Commit 5017812e authored by g_harland's avatar g_harland

Sizers now provided for what was the "Colors:" dialog (now the "Pcbnew Layer Colors:" dialog)

parent b55b0abb
......@@ -66,7 +66,7 @@ EVT_MENU_RANGE( ID_POPUP_3D_VIEW_START, ID_POPUP_3D_VIEW_END,
END_EVENT_TABLE()
/*************************************************************************/
Pcb3D_GLCanvas::Pcb3D_GLCanvas( WinEDA3D_DrawFrame* parent, wxWindowID id,
Pcb3D_GLCanvas::Pcb3D_GLCanvas( WinEDA3D_DrawFrame* parent, const wxWindowID id,
int* gl_attrib ) :
wxGLCanvas( parent, id,
wxPoint( -1, -1 ), wxSize( -1, -1 ), 0, wxT( "Pcb3D_glcanvas" ), gl_attrib )
......
......@@ -4,6 +4,19 @@ Started 2007-June-11
Please add newer entries at the top, list the date and your name with
email address.
2007-Nov-09 UPDATE Geoff Harland <gharlandau@yahoo.com.au>
================================================================================
+ 3d-viewer
* The 3d_canvas.cpp file has been updated to use a const parameter, as suggested
within (Bug) Request ID 1828487.
+ pcbnew
* Sizers have now been provided for the "Pcbnew Layer Colors:" dialog box (previously
identified as the "Colors:" dialog box), and tool tips have been provided for the
"Show All" and "Show None" buttons.
* The reglage.cpp file (which is not currently used) has been removed, and replaced
with reglage.cpp.notused.
2007-Nov-02 UPDATE Jean-Pierre Charras <jean-pierre.charras@inpg.fr>
================================================================================
+ all
......
/* Set up the items and layer colors and show/no show options */
/*****************/
/* set_color.cpp */
/*****************/
/*Set up the items and layer colors and show/no show options
*/
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma implementation "set_color.h"
#endif
// For compilers that support precompilation, includes "wx/wx.h".
#include "wx/wxprec.h"
#ifdef __BORLANDC__
#pragma hdrstop
#endif
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "fctsys.h"
#include "gr_basic.h"
......@@ -8,128 +28,28 @@
#include "protos.h"
#include "set_color.h" // Header file associated with this file
/* Variables locales */
const int BUTT_SIZE_X = 25;
const int BUTT_SIZE_Y = 15;
const int COLOR_COUNT = 43; // 43 = 29 (layers) + 11 (others) + 3 (headings)
// Is there a better way to determine how many elements CurrentColor requires?
// Local variables:
const int COLOR_COUNT = 40; // 40 = 29 (layers) + 11 (others)
int CurrentColor[COLOR_COUNT]; // Holds color for each layer while dialog box open
/* Fonctions locales: */
/* Macro utile : */
#define ADR( numlayer ) &g_DesignSettings.m_LayerColor[(numlayer)]
enum col_sel_id {
ID_COLOR_RESET_SHOW_LAYER_ON = 1800,
ID_COLOR_RESET_SHOW_LAYER_OFF,
ID_COLOR_CHECKBOX_ONOFF,
ID_COLOR_SETUP
};
/**********************************/
/* Liste des menus de Menu_Layers */
/**********************************/
struct ColorButton
{
const wxString m_Title;
int m_LayerNumber;
int* m_Color; ///< pointer to color variable to manipulate
bool m_NoDisplayIsColor; ///< TRUE if bit ITEM_NOT_SHOW of the color variable should be manipulated
bool* m_NoDisplay; ///< pointer to the on/off display control variable, if it is not the color variable
int m_Id;
wxBitmapButton* m_Button;
int m_State;
wxCheckBox* m_CheckBox; ///< Display ON/OFF toggle
};
#include "set_color.h" // Include description and list of tools and buttons
/*************************************************************/
/* classe derivee pour la frame de Configuration des couleurs*/
/*************************************************************/
class WinEDA_SetColorsFrame : public wxDialog
{
private:
WinEDA_DrawFrame* m_Parent;
public:
// Constructor and destructor
WinEDA_SetColorsFrame( WinEDA_DrawFrame * parent, const wxPoint &framepos );
~WinEDA_SetColorsFrame() { };
private:
void SetColor( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnApplyClick( wxCommandEvent& event );
void UpdateLayerSettings();
void ResetDisplayLayersCu( wxCommandEvent& event );
DECLARE_EVENT_TABLE()
};
IMPLEMENT_DYNAMIC_CLASS( WinEDA_SetColorsFrame, wxDialog )
/* Table des evenements pour WinEDA_SetColorsFrame */
// Table of events for WinEDA_SetColorsFrame
BEGIN_EVENT_TABLE( WinEDA_SetColorsFrame, wxDialog )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_OFF, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_BUTTON( ID_COLOR_RESET_SHOW_LAYER_ON, WinEDA_SetColorsFrame::ResetDisplayLayersCu )
EVT_COMMAND_RANGE( ID_COLOR_SETUP, ID_COLOR_SETUP + NB_BUTT - 1,
wxEVT_COMMAND_BUTTON_CLICKED,
WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( wxID_OK, WinEDA_SetColorsFrame::OnOkClick )
EVT_BUTTON( wxID_CANCEL, WinEDA_SetColorsFrame::OnCancelClick )
EVT_BUTTON( wxID_APPLY, WinEDA_SetColorsFrame::OnApplyClick )
