Commit 517bfa35 authored by Maciej Suminski's avatar Maciej Suminski

Minor code cleaning.

parent 35e34359
...@@ -385,7 +385,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& aEvent ) ...@@ -385,7 +385,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& aEvent )
#endif #endif
if( aEvent.IsAction( &ACT_RouterOptions ) ) if( aEvent.IsAction( &ACT_RouterOptions ) )
{ {
DIALOG_PNS_SETTINGS settingsDlg( m_toolMgr->GetEditFrame(), m_router->Settings() ); DIALOG_PNS_SETTINGS settingsDlg( getEditFrame<PCB_EDIT_FRAME>(), m_router->Settings() );
if( settingsDlg.ShowModal() ) if( settingsDlg.ShowModal() )
m_router->ApplySettings(); m_router->ApplySettings();
...@@ -393,7 +393,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& aEvent ) ...@@ -393,7 +393,7 @@ void ROUTER_TOOL::handleCommonEvents( TOOL_EVENT& aEvent )
else if( aEvent.IsAction( &ACT_CustomTrackWidth ) ) else if( aEvent.IsAction( &ACT_CustomTrackWidth ) )
{ {
DIALOG_TRACK_VIA_SIZE sizeDlg( m_toolMgr->GetEditFrame(), m_router->Settings() ); DIALOG_TRACK_VIA_SIZE sizeDlg( getEditFrame<PCB_EDIT_FRAME>(), m_router->Settings() );
BOARD_DESIGN_SETTINGS& bds = getModel<BOARD>( PCB_T )->GetDesignSettings(); BOARD_DESIGN_SETTINGS& bds = getModel<BOARD>( PCB_T )->GetDesignSettings();
sizeDlg.ShowModal(); sizeDlg.ShowModal();
......
...@@ -93,7 +93,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent ) ...@@ -93,7 +93,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY; m_updateFlag = KIGFX::VIEW_ITEM::GEOMETRY;
KIGFX::VIEW_CONTROLS* controls = getViewControls(); KIGFX::VIEW_CONTROLS* controls = getViewControls();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = getEditFrame<PCB_EDIT_FRAME>();
controls->ShowCursor( true ); controls->ShowCursor( true );
controls->SetSnapping( true ); controls->SetSnapping( true );
controls->SetAutoPan( true ); controls->SetAutoPan( true );
...@@ -208,7 +208,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent ) ...@@ -208,7 +208,7 @@ int EDIT_TOOL::Main( TOOL_EVENT& aEvent )
int EDIT_TOOL::Properties( TOOL_EVENT& aEvent ) int EDIT_TOOL::Properties( TOOL_EVENT& aEvent )
{ {
const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection(); const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = getEditFrame<PCB_EDIT_FRAME>();
// Shall the selection be cleared at the end? // Shall the selection be cleared at the end?
bool unselect = selection.Empty(); bool unselect = selection.Empty();
...@@ -224,7 +224,7 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent ) ...@@ -224,7 +224,7 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent )
if( selection.Size() == 1 ) if( selection.Size() == 1 )
{ {
// Display properties dialog // Display properties dialog
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( 0 ) ); BOARD_ITEM* item = selection.Item<BOARD_ITEM>( 0 );
// Check if user wants to edit pad or module properties // Check if user wants to edit pad or module properties
if( item->Type() == PCB_MODULE_T ) if( item->Type() == PCB_MODULE_T )
...@@ -280,7 +280,7 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent ) ...@@ -280,7 +280,7 @@ int EDIT_TOOL::Properties( TOOL_EVENT& aEvent )
int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent ) int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent )
{ {
const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection(); const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = getEditFrame<PCB_EDIT_FRAME>();
// Shall the selection be cleared at the end? // Shall the selection be cleared at the end?
bool unselect = selection.Empty(); bool unselect = selection.Empty();
...@@ -302,7 +302,7 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent ) ...@@ -302,7 +302,7 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent )
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( i ) ); BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->Rotate( rotatePoint, editFrame->GetRotationAngle() ); item->Rotate( rotatePoint, editFrame->GetRotationAngle() );
...@@ -334,7 +334,7 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent ) ...@@ -334,7 +334,7 @@ int EDIT_TOOL::Rotate( TOOL_EVENT& aEvent )
int EDIT_TOOL::Flip( TOOL_EVENT& aEvent ) int EDIT_TOOL::Flip( TOOL_EVENT& aEvent )
{ {
const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection(); const SELECTION_TOOL::SELECTION& selection = m_selectionTool->GetSelection();
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = getEditFrame<PCB_EDIT_FRAME>();
// Shall the selection be cleared at the end? // Shall the selection be cleared at the end?
