Commit 4539c8c4 authored by dickelbeck's avatar dickelbeck

better type safety on list Insert(), Remove(), Append()

parent b113d17e
......@@ -57,21 +57,6 @@ protected:
~DHEAD();
public:
/**
* Function DestructAll
* deletes all items on the list and leaves the list empty.
*/
void DestructAll();
/**
* Function SetOwnership
* controls whether the list owns the objects and is responsible for
* deleteing their memory at time of this object's destruction.
*/
void SetOwnership( bool Iown ) { meOwner = Iown; }
/**
* Function Append
* adds \a aNewElement to the end of the list.
......@@ -100,6 +85,23 @@ public:
*/
void Remove( EDA_BaseStruct* aElement );
public:
/**
* Function DestructAll
* deletes all items on the list and leaves the list empty.
*/
void DestructAll();
/**
* Function SetOwnership
* controls whether the list owns the objects and is responsible for
* deleteing their memory at time of this object's destruction.
*/
void SetOwnership( bool Iown ) { meOwner = Iown; }
/**
* Function GetCount
* returns the number of elements in the list.
......@@ -137,6 +139,45 @@ public:
* returns the last T* in the list, or NULL if the list is empty.
*/
T* GetLast() const { return (T*) last; }
/**
* Function Append
* adds \a aNewElement to the end of the list.
*/
void Append( T* aNewElement )
{
DHEAD::Append( aNewElement );
}
/**
* Function Insert
* puts aNewElement just in front of aElementAfterMe in the list sequence.
* If aElementAfterMe is NULL, then simply Append()
*/
void Insert( T* aNewElement, T* aElementAfterMe )
{
DHEAD::Insert( aNewElement, aElementAfterMe );
}
/**
* Function Insert
* puts aNewElement in front of list sequence.
*/
void Insert( T* aNewElement )
{
DHEAD::Insert( aNewElement );
}
/**
* Function Remove
* removes \a aElement from the list, but does not delete it.
*/
void Remove( T* aElement )
{
DHEAD::Remove( aElement );
}
};
#endif // DLIST_H_
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