EVT_BUTTON( ID_COLOR_SETUP, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 1, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 2, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 3, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 4, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 5, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 6, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 7, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 8, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 9, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 10, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 11, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 12, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 13, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 14, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 15, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 16, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 17, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 18, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 19, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 20, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 21, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 22, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 23, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 24, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 25, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 26, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 27, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 28, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 29, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 30, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 31, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 32, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 33, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 34, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 35, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 36, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 37, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 38, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 39, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 40, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 41, WinEDA_SetColorsFrame::SetColor )
EVT_BUTTON( ID_COLOR_SETUP + 42, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 43, WinEDA_SetColorsFrame::SetColor )
// EVT_BUTTON( ID_COLOR_SETUP + 44, WinEDA_SetColorsFrame::SetColor )
END_EVENT_TABLE()
/*****************************************************/
void DisplayColorSetupFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
......@@ -143,81 +63,136 @@ void DisplayColorSetupFrame( WinEDA_DrawFrame* parent,
}
/**********************************************************************/
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame(
WinEDA_DrawFrame* parent, const wxPoint& framepos ) :
wxDialog( parent, -1, _( "Colors:" ), framepos, wxSize( -1, -1 ), DIALOG_STYLE )
/**********************************************************************/
// Default Constructor (whose provision is mandated by the inclusion
// of DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame ) within set_color.h)
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame()
{
#define START_Y 25
wxBitmapButton* ButtonB;
int ii, yy, xx, butt_ID, buttcolor;
wxPoint pos;
wxSize winsize;
wxString msg;
Init();
}
// Standard Constructor
WinEDA_SetColorsFrame::WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent,
const wxPoint& framepos )
{
m_Parent = parent;
Init();
Create( parent,
SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
framepos,
wxDefaultSize,
SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
}
// Destructor
WinEDA_SetColorsFrame::~WinEDA_SetColorsFrame() { }
/**********************************************************/
bool WinEDA_SetColorsFrame::Create( wxWindow* parent, wxWindowID id,
const wxString& caption, const wxPoint& pos,
const wxSize& size, long style )
/**********************************************************/
{
SetExtraStyle(wxWS_EX_BLOCK_EVENTS);
wxDialog::Create( parent, id, caption, pos, size, style );
CreateControls();
if (GetSizer())
{
GetSizer()->SetSizeHints(this);
}
return true;
}
/**********************************************************/
void WinEDA_SetColorsFrame::Init()
/**********************************************************/
{
OuterBoxSizer = NULL;
MainBoxSizer = NULL;
FlexColumnBoxSizer = NULL;
Label = NULL;
RowBoxSizer = NULL;
BitmapButton = NULL;
CheckBox = NULL;
Button = NULL;
Line = NULL;
StdDialogButtonSizer = NULL;
}
/**********************************************************/
void WinEDA_SetColorsFrame::CreateControls()
/**********************************************************/
{
int lyr, cln, butt_ID, buttcolor;
wxString msg;
wxSize CorrectRowSize; // Used while specifying height of various spacers
int ButtonHeight; // Used while specifying height of other spacers
SetFont( *g_DialogFont );
pos.x = 5;
pos.y = START_Y;
OuterBoxSizer = new wxBoxSizer(wxVERTICAL);
SetSizer(OuterBoxSizer);
MainBoxSizer = new wxBoxSizer(wxHORIZONTAL);
OuterBoxSizer->Add(MainBoxSizer, 1, wxGROW|wxLEFT|wxRIGHT, 5);
for( ii = 0; laytool_list[ii] != NULL; ii++ )
// Add various items to the dialog box, as determined by the
// details of each element contained within laytool_list[]
for( lyr = 0, cln = 0; lyr < NB_BUTT; lyr++ )
{
if( !laytool_list[ii]->m_Color && !laytool_list[ii]->m_NoDisplay )
// Look for the first set of controls within each column.
