: problems with kbool if angle = 0 (in fact when angle < 200):
// bad filled polygon on some cases, when pads are on a same vertical line
// this seems a bug in kbool polygon
// this seems a bug in kbool polygon (exists in 1.9 kbool version)
// angle = 450 (45.0 degrees orientation) seems work fine.
// angle = 0 with thermal shapes without angle < 90 deg seems works fine also
angle = 0;
......
......@@ -17,7 +17,7 @@
#include <vector>
#include "kbool/include/booleng.h"
#include "kbool/include/kbool/booleng.h"
#include "pad_shapes.h"
// inflection modes for DS_LINE and DS_LINE_VERTEX, used in math_for_graphics.cpp
......
project(kbool)
subdirs(src samples)
subdirs(src)
/*! \file kbool/include/kbool/_dl_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _dl_itr.h,v 1.1 2005/05/24 19:13:35 titato Exp $
*/
//! author="Klaas Holwerda"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _DL_Iter_H
#define _DL_Iter_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <stdlib.h>
#include "../include/booleng.h"
#ifndef _STATUS_ENUM
#define _STATUS_ENUM
//!<enum Error codes for List and iterator class
enum Lerror {
NO_MES, /*!<No Message will be generated */
NO_LIST, /*!<List is not attached to the iterator*/
NO_LIST_OTHER, /*!<no attached list on other iter*/
AC_ITER_LIST_OTHER, /*!<iter not allowed on other list */
SAME_LIST, /*!<same list not allowed*/
NOT_SAME_LIST, /*!<must be same list*/
ITER_GT_1, /*!<more then one iteriter at root*/
ITER_GT_0, /*!<iter not allowed*/
ITER_HITROOT, /*!<iter at root*/
NO_ITEM, /*!<no item at current*/
NO_NEXT, /*!<no next after current*/
NO_PREV, /*!<no prev before current */
EMPTY, /*!<list is empty*/
NOT_ALLOW, /*!<not allowed*/
ITER_NEG /*!<to much iters deleted*/
};
#endif
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#define RT _list->_root
#define HD _list->_root->_next
#define TL _list->_root->_prev
#define NB _list->_nbitems
template <class Dtype> class DL_List;
template <class Dtype> class DL_Iter;
template <class Dtype> class DL_SortIter;
//! Template class DL_Node
template <class Dtype> class DL_Node
{
friend class DL_List<Dtype>;
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
//!Public members
public:
//!Template constructor no contents
//!Construct a node for a list object
DL_Node();
//!constructor with init of Dtype
DL_Node( Dtype n );
//!Destructor
~DL_Node();
//!Public members
public:
//!data in node
Dtype _item;
//!pointer to next node
DL_Node* _next;
//!pointer to previous node
DL_Node* _prev;
};
//!Template class DL_List
template <class Dtype> class DL_List
{
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
public:
//!Constructor
//!Construct a list object
//!!tcarg class | Dtype | list object
DL_List();
//!destructor
~DL_List();
//!Report off List Errors
void Error(const char* function,Lerror a_error);
//!Number of items in the list
int count();
//!Empty List?
bool empty();
//!insert the object given at the end of the list, after tail
DL_Node<Dtype>* insend( Dtype n );
//!insert the object given at the begin of the list, before head
DL_Node<Dtype>* insbegin( Dtype n );
//!remove the object at the begin of the list (head)
void removehead();
//! remove the object at the end of the list (tail)
void removetail();
//!remove all objects from the list
void remove_all( bool deleteObject = false );
//!Get the item at the head of the list
Dtype headitem();
//!Get the item at the tail of the list
Dtype tailitem();
//! to move all objects in a list to this list.
void takeover(DL_List<Dtype>* otherlist);
public:
//!the root node pointer of the list, the first and last node
//! in the list are connected to the root node. The root node is used
//! to detect the end / beginning of the list while traversing it.
DL_Node<Dtype>* _root;
//!the number of items in the list, if empty list it is 0
int _nbitems;
//!number of iterators on the list, Attaching or instantiating an iterator to list,
//! will increment this member, detaching and
//! destruction of iterator for a list will decrement this number
short int _iterlevel;
};
//! Template class DL_Iter for iterator on DL_List
template <class Dtype>
class DL_Iter
{
public:
//!Construct an iterator object for a given list of type Dtype
DL_Iter(DL_List<Dtype>* newlist);
//!Constructor of iterator for the same list as another iterator
DL_Iter(DL_Iter* otheriter);
//!Constructor without an attached list
DL_Iter();
//!destructor
~DL_Iter();
//!Report off Iterator Errors
void Error(const char* function,Lerror a_error);
//!This attaches an iterator to a list of a given type.
void Attach(DL_List<Dtype>* newlist);
//!This detaches an iterator from a list
void Detach();
//!execute given function for each item in the list/iterator
void foreach_f(void (*fp) (Dtype n) );
//! list mutations
//!insert after tail item
DL_Node<Dtype>* insend(Dtype n);
//!insert before head item
DL_Node<Dtype>* insbegin(Dtype n);
//!insert before current iterator position
DL_Node<Dtype>* insbefore(Dtype n);
//!insert after current iterator position
DL_Node<Dtype>* insafter(Dtype n);
//!to move all objects in a list to the list of the iterator.
void takeover(DL_List<Dtype>* otherlist);
//!to move all objects in a list (using iterator of that list) to the list of the iterator
void takeover(DL_Iter* otheriter);
//! to move maxcount objects in a list (using iterator of that list) to the list of the iterator
void takeover(DL_Iter* otheriter, int maxcount);
//!remove object at current iterator position from the list.
void remove();
//!Remove head item
void removehead();
//!Remove tail item
void removetail();
//!Remove all items
void remove_all();
/* void foreach_mf(void (Dtype::*mfp)() ); //call Dtype::mfp for each item */
//!is list empty (contains items or not)?
bool empty();
//!is iterator at root node (begin or end)?
bool hitroot();
//!is iterator at head/first node?
bool athead();
//!is iterator at tail/last node?
bool attail();
//!is given item member of the list
bool has(Dtype otheritem);
//!Number of items in the list
int count();
/* cursor movements */
//!go to last item, if list is empty goto hite
void totail();
//!go to first item, if list is empty goto hite
void tohead();
//!set the iterator position to the root (empty dummy) object in the list.
void toroot();
//! set the iterator position to next object in the list ( can be the root also).
void operator++ (void);
//!set iterator to next item (pre fix)
void operator++ (int);
//!set the iterator position to previous object in the list ( can be the root also)(postfix).
void operator-- (void);
//!set the iterator position to previous object in the list ( can be the root also)(pre fix).
void operator-- (int);
//!set the iterator position n objects in the next direction ( can be the root also).
void operator>> (int);
//!set the iterator position n objects in the previous direction ( can be the root also).
void operator<< (int);
//!set the iterator position to next object in the list, if this would be the root object,
//!then set the iterator at the head object
void next_wrap();
//!set the iterator position to previous object in the list, if this would be the root object,
//!then set the iterator at the tail object
void prev_wrap();
//!move root in order to make the current node the tail
void reset_tail();
//!move root in order to make the current node the head
void reset_head();
//!put the iterator at the position of the given object in the list.
bool toitem(Dtype);
//!put the iterator at the same position as the given iterator in the list.
void toiter(DL_Iter* otheriter);
//!put the iterator at the position of the given node in the list.
bool tonode(DL_Node<Dtype>*);
//!iterate through all items of the list
bool iterate(void);
//!To get the item at the current iterator position
Dtype item();
//! get node at iterator
DL_Node<Dtype>* node();
//!sort list with mergesort
void mergesort(int (*fcmp) (Dtype, Dtype));
//!sort list with cocktailsort
/*!
\return number of swaps done.
*/
int cocktailsort(int (*)(Dtype,Dtype), bool (*)(Dtype,Dtype)=NULL);
protected:
//!sort list with mergesort
void mergesort_rec(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,int n);
//!sort list with mergesort
void mergetwo(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,DL_Node<Dtype> *RT2);
//!set the iterator position to next object in the list ( can be the root also).
void next();
//!set the iterator position to previous object in the list ( can be the root also).
void prev();
//!the list for this iterator
DL_List<Dtype> *_list;
//!the current position of the iterator
DL_Node<Dtype> *_current;
};
//! template class DL_StackIter class for stack iterator on DL_List
template <class Dtype>
class DL_StackIter :protected DL_Iter<Dtype>
{
public:
//!Constructor of stack iterator for given list
DL_StackIter(DL_List<Dtype> *);
//!Constructor of stack iterator no list attached
DL_StackIter();
//!Destructor of stack iterator
~DL_StackIter();
//!Remove all items from the stack
void remove_all();
//!push given item on the stack
void push(Dtype n);
//!get last inserted item from stack
Dtype pop();
//!is stack empty?
bool empty();
//!number of items on the stack
int count();
};
//!template class DL_SortIter
template <class DType> class DL_SortIter :public DL_Iter<DType>
{
public:
//!Constructor of sort iterator for given list and sort function
DL_SortIter(DL_List<DType>* nw_list, int (*new_func)(DType ,DType ));
//!Constructor of sort iterator with sort function and no list attached
DL_SortIter(int (*newfunc)(DType,DType));
//!Destructor of sort iterator
~DL_SortIter();
//!insert item in sorted order
void insert (DType new_item);
/*override following functions to give an error */
//!Not allowed
void insend (bool n){sortitererror();};
//!Not allowed
void insbegin (bool n){sortitererror();};
//!Not allowed
void insbefore (bool n){sortitererror();};
//!Not allowed
void insafter (bool n){sortitererror();};
//!Not allowed
void takeover (DL_List<DType>*){sortitererror();};
//!Not allowed
void takeover (DL_Iter<DType>*){sortitererror();};
//!Not allowed
void takeover (DL_Iter<DType>* otheriter, int maxcount){sortitererror();};
//!Not allowed
void next_wrap() {sortitererror();};
//!Not allowed
void prev_wrap() {sortitererror();};
//!Not allowed
void reset_tail() {sortitererror();};
//!Not allowed
void reset_head() {sortitererror();};
private:
//!Report off Iterator Errors
void sortitererror();
//!comparefunction used to insert items in sorted order
int (*comparef)(DType, DType);
};
#include "../include/_dl_itr.cpp"
#endif
/*! \file kbool/include/kbool/_lnk_itr.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.cpp,v 1.1 2005/05/24 19:13:36 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#ifdef __UNIX__
#include "../include/_lnk_itr.h"
#endif
//=======================================================================
// implementation class LinkBaseIter
//=======================================================================
template<class Type>
TDLI<Type>::TDLI(DL_List<void*>* newlist):DL_Iter<void*>(newlist)
{
}
template<class Type>
TDLI<Type>::TDLI(DL_Iter<void*>* otheriter):DL_Iter<void*>(otheriter)
{
}
template<class Type>
TDLI<Type>::TDLI():DL_Iter<void*>()
{
}
// destructor TDLI
template<class Type>
TDLI<Type>::~TDLI()
{
}
template<class Type>
void TDLI<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for (int i=0; i< NB; i++)
{
node = HD;
HD = node->_next;
obj=(Type*)(node->_item);
delete obj;
delete node;
}
NB=0; //reset memory used (no lost pointers)
TL=RT;
_current=RT;
}
template<class Type>
void TDLI<Type>::foreach_f(void (*fp) (Type* item) )
{
DL_Iter<void*>::foreach_f( (void (*)(void*))fp); //call fp for each item
}
template<class Type>
void TDLI<Type>::foreach_mf(void (Type::*mfp) ())
{
DL_Node<void*>* node=HD; //can be 0 if empty
Type* obj;
for(int i=0; i< NB; i++)
{
obj=(Type*)(node->_item);
(obj->*mfp)();
node=node->_next;
}
}
template<class Type>
void TDLI<Type>::takeover(DL_List<void*>* otherlist)
{
DL_Iter<void*>::takeover( (DL_List<void*>*) otherlist);
}
template<class Type>
void TDLI<Type>::takeover(TDLI* otheriter)
{
DL_Iter<void*>::takeover( (DL_Iter<void*>*) otheriter);
}
template<class Type>
void TDLI<Type>::takeover(TDLI* otheriter,int maxcount)
{
DL_Iter<void*>::takeover( (DL_Iter<void*>*) otheriter,maxcount);
}
// is item element of the list?
template<class Type>
bool TDLI<Type>::has(Type* otheritem)
{
return DL_Iter<void*>::has( (void*) otheritem);
}
// goto to item
template<class Type>
bool TDLI<Type>::toitem(Type* item)
{
return DL_Iter<void*>::toitem( (void*) item);
}
// get current item
template<class Type>
Type* TDLI<Type>::item()
{
return (Type*) DL_Iter<void*>::item();
}
template<class Type>
void TDLI<Type>::insend(Type* newitem)
{
DL_Iter<void*>::insend( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insbegin(Type* newitem)
{
DL_Iter<void*>::insbegin( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insbefore(Type* newitem)
{
DL_Iter<void*>::insbefore( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insafter(Type* newitem)
{
DL_Iter<void*>::insafter( (void*) newitem);
}
template<class Type>
void TDLI<Type>::insend_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insend( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insbegin_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insbegin( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insbefore_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insbefore( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::insafter_unsave(Type* newitem)
{
short int iterbackup=_list->_iterlevel;
_list->_iterlevel=0;
DL_Iter<void*>::insafter( (void*) newitem);
_list->_iterlevel=iterbackup;
}
template<class Type>
void TDLI<Type>::mergesort(int (*f)(Type* a,Type* b))
{
DL_Iter<void*>::mergesort( (int (*)(void*,void*)) f);
}
template<class Type>
int TDLI<Type>::cocktailsort(int (*f)(Type* a,Type* b), bool (*f2)(Type* c,Type* d))
{
return DL_Iter<void*>::cocktailsort( (int (*)(void*,void*)) f,( bool(*)(void*,void*)) f2);
}
template<class Type>
TDLISort<Type>::TDLISort(DL_List<void*>* lista, int (*newfunc)(void*,void*))
:DL_SortIter<void*>(lista, newfunc)
{
}
template<class Type>
TDLISort<Type>::~TDLISort()
{
}
template<class Type>
void TDLISort<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for (int i=0; i< NB; i++)
{
node = HD;
HD = node->_next;
obj=(Type*)(node->_item);
delete obj;
delete node;
}
NB=0; //reset memory used (no lost pointers)
TL=RT;
_current=RT;
}
// is item element of the list?
template<class Type>
bool TDLISort<Type>::has(Type* otheritem)
{
return DL_Iter<void*>::has( (void*) otheritem);
}
// goto to item
template<class Type>
bool TDLISort<Type>::toitem(Type* item)
{
return DL_Iter<void*>::toitem( (void*) item);
}
// get current item
template<class Type>
Type* TDLISort<Type>::item()
{
return (Type*) DL_Iter<void*>::item();
}
template<class Type>
TDLIStack<Type>::TDLIStack(DL_List<void*>* newlist):DL_StackIter<void*>(newlist)
{
}
// destructor TDLI
template<class Type>
TDLIStack<Type>::~TDLIStack()
{
}
// plaats nieuw item op stack
template<class Type>
void TDLIStack<Type>::push(Type* newitem)
{
DL_StackIter<void*>::push((Type*) newitem);
}
// haal bovenste item van stack
template<class Type>
Type* TDLIStack<Type>::pop()
{
return (Type*) DL_StackIter<void*>::pop();
}
/*! \file kbool/include/kbool/_lnk_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.h,v 1.1 2005/05/24 19:13:36 titato Exp $
*/
//! author="Klaas Holwerda"
//! version="1.0"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _LinkBaseIter_H
#define _LinkBaseIter_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
//! headerfiles="_dl_itr.h stdlib.h misc.h gdsmes.h"
#include <stdlib.h>
#include "../include/booleng.h"
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#include "../include/_dl_itr.h"
//! codefiles="_dl_itr.cpp"
//! Template class TDLI
/*!
class for iterator on DL_List<void*> that is type casted version of DL_Iter
\sa DL_Iter for further documentation
*/
template<class Type> class TDLI : public DL_Iter<void*>
{
public:
//!constructor
/*!
\param list to iterate on.
*/
TDLI(DL_List<void*>* list);
//!constructor
TDLI(DL_Iter<void*>* otheriter);
//! nolist constructor
TDLI();
//! destructor
~TDLI();
//!call fp for each item
void foreach_f(void (*fp) (Type* item) );
//!call fp for each item
void foreach_mf(void (Type::*fp) () );
/* list mutations */
//! delete all items
void delete_all ();
//! insert at end
void insend (Type* n);
//! insert at begin
void insbegin (Type* n);
//! insert before current
void insbefore (Type* n);
//! insert after current
void insafter (Type* n);
//! insert at end unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insend_unsave (Type* n);
//! insert at begin unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbegin_unsave (Type* n);
//! insert before iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbefore_unsave (Type* n);
//! insert after iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insafter_unsave (Type* n);
//! \sa DL_Iter::takeover(DL_List< Dtype >* otherlist )
void takeover (DL_List<void*>* otherlist);
//! \sa DL_Iter::takeover(DL_Iter* otheriter)
void takeover (TDLI* otheriter);
//! \sa DL_Iter::takeover(DL_Iter* otheriter, int maxcount)
void takeover (TDLI* otheriter, int maxcount);
//! \sa DL_Iter::has
bool has (Type*);
//! \sa DL_Iter::toitem
bool toitem (Type*);
//!get the item then iterator is pointing at
Type* item ();
//! \sa DL_Iter::mergesort
void mergesort (int (*f)(Type* a,Type* b));
//! \sa DL_Iter::cocktailsort
int cocktailsort( int (*) (Type* a,Type* b), bool (*) (Type* c,Type* d) = NULL);
};
//! Template class TDLIsort
/*!
// class for sort iterator on DL_List<void*> that is type casted version of DL_SortIter
// see also inhereted class DL_SortIter for further documentation
*/
template<class Type> class TDLISort : public DL_SortIter<void*>
{
public:
//!constructor givin a list and a sort function
TDLISort(DL_List<void*>* list, int (*newfunc)(void*,void*));
~TDLISort();
//!delete all items from the list
void delete_all();
bool has (Type*);
bool toitem (Type*);
Type* item ();
};
//! Template class TDLIStack
/*!
class for iterator on DL_List<void*> that is type casted version of DL_StackIter
see also inhereted class DL_StackIter for further documentation
*/
template<class Type> class TDLIStack : public DL_StackIter<void*>
{
public:
//constructor givin a list
TDLIStack(DL_List<void*>* list);
~TDLIStack();
void push(Type*);
Type* pop();
};
#include"../include/_lnk_itr.cpp"
#endif
/*! \file kbool/include/kbool/booleng.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: booleng.h,v 1.3 2005/06/11 19:25:12 frm Exp $
*/
#ifndef BOOLENG_H
#define BOOLENG_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <stdio.h>
#include <limits.h>
#ifdef A2DKBOOLMAKINGDLL
#define A2DKBOOLDLLEXP WXEXPORT
#define A2DKBOOLDLLEXP_DATA(type) WXEXPORT type
#define A2DKBOOLDLLEXP_CTORFN
#if 0 // Kicad does dot use wxWidgets lib when building the kbool library
// but uses wxWidgets. So WXUSINGDLL has no meaning here, but could be defined in makefiles
// but must not be used when building kbool
#elif defined(WXUSINGDLL)
#define A2DKBOOLDLLEXP WXIMPORT
#define A2DKBOOLDLLEXP_DATA(type) WXIMPORT type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#else // not making nor using DLL
#define A2DKBOOLDLLEXP
#define A2DKBOOLDLLEXP_DATA(type) type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#define KBOOL_VERSION "1.8"
#define KBOOL_DEBUG 0
#define KBOOL_LOG 0
#define KBOOL_INT64 1
class KBoolLink;
#define LINELENGTH 200
#ifdef MAXDOUBLE
#undef MAXDOUBLE
#endif
#define MAXDOUBLE 1.7976931348623158e+308
#ifdef KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long long B_INT; // 8 bytes integer
//#define MAXB_INT LONG_LONG_MAX
//#define MINB_INT LONG_LONG_MIN // 8 bytes integer
#ifndef MAXB_INT
const B_INT MAXB_INT = (0x7fffffffffffffffLL); // 8 bytes integer
#endif
#ifndef MINB_INT
const B_INT MINB_INT = (0x8000000000000000LL);
#endif
#else //defined(__UNIX__) || defined(__GNUG__)
typedef __int64 B_INT; // 8 bytes integer
#undef MAXB_INT
#undef MINB_INT
const B_INT MAXB_INT = (0x7fffffffffffffff); // 8 bytes integer
const B_INT MINB_INT = (0x8000000000000000);
#endif //defined(__UNIX__) || defined(__GNUG__)
#else //KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long B_INT; // 4 bytes integer
const B_INT MAXB_INT = (0x7fffffffL); // 4 bytes integer
const B_INT MINB_INT = (0x80000000L);
#else
typedef long B_INT; // 4 bytes integer
const B_INT MAXB_INT = (0x7fffffff); // 4 bytes integer
const B_INT MINB_INT = (0x80000000);
#endif
#endif //KBOOL_INT64
B_INT babs(B_INT);
#ifdef M_PI
#undef M_PI
#endif
#define M_PI (3.1415926535897932384626433832795028841972)
#ifdef M_PI_2
#undef M_PI_2
#endif
#define M_PI_2 1.57079632679489661923
#ifdef M_PI_4
#undef M_PI_4
#endif
#define M_PI_4 0.785398163397448309616
#ifndef NULL
#define NULL 0
#endif
B_INT bmin(B_INT const value1, B_INT const value2);
B_INT bmax(B_INT const value1, B_INT const value2);
B_INT bmin(B_INT value1, B_INT value2);
B_INT bmax(B_INT value1, B_INT value2);
#include <string.h>
//! errors in the boolean algorithm will be thrown using this class
class A2DKBOOLDLLEXP Bool_Engine_Error
{
public:
Bool_Engine_Error(const char* message, const char* header=0, int degree = 9, int fatal = 0);
Bool_Engine_Error(const Bool_Engine_Error& a);
~Bool_Engine_Error();
char* GetErrorMessage();
char* GetHeaderMessage();
int GetErrorDegree();
int GetFatal();
protected:
char* _message;
char* _header;
int _degree;
int _fatal;
};
#define KBOOL_LOGFILE "kbool.log"
enum kbEdgeType
{
KB_OUTSIDE_EDGE, /*!< edge of the outside contour of a polygon */
KB_INSIDE_EDGE, /*!< edge of the inside hole a polygon */
KB_FALSE_EDGE /*!< edge to connect holes into polygons */
} ;
enum GroupType
{
GROUP_A, /*!< to set Group A for polygons */
GROUP_B /*!< to set Group A for polygons */
};
enum BOOL_OP
{
BOOL_NON, /*!< No operation */
BOOL_OR, /*!< boolean OR operation */
BOOL_AND, /*!< boolean AND operation */
BOOL_EXOR, /*!< boolean EX_OR operation */
BOOL_A_SUB_B, /*!< boolean Group A - Group B operation */
BOOL_B_SUB_A, /*!< boolean Group B - Group A operation */
BOOL_CORRECTION, /*!< polygon correction/offset operation */
BOOL_SMOOTHEN, /*!< smooth operation */
BOOL_MAKERING /*!< create a ring on all polygons */
};
class GraphList;
class Graph;
class KBoolLink;
class Node;
template<class Type> class TDLI;
//! boolean engine to perform operation on two sets of polygons.
/*
First the engine needs to be filled with polygons.
The first operand in the operation is called group A polygons, the second group B.
The boolean operation ( BOOL_OR, BOOL_AND, BOOL_EXOR, BOOL_A_SUB_B, BOOL_B_SUB_A )
are based on the two sets of polygons in group A and B.
The other operation on group A only.
At the end of the operation the resulting polygons can be extracted.
*/
class A2DKBOOLDLLEXP Bool_Engine {
public:
//! constructor
Bool_Engine();
//! destructor
virtual ~Bool_Engine();
const char* GetVersion() { return KBOOL_VERSION; }
//! reports progress of algorithm.
virtual void SetState( const char* = 0 );
//! called at an internal error.
virtual void error(const char *text, const char *title);
//! called at an internal generated possible error.
virtual void info(const char *text, const char *title);
bool Do_Operation(BOOL_OP operation);
//! distance within which points and lines will be snapped towards lines and other points
/*
The algorithm takes into account gaps and inaccuracies caused by rounding to integer coordinates
in the original data.
Imagine two rectangles one with a side ( 0,0 ) ( 2.0, 17.0 )
and the other has a side ( 0,0 ) ( 1.0, 8.5 )
If for some reason those coordinates where round to ( 0,0 ) ( 2, 17 ) ( 0,0 ) ( 1, 9 ),
there will be clearly a gap or overlap that was not intended.
Even without rounding this effect takes place since there is always a minimum significant bit
also when using doubles.
If the user used as minimum accuracy 0.001, you need to choose Marge > 0.001
The boolean engine scales up the input data with GetDGrid() * GetGrid() and rounds the result to
integer, So (assuming GRID = 100 DGRID = 1000) a vertex of 123.001 in the user data will
become 12300100 internal.
At the end of the algorithm the internal vertexes are scaled down again with GetDGrid() * GetGrid(),
so 12300103 becomes 123.00103 eventually.
So indeed the minimum accuracy might increase, you are free to round again if needed.
*/
void SetMarge(double marge);
double GetMarge();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
Grid makes sure that the integer data used within the algorithm has room for extra intersections
smaller than the smallest number within the input data.
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
Another scaling with Grid is applied on top of it to create space in the integer number for
even smaller numbers.
*/
void SetGrid(B_INT grid);
//! See SetGrid
B_INT GetGrid();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
User data with a minimum accuracy of 0.001, means set the DGrid to 1000.
The input data may contain data with a minimum accuracy much smaller, but by setting the DGrid
everything smaller than 1/DGrid is rounded.
DGRID is only meant to make fractional parts of input data which can be
doubles, part of the integers used in vertexes within the boolean algorithm.
And therefore DGRID bigger than 1 is not usefull, you would only loose accuracy.
Within the algorithm all input data is multiplied with DGRID, and the result
is rounded to an integer.
*/
void SetDGrid(double dgrid);
//! See SetDGrid
double GetDGrid();
//! When doing a correction operation ( also known as process offset )
//! this defines the detail in the rounded corners.
/*
Depending on the round factor the corners of the polygon may be rounding within the correction
algorithm. The detail within this rounded corner is set here.
It defines the deviation the generated segments in arc like polygon may have towards the ideal
rounded corner using a perfect arc.
*/
void SetCorrectionAber(double aber);
//! see SetCorrectionAber
double GetCorrectionAber();
//! When doing a correction operation ( also known as process offset )
//! this defines the amount of correction.
/*
The correction algorithm can apply positive and negative offset to polygons.
It takes into account closed in areas within a polygon, caused by overlapping/selfintersecting
polygons. So holes form that way are corrected proberly, but the overlapping parts itself
are left alone. An often used trick to present polygons with holes by linking to the outside
boundary, is therefore also handled properly.
The algoritm first does a boolean OR operation on the polygon, and seperates holes and
outside contours.
After this it creates a ring shapes on the above holes and outside contours.
This ring shape is added or subtracted from the holes and outside contours.
The result is the corrected polygon.
If the correction factor is > 0, the outside contours will become larger, while the hole contours
will become smaller.
*/
void SetCorrectionFactor(double aber);
//! see SetCorrectionFactor
double GetCorrectionFactor();
//! used within the smooth algorithm to define how much the smoothed curve may deviate
//! from the original.
void SetSmoothAber(double aber);
//! see SetSmoothAber
double GetSmoothAber();
//! segments of this size will be left alone in the smooth algorithm.
void SetMaxlinemerge(double maxline);
//! see SetMaxlinemerge
double GetMaxlinemerge();
//! Polygon may be filled in different ways (alternate and winding rule).
//! This here defines which method will be assumed within the algorithm.
void SetWindingRule(bool rule);
//! see SetWindingRule
bool GetWindingRule();
//! the smallest accuracy used within the algorithm for comparing two real numbers.
double GetAccur();
//! Used with in correction/offset algorithm.
/*
When the polygon contains sharp angles ( < 90 ), after a positive correction the
extended parrallel constructed offset lines may leed to extreme offsets on the angles.
The length of the crossing generated by the parrallel constructed offset lines
towards the original point in the polygon is compared to the offset which needs to be applied.
The Roundfactor then decides if this corner will be rounded.
A Roundfactor of 1 means that the resulting offset will not be bigger then the correction factor
set in the algorithm. Meaning even straight 90 degrees corners will be rounded.
A Roundfactor of > sqrt(2) is where 90 corners will be left alone, and smaller corners will be rounded.
*/
void SetRoundfactor(double roundfac);
//! see SetRoundfactor
double GetRoundfactor();
// the following are only be used within the algorithm,
// since they are scaled with m_DGRID
//! only used internal.
void SetInternalMarge( B_INT marge );
//! only used internal.
B_INT GetInternalMarge();
//! only used internal.
double GetInternalCorrectionAber();
//! only used internal.
double GetInternalCorrectionFactor();
//! only used internal.
double GetInternalSmoothAber();
//! only used internal.
B_INT GetInternalMaxlinemerge();
//! in this mode polygons add clockwise, or contours,
/*!
and polygons added counter clockwise or holes.
*/
void SetOrientationEntryMode( bool orientationEntryMode ) { m_orientationEntryMode = orientationEntryMode; }
//! see SetOrientationEntryMode()
bool GetOrientationEntryMode() { return m_orientationEntryMode; }
//! if set true holes are linked into outer contours by double overlapping segments.
/*!
This mode is needed when the software using the boolean algorithm does
not understand hole polygons. In that case a contour and its holes form one
polygon. In cases where software understands the concept of holes, contours
are clockwise oriented, while holes are anticlockwise oriented.
The output of the boolean operations, is following those rules also.
But even if extracting the polygons from the engine, each segment is marked such
that holes and non holes and linksegments to holes can be recognized.
*/
void SetLinkHoles( bool doLinkHoles ) { m_doLinkHoles = doLinkHoles; }
//! see SetLinkHoles()
bool GetLinkHoles() { return m_doLinkHoles; }
//!lof file will be created when set True
void SetLog( bool OnOff );
//! used to write to log file
void Write_Log(const char *);
//! used to write to log file
void Write_Log(const char *, const char *);
//! used to write to log file
void Write_Log(const char *, double);
//! used to write to log file
void Write_Log(const char *, B_INT);
FILE* GetLogFile() { return m_logfile; }
// methods used to add polygons to the eng using points
//! Start adding a polygon to the engine
/*
The boolean operation work on two groups of polygons ( group A or B ),
other algorithms are only using group A.
You add polygons like this to the engine.
// foreach point in a polygon ...
if (booleng->StartPolygonAdd(GROUP_A))
{
booleng->AddPoint(100,100);
booleng->AddPoint(-100,100);
booleng->AddPoint(-100,-100);
booleng->AddPoint(100,-100);
}
booleng->EndPolygonAdd();
\param A_or_B defines if the new polygon will be of group A or B
Holes or added by adding an inside polygons with opposite orientation compared
to another polygon added.
So the contour polygon ClockWise, then add counterclockwise polygons for holes, and visa versa.
BUT only if m_orientationEntryMode is set true, else all polygons are redirected, and become
individual areas without holes.
Holes in such a case must be linked into the contour using two extra segments.
*/
bool StartPolygonAdd( GroupType A_or_B );
//! see StartPolygonAdd
bool AddPoint(double x, double y);
//! see StartPolygonAdd
bool EndPolygonAdd();
// methods used to extract polygons from the eng by getting its points
//! Use after StartPolygonGet()
int GetNumPointsInPolygon() { return m_numPtsInPolygon ; }
//! get resulting polygons at end of an operation
/*!
// foreach resultant polygon in the booleng ...
while ( booleng->StartPolygonGet() )
{
// foreach point in the polygon
while ( booleng->PolygonHasMorePoints() )
{
fprintf(stdout,"x = %f\t", booleng->GetPolygonXPoint());
fprintf(stdout,"y = %f\n", booleng->GetPolygonYPoint());
}
booleng->EndPolygonGet();
}
*/
bool StartPolygonGet();
//! see StartPolygonGet
/*!
This iterates through the first graph in the graphlist.
Setting the current Node properly by following the links in the graph
through its nodes.
*/
bool PolygonHasMorePoints();
//! see StartPolygonGet
double GetPolygonXPoint();
//! see StartPolygonGet
double GetPolygonYPoint();
//! in the resulting polygons this tells if the current polygon segment is one
//! used to link holes into the outer contour of the surrounding polygon
bool GetHoleConnectionSegment();
//! in the resulting polygons this tells if the current polygon segment is part
//! of a hole within a polygon.
bool GetHoleSegment();
//! an other way to get the type of segment.
kbEdgeType GetPolygonPointEdgeType();
//! see StartPolygonGet()
/*!
Removes a graph from the graphlist.
Called after an extraction of an output polygon was done.
*/
void EndPolygonGet();
private:
bool m_doLog;
//! contains polygons in graph form
GraphList* m_graphlist;
double m_MARGE;
B_INT m_GRID;
double m_DGRID;
double m_CORRECTIONABER;
double m_CORRECTIONFACTOR;
double m_SMOOTHABER;
double m_MAXLINEMERGE;
bool m_WINDINGRULE;
double m_ACCUR;
double m_ROUNDFACTOR;
bool m_orientationEntryMode;
bool m_doLinkHoles;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Graph* m_GraphToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_lastNodeToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_firstNodeToAdd;
//! the current group type ( group A or B )
GroupType m_groupType;
//! used in extracting the points from the resultant polygons
Graph* m_getGraph;
//! used in extracting the points from the resultant polygons
KBoolLink* m_getLink;
//! used in extracting the points from the resultant polygons
Node* m_getNode;
//! used in extracting the points from the resultant polygons
double m_PolygonXPoint;
//! used in extracting the points from the resultant polygons
double m_PolygonYPoint;
//! used in extracting the points from the resultant polygons
int m_numPtsInPolygon;
//! used in extracting the points from the resultant polygons
int m_numNodesVisited;
FILE* m_logfile;
public:
//! use in Node to iterate links.
TDLI<KBoolLink>* _linkiter;
//! how many time run intersections fase.
unsigned int m_intersectionruns;
};
#endif
/*! \file ../include/../graph.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graph.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/graph.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program GRAPH.H
Purpose Used to Intercect and other process functions
Last Update 03-04-1996
*/
#ifndef GRAPH_H
#define GRAPH_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/link.h"
#include "../include/line.h"
#include "../include/scanbeam.h"
class Node;
class GraphList;
//! one graph containing links that cab be connected.
class A2DKBOOLDLLEXP Graph
{
protected:
Bool_Engine* _GC;
public:
Graph(Bool_Engine* GC);
Graph(KBoolLink*,Bool_Engine* GC);
Graph( Graph* other );
~Graph();
bool GetBin() { return _bin; };
void SetBin(bool b) { _bin = b; };
void Prepare( int intersectionruns );
void RoundInt(B_INT grid);
void Rotate(bool plus90);
//! adds a link to the linklist
void AddLink(Node *begin,Node *end);
//! adds a link to the linklist
void AddLink(KBoolLink *a_link);
bool AreZeroLines(B_INT Marge);
//! Delete parallel lines
void DeleteDoubles();
//! delete zerolines
bool DeleteZeroLines(B_INT Marge);
bool RemoveNullLinks();
//! Process found intersections
void ProcessCrossings();
//! set flags for operations based on group
void Set_Operation_Flags();
//! Left Right values
void Remove_IN_Links();
//! reset bin and mark flags in links.
void ResetBinMark();
// Remove unused links
void ReverseAllLinks();
//! Simplify the graph
bool Simplify( B_INT Marge );
//! Takes over all links of the argument
bool Smoothen( B_INT Marge);
void TakeOver(Graph*);
//! function for maximum performance
//! Get the First link from the graph
KBoolLink* GetFirstLink();
Node* GetTopNode();
void SetBeenHere(bool);
void Reset_flags();
//! Set the group of a graph
void SetGroup(GroupType);
//! Set the number of the graph
void SetNumber(int);
void Reset_Mark_and_Bin();
bool GetBeenHere();
int GetGraphNum();
int GetNumberOfLinks();
void Boolean(BOOL_OP operation,GraphList* Result);
void Correction(GraphList* Result,double factor);
void MakeRing(GraphList* Result,double factor);
void CreateRing(GraphList *ring,double factor);
void CreateRing_fast(GraphList *ring,double factor);
void CreateArc(Node* center, KBoolLine* incoming, Node* end,double radius,double aber);
void CreateArc(Node* center, Node* begin, Node* end,double radius,bool clock,double aber);
void MakeOneDirection();
void Make_Rounded_Shape(KBoolLink* a_link, double factor);
bool MakeClockWise();
bool writegraph(bool linked);
bool writeintersections();
void WriteKEY( Bool_Engine* GC, FILE* file = NULL );
void WriteGraphKEY( Bool_Engine* GC );
protected:
//! Extracts partical polygons from the graph
/*
Links are sorted in XY at beginpoint. Bin and mark flag are reset.
Next start to collect subparts from the graph, setting the links bin for all found parts.
The parts are searched starting at a topleft corner NON set bin flag link.
Found parts are numbered, to be easily split into to real sperate graphs by Split()
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param foundholes when holes are found this flag is set true, but only if detecthole is set true.
*/
void Extract_Simples(BOOL_OP operation, bool detecthole, bool& foundholes );
//! split graph into small graph, using the numbers in links.
void Split(GraphList* partlist);
//! Collect a graph by starting at argument link
/*
Called from Extract_Simples, and assumes sorted links with bin flag unset for non extarted piece
Collect graphs pieces from a total graph, by following links set to a given boolean operation.
\param current_node start node to collect
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param graphnumber number to be given to links in the extracted graph piece
\param foundholes when holes are found this flag is set true.
*/
void CollectGraph(Node *current_node, BOOL_OP operation, bool detecthole,int graphnumber, bool& foundholes );
void CollectGraphLast(Node *current_node, BOOL_OP operation, bool detecthole,int graphnumber, bool& foundholes );
//! find a link not bin in the top left corner ( links should be sorted already )
/*!
Last found position is used to find it quickly.
Used in ExtractSimples()
*/
Node* GetMostTopLeft(TDLI<KBoolLink>* _LI);
//! calculates crossing for all links in a graph, and add those as part of the graph.
/*
It is not just crossings calculation, snapping close nodes is part of it.
This is not done at maximum stability in economic time.
There are faster ways, but hardly ever they solve the problems, and they do not snap.
Here it is on purpose split into separate steps, to get a better result in snapping, and
to reach a better stability.
\param Marge nodes and lines closer to eachother then this, are merged.
*/
bool CalculateCrossings(B_INT Marge);
//! equal nodes in position are merged into one.
int Merge_NodeToNode(B_INT Marge);
//! basic scan algorithm with a sweeping beam are line.
/*!
\param scantype a different face in the algorithm.
\param holes to detect hole when needed.
*/
int ScanGraph2( SCANTYPE scantype, bool& holes );
//! links not used for a certain operation can be deleted, simplifying extraction
void DeleteNonCond(BOOL_OP operation);
//! links not used for a certain operation can be set bin, simplifying extraction
void HandleNonCond(BOOL_OP operation);
//! debug
bool checksort();
//! used in correction/offset algorithm
bool Small(B_INT howsmall);
bool _bin;
DL_List<void*>* _linklist;
};
#endif
/*! \file ../include/../graphlst.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graphlst.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/graphlst.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program GRAPHLST.H
Purpose Implements a list of graphs (header)
Last Update 11-03-1996
*/
#ifndef GRAPHLIST_H
#define GRAPHLIST_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/graph.h"
class Debug_driver;
class A2DKBOOLDLLEXP GraphList: public DL_List<void*>
{
protected:
Bool_Engine* _GC;
public:
GraphList(Bool_Engine* GC);
GraphList( GraphList* other );
~GraphList();
void MakeOneGraph(Graph *total);
void Prepare(Graph *total);
void MakeRings();
void Correction();
void Simplify( double marge);
void Smoothen( double marge);
void Merge();
void Boolean(BOOL_OP operation, int intersectionRunsMax );
void WriteGraphs();
void WriteGraphsKEY( Bool_Engine* GC );
protected:
void Renumber();
void UnMarkAll();
};
#endif
/*! \file kbool/include/kbool/_dl_itr.cpp
/*! \file kbool/_dl_itr.cpp
\brief Double Linked list with Iterators on list
\author Probably Klaas Holwerda
......@@ -6,15 +6,11 @@
Licence: wxWidgets Licence
RCS-ID: $Id: _dl_itr.cpp,v 1.1 2005/05/24 19:13:35 titato Exp $
RCS-ID: $Id: _dl_itr.cpp,v 1.3 2006/12/13 21:43:33 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#ifdef __UNIX__
#include "../include/_dl_itr.h"
#include "kbool/_dl_itr.h"
#endif
//=======================================================================
......@@ -34,8 +30,8 @@ Construct a node for a list object
\param it Item the node will contain
*/
template <class Dtype>
DL_Node<Dtype>::DL_Node(Dtype it) // + init nodeitem
:_item(it)
DL_Node<Dtype>::DL_Node( Dtype it ) // + init nodeitem
: _item( it )
{}
/*!
......@@ -44,7 +40,7 @@ DL_Node<Dtype>::DL_Node(Dtype it) // + init nodeitem
*/
template <class Dtype>
DL_Node<Dtype>::DL_Node()
:_item(0)
: _item( 0 )
{}
/*!
......@@ -52,8 +48,7 @@ Destruct a node object
*/
template <class Dtype>
DL_Node<Dtype>::~DL_Node()
{
}
{}
//=======================================================================
......@@ -73,16 +68,16 @@ Construct a node object
\par Example:
How to construct a list of type integer:
\code
DL_List<int> * a_list = new DL_List<int>();
DL_List<int> * a_list = new DL_List<int>();
\endcode
*/
template <class Dtype>
DL_List<Dtype>::DL_List()
:_nbitems(0), _iterlevel(0)
: _nbitems( 0 ), _iterlevel( 0 )
{
_root = new DL_Node<Dtype>();
_root->_next=_root;
_root->_prev=_root;
_root = new DL_Node<Dtype>();
_root->_next = _root;
_root->_prev = _root;
}
......@@ -98,12 +93,12 @@ DL_List<Dtype>::DL_List()
template <class Dtype>
DL_List<Dtype>::~DL_List()
{
if (_iterlevel != 0)
throw Bool_Engine_Error("DL_List::~DL_List()\n_iterlevel > 0 ","list error", 0, 1);
if ( _iterlevel != 0 )
throw Bool_Engine_Error( "DL_List::~DL_List()\n_iterlevel > 0 ", "list error", 0, 1 );
remove_all(false);
delete _root;
_root=0;_nbitems=0; //reset memory used (no lost pointers)
remove_all( false );
delete _root;
_root = 0;_nbitems = 0; //reset memory used (no lost pointers)
}
/*!
......@@ -121,23 +116,23 @@ Error("remove_all",ITER_GT_O);
\param error code to generate a message for
*/
template <class Dtype>
void DL_List<Dtype>::Error(const char* function,Lerror a_error)
void DL_List<Dtype>::Error( const char* function, Lerror a_error )
{
char buf[100];
strcpy(buf,"DL_List<Dtype>::");
strcat(buf,function);
switch (a_error)
{
case NO_MES: strcat(buf,""); break;
case EMPTY: strcat(buf,"list is empty"); break;
case ITER_GT_0: strcat(buf,"more then zero iter"); break;
case NO_LIST: strcat(buf,"no list attached"); break;
case SAME_LIST: strcat(buf,"same list not allowed"); break;
case AC_ITER_LIST_OTHER: strcat(buf,"iter not allowed on other list"); break;
default: strcat(buf,"unhandled error"); break;
}
char buf[100];
strcpy( buf, "DL_List<Dtype>::" );
strcat( buf, function );
switch ( a_error )
{
case NO_MES: strcat( buf, "" ); break;
case EMPTY: strcat( buf, "list is empty" ); break;
case ITER_GT_0: strcat( buf, "more then zero iter" ); break;
case NO_LIST: strcat( buf, "no list attached" ); break;
case SAME_LIST: strcat( buf, "same list not allowed" ); break;
case AC_ITER_LIST_OTHER: strcat( buf, "iter not allowed on other list" ); break;
default: strcat( buf, "unhandled error" ); break;
}
throw Bool_Engine_Error(buf,"list error", 0, 1);
throw Bool_Engine_Error( buf, "list error", 0, 1 );
}
/*!
......@@ -157,7 +152,7 @@ DL_List<int> _intlist; #create a list of integers
template <class Dtype>
bool DL_List<Dtype>::empty()
{
return(bool)(_nbitems==0);
return( bool )( _nbitems == 0 );
}
/*!
......@@ -177,7 +172,7 @@ DL_List <int> _intlist; #create a list of integers
template <class Dtype>
int DL_List<Dtype>::count()
{
return _nbitems;
return _nbitems;
}
/*!
......@@ -212,25 +207,25 @@ int DL_List<Dtype>::count()
template <class Dtype>
void DL_List<Dtype>::remove_all( bool deleteObject )
{
if (_iterlevel > 0 )
Error("remove_all()",ITER_GT_0);
if ( _iterlevel > 0 )
Error( "remove_all()", ITER_GT_0 );
Dtype* obj;
Dtype* obj;
DL_Node<Dtype> *node;
for (int i=0; i<_nbitems; i++)
{
node = _root->_next;
_root->_next = node->_next;
if ( deleteObject == true )
{
obj=(Dtype*)(node->_item);
delete obj;
}
delete node;
}
_nbitems=0;_iterlevel=0; //reset memory used (no lost pointers)
_root->_prev=_root;
DL_Node<Dtype> *node;
for ( int i = 0; i < _nbitems; i++ )
{
node = _root->_next;
_root->_next = node->_next;
if ( deleteObject == true )
{
obj = ( Dtype* )( node->_item );
delete obj;
}
delete node;
}
_nbitems = 0;_iterlevel = 0; //reset memory used (no lost pointers)
_root->_prev = _root;
}
/*!
......@@ -265,18 +260,18 @@ DL_List<int> _intlist; #create a list of integers
template <class Dtype>
void DL_List<Dtype>::removehead()
{
if (_iterlevel > 0 )
Error("removehead()",ITER_GT_0);
if(_nbitems==0)
Error("removehead()",EMPTY);
if ( _iterlevel > 0 )
Error( "removehead()", ITER_GT_0 );
if( _nbitems == 0 )
Error( "removehead()", EMPTY );
DL_Node<Dtype>* node=_root->_next;
DL_Node<Dtype>* node = _root->_next;
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
_nbitems--;
delete node; // delete list node
_nbitems--;
delete node; // delete list node
}
......@@ -308,18 +303,18 @@ DL_List<int> _intlist; #create a list of integers
template <class Dtype>
void DL_List<Dtype>::removetail()
{
if (_iterlevel > 0)
Error("removetail()",ITER_GT_0);
if (_nbitems==0)
Error("removehead()",EMPTY);
if ( _iterlevel > 0 )
Error( "removetail()", ITER_GT_0 );
if ( _nbitems == 0 )
Error( "removehead()", EMPTY );
DL_Node<Dtype>* node=_root->_prev;
DL_Node<Dtype>* node = _root->_prev;
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
_nbitems--;
delete node; // delete list node
_nbitems--;
delete node; // delete list node
}
/*!
......@@ -334,7 +329,7 @@ This will save time, since the iterator does not have to be created.
\par Example:
too insert integer a at end of list
\code
DL_List<int> _intlist; #create a list of integers
DL_List<int> _intlist; #create a list of integers
int a=123;
......@@ -343,20 +338,20 @@ too insert integer a at end of list
\param newitem an object for which the template list was generated
*/
template <class Dtype>
DL_Node<Dtype>* DL_List<Dtype>::insend(Dtype newitem)
DL_Node<Dtype>* DL_List<Dtype>::insend( Dtype newitem )
{
if (_iterlevel > 0)
Error("insend()",ITER_GT_0);
if ( _iterlevel > 0 )
Error( "insend()", ITER_GT_0 );
DL_Node<Dtype>* newnode = new DL_Node<Dtype>( newitem );
DL_Node<Dtype>* newnode = new DL_Node<Dtype>(newitem);
newnode ->_next = _root;
newnode ->_prev = _root->_prev;
_root->_prev->_next = newnode;
_root->_prev = newnode;
newnode ->_next = _root;
newnode ->_prev = _root->_prev;
_root->_prev->_next = newnode;
_root->_prev = newnode;
_nbitems++;
_nbitems++;
return newnode;
}
......@@ -373,7 +368,7 @@ This will save time, since the iterator does not have to be created.
\par Example:
too insert integer a at begin of list
\code
DL_List<int> _intlist; #create a list of integers
DL_List<int> _intlist; #create a list of integers
int a=123;
......@@ -382,19 +377,19 @@ too insert integer a at begin of list
\param newitem an object for which the template list was generated
*/
template <class Dtype>
DL_Node<Dtype>* DL_List<Dtype>::insbegin(Dtype newitem)
DL_Node<Dtype>* DL_List<Dtype>::insbegin( Dtype newitem )
{
if (_iterlevel > 0)
Error("insbegin()",ITER_GT_0);
if ( _iterlevel > 0 )
Error( "insbegin()", ITER_GT_0 );
DL_Node<Dtype>* newnode = new DL_Node<Dtype>(newitem);
DL_Node<Dtype>* newnode = new DL_Node<Dtype>( newitem );
newnode ->_prev = _root;
newnode ->_next = _root->_next;
_root->_next->_prev = newnode;
_root->_next = newnode;
newnode ->_prev = _root;
newnode ->_next = _root->_next;
_root->_next->_prev = newnode;
_root->_next = newnode;
_nbitems++;
_nbitems++;
return newnode;
}
......@@ -405,7 +400,7 @@ get head item
too insert integer a and b into list and make c be the value of b
which is at head of list|
\code
DL_List<int> _intlist; #create a list of integers
DL_List<int> _intlist; #create a list of integers
int a=123;
......@@ -422,7 +417,7 @@ get head item
template <class Dtype>
Dtype DL_List<Dtype>::headitem()
{
return _root->_next->_item;
return _root->_next->_item;
}
/*!
......@@ -432,7 +427,7 @@ get tail item
too insert integer a and b into list and make c be the value of b which
is at the tail of list
\code
DL_List<int> _intlist; #create a list of integers
DL_List<int> _intlist; #create a list of integers
int a=123;
......@@ -448,7 +443,7 @@ get tail item
template <class Dtype>
Dtype DL_List<Dtype>::tailitem()
{
return _root->_prev->_item;
return _root->_prev->_item;
}
/*!
