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Elphel
kicad-source-mirror
Commits
3701e131
Commit
3701e131
authored
Dec 10, 2013
by
Maciej Suminski
Committed by
Wayne Stambaugh
Dec 10, 2013
Browse files
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Commit merge request lp:197858 (fixes lp:1249736).
parents
dbd72122
d7fc8db0
Changes
4
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Showing
4 changed files
with
44 additions
and
1791 deletions
+44
-1791
view.cpp
common/view/view.cpp
+22
-8
rtree.h
include/geometry/rtree.h
+21
-23
rtree.h
include/rtree.h
+0
-1758
view_rtree.h
include/view/view_rtree.h
+1
-2
No files found.
common/view/view.cpp
View file @
3701e131
...
@@ -153,10 +153,12 @@ struct queryVisitor
...
@@ -153,10 +153,12 @@ struct queryVisitor
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
if
(
aItem
->
ViewIsVisible
()
)
if
(
aItem
->
ViewIsVisible
()
)
m_cont
.
push_back
(
VIEW
::
LAYER_ITEM_PAIR
(
aItem
,
m_layer
)
);
m_cont
.
push_back
(
VIEW
::
LAYER_ITEM_PAIR
(
aItem
,
m_layer
)
);
return
true
;
}
}
Container
&
m_cont
;
Container
&
m_cont
;
...
@@ -387,7 +389,7 @@ struct VIEW::updateItemsColor
...
@@ -387,7 +389,7 @@ struct VIEW::updateItemsColor
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
// Obtain the color that should be used for coloring the item
// Obtain the color that should be used for coloring the item
const
COLOR4D
color
=
painter
->
GetSettings
()
->
GetColor
(
aItem
,
layer
);
const
COLOR4D
color
=
painter
->
GetSettings
()
->
GetColor
(
aItem
,
layer
);
...
@@ -395,6 +397,8 @@ struct VIEW::updateItemsColor
...
@@ -395,6 +397,8 @@ struct VIEW::updateItemsColor
if
(
group
>=
0
)
if
(
group
>=
0
)
gal
->
ChangeGroupColor
(
group
,
color
);
gal
->
ChangeGroupColor
(
group
,
color
);
return
true
;
}
}
int
layer
;
int
layer
;
...
@@ -447,12 +451,14 @@ struct VIEW::changeItemsDepth
...
@@ -447,12 +451,14 @@ struct VIEW::changeItemsDepth
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
int
group
=
aItem
->
getGroup
(
layer
);
int
group
=
aItem
->
getGroup
(
layer
);
if
(
group
>=
0
)
if
(
group
>=
0
)
gal
->
ChangeGroupDepth
(
group
,
depth
);
gal
->
ChangeGroupDepth
(
group
,
depth
);
return
true
;
}
}
int
layer
,
depth
;
int
layer
,
depth
;
...
@@ -571,15 +577,17 @@ struct VIEW::drawItem
...
@@ -571,15 +577,17 @@ struct VIEW::drawItem
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
// Conditions that have te be fulfilled for an item to be drawn
// Conditions that have te be fulfilled for an item to be drawn
bool
drawCondition
=
aItem
->
ViewIsVisible
()
&&
bool
drawCondition
=
aItem
->
ViewIsVisible
()
&&
aItem
->
ViewGetLOD
(
currentLayer
->
id
)
<
view
->
m_scale
;
aItem
->
ViewGetLOD
(
currentLayer
->
id
)
<
view
->
m_scale
;
if
(
!
drawCondition
)
if
(
!
drawCondition
)
return
;
return
true
;
view
->
draw
(
aItem
,
currentLayer
->
id
);
view
->
draw
(
aItem
,
currentLayer
->
id
);
return
true
;
}
}
const
VIEW_LAYER
*
currentLayer
;
const
VIEW_LAYER
*
currentLayer
;
...
@@ -676,9 +684,11 @@ bool VIEW::IsDirty() const
...
@@ -676,9 +684,11 @@ bool VIEW::IsDirty() const
struct
VIEW
::
unlinkItem
struct
VIEW
::
unlinkItem
{
{
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
aItem
->
m_view
=
NULL
;
aItem
->
m_view
=
NULL
;
return
true
;
}
}
};
};
...
@@ -690,7 +700,7 @@ struct VIEW::recacheItem
...
@@ -690,7 +700,7 @@ struct VIEW::recacheItem
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
// Remove previously cached group
// Remove previously cached group
int
prevGroup
=
aItem
->
getGroup
(
layer
);
int
prevGroup
=
aItem
->
getGroup
(
layer
);
...
@@ -712,6 +722,8 @@ struct VIEW::recacheItem
...
@@ -712,6 +722,8 @@ struct VIEW::recacheItem
{
{
aItem
->
setGroup
(
layer
,
-
1
);
aItem
->
setGroup
(
layer
,
-
1
);
}
}
return
true
;
}
}
VIEW
*
view
;
VIEW
*
view
;
...
@@ -792,12 +804,14 @@ struct VIEW::clearLayerCache
...