if( lyr == 0 || lyr == laytool_index[cln]->m_Index + 1 )
{
if( pos.y != START_Y )
{
pos.x += BUTT_SIZE_X + 120;
pos.y = START_Y;
}
if( lyr != 0 )
cln++;
if( laytool_list[ii]->m_LayerNumber >= 0 )
// Specify a FlexGrid sizer with nineteen rows and one column.
FlexColumnBoxSizer = new wxFlexGridSizer(19, 1, 0, 0);
// Specify that all of the rows can be expanded.
for( int ii = 0; ii < 19; ii++ )
{
if( laytool_list[ii]->m_Title == wxT( "*" ) )
{
msg = g_ViaType_Name[laytool_list[ii]->m_LayerNumber];
}
else
msg = ReturnPcbLayerName( laytool_list[ii]->m_LayerNumber );
FlexColumnBoxSizer->AddGrowableRow(ii);
}
else
msg = wxGetTranslation( laytool_list[ii]->m_Title.GetData() );
new wxStaticText( this, -1, msg,
wxPoint( pos.x + 10, pos.y - 18 ), wxSize( -1, -1 ), 0 );
// Specify that the column can also be expanded.
FlexColumnBoxSizer->AddGrowableCol(0);
continue;
}
if( laytool_list[ii]->m_Id == 0 )
laytool_list[ii]->m_Id = ID_COLOR_SETUP + ii;
MainBoxSizer->Add(FlexColumnBoxSizer, 1, wxGROW|wxLEFT|wxBOTTOM, 5);
butt_ID = laytool_list[ii]->m_Id;
// Add a text string to identify the controls within this column.
Label = new wxStaticText( this, wxID_STATIC, laytool_index[cln]->m_Name,
wxDefaultPosition, wxDefaultSize, 0 );
laytool_list[ii]->m_CheckBox = new wxCheckBox( this,
ID_COLOR_CHECKBOX_ONOFF, wxEmptyString,
pos );
// Make this text string bold (so that it stands out better).
Label->SetFont( wxFont( wxNORMAL_FONT->GetPointSize(), wxNORMAL_FONT->GetFamily(),
wxNORMAL, wxBOLD, false, wxNORMAL_FONT->GetFaceName() ) );
if( laytool_list[ii]->m_NoDisplayIsColor )
{
if( *laytool_list[ii]->m_Color & ITEM_NOT_SHOW )
laytool_list[ii]->m_CheckBox->SetValue( FALSE );
else
laytool_list[ii]->m_CheckBox->SetValue( TRUE );
FlexColumnBoxSizer->Add(Label, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxALL, 5);
}
else if( laytool_list[ii]->m_NoDisplay )
laytool_list[ii]->m_CheckBox->SetValue( *laytool_list[ii]->m_NoDisplay );
xx = laytool_list[ii]->m_CheckBox->GetSize().x + 3;
// Provide a sizer to accomodate the (bitmap button and) checkbox associated with the
// current layer (while providing a spacer instead a button, when appropriate).
RowBoxSizer = new wxBoxSizer(wxHORIZONTAL);
FlexColumnBoxSizer->Add(RowBoxSizer, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT, 5);
butt_ID = ID_COLOR_SETUP + lyr;
laytool_list[lyr]->m_Id = butt_ID;
if( laytool_list[ii]->m_Color )
if( laytool_list[lyr]->m_Color )
{
// Provide a bitmap button, and "paint" this with the appropriate color.