......@@ -459,31 +454,31 @@ Dtype DL_List<Dtype>::tailitem()
* \param otherlist the list to take the items from
*/
template <class Dtype>
void DL_List<Dtype>::takeover(DL_List<Dtype>* otherlist)
void DL_List<Dtype>::takeover( DL_List<Dtype>* otherlist )
{
if (otherlist==0)
Error("takeover(DL_List*)",NO_LIST);
// no iterators allowed on otherlist
if (otherlist->_iterlevel > 0)
Error("takeover(DL_List*)",AC_ITER_LIST_OTHER);
// otherlist not this list
else if (otherlist == this)
Error("takeover(DL_List*)",SAME_LIST);
if ( otherlist == 0 )
Error( "takeover(DL_List*)", NO_LIST );
// no iterators allowed on otherlist
if ( otherlist->_iterlevel > 0 )
Error( "takeover(DL_List*)", AC_ITER_LIST_OTHER );
// otherlist not this list
else if ( otherlist == this )
Error( "takeover(DL_List*)", SAME_LIST );
if (otherlist->_nbitems == 0)
return;
if ( otherlist->_nbitems == 0 )
return;
//link other list into this list at the end
_root->_prev->_next=otherlist->_root->_next;
otherlist->_root->_next->_prev=_root->_prev;
otherlist->_root->_prev->_next=_root;
_root->_prev=otherlist->_root->_prev;
//link other list into this list at the end
_root->_prev->_next = otherlist->_root->_next;
otherlist->_root->_next->_prev = _root->_prev;
otherlist->_root->_prev->_next = _root;
_root->_prev = otherlist->_root->_prev;
//empty other list
_nbitems+=otherlist->_nbitems;
otherlist->_nbitems=0;
otherlist->_root->_next=otherlist->_root;
otherlist->_root->_prev=otherlist->_root;
//empty other list
_nbitems += otherlist->_nbitems;
otherlist->_nbitems = 0;
otherlist->_root->_next = otherlist->_root;
otherlist->_root->_prev = otherlist->_root;
}
//=======================================================================
......@@ -537,30 +532,30 @@ void DL_List<Dtype>::takeover(DL_List<Dtype>* otherlist)
\param a_error: error code to generate a message for
*/
template <class Dtype>
void DL_Iter<Dtype>::Error(const char* function,Lerror a_error)
{
char buf[100];
strcpy(buf,"DL_Iter<Dtype>::");
strcat(buf,function);
switch (a_error)
{
case NO_MES: strcat(buf,""); break;
case NO_LIST: strcat(buf,"no list attached"); break;
case NO_LIST_OTHER: strcat(buf,"no list on other iter"); break;
case AC_ITER_LIST_OTHER: strcat(buf,"iter not allowed on other list"); break;
case SAME_LIST: strcat(buf,"same list not allowed"); break;
case NOT_SAME_LIST: strcat(buf,"must be same list"); break;
case ITER_GT_1: strcat(buf,"more then one iter"); break;
case ITER_HITROOT: strcat(buf,"iter at root"); break;
case NO_ITEM: strcat(buf,"no item at current"); break;
case NO_NEXT: strcat(buf,"no next after current"); break;
case NO_PREV: strcat(buf,"no prev before current"); break;
case EMPTY: strcat(buf,"list is empty"); break;
case NOT_ALLOW: strcat(buf,"not allowed"); break;
case ITER_NEG: strcat(buf,"to much iters deleted"); break;
default: strcat(buf,"unhandled error"); break;
}
throw Bool_Engine_Error(buf,"list error", 0, 1);
void DL_Iter<Dtype>::Error( const char* function, Lerror a_error )
{
char buf[100];
strcpy( buf, "DL_Iter<Dtype>::" );
strcat( buf, function );
switch ( a_error )
{
case NO_MES: strcat( buf, "" ); break;
case NO_LIST: strcat( buf, "no list attached" ); break;
case NO_LIST_OTHER: strcat( buf, "no list on other iter" ); break;
case AC_ITER_LIST_OTHER: strcat( buf, "iter not allowed on other list" ); break;
case SAME_LIST: strcat( buf, "same list not allowed" ); break;
case NOT_SAME_LIST: strcat( buf, "must be same list" ); break;
case ITER_GT_1: strcat( buf, "more then one iter" ); break;
case ITER_HITROOT: strcat( buf, "iter at root" ); break;
case NO_ITEM: strcat( buf, "no item at current" ); break;
case NO_NEXT: strcat( buf, "no next after current" ); break;
case NO_PREV: strcat( buf, "no prev before current" ); break;
case EMPTY: strcat( buf, "list is empty" ); break;
case NOT_ALLOW: strcat( buf, "not allowed" ); break;
case ITER_NEG: strcat( buf, "to much iters deleted" ); break;
default: strcat( buf, "unhandled error" ); break;
}
throw Bool_Engine_Error( buf, "list error", 0, 1 );
}
/*!
......@@ -576,10 +571,10 @@ void DL_Iter<Dtype>::Error(const char* function,Lerror a_error)
\param newlist: list for the iterator
*/
template <class Dtype>
DL_Iter<Dtype>:: DL_Iter(DL_List<Dtype>* newlist)
:_list(newlist), _current(RT)
DL_Iter<Dtype>:: DL_Iter( DL_List<Dtype>* newlist )
: _list( newlist ), _current( RT )
{
_list->_iterlevel++; // add 1 to DL_Iters on list
_list->_iterlevel++; // add 1 to DL_Iters on list
}
/*!
......@@ -589,7 +584,7 @@ tcarg: class | Dtype | list item object
\par Example
How to construct a list of type integer and a second iterator for it:|
\code
DL_List<int>* IntegerList;
DL_List<int>* IntegerList;
IntegerList = new DL_List<int>();
......@@ -600,13 +595,13 @@ tcarg: class | Dtype | list item object
\param otheriter other iterator on same list
*/
template <class Dtype>
DL_Iter<Dtype>:: DL_Iter(DL_Iter* otheriter)
DL_Iter<Dtype>:: DL_Iter( DL_Iter* otheriter )
{
if (otheriter->_current==0)
Error("DL_Iter(otheriter)",NO_LIST_OTHER);
_list=otheriter->_list;
_list->_iterlevel++; // add 1 to DL_Iters on List
_current=otheriter->_current;
if ( otheriter->_current == 0 )
Error( "DL_Iter(otheriter)", NO_LIST_OTHER );
_list = otheriter->_list;
_list->_iterlevel++; // add 1 to DL_Iters on List
_current = otheriter->_current;
}
/*!
......@@ -635,9 +630,8 @@ tcarg: class | Dtype | list item object
*/
template <class Dtype>
DL_Iter<Dtype>:: DL_Iter()
:_list(0), _current(0)
{
}
: _list( 0 ), _current( 0 )
{}
/*!
destruct an iterator for a list of a given type.
......@@ -645,11 +639,11 @@ destruct an iterator for a list of a given type.
template <class Dtype>
DL_Iter<Dtype>::~DL_Iter()
{
if (_current==0)
return;
_list->_iterlevel--; // decrease iterators
if (_list->_iterlevel < 0)
Error("~DL_Iter()",ITER_NEG);
if ( _current == 0 )
return;
_list->_iterlevel--; // decrease iterators
if ( _list->_iterlevel < 0 )
Error( "~DL_Iter()", ITER_NEG );
}
/*!
......@@ -675,13 +669,13 @@ a_iter.Detach();
\param newlist the list to attached the iterator to
*/
template <class Dtype>
void DL_Iter<Dtype>::Attach(DL_List<Dtype>* newlist)
void DL_Iter<Dtype>::Attach( DL_List<Dtype>* newlist )
{
if (_current!=0)
Error("Attach(list)",NOT_ALLOW);
_list=newlist;
_current=HD;
_list->_iterlevel++; // add 1 to DL_Iters on list
if ( _current != 0 )
Error( "Attach(list)", NOT_ALLOW );
_list = newlist;
_current = HD;
_list->_iterlevel++; // add 1 to DL_Iters on list
}
/*!
......@@ -709,23 +703,23 @@ a_iter.Detach();
template <class Dtype>
void DL_Iter<Dtype>::Detach()
{
if (_current==0)
Error("Attach()",NO_LIST);
_list->_iterlevel--; // subtract 1 from DL_Iters on list
_list=0;
_current=0;
if ( _current == 0 )
Error( "Attach()", NO_LIST );
_list->_iterlevel--; // subtract 1 from DL_Iters on list
_list = 0;
_current = 0;
}
/*
// copy pointers to items from other list
template <class Dtype> void DL_Iter<Dtype>::merge(DL_List<Dtype>* otherlist)
{
DL_Node* node=otherlist->HD; //can be 0 if empty
for(int i=0; i<otherlist->NB; i++)
{
insend(node->new_item); // insert item at end
node=node->_next; // next item of otherlist
}
DL_Node* node=otherlist->HD; //can be 0 if empty
for(int i=0; i<otherlist->NB; i++)
{
insend(node->new_item); // insert item at end
node=node->_next; // next item of otherlist
}
}
*/
/*
......@@ -733,7 +727,7 @@ template <class Dtype> void DL_Iter<Dtype>::merge(DL_List<Dtype>* otherlist)
template <class Dtype>
void DL_Iter<Dtype>::foreach_mf(void (Dtype::*mfp)())
{
DL_Node<Dtype>* node=HD; //can be 0 if empty
DL_Node<Dtype>* node=HD; //can be 0 if empty
for(int i=0; i< NB; i++)
{
((node->_item).*mfp)();
......@@ -745,14 +739,14 @@ void DL_Iter<Dtype>::foreach_mf(void (Dtype::*mfp)())
/*! call given function for each item*/
template <class Dtype>
void DL_Iter<Dtype>::foreach_f(void (*fp) (Dtype n) )
void DL_Iter<Dtype>::foreach_f( void ( *fp ) ( Dtype n ) )
{
DL_Node<Dtype>* node=HD; //can be 0 if empty
for(int i=0; i< NB; i++)
{
fp (node->_item);
node=node->_next;
}
DL_Node<Dtype>* node = HD; //can be 0 if empty
for( int i = 0; i < NB; i++ )
{
fp ( node->_item );
node = node->_next;
}
}
......@@ -782,31 +776,31 @@ a_listiter2->takeover(_intlist)
\param otherlist the list to take the items from
*/
template <class Dtype>
void DL_Iter<Dtype>::takeover(DL_List<Dtype>* otherlist)
void DL_Iter<Dtype>::takeover( DL_List<Dtype>* otherlist )
{
if (_current==0)
Error("takeover(DL_List*)",NO_LIST);
// no iterators allowed on otherlist
if (otherlist->_iterlevel > 0)
Error("takeover(DL_List*)",AC_ITER_LIST_OTHER);
// otherlist not this list
else if (otherlist == _list)
Error("takeover(DL_List*)",SAME_LIST);
if ( _current == 0 )
Error( "takeover(DL_List*)", NO_LIST );
// no iterators allowed on otherlist
if ( otherlist->_iterlevel > 0 )
Error( "takeover(DL_List*)", AC_ITER_LIST_OTHER );
// otherlist not this list
else if ( otherlist == _list )
Error( "takeover(DL_List*)", SAME_LIST );
if (otherlist->_nbitems == 0)
return;
if ( otherlist->_nbitems == 0 )
return;
//link other list into this list at the end
TL->_next=otherlist->_root->_next;
otherlist->_root->_next->_prev=TL;
otherlist->_root->_prev->_next=RT;
TL=otherlist->_root->_prev;
//link other list into this list at the end
TL->_next = otherlist->_root->_next;
otherlist->_root->_next->_prev = TL;
otherlist->_root->_prev->_next = RT;
TL = otherlist->_root->_prev;
//empty other list
NB+=otherlist->_nbitems;
otherlist->_nbitems=0;
otherlist->_root->_next=otherlist->_root;
otherlist->_root->_prev=otherlist->_root;
//empty other list
NB += otherlist->_nbitems;
otherlist->_nbitems = 0;
otherlist->_root->_next = otherlist->_root;
otherlist->_root->_prev = otherlist->_root;
}
......@@ -842,35 +836,35 @@ a_listiter2->takeover(a_listiter1)
\param otheriter: the iterator to take the items from
*/
template <class Dtype>
void DL_Iter<Dtype>::takeover(DL_Iter* otheriter)
void DL_Iter<Dtype>::takeover( DL_Iter* otheriter )
{
if (otheriter->_current==0)
Error(" DL_Iter",NO_LIST_OTHER);
if (_current==0)
Error(" DL_Iter",NO_LIST);
if ( otheriter->_current == 0 )
Error( " DL_Iter", NO_LIST_OTHER );
if ( _current == 0 )
Error( " DL_Iter", NO_LIST );
// only one iterator allowed on other list?
if (otheriter->_list->_iterlevel > 1)
Error("takeover(DL_Iter*)",AC_ITER_LIST_OTHER);
// otherlist not this list?
else if (otheriter->_list == _list)
Error("takeover(DL_Iter*)",SAME_LIST);
// only one iterator allowed on other list?
if ( otheriter->_list->_iterlevel > 1 )
Error( "takeover(DL_Iter*)", AC_ITER_LIST_OTHER );
// otherlist not this list?
else if ( otheriter->_list == _list )
Error( "takeover(DL_Iter*)", SAME_LIST );
if (otheriter->NB == 0)
return;
if ( otheriter->NB == 0 )
return;
//link other list into this list at the end
TL->_next=otheriter->HD;
otheriter->HD->_prev=TL;
otheriter->TL->_next=RT;
TL=otheriter->TL;
//link other list into this list at the end
TL->_next = otheriter->HD;
otheriter->HD->_prev = TL;
otheriter->TL->_next = RT;
TL = otheriter->TL;
//empty other iter & list
NB+=otheriter->NB;
otheriter->NB=0;
otheriter->HD=otheriter->RT;
otheriter->TL=otheriter->RT;
otheriter->_current=otheriter->RT;
//empty other iter & list
NB += otheriter->NB;
otheriter->NB = 0;
otheriter->HD = otheriter->RT;
otheriter->TL = otheriter->RT;
otheriter->_current = otheriter->RT;
}
/*!
......@@ -906,85 +900,85 @@ a_listiter2->takeover(a_listiter1,1);
\param maxcount maximum number of objects to take over
*/
template <class Dtype>
void DL_Iter<Dtype>::takeover(DL_Iter* otheriter, int maxcount)
{
if (otheriter->_current==0)
Error("takeover(DL_Iter*,int)",NO_LIST_OTHER);
if (_current==0)
Error("takeover(DL_Iter*,int)",NO_LIST);
if (otheriter->_list->_iterlevel > 1)
Error("takeover(DL_Iter*,int)",AC_ITER_LIST_OTHER);
else if (otheriter->_list == _list)
Error("takeover(DL_Iter*,int)",SAME_LIST);
if (maxcount<0)
Error("takeover(DL_Iter*,int), maxcount < 0",NO_MES);
if (otheriter->NB == 0)
return;
if (otheriter->NB <= maxcount)
{ //take it all
//link other list into this list at the end
TL->_next=otheriter->HD;
otheriter->HD->_prev=TL;
otheriter->TL->_next=RT;
TL=otheriter->TL;
//empty other iter & list
NB+=otheriter->NB;
otheriter->NB=0;
otheriter->HD=otheriter->RT;
otheriter->TL=otheriter->RT;
otheriter->_current=otheriter->RT;
}
else
{ //take maxcount elements from otheriter
//set cursor in otherlist to element maxcount
DL_Node<Dtype>* node;
if (NB/2 < maxcount)
{ // this is faster (1st half)
node=otheriter->HD;
for(int i=1; i<maxcount; i++)
node=node->_next;
}
else
{ // no, this is faster (2nd half)
node=otheriter->TL;
for(int i=NB; i>maxcount+1; i--)
node=node->_prev;
}
// link this->tail to other->head
if (NB>0)
{
TL->_next=otheriter->HD;
otheriter->HD->_prev=TL;
}
else // target is empty
{
HD=otheriter->HD;
otheriter->HD->_prev=RT;
}
// set other root to node-> next (after last to copy)
otheriter->HD=node->_next;
otheriter->HD->_prev=otheriter->RT;
// set this->tail to other->item()->prev (last element to be copied)
TL=node;
node->_next=RT;
// still need to update element counter
NB+=maxcount;
// update other list
otheriter->NB-=maxcount;
otheriter->_current=otheriter->HD; // other->current is moved to this!
}
void DL_Iter<Dtype>::takeover( DL_Iter* otheriter, int maxcount )
{
if ( otheriter->_current == 0 )
Error( "takeover(DL_Iter*,int)", NO_LIST_OTHER );
if ( _current == 0 )
Error( "takeover(DL_Iter*,int)", NO_LIST );
if ( otheriter->_list->_iterlevel > 1 )
Error( "takeover(DL_Iter*,int)", AC_ITER_LIST_OTHER );
else if ( otheriter->_list == _list )
Error( "takeover(DL_Iter*,int)", SAME_LIST );
if ( maxcount < 0 )
Error( "takeover(DL_Iter*,int), maxcount < 0", NO_MES );
if ( otheriter->NB == 0 )
return;
if ( otheriter->NB <= maxcount )
{ //take it all
//link other list into this list at the end
TL->_next = otheriter->HD;
otheriter->HD->_prev = TL;
otheriter->TL->_next = RT;
TL = otheriter->TL;
//empty other iter & list
NB += otheriter->NB;
otheriter->NB = 0;
otheriter->HD = otheriter->RT;
otheriter->TL = otheriter->RT;
otheriter->_current = otheriter->RT;
}
else
{ //take maxcount elements from otheriter
//set cursor in otherlist to element maxcount
DL_Node<Dtype>* node;
if ( NB / 2 < maxcount )
{ // this is faster (1st half)
node = otheriter->HD;
for( int i = 1; i < maxcount; i++ )
node = node->_next;
}
else
{ // no, this is faster (2nd half)
node = otheriter->TL;
for( int i = NB; i > maxcount + 1; i-- )
node = node->_prev;
}
// link this->tail to other->head
if ( NB > 0 )
{
TL->_next = otheriter->HD;
otheriter->HD->_prev = TL;
}
else // target is empty
{
HD = otheriter->HD;
otheriter->HD->_prev = RT;
}
// set other root to node-> next (after last to copy)
otheriter->HD = node->_next;
otheriter->HD->_prev = otheriter->RT;
// set this->tail to other->item()->prev (last element to be copied)
TL = node;
node->_next = RT;
// still need to update element counter
NB += maxcount;
// update other list
otheriter->NB -= maxcount;
otheriter->_current = otheriter->HD; // other->current is moved to this!
}
}
......@@ -1011,24 +1005,24 @@ a_listiter->tohead(); //the new head will be at object 3456
template <class Dtype>
void DL_Iter<Dtype>::reset_head()
{
if (_current==0)
Error("reset_head()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("reset_head()",ITER_GT_1);
if ( _current == 0 )
Error( "reset_head()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "reset_head()", ITER_GT_1 );
if(_current==RT)
Error("reset head()",ITER_HITROOT);
if( _current == RT )
Error( "reset head()", ITER_HITROOT );
//link out RT
HD->_prev=TL;
TL->_next=HD;
//link out RT
HD->_prev = TL;
TL->_next = HD;
//link in RT before current
HD=_current;
TL=_current->_prev;
//link in RT before current
HD = _current;
TL = _current->_prev;
TL->_next=RT;
HD->_prev=RT;
TL->_next = RT;
HD->_prev = RT;
}
/*!
......@@ -1054,24 +1048,24 @@ a_listiter->totail(); //the new tail will be at object 1234
template <class Dtype>
void DL_Iter<Dtype>::reset_tail()
{
if (_current==0)
Error("reset_tail()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("reset_tail()",ITER_GT_1);
if ( _current == 0 )
Error( "reset_tail()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "reset_tail()", ITER_GT_1 );
if(_current==RT)
Error("reset head()",ITER_HITROOT);
if( _current == RT )
Error( "reset head()", ITER_HITROOT );
//link out RT
HD->_prev=TL;
TL->_next=HD;
//link out RT
HD->_prev = TL;
TL->_next = HD;
//link in RT after current
TL=_current;
HD=_current->_next;
//link in RT after current
TL = _current;
HD = _current->_next;
HD->_prev=RT;
TL->_next=RT;
HD->_prev = RT;
TL->_next = RT;
}
/*!
......@@ -1090,10 +1084,10 @@ if (a_listiter->Empty())
template <class Dtype>
bool DL_Iter<Dtype>::empty()
{
if (_current==0)
Error("empty()",NO_LIST);
if ( _current == 0 )
Error( "empty()", NO_LIST );
return(bool)(NB==0);
return( bool )( NB == 0 );
}
/*!
......@@ -1111,26 +1105,26 @@ a_listiter->tohead();
//traverse forwards
while ( ! a_listiter->hitroot())
{
cout << "The item =" << a_listiter->item();
a_listiter++; //goto next object
cout << "The item =" << a_listiter->item();
a_listiter++; //goto next object
}
a_listiter->totail();
//traverse backwards
while ( ! a_listiter->hitroot())
{
cout << "The item =" << a_listiter->item();
a_listiter--; //goto next object
cout << "The item =" << a_listiter->item();
a_listiter--; //goto next object
}
\endcode
*/
template <class Dtype>
bool DL_Iter<Dtype>::hitroot()
{
if (_current==0)
Error("hitroot()",NO_LIST);
if ( _current == 0 )
Error( "hitroot()", NO_LIST );
return(bool)(_current == RT);
return( bool )( _current == RT );
}
/*!
......@@ -1150,10 +1144,10 @@ if (a_listiter->athead())
template <class Dtype>
bool DL_Iter<Dtype>::athead()
{
if (_current==0)
Error("athead()",NO_LIST);
if ( _current == 0 )
Error( "athead()", NO_LIST );
return(bool)(_current == HD);
return( bool )( _current == HD );
}
/*!
......@@ -1174,10 +1168,10 @@ if (a_listiter->attail())
template <class Dtype>
bool DL_Iter<Dtype>::attail()
{
if (_current==0)
Error("attail()",NO_LIST);
if ( _current == 0 )
Error( "attail()", NO_LIST );
return(bool)(_current == TL);
return( bool )( _current == TL );
}
/*!
......@@ -1196,18 +1190,19 @@ if (a_listiter->has(1234))
\param otheritem item to search for
*/
template <class Dtype>
bool DL_Iter<Dtype>::has(Dtype otheritem)
bool DL_Iter<Dtype>::has( Dtype otheritem )
{
if (_current==0)
Error("has()",NO_LIST);
if ( _current == 0 )
Error( "has()", NO_LIST );
DL_Node<Dtype>* node=HD; //can be 0 if empty
for(int i=0; i<NB; i++)
{ if (node->_item == otheritem)
return true;
node=node->_next;
}
return false;
DL_Node<Dtype>* node = HD; //can be 0 if empty
for( int i = 0; i < NB; i++ )
{
if ( node->_item == otheritem )
return true;
node = node->_next;
}
return false;
}
/*!
......@@ -1225,10 +1220,10 @@ if (a_listiter->count() == 1)
template <class Dtype>
int DL_Iter<Dtype>::count()
{
if (_current==0)
Error("count()",NO_LIST);
if ( _current == 0 )
Error( "count()", NO_LIST );
return NB;
return NB;
}
/*!
......@@ -1246,10 +1241,10 @@ a_listiter->tohead();
template <class Dtype>
void DL_Iter<Dtype>::tohead()
{
if (_current==0)
Error("tohead()",NO_LIST);
if ( _current == 0 )
Error( "tohead()", NO_LIST );
_current=HD;
_current = HD;
}
/*!
......@@ -1267,10 +1262,10 @@ a_listiter->totail();
template <class Dtype>
void DL_Iter<Dtype>::totail()
{
if (_current==0)
Error("totail()",NO_LIST);
if ( _current == 0 )
Error( "totail()", NO_LIST );
_current=TL;
_current = TL;
}
/*!
......@@ -1290,10 +1285,10 @@ while (a_listiter->iterate())
template <class Dtype>
void DL_Iter<Dtype>::toroot()
{
if (_current==0)
Error("toroot()",NO_LIST);
if ( _current == 0 )
Error( "toroot()", NO_LIST );
_current=RT;
_current = RT;
}
/*!
......@@ -1314,12 +1309,12 @@ while (!a_listiter->hitroot())
\endcode
*/
template <class Dtype>
void DL_Iter<Dtype>::operator++(void)
void DL_Iter<Dtype>::operator++( void )
{
if (_current==0)
Error("operator++()",NO_LIST);
if ( _current == 0 )
Error( "operator++()", NO_LIST );
_current=_current->_next;
_current = _current->_next;
}
/*!
......@@ -1340,12 +1335,12 @@ while (!a_listiter->hitroot())
\endcode
*/
template <class Dtype>
void DL_Iter<Dtype>::operator++(int)
void DL_Iter<Dtype>::operator++( int )
{
if (_current==0)
Error("operator++(int)",NO_LIST);
if ( _current == 0 )
Error( "operator++(int)", NO_LIST );
_current=_current->_next;
_current = _current->_next;
}
......@@ -1367,12 +1362,12 @@ while (!a_listiter->hitroot())
\endcode
*/
template <class Dtype>
void DL_Iter<Dtype>::operator--(void)
void DL_Iter<Dtype>::operator--( void )
{
if (_current==0)
Error("operator++()",NO_LIST);
if ( _current == 0 )
Error( "operator++()", NO_LIST );
_current=_current->_prev;
_current = _current->_prev;
}
......@@ -1394,12 +1389,12 @@ while (!a_listiter->hitroot())
\endcode
*/
template <class Dtype>
void DL_Iter<Dtype>::operator--(int)
void DL_Iter<Dtype>::operator--( int )
{
if (_current==0)
Error("operator++(int)",NO_LIST);
if ( _current == 0 )
Error( "operator++(int)", NO_LIST );
_current=_current->_prev;
_current = _current->_prev;
}
......@@ -1417,13 +1412,13 @@ a_listiter>>2;//at root now
\param n go n places forward
*/
template <class Dtype>
void DL_Iter<Dtype>::operator>>(int n)
void DL_Iter<Dtype>::operator>>( int n )
{
if (_current==0)
Error("operator>>()",NO_LIST);
if ( _current == 0 )
Error( "operator>>()", NO_LIST );
for(int i=0; i<n; i++)
_current=_current->_next;
for( int i = 0; i < n; i++ )
_current = _current->_next;
}
......@@ -1441,13 +1436,13 @@ a_listiter<<2;//at root now
\param n go n places back
*/
template <class Dtype>
void DL_Iter<Dtype>::operator<<(int n)
void DL_Iter<Dtype>::operator<<( int n )
{
if (_current==0)
Error("operator<<()",NO_LIST);
if ( _current == 0 )
Error( "operator<<()", NO_LIST );
for(int i=0; i<n; i++)
_current=_current->_prev;
for( int i = 0; i < n; i++ )
_current = _current->_prev;
}
......@@ -1468,20 +1463,21 @@ a_listiter->toitem(2345); template <class Dtype>
\endcode
*/
template <class Dtype>
bool DL_Iter<Dtype>::toitem(Dtype item)
bool DL_Iter<Dtype>::toitem( Dtype item )
{
if (_current==0)
Error("toitem(item)",NO_LIST);
DL_Node<Dtype>* node=HD; //can be 0 if empty
for(int i=0; i<NB; i++)
{ if (node->_item == item)
{
_current = node;
return true;
}
node=node->_next;
}
return false;
if ( _current == 0 )
Error( "toitem(item)", NO_LIST );
DL_Node<Dtype>* node = HD; //can be 0 if empty
for( int i = 0; i < NB; i++ )
{
if ( node->_item == item )
{
_current = node;
return true;
}
node = node->_next;
}
return false;
}
/*!
......@@ -1502,15 +1498,15 @@ a_listiter2->toiter(a_listiter2);
\param otheriter other iterator to let this iterator point to.
*/
template <class Dtype>
void DL_Iter<Dtype>::toiter(DL_Iter *otheriter)
void DL_Iter<Dtype>::toiter( DL_Iter *otheriter )
{
if (otheriter->_current==0)
Error("toiter(otheriter)",NO_LIST);
// both iters must have the same list
if (_list != otheriter->_list)
Error("toiter(otheriter)",NOT_SAME_LIST);
if ( otheriter->_current == 0 )
Error( "toiter(otheriter)", NO_LIST );
// both iters must have the same list
if ( _list != otheriter->_list )
Error( "toiter(otheriter)", NOT_SAME_LIST );
_current = otheriter->_current;
_current = otheriter->_current;
}
......@@ -1521,18 +1517,19 @@ put the iterator at the position of the given object in the list.
\param othernode a node to let this iterator point to.
*/
template <class Dtype>
bool DL_Iter<Dtype>::tonode(DL_Node<Dtype> *othernode)
bool DL_Iter<Dtype>::tonode( DL_Node<Dtype> *othernode )
{
DL_Node<Dtype>* node=HD; //can be 0 if empty //node is a temporary cursor
for(int i=0; i<NB; i++)
{ if (node == othernode)
{
_current = othernode;
return true;
}
node=node->_next;
}
return false;
DL_Node<Dtype>* node = HD; //can be 0 if empty //node is a temporary cursor
for( int i = 0; i < NB; i++ )
{
if ( node == othernode )
{
_current = othernode;
return true;
}
node = node->_next;
}
return false;
}
/*!
......@@ -1564,15 +1561,15 @@ while (a_listiter->iterate())
\endcode
*/
template <class Dtype>
bool DL_Iter<Dtype>::iterate(void)
bool DL_Iter<Dtype>::iterate( void )
{
if (_current==0)
Error("iterate()",NO_LIST);
if ( _current == 0 )
Error( "iterate()", NO_LIST );
_current=_current->_next;
if (_current==RT)
return false;
return true;
_current = _current->_next;
if ( _current == RT )
return false;
return true;
}
/*!
......@@ -1595,24 +1592,24 @@ int theitem=a_listiter->item();
template <class Dtype>
Dtype DL_Iter<Dtype>::item()
{
if (_current==0)
Error("item()",NO_LIST);
if (_current==RT)
Error("item()",NO_ITEM);
if ( _current == 0 )
Error( "item()", NO_LIST );
if ( _current == RT )
Error( "item()", NO_ITEM );
return _current->_item;
return _current->_item;
}
//! get the node at iterater position
template <class Dtype>
DL_Node<Dtype>* DL_Iter<Dtype>::node()
{
if (_current==0)
Error("item()",NO_LIST);
if (_current==RT)
Error("item()",NO_ITEM);
if ( _current == 0 )
Error( "item()", NO_LIST );
if ( _current == RT )
Error( "item()", NO_ITEM );
return _current;
return _current;
}
/*!
......@@ -1622,10 +1619,10 @@ set the iterator position to next object in the list ( can be the root also).
template <class Dtype>
void DL_Iter<Dtype>::next()
{
if (_current==0)
Error("item()",NO_LIST);
if ( _current == 0 )
Error( "item()", NO_LIST );
_current=_current->_next;
_current = _current->_next;
}
......@@ -1654,12 +1651,12 @@ while (count)
template <class Dtype>
void DL_Iter<Dtype>::next_wrap()
{
if (_current==0)
Error("item()",NO_LIST);
if ( _current == 0 )
Error( "item()", NO_LIST );
_current=_current->_next;
if (_current==RT)
_current=_current->_next;
_current = _current->_next;
if ( _current == RT )
_current = _current->_next;
}
......@@ -1670,10 +1667,10 @@ set the iterator position to previous object in the list ( can be the root also)
template <class Dtype>
void DL_Iter<Dtype>::prev()
{
if (_current==0)
Error("item()",NO_LIST);
if ( _current == 0 )
Error( "item()", NO_LIST );
_current=_current->_prev;
_current = _current->_prev;
}
/*!
......@@ -1701,26 +1698,26 @@ while (count)
template <class Dtype>
void DL_Iter<Dtype>::prev_wrap()
{
if (_current==0)
Error("item()",NO_LIST);
if ( _current == 0 )
Error( "item()", NO_LIST );
_current=_current->_prev;
if (_current==RT)
_current=_current->_prev;
_current = _current->_prev;
if ( _current == RT )
_current = _current->_prev;
}
template <class Dtype>
void DL_Iter<Dtype>::remove_all()
{
if (_current==0)
Error("remove_all()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("remove_all()",ITER_GT_1);
if ( _current == 0 )
Error( "remove_all()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "remove_all()", ITER_GT_1 );
_list->_iterlevel--;
_list->remove_all();
_list->_iterlevel++;
_current=RT;
_list->_iterlevel--;
_list->remove_all();
_list->_iterlevel++;
_current = RT;
}
/*!
......@@ -1749,22 +1746,22 @@ a_listiter->remove();
template <class Dtype>
void DL_Iter<Dtype>::remove()
{
if (_current==0)
Error("remove()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("remove()",ITER_GT_1);
if (_current==RT)
Error("remove()",ITER_HITROOT);
if ( _current == 0 )
Error( "remove()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "remove()", ITER_GT_1 );
if ( _current == RT )
Error( "remove()", ITER_HITROOT );
DL_Node<Dtype>* node=_current;
DL_Node<Dtype>* node = _current;
_current=_current->_next;
_current = _current->_next;
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
node->_prev->_next = node->_next; // update forward link
node->_next->_prev = node->_prev; // update backward link
NB--;
delete node; // delete list node
NB--;
delete node; // delete list node
}
/*!
......@@ -1792,19 +1789,19 @@ a_listiter->removehead();
template <class Dtype>
void DL_Iter<Dtype>::removehead()
{
if (_current==0)
Error("removehead()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("removehead()",ITER_GT_1);
if(NB==0)
Error("removehead()",EMPTY);
if ( _current == 0 )
Error( "removehead()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "removehead()", ITER_GT_1 );
if( NB == 0 )
Error( "removehead()", EMPTY );
if (_current==HD)
_current=_current->_next;
if ( _current == HD )
_current = _current->_next;
_list->_iterlevel--;
_list->removehead();
_list->_iterlevel++;
_list->_iterlevel--;
_list->removehead();
_list->_iterlevel++;
}
......@@ -1833,19 +1830,19 @@ a_listiter->removetail();
template <class Dtype>
void DL_Iter<Dtype>::removetail()
{
if (_current==0)
Error("removetail()",NO_LIST);
if (_list->_iterlevel > 1 )
Error("removetail()",ITER_GT_1);
if (NB==0)
Error("removehead()",EMPTY);
if ( _current == 0 )
Error( "removetail()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "removetail()", ITER_GT_1 );
if ( NB == 0 )
Error( "removehead()", EMPTY );
if (_current==TL)
_current=_current->_prev;
if ( _current == TL )
_current = _current->_prev;
_list->_iterlevel--;
_list->removetail();
_list->_iterlevel++;
_list->_iterlevel--;
_list->removetail();
_list->_iterlevel++;
}
......@@ -1868,16 +1865,16 @@ a_listiter->insend(a);
\endcode
*/
template <class Dtype>
DL_Node<Dtype>* DL_Iter<Dtype>::insend(Dtype newitem)
DL_Node<Dtype>* DL_Iter<Dtype>::insend( Dtype newitem )
{
if (_current==0)
Error("insend()",NO_LIST);
if (_list->_iterlevel > 1)
Error("insend()",ITER_GT_1);
if ( _current == 0 )
Error( "insend()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "insend()", ITER_GT_1 );
_list->_iterlevel--;
DL_Node<Dtype>* ret = _list->insend(newitem);
_list->_iterlevel++;
_list->_iterlevel--;
DL_Node<Dtype>* ret = _list->insend( newitem );
_list->_iterlevel++;
return ret;
}
......@@ -1902,17 +1899,17 @@ a_listiter->insbegin(a);
\param newitem an object for which the template list/iterator was generated
*/
template <class Dtype>
DL_Node<Dtype>* DL_Iter<Dtype>::insbegin(Dtype newitem)
DL_Node<Dtype>* DL_Iter<Dtype>::insbegin( Dtype newitem )
{
if (_current==0)
Error("insbegin()",NO_LIST);
if (_list->_iterlevel > 1)
Error("insbegin()",ITER_GT_1);
if ( _current == 0 )
Error( "insbegin()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "insbegin()", ITER_GT_1 );
_list->_iterlevel--;
DL_Node<Dtype>* ret = _list->insbegin(newitem);
_list->_iterlevel++;
return ret;
_list->_iterlevel--;
DL_Node<Dtype>* ret = _list->insbegin( newitem );
_list->_iterlevel++;
return ret;
}
/*!
......@@ -1932,21 +1929,21 @@ a_listiter->insbefore(a); // insert before tail
\param newitem an object for which the template list/iterator was generated
*/
template <class Dtype>
DL_Node<Dtype>* DL_Iter<Dtype>::insbefore(Dtype newitem)
DL_Node<Dtype>* DL_Iter<Dtype>::insbefore( Dtype newitem )
{
if (_current==0)
Error("insbefore()",NO_LIST);
if (_list->_iterlevel > 1)
Error("insbefore()",ITER_GT_1);
if ( _current == 0 )
Error( "insbefore()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "insbefore()", ITER_GT_1 );
DL_Node<Dtype>* newnode = new DL_Node<Dtype>(newitem);
DL_Node<Dtype>* newnode = new DL_Node<Dtype>( newitem );
newnode ->_next = _current;
_current->_prev->_next = newnode;
newnode ->_prev = _current->_prev;
_current->_prev = newnode;
newnode ->_next = _current;
_current->_prev->_next = newnode;
newnode ->_prev = _current->_prev;
_current->_prev = newnode;
NB++;
NB++;
return newnode;
}
......@@ -1967,21 +1964,21 @@ a_listiter->insafter(a); // insert after head
\param newitem an object for which the template list/iterator was generated
*/
template <class Dtype>
DL_Node<Dtype>* DL_Iter<Dtype>::insafter(Dtype newitem)
DL_Node<Dtype>* DL_Iter<Dtype>::insafter( Dtype newitem )
{
if (_current==0)
Error("insafter()",NO_LIST);
if (_list->_iterlevel > 1)
Error("insafter()",ITER_GT_1);
if ( _current == 0 )
Error( "insafter()", NO_LIST );
if ( _list->_iterlevel > 1 )
Error( "insafter()", ITER_GT_1 );
DL_Node<Dtype>* newnode = new DL_Node<Dtype>(newitem);
DL_Node<Dtype>* newnode = new DL_Node<Dtype>( newitem );
newnode ->_next = _current->_next;
newnode ->_prev = _current;
_current->_next->_prev = newnode;
_current->_next = newnode;
newnode ->_next = _current->_next;
newnode ->_prev = _current;
_current->_next->_prev = newnode;
_current->_next = newnode;
NB++;
NB++;
return newnode;
}
......@@ -2038,76 +2035,76 @@ a_listiter->cocktailsort(numbersorter,NULL);
\param fswap swapfunction
*/
template <class Dtype>
int DL_Iter<Dtype>::cocktailsort(int (*fcmp) (Dtype, Dtype), bool (*fswap)(Dtype, Dtype))
int DL_Iter<Dtype>::cocktailsort( int ( *fcmp ) ( Dtype, Dtype ), bool ( *fswap )( Dtype, Dtype ) )
{
if (_current==0)
Error("cocktailsort()",NO_LIST);
if (NB <= 1)
return 0;
if ( _current == 0 )
Error( "cocktailsort()", NO_LIST );
if ( NB <= 1 )
return 0;
DL_Node<Dtype>* cursor;
Dtype swap;
DL_Node<Dtype>* cursor;
Dtype swap;
int swapResult = 0;
// boven/ondergrens setten
DL_Node<Dtype> *bg = TL, *bgold = TL;
DL_Node<Dtype> *og = HD, *ogold = HD;
bool swapped = true;
// while swaping is done & lowerborder upperborder don't touch
while (swapped && (og!=bg))
{
swapped = false;
// BUBBELSLAG lowerborder--->> upperborder
cursor=og;
while(!(cursor == bgold))
{
// (current.next < current)?
if( fcmp(cursor->_next->_item, cursor->_item)==1)
{
// user function
if ( fswap != NULL )
if ( fswap(cursor->_item, cursor->_next->_item) )
swapResult++;
// update swap-flag en upperborder
swapped = true;
bg = cursor;
// swap the items of the nodes
swap = cursor->_item;
cursor->_item = cursor->_next->_item;
cursor->_next->_item = swap;
}
cursor=cursor->_next;
}// end bubbelslag
bgold = bg;
// BRICKSLAG lowerborder <<---upperborder
cursor=bg;
while(!(cursor == ogold))
{
// (current < current.next)?
if( fcmp(cursor->_item, cursor->_prev->_item)==1)
{
// user function
if ( fswap != NULL )
if ( fswap(cursor->_item, cursor->_prev->_item) )
// boven/ondergrens setten
DL_Node<Dtype> *bg = TL, *bgold = TL;
DL_Node<Dtype> *og = HD, *ogold = HD;
bool swapped = true;
// while swaping is done & lowerborder upperborder don't touch
while ( swapped && ( og != bg ) )
{
swapped = false;
// BUBBELSLAG lowerborder--->> upperborder
cursor = og;
while( !( cursor == bgold ) )
{
// (current.next < current)?
if( fcmp( cursor->_next->_item, cursor->_item ) == 1 )
{
// user function
if ( fswap != NULL )
if ( fswap( cursor->_item, cursor->_next->_item ) )
swapResult++;
// update swap-flag en upperborder
swapped = true;
bg = cursor;
// swap the items of the nodes
swap = cursor->_item;
cursor->_item = cursor->_next->_item;
cursor->_next->_item = swap;
}
cursor = cursor->_next;
}// end bubbelslag
bgold = bg;
// BRICKSLAG lowerborder <<---upperborder
cursor = bg;
while( !( cursor == ogold ) )
{
// (current < current.next)?
if( fcmp( cursor->_item, cursor->_prev->_item ) == 1 )
{
// user function
if ( fswap != NULL )
if ( fswap( cursor->_item, cursor->_prev->_item ) )
swapResult++;
// update swap-flag and lowerborder
swapped = true;
og = cursor;
// swap de items van de nodes
swap = cursor->_item;
cursor->_item = cursor->_prev->_item;
cursor->_prev->_item = swap;
}
cursor=cursor->_prev;
}// end brickslag
ogold = og;
}// end while(ongesorteerd)
// update swap-flag and lowerborder
swapped = true;
og = cursor;
// swap de items van de nodes
swap = cursor->_item;
cursor->_item = cursor->_prev->_item;
cursor->_prev->_item = swap;
}
cursor = cursor->_prev;
}// end brickslag
ogold = og;
}// end while(ongesorteerd)
return swapResult;
}
......@@ -2163,66 +2160,68 @@ a_listiter->mergesort(numbersorter);
\endcode
*/
template <class Dtype>
void DL_Iter<Dtype>::mergesort(int (*fcmp) (Dtype, Dtype))
void DL_Iter<Dtype>::mergesort( int ( *fcmp ) ( Dtype, Dtype ) )
{
if (_current==0)
Error("mergesort()",NO_LIST);
mergesort_rec(fcmp, RT, NB);
if ( _current == 0 )
Error( "mergesort()", NO_LIST );
mergesort_rec( fcmp, RT, NB );
}
template <class Dtype>
void DL_Iter<Dtype>::mergesort_rec(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1, int n1)
void DL_Iter<Dtype>::mergesort_rec( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, int n1 )
{
if (n1 > 1) //one element left then stop
{
DL_Node<Dtype> RT2;
int n2;
RT2._prev=RT1->_prev;
RT2._next=RT1->_next;
// goto middle
n2=n1;n1>>=1;n2-=n1;
for (int i=0; i <n1;i++)
RT2._next=RT2._next->_next;
//RT2 is at half
RT1->_prev->_next=&RT2;
RT2._prev=RT1->_prev;
RT1->_prev=RT2._next->_prev;
RT2._next->_prev->_next=RT1;
mergesort_rec(fcmp,RT1,n1);
mergesort_rec(fcmp,&RT2,n2);
mergetwo(fcmp,RT1,&RT2);
}
if ( n1 > 1 ) //one element left then stop
{
DL_Node<Dtype> RT2;
int n2;
RT2._prev = RT1->_prev;
RT2._next = RT1->_next;
// goto middle
n2 = n1;n1 >>= 1;n2 -= n1;
for ( int i = 0; i < n1;i++ )
RT2._next = RT2._next->_next;
//RT2 is at half
RT1->_prev->_next = &RT2;
RT2._prev = RT1->_prev;
RT1->_prev = RT2._next->_prev;
RT2._next->_prev->_next = RT1;
mergesort_rec( fcmp, RT1, n1 );
mergesort_rec( fcmp, &RT2, n2 );
mergetwo( fcmp, RT1, &RT2 );
}
}
template <class Dtype>
void DL_Iter<Dtype>::mergetwo(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,DL_Node<Dtype> *RT2)
void DL_Iter<Dtype>::mergetwo( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, DL_Node<Dtype> *RT2 )
{
DL_Node<Dtype> *c,*a,*b;
a=RT1->_next;b=RT2->_next;
c=RT1;
do
{
if (fcmp(a->_item , b->_item) > -1)
{ c->_next=a;a->_prev=c;c=a;a=a->_next;}
else
{ c->_next=b;b->_prev=c;c=b;b=b->_next;}
if (a == RT1)
{ c->_next=
b;b->_prev=c; //connect list b to the list made sofar
RT1->_prev=RT2->_prev;
RT1->_prev->_next=RT1;
break;
}
if (b == RT2)
{ c->_next=a;a->_prev=c; //connect list a to the list made sofar
break;
}
}
while (true);
DL_Node<Dtype> *c, *a, *b;
a = RT1->_next;b = RT2->_next;
c = RT1;
do
{
if ( fcmp( a->_item , b->_item ) > -1 )
{ c->_next = a;a->_prev = c;c = a;a = a->_next;}
else
{ c->_next = b;b->_prev = c;c = b;b = b->_next;}
if ( a == RT1 )
{
c->_next =
b;b->_prev = c; //connect list b to the list made sofar
RT1->_prev = RT2->_prev;
RT1->_prev->_next = RT1;
break;
}
if ( b == RT2 )
{
c->_next = a;a->_prev = c; //connect list a to the list made sofar
break;
}
}
while ( true );
}
......@@ -2266,55 +2265,54 @@ void DL_Iter<Dtype>::mergetwo(int (*fcmp)(Dtype,Dtype), DL_Node<Dtype> *RT1,DL_N
// constructor
template <class Dtype>
DL_StackIter<Dtype>::DL_StackIter(DL_List<Dtype> *newlist)
:DL_Iter<Dtype>(newlist) // initialiseer BaseIter
DL_StackIter<Dtype>::DL_StackIter( DL_List<Dtype> *newlist )
: DL_Iter<Dtype>( newlist ) // initialiseer BaseIter
{}
// destructor
template <class Dtype>
DL_StackIter<Dtype>::~DL_StackIter()
{
}
{}
// plaats nieuw item op stack
template <class Dtype>
void DL_StackIter<Dtype>::push(Dtype newitem)
void DL_StackIter<Dtype>::push( Dtype newitem )
{
DL_Iter<Dtype>::insbegin(newitem);
DL_Iter<Dtype>::insbegin( newitem );
}
// remove current item
template <class Dtype>
void DL_StackIter<Dtype>::remove_all()
{
DL_Iter<Dtype>::remove_all();
DL_Iter<Dtype>::remove_all();
}
// is stack leeg?
template <class Dtype>
bool DL_StackIter<Dtype>::empty()
{
return DL_Iter<Dtype>::empty();
return DL_Iter<Dtype>::empty();
}
// aantal items op stack
template <class Dtype>
int DL_StackIter<Dtype>::count()
{
return DL_Iter<Dtype>::count();
return DL_Iter<Dtype>::count();
}
// haal bovenste item van stack
template <class Dtype>
Dtype DL_StackIter<Dtype>::pop()
{
if(DL_Iter<Dtype>::empty())
this->Error("pop()",EMPTY);
if( DL_Iter<Dtype>::empty() )
this->Error( "pop()", EMPTY );
DL_Iter<Dtype>::tohead();
Dtype temp = DL_Iter<Dtype>::item();
DL_Iter<Dtype>::removehead();
return temp;
DL_Iter<Dtype>::tohead();
Dtype temp = DL_Iter<Dtype>::item();
DL_Iter<Dtype>::removehead();
return temp;
}
//=======================================================================
......@@ -2331,8 +2329,8 @@ Dtype DL_StackIter<Dtype>::pop()
// constructor
template <class DType>
DL_SortIter<DType>::DL_SortIter(DL_List<DType>* nw_list, int (*new_func)(DType ,DType ))
:DL_Iter<DType>(nw_list), comparef(new_func)
DL_SortIter<DType>::DL_SortIter( DL_List<DType>* nw_list, int ( *new_func )( DType , DType ) )
: DL_Iter<DType>( nw_list ), comparef( new_func )
{}
// destructor
......@@ -2342,37 +2340,37 @@ DL_SortIter<DType>::~DL_SortIter()
// general function to insert item
template <class DType>
void DL_SortIter<DType>::insert(DType new_item)
void DL_SortIter<DType>::insert( DType new_item )
{
DL_Node<DType>* cursor=this->_current; //can be 0 if empty //node is a temporary cursor
DL_Node<DType>* cursor = this->_current; //can be 0 if empty //node is a temporary cursor
// if list is empty directly insert
if (DL_Iter<DType>::empty())
{
DL_Iter<DType>::insend(new_item);
}
else
{
// put new item left of item
DL_Iter<DType>::tohead();
while(!DL_Iter<DType>::hitroot())
{
if (!(*comparef)(DL_Iter<DType>::item(), new_item))
break;
DL_Iter<DType>::next();
}
// if list is empty directly insert
if ( DL_Iter<DType>::empty() )
{
DL_Iter<DType>::insend( new_item );
}
else
{
// put new item left of item
DL_Iter<DType>::tohead();
while( !DL_Iter<DType>::hitroot() )
{
if ( !( *comparef )( DL_Iter<DType>::item(), new_item ) )
break;
DL_Iter<DType>::next();
}
//if at root
DL_Iter<DType>::insbefore(new_item);
}
//if at root
DL_Iter<DType>::insbefore( new_item );
}
this->_current=cursor; //set to old cursor position
this->_current = cursor; //set to old cursor position
}
template <class DType>
void DL_SortIter<DType>::sortitererror()
{
this->Error("sortiter()",NOT_ALLOW);
this->Error( "sortiter()", NOT_ALLOW );
}
/*! \file kbool/include/kbool/_dl_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _dl_itr.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
//! author="Klaas Holwerda"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _DL_Iter_H
#define _DL_Iter_H
#define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#define _CRT_SECURE_NO_DEPRECATE 1
#include "kbool/booleng.h"
#include <stdlib.h>
#ifndef _STATUS_ENUM
#define _STATUS_ENUM
//!<enum Error codes for List and iterator class
enum Lerror {
NO_MES, /*!<No Message will be generated */
NO_LIST, /*!<List is not attached to the iterator*/
NO_LIST_OTHER, /*!<no attached list on other iter*/
AC_ITER_LIST_OTHER, /*!<iter not allowed on other list */
SAME_LIST, /*!<same list not allowed*/
NOT_SAME_LIST, /*!<must be same list*/
ITER_GT_1, /*!<more then one iteriter at root*/
ITER_GT_0, /*!<iter not allowed*/
ITER_HITROOT, /*!<iter at root*/
NO_ITEM, /*!<no item at current*/
NO_NEXT, /*!<no next after current*/
NO_PREV, /*!<no prev before current */
EMPTY, /*!<list is empty*/
NOT_ALLOW, /*!<not allowed*/
ITER_NEG /*!<to much iters deleted*/
};
#endif
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#define RT _list->_root
#define HD _list->_root->_next
#define TL _list->_root->_prev
#define NB _list->_nbitems
template <class Dtype> class DL_List;
template <class Dtype> class DL_Iter;
template <class Dtype> class DL_SortIter;
//! Template class DL_Node
template <class Dtype> class DL_Node
{
friend class DL_List<Dtype>;
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
//!Public members
public:
//!Template constructor no contents
//!Construct a node for a list object
DL_Node();
//!constructor with init of Dtype
DL_Node( Dtype n );
//!Destructor
~DL_Node();
//!Public members
public:
//!data in node
Dtype _item;
//!pointer to next node
DL_Node* _next;
//!pointer to previous node
DL_Node* _prev;
};
//!Template class DL_List
template <class Dtype> class DL_List
{
friend class DL_Iter<Dtype>;
friend class DL_SortIter<Dtype>;
public:
//!Constructor
//!Construct a list object
//!!tcarg class | Dtype | list object
DL_List();
//!destructor
~DL_List();
//!Report off List Errors
void Error( const char* function, Lerror a_error );
//!Number of items in the list
int count();
//!Empty List?
bool empty();
//!insert the object given at the end of the list, after tail
DL_Node<Dtype>* insend( Dtype n );
//!insert the object given at the begin of the list, before head
DL_Node<Dtype>* insbegin( Dtype n );
//!remove the object at the begin of the list (head)
void removehead();
//! remove the object at the end of the list (tail)
void removetail();
//!remove all objects from the list
void remove_all( bool deleteObject = false );
//!Get the item at the head of the list
Dtype headitem();
//!Get the item at the tail of the list
Dtype tailitem();
//! to move all objects in a list to this list.
void takeover( DL_List<Dtype>* otherlist );
public:
//!the root node pointer of the list, the first and last node
//! in the list are connected to the root node. The root node is used
//! to detect the end / beginning of the list while traversing it.