bool unselect = selection.Empty(); bool unselect = selection.Empty();
...@@ -356,7 +356,7 @@ int EDIT_TOOL::Flip( TOOL_EVENT& aEvent ) ...@@ -356,7 +356,7 @@ int EDIT_TOOL::Flip( TOOL_EVENT& aEvent )
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( i ) ); BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
item->Flip( flipPoint ); item->Flip( flipPoint );
...@@ -398,7 +398,7 @@ int EDIT_TOOL::Remove( TOOL_EVENT& aEvent ) ...@@ -398,7 +398,7 @@ int EDIT_TOOL::Remove( TOOL_EVENT& aEvent )
// Get a copy of the selected items set // Get a copy of the selected items set
PICKED_ITEMS_LIST selectedItems = selection.items; PICKED_ITEMS_LIST selectedItems = selection.items;
PCB_EDIT_FRAME* editFrame = static_cast<PCB_EDIT_FRAME*>( m_toolMgr->GetEditFrame() ); PCB_EDIT_FRAME* editFrame = getEditFrame<PCB_EDIT_FRAME>();
// As we are about to remove items, they have to be removed from the selection first // As we are about to remove items, they have to be removed from the selection first
m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear ); m_toolMgr->RunAction( COMMON_ACTIONS::selectionClear );
...@@ -412,10 +412,7 @@ int EDIT_TOOL::Remove( TOOL_EVENT& aEvent ) ...@@ -412,10 +412,7 @@ int EDIT_TOOL::Remove( TOOL_EVENT& aEvent )
// And now remove // And now remove
for( unsigned int i = 0; i < selectedItems.GetCount(); ++i ) for( unsigned int i = 0; i < selectedItems.GetCount(); ++i )
{ remove( static_cast<BOARD_ITEM*>( selectedItems.GetPickedItem( i ) ) );
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selectedItems.GetPickedItem( i ) );
remove( item );
}
getModel<BOARD>( PCB_T )->GetRatsnest()->Recalculate(); getModel<BOARD>( PCB_T )->GetRatsnest()->Recalculate();
...@@ -491,7 +488,7 @@ void EDIT_TOOL::updateRatsnest( bool aRedraw ) ...@@ -491,7 +488,7 @@ void EDIT_TOOL::updateRatsnest( bool aRedraw )
ratsnest->ClearSimple(); ratsnest->ClearSimple();
for( unsigned int i = 0; i < selection.items.GetCount(); ++i ) for( unsigned int i = 0; i < selection.items.GetCount(); ++i )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( selection.items.GetPickedItem( i ) ); BOARD_ITEM* item = selection.Item<BOARD_ITEM>( i );
ratsnest->Update( item ); ratsnest->Update( item );
......
...@@ -658,7 +658,7 @@ bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const ...@@ -658,7 +658,7 @@ bool SELECTION_TOOL::selectionContains( const VECTOR2I& aPoint ) const
// Check if the point is located within any of the currently selected items bounding boxes // Check if the point is located within any of the currently selected items bounding boxes
for( unsigned int i = 0; i < m_selection.items.GetCount(); ++i ) for( unsigned int i = 0; i < m_selection.items.GetCount(); ++i )
{ {
BOARD_ITEM* item = static_cast<BOARD_ITEM*>( m_selection.items.GetPickedItem( i ) ); BOARD_ITEM* item = m_selection.Item<BOARD_ITEM>( i );
BOX2I itemBox = item->ViewBBox(); BOX2I itemBox = item->ViewBBox();
itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item itemBox.Inflate( margin.x, margin.y ); // Give some margin for gripping an item
......
...@@ -78,6 +78,13 @@ public: ...@@ -78,6 +78,13 @@ public:
return items.GetCount(); return items.GetCount();
} }
/// Alias to make code shorter and clearer
template <typename T>
T* Item( unsigned int aIndex ) const
{
return static_cast<T*>( items.GetPickedItem( aIndex ) );
}
private: private:
/// Clears both the VIEW_GROUP and set of selected items. Please note that it does not /// Clears both the VIEW_GROUP and set of selected items. Please note that it does not
/// change properties of selected items (e.g. selection flag). /// change properties of selected items (e.g. selection flag).
......
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