wxMemoryDC iconDC;
wxBitmap ButtBitmap( BUTT_SIZE_X, BUTT_SIZE_Y );
iconDC.SelectObject( ButtBitmap );
buttcolor = *laytool_list[ii]->m_Color & MASKCOLOR;
CurrentColor[ii] = buttcolor;
buttcolor = *laytool_list[lyr]->m_Color & MASKCOLOR;
CurrentColor[lyr] = buttcolor;
wxBrush Brush;
iconDC.SelectObject( ButtBitmap );
iconDC.SetPen( *wxBLACK_PEN );
......@@ -231,62 +206,190 @@ WinEDA_SetColorsFrame::WinEDA_SetColorsFrame(
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
ButtonB = new wxBitmapButton( this, butt_ID,
ButtBitmap,
wxPoint(pos.x + xx, pos.y),
wxSize(BUTT_SIZE_X, BUTT_SIZE_Y) );
laytool_list[ii]->m_Button = ButtonB;
xx += BUTT_SIZE_X + 3;
BitmapButton = new wxBitmapButton( this, butt_ID,
ButtBitmap,
wxDefaultPosition,
wxSize(BUTT_SIZE_X, BUTT_SIZE_Y) );
laytool_list[lyr]->m_Button = BitmapButton;
RowBoxSizer->Add(BitmapButton, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
}
else
{
// Provide a spacer instead (rather than a bitmap button).
RowBoxSizer->Add(BUTT_SIZE_X, BUTT_SIZE_Y, 0, wxALIGN_CENTER_VERTICAL|wxRIGHT|wxBOTTOM, 5);
}
if( laytool_list[ii]->m_LayerNumber >= 0 )
if( laytool_list[lyr]->m_LayerNumber >= 0 )
{
if( laytool_list[ii]->m_Title == wxT( "*" ) )
msg = g_ViaType_Name[laytool_list[ii]->m_LayerNumber];
if( laytool_list[lyr]->m_Title == wxT( "*" ) )
msg = g_ViaType_Name[laytool_list[lyr]->m_LayerNumber];
else
msg = ReturnPcbLayerName( laytool_list[ii]->m_LayerNumber );
msg = ReturnPcbLayerName( laytool_list[lyr]->m_LayerNumber );
}
else
msg = wxGetTranslation( laytool_list[ii]->m_Title.GetData() );
msg = wxGetTranslation( laytool_list[lyr]->m_Title.GetData() );
new wxStaticText( this, -1, msg,
wxPoint( pos.x + xx, pos.y + 1 ),
wxSize( -1, -1 ), 0 );
CheckBox = new wxCheckBox( this, ID_COLOR_CHECKBOX_ONOFF, msg,
wxDefaultPosition, wxDefaultSize, wxCHK_2STATE );
yy = BUTT_SIZE_Y + 5;
pos.y += yy;
}
laytool_list[lyr]->m_CheckBox = CheckBox;
pos.x = 5;
pos.y = 355;
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if( *laytool_list[lyr]->m_Color & ITEM_NOT_SHOW )
CheckBox->SetValue( FALSE );
else
CheckBox->SetValue( TRUE );
}
else if( laytool_list[lyr]->m_NoDisplay )
CheckBox->SetValue( *laytool_list[lyr]->m_NoDisplay );
RowBoxSizer->Add(CheckBox, 0, wxALIGN_CENTER_VERTICAL|wxBOTTOM, 5);
// Check whether the last (bitmap button and) checkbox has been provided for this column.
if( lyr == laytool_index[cln]->m_Index )
{
// What happens now depends upon which column is currently being created. Another
// two (standard/non-bitmap) buttons are provided within the first column, while
// assorted spacers are added to each of the other two columns (so that if the
// dialog box is resized by the user, each of the controls within each of the
// columns will be repositioned in an aesthetically-acceptable manner).
if( cln == 0 )
{
// Provide another two buttons; for aesthetic reasons, these will both be
// made equally wide.
int GoodWidth, width0;
// Specify the relevent details for the first button, but in the first instance,
// specify the caption which will be used by the second of these buttons (with
// the objective being to determine how wide those buttons would need to be to
// be able to accomodate the caption provided for either of them).
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
// Note the height of this button, so that the same height can also be specified for
// the spacers occupying the corresponding cells within each of the other two columns.
// Also note the width of the button required for the initially specified caption.
Button->GetSize( &width0, &ButtonHeight );
// Now change the caption of this button to what is really wanted for it.
Button->SetLabel( _("Show All") );
// Also note the width of the button required for the updated caption.
Button->GetSize( &GoodWidth, &ButtonHeight );
// Upate the value of GoodWidth if required (as that variable will subsequently
// be used to specify the (minimum) width for both of these buttons).
if( GoodWidth < width0 )
GoodWidth = width0;
// Complete the steps necessary for providing the first button.
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch on all of the copper layers") );
Button->SetMinSize( wxSize( GoodWidth, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 0, 100, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxTOP, 5);
// Now do everything required for providing the second button.