DL_Node<Dtype>* _root;
//!the number of items in the list, if empty list it is 0
int _nbitems;
//!number of iterators on the list, Attaching or instantiating an iterator to list,
//! will increment this member, detaching and
//! destruction of iterator for a list will decrement this number
short int _iterlevel;
};
//! Template class DL_Iter for iterator on DL_List
template <class Dtype>
class DL_Iter
{
public:
//!Construct an iterator object for a given list of type Dtype
DL_Iter( DL_List<Dtype>* newlist );
//!Constructor of iterator for the same list as another iterator
DL_Iter( DL_Iter* otheriter );
//!Constructor without an attached list
DL_Iter();
//!destructor
~DL_Iter();
//!Report off Iterator Errors
void Error( const char* function, Lerror a_error );
//!This attaches an iterator to a list of a given type.
void Attach( DL_List<Dtype>* newlist );
//!This detaches an iterator from a list
void Detach();
//!execute given function for each item in the list/iterator
void foreach_f( void ( *fp ) ( Dtype n ) );
//! list mutations
//!insert after tail item
DL_Node<Dtype>* insend( Dtype n );
//!insert before head item
DL_Node<Dtype>* insbegin( Dtype n );
//!insert before current iterator position
DL_Node<Dtype>* insbefore( Dtype n );
//!insert after current iterator position
DL_Node<Dtype>* insafter( Dtype n );
//!to move all objects in a list to the list of the iterator.
void takeover( DL_List<Dtype>* otherlist );
//!to move all objects in a list (using iterator of that list) to the list of the iterator
void takeover( DL_Iter* otheriter );
//! to move maxcount objects in a list (using iterator of that list) to the list of the iterator
void takeover( DL_Iter* otheriter, int maxcount );
//!remove object at current iterator position from the list.
void remove();
//!Remove head item
void removehead();
//!Remove tail item
void removetail();
//!Remove all items
void remove_all();
/* void foreach_mf(void (Dtype::*mfp)() ); //call Dtype::mfp for each item */
//!is list empty (contains items or not)?
bool empty();
//!is iterator at root node (begin or end)?
bool hitroot();
//!is iterator at head/first node?
bool athead();
//!is iterator at tail/last node?
bool attail();
//!is given item member of the list
bool has( Dtype otheritem );
//!Number of items in the list
int count();
/* cursor movements */
//!go to last item, if list is empty goto hite
void totail();
//!go to first item, if list is empty goto hite
void tohead();
//!set the iterator position to the root (empty dummy) object in the list.
void toroot();
//! set the iterator position to next object in the list ( can be the root also).
void operator++ ( void );
//!set iterator to next item (pre fix)
void operator++ ( int );
//!set the iterator position to previous object in the list ( can be the root also)(postfix).
void operator-- ( void );
//!set the iterator position to previous object in the list ( can be the root also)(pre fix).
void operator-- ( int );
//!set the iterator position n objects in the next direction ( can be the root also).
void operator>> ( int );
//!set the iterator position n objects in the previous direction ( can be the root also).
void operator<< ( int );
//!set the iterator position to next object in the list, if this would be the root object,
//!then set the iterator at the head object
void next_wrap();
//!set the iterator position to previous object in the list, if this would be the root object,
//!then set the iterator at the tail object
void prev_wrap();
//!move root in order to make the current node the tail
void reset_tail();
//!move root in order to make the current node the head
void reset_head();
//!put the iterator at the position of the given object in the list.
bool toitem( Dtype );
//!put the iterator at the same position as the given iterator in the list.
void toiter( DL_Iter* otheriter );
//!put the iterator at the position of the given node in the list.
bool tonode( DL_Node<Dtype>* );
//!iterate through all items of the list
bool iterate( void );
//!To get the item at the current iterator position
Dtype item();
//! get node at iterator
DL_Node<Dtype>* node();
//!sort list with mergesort
void mergesort( int ( *fcmp ) ( Dtype, Dtype ) );
//!sort list with cocktailsort
/*!
\return number of swaps done.
*/
int cocktailsort( int ( * )( Dtype, Dtype ), bool ( * )( Dtype, Dtype ) = NULL );
protected:
//!sort list with mergesort
void mergesort_rec( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, int n );
//!sort list with mergesort
void mergetwo( int ( *fcmp )( Dtype, Dtype ), DL_Node<Dtype> *RT1, DL_Node<Dtype> *RT2 );
//!set the iterator position to next object in the list ( can be the root also).
void next();
//!set the iterator position to previous object in the list ( can be the root also).
void prev();
//!the list for this iterator
DL_List<Dtype> *_list;
//!the current position of the iterator
DL_Node<Dtype> *_current;
};
//! template class DL_StackIter class for stack iterator on DL_List
template <class Dtype>
class DL_StackIter : protected DL_Iter<Dtype>
{
public:
//!Constructor of stack iterator for given list
DL_StackIter( DL_List<Dtype> * );
//!Constructor of stack iterator no list attached
DL_StackIter();
//!Destructor of stack iterator
~DL_StackIter();
//!Remove all items from the stack
void remove_all();
//!push given item on the stack
void push( Dtype n );
//!get last inserted item from stack
Dtype pop();
//!is stack empty?
bool empty();
//!number of items on the stack
int count();
};
//!template class DL_SortIter
template <class DType> class DL_SortIter : public DL_Iter<DType>
{
public:
//!Constructor of sort iterator for given list and sort function
DL_SortIter( DL_List<DType>* nw_list, int ( *new_func )( DType , DType ) );
//!Constructor of sort iterator with sort function and no list attached
DL_SortIter( int ( *newfunc )( DType, DType ) );
//!Destructor of sort iterator
~DL_SortIter();
//!insert item in sorted order
void insert ( DType new_item );
/*override following functions to give an error */
//!Not allowed
void insend ( bool n ){sortitererror();};
//!Not allowed
void insbegin ( bool n ){sortitererror();};
//!Not allowed
void insbefore ( bool n ){sortitererror();};
//!Not allowed
void insafter ( bool n ){sortitererror();};
//!Not allowed
void takeover ( DL_List<DType>* ){sortitererror();};
//!Not allowed
void takeover ( DL_Iter<DType>* ){sortitererror();};
//!Not allowed
void takeover ( DL_Iter<DType>* otheriter, int maxcount ){sortitererror();};
//!Not allowed
void next_wrap() {sortitererror();};
//!Not allowed
void prev_wrap() {sortitererror();};
//!Not allowed
void reset_tail() {sortitererror();};
//!Not allowed
void reset_head() {sortitererror();};
private:
//!Report off Iterator Errors
void sortitererror();
//!comparefunction used to insert items in sorted order
int ( *comparef )( DType, DType );
};
#include "kbool/_dl_itr.cpp"
#endif
/*! \file kbool/_lnk_itr.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.cpp,v 1.3 2006/12/13 21:43:33 titato Exp $
*/
#ifdef __UNIX__
#include "kbool/_lnk_itr.h"
#endif
//=======================================================================
// implementation class LinkBaseIter
//=======================================================================
template<class Type>
TDLI<Type>::TDLI( DL_List<void*>* newlist ): DL_Iter<void*>( newlist )
{}
template<class Type>
TDLI<Type>::TDLI( DL_Iter<void*>* otheriter ): DL_Iter<void*>( otheriter )
{}
template<class Type>
TDLI<Type>::TDLI(): DL_Iter<void*>()
{}
// destructor TDLI
template<class Type>
TDLI<Type>::~TDLI()
{}
template<class Type>
void TDLI<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for ( int i = 0; i < NB; i++ )
{
node = HD;
HD = node->_next;
obj = ( Type* )( node->_item );
delete obj;
delete node;
}
NB = 0; //reset memory used (no lost pointers)
TL = RT;
_current = RT;
}
template<class Type>
void TDLI<Type>::foreach_f( void ( *fp ) ( Type* item ) )
{
DL_Iter<void*>::foreach_f( ( void ( * )( void* ) )fp ); //call fp for each item
}
template<class Type>
void TDLI<Type>::foreach_mf( void ( Type::*mfp ) () )
{
DL_Node<void*>* node = HD; //can be 0 if empty
Type* obj;
for( int i = 0; i < NB; i++ )
{
obj = ( Type* )( node->_item );
( obj->*mfp )();
node = node->_next;
}
}
template<class Type>
void TDLI<Type>::takeover( DL_List<void*>* otherlist )
{
DL_Iter<void*>::takeover( ( DL_List<void*>* ) otherlist );
}
template<class Type>
void TDLI<Type>::takeover( TDLI* otheriter )
{
DL_Iter<void*>::takeover( ( DL_Iter<void*>* ) otheriter );
}
template<class Type>
void TDLI<Type>::takeover( TDLI* otheriter, int maxcount )
{
DL_Iter<void*>::takeover( ( DL_Iter<void*>* ) otheriter, maxcount );
}
// is item element of the list?
template<class Type>
bool TDLI<Type>::has( Type* otheritem )
{
return DL_Iter<void*>::has( ( void* ) otheritem );
}
// goto to item
template<class Type>
bool TDLI<Type>::toitem( Type* item )
{
return DL_Iter<void*>::toitem( ( void* ) item );
}
// get current item
template<class Type>
Type* TDLI<Type>::item()
{
return ( Type* ) DL_Iter<void*>::item();
}
template<class Type>
void TDLI<Type>::insend( Type* newitem )
{
DL_Iter<void*>::insend( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insbegin( Type* newitem )
{
DL_Iter<void*>::insbegin( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insbefore( Type* newitem )
{
DL_Iter<void*>::insbefore( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insafter( Type* newitem )
{
DL_Iter<void*>::insafter( ( void* ) newitem );
}
template<class Type>
void TDLI<Type>::insend_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insend( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insbegin_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insbegin( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insbefore_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insbefore( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::insafter_unsave( Type* newitem )
{
short int iterbackup = _list->_iterlevel;
_list->_iterlevel = 0;
DL_Iter<void*>::insafter( ( void* ) newitem );
_list->_iterlevel = iterbackup;
}
template<class Type>
void TDLI<Type>::mergesort( int ( *f )( Type* a, Type* b ) )
{
DL_Iter<void*>::mergesort( ( int ( * )( void*, void* ) ) f );
}
template<class Type>
int TDLI<Type>::cocktailsort( int ( *f )( Type* a, Type* b ), bool ( *f2 )( Type* c, Type* d ) )
{
return DL_Iter<void*>::cocktailsort( ( int ( * )( void*, void* ) ) f, ( bool( * )( void*, void* ) ) f2 );
}
template<class Type>
TDLISort<Type>::TDLISort( DL_List<void*>* lista, int ( *newfunc )( void*, void* ) )
: DL_SortIter<void*>( lista, newfunc )
{}
template<class Type>
TDLISort<Type>::~TDLISort()
{}
template<class Type>
void TDLISort<Type>::delete_all()
{
DL_Node<void*>* node;
Type* obj;
for ( int i = 0; i < NB; i++ )
{
node = HD;
HD = node->_next;
obj = ( Type* )( node->_item );
delete obj;
delete node;
}
NB = 0; //reset memory used (no lost pointers)
TL = RT;
_current = RT;
}
// is item element of the list?
template<class Type>
bool TDLISort<Type>::has( Type* otheritem )
{
return DL_Iter<void*>::has( ( void* ) otheritem );
}
// goto to item
template<class Type>
bool TDLISort<Type>::toitem( Type* item )
{
return DL_Iter<void*>::toitem( ( void* ) item );
}
// get current item
template<class Type>
Type* TDLISort<Type>::item()
{
return ( Type* ) DL_Iter<void*>::item();
}
template<class Type>
TDLIStack<Type>::TDLIStack( DL_List<void*>* newlist ): DL_StackIter<void*>( newlist )
{}
// destructor TDLI
template<class Type>
TDLIStack<Type>::~TDLIStack()
{}
// plaats nieuw item op stack
template<class Type>
void TDLIStack<Type>::push( Type* newitem )
{
DL_StackIter<void*>::push( ( Type* ) newitem );
}
// haal bovenste item van stack
template<class Type>
Type* TDLIStack<Type>::pop()
{
return ( Type* ) DL_StackIter<void*>::pop();
}
/*! \file kbool/include/kbool/_lnk_itr.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: _lnk_itr.h,v 1.2 2006/12/15 21:00:05 titato Exp $
*/
//! author="Klaas Holwerda"
//! version="1.0"
/*
* Definitions of classes, for list implementation
* template list and iterator for any list node type
*/
#ifndef _LinkBaseIter_H
#define _LinkBaseIter_H
//! headerfiles="_dl_itr.h stdlib.h misc.h gdsmes.h"
#include <stdlib.h>
#include "kbool/booleng.h"
#define SWAP(x,y,t)((t)=(x),(x)=(y),(y)=(t))
#include "kbool/_dl_itr.h"
//! codefiles="_dl_itr.cpp"
//! Template class TDLI
/*!
class for iterator on DL_List<void*> that is type casted version of DL_Iter
\sa DL_Iter for further documentation
*/
template<class Type> class TDLI : public DL_Iter<void*>
{
public:
//!constructor
/*!
\param list to iterate on.
*/
TDLI( DL_List<void*>* list );
//!constructor
TDLI( DL_Iter<void*>* otheriter );
//! nolist constructor
TDLI();
//! destructor
~TDLI();
//!call fp for each item
void foreach_f( void ( *fp ) ( Type* item ) );
//!call fp for each item
void foreach_mf( void ( Type::*fp ) () );
/* list mutations */
//! delete all items
void delete_all ();
//! insert at end
void insend ( Type* n );
//! insert at begin
void insbegin ( Type* n );
//! insert before current
void insbefore ( Type* n );
//! insert after current
void insafter ( Type* n );
//! insert at end unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insend_unsave ( Type* n );
//! insert at begin unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbegin_unsave ( Type* n );
//! insert before iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insbefore_unsave ( Type* n );
//! insert after iterator position unsave (works even if more then one iterator is on the list
//! the user must be sure not to delete/remove items where other iterators
//! are pointing to.
void insafter_unsave ( Type* n );
//! \sa DL_Iter::takeover(DL_List< Dtype >* otherlist )
void takeover ( DL_List<void*>* otherlist );
//! \sa DL_Iter::takeover(DL_Iter* otheriter)
void takeover ( TDLI* otheriter );
//! \sa DL_Iter::takeover(DL_Iter* otheriter, int maxcount)
void takeover ( TDLI* otheriter, int maxcount );
//! \sa DL_Iter::has
bool has ( Type* );
//! \sa DL_Iter::toitem
bool toitem ( Type* );
//!get the item then iterator is pointing at
Type* item ();
//! \sa DL_Iter::mergesort
void mergesort ( int ( *f )( Type* a, Type* b ) );
//! \sa DL_Iter::cocktailsort
int cocktailsort( int ( * ) ( Type* a, Type* b ), bool ( * ) ( Type* c, Type* d ) = NULL );
};
//! Template class TDLIsort
/*!
// class for sort iterator on DL_List<void*> that is type casted version of DL_SortIter
// see also inhereted class DL_SortIter for further documentation
*/
template<class Type> class TDLISort : public DL_SortIter<void*>
{
public:
//!constructor givin a list and a sort function
TDLISort( DL_List<void*>* list, int ( *newfunc )( void*, void* ) );
~TDLISort();
//!delete all items from the list
void delete_all();
bool has ( Type* );
bool toitem ( Type* );
Type* item ();
};
//! Template class TDLIStack
/*!
class for iterator on DL_List<void*> that is type casted version of DL_StackIter
see also inhereted class DL_StackIter for further documentation
*/
template<class Type> class TDLIStack : public DL_StackIter<void*>
{
public:
//constructor givin a list
TDLIStack( DL_List<void*>* list );
~TDLIStack();
void push( Type* );
Type* pop();
};
#include"kbool/_lnk_itr.cpp"
#endif
/*! \file include/booleng.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: booleng.h,v 1.4 2008/09/05 19:01:14 titato Exp $
*/
#ifndef BOOLENG_H
#define BOOLENG_H
#undef _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES
#define _CRT_SECURE_CPP_OVERLOAD_STANDARD_NAMES 1
#define _CRT_SECURE_NO_DEPRECATE 1
#include <stdio.h>
#include <limits.h>
#include <assert.h>
#include <math.h>
#if 0 // Kicad does not use kbool in dll version
#if defined(__WXMSW__)
/*
__declspec works in BC++ 5 and later, Watcom C++ 11.0 and later as well
as VC++ and gcc
*/
# if defined(__VISUALC__) || defined(__BORLANDC__) || defined(__GNUC__) || defined(__WATCOMC__)
# define WXEXPORT __declspec(dllexport)
# define WXIMPORT __declspec(dllimport)
# else /* compiler doesn't support __declspec() */
# define WXEXPORT
# define WXIMPORT
# endif
#elif defined(__WXPM__)
# if defined (__WATCOMC__)
# define WXEXPORT __declspec(dllexport)
/*
__declspec(dllimport) prepends __imp to imported symbols. We do NOT
want that!
*/
# define WXIMPORT
# elif defined(__EMX__)
# define WXEXPORT
# define WXIMPORT
# elif (!(defined(__VISAGECPP__) && (__IBMCPP__ < 400 || __IBMC__ < 400 )))
# define WXEXPORT _Export
# define WXIMPORT _Export
# endif
#elif defined(__WXMAC__) || defined(__WXCOCOA__)
# ifdef __MWERKS__
# define WXEXPORT __declspec(export)
# define WXIMPORT __declspec(import)
# endif
#elif defined(__CYGWIN__)
# define WXEXPORT __declspec(dllexport)
# define WXIMPORT __declspec(dllimport)
#endif
#endif // if 0 for kicad
/* for other platforms/compilers we don't anything */
#ifndef WXEXPORT
# define WXEXPORT
# define WXIMPORT
#endif
#ifdef A2DKBOOLMAKINGDLL
#define A2DKBOOLDLLEXP WXEXPORT
#define A2DKBOOLDLLEXP_DATA(type) WXEXPORT type
#define A2DKBOOLDLLEXP_CTORFN
#elif defined(WXART2D_USINGDLL)
#define A2DKBOOLDLLEXP WXIMPORT
#define A2DKBOOLDLLEXP_DATA(type) WXIMPORT type
#define A2DKBOOLDLLEXP_CTORFN
#else // not making nor using DLL
#define A2DKBOOLDLLEXP
#define A2DKBOOLDLLEXP_DATA(type) type
#define A2DKBOOLDLLEXP_CTORFN
#endif
#define KBOOL_VERSION "1.9"
#define KBOOL_DEBUG 0
#define KBOOL_LOG 0
#define KBOOL_INT64 1
class KBoolLink;
#define LINELENGTH 200
#ifdef MAXDOUBLE
#undef MAXDOUBLE
#endif
#define MAXDOUBLE 1.7976931348623158e+308
#ifdef KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long long B_INT; // 8 bytes integer
//#define MAXB_INT LONG_LONG_MAX
//#define MINB_INT LONG_LONG_MIN // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffffffffffffLL ); // 8 bytes integer
const B_INT MINB_INT = ( 0x8000000000000000LL );
#else //defined(__UNIX__) || defined(__GNUG__)
typedef __int64 B_INT; // 8 bytes integer
#undef MAXB_INT
#undef MINB_INT
const B_INT MAXB_INT = ( 0x7fffffffffffffff ); // 8 bytes integer
const B_INT MINB_INT = ( 0x8000000000000000 );
#endif //defined(__UNIX__) || defined(__GNUG__)
#else //KBOOL_INT64
#if defined(__UNIX__) || defined(__GNUG__)
typedef long B_INT; // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffffL ); // 8 bytes integer
const B_INT MINB_INT = ( 0x80000000L );
#else
typedef long B_INT; // 8 bytes integer
const B_INT MAXB_INT = ( 0x7fffffff ); // 8 bytes integer
const B_INT MINB_INT = ( 0x80000000 );
#endif
#endif //KBOOL_INT64
B_INT babs( B_INT );
#ifdef M_PI
#undef M_PI
#endif
#define M_PI (3.1415926535897932384626433832795028841972)
#ifdef M_PI_2
#undef M_PI_2
#endif
#define M_PI_2 1.57079632679489661923
#ifdef M_PI_4
#undef M_PI_4
#endif
#define M_PI_4 0.785398163397448309616
#ifndef NULL
#define NULL 0
#endif
B_INT bmin( B_INT const value1, B_INT const value2 );
B_INT bmax( B_INT const value1, B_INT const value2 );
B_INT bmin( B_INT value1, B_INT value2 );
B_INT bmax( B_INT value1, B_INT value2 );
#include <string.h>
//! errors in the boolean algorithm will be thrown using this class
class A2DKBOOLDLLEXP Bool_Engine_Error
{
public:
Bool_Engine_Error( const char* message, const char* header = 0, int degree = 9, int fatal = 0 );
Bool_Engine_Error( const Bool_Engine_Error& a );
~Bool_Engine_Error();
char* GetErrorMessage();
char* GetHeaderMessage();
int GetErrorDegree();
int GetFatal();
protected:
char* _message;
char* _header;
int _degree;
int _fatal;
};
#define KBOOL_LOGFILE "kbool.log"
enum kbEdgeType
{
KB_OUTSIDE_EDGE, /*!< edge of the outside contour of a polygon */
KB_INSIDE_EDGE, /*!< edge of the inside hole a polygon */
KB_FALSE_EDGE /*!< edge to connect holes into polygons */
} ;
enum GroupType
{
GROUP_A, /*!< to set Group A for polygons */
GROUP_B /*!< to set Group A for polygons */
};
enum BOOL_OP
{
BOOL_NON, /*!< No operation */
BOOL_OR, /*!< boolean OR operation */
BOOL_AND, /*!< boolean AND operation */
BOOL_EXOR, /*!< boolean EX_OR operation */
BOOL_A_SUB_B, /*!< boolean Group A - Group B operation */
BOOL_B_SUB_A, /*!< boolean Group B - Group A operation */
BOOL_CORRECTION, /*!< polygon correction/offset operation */
BOOL_SMOOTHEN, /*!< smooth operation */
BOOL_MAKERING /*!< create a ring on all polygons */
};
class GraphList;
class Graph;
class KBoolLink;
class Node;
template<class Type> class TDLI;
//! boolean engine to perform operation on two sets of polygons.
/*
First the engine needs to be filled with polygons.
The first operand in the operation is called group A polygons, the second group B.
The boolean operation ( BOOL_OR, BOOL_AND, BOOL_EXOR, BOOL_A_SUB_B, BOOL_B_SUB_A )
are based on the two sets of polygons in group A and B.
The other operation on group A only.
At the end of the operation the resulting polygons can be extracted.
*/
class A2DKBOOLDLLEXP Bool_Engine
{
public:
//! constructor
Bool_Engine();
//! destructor
virtual ~Bool_Engine();
const char* GetVersion() { return KBOOL_VERSION; }
//! reports progress of algorithm.
virtual void SetState( const char* = 0 );
//! called at an internal error.
virtual void error( const char *text, const char *title );
//! called at an internal generated possible error.
virtual void info( const char *text, const char *title );
bool Do_Operation( BOOL_OP operation );
//! distance within which points and lines will be snapped towards lines and other points
/*
The algorithm takes into account gaps and inaccuracies caused by rounding to integer coordinates
in the original data.
Imagine two rectangles one with a side ( 0,0 ) ( 2.0, 17.0 )
and the other has a side ( 0,0 ) ( 1.0, 8.5 )
If for some reason those coordinates where round to ( 0,0 ) ( 2, 17 ) ( 0,0 ) ( 1, 9 ),
there will be clearly a gap or overlap that was not intended.
Even without rounding this effect takes place since there is always a minimum significant bit
also when using doubles.
If the user used as minimum accuracy 0.001, you need to choose Marge > 0.001
The boolean engine scales up the input data with GetDGrid() * GetGrid() and rounds the result to
integer, So (assuming GRID = 100 DGRID = 1000) a vertex of 123.001 in the user data will
become 12300100 internal.
At the end of the algorithm the internal vertexes are scaled down again with GetDGrid() * GetGrid(),
so 12300103 becomes 123.00103 eventually.
So indeed the minimum accuracy might increase, you are free to round again if needed.
*/
void SetMarge( double marge );
double GetMarge();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
Grid makes sure that the integer data used within the algorithm has room for extra intersections
smaller than the smallest number within the input data.
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
Another scaling with Grid is applied on top of it to create space in the integer number for
even smaller numbers.
*/
void SetGrid( B_INT grid );
//! See SetGrid
B_INT GetGrid();
//! input points are scaled up with GetDGrid() * GetGrid()
/*
The input data scaled up with DGrid is related to the accuracy the user has in his input data.
User data with a minimum accuracy of 0.001, means set the DGrid to 1000.
The input data may contain data with a minimum accuracy much smaller, but by setting the DGrid
everything smaller than 1/DGrid is rounded.
DGRID is only meant to make fractional parts of input data which can be
doubles, part of the integers used in vertexes within the boolean algorithm.
And therefore DGRID bigger than 1 is not usefull, you would only loose accuracy.
Within the algorithm all input data is multiplied with DGRID, and the result
is rounded to an integer.
*/
void SetDGrid( double dgrid );
//! See SetDGrid
double GetDGrid();
//! When doing a correction operation ( also known as process offset )
//! this defines the detail in the rounded corners.
/*
Depending on the round factor the corners of the polygon may be rounding within the correction
algorithm. The detail within this rounded corner is set here.
It defines the deviation the generated segments in arc like polygon may have towards the ideal
rounded corner using a perfect arc.
*/
void SetCorrectionAber( double aber );
//! see SetCorrectionAber
double GetCorrectionAber();
//! When doing a correction operation ( also known as process offset )
//! this defines the amount of correction.
/*
The correction algorithm can apply positive and negative offset to polygons.
It takes into account closed in areas within a polygon, caused by overlapping/selfintersecting
polygons. So holes form that way are corrected proberly, but the overlapping parts itself
are left alone. An often used trick to present polygons with holes by linking to the outside
boundary, is therefore also handled properly.
The algoritm first does a boolean OR operation on the polygon, and seperates holes and
outside contours.
After this it creates a ring shapes on the above holes and outside contours.
This ring shape is added or subtracted from the holes and outside contours.
The result is the corrected polygon.
If the correction factor is > 0, the outside contours will become larger, while the hole contours
will become smaller.
*/
void SetCorrectionFactor( double aber );
//! see SetCorrectionFactor
double GetCorrectionFactor();
//! used within the smooth algorithm to define how much the smoothed curve may deviate
//! from the original.
void SetSmoothAber( double aber );
//! see SetSmoothAber
double GetSmoothAber();
//! segments of this size will be left alone in the smooth algorithm.
void SetMaxlinemerge( double maxline );
//! see SetMaxlinemerge
double GetMaxlinemerge();
//! Polygon may be filled in different ways (alternate and winding rule).
//! This here defines which method will be assumed within the algorithm.
void SetWindingRule( bool rule );
//! see SetWindingRule
bool GetWindingRule();
//! the smallest accuracy used within the algorithm for comparing two real numbers.
double GetAccur();
//! Used with in correction/offset algorithm.
/*
When the polygon contains sharp angles ( < 90 ), after a positive correction the
extended parrallel constructed offset lines may leed to extreme offsets on the angles.
The length of the crossing generated by the parrallel constructed offset lines
towards the original point in the polygon is compared to the offset which needs to be applied.
The Roundfactor then decides if this corner will be rounded.
A Roundfactor of 1 means that the resulting offset will not be bigger then the correction factor
set in the algorithm. Meaning even straight 90 degrees corners will be rounded.
A Roundfactor of > sqrt(2) is where 90 corners will be left alone, and smaller corners will be rounded.
*/
void SetRoundfactor( double roundfac );
//! see SetRoundfactor
double GetRoundfactor();
// the following are only be used within the algorithm,
// since they are scaled with m_DGRID
//! only used internal.
void SetInternalMarge( B_INT marge );
//! only used internal.
B_INT GetInternalMarge();
//! only used internal.
double GetInternalCorrectionAber();
//! only used internal.
double GetInternalCorrectionFactor();
//! only used internal.
double GetInternalSmoothAber();
//! only used internal.
B_INT GetInternalMaxlinemerge();
//! in this mode polygons add clockwise, or contours,
/*!
and polygons added counter clockwise or holes.
*/
void SetOrientationEntryMode( bool orientationEntryMode ) { m_orientationEntryMode = orientationEntryMode; }
//! see SetOrientationEntryMode()
bool GetOrientationEntryMode() { return m_orientationEntryMode; }
//! if set true holes are linked into outer contours by double overlapping segments.
/*!
This mode is needed when the software using the boolean algorithm does
not understand hole polygons. In that case a contour and its holes form one
polygon. In cases where software understands the concept of holes, contours
are clockwise oriented, while holes are anticlockwise oriented.
The output of the boolean operations, is following those rules also.
But even if extracting the polygons from the engine, each segment is marked such
that holes and non holes and linksegments to holes can be recognized.
*/
void SetLinkHoles( bool doLinkHoles ) { m_doLinkHoles = doLinkHoles; }
//! see SetLinkHoles()
bool GetLinkHoles() { return m_doLinkHoles; }
//!lof file will be created when set True
void SetLog( bool OnOff );
//! used to write to log file
void Write_Log( const char * );
//! used to write to log file
void Write_Log( const char *, const char * );
//! used to write to log file
void Write_Log( const char *, double );
//! used to write to log file
void Write_Log( const char *, B_INT );
FILE* GetLogFile() { return m_logfile; }
// methods used to add polygons to the eng using points
//! Start adding a polygon to the engine
/*
The boolean operation work on two groups of polygons ( group A or B ),
other algorithms are only using group A.
You add polygons like this to the engine.
// foreach point in a polygon ...
if (booleng->StartPolygonAdd(GROUP_A))
{
booleng->AddPoint(100,100);
booleng->AddPoint(-100,100);
booleng->AddPoint(-100,-100);
booleng->AddPoint(100,-100);
}
booleng->EndPolygonAdd();
\param A_or_B defines if the new polygon will be of group A or B
Holes or added by adding an inside polygons with opposite orientation compared
to another polygon added.
So the contour polygon ClockWise, then add counterclockwise polygons for holes, and visa versa.
BUT only if m_orientationEntryMode is set true, else all polygons are redirected, and become
individual areas without holes.
Holes in such a case must be linked into the contour using two extra segments.
*/
bool StartPolygonAdd( GroupType A_or_B );
//! see StartPolygonAdd
bool AddPoint( double x, double y );
//! see StartPolygonAdd
bool EndPolygonAdd();
// methods used to extract polygons from the eng by getting its points
//! Use after StartPolygonGet()
int GetNumPointsInPolygon() { return m_numPtsInPolygon ; }
//! get resulting polygons at end of an operation
/*!
// foreach resultant polygon in the booleng ...
while ( booleng->StartPolygonGet() )
{
// foreach point in the polygon
while ( booleng->PolygonHasMorePoints() )
{
fprintf(stdout,"x = %f\t", booleng->GetPolygonXPoint());
fprintf(stdout,"y = %f\n", booleng->GetPolygonYPoint());
}
booleng->EndPolygonGet();
}
*/
bool StartPolygonGet();
//! see StartPolygonGet
/*!
This iterates through the first graph in the graphlist.
Setting the current Node properly by following the links in the graph
through its nodes.
*/
bool PolygonHasMorePoints();
//! see StartPolygonGet
double GetPolygonXPoint();
//! see StartPolygonGet
double GetPolygonYPoint();
//! in the resulting polygons this tells if the current polygon segment is one
//! used to link holes into the outer contour of the surrounding polygon
bool GetHoleConnectionSegment();
//! in the resulting polygons this tells if the current polygon segment is part
//! of a hole within a polygon.
bool GetHoleSegment();
//! an other way to get the type of segment.
kbEdgeType GetPolygonPointEdgeType();
//! see StartPolygonGet()
/*!
Removes a graph from the graphlist.
Called after an extraction of an output polygon was done.
*/
void EndPolygonGet();
private:
bool m_doLog;
//! contains polygons in graph form
GraphList* m_graphlist;
double m_MARGE;
B_INT m_GRID;
double m_DGRID;
double m_CORRECTIONABER;
double m_CORRECTIONFACTOR;
double m_SMOOTHABER;
double m_MAXLINEMERGE;
bool m_WINDINGRULE;
double m_ACCUR;
double m_ROUNDFACTOR;
bool m_orientationEntryMode;
bool m_doLinkHoles;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Graph* m_GraphToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_lastNodeToAdd;
//! used in the StartPolygonAdd, AddPt, EndPolygonAdd sequence
Node* m_firstNodeToAdd;
//! the current group type ( group A or B )
GroupType m_groupType;
//! used in extracting the points from the resultant polygons
Graph* m_getGraph;
//! used in extracting the points from the resultant polygons
KBoolLink* m_getLink;
//! used in extracting the points from the resultant polygons
Node* m_getNode;
//! used in extracting the points from the resultant polygons
double m_PolygonXPoint;
//! used in extracting the points from the resultant polygons
double m_PolygonYPoint;
//! used in extracting the points from the resultant polygons
int m_numPtsInPolygon;
//! used in extracting the points from the resultant polygons
int m_numNodesVisited;
FILE* m_logfile;
public:
//! use in Node to iterate links.
TDLI<KBoolLink>* _linkiter;
//! how many time run intersections fase.
unsigned int m_intersectionruns;
};
#endif
/*! \file include/graph.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graph.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/graph.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:21 $ */
/*
Program GRAPH.H
Purpose Used to Intercect and other process functions
Last Update 03-04-1996
*/
#ifndef GRAPH_H
#define GRAPH_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include "kbool/scanbeam.h"
class Node;
class GraphList;
//! one graph containing links that cab be connected.
class A2DKBOOLDLLEXP Graph
{
protected:
Bool_Engine* _GC;
public:
Graph( Bool_Engine* GC );
Graph( KBoolLink*, Bool_Engine* GC );
Graph( Graph* other );
~Graph();
bool GetBin() { return _bin; };
void SetBin( bool b ) { _bin = b; };
void Prepare( int intersectionruns );
void RoundInt( B_INT grid );
void Rotate( bool plus90 );
//! adds a link to the linklist
void AddLink( Node *begin, Node *end );
//! adds a link to the linklist
void AddLink( KBoolLink *a_link );
bool AreZeroLines( B_INT Marge );
//! Delete parallel lines
void DeleteDoubles();
//! delete zerolines
bool DeleteZeroLines( B_INT Marge );
bool RemoveNullLinks();
//! Process found intersections
void ProcessCrossings();
//! set flags for operations based on group
void Set_Operation_Flags();
//! Left Right values
void Remove_IN_Links();
//! reset bin and mark flags in links.
void ResetBinMark();
// Remove unused links
void ReverseAllLinks();
//! Simplify the graph
bool Simplify( B_INT Marge );
//! Takes over all links of the argument
bool Smoothen( B_INT Marge );
void TakeOver( Graph* );
//! function for maximum performance
//! Get the First link from the graph
KBoolLink* GetFirstLink();
Node* GetTopNode();
void SetBeenHere( bool );
void Reset_flags();
//! Set the group of a graph
void SetGroup( GroupType );
//! Set the number of the graph
void SetNumber( int );
void Reset_Mark_and_Bin();
bool GetBeenHere();
int GetGraphNum();
int GetNumberOfLinks();
void Boolean( BOOL_OP operation, GraphList* Result );
void Correction( GraphList* Result, double factor );
void MakeRing( GraphList* Result, double factor );
void CreateRing( GraphList *ring, double factor );
void CreateRing_fast( GraphList *ring, double factor );
void CreateArc( Node* center, KBoolLine* incoming, Node* end, double radius, double aber );
void CreateArc( Node* center, Node* begin, Node* end, double radius, bool clock, double aber );
void MakeOneDirection();
void Make_Rounded_Shape( KBoolLink* a_link, double factor );
bool MakeClockWise();
bool writegraph( bool linked );
bool writeintersections();
void WriteKEY( Bool_Engine* GC, FILE* file = NULL );
void WriteGraphKEY( Bool_Engine* GC );
protected:
//! Extracts partical polygons from the graph
/*
Links are sorted in XY at beginpoint. Bin and mark flag are reset.
Next start to collect subparts from the graph, setting the links bin for all found parts.
The parts are searched starting at a topleft corner NON set bin flag link.
Found parts are numbered, to be easily split into to real sperate graphs by Split()
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param foundholes when holes are found this flag is set true, but only if detecthole is set true.
*/
void Extract_Simples( BOOL_OP operation, bool detecthole, bool& foundholes );
//! split graph into small graph, using the numbers in links.
void Split( GraphList* partlist );
//! Collect a graph by starting at argument link
/*
Called from Extract_Simples, and assumes sorted links with bin flag unset for non extarted piece
Collect graphs pieces from a total graph, by following links set to a given boolean operation.
\param current_node start node to collect
\param operation operation to collect for.
\param detecthole if you want holes detected, influences also way of extraction.
\param graphnumber number to be given to links in the extracted graph piece
\param foundholes when holes are found this flag is set true.
*/
void CollectGraph( Node *current_node, BOOL_OP operation, bool detecthole, int graphnumber, bool& foundholes );
void CollectGraphLast( Node *current_node, BOOL_OP operation, bool detecthole, int graphnumber, bool& foundholes );
//! find a link not bin in the top left corner ( links should be sorted already )
/*!
Last found position is used to find it quickly.
Used in ExtractSimples()
*/
Node* GetMostTopLeft( TDLI<KBoolLink>* _LI );
//! calculates crossing for all links in a graph, and add those as part of the graph.
/*
It is not just crossings calculation, snapping close nodes is part of it.
This is not done at maximum stability in economic time.
There are faster ways, but hardly ever they solve the problems, and they do not snap.
Here it is on purpose split into separate steps, to get a better result in snapping, and
to reach a better stability.
\param Marge nodes and lines closer to eachother then this, are merged.
*/
bool CalculateCrossings( B_INT Marge );
//! equal nodes in position are merged into one.
int Merge_NodeToNode( B_INT Marge );
//! basic scan algorithm with a sweeping beam are line.
/*!
\param scantype a different face in the algorithm.
\param holes to detect hole when needed.
*/
int ScanGraph2( SCANTYPE scantype, bool& holes );
//! links not used for a certain operation can be deleted, simplifying extraction
void DeleteNonCond( BOOL_OP operation );
//! links not used for a certain operation can be set bin, simplifying extraction
void HandleNonCond( BOOL_OP operation );
//! debug
bool checksort();
//! used in correction/offset algorithm
bool Small( B_INT howsmall );
bool _bin;
DL_List<void*>* _linklist;
};
#endif
/*! \file include/graphlst.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graphlst.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/graphlst.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:21 $ */
/*
Program GRAPHLST.H
Purpose Implements a list of graphs (header)
Last Update 11-03-1996
*/
#ifndef GRAPHLIST_H
#define GRAPHLIST_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/graph.h"
class Debug_driver;
class A2DKBOOLDLLEXP GraphList: public DL_List<void*>
{
protected:
Bool_Engine* _GC;
public:
GraphList( Bool_Engine* GC );
GraphList( GraphList* other );
~GraphList();
void MakeOneGraph( Graph *total );
void Prepare( Graph *total );
void MakeRings();
void Correction();
void Simplify( double marge );
void Smoothen( double marge );
void Merge();
void Boolean( BOOL_OP operation, int intersectionRunsMax );
void WriteGraphs();
void WriteGraphsKEY( Bool_Engine* GC );
protected:
void Renumber();
void UnMarkAll();
};
#endif
#ifndef __A2D_KBOOLMOD_H__
#define __A2D_KBOOLMOD_H__
#include "kbool/booleng.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
#include "kbool/line.h"
#include "kbool/link.h"
#include "kbool/lpoint.h"
#include "kbool/node.h"
#include "kbool/record.h"
#include "kbool/scanbeam.h"
#endif
/*! \file include/line.h
\brief Mainy used for calculating crossings
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: line.h,v 1.3 2008/06/04 21:23:21 titato Exp $
*/
#ifndef LINE_H
#define LINE_H
#include "kbool/booleng.h"
#include "kbool/link.h"
class A2DKBOOLDLLEXP Bool_Engine;
// Status of a point to a line
enum PointStatus {LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA};
class A2DKBOOLDLLEXP Graph;
class A2DKBOOLDLLEXP KBoolLine
{
protected:
Bool_Engine* m_GC;
public:
// constructors and destructor
KBoolLine( Bool_Engine* GC );
KBoolLine( KBoolLink*, Bool_Engine* GC );
~KBoolLine();
void Set( KBoolLink * );
KBoolLink* GetLink();
//! Get the beginnode from a line
Node* GetBeginNode();
//! Get the endnode from a line
Node* GetEndNode();
//! Check if two lines intersects
int CheckIntersect( KBoolLine*, double Marge );
//! Intersects two lines
int Intersect( KBoolLine*, double Marge );
int Intersect_simple( KBoolLine * lijn );
bool Intersect2( Node* crossing, KBoolLine * lijn );
//!For an infinite line
PointStatus PointOnLine( Node* a_node, double& Distance, double Marge );
//!For a non-infinite line
PointStatus PointInLine( Node* a_node, double& Distance, double Marge );
//! Caclulate Y if X is known
B_INT Calculate_Y( B_INT X );
B_INT Calculate_Y_from_X( B_INT X );
void Virtual_Point( LPoint *a_point, double distance );
//! assignment operator
KBoolLine& operator=( const KBoolLine& );
Node* OffsetContour( KBoolLine* const nextline, Node* last_ins, double factor, Graph *shape );
Node* OffsetContour_rounded( KBoolLine* const nextline, Node* _last_ins, double factor, Graph *shape );
bool OkeForContour( KBoolLine* const nextline, double factor, Node* LastLeft, Node* LastRight, LinkStatus& _outproduct );
bool Create_Ring_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape );
void Create_Begin_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape );
void Create_End_Shape( KBoolLine* nextline, Node* _last_ins_left, Node* _last_ins_right, double factor, Graph *shape );
//! Calculate the parameters if nessecary
void CalculateLineParameters();
//! Adds a crossing between the intersecting lines
void AddLineCrossing( B_INT , B_INT , KBoolLine * );
void AddCrossing( Node *a_node );
Node* AddCrossing( B_INT X, B_INT Y );
bool ProcessCrossings( TDLI<KBoolLink>* _LI );
// Linecrosslist
void SortLineCrossings();
bool CrossListEmpty();
DL_List<void*>* GetCrossList();
// bool HasInCrossList(Node*);
private:
//! Function needed for Intersect
int ActionOnTable1( PointStatus, PointStatus );
//! Function needed for Intersect
int ActionOnTable2( PointStatus, PointStatus );
double m_AA;
double m_BB;
double m_CC;
KBoolLink* m_link;
bool m_valid_parameters;
//! List with crossings through this link
DL_List<void*> *linecrosslist;
};
#endif
/*! \file include/link.h
\brief Part of a graph, connection between nodes (Header)
\author Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: link.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef LINK_H
#define LINK_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
enum LinkStatus {IS_LEFT, IS_ON, IS_RIGHT};
class LPoint;
class Node;
class Record;
//! segment within a graph
/*
A Graph contains a list of KBoolLink, the KBoolLink or connected by Node's.
Several KBoolLink can be connected to one Node.
A KBoolLink has a direction defined by its begin and end node.
Node do have a list of connected KBoolLink's.
So one can walk trough a graph in two ways:
1- via its KBoolLink list
2- via the node connected to the KBoolLink's
*/
class A2DKBOOLDLLEXP KBoolLink
{
protected:
Bool_Engine* _GC;
public:
//! contructors
KBoolLink( Bool_Engine* GC );
//! contructors
KBoolLink( int graphnr, Node* begin, Node* end, Bool_Engine* GC );
//! contructors
KBoolLink( Node *begin, Node *end, Bool_Engine* GC );
//! destructors
~KBoolLink();
//! Merges the other node with argument
void MergeNodes( Node* const );
//! outproduct of two links
LinkStatus OutProduct( KBoolLink* const two, double accur );
//! link three compared to this and two
LinkStatus PointOnCorner( KBoolLink* const, KBoolLink* const );
//! Removes argument from the link
void Remove( Node* );
//! replaces olddone in the link by newnode
void Replace( Node* oldnode, Node* newnode );
//!top hole marking
void SetTopHole( bool value );
//!top hole marking
bool IsTopHole();
//! Marking functions
void UnMark();
//! Marking functions
void Mark();
//! Marking functions
void SetMark( bool );
//! Marking functions
bool IsMarked();
//! holelink Marking functions
void SetHoleLink( bool val ){ m_holelink = val;};
//! holelink Marking functions
bool GetHoleLink(){ return m_holelink;};
//! Bin functions
void SetNotBeenHere();
//! Bin functions
void SetBeenHere();
//! Have you been here ??
bool BeenHere();
//! Removes all the references to this
void UnLink();
//! functions for maximum performance
Node* GetBeginNode();
//! Datamember access functions
Node* GetEndNode();
Node* GetLowNode();
Node* GetHighNode();
//! Returns a next link beginning with argument
KBoolLink* Forth( Node* );
int GetGraphNum();
bool GetInc();
bool GetLeftA();
bool GetLeftB();
bool GetRightA();
bool GetRightB();
void GetLRO( LPoint*, int&, int&, double );
//! Return a node not equal to arg.
Node* GetOther( const Node* const );
//! Is this link unused ?
bool IsUnused();
//! Used for given operation ?
bool IsMarked( BOOL_OP operation );
//! return true if Left side is marked true for operation
bool IsMarkedLeft( BOOL_OP operation );
//! return true if Right side is marked true for operation
bool IsMarkedRight( BOOL_OP operation );
//! is this a hole link for given operation
bool IsHole( BOOL_OP operation );
//! set the hole mark
void SetHole( bool );
//! is the hole mark set?
bool GetHole();
//! Are the nodes on about the same coordinates ?
bool IsZero( B_INT marge );
bool ShorterThan( B_INT marge );
//! Resets the link
void Reset( Node* begin, Node* end, int graphnr = 0 );
void Set( Node* begin, Node* end );
void SetBeginNode( Node* );
void SetEndNode( Node* );
void SetGraphNum( int );
void SetInc( bool );
void SetLeftA( bool );
void SetLeftB( bool );
void SetRightA( bool );
void SetRightB( bool );
void SetGroup( GroupType );
GroupType Group();
//! Flag calculation (internal only)
void SetLineTypes();
void Reset();
void Reset_flags();
//!put in this direction
void Redirect( Node* a_node );
void TakeOverOperationFlags( KBoolLink* link );
void SetRecordNode( DL_Node<Record*>* recordNode ) { m_record = recordNode; }
DL_Node<Record*>* GetRecordNode() { return m_record; }
protected:
//! The mainitems of a link
Node *m_beginnode, *m_endnode;
//! Marker for walking over the graph
bool m_bin : 1;
//! Is this a part of hole ?
bool m_hole : 1;
//! link that is toplink of hole?
bool m_hole_top : 1;
//! going in one more time in this graph if true else going out one time
bool m_Inc : 1;
//! Is left in polygongroup A
bool m_LeftA : 1;
//! Is right in polygon group A
bool m_RightA : 1;
//! Is left in polygon group B
bool m_LeftB : 1;
//! Is right in polygongroup B
bool m_RightB : 1;
//! General purose marker, internally unused
bool m_mark : 1;
//! link for linking holes
bool m_holelink : 1;
//! Marker for Merge Left
bool m_merge_L : 1;
//! Marker for substract a-b Left
bool m_a_substract_b_L: 1;
//! Marker for substract b-a Left
bool m_b_substract_a_L: 1;
//! Marker for intersect Left
bool m_intersect_L: 1;
//! Marker for X-OR Left
bool m_exor_L: 1;
//! Marker for Merge Right
bool m_merge_R : 1;
//! Marker for substract a-b Right
bool m_a_substract_b_R: 1;
//! Marker for substract b-a Right
bool m_b_substract_a_R: 1;
//! Marker for intersect Right
bool m_intersect_R: 1;
//! Marker for X-OR Right
bool m_exor_R: 1;
//! belongs to group A or B
GroupType m_group : 1;
//! belongs to this polygon part in the graph.
int m_graphnum;
DL_Node<Record*>* m_record;
};
#endif
/*! \file include/lpoint.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: lpoint.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/lpoint.h,v $ $Revision: 1.3 $ $Date: 2008/06/04 21:23:22 $ */
/*
Program LPOINT.H
Purpose Definition of GDSII pointtype structure
Last Update 12-12-1995
*/
#ifndef LPOINT_H
#define LPOINT_H
#include "kbool/booleng.h"
class A2DKBOOLDLLEXP LPoint
{
public:
LPoint();
LPoint( B_INT const , B_INT const );
LPoint( LPoint* const );
void Set( const B_INT, const B_INT );
void Set( const LPoint & );
LPoint GetPoint();
B_INT GetX();
B_INT GetY();
void SetX( B_INT );
void SetY( B_INT );
bool Equal( const LPoint a_point, B_INT Marge );
bool Equal( const B_INT, const B_INT , B_INT Marge );
bool ShorterThan( const LPoint a_point, B_INT marge );
bool ShorterThan( const B_INT X, const B_INT Y, B_INT );
LPoint &operator=( const LPoint & );
LPoint &operator+( const LPoint & );
LPoint &operator-( const LPoint & );
LPoint &operator*( int );
LPoint &operator/( int );
int operator==( const LPoint & ) const;
int operator!=( const LPoint & ) const;
protected:
B_INT _x;
B_INT _y;
};
#endif
/*! \file include/node.h
\brief Holds a GDSII node structure (Header)
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: node.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef NODE_H
#define NODE_H
#include "kbool/booleng.h"
#include "kbool/lpoint.h"
#include "kbool/link.h"
#include "kbool/_lnk_itr.h" // LinkBaseIter
#include <math.h>
enum NodePosition { N_LEFT, N_ON, N_RIGHT};
class A2DKBOOLDLLEXP Node : public LPoint
{
protected:
Bool_Engine* _GC;
public:
// friend must be deleted in the final version!
friend class Debug_driver;
// constructors and destructors
Node( Bool_Engine* GC );
Node( const B_INT, const B_INT, Bool_Engine* GC );
Node( LPoint* const a_point, Bool_Engine* GC );
Node( Node * const, Bool_Engine* GC );
Node& operator=( const Node &other_node );
~Node();
//public member functions
void AddLink( KBoolLink* );
DL_List<void*>* GetLinklist();
//! check two link for its operation flags to be the same when coming from the prev link.
bool SameSides( KBoolLink* const prev , KBoolLink* const link, BOOL_OP operation );
//! get the link most right or left to the current link, but with the specific operation
/*! flags the same on the sides of the new link.
