Commit 4c920f52 authored by charras's avatar charras

finishing worl on trapezoidal pads in zones

parent df3939f8
......@@ -151,7 +151,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
CopyPolygonsFromBoolengineToFilledPolysList( booleng );
delete booleng;
if ( m_FilledPolysList.size() == 0 )
if( m_FilledPolysList.size() == 0 )
return;
/* Second, Add the main (corrected) polygon (i.e. the filled area using only one outline)
......@@ -202,7 +202,10 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
continue;
}
if( (m_PadOption == PAD_NOT_IN_ZONE) || (GetNet() == 0) || pad->m_PadShape == PAD_TRAPEZOID )
if( (m_PadOption == PAD_NOT_IN_ZONE)
|| (GetNet() == 0) || pad->m_PadShape == PAD_TRAPEZOID )
// PAD_TRAPEZOID shapes are *never* in zones becuase they are used in microwave apps
// and the shae *must not* be changed by thermal pads or others
{
item_boundingbox = pad->GetBoundingBox();
if( item_boundingbox.Intersects( zone_boundingbox ) )
......@@ -210,7 +213,6 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
AddPadWithClearancePolygon( booleng, *pad, clearance );
have_poly_to_substract = true;
}
}
}
}
......@@ -231,7 +233,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
AddTrackWithClearancePolygon( booleng, *track, clearance );
have_poly_to_substract = true;
}
}
}
// Draw graphic items (copper texts) and board edges
// zone clearance is used here regardless of the g_DesignSettings.m_TrackClearence value
......@@ -255,8 +257,8 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
case S_ARC:
AddRingPolygon( booleng, ( (DRAWSEGMENT*) item )->m_Start, // Arc centre
( (DRAWSEGMENT*) item )->m_End,
( (DRAWSEGMENT*) item )->m_Angle,
( (DRAWSEGMENT*) item )->m_End,
( (DRAWSEGMENT*) item )->m_Angle,
( (DRAWSEGMENT*) item )->m_Width + (2 * m_ZoneClearance) );
have_poly_to_substract = true;
break;
......@@ -287,7 +289,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
}
/* calculates copper areas */
if ( have_poly_to_substract )
if( have_poly_to_substract )
{
booleng->Do_Operation( BOOL_A_SUB_B );
......@@ -353,7 +355,6 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
// Remove insulated islands:
if( GetNet() > 0 )
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
}
// Now we remove all unused thermal stubs.
......@@ -398,7 +399,7 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
( pad->m_Size.y / 2 ) + m_ThermalReliefGapValue;
// This is CIRCLE pad tweak (for circle pads the thermal stubs are at 45 deg)
int fAngle = pad->m_Orient;
int fAngle = pad->m_Orient;
if( pad->m_PadShape == PAD_CIRCLE )
{
dx = (int) ( dx * s_Correction );
......@@ -432,7 +433,8 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
// polygons are rectangles with width of copper bridge value
// contour line width has to be taken into calculation to avoid "thermal stub bleed"
const int iDTRC = ( m_ThermalReliefCopperBridgeValue - m_ZoneMinThickness ) / 2;
const int iDTRC =
( m_ThermalReliefCopperBridgeValue - m_ZoneMinThickness ) / 2;
switch( i )
{
......@@ -485,19 +487,21 @@ void ZONE_CONTAINER::AddClearanceAreasPolygonsToPolysList( BOARD* aPcb )
}
/* compute copper areas */
if ( have_poly_to_substract )
if( have_poly_to_substract )
{
booleng->Do_Operation( BOOL_A_SUB_B );
/* put these areas in m_FilledPolysList */
/* put these areas in m_FilledPolysList */
m_FilledPolysList.clear();
CopyPolygonsFromBoolengineToFilledPolysList( booleng );
// Remove insulated islands, if any:
// Remove insulated islands, if any:
if( GetNet() > 0 )
Test_For_Copper_Island_And_Remove_Insulated_Islands( aPcb );
}
delete booleng;
//#endif
}
......@@ -519,6 +523,9 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
int delta = 3600 / s_CircleToSegmentsCount; // rot angle in 0.1 degree
wxPoint PadShapePos = aPad.ReturnShapePos(); /* Note: for pad having a shape offset,
* the pad position is NOT the shape position */
wxSize psize = aPad.m_Size; /* pad size unsed in RECT and TRAPEZOIDAL pads
* trapezoidal pads are considered as rect pad shape having they boudary box size
*/
switch( aPad.m_PadShape )
{
......@@ -601,12 +608,12 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
break;
}
default:
case PAD_TRAPEZOID:
default: /* @todo: the others shapes must be calculated: see trapezoidal shape
* but before this is made, the rect shape is used insteed.