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF, _("Show None"),
wxDefaultPosition, wxDefaultSize, 0 );
if (WinEDA_SetColorsFrame::ShowToolTips())
Button->SetToolTip( _("Switch off all of the copper layers") );
Button->SetMinSize( wxSize( GoodWidth, ButtonHeight ) );
Button->SetForegroundColour( wxColor( 100, 0, 0 ) );
FlexColumnBoxSizer->Add(Button, 0, wxALIGN_LEFT|wxALIGN_CENTER_VERTICAL|wxRIGHT|wxTOP, 5);
}
else
{
// Provide additional spacers within each other column to occupy any cells
// that would otherwise remain unoccupied.
//
// Provide a spacer, of appropriate height, for each row that
// would otherwise contain a (bitmap button and) checkbox.
//
// First determine what height is required for those spacers; i.e. the
// larger of each bitmap button's height and each checkbox'es height.
// (That only needs to be determined once, so do so after the last
// bitmap button and checkbox have been provided for the second column.)
if( cln == 1 )
{
CorrectRowSize = CheckBox->GetSize();
if( CorrectRowSize.y < BUTT_SIZE_Y )
CorrectRowSize.y = BUTT_SIZE_Y;
}
wxButton* Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_ON,
_( "Show All" ), pos );
Button->SetForegroundColour( wxColor( 0, 100, 0 ) );
// The first column contains 16 checkboxes, while each of the other two columns
// contains a smaller number. Determine how many checkboxes have actually been
// provided within each of the other columns, then provide an appropriate number
// of sizers (to take the total count of checkboxes and substitute sizers to 16).
for( int ii = lyr; ii < 16 + laytool_index[cln - 1]->m_Index
+ lyr - laytool_index[cln]->m_Index; ii++ )
{
FlexColumnBoxSizer->Add(5, CorrectRowSize.y, 1, wxBOTTOM, 5);
}
pos.x += Button->GetSize().x + 10;
// As the first column also contains two (standard/non-bitmap) buttons, while each of
// the other two columns doesn't, also provide yet another two spacers, each of button
// height, within each of the other two columns.
FlexColumnBoxSizer->Add(5, ButtonHeight, 1, wxGROW|wxALIGN_CENTER_VERTICAL|wxTOP, 5);
FlexColumnBoxSizer->Add(5, ButtonHeight, 1, wxGROW|wxALIGN_CENTER_VERTICAL|wxTOP, 5);
}
}
}
Button = new wxButton( this, ID_COLOR_RESET_SHOW_LAYER_OFF,
_( "Show None" ), pos );
Button->SetForegroundColour( wxColor( 100, 0, 0 ) );
// Provide a line to separate the controls which have been provided so far from
// the OK, Cancel, and Apply buttons (which will be provided after this line)
Line = new wxStaticLine( this, -1, wxDefaultPosition, wxDefaultSize, wxLI_HORIZONTAL );
OuterBoxSizer->Add(Line, 0, wxGROW|wxLEFT|wxRIGHT|wxTOP, 5);
pos.x = MAX( pos.x + 20, 480 - 3 * Button->GetSize().x );
// Provide a StdDialogButtonSizer to accommodate the OK, Cancel, and Apply
// buttons; using that type of sizer results in those buttons being
// automatically located in positions appropriate for each (OS) version of KiCad.
StdDialogButtonSizer = new wxStdDialogButtonSizer;
OuterBoxSizer->Add(StdDialogButtonSizer, 0, wxGROW|wxALL, 10);
Button = new wxButton( this, wxID_OK, _("OK"), pos );
Button = new wxButton( this, wxID_OK, _("OK"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxRED );
StdDialogButtonSizer->AddButton(Button);
pos.x += Button->GetSize().x + 10;
Button = new wxButton( this, wxID_CANCEL, _("Cancel"), pos );
Button = new wxButton( this, wxID_CANCEL, _("Cancel"), wxDefaultPosition, wxDefaultSize, 0 );
Button->SetForegroundColour( *wxBLUE );
StdDialogButtonSizer->AddButton(Button);
pos.x += Button->GetSize().x + 10;
Button = new wxButton( this, wxID_APPLY, _("Apply"), wxDefaultPosition, wxDefaultSize, 0 );
StdDialogButtonSizer->AddButton(Button);
Button = new wxButton( this, wxID_APPLY, _("Apply"), pos );
StdDialogButtonSizer->Realize();
winsize.x = MAX( 500, pos.x + Button->GetSize().x + 10 );
winsize.y = pos.y + Button->GetSize().y + 5;
SetClientSize( winsize );
// (Dialog now needs to be resized, but the associated command is provided elsewhere.)