*/
KBoolLink* GetMost( KBoolLink* const prev , LinkStatus whatside, BOOL_OP operation );
//! get link that is leading to a hole ( hole segment or linking segment )
KBoolLink* GetMostHole( KBoolLink* const prev , LinkStatus whatside, BOOL_OP operation );
//! get link that is not vertical.
KBoolLink* GetNotFlat();
//! get a link to a hole or from a hole.
KBoolLink* GetHoleLink( KBoolLink* const prev, bool checkbin, BOOL_OP operation );
int Merge( Node* );
void RemoveLink( KBoolLink* );
bool Simplify( Node* First, Node* Second, B_INT Marge );
// memberfunctions for maximum performance
void RoundInt( B_INT grid );
KBoolLink* GetIncomingLink();
int GetNumberOfLinks();
KBoolLink* GetNextLink();
KBoolLink* GetOtherLink( KBoolLink* );
KBoolLink* GetOutgoingLink();
KBoolLink* GetPrevLink();
KBoolLink* Follow( KBoolLink* const prev );
KBoolLink* GetBinHighest( bool binset );
protected:
DL_List<void*>* _linklist;
};
#endif
/*! \file include/record.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: record.h,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifndef RECORD_H
#define RECORD_H
class Node;
#include "kbool/booleng.h"
#include "kbool/link.h"
#include "kbool/line.h"
enum BEAM_TYPE { NORMAL, FLAT};
enum DIRECTION {GO_LEFT, GO_RIGHT};
//extern void DeleteRecordPool();
class A2DKBOOLDLLEXP Bool_Engine;
class A2DKBOOLDLLEXP Record
{
protected:
Bool_Engine* _GC;
public:
// void deletepool();
Record( KBoolLink* link, Bool_Engine* GC );
~Record();
// void* operator new(size_t size);
// void operator delete(void* recordptr);
void SetNewLink( KBoolLink* link );
void Set_Flags();
void Calc_Ysp( Node* low );
KBoolLink* GetLink();
KBoolLine* GetLine();
B_INT Ysp();
void SetYsp( B_INT ysp );
DIRECTION Direction();
bool Calc_Left_Right( Record* record_above_me );
bool Equal( Record* );
private:
KBoolLine _line;
B_INT _ysp;
//! going left are right in beam
DIRECTION _dir;
//! how far in group_a
int _a;
//! how far in group_b
int _b;
};
#endif
/*! \file include/scanbeam.h
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: scanbeam.h,v 1.4 2008/09/05 19:01:14 titato Exp $
*/
#ifndef SCANBEAM_H
#define SCANBEAM_H
#include "kbool/booleng.h"
#include "kbool/_lnk_itr.h"
#include "kbool/record.h"
#include "kbool/link.h"
enum SCANTYPE{NODELINK, LINKLINK, GENLR, LINKHOLES, INOUT};
#if defined(WXART2D_USINGDLL)
template class A2DKBOOLDLLEXP DL_Iter<Record*>;
#endif
class A2DKBOOLDLLEXP ScanBeam : public DL_List<Record*>
{
protected:
Bool_Engine* _GC;
public:
ScanBeam( Bool_Engine* GC );
~ScanBeam();
void SetType( Node* low, Node* high );
bool FindNew( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes );
bool RemoveOld( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes );
private:
bool ProcessHoles( bool atinsert, TDLI<KBoolLink>* _LI );
int Process_LinkToLink_Crossings(); // find crossings
int Process_PointToLink_Crossings();
int Process_LinkToLink_Flat( KBoolLine* flatline );
void SortTheBeam( bool backangle );
bool checksort();
bool writebeam();
void Calc_Ysp();
//int FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf);
void Generate_INOUT( int graphnumber );
Node* _low;
DL_Iter<Record*> _BI;
int lastinserted;
BEAM_TYPE _type;
};
#endif
/*! \file kbool/include/kbool/statusb.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: statusb.h,v 1.2 2006/12/15 21:00:06 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/thirdparty/kbool/include/kbool/statusb.h,v $ $Revision: 1.2 $ $Date: 2006/12/15 21:00:06 $ */
/*
Program STATUSB.H
Purpose Controls the statusbar of the application (header)
This statusbar is a typical Windows statusbar
For porting to another platform there must be a StatusBar class
derived from this.
User interface element (See documentation for more details
about the functions needed in this class)
*/
#ifndef STATUSB_H
#define STATUSB_H
#include <time.h>
// abstract base class for own statusbar inherite from it
class A2DKBOOLDLLEXP StatusBar
{
public:
// constructor & destructor
StatusBar(){};
~StatusBar(){};
virtual void SetXY( double = 0.0, double = 0.0 ) = 0;
virtual void ResetCoord() = 0;
virtual void SetFile( char* = 0 ) = 0;
virtual void SetProcess( char* = 0 ) = 0;
virtual void SetTime( time_t seconds = 0 ) = 0;
virtual void SetRecording( int status = 0 ) = 0;
virtual void SetZoom( float factor = 1 ) = 0;
virtual void Reset() = 0;
void StartDTimer();
void EndDTimer();
int GetDTimerOn();
time_t GetDTimer();
protected:
int timer;
time_t oldtime;
time_t curtime;
};
#endif
/*! \file kbool/include/kbool/valuesvc.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: valuesvc.h,v 1.1 2005/05/24 19:13:37 titato Exp $
RCS-ID: $Id: valuesvc.h,v 1.1 2006/11/04 21:49:01 titato Exp $
*/
#ifndef __A2D_KBOOLMOD_H__
#define __A2D_KBOOLMOD_H__
#include "../include/booleng.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "../include/line.h"
#include "../include/link.h"
#include "../include/lpoint.h"
#include "../include/node.h"
#include "../include/record.h"
#include "../include/scanbeam.h"
#endif
\ No newline at end of file
/*! \file ../include/../line.h
\brief Mainy used for calculating crossings
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: line.h,v 1.2 2005/06/12 00:03:11 kbluck Exp $
*/
#ifndef LINE_H
#define LINE_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/link.h"
class A2DKBOOLDLLEXP Bool_Engine;
// Status of a point to a line
enum PointStatus {LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA};
class A2DKBOOLDLLEXP Graph;
class A2DKBOOLDLLEXP KBoolLine
{
protected:
Bool_Engine* m_GC;
public:
// constructors and destructor
KBoolLine(Bool_Engine* GC);
KBoolLine(KBoolLink*,Bool_Engine* GC);
~KBoolLine();
void Set(KBoolLink *);
KBoolLink* GetLink();
//! Get the beginnode from a line
Node* GetBeginNode();
//! Get the endnode from a line
Node* GetEndNode();
//! Check if two lines intersects
int CheckIntersect(KBoolLine*, double Marge);
//! Intersects two lines
int Intersect(KBoolLine*, double Marge);
int Intersect_simple(KBoolLine * lijn);
bool Intersect2(Node* crossing,KBoolLine * lijn);
//!For an infinite line
PointStatus PointOnLine(Node* a_node, double& Distance, double Marge );
//!For a non-infinite line
PointStatus PointInLine(Node* a_node, double& Distance, double Marge );
//! Caclulate Y if X is known
B_INT Calculate_Y(B_INT X);
B_INT Calculate_Y_from_X(B_INT X);
void Virtual_Point( LPoint *a_point, double distance);
//! assignment operator
KBoolLine& operator=(const KBoolLine&);
Node* OffsetContour(KBoolLine* const nextline,Node* last_ins, double factor,Graph *shape);
Node* OffsetContour_rounded(KBoolLine* const nextline,Node* _last_ins, double factor,Graph *shape);
bool OkeForContour(KBoolLine* const nextline,double factor,Node* LastLeft,Node* LastRight, LinkStatus& _outproduct);
bool Create_Ring_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape);
void Create_Begin_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape);
void Create_End_Shape(KBoolLine* nextline,Node* _last_ins_left,Node* _last_ins_right,double factor,Graph *shape);
//! Calculate the parameters if nessecary
void CalculateLineParameters();
//! Adds a crossing between the intersecting lines
void AddLineCrossing(B_INT , B_INT , KBoolLine *);
void AddCrossing(Node *a_node);
Node* AddCrossing(B_INT X, B_INT Y);
bool ProcessCrossings(TDLI<KBoolLink>* _LI);
// Linecrosslist
void SortLineCrossings();
bool CrossListEmpty();
DL_List<void*>* GetCrossList();
// bool HasInCrossList(Node*);
private:
//! Function needed for Intersect
int ActionOnTable1(PointStatus,PointStatus);
//! Function needed for Intersect
int ActionOnTable2(PointStatus,PointStatus);
double m_AA;
double m_BB;
double m_CC;
KBoolLink* m_link;
bool m_valid_parameters;
//! List with crossings through this link
DL_List<void*> *linecrosslist;
};
#endif
/*! \file kbool/include/kbool/link.h
\brief Part of a graph, connection between nodes (Header)
\author Probably Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: link.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef LINK_H
#define LINK_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
enum LinkStatus {IS_LEFT,IS_ON,IS_RIGHT};
class LPoint;
class Node;
class Record;
//! segment within a graph
/*
A Graph contains a list of KBoolLink, the KBoolLink or connected by Node's.
Several KBoolLink can be connected to one Node.
A KBoolLink has a direction defined by its begin and end node.
Node do have a list of connected KBoolLink's.
So one can walk trough a graph in two ways:
1- via its KBoolLink list
2- via the node connected to the KBoolLink's
*/
class A2DKBOOLDLLEXP KBoolLink
{
protected:
Bool_Engine* _GC;
public:
//! contructors
KBoolLink(Bool_Engine* GC);
//! contructors
KBoolLink(int graphnr, Node* begin, Node* end, Bool_Engine* GC);
//! contructors
KBoolLink(Node *begin, Node *end, Bool_Engine* GC);
//! destructors
~KBoolLink();
//! Merges the other node with argument
void MergeNodes(Node* const);
//! outproduct of two links
LinkStatus OutProduct(KBoolLink* const two,double accur);
//! link three compared to this and two
LinkStatus PointOnCorner(KBoolLink* const, KBoolLink* const);
//! Removes argument from the link
void Remove(Node*);
//! replaces olddone in the link by newnode
void Replace(Node* oldnode, Node* newnode);
//!top hole marking
void SetTopHole(bool value);
//!top hole marking
bool IsTopHole();
//! Marking functions
void UnMark();
//! Marking functions
void Mark();
//! Marking functions
void SetMark(bool);
//! Marking functions
bool IsMarked();
//! holelink Marking functions
void SetHoleLink(bool val){ m_holelink = val;};
//! holelink Marking functions
bool GetHoleLink(){ return m_holelink;};
//! Bin functions
void SetNotBeenHere();
//! Bin functions
void SetBeenHere();
//! Have you been here ??
bool BeenHere();
//! Removes all the references to this
void UnLink();
//! functions for maximum performance
Node* GetBeginNode();
//! Datamember access functions
Node* GetEndNode();
Node* GetLowNode();
Node* GetHighNode();
//! Returns a next link beginning with argument
KBoolLink* Forth(Node*);
int GetGraphNum();
bool GetInc();
bool GetLeftA();
bool GetLeftB();
bool GetRightA();
bool GetRightB();
void GetLRO(LPoint*, int&, int&, double);
//! Return a node not equal to arg.
Node* GetOther(const Node* const);
//! Is this link unused ?
bool IsUnused();
//! Used for given operation ?
bool IsMarked(BOOL_OP operation);
//! return true if Left side is marked true for operation
bool IsMarkedLeft(BOOL_OP operation);
//! return true if Right side is marked true for operation
bool IsMarkedRight(BOOL_OP operation);
//! is this a hole link for given operation
bool IsHole(BOOL_OP operation);
//! set the hole mark
void SetHole(bool);
//! is the hole mark set?
bool GetHole();
//! Are the nodes on about the same coordinates ?
bool IsZero(B_INT marge );
bool ShorterThan(B_INT marge );
//! Resets the link
void Reset(Node* begin, Node* end, int graphnr = 0);
void Set(Node* begin, Node* end);
void SetBeginNode(Node*);
void SetEndNode(Node*);
void SetGraphNum(int);
void SetInc(bool);
void SetLeftA(bool);
void SetLeftB(bool);
void SetRightA(bool);
void SetRightB(bool);
void SetGroup(GroupType);
GroupType Group();
//! Flag calculation (internal only)
void SetLineTypes();
void Reset();
void Reset_flags();
//!put in this direction
void Redirect(Node* a_node);
void TakeOverOperationFlags( KBoolLink* link );
void SetRecordNode( DL_Node<Record*>* recordNode ) { m_record = recordNode; }
DL_Node<Record*>* GetRecordNode() { return m_record; }
protected:
//! The mainitems of a link
Node *m_beginnode, *m_endnode;
//! Marker for walking over the graph
bool m_bin : 1;
//! Is this a part of hole ?
bool m_hole : 1;
//! link that is toplink of hole?
bool m_hole_top : 1;
//! going in one more time in this graph if true else going out one time
bool m_Inc : 1;
//! Is left in polygongroup A
bool m_LeftA : 1;
//! Is right in polygon group A
bool m_RightA : 1;
//! Is left in polygon group B
bool m_LeftB : 1;
//! Is right in polygongroup B
bool m_RightB : 1;
//! General purose marker, internally unused
bool m_mark : 1;
//! link for linking holes
bool m_holelink : 1;
//! Marker for Merge Left
bool m_merge_L : 1;
//! Marker for substract a-b Left
bool m_a_substract_b_L: 1;
//! Marker for substract b-a Left
bool m_b_substract_a_L: 1;
//! Marker for intersect Left
bool m_intersect_L: 1;
//! Marker for X-OR Left
bool m_exor_L: 1;
//! Marker for Merge Right
bool m_merge_R : 1;
//! Marker for substract a-b Right
bool m_a_substract_b_R: 1;
//! Marker for substract b-a Right
bool m_b_substract_a_R: 1;
//! Marker for intersect Right
bool m_intersect_R: 1;
//! Marker for X-OR Right
bool m_exor_R: 1;
//! belongs to group A or B
GroupType m_group : 1;
//! belongs to this polygon part in the graph.
int m_graphnum;
DL_Node<Record*>* m_record;
};
#endif
/*! \file ../include/../lpoint.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: lpoint.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
/* @@(#) $Source: /cvsroot/wxart2d/wxArt2D/modules/../include/lpoint.h,v $ $Revision: 1.1 $ $Date: 2005/05/24 19:13:37 $ */
/*
Program LPOINT.H
Purpose Definition of GDSII pointtype structure
Last Update 12-12-1995
*/
#ifndef LPOINT_H
#define LPOINT_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
class A2DKBOOLDLLEXP LPoint
{
public:
LPoint();
LPoint(B_INT const ,B_INT const);
LPoint(LPoint* const);
void Set(const B_INT,const B_INT);
void Set(const LPoint &);
LPoint GetPoint();
B_INT GetX();
B_INT GetY();
void SetX(B_INT);
void SetY(B_INT);
bool Equal(const LPoint a_point, B_INT Marge );
bool Equal(const B_INT,const B_INT , B_INT Marge);
bool ShorterThan(const LPoint a_point, B_INT marge);
bool ShorterThan(const B_INT X, const B_INT Y, B_INT);
LPoint &operator=(const LPoint &);
LPoint &operator+(const LPoint &);
LPoint &operator-(const LPoint &);
LPoint &operator*(int);
LPoint &operator/(int);
int operator==(const LPoint &) const;
int operator!=(const LPoint &) const;
protected:
B_INT _x;
B_INT _y;
};
#endif
/*! \file ../include/../node.h
\brief Holds a GDSII node structure (Header)
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: node.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef NODE_H
#define NODE_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include <math.h>
#include "../include/booleng.h"
#include "../include/lpoint.h"
#include "../include/link.h"
#include "../include/_lnk_itr.h" // LinkBaseIter
enum NodePosition { N_LEFT, N_ON, N_RIGHT};
class A2DKBOOLDLLEXP Node : public LPoint
{
protected:
Bool_Engine* _GC;
public:
// friend must be deleted in the final version!
friend class Debug_driver;
// constructors and destructors
Node(Bool_Engine* GC);
Node(const B_INT, const B_INT, Bool_Engine* GC);
Node(LPoint* const a_point, Bool_Engine* GC);
Node(Node * const, Bool_Engine* GC);
Node& operator=(const Node &other_node);
~Node();
//public member functions
void AddLink(KBoolLink*);
DL_List<void*>* GetLinklist();
//! check two link for its operation flags to be the same when coming from the prev link.
bool SameSides( KBoolLink* const prev , KBoolLink* const link, BOOL_OP operation );
//! get the link most right or left to the current link, but with the specific operation
/*! flags the same on the sides of the new link.
*/
KBoolLink* GetMost( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP operation );
//! get link that is leading to a hole ( hole segment or linking segment )
KBoolLink* GetMostHole( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP operation );
//! get link that is not vertical.
KBoolLink* GetNotFlat();
//! get a link to a hole or from a hole.
KBoolLink* GetHoleLink( KBoolLink* const prev, bool checkbin, BOOL_OP operation );
int Merge(Node*);
void RemoveLink(KBoolLink*);
bool Simplify(Node* First, Node* Second, B_INT Marge );
// memberfunctions for maximum performance
void RoundInt(B_INT grid);
KBoolLink* GetIncomingLink();
int GetNumberOfLinks();
KBoolLink* GetNextLink();
KBoolLink* GetOtherLink(KBoolLink*);
KBoolLink* GetOutgoingLink();
KBoolLink* GetPrevLink();
KBoolLink* Follow(KBoolLink* const prev );
KBoolLink* GetBinHighest(bool binset);
protected:
DL_List<void*>* _linklist;
};
#endif
/*! \file ../include/../record.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: record.h,v 1.1 2005/05/24 19:13:37 titato Exp $
*/
#ifndef RECORD_H
#define RECORD_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
class Node;
#include "../include/booleng.h"
#include "../include/link.h"
#include "../include/line.h"
enum BEAM_TYPE { NORMAL,FLAT};
enum DIRECTION {GO_LEFT,GO_RIGHT};
//extern void DeleteRecordPool();
class A2DKBOOLDLLEXP Bool_Engine;
class A2DKBOOLDLLEXP Record
{
protected:
Bool_Engine* _GC;
public:
// void deletepool();
Record(KBoolLink* link,Bool_Engine* GC);
~Record();
// void* operator new(size_t size);
// void operator delete(void* recordptr);
void SetNewLink(KBoolLink* link);
void Set_Flags();
void Calc_Ysp(Node* low);
KBoolLink* GetLink();
KBoolLine* GetLine();
B_INT Ysp();
void SetYsp(B_INT ysp);
DIRECTION Direction();
bool Calc_Left_Right(Record* record_above_me);
bool Equal(Record*);
private:
KBoolLine _line;
B_INT _ysp;
//! going left are right in beam
DIRECTION _dir;
//! how far in group_a
int _a;
//! how far in group_b
int _b;
};
#endif
/*! \file ../include/../scanbeam.h
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: scanbeam.h,v 1.2 2005/06/11 19:25:12 frm Exp $
*/
#ifndef SCANBEAM_H
#define SCANBEAM_H
#if defined(__GNUG__) && !defined(NO_GCC_PRAGMA)
#pragma interface
#endif
#include "../include/booleng.h"
#include "../include/_lnk_itr.h"
#include "../include/record.h"
#include "../include/link.h"
enum SCANTYPE{NODELINK,LINKLINK,GENLR,LINKHOLES,INOUT};
#if 0 // Kicad does dot use wxWidgets lib when building the kbool library
// but uses wxWidgets. So WXUSINGDLL could be defined in makefiles
// but must not be used when building kbool
#if defined(WXUSINGDLL)
template class A2DKBOOLDLLEXP DL_Iter<Record*>;
#endif
#endif
class A2DKBOOLDLLEXP ScanBeam : public DL_List<Record*>
{
protected:
Bool_Engine* _GC;
public:
ScanBeam(Bool_Engine* GC);
~ScanBeam();
void SetType(Node* low,Node* high);
bool FindNew(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes );
bool RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes );
private:
bool ProcessHoles(bool atinsert,TDLI<KBoolLink>* _LI);
int Process_LinkToLink_Crossings(); // find crossings
int Process_PointToLink_Crossings();
int Process_LinkToLink_Flat(KBoolLine* flatline);
void SortTheBeam( bool backangle );
bool checksort();
bool writebeam();
void Calc_Ysp();
//int FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf);
void Generate_INOUT(int graphnumber);
Node* _low;
DL_Iter<Record*> _BI;
int lastinserted;
BEAM_TYPE _type;
};
#endif
......@@ -2,9 +2,6 @@ Boolean: GDSII viewer/editor + (boolean) operations on sets of 2d polygons.
Boolean Web Site:
http://boolean.klaasholwerda.nl/bool.html
Copyright section form the site:
The code is written by Klaas Holwerda, it is free to use for non commercial open source projects licensed as GPL.
Note:
License info in kbool files:
files are under wxWidget license
kbool is also used in wxArt2D
see www.wxart2d.org
the last version of kbool can be found on this site.
The kbool library is dual licensed.
The GPL applies for open source, but for commercial use it is proprietary.
Contact copyright holder for more information on other licensing schemes.
Software library is provided "AS IS" without warranty of any kind, conform point 16 and 17 down here.
Next a copy of the GPL license text.
==========================================================================
GNU GENERAL PUBLIC LICENSE
Version 3, 29 June 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed.
Preamble
The GNU General Public License is a free, copyleft license for
software and other kinds of works.
The licenses for most software and other practical works are designed
to take away your freedom to share and change the works. By contrast,
the GNU General Public License is intended to guarantee your freedom to
share and change all versions of a program--to make sure it remains free
software for all its users. We, the Free Software Foundation, use the
GNU General Public License for most of our software; it applies also to
any other work released this way by its authors. You can apply it to
your programs, too.
When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you
have the freedom to distribute copies of free software (and charge for
them if you wish), that you receive source code or can get it if you
want it, that you can change the software or use pieces of it in new
free programs, and that you know you can do these things.
To protect your rights, we need to prevent others from denying you
these rights or asking you to surrender the rights. Therefore, you have
certain responsibilities if you distribute copies of the software, or if
you modify it: responsibilities to respect the freedom of others.
For example, if you distribute copies of such a program, whether
gratis or for a fee, you must pass on to the recipients the same
freedoms that you received. You must make sure that they, too, receive
or can get the source code. And you must show them these terms so they
know their rights.
Developers that use the GNU GPL protect your rights with two steps:
(1) assert copyright on the software, and (2) offer you this License
giving you legal permission to copy, distribute and/or modify it.
For the developers' and authors' protection, the GPL clearly explains
that there is no warranty for this free software. For both users' and
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Some devices are designed to deny users access to install or run
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Finally, every program is threatened constantly by software patents.
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patents cannot be used to render the program non-free.
The precise terms and conditions for copying, distribution and
modification follow.
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"This License" refers to version 3 of the GNU General Public License.
"Copyright" also means copyright-like laws that apply to other kinds of
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To "modify" a work means to copy from or adapt all or part of the work
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A "covered work" means either the unmodified Program or a work based
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How to Apply These Terms to Your New Programs
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Also add information on how to contact you by electronic and paper mail.
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may consider it more useful to permit linking proprietary applications with
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\ No newline at end of file
if(WIN32)
add_definitions(-D_MSWVC_)
else(WIN32)
add_definitions(-D__UNIX__)
endif(WIN32)
IF(WIN32)
ADD_DEFINITIONS( -D_MSWVC_ )
ELSE(WIN32)
ADD_DEFINITIONS( -D__UNIX__ )
ENDIF(WIN32)
include_directories(${kbool_SOURCE_DIR}/include)
include_directories(../include)
set(KBOOL_SRCS
booleng.cpp
......
/*! \file kbool/src/booleng.cpp
\author Probably Klaas Holwerda
/*! \file src/booleng.cpp
\author Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: wxWidgets Licence
Licence: see kboollicense.txt
RCS-ID: $Id: booleng.cpp,v 1.11 2005/05/24 19:13:38 titato Exp $
RCS-ID: $Id: booleng.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "kbool/booleng.h"
#include <math.h>
#include <time.h>
#include "../include/booleng.h"
#include "../include/link.h"
#include "../include/line.h"
#include "../include/node.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include "kbool/node.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
B_INT bmin(B_INT const value1, B_INT const value2)
B_INT bmin( B_INT const value1, B_INT const value2 )
{
return((value1 < value2) ? value1 : value2 );
return( ( value1 < value2 ) ? value1 : value2 );
}
B_INT bmax(B_INT const value1, B_INT const value2)
B_INT bmax( B_INT const value1, B_INT const value2 )
{
return((value1 > value2) ? value1 : value2 );
return( ( value1 > value2 ) ? value1 : value2 );
}
B_INT babs(B_INT a)
B_INT babs( B_INT a )
{
if (a < 0) a=-a;
return a;
if ( a < 0 ) a = -a;
return a;
}
//-------------------------------------------------------------------/
//----------------- Bool_Engine_Error -------------------------------/
//-------------------------------------------------------------------/
Bool_Engine_Error::Bool_Engine_Error(const char* message, const char* header, int degree, int fatal)
Bool_Engine_Error::Bool_Engine_Error( const char* message, const char* header, int degree, int fatal )
{
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if (message)
strcpy(_message, message);
else
strcpy(_message,"non specified");
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if ( message )
strcpy( _message, message );
else
strcpy( _message, "non specified" );
if (header)
strcpy(_header, header);
else
strcpy(_header,"non specified");
if ( header )
strcpy( _header, header );
else
strcpy( _header, "non specified" );
_degree = degree;
_fatal = fatal;
_degree = degree;
_fatal = fatal;
}
Bool_Engine_Error::Bool_Engine_Error(const Bool_Engine_Error& a)
Bool_Engine_Error::Bool_Engine_Error( const Bool_Engine_Error& a )
{
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if (a._message)
strcpy(_message, a._message);
else
strcpy(_message,"non specified");
_message = new char[LINELENGTH];
_header = new char[LINELENGTH];
if ( a._message )
strcpy( _message, a._message );
else
strcpy( _message, "non specified" );
if (a._header)
strcpy(_header, a._header);
else
strcpy(_header,"non specified");
if ( a._header )
strcpy( _header, a._header );
else
strcpy( _header, "non specified" );
_degree = a._degree;
_fatal = a._fatal;
_degree = a._degree;
_fatal = a._fatal;
}
Bool_Engine_Error::~Bool_Engine_Error()
{
strcpy(_message,"");
strcpy(_header,"");
delete _message;
delete _header;
strcpy( _message, "" );
strcpy( _header, "" );
delete _message;
delete _header;
}
char* Bool_Engine_Error::GetErrorMessage()
{
return _message;
return _message;
}
char* Bool_Engine_Error::GetHeaderMessage()
{
return _header;
return _header;
}
int Bool_Engine_Error::GetErrorDegree()
{
return _degree;
return _degree;
}
int Bool_Engine_Error::GetFatal()
{
return _fatal;
return _fatal;
}
//-------------------------------------------------------------------/
......@@ -114,91 +110,91 @@ int Bool_Engine_Error::GetFatal()
Bool_Engine::Bool_Engine()
{
_linkiter=new TDLI<KBoolLink>();
m_intersectionruns = 1;
_linkiter = new TDLI<KBoolLink>();
m_intersectionruns = 1;
m_orientationEntryMode = false;
m_doLinkHoles = true;
m_graphlist = new GraphList(this);
m_ACCUR = 1e-4;
m_WINDINGRULE = true;
m_GraphToAdd = NULL;
m_firstNodeToAdd = NULL;
m_lastNodeToAdd = NULL;
m_orientationEntryMode = false;
m_doLinkHoles = true;
m_logfile = NULL;
m_graphlist = new GraphList( this );
m_ACCUR = 1e-4;
m_WINDINGRULE = true;
m_GraphToAdd = NULL;
m_firstNodeToAdd = NULL;
m_lastNodeToAdd = NULL;
m_logfile = NULL;
#if KBOOL_LOG == 1
SetLog( true );
SetLog( true );
#else
SetLog( false );
SetLog( false );
#endif
}
Bool_Engine::~Bool_Engine()
{
if (m_logfile != NULL)
fclose (m_logfile);
if ( m_logfile != NULL )
fclose ( m_logfile );
delete _linkiter;
delete m_graphlist;
delete _linkiter;
delete m_graphlist;
}
void Bool_Engine::SetLog( bool OnOff )
{
m_doLog = OnOff;
if ( m_doLog )
{
if ( m_logfile == NULL )
{
// create a new logfile
m_logfile = fopen(KBOOL_LOGFILE, "w");
if (m_logfile == NULL)
fprintf(stderr,"Bool_Engine: Unable to write to Boolean Engine logfile\n");
else
{
time_t timer;
struct tm * today;
timer = time(NULL);
today = localtime(&timer);
fprintf(m_logfile, "Logfile created on:\t\t\t%s", ctime( &timer ) );
}
}
}
else
{
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
}
m_doLog = OnOff;
if ( m_doLog )
{
if ( m_logfile == NULL )
{
// create a new logfile
m_logfile = fopen( KBOOL_LOGFILE, "w" );
if ( m_logfile == NULL )
fprintf( stderr, "Bool_Engine: Unable to write to Boolean Engine logfile\n" );
else
{
time_t timer;
struct tm * today;
timer = time( NULL );
today = localtime( &timer );
fprintf( m_logfile, "Logfile created on:\t\t\t%s", ctime( &timer ) );
}
}
}
else
{
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
}
}
void Bool_Engine::SetState( const char* process )
{
Write_Log(process);
Write_Log( process );
}
void Bool_Engine::error(const char *text,const char *title)
void Bool_Engine::error( const char *text, const char *title )
{
Write_Log("FATAL ERROR: ", title);
Write_Log("FATAL ERROR: ", text);
throw Bool_Engine_Error(" Fatal Error", "Fatal Error", 9, 1);
Write_Log( "FATAL ERROR: ", title );
Write_Log( "FATAL ERROR: ", text );
throw Bool_Engine_Error( " Fatal Error", "Fatal Error", 9, 1 );
};
void Bool_Engine::info(const char *text, const char *title)
void Bool_Engine::info( const char *text, const char *title )
{
Write_Log("FATAL ERROR: ", title);
Write_Log("FATAL ERROR: ", text);
Write_Log( "FATAL ERROR: ", title );
Write_Log( "FATAL ERROR: ", text );
};
void Bool_Engine::SetMarge(double marge)
void Bool_Engine::SetMarge( double marge )
{
m_MARGE = marge;
Write_Log("Bool_Engine::m_MARGE = %f\n", m_MARGE);
Write_Log( "Bool_Engine::m_MARGE = %f\n", m_MARGE );
}
double Bool_Engine::GetAccur()
......@@ -206,10 +202,10 @@ double Bool_Engine::GetAccur()
return m_ACCUR;
}
void Bool_Engine::SetRoundfactor(double roundfac)
void Bool_Engine::SetRoundfactor( double roundfac )
{
m_ROUNDFACTOR = roundfac;
Write_Log("Bool_Engine::m_ROUNDFACTOR = %f\n", m_ROUNDFACTOR);
Write_Log( "Bool_Engine::m_ROUNDFACTOR = %f\n", m_ROUNDFACTOR );
}
double Bool_Engine::GetRoundfactor()
......@@ -222,10 +218,10 @@ double Bool_Engine::GetMarge()
return m_MARGE;
}
void Bool_Engine::SetDGrid(double dgrid)
void Bool_Engine::SetDGrid( double dgrid )
{
m_DGRID = dgrid;
Write_Log("Bool_Engine::m_DGRID = %f\n", m_DGRID);
Write_Log( "Bool_Engine::m_DGRID = %f\n", m_DGRID );
}
double Bool_Engine::GetDGrid()
......@@ -233,10 +229,10 @@ double Bool_Engine::GetDGrid()
return m_DGRID;
}
void Bool_Engine::SetGrid(B_INT grid)
void Bool_Engine::SetGrid( B_INT grid )
{
m_GRID = grid;
Write_Log("Bool_Engine::m_GRID = %lld\n", m_GRID);
Write_Log( "Bool_Engine::m_GRID = %lld\n", m_GRID );
}
B_INT Bool_Engine::GetGrid()
......@@ -244,10 +240,10 @@ B_INT Bool_Engine::GetGrid()
return m_GRID;
}
void Bool_Engine::SetCorrectionAber(double aber)
void Bool_Engine::SetCorrectionAber( double aber )
{
m_CORRECTIONABER = aber;
Write_Log("Bool_Engine::m_CORRECTIONABER = %f\n", m_CORRECTIONABER);
Write_Log( "Bool_Engine::m_CORRECTIONABER = %f\n", m_CORRECTIONABER );
}
double Bool_Engine::GetCorrectionAber()
......@@ -255,10 +251,10 @@ double Bool_Engine::GetCorrectionAber()
return m_CORRECTIONABER;
}
void Bool_Engine::SetCorrectionFactor(double aber)
void Bool_Engine::SetCorrectionFactor( double aber )
{
m_CORRECTIONFACTOR = aber;
Write_Log("Bool_Engine::m_CORRECTIONFACTOR = %f\n", m_CORRECTIONFACTOR );
Write_Log( "Bool_Engine::m_CORRECTIONFACTOR = %f\n", m_CORRECTIONFACTOR );
}
double Bool_Engine::GetCorrectionFactor()
......@@ -266,10 +262,10 @@ double Bool_Engine::GetCorrectionFactor()
return m_CORRECTIONFACTOR;
}
void Bool_Engine::SetSmoothAber(double aber)
void Bool_Engine::SetSmoothAber( double aber )
{
m_SMOOTHABER = aber;
Write_Log("Bool_Engine::m_SMOOTHABER = %f\n",m_SMOOTHABER );
Write_Log( "Bool_Engine::m_SMOOTHABER = %f\n", m_SMOOTHABER );
}
double Bool_Engine::GetSmoothAber()
......@@ -277,10 +273,10 @@ double Bool_Engine::GetSmoothAber()
return m_SMOOTHABER;
}
void Bool_Engine::SetMaxlinemerge(double maxline)
void Bool_Engine::SetMaxlinemerge( double maxline )
{
m_MAXLINEMERGE = maxline;
Write_Log("Bool_Engine::m_MAXLINEMERGE = %f\n",m_MAXLINEMERGE );
Write_Log( "Bool_Engine::m_MAXLINEMERGE = %f\n", m_MAXLINEMERGE );
}
double Bool_Engine::GetMaxlinemerge()
......@@ -288,7 +284,7 @@ double Bool_Engine::GetMaxlinemerge()
return m_MAXLINEMERGE;
}
void Bool_Engine::SetWindingRule(bool rule)
void Bool_Engine::SetWindingRule( bool rule )
{
m_WINDINGRULE = rule;
}
......@@ -301,226 +297,226 @@ bool Bool_Engine::GetWindingRule()
void Bool_Engine::SetInternalMarge( B_INT marge )
{
m_MARGE = (double)marge/m_GRID/m_DGRID;
m_MARGE = ( double )marge / m_GRID / m_DGRID;
}
B_INT Bool_Engine::GetInternalMarge()
{
return (B_INT) ( m_MARGE*m_GRID*m_DGRID );
return ( B_INT ) ( m_MARGE * m_GRID * m_DGRID );
}
double Bool_Engine::GetInternalCorrectionAber()
{
return m_CORRECTIONABER*m_GRID*m_DGRID;
return m_CORRECTIONABER * m_GRID * m_DGRID;
}
double Bool_Engine::GetInternalCorrectionFactor()
{
return m_CORRECTIONFACTOR*m_GRID*m_DGRID;
return m_CORRECTIONFACTOR * m_GRID * m_DGRID;
}
double Bool_Engine::GetInternalSmoothAber()
{
return m_SMOOTHABER*m_GRID*m_DGRID;
return m_SMOOTHABER * m_GRID * m_DGRID;
}
B_INT Bool_Engine::GetInternalMaxlinemerge()
{
return (B_INT) ( m_MAXLINEMERGE*m_GRID*m_DGRID );
return ( B_INT ) ( m_MAXLINEMERGE * m_GRID * m_DGRID );
}
#define TRIALS 30
#define TRIALS 30
bool Bool_Engine::Do_Operation(BOOL_OP operation)
bool Bool_Engine::Do_Operation( BOOL_OP operation )
{
#if KBOOL_DEBUG
GraphList* saveme = new GraphList( m_graphlist );
GraphList * saveme = new GraphList( m_graphlist );
#endif
try
{
switch (operation)
{
case (BOOL_OR):
case (BOOL_AND):
case (BOOL_EXOR):
case (BOOL_A_SUB_B):
case (BOOL_B_SUB_A):
m_graphlist->Boolean(operation, m_intersectionruns);
break;
case (BOOL_CORRECTION):
m_graphlist->Correction();
break;
case (BOOL_MAKERING):
m_graphlist->MakeRings();
break;
case (BOOL_SMOOTHEN):
m_graphlist->Smoothen( GetInternalSmoothAber() );
break;
default:
{
error("Wrong operation","Command Error");
return false;
}
}
}
catch (Bool_Engine_Error& error)
{
try
{
switch ( operation )
{
case ( BOOL_OR ):
case ( BOOL_AND ):
case ( BOOL_EXOR ):
case ( BOOL_A_SUB_B ):
case ( BOOL_B_SUB_A ):
m_graphlist->Boolean( operation, m_intersectionruns );
break;
case ( BOOL_CORRECTION ):
m_graphlist->Correction();
break;
case ( BOOL_MAKERING ):
m_graphlist->MakeRings();
break;
case ( BOOL_SMOOTHEN ):
m_graphlist->Smoothen( GetInternalSmoothAber() );
break;
default:
{
error( "Wrong operation", "Command Error" );
return false;
}
}
}
catch ( Bool_Engine_Error & error )
{
#if KBOOL_DEBUG
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY(this);
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY( this );
#endif
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
info(error.GetErrorMessage(), "error");
throw error;
}
catch(...)
{
info( error.GetErrorMessage(), "error" );
throw error;
}
catch( ... )
{
#if KBOOL_DEBUG
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY(this);
delete m_graphlist;
m_graphlist = new GraphList( saveme );
m_graphlist->WriteGraphsKEY( this );
#endif
if (m_logfile != NULL)
{
fclose (m_logfile);
m_logfile = NULL;
}
if ( m_logfile != NULL )
{
fclose ( m_logfile );
m_logfile = NULL;
}
info("Unknown exception", "error");
throw ;
}
info( "Unknown exception", "error" );
throw ;
}
#if KBOOL_DEBUG
delete saveme;
delete saveme;
#endif
return true;
return true;
}
bool Bool_Engine::StartPolygonAdd(GroupType A_or_B)
bool Bool_Engine::StartPolygonAdd( GroupType A_or_B )
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
fprintf(m_logfile, "-> StartPolygonAdd(%d)\n", A_or_B);
if ( m_logfile != NULL )
fprintf( m_logfile, "-> StartPolygonAdd(%d)\n", A_or_B );
#endif
if (m_GraphToAdd != NULL)
return false;
if ( m_GraphToAdd != NULL )
return false;
Graph *myGraph = new Graph(this);
m_graphlist->insbegin(myGraph);
Graph *myGraph = new Graph( this );
m_graphlist->insbegin( myGraph );
m_GraphToAdd = myGraph;
m_groupType = A_or_B;
return true;
}
bool Bool_Engine::AddPoint(double x, double y)
bool Bool_Engine::AddPoint( double x, double y )
{
if (m_GraphToAdd == NULL){return false;}
if ( m_GraphToAdd == NULL ){return false;}
double scaledx = x * m_DGRID * m_GRID;
double scaledy = y * m_DGRID * m_GRID;
double scaledx = x * m_DGRID * m_GRID;
double scaledy = y * m_DGRID * m_GRID;
if ( scaledx > MAXB_INT || scaledx < MINB_INT )
error("X coordinate of vertex to big", "" );
if ( scaledy > MAXB_INT || scaledy < MINB_INT )
error("Y coordinate of vertex to big", "" );
if ( scaledx > MAXB_INT || scaledx < MINB_INT )
error( "X coordinate of vertex to big", "" );
if ( scaledy > MAXB_INT || scaledy < MINB_INT )
error( "Y coordinate of vertex to big", "" );
B_INT rintx = ((B_INT) (x * m_DGRID)) * m_GRID;
B_INT rinty = ((B_INT) (y * m_DGRID)) * m_GRID;
Node *myNode = new Node( rintx, rinty, this );
B_INT rintx = ( ( B_INT ) ( x * m_DGRID ) ) * m_GRID;
B_INT rinty = ( ( B_INT ) ( y * m_DGRID ) ) * m_GRID;
Node *myNode = new Node( rintx, rinty, this );
// adding first point to graph
if (m_firstNodeToAdd == NULL)
{
if ( m_firstNodeToAdd == NULL )
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
{
fprintf(m_logfile, "-> AddPt() *FIRST* :");
fprintf(m_logfile, " input: x = %f, y = %f\n", x, y);
fprintf(m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty) ;
}
if ( m_logfile != NULL )
{
fprintf( m_logfile, "-> AddPt() *FIRST* :" );
fprintf( m_logfile, " input: x = %f, y = %f\n", x, y );
fprintf( m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty ) ;
}
#endif
m_firstNodeToAdd = (Node *) myNode;
m_lastNodeToAdd = (Node *) myNode;
}
else
{
m_firstNodeToAdd = ( Node * ) myNode;
m_lastNodeToAdd = ( Node * ) myNode;
}
else
{
#if KBOOL_DEBUG
if (m_logfile != NULL)
{
fprintf(m_logfile, "-> AddPt():");
fprintf(m_logfile, " input: x = %f, y = %f\n", x, y);
fprintf(m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty) ;
}
if ( m_logfile != NULL )
{
fprintf( m_logfile, "-> AddPt():" );
fprintf( m_logfile, " input: x = %f, y = %f\n", x, y );
fprintf( m_logfile, " input: x = %I64d, y = %I64d\n", rintx, rinty ) ;
}
#endif
m_GraphToAdd->AddLink(m_lastNodeToAdd, myNode);
m_lastNodeToAdd = (Node *) myNode;
}
m_GraphToAdd->AddLink( m_lastNodeToAdd, myNode );
m_lastNodeToAdd = ( Node * ) myNode;
}
return true;
return true;
}
bool Bool_Engine::EndPolygonAdd()
{
if (m_GraphToAdd == NULL) {return false;}
if ( m_GraphToAdd == NULL ) {return false;}
m_GraphToAdd->AddLink(m_lastNodeToAdd, m_firstNodeToAdd);
m_GraphToAdd->SetGroup(m_groupType);
m_GraphToAdd = NULL;
m_lastNodeToAdd = NULL;
m_firstNodeToAdd = NULL;
m_GraphToAdd->AddLink( m_lastNodeToAdd, m_firstNodeToAdd );
m_GraphToAdd->SetGroup( m_groupType );
m_GraphToAdd = NULL;
m_lastNodeToAdd = NULL;
m_firstNodeToAdd = NULL;
return true;
return true;
}
bool Bool_Engine::StartPolygonGet()
{
if (!m_graphlist->empty())
{
m_getGraph = (Graph*) m_graphlist->headitem();
m_getLink = m_getGraph->GetFirstLink();
m_getNode = m_getLink->GetBeginNode();
m_numPtsInPolygon = m_getGraph->GetNumberOfLinks();
m_numNodesVisited = 0;
return true;
}
else
{
return false;
}
if ( !m_graphlist->empty() )
{
m_getGraph = ( Graph* ) m_graphlist->headitem();
m_getLink = m_getGraph->GetFirstLink();
m_getNode = m_getLink->GetBeginNode();
m_numPtsInPolygon = m_getGraph->GetNumberOfLinks();
m_numNodesVisited = 0;
return true;
}
else
{
return false;
}
}
bool Bool_Engine::PolygonHasMorePoints()
{
// see if first point
if (m_numNodesVisited == 0)
if ( m_numNodesVisited == 0 )
{
// don't need to touch the m_getNode
m_numNodesVisited++;
return true;
}
if (m_numNodesVisited < m_numPtsInPolygon)
if ( m_numNodesVisited < m_numPtsInPolygon )
{
// traverse to the next node
m_getNode = m_getLink->GetOther(m_getNode);
m_getLink = m_getLink->Forth(m_getNode);
m_getNode = m_getLink->GetOther( m_getNode );
m_getLink = m_getLink->Forth( m_getNode );
m_numNodesVisited++;
return true;
......@@ -539,26 +535,26 @@ void Bool_Engine::EndPolygonGet()
double Bool_Engine::GetPolygonXPoint()
{
return m_getNode->GetX()/m_GRID/m_DGRID;
return m_getNode->GetX() / m_GRID / m_DGRID;
}
double Bool_Engine::GetPolygonYPoint()
{
return m_getNode->GetY()/m_GRID/m_DGRID;
return m_getNode->GetY() / m_GRID / m_DGRID;
}
bool Bool_Engine::GetHoleSegment()
{
if (m_getLink->GetHole())
return true;
return false;
if ( m_getLink->GetHole() )
return true;
return false;
}
bool Bool_Engine::GetHoleConnectionSegment()
{
if (m_getLink->GetHoleLink())
return true;
return false;
if ( m_getLink->GetHoleLink() )
return true;
return false;
}
kbEdgeType Bool_Engine::GetPolygonPointEdgeType()
......@@ -575,34 +571,34 @@ kbEdgeType Bool_Engine::GetPolygonPointEdgeType()
}
void Bool_Engine::Write_Log(const char *msg1)
void Bool_Engine::Write_Log( const char *msg1 )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,"%s \n",msg1);
fprintf( m_logfile, "%s \n", msg1 );
}
void Bool_Engine::Write_Log(const char *msg1, const char*msg2)
void Bool_Engine::Write_Log( const char *msg1, const char*msg2 )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,"%s %s\n",msg1, msg2);
fprintf( m_logfile, "%s %s\n", msg1, msg2 );
}
void Bool_Engine::Write_Log(const char *fmt, double dval)
void Bool_Engine::Write_Log( const char *fmt, double dval )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,fmt,dval);
fprintf( m_logfile, fmt, dval );
}
void Bool_Engine::Write_Log(const char *fmt, B_INT bval)
void Bool_Engine::Write_Log( const char *fmt, B_INT bval )
{
if (m_logfile == NULL)
return;
if ( m_logfile == NULL )
return;
fprintf(m_logfile,fmt,bval);
fprintf( m_logfile, fmt, bval );
}
This source diff could not be displayed because it is too large. You can view the blob instead.