* A polygon *must* be created because we have started a polygon in kbool engine
*/
case PAD_RECT: // Easy implementation for rectangular cutouts with rounded corners // Easy implementation for rectangular cutouts with rounded corners
psize.x += ABS(aPad.m_DeltaSize.y);
psize.y += ABS(aPad.m_DeltaSize.x);
// fall through
case PAD_RECT: // Easy implementation for rectangular cutouts with rounded corners // Easy implementation for rectangular cutouts with rounded corners
angle = aPad.m_Orient;
int rounding_radius = (int) ( aClearanceValue * s_Correction ); // Corner rounding radius
int angle_pg; // Polygon increment angle
......@@ -617,7 +624,7 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
RotatePoint( &corner_position, (1800 / s_CircleToSegmentsCount) ); // Start at half increment offset
angle_pg = i * delta;
RotatePoint( &corner_position, angle_pg ); // Rounding vector rotation
corner_position -= aPad.m_Size / 2; // Rounding vector + Pad corner offset
corner_position -= psize / 2; // Rounding vector + Pad corner offset
RotatePoint( &corner_position, angle ); // Rotate according to module orientation
corner_position += PadShapePos; // Shift origin to position
aBooleng->AddPoint( corner_position.x, corner_position.y );
......@@ -629,7 +636,7 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
RotatePoint( &corner_position, (1800 / s_CircleToSegmentsCount) );
angle_pg = i * delta;
RotatePoint( &corner_position, angle_pg );
corner_position -= wxPoint( aPad.m_Size.x / 2, -aPad.m_Size.y / 2 );
corner_position -= wxPoint( psize.x / 2, -psize.y / 2 );
RotatePoint( &corner_position, angle );
corner_position += PadShapePos;
aBooleng->AddPoint( corner_position.x, corner_position.y );
......@@ -641,7 +648,7 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
RotatePoint( &corner_position, (1800 / s_CircleToSegmentsCount) );
angle_pg = i * delta;
RotatePoint( &corner_position, angle_pg );
corner_position += aPad.m_Size / 2;
corner_position += psize / 2;
RotatePoint( &corner_position, angle );
corner_position += PadShapePos;
aBooleng->AddPoint( corner_position.x, corner_position.y );
......@@ -653,7 +660,7 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
RotatePoint( &corner_position, (1800 / s_CircleToSegmentsCount) );
angle_pg = i * delta;
RotatePoint( &corner_position, angle_pg );
corner_position -= wxPoint( -aPad.m_Size.x / 2, aPad.m_Size.y / 2 );
corner_position -= wxPoint( -psize.x / 2, psize.y / 2 );
RotatePoint( &corner_position, angle );
corner_position += PadShapePos;
aBooleng->AddPoint( corner_position.x, corner_position.y );
......@@ -703,7 +710,8 @@ void AddPadWithClearancePolygon( Bool_Engine* aBooleng,
*
* Note 2:
* Trapezoidal pads are not considered here because they are very special case
* and are used in microwave applications and they do not have a therma relief that change the shape
* and are used in microwave applications and they *DO NOT* have a thermal relief that change the shape
* by creating stubs and destroy their properties.
*/
void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
D_PAD& aPad,
......@@ -822,7 +830,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
}
}
}
break;
break;
case PAD_OVAL:
{
......@@ -955,7 +963,7 @@ void AddThermalReliefPadPolygon( Bool_Engine* aBooleng,
}
}
}
break;
break;
case PAD_RECT: // draw 4 Holes
{
......@@ -1191,7 +1199,7 @@ void AddRingPolygon( Bool_Engine* aBooleng, wxPoint aCentre,
int aWidth )
{
wxPoint arc_start, arc_end;
int delta = 3600 / s_CircleToSegmentsCount; // rot angle in 0.1 degree
int delta = 3600 / s_CircleToSegmentsCount; // rot angle in 0.1 degree
arc_end = arc_start = aStart;
if( aArcAngle != 3600 )
......
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