}
/**********************************************************/
bool WinEDA_SetColorsFrame::ShowToolTips()
/**********************************************************/
{
return true;
}
/**********************************************************/
wxBitmap WinEDA_SetColorsFrame::GetBitmapResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullBitmap;
}
/**********************************************************/
wxIcon WinEDA_SetColorsFrame::GetIconResource( const wxString& name )
/**********************************************************/
{
wxUnusedVar(name);
return wxNullIcon;
}
......@@ -321,47 +424,41 @@ void WinEDA_SetColorsFrame::OnApplyClick(wxCommandEvent& WXUNUSED(event))
void WinEDA_SetColorsFrame::SetColor( wxCommandEvent& event )
/**********************************************************/
{
int ii;
int id = event.GetId();
int color;
color = DisplayColorFrame( this, CurrentColor[id - ID_COLOR_SETUP] );
wxBitmapButton* Button;
color = DisplayColorFrame( this,
CurrentColor[id - ID_COLOR_SETUP] );
if( color < 0 )
return;
for( ii = 0; laytool_list[ii] != NULL; ii++ )
{
if( laytool_list[ii]->m_Id != id )
continue;
if( laytool_list[ii]->m_Color == NULL )
continue;
if( CurrentColor[ii] == color )
break;
CurrentColor[ii] = color;
wxMemoryDC iconDC;
wxBitmapButton* Button = laytool_list[ii]->m_Button;
wxBitmap ButtBitmap = Button->GetBitmapLabel();
iconDC.SelectObject( ButtBitmap );
int buttcolor = CurrentColor[ii];
wxBrush Brush;
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[buttcolor].m_Red,
ColorRefs[buttcolor].m_Green,
ColorRefs[buttcolor].m_Blue
);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
Button->SetBitmapLabel( ButtBitmap );
Button->Refresh();
}
if( CurrentColor[id - ID_COLOR_SETUP] == color )
return;
CurrentColor[id - ID_COLOR_SETUP] = color;
wxMemoryDC iconDC;
Button = laytool_list[id - ID_COLOR_SETUP]->m_Button;
wxBitmap ButtBitmap = Button->GetBitmapLabel();
iconDC.SelectObject( ButtBitmap );
wxBrush Brush;
iconDC.SetPen( *wxBLACK_PEN );
Brush.SetColour(
ColorRefs[color].m_Red,
ColorRefs[color].m_Green,
ColorRefs[color].m_Blue
);
Brush.SetStyle( wxSOLID );
iconDC.SetBrush( Brush );
iconDC.DrawRectangle( 0, 0, BUTT_SIZE_X, BUTT_SIZE_Y );
Button->SetBitmapLabel( ButtBitmap );
Button->Refresh();
Refresh( FALSE );
}
......@@ -370,40 +467,21 @@ void WinEDA_SetColorsFrame::SetColor( wxCommandEvent& event )
void WinEDA_SetColorsFrame::UpdateLayerSettings()
/******************************************************************/
{
for( int ii = 0; laytool_list[ii] != NULL; ii++ )
for( int lyr = 0; lyr < NB_BUTT; lyr++ )
{
// if( laytool_list[ii]->m_CheckBox == NULL )
// continue;
// Although some of the items listed within laytool_list[]
// do not have any checkboxes associated with them, the
// previous command is still not necessary (as those items
// are processed satisfactorily by the following command).
if( !laytool_list[ii]->m_NoDisplayIsColor
&& (laytool_list[ii]->m_NoDisplay == NULL) )
continue;
if( laytool_list[ii]->m_NoDisplayIsColor )
if( laytool_list[lyr]->m_NoDisplayIsColor )
{
if( laytool_list[ii]->m_CheckBox->GetValue() )
*laytool_list[ii]->m_Color = CurrentColor[ii] & ~ITEM_NOT_SHOW;
if( laytool_list[lyr]->m_CheckBox->GetValue() )
*laytool_list[lyr]->m_Color = CurrentColor[lyr] & ~ITEM_NOT_SHOW;
else
*laytool_list[ii]->m_Color = CurrentColor[ii] | ITEM_NOT_SHOW;
*laytool_list[lyr]->m_Color = CurrentColor[lyr] | ITEM_NOT_SHOW;
}
else
{
if( laytool_list[ii]->m_Color )
*laytool_list[ii]->m_Color = CurrentColor[ii];
if( laytool_list[lyr]->m_Color )
*laytool_list[lyr]->m_Color = CurrentColor[lyr];
// if( laytool_list[ii]->m_CheckBox )
// *laytool_list[ii]->m_NoDisplay = laytool_list[ii]->m_CheckBox->GetValue();
// As there is a checkbox associated with every layer listed
// within this particular dialog box, the previous command can
// be replaced with this following command.