/*! \file ../src/graphlst.cpp
/*! \file src/graphlst.cpp
\brief Implements a list of graphs
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: graphlst.cpp,v 1.8 2005/05/24 19:13:38 titato Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: graphlst.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
//#include "debugdrv.h"
#include "../include/booleng.h"
#include "../include/graphlst.h"
#include "kbool/booleng.h"
#include "kbool/graphlst.h"
//extern Debug_driver* _debug_driver;
//this here is to initialize the static iterator of graphlist
//with NOLIST constructor
int graphsorterX( Graph *, Graph * );
int graphsorterY( Graph *, Graph * );
int graphsorterX( Graph *, Graph * );
int graphsorterY( Graph *, Graph * );
GraphList::GraphList(Bool_Engine* GC)
GraphList::GraphList( Bool_Engine* GC )
{
_GC=GC;
_GC = GC;
}
GraphList::GraphList( GraphList* other )
GraphList::GraphList( GraphList* other )
{
_GC = other->_GC;
TDLI<Graph> _LI = TDLI<Graph>( other );
_LI.tohead();
while (!_LI.hitroot())
{
insend( new Graph( _LI.item() ) );
_LI++;
}
_GC = other->_GC;
TDLI<Graph> _LI = TDLI<Graph>( other );
_LI.tohead();
while ( !_LI.hitroot() )
{
insend( new Graph( _LI.item() ) );
_LI++;
}
}
GraphList::~GraphList()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
//first empty the graph
_LI.delete_all();
TDLI<Graph> _LI = TDLI<Graph>( this );
//first empty the graph
_LI.delete_all();
}
//prepare the graphlist for the boolean operations
//group all graphs into ONE graph
void GraphList::Prepare(Graph* total)
void GraphList::Prepare( Graph* total )
{
if (empty())
return;
//round to grid and put in one graph
_GC->SetState("Simplify");
// Simplify all graphs in the list
Simplify( (double) _GC->GetGrid() );
if ( ! _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->MakeClockWise();
_LI++;
}
}
Renumber();
//the graplist contents will be transferred to one graph
MakeOneGraph(total);
if ( empty() )
return;
//round to grid and put in one graph
_GC->SetState( "Simplify" );
// Simplify all graphs in the list
Simplify( ( double ) _GC->GetGrid() );
if ( ! _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->MakeClockWise();
_LI++;
}
}
Renumber();
//the graplist contents will be transferred to one graph
MakeOneGraph( total );
}
// the function will make from all the graphs in the graphlist one graph,
// simply by throwing all the links in one graph, the graphnumbers will
// not be changed
void GraphList::MakeOneGraph(Graph* total)
void GraphList::MakeOneGraph( Graph* total )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
total->TakeOver(_LI.item());
delete _LI.item();
_LI.remove();
}
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while( !_LI.hitroot() )
{
total->TakeOver( _LI.item() );
delete _LI.item();
_LI.remove();
}
}
//
......@@ -99,85 +95,85 @@ void GraphList::MakeOneGraph(Graph* total)
//
void GraphList::Renumber()
{
if ( _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
if ( _LI.item()->GetFirstLink()->Group() == GROUP_A )
_LI.item()->SetNumber(1);
else
_LI.item()->SetNumber(2);
_LI++;
}
}
else
{
unsigned int Number = 1;
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->SetNumber(Number++);
_LI++;
}
}
if ( _GC->GetOrientationEntryMode() )
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->GetFirstLink()->Group() == GROUP_A )
_LI.item()->SetNumber( 1 );
else
_LI.item()->SetNumber( 2 );
_LI++;
}
}
else
{
unsigned int Number = 1;
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->SetNumber( Number++ );
_LI++;
}
}
}
// Simplify the graphs
void GraphList::Simplify(double marge)
void GraphList::Simplify( double marge )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
_LI.tohead();
while (!_LI.hitroot())
{
if (_LI.item()->Simplify( (B_INT) marge))
{
if (_LI.item()->GetNumberOfLinks() < 3)
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->Simplify( ( B_INT ) marge ) )
{
if ( _LI.item()->GetNumberOfLinks() < 3 )
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
}
// Smoothen the graphs
void GraphList::Smoothen(double marge)
void GraphList::Smoothen( double marge )
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
_LI.tohead();
while (!_LI.hitroot())
{
if (_LI.item()->Smoothen( (B_INT) marge))
{
if (_LI.item()->GetNumberOfLinks() < 3)
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
_LI.tohead();
while ( !_LI.hitroot() )
{
if ( _LI.item()->Smoothen( ( B_INT ) marge ) )
{
if ( _LI.item()->GetNumberOfLinks() < 3 )
// delete this graph from the graphlist
{
delete _LI.item();
_LI.remove();
}
}
else
_LI++;
}
}
// Turn off all markers in all the graphs
void GraphList::UnMarkAll()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.foreach_mf(&Graph::Reset_Mark_and_Bin);
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.foreach_mf( &Graph::Reset_Mark_and_Bin );
}
//==============================================================================
......@@ -188,209 +184,209 @@ void GraphList::UnMarkAll()
void GraphList::Correction()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
int todo=_LI.count();
if ( _GC->GetInternalCorrectionFactor()) //not zero
{
_LI.tohead();
for(int i=0; i<todo ; i++)
{
//the input graph will be empty in the end
GraphList *_correct=new GraphList(_GC);
{
TDLI<Graph> _LI = TDLI<Graph>( this );
int todo = _LI.count();
if ( _GC->GetInternalCorrectionFactor() ) //not zero
{
_LI.tohead();
for( int i = 0; i < todo ; i++ )
{
//the input graph will be empty in the end
GraphList *_correct = new GraphList( _GC );
{
_LI.item()->MakeClockWise();
_LI.item()->Correction( _correct, _GC->GetInternalCorrectionFactor() );
delete _LI.item();
_LI.remove();
//move corrected graphlist to result
while ( !_correct->empty() )
{
//add to end
_LI.insend( ( Graph* )_correct->headitem() );
_correct->removehead();
}
}
delete _correct;
}
}
}
void GraphList::MakeRings()
{
TDLI<Graph> _LI = TDLI<Graph>( this );
int todo = _LI.count();
_LI.tohead();
for( int i = 0; i < todo ; i++ )
{
//the input graph will be empty in the end
GraphList *_ring = new GraphList( _GC );
{
_LI.item()->MakeClockWise();
_LI.item()->Correction(_correct,_GC->GetInternalCorrectionFactor());
_LI.item()->MakeRing( _ring, _GC->GetInternalCorrectionFactor() );
delete _LI.item();
_LI.remove();
//move corrected graphlist to result
while (!_correct->empty())
//move created rings graphs to this
while ( !_ring->empty() )
{
//add to end
_LI.insend((Graph*)_correct->headitem());
_correct->removehead();
//add to end
( ( Graph* )_ring->headitem() )->MakeClockWise();
_LI.insend( ( Graph* )_ring->headitem() );
_ring->removehead();
}
}
delete _correct;
}
}
}
void GraphList::MakeRings()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
int todo=_LI.count();
_LI.tohead();
for(int i=0; i<todo ; i++)
{
//the input graph will be empty in the end
GraphList *_ring=new GraphList(_GC);
{
_LI.item()->MakeClockWise();
_LI.item()->MakeRing(_ring,_GC->GetInternalCorrectionFactor());
delete _LI.item();
_LI.remove();
//move created rings graphs to this
while (!_ring->empty())
{
//add to end
((Graph*)_ring->headitem())->MakeClockWise();
_LI.insend((Graph*)_ring->headitem());
_ring->removehead();
}
}
delete _ring;
}
}
delete _ring;
}
}
//merge the graphs in the list and return the merged result
void GraphList::Merge()
{
if (count()<=1)
return;
if ( count() <= 1 )
return;
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while (!_LI.hitroot())
{
_LI.item()->SetGroup(GROUP_A);
_LI++;
}
}
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while ( !_LI.hitroot() )
{
_LI.item()->SetGroup( GROUP_A );
_LI++;
}
}
Graph* _tomerge=new Graph(_GC);
Graph* _tomerge = new Graph( _GC );
Renumber();
Renumber();
//the graplist contents will be transferred to one graph
MakeOneGraph(_tomerge);
//the original is empty now
//the graplist contents will be transferred to one graph
MakeOneGraph( _tomerge );
//the original is empty now
_tomerge->Prepare(1);
_tomerge->Boolean(BOOL_OR,this);
_tomerge->Prepare( 1 );
_tomerge->Boolean( BOOL_OR, this );
delete _tomerge;
delete _tomerge;
}
#define TRIALS 30
#define TRIALS 30
#define SAVEME 1
//perform boolean operation on the graphs in the list
void GraphList::Boolean(BOOL_OP operation, int intersectionRunsMax )
void GraphList::Boolean( BOOL_OP operation, int intersectionRunsMax )
{
_GC->SetState("Performing Boolean Operation");
if (count()==0)
return;
Graph* _prepared = new Graph(_GC);
if (empty())
return;
//round to grid and put in one graph
_GC->SetState("Simplify");
int intersectionruns = 1;
while ( intersectionruns <= intersectionRunsMax )
{
try
{
Prepare( _prepared );
if (_prepared->GetNumberOfLinks())
{
//calculate intersections etc.
_GC->SetState("prepare");
_prepared->Prepare( intersectionruns );
//_prepared->writegraph(true);
_prepared->Boolean(operation,this);
}
intersectionruns = intersectionRunsMax +1;
}
catch (Bool_Engine_Error& error)
{
_GC->SetState( "Performing Boolean Operation" );
if ( count() == 0 )
return;
Graph* _prepared = new Graph( _GC );
if ( empty() )
return;
//round to grid and put in one graph
_GC->SetState( "Simplify" );
int intersectionruns = 1;
while ( intersectionruns <= intersectionRunsMax )
{
try
{
Prepare( _prepared );
if ( _prepared->GetNumberOfLinks() )
{
//calculate intersections etc.
_GC->SetState( "prepare" );
_prepared->Prepare( intersectionruns );
//_prepared->writegraph(true);
_prepared->Boolean( operation, this );
}
intersectionruns = intersectionRunsMax + 1;
}
catch ( Bool_Engine_Error & error )
{
#if KBOOL_DEBUG
_prepared->WriteGraphKEY(_GC);
_prepared->WriteGraphKEY( _GC );
#endif
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY(_GC);
_GC->info(error.GetErrorMessage(), "error");
throw error;
}
}
catch(...)
{
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY( _GC );
_GC->info( error.GetErrorMessage(), "error" );
throw error;
}
}
catch( ... )
{
#if KBOOL_DEBUG
_prepared->WriteGraphKEY(_GC);
_prepared->WriteGraphKEY( _GC );
#endif
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY(_GC);
_GC->info("Unknown exception", "error");
throw;
}
}
}
delete _prepared;
intersectionruns++;
if ( intersectionruns == intersectionRunsMax )
{
_prepared->WriteGraphKEY( _GC );
_GC->info( "Unknown exception", "error" );
throw;
}
}
}
delete _prepared;
}
void GraphList::WriteGraphs()
{
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
TDLI<Graph> _LI = TDLI<Graph>( this );
_LI.tohead();
while( !_LI.hitroot() )
{
_LI.item()->writegraph( false );
_LI++;
}
}
}
void GraphList::WriteGraphsKEY( Bool_Engine* GC )
{
FILE* file = fopen("graphkeyfile.key", "w");
fprintf(file,"\
HEADER 5; \
BGNLIB; \
LASTMOD {2-11-15 15:39:21}; \
LASTACC {2-11-15 15:39:21}; \
LIBNAME trial; \
UNITS; \
USERUNITS 0.0001; PHYSUNITS 1e-009; \
\
BGNSTR; \
CREATION {2-11-15 15:39:21}; \
LASTMOD {2-11-15 15:39:21}; \
STRNAME top; \
");
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
FILE * file = fopen( "graphkeyfile.key", "w" );
fprintf( file, "\
HEADER 5; \
BGNLIB; \
LASTMOD {2-11-15 15:39:21}; \
LASTACC {2-11-15 15:39:21}; \
LIBNAME trial; \
UNITS; \
USERUNITS 0.0001; PHYSUNITS 1e-009; \
\
BGNSTR; \
CREATION {2-11-15 15:39:21}; \
LASTMOD {2-11-15 15:39:21}; \
STRNAME top; \
");
TDLI<Graph> _LI=TDLI<Graph>(this);
_LI.tohead();
while(!_LI.hitroot())
{
_LI.item()->WriteKEY( GC, file );
_LI++;
}
}
fprintf(file,"\
ENDSTR top; \
ENDLIB; \
");
fprintf(file,"\
ENDSTR top; \
ENDLIB; \
");
fclose (file);
fclose (file);
}
/*! \file ../src/instonly.cpp
/*! \file kbool/src/instonly.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: instonly.cpp,v 1.5 2005/05/24 19:13:38 titato Exp $
RCS-ID: $Id: instonly.cpp,v 1.2 2006/11/05 14:59:31 titato Exp $
*/
#ifdef __GNUG__
#pragma option -Jgd
#include "../include/_dl_itr.h"
#include "../include/node.h"
#include "../include/record.h"
#include "../include/link.h"
#include "../include/_lnk_itr.h"
#include "../include/scanbeam.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
//#include "../include/misc.h"
#include "kbool/_dl_itr.h"
#include "kbool/node.h"
#include "kbool/record.h"
#include "kbool/link.h"
#include "kbool/_lnk_itr.h"
#include "kbool/scanbeam.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
//#include "kbool/misc.h"
template class DL_Node<void *>;
template class DL_Iter<void *>;
......
/*! \file ../src/line.cpp
/*! \file src/line.cpp
\brief Mainly used for calculating crossings
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: line.cpp,v 1.10 2005/06/17 22:48:46 kbluck Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: line.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
// Standard include files
#include <assert.h>
#include <math.h>
#include "../include/booleng.h"
#include "kbool/booleng.h"
// Include files for forward declarations
#include "../include/link.h"
#include "../include/node.h"
#include "kbool/link.h"
#include "kbool/node.h"
// header
#include "../include/line.h"
#include "kbool/line.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
//
// The default constructor
//
KBoolLine::KBoolLine(Bool_Engine* GC)
KBoolLine::KBoolLine( Bool_Engine* GC )
{
m_GC=GC;
m_AA = 0.0;
m_BB = 0.0;
m_CC = 0.0;
m_link = 0;
linecrosslist = NULL;
m_valid_parameters = false;
m_GC = GC;
m_AA = 0.0;
m_BB = 0.0;
m_CC = 0.0;
m_link = 0;
linecrosslist = NULL;
m_valid_parameters = false;
}
KBoolLine::~KBoolLine()
{
if (linecrosslist)
delete linecrosslist;
if ( linecrosslist )
delete linecrosslist;
}
//
// constructor with a link
//
KBoolLine::KBoolLine(KBoolLink *a_link,Bool_Engine* GC)
KBoolLine::KBoolLine( KBoolLink *a_link, Bool_Engine* GC )
{
m_GC=GC;
// a_link must exist
assert(a_link);
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
//if (a_link->GetBeginNode()->Equal(a_link->GetEndNode(), 1))
// assert(!a_link);
linecrosslist = NULL;
m_link = a_link;
m_valid_parameters = false;
m_GC = GC;
// a_link must exist
assert( a_link );
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
//if (a_link->GetBeginNode()->Equal(a_link->GetEndNode(), 1))
// assert(!a_link);
linecrosslist = NULL;
m_link = a_link;
m_valid_parameters = false;
}
......@@ -76,7 +69,7 @@ KBoolLine::KBoolLine(KBoolLink *a_link,Bool_Engine* GC)
// has given the results of two points in relation to a line. See table 1 in the report
//
// input Result_beginnode:
// Result_endnode :
// Result_endnode :
// The results can be LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA
//
// return -1: Illegal combination
......@@ -84,106 +77,106 @@ KBoolLine::KBoolLine(KBoolLink *a_link,Bool_Engine* GC)
// 1: Investigate results points in relation to the other line
// 2: endnode is a crosspoint, no further investigation
// 3: beginnode is a crosspoint, no further investigation
// 4: beginnode and endnode are crosspoints, no further investigation
// 4: beginnode and endnode are crosspoints, no further investigation
// 5: beginnode is a crosspoint, need further investigation
// 6: endnode is a crosspoint, need further investigation
int KBoolLine::ActionOnTable1(PointStatus Result_beginnode, PointStatus Result_endnode)
int KBoolLine::ActionOnTable1( PointStatus Result_beginnode, PointStatus Result_endnode )
{
// Action 1.5 beginnode and endnode are crosspoints, no further investigation needed
if (
(Result_beginnode == IN_AREA)
&&
(Result_endnode == IN_AREA)
)
return 4;
// Action 1.1, there are no crosspoints, no action
if (
(
(Result_beginnode == LEFT_SIDE)
&&
(Result_endnode == LEFT_SIDE)
)
||
(
(Result_beginnode == RIGHT_SIDE)
&&
(Result_endnode == RIGHT_SIDE)
)
)
return 0;
// Action 1.2, maybe there is a crosspoint, further investigation needed
if (
(
(Result_beginnode == LEFT_SIDE)
&&
(
(Result_endnode == RIGHT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
||
(
(Result_beginnode == RIGHT_SIDE)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
||
(
(Result_beginnode == ON_AREA)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == RIGHT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
)
return 1;
// Action 1.3, there is a crosspoint, no further investigation
if (
(
(Result_beginnode == LEFT_SIDE)
||
(Result_beginnode == RIGHT_SIDE)
)
&&
(Result_endnode == IN_AREA)
)
return 2;
// Action 1.4 there is a crosspoint, no further investigation
if (
(Result_beginnode == IN_AREA)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == RIGHT_SIDE)
)
)
return 3;
// Action 1.6 beginnode is a crosspoint, further investigation needed
if (
(Result_beginnode == IN_AREA)
&&
(Result_endnode == ON_AREA)
)
return 5;
// Action 1.7 endnode is a crosspoint, further investigation needed
if (
(Result_beginnode == ON_AREA)
&&
(Result_endnode == IN_AREA)
)
return 6;
// All other combinations are illegal
return -1;
// Action 1.5 beginnode and endnode are crosspoints, no further investigation needed
if (
( Result_beginnode == IN_AREA )
&&
( Result_endnode == IN_AREA )
)
return 4;
// Action 1.1, there are no crosspoints, no action
if (
(
( Result_beginnode == LEFT_SIDE )
&&
( Result_endnode == LEFT_SIDE )
)
||
(
( Result_beginnode == RIGHT_SIDE )
&&
( Result_endnode == RIGHT_SIDE )
)
)
return 0;
// Action 1.2, maybe there is a crosspoint, further investigation needed
if (
(
( Result_beginnode == LEFT_SIDE )
&&
(
( Result_endnode == RIGHT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
||
(
( Result_beginnode == RIGHT_SIDE )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
||
(
( Result_beginnode == ON_AREA )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == RIGHT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
)
return 1;
// Action 1.3, there is a crosspoint, no further investigation
if (
(
( Result_beginnode == LEFT_SIDE )
||
( Result_beginnode == RIGHT_SIDE )
)
&&
( Result_endnode == IN_AREA )
)
return 2;
// Action 1.4 there is a crosspoint, no further investigation
if (
( Result_beginnode == IN_AREA )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == RIGHT_SIDE )
)
)
return 3;
// Action 1.6 beginnode is a crosspoint, further investigation needed
if (
( Result_beginnode == IN_AREA )
&&
( Result_endnode == ON_AREA )
)
return 5;
// Action 1.7 endnode is a crosspoint, further investigation needed
if (
( Result_beginnode == ON_AREA )
&&
( Result_endnode == IN_AREA )
)
return 6;
// All other combinations are illegal
return -1;
}
......@@ -194,7 +187,7 @@ int KBoolLine::ActionOnTable1(PointStatus Result_beginnode, PointStatus Result_e
// are investigated in relation to the line wich can be constucted from the points.
//
// input Result_beginnode:
// Result_endnode :
// Result_endnode :
// The results can be LEFT_SIDE, RIGHT_SIDE, ON_AREA, IN_AREA
//
// return -1: Illegal combination
......@@ -203,93 +196,93 @@ int KBoolLine::ActionOnTable1(PointStatus Result_beginnode, PointStatus Result_e
// 2: endnode is a crosspoint
// 3: beginnode is a crosspoint
// 4: beginnode and endnode are crosspoints
int KBoolLine::ActionOnTable2(PointStatus Result_beginnode, PointStatus Result_endnode)
int KBoolLine::ActionOnTable2( PointStatus Result_beginnode, PointStatus Result_endnode )
{
// Action 2.5, beginnode and eindpoint are crosspoints
if (
(Result_beginnode == IN_AREA)
&&
(Result_endnode == IN_AREA)
)
return 4;
// Action 2.1, there are no crosspoints
if (
(
(Result_beginnode == LEFT_SIDE)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
||
(
(Result_beginnode == RIGHT_SIDE)
&&
(
(Result_endnode == RIGHT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
||
(
(Result_beginnode == ON_AREA)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == RIGHT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
)
return 0;
// Action 2.2, there is a real intersect ion, which must be calculated
if (
(
(Result_beginnode == LEFT_SIDE)
&&
(Result_endnode == RIGHT_SIDE)
)
||
(
(Result_beginnode == RIGHT_SIDE)
&&
(Result_endnode == LEFT_SIDE)
)
)
return 1;
// Action 2.3, endnode is a crosspoint
if (
(
(Result_beginnode == LEFT_SIDE)
||
(Result_beginnode == RIGHT_SIDE)
||
(Result_beginnode == ON_AREA)
)
&&
(Result_endnode == IN_AREA)
)
return 2;
// Action 2.4, beginnode is a crosspoint
if (
(Result_beginnode == IN_AREA)
&&
(
(Result_endnode == LEFT_SIDE)
||
(Result_endnode == RIGHT_SIDE)
||
(Result_endnode == ON_AREA)
)
)
return 3;
// All other combinations are illegal
return -1;
// Action 2.5, beginnode and eindpoint are crosspoints
if (
( Result_beginnode == IN_AREA )
&&
( Result_endnode == IN_AREA )
)
return 4;
// Action 2.1, there are no crosspoints
if (
(
( Result_beginnode == LEFT_SIDE )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
||
(
( Result_beginnode == RIGHT_SIDE )
&&
(
( Result_endnode == RIGHT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
||
(
( Result_beginnode == ON_AREA )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == RIGHT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
)
return 0;
// Action 2.2, there is a real intersection, which must be calculated
if (
(
( Result_beginnode == LEFT_SIDE )
&&
( Result_endnode == RIGHT_SIDE )
)
||
(
( Result_beginnode == RIGHT_SIDE )
&&
( Result_endnode == LEFT_SIDE )
)
)
return 1;
// Action 2.3, endnode is a crosspoint
if (
(
( Result_beginnode == LEFT_SIDE )
||
( Result_beginnode == RIGHT_SIDE )
||
( Result_beginnode == ON_AREA )
)
&&
( Result_endnode == IN_AREA )
)
return 2;
// Action 2.4, beginnode is a crosspoint
if (
( Result_beginnode == IN_AREA )
&&
(
( Result_endnode == LEFT_SIDE )
||
( Result_endnode == RIGHT_SIDE )
||
( Result_endnode == ON_AREA )
)
)
return 3;
// All other combinations are illegal
return -1;
}
//
......@@ -297,54 +290,54 @@ int KBoolLine::ActionOnTable2(PointStatus Result_beginnode, PointStatus Result_e
// the crossing will be put in the link, because the line will be destructed
// after use of the variable
//
void KBoolLine::AddLineCrossing(B_INT X, B_INT Y, KBoolLine *other_line)
void KBoolLine::AddLineCrossing( B_INT X, B_INT Y, KBoolLine *other_line )
{
// the other line must exist
assert(other_line);
// the links of the lines must exist
assert(other_line->m_link && m_link);
other_line->AddCrossing(AddCrossing(X,Y));
// the other line must exist
assert( other_line );
// the links of the lines must exist
assert( other_line->m_link && m_link );
other_line->AddCrossing( AddCrossing( X, Y ) );
}
// Calculate the Y when the X is given
//
B_INT KBoolLine::Calculate_Y(B_INT X)
B_INT KBoolLine::Calculate_Y( B_INT X )
{
// link must exist to get info about the nodes
assert(m_link);
CalculateLineParameters();
if (m_AA != 0)
return (B_INT)(-(m_AA * X + m_CC) / m_BB);
else
// horizontal line
return m_link->GetBeginNode()->GetY();
// link must exist to get info about the nodes
assert( m_link );
CalculateLineParameters();
if ( m_AA != 0 )
return ( B_INT )( -( m_AA * X + m_CC ) / m_BB );
else
// horizontal line
return m_link->GetBeginNode()->GetY();
}
B_INT KBoolLine::Calculate_Y_from_X(B_INT X)
B_INT KBoolLine::Calculate_Y_from_X( B_INT X )
{
// link must exist to get info about the nodes
assert(m_link);
assert(m_valid_parameters);
if (m_AA != 0)
return (B_INT) ((-(m_AA * X + m_CC) / m_BB)+0.5);
else
// horizontal line
return m_link->GetBeginNode()->GetY();
// link must exist to get info about the nodes
assert( m_link );
assert( m_valid_parameters );
if ( m_AA != 0 )
return ( B_INT ) ( ( -( m_AA * X + m_CC ) / m_BB ) + 0.5 );
else
// horizontal line
return m_link->GetBeginNode()->GetY();
}
void KBoolLine::Virtual_Point(LPoint *a_point,double distance)
void KBoolLine::Virtual_Point( LPoint *a_point, double distance )
{
// link must exist to get info about the nodes
assert(m_link);
assert(m_valid_parameters);
// link must exist to get info about the nodes
assert( m_link );
assert( m_valid_parameters );
//calculate the distance using the slope of the line
//and rotate 90 degrees
//calculate the distance using the slope of the line
//and rotate 90 degrees
a_point->SetY((B_INT)(a_point->GetY() + (distance * -(m_BB))));
a_point->SetX((B_INT)(a_point->GetX() - (distance * m_AA )));
a_point->SetY( ( B_INT )( a_point->GetY() + ( distance * -( m_BB ) ) ) );
a_point->SetX( ( B_INT )( a_point->GetX() - ( distance * m_AA ) ) );
}
......@@ -354,39 +347,39 @@ void KBoolLine::Virtual_Point(LPoint *a_point,double distance)
//
void KBoolLine::CalculateLineParameters()
{
// linkmust exist to get beginnode AND endnode
assert(m_link);
// linkmust exist to get beginnode AND endnode
assert( m_link );
// if not valid_parameters calculate the parameters
if (!m_valid_parameters)
{
Node *bp, *ep;
double length;
// if not valid_parameters calculate the parameters
if ( !m_valid_parameters )
{
Node * bp, *ep;
double length;
// get the begin and endnode via the link
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// get the begin and endnode via the link
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// bp AND ep may not be the same
if (bp == ep)
assert (bp != ep);
// bp AND ep may not be the same
if ( bp == ep )
assert ( bp != ep );
m_AA = (double) (ep->GetY() - bp->GetY()); // A = (Y2-Y1)
m_BB = (double) (bp->GetX() - ep->GetX()); // B = (X1-X2)
m_AA = ( double ) ( ep->GetY() - bp->GetY() ); // A = (Y2-Y1)
m_BB = ( double ) ( bp->GetX() - ep->GetX() ); // B = (X1-X2)
// the parameters A end B can now be normalized
length = sqrt(m_AA*m_AA + m_BB*m_BB);
// the parameters A end B can now be normalized
length = sqrt( m_AA * m_AA + m_BB * m_BB );
if(length ==0)
m_GC->error("length = 0","CalculateLineParameters");
if( length == 0 )
m_GC->error( "length = 0", "CalculateLineParameters" );
m_AA = (m_AA / length);
m_BB = (m_BB / length);
m_AA = ( m_AA / length );
m_BB = ( m_BB / length );
m_CC = -((m_AA * bp->GetX()) + (bp->GetY() * m_BB));
m_CC = -( ( m_AA * bp->GetX() ) + ( bp->GetY() * m_BB ) );
m_valid_parameters = true;
}
m_valid_parameters = true;
}
}
......@@ -394,52 +387,54 @@ void KBoolLine::CalculateLineParameters()
// inout Line : another line
// Marge: optional, standard on MARGE (declared in MISC.CPP)
//
// return true : lines are crossing
// false: lines are not crossing
// return true : lines are crossing
// false: lines are not crossing
//
int KBoolLine::CheckIntersect (KBoolLine * lijn, double Marge)
int KBoolLine::CheckIntersect ( KBoolLine * lijn, double Marge )
{
double distance=0;
// link must exist
assert(m_link);
// lijn must exist
assert(lijn);
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
if (m_link->GetBeginNode() == m_link->GetEndNode())
assert(!m_link);
int Take_Action1, Take_Action2, Total_Result;
Node *bp, *ep;
PointStatus Result_beginnode,Result_endnode;
bp = lijn->m_link->GetBeginNode();
ep = lijn->m_link->GetEndNode();
Result_beginnode = PointInLine(bp,distance,Marge);
Result_endnode = PointInLine(ep,distance,Marge);
Take_Action1 = ActionOnTable1(Result_beginnode,Result_endnode);
switch (Take_Action1)
{
case 0: Total_Result = false ; break;
case 1: {
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
Result_beginnode = lijn->PointInLine(bp,distance,Marge);
Result_endnode = lijn->PointInLine(ep,distance,Marge);
Take_Action2 = ActionOnTable2(Result_beginnode,Result_endnode);
switch (Take_Action2)
{
case 0: Total_Result = false; break;
case 1: case 2: case 3: case 4: Total_Result = true; break;
default: Total_Result = false; assert( Total_Result );
}
}; break; // This break belongs to the switch(Take_Action1)
case 2: case 3: case 4: case 5: case 6: Total_Result = true; break;
default: Total_Result = false; assert( Total_Result );
}
return Total_Result; //This is the final decision
double distance = 0;
// link must exist
assert( m_link );
// lijn must exist
assert( lijn );
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
if ( m_link->GetBeginNode() == m_link->GetEndNode() )
assert( !m_link );
int Take_Action1, Take_Action2, Total_Result;
Node *bp, *ep;
PointStatus Result_beginnode, Result_endnode;
bp = lijn->m_link->GetBeginNode();
ep = lijn->m_link->GetEndNode();
Result_beginnode = PointInLine( bp, distance, Marge );
Result_endnode = PointInLine( ep, distance, Marge );
Take_Action1 = ActionOnTable1( Result_beginnode, Result_endnode );
switch ( Take_Action1 )
{
case 0: Total_Result = false ; break;
case 1:
{
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
Result_beginnode = lijn->PointInLine( bp, distance, Marge );
Result_endnode = lijn->PointInLine( ep, distance, Marge );
Take_Action2 = ActionOnTable2( Result_beginnode, Result_endnode );
switch ( Take_Action2 )
{
case 0: Total_Result = false; break;
case 1: case 2: case 3: case 4: Total_Result = true; break;
default: Total_Result = false; assert( Total_Result );
}
}
; break; // This break belongs to the switch(Take_Action1)
case 2: case 3: case 4: case 5: case 6: Total_Result = true; break;
default: Total_Result = false; assert( Total_Result );
}
return Total_Result; //This is the final decision
}
......@@ -449,9 +444,9 @@ int KBoolLine::CheckIntersect (KBoolLine * lijn, double Marge)
//
Node *KBoolLine::GetBeginNode()
{
// link must exist
assert(m_link);
return m_link->GetBeginNode();
// link must exist
assert( m_link );
return m_link->GetBeginNode();
}
......@@ -461,142 +456,144 @@ Node *KBoolLine::GetBeginNode()
//
Node *KBoolLine::GetEndNode()
{
// link must exist
assert(m_link);
return m_link->GetEndNode();
// link must exist
assert( m_link );
return m_link->GetEndNode();
}
// Intersects two lines
// input Line : another line
// Marge: optional, standard on MARGE
//
// return 0: If there are no crossings
// 1: If there is one crossing
// 2: If there are two crossings
int KBoolLine::Intersect(KBoolLine * lijn, double Marge)
// return 0: If there are no crossings
// 1: If there is one crossing
// 2: If there are two crossings
int KBoolLine::Intersect( KBoolLine * lijn, double Marge )
{
double distance=0;
// lijn must exist
assert(lijn);
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
if (m_link->GetBeginNode() == m_link->GetEndNode())
assert(!m_link);
Node *bp, *ep;
PointStatus Result_beginnode,Result_endnode;
int Take_Action1, Take_Action2, Number_of_Crossings = 0;
// Get the nodes from lijn via the link
bp = lijn->m_link->GetBeginNode();
ep = lijn->m_link->GetEndNode();
Result_beginnode = PointInLine(bp,distance,Marge);
Result_endnode = PointInLine(ep,distance,Marge);
Take_Action1 = ActionOnTable1(Result_beginnode,Result_endnode);
// The first switch will insert a crosspoint immediatly
switch (Take_Action1)
{
// for the cases see the returnvalue of ActionTable1
case 2: case 6: AddCrossing(ep);
Number_of_Crossings = 1;
break;
case 3: case 5: AddCrossing(bp);
Number_of_Crossings = 1;
break;
case 4: AddCrossing(bp);
AddCrossing(ep);
Number_of_Crossings = 2;
break;
}
// This switch wil investigate the points of this line in relation to lijn
switch (Take_Action1)
{
// for the cases see the returnvalue of ActionTable1
case 1: case 5: case 6:
{
// Get the nodes from this line via the link
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
Result_beginnode = lijn->PointInLine(bp,distance,Marge);
Result_endnode = lijn->PointInLine(ep,distance,Marge);
Take_Action2 = ActionOnTable2(Result_beginnode,Result_endnode);
switch (Take_Action2)
{
// for the cases see the returnvalue of ActionTable2
case 1: { // begin of scope to calculate the intersection
double X, Y, Denominator;
CalculateLineParameters();
Denominator = (m_AA * lijn->m_BB) - (lijn->m_AA * m_BB);
// Denominator may not be 0
assert(Denominator != 0.0);
// Calculate intersection of both linesegments
X = ((m_BB * lijn->m_CC) - (lijn->m_BB * m_CC)) / Denominator;
Y = ((lijn->m_AA * m_CC) - (m_AA * lijn->m_CC)) / Denominator;
//make a decent rounding to B_INT
AddLineCrossing((B_INT)X,(B_INT)Y,lijn);
} // end of scope to calculate the intersection
Number_of_Crossings++;
break;
case 2: lijn->AddCrossing(ep);
Number_of_Crossings++;
break;
case 3: lijn->AddCrossing(bp);
Number_of_Crossings++;
break;
case 4: lijn->AddCrossing(bp);
lijn->AddCrossing(ep);
Number_of_Crossings = 2;
break;
}
}; break; // This break belongs to the outer switch
}
return Number_of_Crossings; //This is de final number of crossings
double distance = 0;
// lijn must exist
assert( lijn );
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
if ( m_link->GetBeginNode() == m_link->GetEndNode() )
assert( !m_link );
Node *bp, *ep;
PointStatus Result_beginnode, Result_endnode;
int Take_Action1, Take_Action2, Number_of_Crossings = 0;
// Get the nodes from lijn via the link
bp = lijn->m_link->GetBeginNode();
ep = lijn->m_link->GetEndNode();
Result_beginnode = PointInLine( bp, distance, Marge );
Result_endnode = PointInLine( ep, distance, Marge );
Take_Action1 = ActionOnTable1( Result_beginnode, Result_endnode );
// The first switch will insert a crosspoint immediatly
switch ( Take_Action1 )
{
// for the cases see the returnvalue of ActionTable1
case 2: case 6: AddCrossing( ep );
Number_of_Crossings = 1;
break;
case 3: case 5: AddCrossing( bp );
Number_of_Crossings = 1;
break;
case 4: AddCrossing( bp );
AddCrossing( ep );
Number_of_Crossings = 2;
break;
}
// This switch wil investigate the points of this line in relation to lijn
switch ( Take_Action1 )
{
// for the cases see the returnvalue of ActionTable1
case 1: case 5: case 6:
{
// Get the nodes from this line via the link
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
Result_beginnode = lijn->PointInLine( bp, distance, Marge );
Result_endnode = lijn->PointInLine( ep, distance, Marge );
Take_Action2 = ActionOnTable2( Result_beginnode, Result_endnode );
switch ( Take_Action2 )
{
// for the cases see the returnvalue of ActionTable2
case 1:
{ // begin of scope to calculate the intersection
double X, Y, Denominator;
CalculateLineParameters();
Denominator = ( m_AA * lijn->m_BB ) - ( lijn->m_AA * m_BB );
// Denominator may not be 0
assert( Denominator != 0.0 );
// Calculate intersection of both linesegments
X = ( ( m_BB * lijn->m_CC ) - ( lijn->m_BB * m_CC ) ) / Denominator;
Y = ( ( lijn->m_AA * m_CC ) - ( m_AA * lijn->m_CC ) ) / Denominator;
//make a decent rounding to B_INT
AddLineCrossing( ( B_INT )X, ( B_INT )Y, lijn );
} // end of scope to calculate the intersection
Number_of_Crossings++;
break;
case 2: lijn->AddCrossing( ep );
Number_of_Crossings++;
break;
case 3: lijn->AddCrossing( bp );
Number_of_Crossings++;
break;
case 4: lijn->AddCrossing( bp );
lijn->AddCrossing( ep );
Number_of_Crossings = 2;
break;
}
}
; break; // This break belongs to the outer switch
}
return Number_of_Crossings; //This is de final number of crossings
}
// Intersects two lines there must be a crossing
int KBoolLine::Intersect_simple(KBoolLine * lijn)
int KBoolLine::Intersect_simple( KBoolLine * lijn )
{
// lijn must exist
assert(lijn);
double X, Y, Denominator;
Denominator = (m_AA * lijn->m_BB) - (lijn->m_AA * m_BB);
// Denominator may not be 0
if (Denominator == 0.0)
m_GC->error("colliniar lines","line");
// Calculate intersection of both linesegments
X = ((m_BB * lijn->m_CC) - (lijn->m_BB * m_CC)) / Denominator;
Y = ((lijn->m_AA * m_CC) - (m_AA * lijn->m_CC)) / Denominator;
AddLineCrossing((B_INT)X,(B_INT)Y,lijn);
return(0);
// lijn must exist
assert( lijn );
double X, Y, Denominator;
Denominator = ( m_AA * lijn->m_BB ) - ( lijn->m_AA * m_BB );
// Denominator may not be 0
if ( Denominator == 0.0 )
m_GC->error( "colliniar lines", "line" );
// Calculate intersection of both linesegments
X = ( ( m_BB * lijn->m_CC ) - ( lijn->m_BB * m_CC ) ) / Denominator;
Y = ( ( lijn->m_AA * m_CC ) - ( m_AA * lijn->m_CC ) ) / Denominator;
AddLineCrossing( ( B_INT )X, ( B_INT )Y, lijn );
return( 0 );
}
// Intersects two lines there must be a crossing
bool KBoolLine::Intersect2(Node* crossing,KBoolLine * lijn)
bool KBoolLine::Intersect2( Node* crossing, KBoolLine * lijn )
{
// lijn must exist
assert(lijn);
double X, Y, Denominator;
Denominator = (m_AA * lijn->m_BB) - (lijn->m_AA * m_BB);
// Denominator may not be 0
if (Denominator == 0.0)
return false;
// Calculate intersection of both linesegments
X = ((m_BB * lijn->m_CC) - (lijn->m_BB * m_CC)) / Denominator;
Y = ((lijn->m_AA * m_CC) - (m_AA * lijn->m_CC)) / Denominator;
crossing->SetX((B_INT)X);
crossing->SetY((B_INT)Y);
return true;
// lijn must exist
assert( lijn );
double X, Y, Denominator;
Denominator = ( m_AA * lijn->m_BB ) - ( lijn->m_AA * m_BB );
// Denominator may not be 0
if ( Denominator == 0.0 )
return false;
// Calculate intersection of both linesegments
X = ( ( m_BB * lijn->m_CC ) - ( lijn->m_BB * m_CC ) ) / Denominator;
Y = ( ( lijn->m_AA * m_CC ) - ( m_AA * lijn->m_CC ) ) / Denominator;
crossing->SetX( ( B_INT )X );
crossing->SetY( ( B_INT )Y );
return true;
}
//
......@@ -607,52 +604,52 @@ bool KBoolLine::Intersect2(Node* crossing,KBoolLine * lijn)
// returns LEFT_SIDE, when point lies on the left side of the line
// RIGHT_SIDE, when point lies on the right side of the line
// ON_AREA, when point lies on the infinite line within a range
// IN_AREA, when point lies in the area of the linesegment
// the returnvalues are declared in (LINE.H)
PointStatus KBoolLine::PointInLine(Node *a_node, double& Distance, double Marge)
// IN_AREA, when point lies in the area of the linesegment
// the returnvalues are declared in (LINE.H)
PointStatus KBoolLine::PointInLine( Node *a_node, double& Distance, double Marge )
{
Distance=0;
Distance = 0;
//Punt must exist
assert(a_node);
// link must exist to get beginnode and endnode via link
assert(m_link);
//Punt must exist
assert( a_node );
// link must exist to get beginnode and endnode via link
assert( m_link );
// get the nodes form the line via the link
Node *bp, *ep;
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// get the nodes form the line via the link
Node *bp, *ep;
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// both node must exist
assert(bp && ep);
// node may not be the same
assert(bp != ep);
// both node must exist
assert( bp && ep );
// node may not be the same
assert( bp != ep );
//quick test if point is begin or endpoint
if (a_node == bp || a_node == ep)
//quick test if point is begin or endpoint
if ( a_node == bp || a_node == ep )
return IN_AREA;
int Result_of_BBox=false;
PointStatus Result_of_Online;
int Result_of_BBox = false;
PointStatus Result_of_Online;
// Checking if point is in bounding-box with marge
B_INT xmin=bmin(bp->GetX(),ep->GetX());
B_INT xmax=bmax(bp->GetX(),ep->GetX());
B_INT ymin=bmin(bp->GetY(),ep->GetY());
B_INT ymax=bmax(bp->GetY(),ep->GetY());
// Checking if point is in bounding-box with marge
B_INT xmin = bmin( bp->GetX(), ep->GetX() );
B_INT xmax = bmax( bp->GetX(), ep->GetX() );
B_INT ymin = bmin( bp->GetY(), ep->GetY() );
B_INT ymax = bmax( bp->GetY(), ep->GetY() );
if ( a_node->GetX() >= (xmin - Marge) && a_node->GetX() <= (xmax + Marge) &&
a_node->GetY() >= (ymin - Marge) && a_node->GetY() <= (ymax + Marge) )
Result_of_BBox=true;
if ( a_node->GetX() >= ( xmin - Marge ) && a_node->GetX() <= ( xmax + Marge ) &&
a_node->GetY() >= ( ymin - Marge ) && a_node->GetY() <= ( ymax + Marge ) )
Result_of_BBox = true;
// Checking if point is on the infinite line
Result_of_Online = PointOnLine(a_node, Distance, Marge);
// Checking if point is on the infinite line
Result_of_Online = PointOnLine( a_node, Distance, Marge );
// point in boundingbox of the line and is on the line then the point is IN_AREA
if ((Result_of_BBox) && (Result_of_Online == ON_AREA))
return IN_AREA;
else
return Result_of_Online;
// point in boundingbox of the line and is on the line then the point is IN_AREA
if ( ( Result_of_BBox ) && ( Result_of_Online == ON_AREA ) )
return IN_AREA;
else
return Result_of_Online;
}
......@@ -664,43 +661,43 @@ PointStatus KBoolLine::PointInLine(Node *a_node, double& Distance, double Marge)
// returns LEFT_SIDE, when point lies on the left side of the line
// ON_AREA, when point lies on the infinite line within a range
// RIGHT_SIDE, when point lies on the right side of the line
// LEFT_SIDE , RIGHT_SIDE , ON_AREA
PointStatus KBoolLine::PointOnLine(Node *a_node, double& Distance, double Marge)
// LEFT_SIDE , RIGHT_SIDE , ON_AREA
PointStatus KBoolLine::PointOnLine( Node *a_node, double& Distance, double Marge )
{
Distance=0;
// a_node must exist
assert(a_node);
// link must exist to get beginnode and endnode
assert(m_link);
// get the nodes from the line via the link
Node *bp, *ep;
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// both node must exist
assert(bp && ep);
// node may not be queal
assert(bp!=ep);
//quick test if point is begin or endpoint
if (a_node == bp || a_node == ep)
return ON_AREA;
CalculateLineParameters();
// calculate the distance of a_node in relation to the line
Distance = (m_AA * a_node->GetX())+(m_BB * a_node->GetY()) + m_CC;
if (Distance < -Marge)
return LEFT_SIDE;
else
{
if (Distance > Marge)
return RIGHT_SIDE;
else
return ON_AREA;
}
Distance = 0;
// a_node must exist
assert( a_node );
// link must exist to get beginnode and endnode
assert( m_link );
// get the nodes from the line via the link
Node *bp, *ep;
bp = m_link->GetBeginNode();
ep = m_link->GetEndNode();
// both node must exist
assert( bp && ep );
// node may not be queal
assert( bp != ep );
//quick test if point is begin or endpoint
if ( a_node == bp || a_node == ep )
return ON_AREA;
CalculateLineParameters();
// calculate the distance of a_node in relation to the line
Distance = ( m_AA * a_node->GetX() ) + ( m_BB * a_node->GetY() ) + m_CC;
if ( Distance < -Marge )
return LEFT_SIDE;
else
{
if ( Distance > Marge )
return RIGHT_SIDE;
else
return ON_AREA;
}
}
......@@ -708,437 +705,439 @@ PointStatus KBoolLine::PointOnLine(Node *a_node, double& Distance, double Marge)
// Sets lines parameters
// usage: a_line.Set(a_pointer_to_a_link);
//
void KBoolLine::Set(KBoolLink *a_link)
void KBoolLine::Set( KBoolLink *a_link )
{
// points must exist
assert(a_link);
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
// if (a_link->GetBeginNode()->Equal(a_link->GetEndNode(),MARGE)) assert(!a_link);
linecrosslist = NULL;
m_link = a_link;
m_valid_parameters = false;
// points must exist
assert( a_link );
// points may not be equal
// must be an if statement because if an assert is used there will
// be a macro expansion error
// if (a_link->GetBeginNode()->Equal(a_link->GetEndNode(),MARGE)) assert(!a_link);
linecrosslist = NULL;
m_link = a_link;
m_valid_parameters = false;
}
KBoolLink* KBoolLine::GetLink()
{
return m_link;
return m_link;
}
//
// makes a line same as these
// usage : line1 = line2;
//
KBoolLine& KBoolLine::operator=(const KBoolLine& a_line)
KBoolLine& KBoolLine::operator=( const KBoolLine& a_line )
{
m_AA = a_line.m_AA;
m_BB = a_line.m_BB;
m_CC = a_line.m_CC;
m_link = a_line.m_link;
linecrosslist = NULL;
m_valid_parameters = a_line.m_valid_parameters;
return *this;
m_AA = a_line.m_AA;
m_BB = a_line.m_BB;
m_CC = a_line.m_CC;
m_link = a_line.m_link;
linecrosslist = NULL;
m_valid_parameters = a_line.m_valid_parameters;
return *this;
}
Node* KBoolLine::OffsetContour(KBoolLine* const nextline,Node* _last_ins, double factor,Graph *shape)
Node* KBoolLine::OffsetContour( KBoolLine* const nextline, Node* _last_ins, double factor, Graph *shape )
{
KBoolLink* offs_currentlink;
KBoolLine offs_currentline(m_GC);
KBoolLink* offs_nextlink;
KBoolLine offs_nextline(m_GC);
Node* offs_end;
KBoolLink * offs_currentlink;
KBoolLine offs_currentline( m_GC );
KBoolLink* offs_nextlink;
KBoolLine offs_nextline( m_GC );
Node* offs_end;
Node* offs_bgn_next;
Node* offs_end_next;
Node* offs_bgn_next;
Node* offs_end_next;
// make a node from this point
offs_end = new Node(GetEndNode(), m_GC);
Virtual_Point(offs_end,factor);
offs_currentlink=new KBoolLink(0, _last_ins,offs_end, m_GC);
offs_currentline.Set(offs_currentlink);
// make a node from this point
offs_end = new Node( GetEndNode(), m_GC );
Virtual_Point( offs_end, factor );
offs_currentlink = new KBoolLink( 0, _last_ins, offs_end, m_GC );
offs_currentline.Set( offs_currentlink );
offs_bgn_next = new Node(nextline->m_link->GetBeginNode(), m_GC);
nextline->Virtual_Point(offs_bgn_next,factor);
offs_bgn_next = new Node( nextline->m_link->GetBeginNode(), m_GC );
nextline->Virtual_Point( offs_bgn_next, factor );
offs_end_next = new Node(nextline->m_link->GetEndNode(), m_GC);
nextline->Virtual_Point(offs_end_next,factor);
offs_end_next = new Node( nextline->m_link->GetEndNode(), m_GC );
nextline->Virtual_Point( offs_end_next, factor );
offs_nextlink=new KBoolLink(0, offs_bgn_next, offs_end_next, m_GC);
offs_nextline.Set(offs_nextlink);
offs_nextlink = new KBoolLink( 0, offs_bgn_next, offs_end_next, m_GC );
offs_nextline.Set( offs_nextlink );
offs_currentline.CalculateLineParameters();
offs_nextline.CalculateLineParameters();
offs_currentline.Intersect2(offs_end,&offs_nextline);
offs_currentline.CalculateLineParameters();
offs_nextline.CalculateLineParameters();
offs_currentline.Intersect2( offs_end, &offs_nextline );
// make a link between the current and the previous and add this to graph
shape->AddLink(offs_currentlink);
// make a link between the current and the previous and add this to graph
shape->AddLink( offs_currentlink );
delete offs_nextlink;
delete offs_nextlink;
return(offs_end);
return( offs_end );
}
Node* KBoolLine::OffsetContour_rounded(KBoolLine* const nextline,Node* _last_ins, double factor,Graph *shape)
Node* KBoolLine::OffsetContour_rounded( KBoolLine* const nextline, Node* _last_ins, double factor, Graph *shape )
{
KBoolLink* offs_currentlink;
KBoolLine offs_currentline(m_GC);
KBoolLink* offs_nextlink;
KBoolLine offs_nextline(m_GC);
Node* offs_end;
Node* medial_axes_point= new Node(m_GC);
Node* bu_last_ins = new Node(_last_ins, m_GC);
Node* offs_bgn_next;
Node* offs_end_next;
// make a node from this point
offs_end = new Node(GetEndNode(), m_GC);
*_last_ins = *GetBeginNode();
Virtual_Point(_last_ins,factor);
Virtual_Point(offs_end,factor);
offs_currentlink=new KBoolLink(0, _last_ins,offs_end, m_GC);