*laytool_list[ii]->m_NoDisplay = laytool_list[ii]->m_CheckBox->GetValue();
*laytool_list[lyr]->m_NoDisplay = laytool_list[lyr]->m_CheckBox->GetValue();
}
}
// Additional command required for updating visibility of grid.
......@@ -415,12 +493,17 @@ void WinEDA_SetColorsFrame::UpdateLayerSettings()
void WinEDA_SetColorsFrame::ResetDisplayLayersCu( wxCommandEvent& event )
/**********************************************************************/
{
bool NewState = (event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON) ? TRUE : FALSE;
bool NewState = ( event.GetId() == ID_COLOR_RESET_SHOW_LAYER_ON )
? TRUE
: FALSE;
for( int ii = 1; ii < 17; ii++ )
for( int lyr = 0; lyr < 16; lyr++ )
{
if( laytool_list[ii]->m_CheckBox == NULL )
continue;
laytool_list[ii]->m_CheckBox->SetValue( NewState );
// if( laytool_list[lyr]->m_CheckBox )
// laytool_list[lyr]->m_CheckBox->SetValue( NewState );
// (As checkboxes are actually provided for *all* of these layers,
// the following (simpler) command can be used instead.)
laytool_list[lyr]->m_CheckBox->SetValue( NewState );
}
}
/* Set up the button list for the color selection for pcbnew layers */
/***************/
/* set_color.h */
/***************/
static ColorButton Msg_Layers_Cu =
#ifndef SET_COLOR_H
#define SET_COLOR_H
#if defined(__GNUG__) && !defined(__APPLE__)
#pragma interface "set_color.cpp"
#endif
#include "wx/statline.h"
class wxBoxSizer;
class wxFlexGridSizer;
class wxStaticLine;
class wxStdDialogButtonSizer;
// Specify how many elements are contained within laytool_list[]
const int NB_BUTT = 44;
// Specify how many elements are contained within laytool_index[]
const int BUTTON_GROUPS = 3;
// Specify the numbers associated with assorted controls
enum col_sel_id {
ID_DIALOG = 1800,
ID_COLOR_RESET_SHOW_LAYER_ON,
ID_COLOR_RESET_SHOW_LAYER_OFF,
ID_COLOR_CHECKBOX_ONOFF,
ID_COLOR_SETUP
};
// Control identifiers
// #define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|wxRESIZE_BORDER
#define SYMBOL_WINEDA_SETCOLORSFRAME_STYLE wxDEFAULT_DIALOG_STYLE|MAYBE_RESIZE_BORDER
#define SYMBOL_WINEDA_SETCOLORSFRAME_TITLE _("Pcbnew Layer Colors:")
#define SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME ID_DIALOG
// #define SYMBOL_WINEDA_SETCOLORSFRAME_SIZE wxSize(400, 300)
// #define SYMBOL_WINEDA_SETCOLORSFRAME_POSITION wxDefaultPosition
#ifndef wxCLOSE_BOX
#define wxCLOSE_BOX 0x1000
#endif
// Specify the width and height of every (color-displaying / bitmap) button
const int BUTT_SIZE_X = 25;
const int BUTT_SIZE_Y = 15;
/* Macro utile : */
#define ADR( numlayer ) &g_DesignSettings.m_LayerColor[(numlayer)]
/**********************************/
/* Liste des menus de Menu_Layers */
/**********************************/
struct ColorButton
{
_( "Copper Layers" ), -1 // Title
const wxString m_Title;
int m_LayerNumber;
int* m_Color; ///< pointer to color variable to manipulate
bool m_NoDisplayIsColor; ///< TRUE if bit ITEM_NOT_SHOW of the color variable should be manipulated
bool* m_NoDisplay; ///< pointer to the on/off display control variable, if it is not the color variable
int m_Id;
wxBitmapButton* m_Button;
// int m_State; // (Commented out until when it is actually used.)