offs_currentline.Set(offs_currentlink);
offs_bgn_next = new Node(nextline->m_link->GetBeginNode(), m_GC);
nextline->Virtual_Point(offs_bgn_next,factor);
offs_end_next = new Node(nextline->m_link->GetEndNode(), m_GC);
nextline->Virtual_Point(offs_end_next,factor);
offs_nextlink=new KBoolLink(0, offs_bgn_next, offs_end_next, m_GC);
offs_nextline.Set(offs_nextlink);
offs_currentline.CalculateLineParameters();
offs_nextline.CalculateLineParameters();
offs_currentline.Intersect2(medial_axes_point,&offs_nextline);
double result_offs=sqrt( pow((double)GetEndNode()->GetY()-medial_axes_point->GetY(),2) +
pow((double)GetEndNode()->GetX()-medial_axes_point->GetX(),2) );
if ( result_offs < fabs(m_GC->GetRoundfactor()*factor))
{
*_last_ins=*bu_last_ins;
*offs_end=*medial_axes_point;
delete medial_axes_point;
delete bu_last_ins;
// make a link between the current and the previous and add this to graph
delete offs_nextlink;
shape->AddLink(offs_currentlink);
return(offs_end);
}
else
{ //let us create a circle
*_last_ins=*bu_last_ins;
delete medial_axes_point;
delete bu_last_ins;
Node* endarc= new Node(offs_bgn_next, m_GC);
shape->AddLink(offs_currentlink);
delete offs_nextlink;
shape->CreateArc(GetEndNode(), &offs_currentline, endarc,fabs(factor),m_GC->GetInternalCorrectionAber());
return(endarc);
}
KBoolLink * offs_currentlink;
KBoolLine offs_currentline( m_GC );
KBoolLink* offs_nextlink;
KBoolLine offs_nextline( m_GC );
Node* offs_end;
Node* medial_axes_point = new Node( m_GC );
Node* bu_last_ins = new Node( _last_ins, m_GC );
Node* offs_bgn_next;
Node* offs_end_next;
// make a node from this point
offs_end = new Node( GetEndNode(), m_GC );
*_last_ins = *GetBeginNode();
Virtual_Point( _last_ins, factor );
Virtual_Point( offs_end, factor );
offs_currentlink = new KBoolLink( 0, _last_ins, offs_end, m_GC );
offs_currentline.Set( offs_currentlink );
offs_bgn_next = new Node( nextline->m_link->GetBeginNode(), m_GC );
nextline->Virtual_Point( offs_bgn_next, factor );
offs_end_next = new Node( nextline->m_link->GetEndNode(), m_GC );
nextline->Virtual_Point( offs_end_next, factor );
offs_nextlink = new KBoolLink( 0, offs_bgn_next, offs_end_next, m_GC );
offs_nextline.Set( offs_nextlink );
offs_currentline.CalculateLineParameters();
offs_nextline.CalculateLineParameters();
offs_currentline.Intersect2( medial_axes_point, &offs_nextline );
double result_offs = sqrt( pow( ( double )GetEndNode()->GetY() - medial_axes_point->GetY(), 2 ) +
pow( ( double )GetEndNode()->GetX() - medial_axes_point->GetX(), 2 ) );
if ( result_offs < fabs( m_GC->GetRoundfactor() * factor ) )
{
*_last_ins = *bu_last_ins;
*offs_end = *medial_axes_point;
delete medial_axes_point;
delete bu_last_ins;
// make a link between the current and the previous and add this to graph
delete offs_nextlink;
shape->AddLink( offs_currentlink );
return( offs_end );
}
else
{ //let us create a circle
*_last_ins = *bu_last_ins;
delete medial_axes_point;
delete bu_last_ins;
Node* endarc = new Node( offs_bgn_next, m_GC );
shape->AddLink( offs_currentlink );
delete offs_nextlink;
shape->CreateArc( GetEndNode(), &offs_currentline, endarc, fabs( factor ), m_GC->GetInternalCorrectionAber() );
return( endarc );
}
}
bool KBoolLine::OkeForContour(KBoolLine* const nextline,double factor,Node* LastLeft,Node* LastRight, LinkStatus& _outproduct)
bool KBoolLine::OkeForContour( KBoolLine* const nextline, double factor, Node* LastLeft, Node* LastRight, LinkStatus& _outproduct )
{
assert(m_link);
assert(m_valid_parameters);
assert(nextline->m_link);
assert(nextline->m_valid_parameters);
factor = fabs(factor);
// PointStatus status=ON_AREA;
double distance=0;
Node offs_end_next(nextline->m_link->GetEndNode(), m_GC);
_outproduct= m_link->OutProduct(nextline->m_link,m_GC->GetAccur());
switch (_outproduct)
{
// current line lies on leftside of prev line
case IS_RIGHT :
{
nextline->Virtual_Point(&offs_end_next,-factor);
// status=
nextline->PointOnLine(LastRight, distance, m_GC->GetAccur());
if (distance > factor)
{ PointOnLine(&offs_end_next, distance, m_GC->GetAccur());
if (distance > factor)
return(true);
}
}
break;
// current line lies on rightside of prev line
case IS_LEFT :
{
nextline->Virtual_Point(&offs_end_next,factor);
// status=
nextline->PointOnLine(LastLeft, distance, m_GC->GetAccur());
if (distance < -factor)
{ PointOnLine(&offs_end_next, distance, m_GC->GetAccur());
if (distance <-factor)
return(true);
}
}
break;
// current line lies on prev line
case IS_ON :
{
return(true);
}
}//end switch
return(false);
assert( m_link );
assert( m_valid_parameters );
assert( nextline->m_link );
assert( nextline->m_valid_parameters );
factor = fabs( factor );
// PointStatus status=ON_AREA;
double distance = 0;
Node offs_end_next( nextline->m_link->GetEndNode(), m_GC );
_outproduct = m_link->OutProduct( nextline->m_link, m_GC->GetAccur() );
switch ( _outproduct )
{
// current line lies on leftside of prev line
case IS_RIGHT :
{
nextline->Virtual_Point( &offs_end_next, -factor );
// status=
nextline->PointOnLine( LastRight, distance, m_GC->GetAccur() );
if ( distance > factor )
{
PointOnLine( &offs_end_next, distance, m_GC->GetAccur() );
if ( distance > factor )
return( true );
}
}
break;
// current line lies on rightside of prev line
case IS_LEFT :
{
nextline->Virtual_Point( &offs_end_next, factor );
// status=
nextline->PointOnLine( LastLeft, distance, m_GC->GetAccur() );
if ( distance < -factor )
{
PointOnLine( &offs_end_next, distance, m_GC->GetAccur() );
if ( distance < -factor )
return( true );
}
}
break;
// current line lies on prev line
case IS_ON :
{
return( true );
}
}//end switch
return( false );
}
bool KBoolLine::Create_Ring_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape)
bool KBoolLine::Create_Ring_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape )
{
Node* _current;
LinkStatus _outproduct=IS_ON;
if (OkeForContour(nextline,factor,*_last_ins_left,*_last_ins_right,_outproduct))
{
switch (_outproduct)
{
// Line 2 lies on leftside of this line
case IS_RIGHT :
{
*_last_ins_left =OffsetContour_rounded(nextline,*_last_ins_left,factor,shape);
*_last_ins_right =OffsetContour(nextline,*_last_ins_right,-factor,shape);
}
break;
case IS_LEFT :
{
*_last_ins_left =OffsetContour(nextline,*_last_ins_left,factor,shape);
*_last_ins_right =OffsetContour_rounded(nextline,*_last_ins_right,-factor,shape);
}
break;
// Line 2 lies on this line
case IS_ON :
{
// make a node from this point
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,factor);
// make a link between the current and the previous and add this to graph
shape->AddLink(*_last_ins_left, _current);
*_last_ins_left=_current;
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,-factor);
shape->AddLink(*_last_ins_right, _current);
*_last_ins_right=_current;
}
break;
}//end switch
return(true);
}
/* else
{
switch (_outproduct)
{
// Line 2 lies on leftside of this line
case IS_RIGHT :
{
*_last_ins_left =OffsetContour_rounded(nextline,*_last_ins_left,factor,Ishape);
*_last_ins_right =OffsetContour(nextline,*_last_ins_right,-factor,Ishape);
}
break;
case IS_LEFT :
{
*_last_ins_left =OffsetContour(nextline,*_last_ins_left,factor,Ishape);
*_last_ins_right =OffsetContour_rounded(nextline,*_last_ins_right,-factor,Ishape);
}
break;
// Line 2 lies on this line
case IS_ON :
{
// make a node from this point
_current = new Node(m_link->GetEndNode());
Virtual_Point(_current,factor);
// make a link between the current and the previous and add this to graph
Ishape->AddLink(*_last_ins_left, _current);
*_last_ins_left=_current;
_current = new Node(m_link->GetEndNode());
Virtual_Point(_current,-factor);
Ishape->AddLink(*_last_ins_right, _current);
*_last_ins_right=_current;
}
break;
}//end switch
return(true);
}
*/
return(false);
Node * _current;
LinkStatus _outproduct = IS_ON;
if ( OkeForContour( nextline, factor, *_last_ins_left, *_last_ins_right, _outproduct ) )
{
switch ( _outproduct )
{
// Line 2 lies on leftside of this line
case IS_RIGHT :
{
*_last_ins_left = OffsetContour_rounded( nextline, *_last_ins_left, factor, shape );
*_last_ins_right = OffsetContour( nextline, *_last_ins_right, -factor, shape );
}
break;
case IS_LEFT :
{
*_last_ins_left = OffsetContour( nextline, *_last_ins_left, factor, shape );
*_last_ins_right = OffsetContour_rounded( nextline, *_last_ins_right, -factor, shape );
}
break;
// Line 2 lies on this line
case IS_ON :
{
// make a node from this point
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, factor );
// make a link between the current and the previous and add this to graph
shape->AddLink( *_last_ins_left, _current );
*_last_ins_left = _current;
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, -factor );
shape->AddLink( *_last_ins_right, _current );
*_last_ins_right = _current;
}
break;
}//end switch
return( true );
}
/* else
{
switch (_outproduct)
{
// Line 2 lies on leftside of this line
case IS_RIGHT :
{
*_last_ins_left =OffsetContour_rounded(nextline,*_last_ins_left,factor,Ishape);
*_last_ins_right =OffsetContour(nextline,*_last_ins_right,-factor,Ishape);
}
break;
case IS_LEFT :
{
*_last_ins_left =OffsetContour(nextline,*_last_ins_left,factor,Ishape);
*_last_ins_right =OffsetContour_rounded(nextline,*_last_ins_right,-factor,Ishape);
}
break;
// Line 2 lies on this line
case IS_ON :
{
// make a node from this point
_current = new Node(m_link->GetEndNode());
Virtual_Point(_current,factor);
// make a link between the current and the previous and add this to graph
Ishape->AddLink(*_last_ins_left, _current);
*_last_ins_left=_current;
_current = new Node(m_link->GetEndNode());
Virtual_Point(_current,-factor);
Ishape->AddLink(*_last_ins_right, _current);
*_last_ins_right=_current;
}
break;
}//end switch
return(true);
}
*/
return( false );
}
void KBoolLine::Create_Begin_Shape(KBoolLine* nextline,Node** _last_ins_left,Node** _last_ins_right,double factor,Graph *shape)
void KBoolLine::Create_Begin_Shape( KBoolLine* nextline, Node** _last_ins_left, Node** _last_ins_right, double factor, Graph *shape )
{
factor = fabs(factor);
LinkStatus _outproduct;
_outproduct= m_link->OutProduct(nextline->m_link,m_GC->GetAccur());
factor = fabs( factor );
LinkStatus _outproduct;
_outproduct = m_link->OutProduct( nextline->m_link, m_GC->GetAccur() );
switch (_outproduct)
{
case IS_RIGHT :
{
*_last_ins_left = new Node(m_link->GetEndNode(), m_GC);
switch ( _outproduct )
{
case IS_RIGHT :
{
*_last_ins_left = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point(*_last_ins_left,factor);
Virtual_Point( *_last_ins_left, factor );
*_last_ins_right = new Node(nextline->m_link->GetBeginNode(), m_GC);
nextline->Virtual_Point(*_last_ins_right,-factor);
*_last_ins_right = new Node( nextline->m_link->GetBeginNode(), m_GC );
nextline->Virtual_Point( *_last_ins_right, -factor );
shape->AddLink(*_last_ins_left, *_last_ins_right);
shape->AddLink( *_last_ins_left, *_last_ins_right );
*_last_ins_left=OffsetContour_rounded(nextline,*_last_ins_left,factor,shape);
}
break;
case IS_LEFT :
{
*_last_ins_left = new Node(nextline->m_link->GetBeginNode(), m_GC);
nextline->Virtual_Point(*_last_ins_left,factor);
*_last_ins_left = OffsetContour_rounded( nextline, *_last_ins_left, factor, shape );
}
break;
case IS_LEFT :
{
*_last_ins_left = new Node( nextline->m_link->GetBeginNode(), m_GC );
nextline->Virtual_Point( *_last_ins_left, factor );
*_last_ins_right = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(*_last_ins_right,-factor);
*_last_ins_right = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( *_last_ins_right, -factor );
shape->AddLink(*_last_ins_left, *_last_ins_right);
shape->AddLink( *_last_ins_left, *_last_ins_right );
*_last_ins_right=OffsetContour_rounded(nextline,*_last_ins_right,-factor,shape);
}
break;
// Line 2 lies on this line
case IS_ON :
{
*_last_ins_left = new Node(nextline->m_link->GetBeginNode(), m_GC);
Virtual_Point(*_last_ins_left,factor);
*_last_ins_right = OffsetContour_rounded( nextline, *_last_ins_right, -factor, shape );
}
break;
// Line 2 lies on this line
case IS_ON :
{
*_last_ins_left = new Node( nextline->m_link->GetBeginNode(), m_GC );
Virtual_Point( *_last_ins_left, factor );
*_last_ins_right = new Node(nextline->m_link->GetBeginNode(), m_GC);
Virtual_Point(*_last_ins_right,-factor);
*_last_ins_right = new Node( nextline->m_link->GetBeginNode(), m_GC );
Virtual_Point( *_last_ins_right, -factor );
shape->AddLink(*_last_ins_left, *_last_ins_right);
}
break;
}//end switch
shape->AddLink( *_last_ins_left, *_last_ins_right );
}
break;
}//end switch
}
void KBoolLine::Create_End_Shape(KBoolLine* nextline,Node* _last_ins_left,Node* _last_ins_right,double factor,Graph *shape)
void KBoolLine::Create_End_Shape( KBoolLine* nextline, Node* _last_ins_left, Node* _last_ins_right, double factor, Graph *shape )
{
Node* _current;
factor = fabs(factor);
LinkStatus _outproduct;
_outproduct= m_link->OutProduct(nextline->m_link,m_GC->GetAccur());
switch (_outproduct)
{
case IS_RIGHT :
{
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,-factor);
shape->AddLink(_last_ins_right, _current);
_last_ins_right=_current;
_last_ins_left=OffsetContour_rounded(nextline,_last_ins_left,factor,shape);
shape->AddLink(_last_ins_left,_last_ins_right);
}
break;
case IS_LEFT :
{
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,factor);
shape->AddLink(_last_ins_left, _current);
_last_ins_left=_current;
_last_ins_right=OffsetContour_rounded(nextline,_last_ins_right,-factor,shape);
shape->AddLink(_last_ins_right, _last_ins_left);
}
break;
// Line 2 lies on this line
case IS_ON :
{
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,factor);
shape->AddLink(_last_ins_left, _current);
_last_ins_left=_current;
_current = new Node(m_link->GetEndNode(), m_GC);
Virtual_Point(_current,-factor);
shape->AddLink(_last_ins_right, _current);
_last_ins_right=_current;
shape->AddLink(_last_ins_left, _last_ins_right);
}
break;
}//end switch
Node * _current;
factor = fabs( factor );
LinkStatus _outproduct;
_outproduct = m_link->OutProduct( nextline->m_link, m_GC->GetAccur() );
switch ( _outproduct )
{
case IS_RIGHT :
{
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, -factor );
shape->AddLink( _last_ins_right, _current );
_last_ins_right = _current;
_last_ins_left = OffsetContour_rounded( nextline, _last_ins_left, factor, shape );
shape->AddLink( _last_ins_left, _last_ins_right );
}
break;
case IS_LEFT :
{
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, factor );
shape->AddLink( _last_ins_left, _current );
_last_ins_left = _current;
_last_ins_right = OffsetContour_rounded( nextline, _last_ins_right, -factor, shape );
shape->AddLink( _last_ins_right, _last_ins_left );
}
break;
// Line 2 lies on this line
case IS_ON :
{
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, factor );
shape->AddLink( _last_ins_left, _current );
_last_ins_left = _current;
_current = new Node( m_link->GetEndNode(), m_GC );
Virtual_Point( _current, -factor );
shape->AddLink( _last_ins_right, _current );
_last_ins_right = _current;
shape->AddLink( _last_ins_left, _last_ins_right );
}
break;
}//end switch
}
//
// Generate from the found crossings a part of the graph
//
bool KBoolLine::ProcessCrossings(TDLI<KBoolLink>* _LI)
bool KBoolLine::ProcessCrossings( TDLI<KBoolLink>* _LI )
{
Node *last; KBoolLink *dummy;
// assert (beginnode && endnode);
if (!linecrosslist) return false;
if (linecrosslist->empty()) return false;
if (linecrosslist->count()>1) SortLineCrossings();
m_link->GetEndNode()->RemoveLink(m_link);
last=m_link->GetEndNode();
// Make new links :
while (!linecrosslist->empty())
{
dummy=new KBoolLink(m_link->GetGraphNum(),(Node*) linecrosslist->tailitem(),last, m_GC);
dummy->SetBeenHere();
dummy->SetGroup(m_link->Group());
_LI->insbegin(dummy);
last=(Node*)linecrosslist->tailitem();
linecrosslist->removetail();
}
// Recycle this link :
last->AddLink(m_link);
m_link->SetEndNode(last);
delete linecrosslist;
linecrosslist=NULL;
return true;
Node * last; KBoolLink *dummy;
// assert (beginnode && endnode);
if ( !linecrosslist ) return false;
if ( linecrosslist->empty() ) return false;
if ( linecrosslist->count() > 1 ) SortLineCrossings();
m_link->GetEndNode()->RemoveLink( m_link );
last = m_link->GetEndNode();
// Make new links :
while ( !linecrosslist->empty() )
{
dummy = new KBoolLink( m_link->GetGraphNum(), ( Node* ) linecrosslist->tailitem(), last, m_GC );
dummy->SetBeenHere();
dummy->SetGroup( m_link->Group() );
_LI->insbegin( dummy );
last = ( Node* )linecrosslist->tailitem();
linecrosslist->removetail();
}
// Recycle this link :
last->AddLink( m_link );
m_link->SetEndNode( last );
delete linecrosslist;
linecrosslist = NULL;
return true;
}
/*
// Sorts the links on the X values
int NodeXYsorter(Node* a, Node* b)
{
if ( a->GetX() < b->GetX())
return(1);
if ( a->GetX() > b->GetX())
return(-1);
if ( a->GetX() < b->GetX())
return(1);
if ( a->GetX() > b->GetX())
return(-1);
//they are eqaul in x
if ( a->GetY() < b->GetY())
return(-1);
if ( a->GetY() > b->GetY())
return(1);
if ( a->GetY() < b->GetY())
return(-1);
if ( a->GetY() > b->GetY())
return(1);
//they are eqaul in y
return(0);
return(0);
}
//
// Generate from the found crossings a part of the graph
// this routine is used in combination with the scanbeam class
......@@ -1153,16 +1152,16 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
Node *lastinserted;
KBoolLink *new_link;
KBoolLink *returnlink;
assert (beginnode && endnode);
if (!linecrosslist) return this;
if (linecrosslist->empty()) return this;
if (linecrosslist->count()>1)
assert (beginnode && endnode);
if (!linecrosslist) return this;
if (linecrosslist->empty()) return this;
if (linecrosslist->count()>1)
{
SortLineCrossings();
SortLineCrossings();
}
int inbeam;
int inbeam;
//most left at the beginnode or endnode
if (NodeXYsorter(beginnode,endnode)==1)
{
......@@ -1183,14 +1182,14 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
break;
}
returnlink=this;
lastinserted=endnode;
linecrosslist->removehead();
// Make new links starting at endnode
while (!linecrosslist->empty())
{
new_link=new KBoolLink(graphnum,lastinserted,(Node*) linecrosslist->headitem());
new_link->group=group;
int inbeam=NodeXYsorter(_LI->item()->beginnode,lastinserted);
switch (inbeam)
......@@ -1201,26 +1200,26 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
char buf[80];
x=((Node*)(linecrosslist->headitem()))->GetX();
y=((Node*)(linecrosslist->headitem()))->GetY();
xl=_LI->item()->beginnode->GetX();
xl=_LI->item()->beginnode->GetX();
yl=_LI->item()->beginnode->GetY();
sprintf(buf," x=%f , y=%f inserted before %f,%f",x,y,xl,yl);
_messagehandler->info(buf,"scanbeam");
new_link->bin=true;
new_link->bin=true;
}
break;
case 0:
new_link->bin=true;
returnlink=new_link;
new_link->bin=true;
returnlink=new_link;
break;
case 1:
new_link->bin=false;
new_link->bin=false;
break;
}
//insert a link into the graph that is already sorted on beginnodes of the links.
//starting at a given position
// if empty then just insert
if (_LI->empty())
_LI->insend(new_link);
else
......@@ -1235,19 +1234,19 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
(*_LI)++;
i++;
}
_LI->insbefore_unsave(new_link);
if (insert==0 && _LI->item()->beginnode!=new_link->beginnode)
//the begin nodes are equal but not the same merge them into one node
{ Node* todelete=_LI->item()->beginnode;
new_link->beginnode->Merge(todelete);
delete todelete;
new_link->beginnode->Merge(todelete);
delete todelete;
}
//set back iter
(*_LI) << (i+1);
}
lastinserted=(Node*)linecrosslist->headitem();
linecrosslist->removehead();
}
......@@ -1271,25 +1270,25 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
break;
}
returnlink=this;
lastinserted=endnode;
linecrosslist->removehead();
// Make new links starting at endnode
while (!linecrosslist->empty())
{
new_link=new KBoolLink(graphnum,lastinserted,(Node*) linecrosslist->headitem());
new_link->group=group;
inbeam=NodeXYsorter(_LI->item()->beginnode,(Node*) linecrosslist->headitem());
switch (inbeam)
{
case -1:
case 0:
new_link->bin=true;
new_link->bin=true;
break;
case 1:
new_link->bin=false;
new_link->bin=false;
break;
}
inbeam=NodeXYsorter(_LI->item()->beginnode,lastinserted);
......@@ -1301,7 +1300,7 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
char buf[80];
x=lastinserted->GetX();
y=lastinserted->GetY();
xl=_LI->item()->beginnode->GetX();
xl=_LI->item()->beginnode->GetX();
yl=_LI->item()->beginnode->GetY();
sprintf(buf," x=%f , y=%f inserted before %f,%f",x,y,xl,yl);
_messagehandler->info(buf,"scanbeam");
......@@ -1310,14 +1309,14 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
case 0:
break;
case 1:
returnlink=new_link;
returnlink=new_link;
break;
}
//insert a link into the graph that is already sorted on beginnodes of the links.
//starting at a given position
// if empty then just insert
if (_LI->empty())
_LI->insend(new_link);
else
......@@ -1332,62 +1331,62 @@ KBoolLink* KBoolLine::ProcessCrossingsSmart(TDLI<KBoolLink>* _LI)
(*_LI)++;
i++;
}
_LI->insbefore_unsave(new_link);
if (insert==0 && _LI->item()->beginnode!=new_link->beginnode)
//the begin nodes are equal but not the same merge them into one node
{ Node* todelete=_LI->item()->beginnode;
new_link->beginnode->Merge(todelete);
delete todelete;
new_link->beginnode->Merge(todelete);
delete todelete;
}
//set back iter
(*_LI) << (i+1);
}
lastinserted=(Node*)linecrosslist->headitem();
linecrosslist->removehead();
}
}
delete linecrosslist;
linecrosslist=NULL;
return returnlink;
delete linecrosslist;
linecrosslist=NULL;
return returnlink;
}
*/
static int NODE_X_ASCENDING_L (Node* a, Node* b)
static int NODE_X_ASCENDING_L ( Node* a, Node* b )
{
if(b->GetX() > a->GetX()) return(1);
else
if(b->GetX() == a->GetX()) return(0);
if( b->GetX() > a->GetX() ) return( 1 );
else
if( b->GetX() == a->GetX() ) return( 0 );
return(-1);
return( -1 );
}
static int NODE_X_DESCENDING_L(Node* a, Node* b)
static int NODE_X_DESCENDING_L( Node* a, Node* b )
{
if(a->GetX() > b->GetX()) return(1);
else
if(a->GetX() == b->GetX()) return(0);
if( a->GetX() > b->GetX() ) return( 1 );
else
if( a->GetX() == b->GetX() ) return( 0 );
return(-1);
return( -1 );
}
static int NODE_Y_ASCENDING_L (Node* a, Node* b)
static int NODE_Y_ASCENDING_L ( Node* a, Node* b )
{
if(b->GetY() > a->GetY()) return(1);
else
if(b->GetY() == a->GetY()) return(0);
return(-1);
if( b->GetY() > a->GetY() ) return( 1 );
else
if( b->GetY() == a->GetY() ) return( 0 );
return( -1 );
}
static int NODE_Y_DESCENDING_L(Node* a, Node* b)
static int NODE_Y_DESCENDING_L( Node* a, Node* b )
{
if(a->GetY() > b->GetY()) return(1);
else
if(a->GetY() == b->GetY()) return(0);
if( a->GetY() > b->GetY() ) return( 1 );
else
if( a->GetY() == b->GetY() ) return( 0 );
return(-1);
return( -1 );
}
//
......@@ -1396,81 +1395,81 @@ static int NODE_Y_DESCENDING_L(Node* a, Node* b)
//
void KBoolLine::SortLineCrossings()
{
TDLI<Node> I(linecrosslist);
B_INT dx, dy;
dx=babs(m_link->GetEndNode()->GetX() - m_link->GetBeginNode()->GetX());
dy=babs(m_link->GetEndNode()->GetY() - m_link->GetBeginNode()->GetY());
if (dx > dy)
{ // thislink is more horizontal then vertical
if (m_link->GetEndNode()->GetX() > m_link->GetBeginNode()->GetX())
I.mergesort(NODE_X_ASCENDING_L);
else
I.mergesort(NODE_X_DESCENDING_L);
}
else
{ // this link is more vertical then horizontal
if (m_link->GetEndNode()->GetY() > m_link->GetBeginNode()->GetY())
I.mergesort(NODE_Y_ASCENDING_L);
else
I.mergesort(NODE_Y_DESCENDING_L);
}
TDLI<Node> I( linecrosslist );
B_INT dx, dy;
dx = babs( m_link->GetEndNode()->GetX() - m_link->GetBeginNode()->GetX() );
dy = babs( m_link->GetEndNode()->GetY() - m_link->GetBeginNode()->GetY() );
if ( dx > dy )
{ // thislink is more horizontal then vertical
if ( m_link->GetEndNode()->GetX() > m_link->GetBeginNode()->GetX() )
I.mergesort( NODE_X_ASCENDING_L );
else
I.mergesort( NODE_X_DESCENDING_L );
}
else
{ // this link is more vertical then horizontal
if ( m_link->GetEndNode()->GetY() > m_link->GetBeginNode()->GetY() )
I.mergesort( NODE_Y_ASCENDING_L );
else
I.mergesort( NODE_Y_DESCENDING_L );
}
}
//
// Adds a cross Node to this. a_node may not be deleted before processing the crossings
//
void KBoolLine::AddCrossing(Node *a_node)
void KBoolLine::AddCrossing( Node *a_node )
{
if (a_node==m_link->GetBeginNode() || a_node==m_link->GetEndNode()) return;
if (!linecrosslist)
{
linecrosslist=new DL_List<void*>();
linecrosslist->insend(a_node);
}
else
{
TDLI<Node> I(linecrosslist);
if (!I.has(a_node))
I.insend(a_node);
}
if ( a_node == m_link->GetBeginNode() || a_node == m_link->GetEndNode() ) return;
if ( !linecrosslist )
{
linecrosslist = new DL_List<void*>();
linecrosslist->insend( a_node );
}
else
{
TDLI<Node> I( linecrosslist );
if ( !I.has( a_node ) )
I.insend( a_node );
}
}
//
// see above
//
Node* KBoolLine::AddCrossing(B_INT X, B_INT Y)
Node* KBoolLine::AddCrossing( B_INT X, B_INT Y )
{
Node* result=new Node(X,Y, m_GC);
AddCrossing(result);
return result;
Node * result = new Node( X, Y, m_GC );
AddCrossing( result );
return result;
}
DL_List<void*>* KBoolLine::GetCrossList()
{
if (linecrosslist)
return linecrosslist;
return NULL;
if ( linecrosslist )
return linecrosslist;
return NULL;
}
bool KBoolLine::CrossListEmpty()
{
if (linecrosslist)
return linecrosslist->empty();
return true;
if ( linecrosslist )
return linecrosslist->empty();
return true;
}
/*
bool KBoolLine::HasInCrossList(Node *n)
{
if(linecrosslist!=NULL)
{
TDLI<Node> I(linecrosslist);
return I.has(n);
}
return false;
if(linecrosslist!=NULL)
{
TDLI<Node> I(linecrosslist);
return I.has(n);
}
return false;
}
*/
/*! \file ../src/link.cpp
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: link.cpp,v 1.10 2005/06/17 22:54:37 kbluck Exp $
/*! \file src/link.cpp
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: link.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/booleng.h"
#include "kbool/booleng.h"
#include "../include/link.h"
#include "../include/line.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include <math.h>
#include <assert.h>
#include "../include/node.h"
#include "../include/graph.h"
#include "../include/graphlst.h"
#include "kbool/node.h"
#include "kbool/graph.h"
#include "kbool/graphlst.h"
int linkXYsorter(KBoolLink *, KBoolLink *);
int linkXYsorter( KBoolLink *, KBoolLink * );
//
// Default constructor
//
KBoolLink::KBoolLink(Bool_Engine* GC)
KBoolLink::KBoolLink( Bool_Engine* GC )
{
_GC=GC;
Reset();
_GC = GC;
Reset();
}
//
// This constructor makes this link a valid part of a graph
//
KBoolLink::KBoolLink(int graphnr, Node *begin, Node *end, Bool_Engine* GC)
KBoolLink::KBoolLink( int graphnr, Node *begin, Node *end, Bool_Engine* GC )
{
_GC=GC;
Reset();
_GC = GC;
Reset();
// Set the references of the node and of this link correct
begin->AddLink(this);
end->AddLink(this);
m_beginnode = begin;
m_endnode = end;
m_graphnum = graphnr;
// Set the references of the node and of this link correct
begin->AddLink( this );
end->AddLink( this );
m_beginnode = begin;
m_endnode = end;
m_graphnum = graphnr;
}
//
// This constructor makes this link a valid part of a graph
//
KBoolLink::KBoolLink(Node *begin, Node *end, Bool_Engine* GC)
KBoolLink::KBoolLink( Node *begin, Node *end, Bool_Engine* GC )
{
_GC=GC;
Reset();
_GC = GC;
Reset();
// Set the references of the node and of this link correct
begin->AddLink(this);
end->AddLink(this);
m_beginnode=begin;
m_endnode=end;
m_graphnum=0;
// Set the references of the node and of this link correct
begin->AddLink( this );
end->AddLink( this );
m_beginnode = begin;
m_endnode = end;
m_graphnum = 0;
}
......@@ -73,39 +69,39 @@ KBoolLink::KBoolLink(Node *begin, Node *end, Bool_Engine* GC)
//
KBoolLink::~KBoolLink()
{
UnLink();
UnLink();
}
//
// Checks whether the current algorithm has been on this link
// Checks whether the current algorithm has been on this link
//
bool KBoolLink::BeenHere()
{
if (m_bin) return true;
return false;
if ( m_bin ) return true;
return false;
}
void KBoolLink::TakeOverOperationFlags( KBoolLink* link )
{
m_merge_L = link->m_merge_L;
m_a_substract_b_L = link->m_a_substract_b_L;
m_b_substract_a_L = link->m_b_substract_a_L;
m_intersect_L = link->m_intersect_L;
m_exor_L = link->m_exor_L;
m_merge_L = link->m_merge_L;
m_a_substract_b_L = link->m_a_substract_b_L;
m_b_substract_a_L = link->m_b_substract_a_L;
m_intersect_L = link->m_intersect_L;
m_exor_L = link->m_exor_L;
m_merge_R = link->m_merge_R;
m_a_substract_b_R = link->m_a_substract_b_R;
m_b_substract_a_R = link->m_b_substract_a_R;
m_intersect_R = link->m_intersect_R;
m_exor_R = link->m_exor_R;
m_merge_R = link->m_merge_R;
m_a_substract_b_R = link->m_a_substract_b_R;
m_b_substract_a_R = link->m_b_substract_a_R;
m_intersect_R = link->m_intersect_R;
m_exor_R = link->m_exor_R;
}
//
// Returns the next link from the argument
// Returns the next link from the argument
//
KBoolLink* KBoolLink::Forth(Node *node)
KBoolLink* KBoolLink::Forth( Node *node )
{
assert(node==m_beginnode || node==m_endnode);
return node->GetOtherLink(this);
assert( node == m_beginnode || node == m_endnode );
return node->GetOtherLink( this );
}
//
......@@ -113,25 +109,25 @@ KBoolLink* KBoolLink::Forth(Node *node)
//
Node *KBoolLink::GetBeginNode()
{
return m_beginnode;
return m_beginnode;
}
//
// Returns the endnode
//
Node* KBoolLink::GetEndNode()
Node* KBoolLink::GetEndNode()
{
return m_endnode;
return m_endnode;
}
Node* KBoolLink::GetLowNode()
Node* KBoolLink::GetLowNode()
{
return ( ( m_beginnode->GetY() < m_endnode->GetY() ) ? m_beginnode : m_endnode );
return ( ( m_beginnode->GetY() < m_endnode->GetY() ) ? m_beginnode : m_endnode );
}
Node* KBoolLink::GetHighNode()
Node* KBoolLink::GetHighNode()
{
return ( ( m_beginnode->GetY() > m_endnode->GetY() ) ? m_beginnode : m_endnode );
return ( ( m_beginnode->GetY() > m_endnode->GetY() ) ? m_beginnode : m_endnode );
}
//
......@@ -139,137 +135,137 @@ Node* KBoolLink::GetHighNode()
//
int KBoolLink::GetGraphNum()
{
return m_graphnum;
return m_graphnum;
}
bool KBoolLink::GetInc()
{
return m_Inc;
return m_Inc;
// if (Inc) return true;
// return false;
// return false;
}
void KBoolLink::SetInc(bool inc)
void KBoolLink::SetInc( bool inc )
{
m_Inc = inc;
m_Inc = inc;
// Inc=0;
// if (inc) Inc=1;
}
bool KBoolLink::GetLeftA()
{
return m_LeftA;
return m_LeftA;
}
void KBoolLink::SetLeftA(bool la)
void KBoolLink::SetLeftA( bool la )
{
m_LeftA = la;
m_LeftA = la;
}
bool KBoolLink::GetLeftB()
{
return m_LeftB;
return m_LeftB;
}
void KBoolLink::SetLeftB(bool lb)
void KBoolLink::SetLeftB( bool lb )
{
m_LeftB = lb;
m_LeftB = lb;
}
bool KBoolLink::GetRightA()
{
return m_RightA;
return m_RightA;
}
void KBoolLink::SetRightA(bool ra)
void KBoolLink::SetRightA( bool ra )
{
m_RightA = ra;
m_RightA = ra;
}
bool KBoolLink::GetRightB()
{
return m_RightB;
return m_RightB;
}
void KBoolLink::SetRightB(bool rb)
void KBoolLink::SetRightB( bool rb )
{
m_RightB = rb;
m_RightB = rb;
}
//
// This function is very popular by GP-faults
// This function is very popular by GP-faults
// It returns the node different from a
//
Node* KBoolLink::GetOther(const Node *const a)
Node* KBoolLink::GetOther( const Node *const a )
{
return ( (a != m_beginnode) ? m_beginnode : m_endnode);
return ( ( a != m_beginnode ) ? m_beginnode : m_endnode );
}
//
// Is this marked for given operation
// Is this marked for given operation
//
bool KBoolLink::IsMarked(BOOL_OP operation)
bool KBoolLink::IsMarked( BOOL_OP operation )
{
switch (operation)
{
case(BOOL_OR): return m_merge_L || m_merge_R;
case(BOOL_AND): return m_intersect_L || m_intersect_R;
case(BOOL_A_SUB_B): return m_a_substract_b_L || m_a_substract_b_R;
case(BOOL_B_SUB_A): return m_b_substract_a_L || m_b_substract_a_R;
case(BOOL_EXOR): return m_exor_L || m_exor_R;
default: return false;
}
switch ( operation )
{
case( BOOL_OR ): return m_merge_L || m_merge_R;
case( BOOL_AND ): return m_intersect_L || m_intersect_R;
case( BOOL_A_SUB_B ): return m_a_substract_b_L || m_a_substract_b_R;
case( BOOL_B_SUB_A ): return m_b_substract_a_L || m_b_substract_a_R;
case( BOOL_EXOR ): return m_exor_L || m_exor_R;
default: return false;
}
}
bool KBoolLink::IsMarkedLeft(BOOL_OP operation)
bool KBoolLink::IsMarkedLeft( BOOL_OP operation )
{
switch (operation)
{
case(BOOL_OR): return m_merge_L;
case(BOOL_AND): return m_intersect_L;
case(BOOL_A_SUB_B): return m_a_substract_b_L;
case(BOOL_B_SUB_A): return m_b_substract_a_L;
case(BOOL_EXOR): return m_exor_L;
default: return false;
}
switch ( operation )
{
case( BOOL_OR ): return m_merge_L;
case( BOOL_AND ): return m_intersect_L;
case( BOOL_A_SUB_B ): return m_a_substract_b_L;
case( BOOL_B_SUB_A ): return m_b_substract_a_L;
case( BOOL_EXOR ): return m_exor_L;
default: return false;
}
}
bool KBoolLink::IsMarkedRight(BOOL_OP operation)
bool KBoolLink::IsMarkedRight( BOOL_OP operation )
{
switch (operation)
{
case(BOOL_OR): return m_merge_R;
case(BOOL_AND): return m_intersect_R;
case(BOOL_A_SUB_B): return m_a_substract_b_R;
case(BOOL_B_SUB_A): return m_b_substract_a_R;
case(BOOL_EXOR): return m_exor_R;
default: return false;
}
switch ( operation )
{
case( BOOL_OR ): return m_merge_R;
case( BOOL_AND ): return m_intersect_R;
case( BOOL_A_SUB_B ): return m_a_substract_b_R;
case( BOOL_B_SUB_A ): return m_b_substract_a_R;
case( BOOL_EXOR ): return m_exor_R;
default: return false;
}
}
//
// Is this a hole for given operation
// Is this a hole for given operation
// beginnode must be to the left
bool KBoolLink::IsHole(BOOL_OP operation)
bool KBoolLink::IsHole( BOOL_OP operation )
{
bool topsideA,topsideB;
bool topsideA, topsideB;
if (m_beginnode->GetX() < m_endnode->GetX()) //going to the right?
{ topsideA = m_RightA; topsideB = m_RightB; }
else
{ topsideA = m_LeftA; topsideB = m_LeftB; }
if ( m_beginnode->GetX() < m_endnode->GetX() ) //going to the right?
{ topsideA = m_RightA; topsideB = m_RightB; }
else
{ topsideA = m_LeftA; topsideB = m_LeftB; }
switch (operation)
{
case(BOOL_OR): return ( !topsideB && !topsideA );
case(BOOL_AND): return ( !topsideB || !topsideA );
case(BOOL_A_SUB_B): return ( topsideB || !topsideA );
case(BOOL_B_SUB_A): return ( topsideA || !topsideB );
case(BOOL_EXOR): return !( (topsideB && !topsideA) || (!topsideB && topsideA) );
default: return false;
}
switch ( operation )
{
case( BOOL_OR ): return ( !topsideB && !topsideA );
case( BOOL_AND ): return ( !topsideB || !topsideA );
case( BOOL_A_SUB_B ): return ( topsideB || !topsideA );
case( BOOL_B_SUB_A ): return ( topsideA || !topsideB );
case( BOOL_EXOR ): return !( ( topsideB && !topsideA ) || ( !topsideB && topsideA ) );
default: return false;
}
}
//
......@@ -277,48 +273,48 @@ bool KBoolLink::IsHole(BOOL_OP operation)
//
bool KBoolLink::GetHole()
{
return (m_hole);
return ( m_hole );
}
void KBoolLink::SetHole(bool h)
void KBoolLink::SetHole( bool h )
{
m_hole = h;
m_hole = h;
}
//
// Is this not marked at all
// Is this not marked at all
//
bool KBoolLink::IsUnused()
{
return
!(m_merge_L || m_merge_R ||
m_a_substract_b_L || m_a_substract_b_R ||
m_b_substract_a_L || m_b_substract_a_R ||
m_intersect_L || m_intersect_R ||
m_exor_L || m_exor_R );
return
!( m_merge_L || m_merge_R ||
m_a_substract_b_L || m_a_substract_b_R ||
m_b_substract_a_L || m_b_substract_a_R ||
m_intersect_L || m_intersect_R ||
m_exor_L || m_exor_R );
}
bool KBoolLink::IsZero(B_INT marge)
bool KBoolLink::IsZero( B_INT marge )
{
return (m_beginnode->Equal(m_endnode,marge)) ;
return ( m_beginnode->Equal( m_endnode, marge ) ) ;
}
bool KBoolLink::ShorterThan(B_INT marge)
bool KBoolLink::ShorterThan( B_INT marge )
{
return (m_beginnode->ShorterThan(m_endnode,marge)) ;
return ( m_beginnode->ShorterThan( m_endnode, marge ) ) ;
}
//
// Mark this link
// Mark this link
//
void KBoolLink::Mark()
{
m_mark = true;
m_mark = true;
}
......@@ -332,390 +328,394 @@ void KBoolLink::Mark()
// The references to this link in the node will also be deleted
// After doing that, link link can be deleted or be recycled.
//
void KBoolLink::MergeNodes(Node *const begin_or_end_node)
void KBoolLink::MergeNodes( Node *const begin_or_end_node )
{
// assert(beginnode && endnode);
// assert ((begin_or_end_node == beginnode)||(begin_or_end_node == endnode));
// assert(beginnode && endnode);
// assert ((begin_or_end_node == beginnode)||(begin_or_end_node == endnode));
m_beginnode->RemoveLink(this);
m_endnode->RemoveLink(this);
m_beginnode->RemoveLink( this );
m_endnode->RemoveLink( this );
if (m_endnode != m_beginnode)
{ // only if beginnode and endnode are different nodes
begin_or_end_node->Merge(GetOther(begin_or_end_node));
}
m_endnode = NULL;
m_beginnode=NULL;
if ( m_endnode != m_beginnode )
{ // only if beginnode and endnode are different nodes
begin_or_end_node->Merge( GetOther( begin_or_end_node ) );
}
m_endnode = NULL;
m_beginnode = NULL;
}
//
// Return the position of the second link compared to this link
// Return the position of the second link compared to this link
// Result = IS_ON | IS_LEFT | IS_RIGHT
// Here Left and Right is defined as being left or right from
// the this link towards the center (common) node
//
LinkStatus KBoolLink::OutProduct(KBoolLink* const two,double accur)
{
Node* center;
double distance;
if (two->GetBeginNode()->Equal(two->GetEndNode(), 1))
assert(!two);
if (GetBeginNode()->Equal(GetEndNode(), 1))
assert(!this);
KBoolLine* temp_line = new KBoolLine(this, _GC);
//the this link should connect to the other two link at at least one node
if (m_endnode == two->m_endnode || m_endnode == two->m_beginnode)
center = m_endnode;
else
{ center = m_beginnode;
// assert(center==two->endnode || center==two->beginnode);
}
//here something tricky
// the factor 10000.0 is needed to asure that the pointonline
// is more accurate in this case compared to the intersection for graphs
int uitp = temp_line->PointOnLine(two->GetOther(center), distance, accur);
delete temp_line;
/*double uitp= (_x - first._x) * (third._y - _y) -
(_y - first._y) * (third._x - _x);
if (uitp>0) return IS_LEFT;
if (uitp<0) return IS_RIGHT;
return IS_ON;*/
//depending on direction of this link (going to or coming from centre)
if (center == m_endnode)
{
if (uitp==LEFT_SIDE)
return IS_LEFT;
if (uitp==RIGHT_SIDE)
return IS_RIGHT;
}
else //center=beginnode
{
if (uitp==LEFT_SIDE)
return IS_RIGHT;
if (uitp==RIGHT_SIDE)
return IS_LEFT;
}
return IS_ON;
}
//
// Return the position of the third link compared to this link and
LinkStatus KBoolLink::OutProduct( KBoolLink* const two, double accur )
{
Node * center;
double distance;
if ( two->GetBeginNode()->Equal( two->GetEndNode(), 1 ) )
assert( !two );
if ( GetBeginNode()->Equal( GetEndNode(), 1 ) )
assert( !this );
KBoolLine* temp_line = new KBoolLine( this, _GC );
//the this link should connect to the other two link at at least one node
if ( m_endnode == two->m_endnode || m_endnode == two->m_beginnode )
center = m_endnode;
else
{
center = m_beginnode;
// assert(center==two->endnode || center==two->beginnode);
}
//here something tricky
// the factor 10000.0 is needed to asure that the pointonline
// is more accurate in this case compared to the intersection for graphs
int uitp = temp_line->PointOnLine( two->GetOther( center ), distance, accur );
delete temp_line;
/*double uitp= (_x - first._x) * (third._y - _y) -
(_y - first._y) * (third._x - _x);
if (uitp>0) return IS_LEFT;
if (uitp<0) return IS_RIGHT;
return IS_ON;*/
//depending on direction of this link (going to or coming from centre)
if ( center == m_endnode )
{
if ( uitp == LEFT_SIDE )
return IS_LEFT;
if ( uitp == RIGHT_SIDE )
return IS_RIGHT;
}
else //center=beginnode
{
if ( uitp == LEFT_SIDE )
return IS_RIGHT;
if ( uitp == RIGHT_SIDE )
return IS_LEFT;
}
return IS_ON;
}
//
// Return the position of the third link compared to this link and
// the second link
// Result = IS_ON | IS_LEFT | IS_RIGHT
//
LinkStatus KBoolLink::PointOnCorner(KBoolLink* const two, KBoolLink* const third)
LinkStatus KBoolLink::PointOnCorner( KBoolLink* const two, KBoolLink* const third )
{
LinkStatus
TwoToOne, // Position of two to this line
ThirdToOne, // Position of third to this line
ThirdToTwo, // Position of third to two
Result;
LinkStatus
TwoToOne, // Position of two to this line
ThirdToOne, // Position of third to this line
ThirdToTwo, // Position of third to two
Result;
//m Node* center;
//m Node* center;
//the this link should connect to the other two link at at least one node
//m if (endnode==two->endnode || endnode==two->beginnode)
//m center=endnode;
//m else
//m { center=beginnode;
// assert(center==two->endnode || center==two->beginnode);
//m }
// assert(center==third->endnode || center==third->beginnode);
// Calculate the position of the links compared to eachother
TwoToOne = OutProduct(two,_GC->GetAccur());
ThirdToOne= OutProduct(third,_GC->GetAccur());
//center is used in outproduct to give de direction of two
// this is why the result should be swapped
ThirdToTwo= two->OutProduct(third,_GC->GetAccur());
if (ThirdToTwo==IS_RIGHT)
ThirdToTwo=IS_LEFT;
else if (ThirdToTwo==IS_LEFT)
ThirdToTwo=IS_RIGHT;
// Select the result
switch(TwoToOne)
{
// Line 2 lies on leftside of this line
case IS_LEFT : if ((ThirdToOne==IS_RIGHT) || (ThirdToTwo==IS_RIGHT)) return IS_RIGHT;
else if ((ThirdToOne==IS_LEFT) && (ThirdToTwo==IS_LEFT)) return IS_LEFT;
else Result=IS_ON; break;
// Line 2 lies on this line
case IS_ON : if ((ThirdToOne==IS_RIGHT) && (ThirdToTwo==IS_RIGHT)) return IS_RIGHT;
else if ((ThirdToOne==IS_LEFT) && (ThirdToTwo==IS_LEFT)) return IS_LEFT;
// else if ((ThirdToOne==IS_RIGHT) && (ThirdToTwo==IS_LEFT)) return IS_RIGHT;
// else if ((ThirdToOne==IS_LEFT) && (ThirdToTwo==IS_RIGHT)) return IS_LEFT;
else Result=IS_ON; break;
// Line 2 lies on right side of this line
case IS_RIGHT :if ((ThirdToOne==IS_RIGHT) && (ThirdToTwo==IS_RIGHT)) return IS_RIGHT;
else if ((ThirdToOne==IS_LEFT) || (ThirdToTwo==IS_LEFT)) return IS_LEFT;
else Result=IS_ON; break;
default: Result = IS_ON; assert( false );
}
return Result;
//m if (endnode==two->endnode || endnode==two->beginnode)
//m center=endnode;
//m else
//m { center=beginnode;
// assert(center==two->endnode || center==two->beginnode);
//m }
// assert(center==third->endnode || center==third->beginnode);
// Calculate the position of the links compared to eachother
TwoToOne = OutProduct( two, _GC->GetAccur() );
ThirdToOne = OutProduct( third, _GC->GetAccur() );
//center is used in outproduct to give de direction of two
// this is why the result should be swapped
ThirdToTwo = two->OutProduct( third, _GC->GetAccur() );
if ( ThirdToTwo == IS_RIGHT )
ThirdToTwo = IS_LEFT;
else if ( ThirdToTwo == IS_LEFT )
ThirdToTwo = IS_RIGHT;
// Select the result
switch( TwoToOne )
{
// Line 2 lies on leftside of this line
case IS_LEFT : if ( ( ThirdToOne == IS_RIGHT ) || ( ThirdToTwo == IS_RIGHT ) ) return IS_RIGHT;
else if ( ( ThirdToOne == IS_LEFT ) && ( ThirdToTwo == IS_LEFT ) ) return IS_LEFT;
else Result = IS_ON; break;
// Line 2 lies on this line
case IS_ON : if ( ( ThirdToOne == IS_RIGHT ) && ( ThirdToTwo == IS_RIGHT ) ) return IS_RIGHT;
else if ( ( ThirdToOne == IS_LEFT ) && ( ThirdToTwo == IS_LEFT ) ) return IS_LEFT;
// else if ((ThirdToOne==IS_RIGHT) && (ThirdToTwo==IS_LEFT)) return IS_RIGHT;
// else if ((ThirdToOne==IS_LEFT) && (ThirdToTwo==IS_RIGHT)) return IS_LEFT;
else Result = IS_ON; break;
// Line 2 lies on right side of this line
case IS_RIGHT : if ( ( ThirdToOne == IS_RIGHT ) && ( ThirdToTwo == IS_RIGHT ) ) return IS_RIGHT;
else if ( ( ThirdToOne == IS_LEFT ) || ( ThirdToTwo == IS_LEFT ) ) return IS_LEFT;
else Result = IS_ON; break;
default: Result = IS_ON; assert( false );
}
return Result;
}
//
// Remove the reference from this link to a_node
//
void KBoolLink::Remove(Node *a_node)
void KBoolLink::Remove( Node *a_node )
{
(m_beginnode == a_node) ? m_beginnode = NULL : m_endnode = NULL;
( m_beginnode == a_node ) ? m_beginnode = NULL : m_endnode = NULL;
}
//
// Replace oldnode by newnode and correct the references
// Replace oldnode by newnode and correct the references
//
void KBoolLink::Replace(Node *oldnode, Node *newnode)
{
if (m_beginnode == oldnode)
{ m_beginnode->RemoveLink(this); // remove the reference to this
newnode->AddLink(this); // let newnode refer to this
m_beginnode = newnode; // let this refer to newnode
}
else
{ //assert(endnode==oldnode);
m_endnode->RemoveLink(this);
newnode->AddLink(this);
m_endnode = newnode;
}
void KBoolLink::Replace( Node *oldnode, Node *newnode )
{
if ( m_beginnode == oldnode )
{
m_beginnode->RemoveLink( this ); // remove the reference to this
newnode->AddLink( this ); // let newnode refer to this
m_beginnode = newnode; // let this refer to newnode
}
else
{ //assert(endnode==oldnode);
m_endnode->RemoveLink( this );
newnode->AddLink( this );
m_endnode = newnode;
}
}
//
// Reset all values
// Reset all values
//
void KBoolLink::Reset()
{
m_beginnode = 0;
m_endnode = 0;
Reset_flags();
m_beginnode = 0;
m_endnode = 0;
Reset_flags();
}
//
// Reset all flags
// Reset all flags
//
void KBoolLink::Reset_flags()
{
m_bin = false; // Marker for walking over the graph
m_hole = false; // Is this a part of hole ?
m_hole_top = false; // link that is toplink of hole?
m_group = GROUP_A; // Does this belong to group A or B ( o.a. for boolean operations between graphs)
m_LeftA = false; // Is left in polygongroup A
m_RightA= false; // Is right in polygon group A
m_LeftB = false; // Is left in polygon group B
m_RightB= false; // Is right in polygongroup B
m_mark = false; // General purose marker, internally unused
m_holelink=false;
m_bin = false; // Marker for walking over the graph
m_hole = false; // Is this a part of hole ?
m_hole_top = false; // link that is toplink of hole?