wxCheckBox* m_CheckBox; ///< Display ON/OFF toggle
};
struct ButtonIndex
{
wxString m_Name; // Title
int m_Index; // Index to last bitmap button in group
};
static ButtonIndex Msg_Layers_Cu =
{
_( "Copper Layers" ), // Title
15 // Index to last bitmap button in group
};
static ColorButton Layer_1_Butt =
......@@ -134,9 +211,10 @@ static ColorButton Layer_16_Butt =
};
static ColorButton Msg_Layers_Tech =
static ButtonIndex Msg_Layers_Tech =
{
_( "Tech Layers" ), -1 // Title
_( "Tech Layers" ), // Title
28 // Index to last bitmap button in group
};
static ColorButton Layer_17_Butt =
......@@ -244,9 +322,10 @@ static ColorButton Layer_29_Butt =
};
static ColorButton Msg_Others_Items =
static ButtonIndex Msg_Others_Items =
{
wxT( "Others" ), -1 // Title
wxT( "Others" ), // Title
43 // Index to last bitmap button in group
};
static ColorButton VIA_THROUGH_Butt =
......@@ -377,7 +456,6 @@ static ColorButton Show_Modules_Cu_Butt =
static ColorButton* laytool_list[] = {
&Msg_Layers_Cu,
&Layer_1_Butt,
&Layer_2_Butt,
&Layer_3_Butt,
......@@ -395,7 +473,6 @@ static ColorButton* laytool_list[] = {
&Layer_15_Butt,
&Layer_16_Butt,
&Msg_Layers_Tech,
&Layer_17_Butt,
&Layer_18_Butt,
&Layer_19_Butt,
......@@ -413,7 +490,6 @@ static ColorButton* laytool_list[] = {
// &Layer_31_Butt,
// &Layer_32_Butt,
&Msg_Others_Items,
&VIA_THROUGH_Butt,
&Via_Aveugle_Butt,
&BLIND_VIA_Butt,
......@@ -430,6 +506,69 @@ static ColorButton* laytool_list[] = {
&Show_Pads_Noconnect_Butt,
&Show_Modules_Cmp_Butt,
&Show_Modules_Cu_Butt,
NULL
};
static ButtonIndex* laytool_index[BUTTON_GROUPS] = {
&Msg_Layers_Cu,
&Msg_Layers_Tech,
&Msg_Others_Items
};
/**************************************************************/
/* classe derivee pour la frame de Configuration des couleurs */
/**************************************************************/
class WinEDA_SetColorsFrame: public wxDialog
{
private:
DECLARE_DYNAMIC_CLASS( WinEDA_SetColorsFrame )
DECLARE_EVENT_TABLE()
WinEDA_DrawFrame* m_Parent;
wxBoxSizer* OuterBoxSizer;
wxBoxSizer* MainBoxSizer;
wxFlexGridSizer* FlexColumnBoxSizer;
wxStaticText* Label;
wxBoxSizer* RowBoxSizer;
wxBitmapButton* BitmapButton;
wxCheckBox* CheckBox;
wxButton* Button;
wxStaticLine* Line;
wxStdDialogButtonSizer* StdDialogButtonSizer;
// Creation
bool Create( wxWindow* parent,
wxWindowID id = SYMBOL_WINEDA_SETCOLORSFRAME_IDNAME,
const wxString& caption = SYMBOL_WINEDA_SETCOLORSFRAME_TITLE,
const wxPoint& pos = wxDefaultPosition,
const wxSize& size = wxDefaultSize,
long style = SYMBOL_WINEDA_SETCOLORSFRAME_STYLE );
// Initialises member variables
void Init();
// Creates the controls and sizers
void CreateControls();
wxBitmap GetBitmapResource( const wxString& name );
wxIcon GetIconResource( const wxString& name );
static bool ShowToolTips();
void SetColor( wxCommandEvent& event );
void OnOkClick( wxCommandEvent& event );
void OnCancelClick( wxCommandEvent& event );
void OnApplyClick( wxCommandEvent& event );
void UpdateLayerSettings();
void ResetDisplayLayersCu( wxCommandEvent& event );
public:
// Constructors and destructor
WinEDA_SetColorsFrame();
WinEDA_SetColorsFrame( WinEDA_DrawFrame* parent, const wxPoint& framepos );
~WinEDA_SetColorsFrame();
};
#endif
// SET_COLOR_H
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