m_group = GROUP_A; // Does this belong to group A or B ( o.a. for boolean operations between graphs)
m_LeftA = false; // Is left in polygongroup A
m_RightA = false; // Is right in polygon group A
m_LeftB = false; // Is left in polygon group B
m_RightB = false; // Is right in polygongroup B
m_mark = false; // General purose marker, internally unused
m_holelink = false;
m_merge_L = m_merge_R = false; // Marker for Merge
m_a_substract_b_L = m_a_substract_b_R = false; // Marker for substract
m_b_substract_a_L = m_b_substract_a_R = false; // Marker for substract
m_intersect_L = m_intersect_R = false; // Marker for intersect
m_exor_L = m_exor_R= false; // Marker for Exor
m_merge_L = m_merge_R = false; // Marker for Merge
m_a_substract_b_L = m_a_substract_b_R = false; // Marker for substract
m_b_substract_a_L = m_b_substract_a_R = false; // Marker for substract
m_intersect_L = m_intersect_R = false; // Marker for intersect
m_exor_L = m_exor_R = false; // Marker for Exor
}
//
// Refill this link by the arguments
// Refill this link by the arguments
//
void KBoolLink::Reset(Node *begin, Node *end,int graphnr)
void KBoolLink::Reset( Node *begin, Node *end, int graphnr )
{
// Remove all the previous references
UnLink();
Reset();
// Set the references of the node and of this link correct
begin->AddLink(this);
end->AddLink(this);
m_beginnode = begin;
m_endnode = end;
if (graphnr!=0)
m_graphnum = graphnr;
// Remove all the previous references
UnLink();
Reset();
// Set the references of the node and of this link correct
begin->AddLink( this );
end->AddLink( this );
m_beginnode = begin;
m_endnode = end;
if ( graphnr != 0 )
m_graphnum = graphnr;
}
void KBoolLink::Set(Node *begin, Node *end)
void KBoolLink::Set( Node *begin, Node *end )
{
m_beginnode = begin;
m_endnode = end;
m_beginnode = begin;
m_endnode = end;
}
void KBoolLink::SetBeenHere()
{
m_bin = true;
m_bin = true;
}
void KBoolLink::SetNotBeenHere()
{
m_bin = false;
m_bin = false;
}
void KBoolLink::SetBeginNode(Node* new_node)
void KBoolLink::SetBeginNode( Node* new_node )
{
m_beginnode = new_node;
m_beginnode = new_node;
}
void KBoolLink::SetEndNode(Node* new_node)
void KBoolLink::SetEndNode( Node* new_node )
{
m_endnode = new_node;
m_endnode = new_node;
}
//
// Sets the graphnumber to argument num
// Sets the graphnumber to argument num
//
void KBoolLink::SetGraphNum( int num )
{
m_graphnum=num;
m_graphnum = num;
}
GroupType KBoolLink::Group()
{
return m_group;
return m_group;
}
//
// Reset the groupflag to argument groep
//
void KBoolLink::SetGroup(GroupType groep)
void KBoolLink::SetGroup( GroupType groep )
{
m_group= groep;
m_group = groep;
}
//
// Remove all references to this link and from this link
// Remove all references to this link and from this link
//
void KBoolLink::UnLink()
{
if (m_beginnode)
{ m_beginnode->RemoveLink(this);
if (!m_beginnode->GetNumberOfLinks()) delete m_beginnode;
}
m_beginnode=NULL;
if (m_endnode)
{ m_endnode->RemoveLink(this);
if (!m_endnode->GetNumberOfLinks()) delete m_endnode;
}
m_endnode=NULL;
if ( m_beginnode )
{
m_beginnode->RemoveLink( this );
if ( !m_beginnode->GetNumberOfLinks() ) delete m_beginnode;
}
m_beginnode = NULL;
if ( m_endnode )
{
m_endnode->RemoveLink( this );
if ( !m_endnode->GetNumberOfLinks() ) delete m_endnode;
}
m_endnode = NULL;
}
void KBoolLink::UnMark()
{
m_mark = false;
m_bin = false;
m_mark = false;
m_bin = false;
}
void KBoolLink::SetMark(bool value)
void KBoolLink::SetMark( bool value )
{
m_mark = value;
m_mark = value;
}
//
// general purpose mark checker
// general purpose mark checker
//
bool KBoolLink::IsMarked() { return m_mark; }
void KBoolLink::SetTopHole(bool value) { m_hole_top = value; }
void KBoolLink::SetTopHole( bool value ) { m_hole_top = value; }
bool KBoolLink::IsTopHole() { return m_hole_top; }
bool KBoolLink::IsTopHole() { return m_hole_top; }
//
// Calculates the merge/substact/exor/intersect flags
//
void KBoolLink::SetLineTypes()
{
m_merge_R =
m_a_substract_b_R =
m_b_substract_a_R =
m_intersect_R =
m_exor_R =
m_merge_L =
m_a_substract_b_L =
m_b_substract_a_L =
m_intersect_L =
m_exor_L = false;
//if left side is in group A and B then it is for the merge
m_merge_L = m_LeftA || m_LeftB;
m_merge_R = m_RightA || m_RightB;
//both in mean does not add to result.
if (m_merge_L && m_merge_R)
m_merge_L = m_merge_R = false;
m_a_substract_b_L = m_LeftA && !m_LeftB;
m_a_substract_b_R = m_RightA && !m_RightB;
//both in mean does not add to result.
if (m_a_substract_b_L && m_a_substract_b_R)
m_a_substract_b_L = m_a_substract_b_R = false;
m_b_substract_a_L = m_LeftB && !m_LeftA;
m_b_substract_a_R = m_RightB && !m_RightA;
//both in mean does not add to result.
if (m_b_substract_a_L && m_b_substract_a_R)
m_b_substract_a_L = m_b_substract_a_R = false;
m_intersect_L = m_LeftB && m_LeftA;
m_intersect_R = m_RightB && m_RightA;
//both in mean does not add to result.
if (m_intersect_L && m_intersect_R)
m_intersect_L = m_intersect_R = false;
m_exor_L = !( (m_LeftB && m_LeftA) || (!m_LeftB && !m_LeftA) );
m_exor_R = !( (m_RightB && m_RightA) || (!m_RightB && !m_RightA) );
//both in mean does not add to result.
if (m_exor_L && m_exor_R)
m_exor_L = m_exor_R = false;
void KBoolLink::SetLineTypes()
{
m_merge_R =
m_a_substract_b_R =
m_b_substract_a_R =
m_intersect_R =
m_exor_R =
m_merge_L =
m_a_substract_b_L =
m_b_substract_a_L =
m_intersect_L =
m_exor_L = false;
//if left side is in group A and B then it is for the merge
m_merge_L = m_LeftA || m_LeftB;
m_merge_R = m_RightA || m_RightB;
//both in mean does not add to result.
if ( m_merge_L && m_merge_R )
m_merge_L = m_merge_R = false;
m_a_substract_b_L = m_LeftA && !m_LeftB;
m_a_substract_b_R = m_RightA && !m_RightB;
//both in mean does not add to result.
if ( m_a_substract_b_L && m_a_substract_b_R )
m_a_substract_b_L = m_a_substract_b_R = false;
m_b_substract_a_L = m_LeftB && !m_LeftA;
m_b_substract_a_R = m_RightB && !m_RightA;
//both in mean does not add to result.
if ( m_b_substract_a_L && m_b_substract_a_R )
m_b_substract_a_L = m_b_substract_a_R = false;
m_intersect_L = m_LeftB && m_LeftA;
m_intersect_R = m_RightB && m_RightA;
//both in mean does not add to result.
if ( m_intersect_L && m_intersect_R )
m_intersect_L = m_intersect_R = false;
m_exor_L = !( ( m_LeftB && m_LeftA ) || ( !m_LeftB && !m_LeftA ) );
m_exor_R = !( ( m_RightB && m_RightA ) || ( !m_RightB && !m_RightA ) );
//both in mean does not add to result.
if ( m_exor_L && m_exor_R )
m_exor_L = m_exor_R = false;
}
//put in direction with a_node as beginnode
void KBoolLink::Redirect(Node* a_node)
{
if (a_node != m_beginnode)
{
// swap the begin- and endnode of the current link
Node* dummy = m_beginnode;
m_beginnode = m_endnode;
m_endnode = dummy;
bool swap = m_LeftA;
m_LeftA = m_RightA;
m_RightA= swap;
swap = m_LeftB;
m_LeftB = m_RightB;
m_RightB= swap;
swap = m_merge_L ;
m_merge_L = m_merge_R;
m_merge_R = swap;
swap = m_a_substract_b_L;
m_a_substract_b_L = m_a_substract_b_R;
m_a_substract_b_R = swap;
swap = m_b_substract_a_L;
m_b_substract_a_L = m_b_substract_a_R;
m_b_substract_a_R = swap;
swap = m_intersect_L;
m_intersect_L = m_intersect_R;
m_intersect_R = swap;
swap = m_exor_L;
m_exor_L = m_exor_R;
m_exor_R = swap;
}
void KBoolLink::Redirect( Node* a_node )
{
if ( a_node != m_beginnode )
{
// swap the begin- and endnode of the current link
Node * dummy = m_beginnode;
m_beginnode = m_endnode;
m_endnode = dummy;
bool swap = m_LeftA;
m_LeftA = m_RightA;
m_RightA = swap;
swap = m_LeftB;
m_LeftB = m_RightB;
m_RightB = swap;
swap = m_merge_L ;
m_merge_L = m_merge_R;
m_merge_R = swap;
swap = m_a_substract_b_L;
m_a_substract_b_L = m_a_substract_b_R;
m_a_substract_b_R = swap;
swap = m_b_substract_a_L;
m_b_substract_a_L = m_b_substract_a_R;
m_b_substract_a_R = swap;
swap = m_intersect_L;
m_intersect_L = m_intersect_R;
m_intersect_R = swap;
swap = m_exor_L;
m_exor_L = m_exor_R;
m_exor_R = swap;
}
}
/*! \file ../src/lpoint.cpp
/*! \file src/lpoint.cpp
\brief Definition of GDSII LPoint type structure
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: lpoint.cpp,v 1.4 2005/05/24 19:13:39 titato Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: lpoint.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/lpoint.h"
#include "kbool/lpoint.h"
#include <math.h>
// Constructors
LPoint::LPoint()
{
_x = 0;
_y = 0;
_x = 0;
_y = 0;
}
LPoint::LPoint(B_INT const X, B_INT const Y)
LPoint::LPoint( B_INT const X, B_INT const Y )
{
_x = X;
_y = Y;
_x = X;
_y = Y;
}
LPoint::LPoint(LPoint* const a_point)
LPoint::LPoint( LPoint* const a_point )
{
if (!a_point)
throw Bool_Engine_Error("Cannot copy a NULL Point Object.\n\nCould not create a LPoint Object.",
"Fatal Creation Error", 0, 1);
_x = a_point->_x;
_y = a_point->_y;
if ( !a_point )
throw Bool_Engine_Error( "Cannot copy a NULL Point Object.\n\nCould not create a LPoint Object.",
"Fatal Creation Error", 0, 1 );
_x = a_point->_x;
_y = a_point->_y;
}
B_INT LPoint::GetX()
{
return _x;
return _x;
}
B_INT LPoint::GetY()
{
return _y;
return _y;
}
void LPoint::SetX(B_INT a_point_x)
void LPoint::SetX( B_INT a_point_x )
{
_x = a_point_x;
_x = a_point_x;
}
void LPoint::SetY(B_INT a_point_y)
void LPoint::SetY( B_INT a_point_y )
{
_y = a_point_y;
_y = a_point_y;
}
LPoint LPoint::GetPoint()
{
return *this;
return * this;
}
void LPoint::Set(const B_INT X,const B_INT Y)
void LPoint::Set( const B_INT X, const B_INT Y )
{
_x = X;
_y = Y;
_x = X;
_y = Y;
}
void LPoint::Set(const LPoint &a_point)
void LPoint::Set( const LPoint &a_point )
{
_x = a_point._x;
_y =a_point._y;
_x = a_point._x;
_y = a_point._y;
}
bool LPoint::Equal(const LPoint a_point, B_INT Marge)
bool LPoint::Equal( const LPoint a_point, B_INT Marge )
{
B_INT delta_x, delta_y;
B_INT delta_x, delta_y;
delta_x = babs((_x - a_point._x));
delta_y = babs((_y - a_point._y));
delta_x = babs( ( _x - a_point._x ) );
delta_y = babs( ( _y - a_point._y ) );
if ((delta_x <= Marge) && (delta_y <= Marge))
return true;
else
return false;
if ( ( delta_x <= Marge ) && ( delta_y <= Marge ) )
return true;
else
return false;
}
bool LPoint::Equal(const B_INT X, const B_INT Y, B_INT Marge)
bool LPoint::Equal( const B_INT X, const B_INT Y, B_INT Marge )
{
return (bool)((babs(_x - X) <= Marge) && (babs(_y - Y) <= Marge));
return ( bool )( ( babs( _x - X ) <= Marge ) && ( babs( _y - Y ) <= Marge ) );
}
bool LPoint::ShorterThan(const LPoint a_point, B_INT Marge)
bool LPoint::ShorterThan( const LPoint a_point, B_INT Marge )
{
double a,b;
a = (double) (a_point._x - _x);
a*= a;
b = (double) (a_point._y - _y);
b*= b;
double a, b;
a = ( double ) ( a_point._x - _x );
a *= a;
b = ( double ) ( a_point._y - _y );
b *= b;
return (bool) ( (a+b) <= Marge*Marge ? true : false ) ;
return ( bool ) ( ( a + b ) <= Marge * Marge ? true : false ) ;
}
bool LPoint::ShorterThan(const B_INT X, const B_INT Y, B_INT Marge)
bool LPoint::ShorterThan( const B_INT X, const B_INT Y, B_INT Marge )
{
double a,b;
a = (double) (X - _x);
a*= a;
b = (double) (Y - _y);
b*= b;
double a, b;
a = ( double ) ( X - _x );
a *= a;
b = ( double ) ( Y - _y );
b *= b;
return (bool) ( a+b <= Marge*Marge ? true : false ) ;
return ( bool ) ( a + b <= Marge * Marge ? true : false ) ;
}
// overload the assign (=) operator
// usage : a_point = another_point;
LPoint &LPoint::operator=(const LPoint &other_point)
LPoint &LPoint::operator=( const LPoint &other_point )
{
_x = other_point._x;
_y = other_point._y;
return *this;
_x = other_point._x;
_y = other_point._y;
return *this;
}
// overload the + operator
// usage : a_point = point1 + point2;
LPoint &LPoint::operator+(const LPoint &other_point)
LPoint &LPoint::operator+( const LPoint &other_point )
{
_x += other_point._x;
_y += other_point._y;
return *this;
_x += other_point._x;
_y += other_point._y;
return *this;
}
......@@ -152,51 +148,51 @@ LPoint &LPoint::operator+(const LPoint &other_point)
// overload the - operator
// usage : a_point = point1 - point2;
LPoint &LPoint::operator-(const LPoint &other_point)
LPoint &LPoint::operator-( const LPoint &other_point )
{
_x -= other_point._x;
_y -= other_point._y;
return *this;
_x -= other_point._x;
_y -= other_point._y;
return *this;
}
// overload the * operator
// usage: a_point = point1 * 100;
LPoint &LPoint::operator*(int factor)
LPoint &LPoint::operator*( int factor )
{
_x *= factor;
_y *= factor;
return *this;
_x *= factor;
_y *= factor;
return *this;
}
// overload the / operator
// usage: a_point = point1 / 100;
LPoint &LPoint::operator/(int factor)
LPoint &LPoint::operator/( int factor )
{
_x /= factor;
_y /= factor;
return *this;
_x /= factor;
_y /= factor;
return *this;
}
// overload the compare (==) operator
// usage: if (point1 == point2) { };
int LPoint::operator==(const LPoint &other_point) const
int LPoint::operator==( const LPoint &other_point ) const
{
return ((other_point._x == _x) && (other_point._y == _y));
return ( ( other_point._x == _x ) && ( other_point._y == _y ) );
}
// overload the diffrent (!=) operator
// usage: if (point1 != point2) { };
int LPoint::operator!=(const LPoint &other_point) const
int LPoint::operator!=( const LPoint &other_point ) const
{
return ((other_point._x != _x) || (other_point._y != _y));
return ( ( other_point._x != _x ) || ( other_point._y != _y ) );
}
......
# makefile.include for kbool
.cpp.o:
g++ -c -Wall -O2 -I../include -o $@ $*.cpp
OBJECTS =\
booleng.o\
graph.o\
......
/*! \file ../src/node.cpp
/*! \file src/node.cpp
\brief Holds a GDSII node structure
\author Probably Klaas Holwerda
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: node.cpp,v 1.7 2005/06/17 23:01:03 kbluck Exp $
\author Klaas Holwerda
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: node.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/node.h"
#include "../include/link.h"
#include "../include/line.h"
#include "kbool/node.h"
#include "kbool/link.h"
#include "kbool/line.h"
#include <math.h>
//this here is to initialize the static iterator of node
//with NOLIST constructor
//TDLI<KBoolLink> Node::_linkiter=TDLI<KBoolLink>(_GC);
//TDLI<KBoolLink> Node::_linkiter=TDLI<KBoolLink>(_GC);
Node::Node(Bool_Engine* GC) : LPoint(0,0)
Node::Node( Bool_Engine* GC ) : LPoint( 0, 0 )
{
_GC=GC;
_linklist=new DL_List<void*>();
_GC = GC;
_linklist = new DL_List<void*>();
}
Node::Node(B_INT const X, B_INT const Y, Bool_Engine* GC) : LPoint(X,Y)
Node::Node( B_INT const X, B_INT const Y, Bool_Engine* GC ) : LPoint( X, Y )
{
_GC=GC;
_linklist=new DL_List<void*>();
_GC = GC;
_linklist = new DL_List<void*>();
}
Node::Node(LPoint* const a_point, Bool_Engine* GC) : LPoint(a_point)
Node::Node( LPoint* const a_point, Bool_Engine* GC ) : LPoint( a_point )
{
_GC=GC;
_linklist=new DL_List<void*>();
_GC = GC;
_linklist = new DL_List<void*>();
}
//Node::Node(Node * const other) : LPoint(other)
Node::Node(Node * const other, Bool_Engine* GC)
Node::Node( Node * const other, Bool_Engine* GC )
{
_GC=GC;
_x = other->_x;
_y = other->_y;
_linklist=new DL_List<void*>();
_GC = GC;
_x = other->_x;
_y = other->_y;
_linklist = new DL_List<void*>();
}
Node& Node::operator=(const Node &other_node)
Node& Node::operator=( const Node &other_node )
{
_x = other_node._x;
_y = other_node._y;
_x = other_node._x;
_y = other_node._y;
return *this;
return *this;
}
// x and y of the point will be rounded to the nearest
// xnew=N*grid and ynew=N*grid
void Node::RoundInt(B_INT grid)
void Node::RoundInt( B_INT grid )
{
_x=(B_INT) floor((_x + grid * 0.5) / grid) * grid;
_y=(B_INT) floor((_y + grid * 0.5) / grid) * grid;
_x = ( B_INT ) floor( ( _x + grid * 0.5 ) / grid ) * grid;
_y = ( B_INT ) floor( ( _y + grid * 0.5 ) / grid ) * grid;
}
Node::~Node()
{
delete _linklist;
delete _linklist;
}
DL_List<void*>* Node::GetLinklist()
{
return _linklist;
return _linklist;
}
void Node::AddLink(KBoolLink *a_link)
void Node::AddLink( KBoolLink *a_link )
{
// assert(a_link);
_linklist->insbegin(a_link);
// assert(a_link);
_linklist->insbegin( a_link );
}
KBoolLink* Node::GetIncomingLink()
{
if (((KBoolLink*)_linklist->headitem())->GetEndNode() == this)
return (KBoolLink*)_linklist->headitem();
else
return (KBoolLink*)_linklist->tailitem();
if ( ( ( KBoolLink* )_linklist->headitem() )->GetEndNode() == this )
return ( KBoolLink* )_linklist->headitem();
else
return ( KBoolLink* )_linklist->tailitem();
}
KBoolLink* Node::GetOutgoingLink()
{
if (((KBoolLink*)_linklist->headitem())->GetBeginNode() == this)
return (KBoolLink*)_linklist->headitem();
else
return (KBoolLink*)_linklist->tailitem();
if ( ( ( KBoolLink* )_linklist->headitem() )->GetBeginNode() == this )
return ( KBoolLink* )_linklist->headitem();
else
return ( KBoolLink* )_linklist->tailitem();
}
//
// Returns the number of connected links
//
int Node::GetNumberOfLinks()
int Node::GetNumberOfLinks()
{
return _linklist->count();
return _linklist->count();
}
KBoolLink* Node::GetOtherLink(KBoolLink* prev)
KBoolLink* Node::GetOtherLink( KBoolLink* prev )
{
if (prev==(KBoolLink*)_linklist->headitem())
return (KBoolLink*)_linklist->tailitem();
if (prev==(KBoolLink*)_linklist->tailitem())
return (KBoolLink*)_linklist->headitem();
if ( prev == ( KBoolLink* )_linklist->headitem() )
return ( KBoolLink* )_linklist->tailitem();
if ( prev == ( KBoolLink* )_linklist->tailitem() )
return ( KBoolLink* )_linklist->headitem();
return NULL;
return NULL;
}
int Node::Merge(Node *other)
int Node::Merge( Node *other )
{
if (this==other) //they are already merged dummy
return 0;
_GC->_linkiter->Attach(_linklist);
int Counter;
// used to delete Iterator on other->_linklist
// otherwise there can't be a takeover, because for takeover there can't
// be an iterator on other->_linklist;
{
TDLI<KBoolLink> Iother(other->_linklist);
KBoolLink* temp;
Counter = Iother.count();
Iother.tohead();
while (!Iother.hitroot())
{
temp=Iother.item();
//need to test both nodes because it may be a zero length link
if (temp->GetEndNode()==other)
temp->SetEndNode(this);
if (temp->GetBeginNode()==other)
temp->SetBeginNode(this);
Iother++;
}
_GC->_linkiter->takeover(&Iother);
}
_GC->_linkiter->Detach();
//at this moment the other nodes has no link pointing to it so it needs to be deleted
delete other;
return Counter;
if ( this == other ) //they are already merged dummy
return 0;
_GC->_linkiter->Attach( _linklist );
int Counter;
// used to delete Iterator on other->_linklist
// otherwise there can't be a takeover, because for takeover there can't
// be an iterator on other->_linklist;
{
TDLI<KBoolLink> Iother( other->_linklist );
KBoolLink* temp;
Counter = Iother.count();
Iother.tohead();
while ( !Iother.hitroot() )
{
temp = Iother.item();
//need to test both nodes because it may be a zero length link
if ( temp->GetEndNode() == other )
temp->SetEndNode( this );
if ( temp->GetBeginNode() == other )
temp->SetBeginNode( this );
Iother++;
}
_GC->_linkiter->takeover( &Iother );
}
_GC->_linkiter->Detach();
//at this moment the other nodes has no link pointing to it so it needs to be deleted
delete other;
return Counter;
}
void Node::RemoveLink(KBoolLink *a_link)
void Node::RemoveLink( KBoolLink *a_link )
{
// assert(a_link);
_GC->_linkiter->Attach(_linklist);
// assert(a_link);
_GC->_linkiter->Attach( _linklist );
if (_GC->_linkiter->toitem(a_link)) // find the link
_GC->_linkiter->remove();
_GC->_linkiter->Detach();
if ( _GC->_linkiter->toitem( a_link ) ) // find the link
_GC->_linkiter->remove();
_GC->_linkiter->Detach();
}
// This function will determinate if the given three points
// can be simplified to two points
//
// input : three nodes, the first and the second must be points of
// a line in correct order, the third point is a point of another
// a line in correct order, the third point is a point of another
// line.
// output: -
// return: true if points can be simplified
// false if points can't be simplified
bool Node::Simplify(Node *First, Node *Second, B_INT Marge)
// false if points can't be simplified
bool Node::Simplify( Node *First, Node *Second, B_INT Marge )
{
double distance=0;
// The first and second point are a zero line, if so we can
// make a line between the first and third point
if (First->Equal(Second,Marge))
return true;
// Are the first and third point equal, if so
// we can delete the second point
if (First->Equal(this, Marge))
return true;
// Used tmp_link.set here, because the link may not be linked in the graph,
// because the point of the graphs are used, after use of the line we have
//to set the link to zero so the nodes will not be destructed by exit of the function
KBoolLink tmp_link(_GC);
tmp_link.Set(First,Second);
KBoolLine tmp_line(_GC);
tmp_line.Set(&tmp_link);
// If third point is on the same line which is made from the first
// and second point then we can delete the second point
if (tmp_line.PointOnLine(this,distance, (double) Marge) == ON_AREA)
{
tmp_link.Set(NULL,NULL);
return true;
}
//
//
tmp_link.Set(Second,this);
tmp_line.Set(&tmp_link);
if (tmp_line.PointOnLine(First,distance, (double) Marge) == ON_AREA)
{
tmp_link.Set(NULL,NULL);
return true;
}
tmp_link.Set(NULL,NULL);
return false;
double distance = 0;
// The first and second point are a zero line, if so we can
// make a line between the first and third point
if ( First->Equal( Second, Marge ) )
return true;
// Are the first and third point equal, if so
// we can delete the second point
if ( First->Equal( this, Marge ) )
return true;
// Used tmp_link.set here, because the link may not be linked in the graph,
// because the point of the graphs are used, after use of the line we have
//to set the link to zero so the nodes will not be destructed by exit of the function
KBoolLink tmp_link( _GC );
tmp_link.Set( First, Second );
KBoolLine tmp_line( _GC );
tmp_line.Set( &tmp_link );
// If third point is on the same line which is made from the first
// and second point then we can delete the second point
if ( tmp_line.PointOnLine( this, distance, ( double ) Marge ) == ON_AREA )
{
tmp_link.Set( NULL, NULL );
return true;
}
//
//
tmp_link.Set( Second, this );
tmp_line.Set( &tmp_link );
if ( tmp_line.PointOnLine( First, distance, ( double ) Marge ) == ON_AREA )
{
tmp_link.Set( NULL, NULL );
return true;
}
tmp_link.Set( NULL, NULL );
return false;
}
KBoolLink* Node::GetNextLink()
{
int Aantal = _linklist->count();
// assert (Aantal != 0);
// there is one link, so there is no previous link
if (Aantal == 1)
return NULL;
int Marked_Counter = 0;
KBoolLink *the_link = NULL;
// count the marked links
_GC->_linkiter->Attach(_linklist);
_GC->_linkiter->tohead();
while (!_GC->_linkiter->hitroot())
{
if (_GC->_linkiter->item()->IsMarked())
Marked_Counter++;
else
{
if (!the_link)
the_link = _GC->_linkiter->item();
}
(*_GC->_linkiter)++;
}
_GC->_linkiter->Detach();
if (Aantal - Marked_Counter != 1)
// there arent two unmarked links
return NULL;
else
{
if (the_link->GetBeginNode() == this)
return the_link;
else
return NULL;
}
int Aantal = _linklist->count();
// assert (Aantal != 0);
// there is one link, so there is no previous link
if ( Aantal == 1 )
return NULL;
int Marked_Counter = 0;
KBoolLink *the_link = NULL;
// count the marked links
_GC->_linkiter->Attach( _linklist );
_GC->_linkiter->tohead();
while ( !_GC->_linkiter->hitroot() )
{
if ( _GC->_linkiter->item()->IsMarked() )
Marked_Counter++;
else
{
if ( !the_link )
the_link = _GC->_linkiter->item();
}
( *_GC->_linkiter )++;
}
_GC->_linkiter->Detach();
if ( Aantal - Marked_Counter != 1 )
// there arent two unmarked links
return NULL;
else
{
if ( the_link->GetBeginNode() == this )
return the_link;
else
return NULL;
}
}
KBoolLink* Node::GetPrevLink()
{
int Aantal;
if (!_linklist)
return NULL;
Aantal = _linklist->count();
// assert (Aantal != 0);
// there is one link, so there is no previous link
if (Aantal == 1)
return NULL;
int Marked_Counter = 0;
KBoolLink *the_link = NULL;
_GC->_linkiter->Attach(_linklist);
// count the marked links
_GC->_linkiter->tohead();
while (!_GC->_linkiter->hitroot())
{
if (_GC->_linkiter->item()->IsMarked())
Marked_Counter++;
else
{
if (!the_link)
the_link = _GC->_linkiter->item();
}
(*_GC->_linkiter)++;
}
_GC->_linkiter->Detach();
if (Aantal - Marked_Counter != 1)
// there arent two unmarked links
return NULL;
else
{
if (the_link->GetEndNode() == this)
return the_link;
else
return NULL;
}
int Aantal;
if ( !_linklist )
return NULL;
Aantal = _linklist->count();
// assert (Aantal != 0);
// there is one link, so there is no previous link
if ( Aantal == 1 )
return NULL;
int Marked_Counter = 0;
KBoolLink *the_link = NULL;
_GC->_linkiter->Attach( _linklist );
// count the marked links
_GC->_linkiter->tohead();
while ( !_GC->_linkiter->hitroot() )
{
if ( _GC->_linkiter->item()->IsMarked() )
Marked_Counter++;
else
{
if ( !the_link )
the_link = _GC->_linkiter->item();
}
( *_GC->_linkiter )++;
}
_GC->_linkiter->Detach();
if ( Aantal - Marked_Counter != 1 )
// there arent two unmarked links
return NULL;
else
{
if ( the_link->GetEndNode() == this )
return the_link;
else
return NULL;
}
}
bool Node::SameSides( KBoolLink* const prev , KBoolLink* const link, BOOL_OP operation )
{
bool directedLeft;
bool directedRight;
if ( prev->GetEndNode() == this ) //forward direction
{
directedLeft = prev->IsMarkedLeft( operation );
directedRight = prev->IsMarkedRight( operation );
if ( link->GetBeginNode() == this ) //forward direction
{
return directedLeft == link->IsMarkedLeft( operation ) &&
directedRight == link->IsMarkedRight( operation );
}
return directedLeft == link->IsMarkedRight( operation ) &&
directedRight == link->IsMarkedLeft( operation );
}
directedLeft = prev->IsMarkedRight( operation );
directedRight = prev->IsMarkedLeft( operation );
if ( link->GetBeginNode() == this ) //forward direction
{
return directedLeft == link->IsMarkedLeft( operation ) &&
directedRight == link->IsMarkedRight( operation );
}
return directedLeft == link->IsMarkedRight( operation ) &&
directedRight == link->IsMarkedLeft( operation );
bool directedLeft;
bool directedRight;
if ( prev->GetEndNode() == this ) //forward direction
{
directedLeft = prev->IsMarkedLeft( operation );
directedRight = prev->IsMarkedRight( operation );
if ( link->GetBeginNode() == this ) //forward direction
{
return directedLeft == link->IsMarkedLeft( operation ) &&
directedRight == link->IsMarkedRight( operation );
}
return directedLeft == link->IsMarkedRight( operation ) &&
directedRight == link->IsMarkedLeft( operation );
}
directedLeft = prev->IsMarkedRight( operation );
directedRight = prev->IsMarkedLeft( operation );
if ( link->GetBeginNode() == this ) //forward direction
{
return directedLeft == link->IsMarkedLeft( operation ) &&
directedRight == link->IsMarkedRight( operation );
}
return directedLeft == link->IsMarkedRight( operation ) &&
directedRight == link->IsMarkedLeft( operation );
}
// on the node get the link
// is the most right or left one
// This function is used to collect the simple graphs from a graph
KBoolLink* Node::GetMost( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP operation )
KBoolLink* Node::GetMost( KBoolLink* const prev , LinkStatus whatside, BOOL_OP operation )
{
KBoolLink *reserve=0;
KBoolLink *Result = NULL,*link;
Node* prevbegin = prev->GetOther(this);
if (_linklist->count() == 2) // only two links to this node take the one != prev
{
if ( (link = (KBoolLink*)_linklist->headitem()) == prev ) //this is NOT the one to go on
link = (KBoolLink*)_linklist->tailitem();
if (!link->BeenHere() && SameSides( prev, link, operation ) )
//we are back where we started (bin is true) return Null
return link;
return(0);
}
_GC->_linkiter->Attach(_linklist);
_GC->_linkiter->tohead();
//more then 2 links to the Node
while(!_GC->_linkiter->hitroot())
{
link = _GC->_linkiter->item();
if ( !link->BeenHere() &&
SameSides( prev, link, operation ) &&
link != prev //should be set to bin already
)
{
if (prevbegin == link->GetOther(this) )//pointers equal
//we are going back in the same direction on a parallel link
//only take this possibility if nothing else is possible
reserve = link;
else
{ //this link is in a different direction
if (!Result)
Result = link; //first one found sofar
else
{
if (prev->PointOnCorner(Result, link) == whatside )
//more to the whatside than take this one
Result = link;
}
}
}
(*_GC->_linkiter)++;
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return ((Result) ? Result : reserve);
KBoolLink * reserve = 0;
KBoolLink *Result = NULL, *link;
Node* prevbegin = prev->GetOther( this );
if ( _linklist->count() == 2 ) // only two links to this node take the one != prev
{
if ( ( link = ( KBoolLink* )_linklist->headitem() ) == prev ) //this is NOT the one to go on
link = ( KBoolLink* )_linklist->tailitem();
if ( !link->BeenHere() && SameSides( prev, link, operation ) )
//we are back where we started (bin is true) return Null
return link;
return( 0 );
}
_GC->_linkiter->Attach( _linklist );
_GC->_linkiter->tohead();
//more then 2 links to the Node
while( !_GC->_linkiter->hitroot() )
{
link = _GC->_linkiter->item();
if ( !link->BeenHere() &&
SameSides( prev, link, operation ) &&
link != prev //should be set to bin already
)
{
if ( prevbegin == link->GetOther( this ) )//pointers equal
//we are going back in the same direction on a parallel link
//only take this possibility if nothing else is possible
reserve = link;
else
{ //this link is in a different direction
if ( !Result )
Result = link; //first one found sofar
else
{
if ( prev->PointOnCorner( Result, link ) == whatside )
//more to the whatside than take this one
Result = link;
}
}
}
( *_GC->_linkiter )++;
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return ( ( Result ) ? Result : reserve );
}
// on the node get the link
......@@ -392,221 +389,221 @@ KBoolLink* Node::GetMost( KBoolLink* const prev ,LinkStatus whatside, BOOL_OP op
// This function is used to collect the simple graphs from a graph
KBoolLink* Node::GetMostHole( KBoolLink* const prev, LinkStatus whatside, BOOL_OP operation )
{
KBoolLink *reserve=0;
KBoolLink *Result=NULL,*link;
Node* prevbegin = prev->GetOther(this);
if (_linklist->count() == 2) // only two links to this node take the one != prev
{
if ( (link = (KBoolLink*)_linklist->headitem()) == prev ) //this is NOT the one to go on
link = (KBoolLink*)_linklist->tailitem();
if ( link->GetHole() && !link->GetHoleLink() && !link->BeenHere() && SameSides( prev, link, operation ) )
//we are back where we started (bin is true) return Null
return link;
return(0);
}
_GC->_linkiter->Attach(_linklist);
_GC->_linkiter->tohead();
//more then 2 links to the Node
while(!_GC->_linkiter->hitroot())
{
link = _GC->_linkiter->item();
if ( !link->BeenHere() &&
link->GetHole() &&
!link->GetHoleLink() &&
SameSides( prev, link, operation ) &&
link != prev //should be set to bin already
)
{
if (prevbegin == link->GetOther(this) )//pointers equal
//we are going back in the same direction on a parallel link
//only take this possibility if nothing else is possible
reserve = link;
else
{ //this link is in a different direction
if (!Result)
Result = link; //first one found sofar
else
{
if (prev->PointOnCorner(Result, link) == whatside )
//more to the whatside than take this one
Result = link;
}
}
}
(*_GC->_linkiter)++;
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return ((Result) ? Result : reserve);
KBoolLink * reserve = 0;
KBoolLink *Result = NULL, *link;
Node* prevbegin = prev->GetOther( this );
if ( _linklist->count() == 2 ) // only two links to this node take the one != prev
{
if ( ( link = ( KBoolLink* )_linklist->headitem() ) == prev ) //this is NOT the one to go on
link = ( KBoolLink* )_linklist->tailitem();
if ( link->GetHole() && !link->GetHoleLink() && !link->BeenHere() && SameSides( prev, link, operation ) )
//we are back where we started (bin is true) return Null
return link;
return( 0 );
}
_GC->_linkiter->Attach( _linklist );
_GC->_linkiter->tohead();
//more then 2 links to the Node
while( !_GC->_linkiter->hitroot() )
{
link = _GC->_linkiter->item();
if ( !link->BeenHere() &&
link->GetHole() &&
!link->GetHoleLink() &&
SameSides( prev, link, operation ) &&
link != prev //should be set to bin already
)
{
if ( prevbegin == link->GetOther( this ) )//pointers equal
//we are going back in the same direction on a parallel link
//only take this possibility if nothing else is possible
reserve = link;
else
{ //this link is in a different direction
if ( !Result )
Result = link; //first one found sofar
else
{
if ( prev->PointOnCorner( Result, link ) == whatside )
//more to the whatside than take this one
Result = link;
}
}
}
( *_GC->_linkiter )++;
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return ( ( Result ) ? Result : reserve );
}
// this function gets the highest not flat link
KBoolLink* Node::GetHoleLink( KBoolLink* const prev, bool checkbin, BOOL_OP operation )
{
KBoolLink *Result=NULL,*link;
_GC->_linkiter->Attach(_linklist);
for(_GC->_linkiter->tohead();!_GC->_linkiter->hitroot();(*_GC->_linkiter)++)
{
link=_GC->_linkiter->item();
if ( link->GetHoleLink() &&
( !checkbin || ( checkbin && !link->BeenHere()) ) &&
SameSides( prev, link, operation )
)
{
Result=link;
break;
}
}
_GC->_linkiter->Detach();
return (Result);
KBoolLink * Result = NULL, *link;
_GC->_linkiter->Attach( _linklist );
for( _GC->_linkiter->tohead();!_GC->_linkiter->hitroot();( *_GC->_linkiter )++ )
{
link = _GC->_linkiter->item();
if ( link->GetHoleLink() &&
( !checkbin || ( checkbin && !link->BeenHere() ) ) &&
SameSides( prev, link, operation )
)
{
Result = link;
break;
}
}
_GC->_linkiter->Detach();
return ( Result );
}
// this function gets the highest not flat link
KBoolLink* Node::GetNotFlat()
{
KBoolLink *Result=NULL,*link;
_GC->_linkiter->Attach(_linklist);
double tangold = 0.0;
double tangnew = 0.0;
for(_GC->_linkiter->tohead();!_GC->_linkiter->hitroot();(*_GC->_linkiter)++)
{
link=_GC->_linkiter->item();
if (!_GC->_linkiter->item()->BeenHere())
{
B_INT dx=link->GetOther(this)->GetX()-_x;
B_INT dy=link->GetOther(this)->GetY()-_y;
if (dx!=0)
{
tangnew=fabs( (double) dy / (double) dx );
}
else
{
tangnew=MAXDOUBLE;
}
if (!Result)
{
//this link is in a different direction
Result=link; //first one found sofar
tangold=tangnew;
}
else
{
if(tangnew < tangold)
{
//this one is higher (more horizontal) then the old Result
Result=link;
tangold=tangnew;
}
}
}
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return (Result);
KBoolLink * Result = NULL, *link;
_GC->_linkiter->Attach( _linklist );
double tangold = 0.0;
double tangnew = 0.0;
for( _GC->_linkiter->tohead();!_GC->_linkiter->hitroot();( *_GC->_linkiter )++ )
{
link = _GC->_linkiter->item();
if ( !_GC->_linkiter->item()->BeenHere() )
{
B_INT dx = link->GetOther( this )->GetX() - _x;
B_INT dy = link->GetOther( this )->GetY() - _y;
if ( dx != 0 )
{
tangnew = fabs( ( double ) dy / ( double ) dx );
}
else
{
tangnew = MAXDOUBLE;
}
if ( !Result )
{
//this link is in a different direction
Result = link; //first one found sofar
tangold = tangnew;
}
else
{
if( tangnew < tangold )
{
//this one is higher (more horizontal) then the old Result
Result = link;
tangold = tangnew;
}
}
}
}
// if there is a next link found return it
// else if a parallel link is found return that one
// else return NULL
_GC->_linkiter->Detach();
return ( Result );
}
// on the node get the link that is not BIN
// and that has the same graphnumber and is in same direction
KBoolLink *Node::Follow(KBoolLink* const prev )
KBoolLink *Node::Follow( KBoolLink* const prev )
{
KBoolLink *temp;
_GC->_linkiter->Attach(_linklist);
_GC->_linkiter->tohead();
while(!_GC->_linkiter->hitroot())
{
if (( _GC->_linkiter->item() != prev ) &&
( !_GC->_linkiter->item()->BeenHere()) &&
( _GC->_linkiter->item()->GetGraphNum() == prev->GetGraphNum()) &&
(
( (prev->GetEndNode() == this) &&
(_GC->_linkiter->item()->GetEndNode() !=this)
)
||
( (prev->GetBeginNode() == this) &&
(_GC->_linkiter->item()->GetBeginNode() !=this)
)
)
)
{
temp=_GC->_linkiter->item();
_GC->_linkiter->Detach();
return(temp);
}
(*_GC->_linkiter)++;
}
_GC->_linkiter->Detach();
return (0);
KBoolLink * temp;
_GC->_linkiter->Attach( _linklist );
_GC->_linkiter->tohead();
while( !_GC->_linkiter->hitroot() )
{
if ( ( _GC->_linkiter->item() != prev ) &&
( !_GC->_linkiter->item()->BeenHere() ) &&
( _GC->_linkiter->item()->GetGraphNum() == prev->GetGraphNum() ) &&
(
( ( prev->GetEndNode() == this ) &&
( _GC->_linkiter->item()->GetEndNode() != this )
)
||
( ( prev->GetBeginNode() == this ) &&
( _GC->_linkiter->item()->GetBeginNode() != this )
)
)
)
{
temp = _GC->_linkiter->item();
_GC->_linkiter->Detach();
return( temp );
}
( *_GC->_linkiter )++;
}
_GC->_linkiter->Detach();
return ( 0 );
}
// this function gets the highest (other node) link ascending from the node
// that has the bin flag set as the argument binset
// if no such link exists return 0
KBoolLink* Node::GetBinHighest(bool binset)
KBoolLink* Node::GetBinHighest( bool binset )
{
KBoolLink *Result=NULL,*link;
_GC->_linkiter->Attach(_linklist);
double tangold = 0.0;
double tangnew = 0.0;
for(_GC->_linkiter->tohead();!_GC->_linkiter->hitroot();(*_GC->_linkiter)++)
{
link=_GC->_linkiter->item();
if (_GC->_linkiter->item()->BeenHere() == binset)
{
B_INT dx=link->GetOther(this)->GetX()-_x;
B_INT dy=link->GetOther(this)->GetY()-_y;
if (dx!=0)
{
tangnew = (double) dy / (double) dx;
}
else if (dy > 0)
{
tangnew = MAXDOUBLE;
}
else
{
tangnew = -MAXDOUBLE;
}
if (!Result)
{
Result = link; //first one found sofar
tangold = tangnew;
}
else
{
if(tangnew > tangold)
KBoolLink * Result = NULL, *link;
_GC->_linkiter->Attach( _linklist );
double tangold = 0.0;
double tangnew = 0.0;
for( _GC->_linkiter->tohead();!_GC->_linkiter->hitroot();( *_GC->_linkiter )++ )
{
link = _GC->_linkiter->item();
if ( _GC->_linkiter->item()->BeenHere() == binset )
{
//this one is higher then the old Result
Result = link;
tangold = tangnew;
B_INT dx = link->GetOther( this )->GetX() - _x;
B_INT dy = link->GetOther( this )->GetY() - _y;
if ( dx != 0 )
{
tangnew = ( double ) dy / ( double ) dx;
}
else if ( dy > 0 )
{
tangnew = MAXDOUBLE;
}
else
{
tangnew = -MAXDOUBLE;
}
if ( !Result )
{
Result = link; //first one found sofar
tangold = tangnew;
}
else
{
if( tangnew > tangold )
{
//this one is higher then the old Result
Result = link;
tangold = tangnew;
}
}
}
}
}
}
// if there is a link found return it
// else return NULL
_GC->_linkiter->Detach();
return (Result);
}
// if there is a link found return it
// else return NULL
_GC->_linkiter->Detach();
return ( Result );
}
/*! \file ../src/record.cpp
\author Probably Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: record.cpp,v 1.5 2005/05/24 19:13:39 titato Exp $
/*! \file src/record.cpp
\author Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: record.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
#include "../include/booleng.h"
#include "../include/record.h"
#include "../include/node.h"
#include "kbool/booleng.h"
#include "kbool/record.h"
#include "kbool/node.h"
#include <stdlib.h>
#include <math.h>
......@@ -33,8 +29,7 @@
//}
Record::~Record()
{
}
{}
//void* Record::operator new(size_t size)
......@@ -57,7 +52,7 @@ Record::~Record()
// return;
// }
//
// free (recordptr);
// free (recordptr);
//}
//void Record::deletepool()
......@@ -69,289 +64,289 @@ Record::~Record()
// }
//}
Record::Record(KBoolLink* link,Bool_Engine* GC)
:_line(GC)
Record::Record( KBoolLink* link, Bool_Engine* GC )
: _line( GC )
{
_GC=GC;
_dir=GO_RIGHT;
_a=0;
_b=0;
_line.Set(link);
_line.CalculateLineParameters();
_GC = GC;
_dir = GO_RIGHT;
_a = 0;
_b = 0;
_line.Set( link );
_line.CalculateLineParameters();
}
//when the dimensions of a link for a record changes, its line parameters need to be recalculated
void Record::SetNewLink(KBoolLink* link)
void Record::SetNewLink( KBoolLink* link )
{
_line.Set(link);
_line.CalculateLineParameters();
_line.Set( link );
_line.CalculateLineParameters();
}
//for beams calculate the ysp on the low scanline
void Record::Calc_Ysp(Node* low)
void Record::Calc_Ysp( Node* low )
{
if ((LNK->GetEndNode() == low) || (LNK->GetBeginNode() == low))
{
_ysp=low->GetY();
return;
}
if (LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX())
_ysp=low->GetY(); //flatlink only in flatbeams
else if (LNK->GetEndNode()->GetX() == low->GetX())
_ysp=LNK->GetEndNode()->GetY();
else if (LNK->GetBeginNode()->GetX() == low->GetX())
_ysp=LNK->GetBeginNode()->GetY();
else
_ysp=_line.Calculate_Y_from_X(low->GetX());
if ( ( LNK->GetEndNode() == low ) || ( LNK->GetBeginNode() == low ) )
{
_ysp = low->GetY();
return;
}
if ( LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX() )
_ysp = low->GetY(); //flatlink only in flatbeams
else if ( LNK->GetEndNode()->GetX() == low->GetX() )
_ysp = LNK->GetEndNode()->GetY();
else if ( LNK->GetBeginNode()->GetX() == low->GetX() )
_ysp = LNK->GetBeginNode()->GetY();
else
_ysp = _line.Calculate_Y_from_X( low->GetX() );
}
//to set the _dir for new links in the beam
void Record::Set_Flags()
{
if (LNK->GetEndNode()->GetX()==LNK->GetBeginNode()->GetX()) //flatlink ?
{ //only happens in flat beams
if (LNK->GetEndNode()->GetY() < LNK->GetBeginNode()->GetY())
_dir=GO_RIGHT;
else
_dir=GO_LEFT;
}
else
{
if (LNK->GetEndNode()->GetX() > LNK->GetBeginNode()->GetX())
_dir=GO_RIGHT;
else
_dir=GO_LEFT;
}
if ( LNK->GetEndNode()->GetX() == LNK->GetBeginNode()->GetX() ) //flatlink ?
{ //only happens in flat beams
if ( LNK->GetEndNode()->GetY() < LNK->GetBeginNode()->GetY() )
_dir = GO_RIGHT;
else
_dir = GO_LEFT;
}
else
{
if ( LNK->GetEndNode()->GetX() > LNK->GetBeginNode()->GetX() )
_dir = GO_RIGHT;
else
_dir = GO_LEFT;
}
}
KBoolLink* Record::GetLink()
{
return LNK;
return LNK;
}
B_INT Record::Ysp()
{
return _ysp;
return _ysp;
}
void Record::SetYsp(B_INT ysp)
void Record::SetYsp( B_INT ysp )
{
_ysp=ysp;
_ysp = ysp;
}
DIRECTION Record::Direction()
{
return DIRECTION(_dir);
return DIRECTION( _dir );
}
bool Record::Calc_Left_Right(Record* record_above_me)
bool Record::Calc_Left_Right( Record* record_above_me )
{
bool par=false;
if (!record_above_me) //null if no record above
{ _a=0;_b=0; }
else
{
_a=record_above_me->_a;
_b=record_above_me->_b;
}
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
if (_GC->GetWindingRule())
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if (_a)
_a=0;
else
_a=1;
}
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
if (_GC->GetWindingRule())
LNK->GetInc() ? _b++ : _b--;
else //ALTERNATE
{
if (_b)
_b=0;
else
_b=1;
}
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
if (_GC->GetWindingRule())
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if (_a)
_a=0;
else
_a=1;
}
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
if (_GC->GetWindingRule())
LNK->GetInc() ? _b++ : _b--;
else
{ //ALTERNATE
if (_b)
_b=0;
else
_b=1;
}
LNK->SetRightB((bool)(_b>0));
}
break;
default : _GC->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
bool par = false;
if ( !record_above_me ) //null if no record above
{ _a = 0;_b = 0; }
else
{
_a = record_above_me->_a;
_b = record_above_me->_b;
}
switch ( _dir & 1 )
{
case GO_LEFT : if ( LNK->Group() == GROUP_A )
{
LNK->SetRightA( ( bool )( _a > 0 ) );
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if ( _a )
_a = 0;
else
_a = 1;
}
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
}
else
{
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _b++ : _b--;
else //ALTERNATE
{
if ( _b )
_b = 0;
else
_b = 1;
}
LNK->SetLeftB( ( bool )( _b > 0 ) );
}
break;
case GO_RIGHT : if ( LNK->Group() == GROUP_A )
{
LNK->SetLeftA( ( bool )( _a > 0 ) );
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _a++ : _a--;
else
{ //ALTERNATE
if ( _a )
_a = 0;
else
_a = 1;
}
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
LNK->SetRightB( ( bool )( _b > 0 ) );
}
else
{
LNK->SetRightA( ( bool )( _a > 0 ) );
LNK->SetLeftA( ( bool )( _a > 0 ) );
LNK->SetLeftB( ( bool )( _b > 0 ) );
if ( _GC->GetWindingRule() )
LNK->GetInc() ? _b++ : _b--;
else
{ //ALTERNATE
if ( _b )
_b = 0;
else
_b = 1;
}
LNK->SetRightB( ( bool )( _b > 0 ) );
}
break;
default : _GC->error( "Undefined Direction of link", "function IScanBeam::Calc_Set_Left_Right()" );
break;
}
//THE NEXT WILL WORK for MOST windingrule polygons,
//even when not taking into acount windingrule
// not all
/*
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a--;
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b--;
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a++;
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b++;
LNK->SetRightB((bool)(_b>0));
}
break;
default : _messagehandler->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
*/
//if the records are parallel (same begin/endnodes)
//the above link a/b flag are adjusted to the current a/b depth
if (record_above_me && Equal(record_above_me))
{
par=true;
LNK->Mark();
record_above_me->_a=_a;
record_above_me->_b=_b;
if (Direction()== GO_LEFT)
{
//set the bottom side of the above link
if (record_above_me->Direction()== GO_LEFT)
{
record_above_me->LNK->SetLeftA(LNK->GetLeftA());
record_above_me->LNK->SetLeftB(LNK->GetLeftB());
}
else
{
record_above_me->LNK->SetRightA(LNK->GetLeftA());
record_above_me->LNK->SetRightB(LNK->GetLeftB());
}
}
else
{
//set the bottom side of the above link
if (record_above_me->Direction()== GO_LEFT)
{
record_above_me->LNK->SetLeftA(LNK->GetRightA());
record_above_me->LNK->SetLeftB(LNK->GetRightB());
}
else
{
record_above_me->LNK->SetRightA(LNK->GetRightA());
record_above_me->LNK->SetRightB(LNK->GetRightB());
}
}
}
return par;
/*
switch (_dir&1)
{
case GO_LEFT : if (LNK->Group() == GROUP_A)
{
LNK->SetRightA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a--;
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a > 0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetRightB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b--;
LNK->SetLeftB((bool)(_b>0));
}
break;
case GO_RIGHT : if (LNK->Group() == GROUP_A)
{
LNK->SetLeftA((bool)(_a>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _a++ : _a--;
else
_a++;
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
LNK->SetRightB((bool)(_b>0));
}
else
{
LNK->SetRightA((bool)(_a>0));
LNK->SetLeftA((bool)(_a>0));
LNK->SetLeftB((bool)(_b>0));
if (booleng->Get_WindingRule())
LNK->GetInc() ? _b++ : _b--;
else
_b++;
LNK->SetRightB((bool)(_b>0));
}
break;
default : _messagehandler->error("Undefined Direction of link","function IScanBeam::Calc_Set_Left_Right()");
break;
}
*/
//if the records are parallel (same begin/endnodes)
//the above link a/b flag are adjusted to the current a/b depth
if ( record_above_me && Equal( record_above_me ) )
{
par = true;
LNK->Mark();
record_above_me->_a = _a;
record_above_me->_b = _b;
if ( Direction() == GO_LEFT )
{
//set the bottom side of the above link
if ( record_above_me->Direction() == GO_LEFT )
{
record_above_me->LNK->SetLeftA( LNK->GetLeftA() );
record_above_me->LNK->SetLeftB( LNK->GetLeftB() );
}
else
{
record_above_me->LNK->SetRightA( LNK->GetLeftA() );
record_above_me->LNK->SetRightB( LNK->GetLeftB() );
}
}
else
{
//set the bottom side of the above link
if ( record_above_me->Direction() == GO_LEFT )
{
record_above_me->LNK->SetLeftA( LNK->GetRightA() );
record_above_me->LNK->SetLeftB( LNK->GetRightB() );
}
else
{
record_above_me->LNK->SetRightA( LNK->GetRightA() );
record_above_me->LNK->SetRightB( LNK->GetRightB() );
}
}
}
return par;
}
bool Record::Equal(Record *a)
bool Record::Equal( Record *a )
{
return((bool)( ( LNK->GetOther(a->LNK->GetBeginNode()) == a->LNK->GetEndNode()) &&
( LNK->GetOther(a->LNK->GetEndNode()) == a->LNK->GetBeginNode()) ));
return( ( bool )( ( LNK->GetOther( a->LNK->GetBeginNode() ) == a->LNK->GetEndNode() ) &&
( LNK->GetOther( a->LNK->GetEndNode() ) == a->LNK->GetBeginNode() ) ) );
}
KBoolLine* Record::GetLine()
{
return &_line;
return & _line;
}
/*! \file ../src/scanbeam.cpp
\author Probably Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Probably Klaas Holwerda
Licence: wxWidgets Licence
RCS-ID: $Id: scanbeam.cpp,v 1.10 2005/06/17 23:05:18 kbluck Exp $
/*! \file src/scanbeam.cpp
\author Klaas Holwerda or Julian Smart
Copyright: 2001-2004 (C) Klaas Holwerda
Licence: see kboollicense.txt
RCS-ID: $Id: scanbeam.cpp,v 1.3 2008/06/04 21:23:22 titato Exp $
*/
#ifdef __GNUG__
#pragma implementation
#endif
// class scanbeam
// this class represents de space between two scanlines
#include "../include/scanbeam.h"
#include "kbool/scanbeam.h"
#include <math.h>
#include <assert.h>
#include "../include/booleng.h"
#include "kbool/booleng.h"
#include "../include/graph.h"
#include "../include/node.h"
#include "kbool/graph.h"
#include "kbool/node.h"
//this here is to initialize the static iterator of scanbeam
//with NOLIST constructor
int recordsorter(Record* , Record* );
int recordsorter( Record* , Record* );
int recordsorter_ysp_angle(Record* , Record* );
int recordsorter_ysp_angle_back(Record* rec1, Record* rec2);
int recordsorter_ysp_angle( Record* , Record* );
int recordsorter_ysp_angle_back( Record* rec1, Record* rec2 );
ScanBeam::ScanBeam(Bool_Engine* GC):DL_List<Record*>()
ScanBeam::ScanBeam( Bool_Engine* GC ): DL_List<Record*>()
{
_GC = GC;
_type=NORMAL;
_BI.Attach(this);
_GC = GC;
_type = NORMAL;
_BI.Attach( this );
}
ScanBeam::~ScanBeam()
{
//first delete all record still in the beam
_BI.Detach();
remove_all( true );
//first delete all record still in the beam
_BI.Detach();
remove_all( true );
//DeleteRecordPool();
//DeleteRecordPool();
}
void ScanBeam::SetType(Node* low,Node* high)
void ScanBeam::SetType( Node* low, Node* high )
{
if (low->GetX() < high->GetX())
_type=NORMAL;
else
_type=FLAT;
if ( low->GetX() < high->GetX() )
_type = NORMAL;
else
_type = FLAT;
}
/*
......@@ -60,41 +56,41 @@ void ScanBeam::SetType(Node* low,Node* high)
// must be sorted on ysp
int ScanBeam::FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf)
{
int merges = 0;
Record* record;
int merges = 0;
Record* record;
TDLI<Record> _BBI=TDLI<Record>(this);
if (_BI.count() > 1)
{
//first search a link towards this node
for(_BI.tohead(); !_BI.hitroot(); _BI++)
{
record=_BI.item();
if( (record->GetLink()->GetBeginNode()==_lowf) ||
(record->GetLink()->GetEndNode() ==_lowf)
)
break;
}
//NOTICE if the node "a_node" is not inside a record
//for instance to connected flat links (flatlinks not in beam)
//then IL will be at end (those will be catched at 90 degrees rotation)
if (_BI.hitroot())
if (_BI.count() > 1)
{
//first search a link towards this node
for(_BI.tohead(); !_BI.hitroot(); _BI++)
{
record=_BI.item();
if( (record->GetLink()->GetBeginNode()==_lowf) ||
(record->GetLink()->GetEndNode() ==_lowf)
)
break;
}
//NOTICE if the node "a_node" is not inside a record
//for instance to connected flat links (flatlinks not in beam)
//then IL will be at end (those will be catched at 90 degrees rotation)
if (_BI.hitroot())
{
return(merges);
return(merges);
}
//from IL search back for close links
_BBI.toiter(&_BI);
_BBI--;
while(!_BBI.hitroot())
{
record=_BBI.item();
if (record->Ysp() != _lowf->GetY())
break;
// the distance to the low node is smaller then the MARGE
if( (record->GetLink()->GetBeginNode()!=_lowf) &&
(record->GetLink()->GetEndNode() !=_lowf)
......@@ -106,18 +102,18 @@ int ScanBeam::FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf)
}
_BBI--;
}
//from IL search forward for close links
_BBI.toiter(&_BI);
_BBI++;
while(!_BBI.hitroot())
{
record=_BBI.item();
if (record->Ysp() != _lowf->GetY())
// if (record->Ysp() < _lowf->GetY()-MARGE)
break;
// the distance to the low node is smaller then the MARGE
if( (record->GetLink()->GetBeginNode()!=_lowf) &&
(record->GetLink()->GetEndNode() !=_lowf)
......@@ -130,34 +126,34 @@ int ScanBeam::FindCloseLinksAndCross(TDLI<KBoolLink>* _I,Node* _lowf)
_BBI++;
}
}
return merges;
return merges;
}
*/
/*
bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
{
bool found=false;
KBoolLink* link;
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
record->Calc_Ysp(_type,_low);
_BI++;
}
bool found=false;
KBoolLink* link;
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
record->Calc_Ysp(_type,_low);
_BI++;
}
FindCloseLinksAndCross(_I,_lowf);
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be marked for removal
if ((record->GetLink()->GetEndNode() == _lowf) ||
(record->GetLink()->GetBeginNode() == _lowf)
)
......@@ -165,7 +161,7 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
//cross here the links that meat eachother now
delete _BI.item();
_BI.remove();
//cross here the links that meat eachother now
_BI--;
if (!_BI.hitroot() && (_BI.count() > 1))
......@@ -186,19 +182,19 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
}
}
else
_BI++;
_BI++;
}
else
_BI++;
}
//writebeam();
//writebeam();
//ONLY links towards the low node are possible to be added
//the bin flag will be set if it fits in the beam
//so for following beams it will not be checked again
while ( bool(link=_lowf->GetBinHighest(false)) )
{
//the bin flag will be set if it fits in the beam
//so for following beams it will not be checked again
while ( bool(link=_lowf->GetBinHighest(false)) )
{
Record* record=new Record(link);
// yp_new will always be the y of low node since all new links are
// from this node
......@@ -208,7 +204,7 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
//this is only used when the insert node is equal for both records
// ins_smart and cross neighbour directly
// if empty then just insert
if (empty())
insend(record);
else
......@@ -221,7 +217,7 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
break;
_BI++;
}
_BI.insbefore(record);
_BI--;_BI--; //just before the new record inserted
if (!_BI.hitroot())
......@@ -241,12 +237,12 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
}
else
_BI++;
Record* prev=_BI.item(); //the new record
_BI++;
if (!_BI.hitroot() && !_BI.item()->Equal(prev)) // records NOT parallel
{
Record* cur=_BI.item();
Record* cur=_BI.item();
if (cur->GetLine()->Intersect(prev->GetLine(),MARGE))
{
//this may modify the links already part of the record
......@@ -259,407 +255,407 @@ bool ScanBeam::Update(TDLI<KBoolLink>* _I,Node* _lowf)
//remember this to calculate in/out values for each new link its polygon again.
GNI->insend(record->GetLink()->GetGraphNum());
found=true;
record->GetLink()->SetBeenHere();
record->GetLink()->SetBeenHere();
}
FindCloseLinksAndCross(_I,_lowf);
//writebeam();
return(found);
//writebeam();
return(found);
}
*/
bool ScanBeam::FindNew(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
bool ScanBeam::FindNew( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes )
{
bool foundnew = false;
bool foundnew = false;
_low = _I->item()->GetBeginNode();
_low = _I->item()->GetBeginNode();
KBoolLink* link;
KBoolLink* link;
//if (!checksort())
// SortTheBeam();
//if (!checksort())
// SortTheBeam();
lastinserted=0;
//ONLY links towards the low node are possible to be added
//the bin flag will be set if it fits in the beam
//so for following beams it will not be checked again
while ( (link = _low->GetBinHighest(false)) != NULL )
{
if ( (link->GetEndNode()->GetX() == link->GetBeginNode()->GetX()) //flatlink in flatbeam
&& ((scantype == NODELINK) || (scantype == LINKLINK) || (scantype == LINKHOLES))
)
{
switch(scantype)
{
case NODELINK:
{
//all vertical links in flatbeam are ignored
//normal link in beam
Record* record=new Record(link,_GC);
// yp_new will always be the y of low node since all new links are
// from this node
record->SetYsp(_low->GetY());
record->Set_Flags();
// put new item left of the one that is lower in the beam
// The last one inserted in this loop, is already left of the current
// iterator position. So the new links are inerted in proper order.
link->SetRecordNode( _BI.insbefore(record) );
_BI--;
foundnew = Process_PointToLink_Crossings() !=0 || foundnew;
delete record;
_BI.remove();
break;
}
case LINKLINK:
//is the new record a flat link
{
KBoolLine flatline = KBoolLine(link, _GC);
foundnew = Process_LinkToLink_Flat(&flatline) || foundnew;
//flatlinks are not part of the beams, still they are used to find new beams
//they can be processed now if the beginnode does not change, since this is used to
//to find new beams. and its position does not change
//ProcessCrossings does take care of this
flatline.ProcessCrossings(_I);
break;
}
case LINKHOLES : //holes are never to flatlinks
assert( true );
default:
break;
}
}
else
{
//normal link in beam
Record* record = new Record(link,_GC);
// yp_new will always be the y of low node since all new links are
// from this node
record->SetYsp(_low->GetY());
record->Set_Flags();
// put new item left of the one that is lower in the beam
// The last one inserted in this loop, is already left of the current
// iterator position. So the new links are inserted in proper order.
link->SetRecordNode( _BI.insbefore(record) );
lastinserted++;
//_GC->Write_Log( "after insert" );
writebeam();
switch(scantype)
{
case NODELINK:
_BI--;
foundnew = Process_PointToLink_Crossings() !=0 || foundnew;
_BI++;
break;
case INOUT:
lastinserted = 0;
//ONLY links towards the low node are possible to be added
//the bin flag will be set if it fits in the beam
//so for following beams it will not be checked again
while ( ( link = _low->GetBinHighest( false ) ) != NULL )
{
if ( ( link->GetEndNode()->GetX() == link->GetBeginNode()->GetX() ) //flatlink in flatbeam
&& ( ( scantype == NODELINK ) || ( scantype == LINKLINK ) || ( scantype == LINKHOLES ) )
)
{
switch( scantype )
{
_BI--;
//now we can set the _inc flag
Generate_INOUT(record->GetLink()->GetGraphNum());
_BI++;
case NODELINK:
{
//all vertical links in flatbeam are ignored
//normal link in beam
Record * record = new Record( link, _GC );
// yp_new will always be the y of low node since all new links are
// from this node
record->SetYsp( _low->GetY() );
record->Set_Flags();
// put new item left of the one that is lower in the beam
// The last one inserted in this loop, is already left of the current
// iterator position. So the new links are inerted in proper order.
link->SetRecordNode( _BI.insbefore( record ) );
_BI--;
foundnew = Process_PointToLink_Crossings() != 0 || foundnew;
delete record;
_BI.remove();
break;
}
case LINKLINK:
//is the new record a flat link
{
KBoolLine flatline = KBoolLine( link, _GC );
foundnew = Process_LinkToLink_Flat( &flatline ) || foundnew;
//flatlinks are not part of the beams, still they are used to find new beams
//they can be processed now if the beginnode does not change, since this is used to
//to find new beams. and its position does not change
//ProcessCrossings does take care of this
flatline.ProcessCrossings( _I );
break;
}
case LINKHOLES : //holes are never to flatlinks
assert( true );
default:
break;
}
break;
case GENLR:
}
else
{
//normal link in beam
Record* record = new Record( link, _GC );
// yp_new will always be the y of low node since all new links are
// from this node
record->SetYsp( _low->GetY() );
record->Set_Flags();
// put new item left of the one that is lower in the beam
// The last one inserted in this loop, is already left of the current
// iterator position. So the new links are inserted in proper order.
link->SetRecordNode( _BI.insbefore( record ) );
lastinserted++;
//_GC->Write_Log( "after insert" );
writebeam();
switch( scantype )
{
//now we can set the a/b group flags based on the above link
_BI--;
_BI--;
Record* above=0;
if (!_BI.hitroot())
above=_BI.item();
_BI++;
//something to do for winding rule
if (record->Calc_Left_Right(above))
{
delete record;
_BI.remove();
lastinserted--;
}
else
_BI++;
case NODELINK:
_BI--;
foundnew = Process_PointToLink_Crossings() != 0 || foundnew;
_BI++;
break;
case INOUT:
{
_BI--;
//now we can set the _inc flag
Generate_INOUT( record->GetLink()->GetGraphNum() );
_BI++;
}
break;
case GENLR:
{
//now we can set the a/b group flags based on the above link
_BI--;
_BI--;
Record* above = 0;
if ( !_BI.hitroot() )
above = _BI.item();
_BI++;
//something to do for winding rule
if ( record->Calc_Left_Right( above ) )
{
delete record;
_BI.remove();
lastinserted--;
}
else
_BI++;
}
break;
case LINKHOLES:
_BI--;
holes = ProcessHoles( true, _I ) || holes;
_BI++;
break;
default:
break;
}
break;
case LINKHOLES:
_BI--;
holes = ProcessHoles(true,_I) || holes;
_BI++;
break;
}
link->SetBeenHere();
}
default:
break;
}
}
link->SetBeenHere();
}
writebeam();
writebeam();
return foundnew;
return foundnew;
}
bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
bool ScanBeam::RemoveOld( SCANTYPE scantype, TDLI<KBoolLink>* _I, bool& holes )
{
bool found = false;
bool foundnew = false;
DL_Iter<Record*> _BBI=DL_Iter<Record*>();
bool attached=false;
_low = _I->item()->GetBeginNode();
switch(scantype)
{
case INOUT:
case GENLR:
case LINKHOLES:
if (_type==NORMAL )
{
if (_low->GetBinHighest(true)) //is there something to remove
{
if ( scantype == LINKHOLES )
bool found = false;
bool foundnew = false;
DL_Iter<Record*> _BBI = DL_Iter<Record*>();
bool attached = false;
_low = _I->item()->GetBeginNode();
switch( scantype )
{
case INOUT:
case GENLR:
case LINKHOLES:
if ( _type == NORMAL )
{
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be removed
if ((record->GetLink()->GetEndNode() == _low) ||
(record->GetLink()->GetBeginNode() == _low)
)
{
holes = ProcessHoles(false,_I) || holes;
}
_BI++;
}
}
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be removed
if ((record->GetLink()->GetEndNode() == _low) ||
(record->GetLink()->GetBeginNode() == _low)
)
{
if (attached) //there is a bug
{
_BBI.Detach();
if (!checksort())
SortTheBeam( true );
_BI.tohead();
attached=false;
}
delete _BI.item();
_BI.remove();
found=true;
}
else if (found) //only once in here
{
attached=true;
found=false;
_BBI.Attach(this);
_BBI.toiter(&_BI); //this is the position new records will be inserted
//recalculate ysp for the new scanline
record->Calc_Ysp(_low);
_BI++;
}
else
{
//recalculate ysp for the new scanline
record->Calc_Ysp(_low);
_BI++;
}
}
if (attached)
{
_BI.toiter(&_BBI);
_BBI.Detach();
if ( _low->GetBinHighest( true ) ) //is there something to remove
{
if ( scantype == LINKHOLES )
{
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//records containing links towards the new low node
//are links to be removed
if ( ( record->GetLink()->GetEndNode() == _low ) ||
( record->GetLink()->GetBeginNode() == _low )
)
{
holes = ProcessHoles( false, _I ) || holes;
}
_BI++;
}
}
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//records containing links towards the new low node
//are links to be removed
if ( ( record->GetLink()->GetEndNode() == _low ) ||
( record->GetLink()->GetBeginNode() == _low )
)
{
if ( attached ) //there is a bug
{
_BBI.Detach();
if ( !checksort() )
SortTheBeam( true );
_BI.tohead();
attached = false;
}
delete _BI.item();
_BI.remove();
found = true;
}
else if ( found ) //only once in here
{
attached = true;
found = false;
_BBI.Attach( this );
_BBI.toiter( &_BI ); //this is the position new records will be inserted
//recalculate ysp for the new scanline
record->Calc_Ysp( _low );
_BI++;
}
else
{
//recalculate ysp for the new scanline
record->Calc_Ysp( _low );
_BI++;
}
}
if ( attached )
{
_BI.toiter( &_BBI );
_BBI.Detach();
}
}
else
{
_BBI.Attach( this );
_BBI.toroot();
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
record->Calc_Ysp( _low );
if ( !found && ( record->Ysp() < _low->GetY() ) )
{
found = true;
_BBI.toiter( &_BI );
}
_BI++;
}
_BI.toiter( &_BBI );
_BBI.Detach();
}
}
}
else
{
_BBI.Attach(this);
_BBI.toroot();
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
record->Calc_Ysp(_low);
if (!found && (record->Ysp() < _low->GetY()))
{
found=true;
_BBI.toiter(&_BI);
}
_BI++;
}
_BI.toiter(&_BBI);
_BBI.Detach();
}
}
else
{ //because the previous beam was flat the links to remove are
//below the last insert position
if (_low->GetBinHighest(true)) //is there something to remove
{
if ( scantype == LINKHOLES )
{
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be removed
if ((record->GetLink()->GetEndNode() == _low) ||
(record->GetLink()->GetBeginNode() == _low)
)
{
holes = ProcessHoles(false,_I) || holes;
}
_BI++;
}
else
{ //because the previous beam was flat the links to remove are
//below the last insert position
if ( _low->GetBinHighest( true ) ) //is there something to remove
{
if ( scantype == LINKHOLES )
{
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//records containing links towards the new low node
//are links to be removed
if ( ( record->GetLink()->GetEndNode() == _low ) ||
( record->GetLink()->GetBeginNode() == _low )
)
{
holes = ProcessHoles( false, _I ) || holes;
}
_BI++;
}
}
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//_BI << (lastinserted+1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//records containing links towards the new low node
//are links to be removed
if ( ( record->GetLink()->GetEndNode() == _low ) ||
( record->GetLink()->GetBeginNode() == _low )
)
{
delete _BI.item();
_BI.remove();
found = true;
}
else if ( found ) //only once in here
break;
else if ( record->Ysp() < _low->GetY() )
//if flatlinks are not in the beam nothing will be found
//this will bring us to the right insertion point
break;
else
_BI++;
}
}
else
{
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//_BI << (lastinserted+ 1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
if ( record->Ysp() < _low->GetY() )
break;
_BI++;
}
}
}
break;
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//_BI << (lastinserted+1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
_BI.tohead();
while (!_BI.hitroot())
case NODELINK:
case LINKLINK:
{
if ( _type == NORMAL )
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be removed
if ((record->GetLink()->GetEndNode() == _low) ||
(record->GetLink()->GetBeginNode() == _low)
)
{
delete _BI.item();
_BI.remove();
found=true;
}
else if (found) //only once in here
break;
else if (record->Ysp() < _low->GetY())
//if flatlinks are not in the beam nothing will be found
//this will bring us to the right insertion point
break;
else
_BI++;
Calc_Ysp();
if ( scantype == LINKLINK )
foundnew = Process_LinkToLink_Crossings() != 0 || foundnew;
else
SortTheBeam( false );
}
}
else
{
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//else beam is already sorted because the added/removed flat links
//do not change the ysp of links already there, new non flat links
//are inserted in order, as result the beam stays sorted
//_BI << (lastinserted+ 1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
_BI.tohead();
while (!_BI.hitroot())
if ( _low->GetBinHighest( true ) ) //is there something to remove
{
Record* record=_BI.item();
if (record->Ysp() < _low->GetY())
break;
_BI++;
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//records containing links towards the new low node
//are links to be removed
if ( ( record->GetLink()->GetEndNode() == _low ) ||
( record->GetLink()->GetBeginNode() == _low )
)
{
KBoolLine * line = record->GetLine();
if ( scantype == NODELINK )
foundnew = Process_PointToLink_Crossings() != 0 || foundnew;
line->ProcessCrossings( _I );
delete _BI.item();
_BI.remove();
found = true;
}
//because the beam is sorted on ysp, stop when nothing can be there to remove
//and the right insertion point for new links has been found
else if ( ( record->Ysp() < _low->GetY() ) )
break;
else
_BI++;
}
}
}
}
break;
case NODELINK:
case LINKLINK:
{
if (_type == NORMAL)
{
Calc_Ysp();
if (scantype==LINKLINK)
foundnew = Process_LinkToLink_Crossings() !=0 || foundnew;
else
SortTheBeam( false );
}
//else beam is already sorted because the added/removed flat links
//do not change the ysp of links already there, new non flat links
//are inserted in order, as result the beam stays sorted
if (_low->GetBinHighest(true)) //is there something to remove
{
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//records containing links towards the new low node
//are links to be removed
if ((record->GetLink()->GetEndNode() == _low) ||
(record->GetLink()->GetBeginNode() == _low)
)
{
KBoolLine* line=record->GetLine();
if (scantype==NODELINK)
foundnew = Process_PointToLink_Crossings() !=0 || foundnew;
line->ProcessCrossings(_I);
delete _BI.item();
_BI.remove();
found=true;
}
//because the beam is sorted on ysp, stop when nothing can be there to remove
//and the right insertion point for new links has been found
else if ((record->Ysp() < _low->GetY()))
break;
else
_BI++;
}
}
else
{
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
//because the beam is sorted on ysp, stop when
//the right insertion point for new links has been found
if ((record->Ysp() < _low->GetY()))
break;
_BI++;
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
//because the beam is sorted on ysp, stop when
//the right insertion point for new links has been found
if ( ( record->Ysp() < _low->GetY() ) )
break;
_BI++;
}
}
}
}
break;
}
break;
default:
break;
}
default:
break;
}
return foundnew;
return foundnew;
}
/*
bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
{
bool found = false;
bool foundnew = false;
bool found = false;
bool foundnew = false;
DL_Iter<Record*> _BBI=DL_Iter<Record*>();
bool attached=false;
bool attached=false;
_low = _I->item()->GetBeginNode();
switch(scantype)
{
case INOUT:
......@@ -671,7 +667,7 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
if ( link ) //is there something to remove
{
link->SetRecordNode( NULL );
if ( scantype == LINKHOLES )
{
_BI.tohead();
......@@ -689,7 +685,7 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
_BI++;
}
}
_BI.tohead();
while (!_BI.hitroot())
{
......@@ -739,7 +735,7 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
if( link )//is there something to remove
{
link->SetRecordNode( NULL );
bool linkf = false;
_BI.tohead();
while (!_BI.hitroot())
......@@ -749,11 +745,11 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
linkf = true;
_BI++;
}
if ( !linkf )
_BI.tohead();
if ( scantype == LINKHOLES )
{
_BI.tohead();
......@@ -771,22 +767,22 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
_BI++;
}
}
//_BI.tonode( link->GetRecordNode() );
//delete _BI.item();
//_BI.remove();
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//_BI << (lastinserted+1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
//found=false;
_BI.tohead();
while (!_BI.hitroot())
{
......@@ -822,17 +818,17 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
else
_BI++;
}
}
else
{
//on record back bring us to the last inserted record
//or if nothing was inserted the record before the last deleted record
//if there was no record before the last deleted record this means
//we where at the beginning of the beam, so at root
//_BI << (lastinserted+ 1);
//_BI--;
//if (_BI.hitroot()) //only possible when at the begin of the beam
......@@ -844,11 +840,11 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
break;
_BI++;
}
}
}
break;
case NODELINK:
case LINKLINK:
{
......@@ -863,7 +859,7 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
//else beam is already sorted because the added/removed flat links
//do not change the ysp of links already there, new non flat links
//are inserted in order, as result the beam stays sorted
if (_low->GetBinHighest(true)) //is there something to remove
{
_BI.tohead();
......@@ -878,7 +874,7 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
{
KBoolLine* line=record->GetLine();
if (scantype==NODELINK)
foundnew = Process_PointToLink_Crossings() !=0 || foundnew;
foundnew = Process_PointToLink_Crossings() !=0 || foundnew;
line->ProcessCrossings(_I);
delete _BI.item();
_BI.remove();
......@@ -907,76 +903,76 @@ bool ScanBeam::RemoveOld(SCANTYPE scantype,TDLI<KBoolLink>* _I, bool& holes )
}
}
break;
default:
break;
}
return foundnew;
return foundnew;
}
*/
void ScanBeam::SortTheBeam( bool backangle )
{
if ( backangle )
_BI.mergesort( recordsorter_ysp_angle_back );
else
_BI.mergesort( recordsorter_ysp_angle );
if ( backangle )
_BI.mergesort( recordsorter_ysp_angle_back );
else
_BI.mergesort( recordsorter_ysp_angle );
}
void ScanBeam::Calc_Ysp()
void ScanBeam::Calc_Ysp()
{
_BI.tohead();
while (!_BI.hitroot())
{
Record* record=_BI.item();
// KBoolLink* link=_BI.item()->GetLink();
record->Calc_Ysp(_low);
_BI++;
}
_BI.tohead();
while ( !_BI.hitroot() )
{
Record * record = _BI.item();
// KBoolLink* link=_BI.item()->GetLink();
record->Calc_Ysp( _low );
_BI++;
}
}
// this function will set for all the records which contain a link with the
// corresponding graphnumber the inc flag.
// The inc flag's function is to see in a beam if we go deeper in the graph or not
void ScanBeam::Generate_INOUT(int graphnumber)
void ScanBeam::Generate_INOUT( int graphnumber )
{
DIRECTION first_dir = GO_LEFT;
int diepte = 0;
DL_Iter<Record*> _BBI = DL_Iter<Record*>();
_BBI.Attach(this);
for( _BBI.tohead(); !_BBI.hitroot(); _BBI++ )
{
// recalculate _inc again
if ( _BBI.item()->GetLink()->GetGraphNum()==graphnumber)
{ //found a link that belongs to the graph
if (diepte==0)
{ // first link found or at depth zero again
// the direction is important since this is used to find out
// if we go further in or out for coming links
first_dir=_BBI.item()->Direction();
_BBI.item()->GetLink()->SetInc(true);
diepte=1;
}
else
{ // according to depth=1 links set depth
// verhoog of verlaag diepte
if (_BBI.item()->Direction() == first_dir)
{
diepte++;
_BBI.item()->GetLink()->SetInc(true);
}
else
{
diepte--;
_BBI.item()->GetLink()->SetInc(false);
}
}
}
if ( _BBI.item() == _BI.item()) break; //not need to do the rest, will come in a later beam
}
_BBI.Detach();
DIRECTION first_dir = GO_LEFT;
int diepte = 0;
DL_Iter<Record*> _BBI = DL_Iter<Record*>();
_BBI.Attach( this );
for( _BBI.tohead(); !_BBI.hitroot(); _BBI++ )
{
// recalculate _inc again
if ( _BBI.item()->GetLink()->GetGraphNum() == graphnumber )
{ //found a link that belongs to the graph
if ( diepte == 0 )
{ // first link found or at depth zero again
// the direction is important since this is used to find out
// if we go further in or out for coming links
first_dir = _BBI.item()->Direction();
_BBI.item()->GetLink()->SetInc( true );
diepte = 1;
}
else
{ // according to depth=1 links set depth
// verhoog of verlaag diepte
if ( _BBI.item()->Direction() == first_dir )
{
diepte++;
_BBI.item()->GetLink()->SetInc( true );
}
else
{
diepte--;
_BBI.item()->GetLink()->SetInc( false );
}
}
}
if ( _BBI.item() == _BI.item() ) break; //not need to do the rest, will come in a later beam
}
_BBI.Detach();
}
......@@ -985,390 +981,393 @@ void ScanBeam::Generate_INOUT(int graphnumber)
// this function will search the closest link to a hole
// step one, search for a link that is marked (this is a hole)
// step two, this is tricky, the closest link is the previous link in
// the beam, but only in the beam that contains the highest node
// from the marked link.
// why ? : if the marked link has for the begin and end node different
// x,y values, see below as link C
// the beam, but only in the beam that contains the highest node
// from the marked link.
// why ? : if the marked link has for the begin and end node different
// x,y values, see below as link C
// B
// A +---------+
// +----------+
// ___--+
// ___---
// +--- C
// ___--+
// ___---
// +--- C
//
// when we at first detect link C we would link it to link A, should work he
// but; we always link a hole at its topleft node, so the highest node
// and then we can't link to A but we should link to B
// so when we found the link, we will look if the node that will come
// in a later beam will be higher than the current, if so we will wait
// till that node comes around otherwise we will link this node to the
// closest link (prev in beam)
// when we at first detect link C we would link it to link A, should work he
// but; we always link a hole at its topleft node, so the highest node
// and then we can't link to A but we should link to B
// so when we found the link, we will look if the node that will come
// in a later beam will be higher than the current, if so we will wait
// till that node comes around otherwise we will link this node to the
// closest link (prev in beam)
bool ScanBeam::ProcessHoles( bool atinsert, TDLI<KBoolLink>* _LI )
{
// The scanbeam must already be sorted at this moment
Node *topnode;
bool foundholes = false;
Record* record = _BI.item();
KBoolLink* link = record->GetLink();
if (!record->GetLine()->CrossListEmpty())
{
SortTheBeam( atinsert );
// link the holes in the graph to a link above.
// a the link where the linecrosslist is not empty, means that
// there are links which refer to this link (must be linked to this link)
// make new nodes and links and set them, re-use the old link, so the links
// that still stand in the linecrosslist will not be lost.
// There is a hole that must be linked to this link !
TDLI<Node> I(record->GetLine()->GetCrossList());
I.tohead();
while(!I.hitroot())
{
topnode = I.item();
I.remove();
KBoolLine line(_GC);
line.Set(link);
B_INT Y = line.Calculate_Y(topnode->GetX());
// Now we'll create new nodes and new links to make the link between
// the graphs.
//holes are always linked in a non hole or hole
//for a non hole this link will be to the right
//because non holes are right around
//for holes this will be to the right also,
//because they are left around but the link is always on the
//bottom of the hole
// linkA linkD
// o-------->--------NodeA------->------------o
// | |
// | |
// linkB v ^ linkBB
// | |
// | |
// outgoing* | | incoming*
// o------<---------topnode--------<----------o
//
// all holes are oriented left around
Node * leftnode; //left node of clossest link
(link->GetBeginNode()->GetX() < link->GetEndNode()->GetX()) ?
leftnode = link->GetBeginNode():
leftnode = link->GetEndNode();
Node *node_A = new Node(topnode->GetX(),Y, _GC);
KBoolLink *link_A = new KBoolLink(0, leftnode, node_A, _GC);
KBoolLink *link_B = new KBoolLink(0, node_A, topnode, _GC);
KBoolLink *link_BB = new KBoolLink(0, topnode, node_A, _GC);
KBoolLink *link_D = _BI.item()->GetLink();
link_D->Replace(leftnode,node_A);
_LI->insbegin(link_A);
_LI->insbegin(link_B);
_LI->insbegin(link_BB);
//mark those two segments as hole linking segments
link_B->SetHoleLink(true);
link_BB->SetHoleLink(true);
//is where we come from/link to a hole
bool closest_is_hole = link->GetHole();
// if the polygon linked to, is a hole, this hole here
// just gets bigger, so we take over the links its hole marking.
link_A->SetHole(closest_is_hole);
link_B->SetHole(closest_is_hole);
link_BB->SetHole(closest_is_hole);
// we have only one operation at the time, taking
// over the operation flags is enough, since the linking segments will
// be part of that output for any operation done.
link_A->TakeOverOperationFlags( link );
link_B->TakeOverOperationFlags( link );
link_BB->TakeOverOperationFlags( link );
}
}
if (link->IsTopHole() )
{
SortTheBeam( atinsert );
writebeam();
}
if (link->IsTopHole() && !_BI.athead() )
{
// now we check if this hole should now be linked, or later
// we always link on the node with the maximum y value, Why ? because i like it !
// to link we put the node of the hole into the crosslist of the closest link !
assert( record->Direction() == GO_LEFT );
// he goes to the left
if (atinsert)
{
if ( link->GetBeginNode()->GetY() <= link->GetEndNode()->GetY() )
{
topnode = link->GetEndNode();
// The scanbeam must already be sorted at this moment
Node * topnode;
bool foundholes = false;
Record* record = _BI.item();
KBoolLink* link = record->GetLink();
if ( !record->GetLine()->CrossListEmpty() )
{
SortTheBeam( atinsert );
// link the holes in the graph to a link above.
// a the link where the linecrosslist is not empty, means that
// there are links which refer to this link (must be linked to this link)
// make new nodes and links and set them, re-use the old link, so the links
// that still stand in the linecrosslist will not be lost.
// There is a hole that must be linked to this link !
TDLI<Node> I( record->GetLine()->GetCrossList() );
I.tohead();
while( !I.hitroot() )
{
topnode = I.item();
I.remove();
KBoolLine line( _GC );
line.Set( link );
B_INT Y = line.Calculate_Y( topnode->GetX() );
// Now we'll create new nodes and new links to make the link between
// the graphs.
//holes are always linked in a non hole or hole
//for a non hole this link will be to the right
//because non holes are right around
//for holes this will be to the right also,
//because they are left around but the link is always on the
//bottom of the hole
// linkA linkD
// o-------->--------NodeA------->------------o
// | |
// | |
// linkB v ^ linkBB
// | |
// | |
// outgoing* | | incoming*
// o------<---------topnode--------<----------o
//
// all holes are oriented left around
Node * leftnode; //left node of clossest link
( link->GetBeginNode()->GetX() < link->GetEndNode()->GetX() ) ?
leftnode = link->GetBeginNode() :
leftnode = link->GetEndNode();
Node *node_A = new Node( topnode->GetX(), Y, _GC );
KBoolLink *link_A = new KBoolLink( 0, leftnode, node_A, _GC );
KBoolLink *link_B = new KBoolLink( 0, node_A, topnode, _GC );
KBoolLink *link_BB = new KBoolLink( 0, topnode, node_A, _GC );
KBoolLink *link_D = _BI.item()->GetLink();
link_D->Replace( leftnode, node_A );
_LI->insbegin( link_A );
_LI->insbegin( link_B );
_LI->insbegin( link_BB );
//mark those two segments as hole linking segments
link_B->SetHoleLink( true );
link_BB->SetHoleLink( true );
//is where we come from/link to a hole
bool closest_is_hole = link->GetHole();
// if the polygon linked to, is a hole, this hole here
// just gets bigger, so we take over the links its hole marking.
link_A->SetHole( closest_is_hole );
link_B->SetHole( closest_is_hole );
link_BB->SetHole( closest_is_hole );
// we have only one operation at the time, taking
// over the operation flags is enough, since the linking segments will
// be part of that output for any operation done.
link_A->TakeOverOperationFlags( link );
link_B->TakeOverOperationFlags( link );
link_BB->TakeOverOperationFlags( link );
}
}
if ( link->IsTopHole() )
{
SortTheBeam( atinsert );
writebeam();
}
if ( link->IsTopHole() && !_BI.athead() )
{
// now we check if this hole should now be linked, or later
// we always link on the node with the maximum y value, Why ? because i like it !
// to link we put the node of the hole into the crosslist of the closest link !
assert( record->Direction() == GO_LEFT );
// he goes to the left
if ( atinsert )
{
if ( link->GetBeginNode()->GetY() <= link->GetEndNode()->GetY() )
{
topnode = link->GetEndNode();
//the previous link in the scanbeam == the closest link to the hole in vertical
//direction PUT this node into this link
_BI--;
_BI.item()->GetLine()->AddCrossing( topnode );
_BI++;
//reset tophole flag, hole has been processed
link->SetTopHole( false );
foundholes = true;
}
}
else //remove stage of links from te beam
{
//the tophole link was NOT linked at the insert stage, so it most be linked now
topnode = _BI.item()->GetLink()->GetBeginNode();
//the previous link in the scanbeam == the closest link to the hole in vertical
//direction PUT this node into this link
_BI--;
_BI.item()->GetLine()->AddCrossing(topnode);
_BI.item()->GetLine()->AddCrossing( topnode );
_BI++;
//reset tophole flag, hole has been processed
link->SetTopHole(false);
//reset mark to flag that this hole has been processed
link->SetTopHole( false );
foundholes = true;
}
}
else //remove stage of links from te beam
{
//the tophole link was NOT linked at the insert stage, so it most be linked now
topnode = _BI.item()->GetLink()->GetBeginNode();
//the previous link in the scanbeam == the closest link to the hole in vertical
//direction PUT this node into this link
_BI--;
_BI.item()->GetLine()->AddCrossing(topnode);
_BI++;
//reset mark to flag that this hole has been processed
link->SetTopHole(false);
foundholes = true;
}
}
return foundholes;
}
}
return foundholes;
}
//sort the records on Ysp if eqaul, sort on tangent at ysp
int recordsorter_ysp_angle(Record* rec1, Record* rec2)
int recordsorter_ysp_angle( Record* rec1, Record* rec2 )
{
if (rec1->Ysp() > rec2->Ysp() )
return(1);
if (rec1->Ysp() < rec2->Ysp() )
return(-1);
//it seems they are equal
B_INT rightY1;
if (rec1->Direction()==GO_LEFT)
rightY1 = rec1->GetLink()->GetBeginNode()->GetY();
else
rightY1 = rec1->GetLink()->GetEndNode()->GetY();
B_INT rightY2;
if (rec2->Direction()==GO_LEFT)
rightY2 = rec2->GetLink()->GetBeginNode()->GetY();
else
rightY2 = rec2->GetLink()->GetEndNode()->GetY();
if ( rightY1 > rightY2 )
return(1);
if ( rightY1 < rightY2 )
return(-1);
return(0);
if ( rec1->Ysp() > rec2->Ysp() )
return( 1 );
if ( rec1->Ysp() < rec2->Ysp() )
return( -1 );
//it seems they are equal
B_INT rightY1;
if ( rec1->Direction() == GO_LEFT )
rightY1 = rec1->GetLink()->GetBeginNode()->GetY();
else
rightY1 = rec1->GetLink()->GetEndNode()->GetY();
B_INT rightY2;
if ( rec2->Direction() == GO_LEFT )
rightY2 = rec2->GetLink()->GetBeginNode()->GetY();
else
rightY2 = rec2->GetLink()->GetEndNode()->GetY();
if ( rightY1 > rightY2 )
return( 1 );
if ( rightY1 < rightY2 )
return( -1 );
return( 0 );
}
//sort the records on Ysp if eqaul, sort on tangent at ysp
int recordsorter_ysp_angle_back(Record* rec1, Record* rec2)
int recordsorter_ysp_angle_back( Record* rec1, Record* rec2 )
{
if (rec1->Ysp() > rec2->Ysp() )
return(1);
if (rec1->Ysp() < rec2->Ysp() )
return(-1);
//it seems they are equal
B_INT leftY1;
if ( rec1->Direction() == GO_RIGHT )
leftY1 = rec1->GetLink()->GetBeginNode()->GetY();
else
leftY1 = rec1->GetLink()->GetEndNode()->GetY();
B_INT leftY2;
if ( rec2->Direction() == GO_RIGHT )
leftY2 = rec2->GetLink()->GetBeginNode()->GetY();
else
leftY2 = rec2->GetLink()->GetEndNode()->GetY();
if ( leftY1 > leftY2 )
return(1);
if ( leftY1 < leftY2 )
return(-1);
return(0);
if ( rec1->Ysp() > rec2->Ysp() )
return( 1 );
if ( rec1->Ysp() < rec2->Ysp() )
return( -1 );
//it seems they are equal
B_INT leftY1;
if ( rec1->Direction() == GO_RIGHT )
leftY1 = rec1->GetLink()->GetBeginNode()->GetY();
else
leftY1 = rec1->GetLink()->GetEndNode()->GetY();
B_INT leftY2;
if ( rec2->Direction() == GO_RIGHT )
leftY2 = rec2->GetLink()->GetBeginNode()->GetY();
else
leftY2 = rec2->GetLink()->GetEndNode()->GetY();
if ( leftY1 > leftY2 )
return( 1 );
if ( leftY1 < leftY2 )
return( -1 );
return( 0 );
}
// swap functie for cocktailsort ==> each swap means an intersection of links
bool swap_crossing_normal(Record *a, Record *b)
bool swap_crossing_normal( Record *a, Record *b )
{
if (!a->Equal(b)) // records NOT parallel
{
a->GetLine()->Intersect_simple( b->GetLine() );
return true;
}
return false;
if ( !a->Equal( b ) ) // records NOT parallel
{
a->GetLine()->Intersect_simple( b->GetLine() );
return true;
}
return false;
}
int ScanBeam::Process_LinkToLink_Crossings()
{
// sort on y value of next intersection; and find the intersections
return _BI.cocktailsort( recordsorter_ysp_angle_back, swap_crossing_normal );
// sort on y value of next intersection; and find the intersections
return _BI.cocktailsort( recordsorter_ysp_angle_back, swap_crossing_normal );
}
//catch node to link crossings
// must be sorted on ysp
int ScanBeam::Process_PointToLink_Crossings()
{
int merges = 0;
Record* record;
if (_BI.count() > 1)
{
DL_Iter<Record*> IL = DL_Iter<Record*>(this);
IL.toiter(&_BI);
//from IL search back for close links
IL--;
while(!IL.hitroot())
{
record=IL.item();
if (record->Ysp() > _low->GetY()+ _GC->GetInternalMarge())
break;
// the distance to the lo/hi node is smaller then the _GC->GetInternalMarge()
if( (record->GetLink()->GetBeginNode()!= _low) &&
(record->GetLink()->GetEndNode() != _low)
)
{ // the link is not towards the lohi node
record->GetLine()->AddCrossing(_low);
merges++;
}
IL--;
}
//from IL search forward for close links
IL.toiter(&_BI);
IL++;
while(!IL.hitroot())
{
record=IL.item();
if (record->Ysp() < _low->GetY()- _GC->GetInternalMarge())
break;
// the distance to the lohi node is smaller then the booleng->Get_Marge()
if( (record->GetLink()->GetBeginNode()!=_low) &&
(record->GetLink()->GetEndNode() !=_low)
)
{ // the link is not towards the low node
record->GetLine()->AddCrossing(_low);
merges++;
}
IL++;
}
}
return merges;
int merges = 0;
Record* record;
if ( _BI.count() > 1 )
{
DL_Iter<Record*> IL = DL_Iter<Record*>( this );
IL.toiter( &_BI );
//from IL search back for close links
IL--;
while( !IL.hitroot() )
{
record = IL.item();
if ( record->Ysp() > _low->GetY() + _GC->GetInternalMarge() )
break;
// the distance to the lo/hi node is smaller then the _GC->GetInternalMarge()
if( ( record->GetLink()->GetBeginNode() != _low ) &&
( record->GetLink()->GetEndNode() != _low )
)
{ // the link is not towards the lohi node
record->GetLine()->AddCrossing( _low );
merges++;
}
IL--;
}
//from IL search forward for close links
IL.toiter( &_BI );
IL++;
while( !IL.hitroot() )
{
record = IL.item();
if ( record->Ysp() < _low->GetY() - _GC->GetInternalMarge() )
break;
// the distance to the lohi node is smaller then the booleng->Get_Marge()
if( ( record->GetLink()->GetBeginNode() != _low ) &&
( record->GetLink()->GetEndNode() != _low )
)
{ // the link is not towards the low node
record->GetLine()->AddCrossing( _low );
merges++;
}
IL++;
}
}
return merges;
}
int ScanBeam::Process_LinkToLink_Flat(KBoolLine* flatline)
int ScanBeam::Process_LinkToLink_Flat( KBoolLine* flatline )
{
int crossfound = 0;
Record* record;
DL_Iter<Record*> _BBI = DL_Iter<Record*>();
_BBI.Attach(this);
_BBI.toiter(&_BI);
for(_BI.tohead(); !_BI.hitroot(); _BI++)
{
record=_BI.item();
if (record->Ysp() < (flatline->GetLink()->GetLowNode()->GetY() - _GC->GetInternalMarge()))
break;//they are sorted so no other can be there
if ((record->Ysp() > (flatline->GetLink()->GetLowNode()->GetY() - _GC->GetInternalMarge()))
&&
(record->Ysp() < (flatline->GetLink()->GetHighNode()->GetY() + _GC->GetInternalMarge()))
)
{ //it is in between the flat link region
//create a new node at ysp and insert it in both the flatlink and the crossing link
if (
(record->GetLink()->GetEndNode() != flatline->GetLink()->GetHighNode()) &&
(record->GetLink()->GetEndNode() != flatline->GetLink()->GetLowNode() ) &&
(record->GetLink()->GetBeginNode()!= flatline->GetLink()->GetHighNode()) &&
(record->GetLink()->GetBeginNode()!= flatline->GetLink()->GetLowNode() )
)
{
Node *newnode = new Node(_low->GetX(),_BI.item()->Ysp(), _GC);
flatline->AddCrossing(newnode);
record->GetLine()->AddCrossing(newnode);
crossfound++;
}
}
}
_BI.toiter(&_BBI);
_BBI.Detach();
return crossfound;
int crossfound = 0;
Record* record;
DL_Iter<Record*> _BBI = DL_Iter<Record*>();
_BBI.Attach( this );
_BBI.toiter( &_BI );
for( _BI.tohead(); !_BI.hitroot(); _BI++ )
{
record = _BI.item();
if ( record->Ysp() < ( flatline->GetLink()->GetLowNode()->GetY() - _GC->GetInternalMarge() ) )
break;//they are sorted so no other can be there
if ( ( record->Ysp() > ( flatline->GetLink()->GetLowNode()->GetY() - _GC->GetInternalMarge() ) )
&&
( record->Ysp() < ( flatline->GetLink()->GetHighNode()->GetY() + _GC->GetInternalMarge() ) )
)
{ //it is in between the flat link region
//create a new node at ysp and insert it in both the flatlink and the crossing link
if (
( record->GetLink()->GetEndNode() != flatline->GetLink()->GetHighNode() ) &&
( record->GetLink()->GetEndNode() != flatline->GetLink()->GetLowNode() ) &&
( record->GetLink()->GetBeginNode() != flatline->GetLink()->GetHighNode() ) &&
( record->GetLink()->GetBeginNode() != flatline->GetLink()->GetLowNode() )
)
{
Node * newnode = new Node( _low->GetX(), _BI.item()->Ysp(), _GC );
flatline->AddCrossing( newnode );
record->GetLine()->AddCrossing( newnode );
crossfound++;
}
}
}
_BI.toiter( &_BBI );
_BBI.Detach();
return crossfound;
}
bool ScanBeam::checksort()
{
// if empty then just insert
if (empty())
return true;
// put new item left of the one that is bigger
_BI.tohead();
Record* prev=_BI.item();
_BI++;
while(!_BI.hitroot())
{
Record* curr=_BI.item();
if (recordsorter_ysp_angle(prev,curr)==-1)
{
recordsorter_ysp_angle(prev,curr);
return false;
}
prev=_BI.item();
_BI++;
}
return true;
// if empty then just insert
if ( empty() )
return true;
// put new item left of the one that is bigger
_BI.tohead();
Record* prev = _BI.item();
_BI++;
while( !_BI.hitroot() )
{
Record * curr = _BI.item();
if ( recordsorter_ysp_angle( prev, curr ) == -1 )
{
recordsorter_ysp_angle( prev, curr );
return false;
}
prev = _BI.item();
_BI++;
}
return true;
}
bool ScanBeam::writebeam()
{
#if KBOOL_DEBUG == 1
FILE* file = _GC->GetLogFile();
FILE * file = _GC->GetLogFile();
if (file == NULL)
return true;
if ( file == NULL )
return true;
fprintf( file, "# beam %d \n", count() );
fprintf( file, " low %I64d %I64d \n", _low->GetX() , _low->GetY() );
fprintf( file, " type %d \n", _type );
fprintf( file, "# beam %d \n", count() );
fprintf( file, " low %I64d %I64d \n", _low->GetX() , _low->GetY() );
fprintf( file, " type %d \n", _type );
if (empty())
{
fprintf( file, " empty \n" );
return true;
}
if ( empty() )
{
fprintf( file, " empty \n" );
return true;
}
DL_Iter<Record*> _BI( this );
DL_Iter<Record*> _BI( this );
// put new item left of the one that is bigger
_BI.tohead();
while(!_BI.hitroot())
{
Record* cur=_BI.item();
// put new item left of the one that is bigger
_BI.tohead();
while( !_BI.hitroot() )
{
Record * cur = _BI.item();
fprintf( file, " ysp %I64d \n", cur->Ysp() );
fprintf( file, " ysp %I64d \n", cur->Ysp() );
KBoolLink* curl=cur->GetLink();
KBoolLink* curl = cur->GetLink();
fprintf( file, " linkbegin %I64d %I64d \n", curl->GetBeginNode()->GetX(), curl->GetBeginNode()->GetY() );
fprintf( file, " linkend %I64d %I64d \n", curl->GetEndNode()->GetX(), curl->GetEndNode()->GetY() );
fprintf( file, " linkbegin %I64d %I64d \n", curl->GetBeginNode()->GetX(), curl->GetBeginNode()->GetY() );
fprintf( file, " linkend %I64d %I64d \n", curl->GetEndNode()->GetX(), curl->GetEndNode()->GetY() );
_BI++;
}
if ( curl->GetEndNode()->GetX() == -2459565876494606883 )
fprintf( file, " linkend %I64d %I64d \n", curl->GetEndNode()->GetX(), curl->GetEndNode()->GetY() );
_BI++;
}
#endif
return true;
return true;
}
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