@@ -792,12 +804,14 @@ struct VIEW::clearLayerCache
{
{
}
}
void
operator
()(
VIEW_ITEM
*
aItem
)
bool
operator
()(
VIEW_ITEM
*
aItem
)
{
{
if
(
aItem
->
storesGroups
()
)
if
(
aItem
->
storesGroups
()
)
{
{
aItem
->
deleteGroups
();
aItem
->
deleteGroups
();
}
}
return
true
;
}
}
VIEW
*
view
;
VIEW
*
view
;
...
...
include/geometry/rtree.h
View file @
3701e131
...
@@ -163,7 +163,7 @@ public:
...
@@ -163,7 +163,7 @@ public:
/// Calculate Statistics
/// Calculate Statistics
Statistics
CalcStats
(
);
Statistics
CalcStats
();
/// Remove all entries from tree
/// Remove all entries from tree
void
RemoveAll
();
void
RemoveAll
();
...
@@ -396,7 +396,7 @@ protected:
...
@@ -396,7 +396,7 @@ protected:
bool
IsInternalNode
()
{
return
m_level
>
0
;
}
// Not a leaf, but a internal node
bool
IsInternalNode
()
{
return
m_level
>
0
;
}
// Not a leaf, but a internal node
bool
IsLeaf
()
{
return
m_level
==
0
;
}
// A leaf, contains data
bool
IsLeaf
()
{
return
m_level
==
0
;
}
// A leaf, contains data
int
m_count
;
///< Count
int
m_count
;
///< Count
int
m_level
;
///< Leaf is zero, others positive
int
m_level
;
///< Leaf is zero, others positive
Branch
m_branch
[
MAXNODES
];
///< Branch
Branch
m_branch
[
MAXNODES
];
///< Branch
};
};
...
@@ -830,18 +830,18 @@ RTREE_TEMPLATE
...
@@ -830,18 +830,18 @@ RTREE_TEMPLATE
bool
RTREE_QUAL
::
Load
(
RTFileStream
&
a_stream
)
bool
RTREE_QUAL
::
Load
(
RTFileStream
&
a_stream
)
{
{
// Write some kind of header
// Write some kind of header
int
_dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
_dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
_dataSize
=
sizeof
(
DATATYPE
);
int
_dataSize
=
sizeof
(
DATATYPE
);
int
_dataNumDims
=
NUMDIMS
;
int
_dataNumDims
=
NUMDIMS
;
int
_dataElemSize
=
sizeof
(
ELEMTYPE
);
int
_dataElemSize
=
sizeof
(
ELEMTYPE
);
int
_dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
_dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
_dataMaxNodes
=
TMAXNODES
;
int
_dataMaxNodes
=
TMAXNODES
;
int
_dataMinNodes
=
TMINNODES
;
int
_dataMinNodes
=
TMINNODES
;
int
dataFileId
=
0
;
int
dataFileId
=
0
;
int
dataSize
=
0
;
int
dataSize
=
0
;
int
dataNumDims
=
0
;
int
dataNumDims
=
0
;
int
dataElemSize
=
0
;
int
dataElemSize
=
0
;
int
dataElemRealSize
=
0
;
int
dataElemRealSize
=
0
;
int
dataMaxNodes
=
0
;
int
dataMaxNodes
=
0
;
int
dataMinNodes
=
0
;
int
dataMinNodes
=
0
;
...
@@ -932,10 +932,10 @@ RTREE_TEMPLATE
...
@@ -932,10 +932,10 @@ RTREE_TEMPLATE
bool
RTREE_QUAL
::
Save
(
RTFileStream
&
a_stream
)
bool
RTREE_QUAL
::
Save
(
RTFileStream
&
a_stream
)
{
{
// Write some kind of header
// Write some kind of header
int
dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
dataSize
=
sizeof
(
DATATYPE
);
int
dataSize
=
sizeof
(
DATATYPE
);
int
dataNumDims
=
NUMDIMS
;
int
dataNumDims
=
NUMDIMS
;
int
dataElemSize
=
sizeof
(
ELEMTYPE
);
int
dataElemSize
=
sizeof
(
ELEMTYPE
);
int
dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
dataMaxNodes
=
TMAXNODES
;
int
dataMaxNodes
=
TMAXNODES
;
int
dataMinNodes
=
TMINNODES
;
int
dataMinNodes
=
TMINNODES
;
...
@@ -1286,27 +1286,27 @@ int RTREE_QUAL::PickBranch( Rect* a_rect, Node* a_node )
...
@@ -1286,27 +1286,27 @@ int RTREE_QUAL::PickBranch( Rect* a_rect, Node* a_node )
ELEMTYPEREAL
increase
;
ELEMTYPEREAL
increase
;
ELEMTYPEREAL
bestIncr
=
(
ELEMTYPEREAL
)
-
1
;
ELEMTYPEREAL
bestIncr
=
(
ELEMTYPEREAL
)
-
1
;
ELEMTYPEREAL
area
;
ELEMTYPEREAL
area
;
ELEMTYPEREAL
bestArea
;
ELEMTYPEREAL
bestArea
=
0
;
int
best
=
0
;
int
best
=
0
;
Rect
tempRect
;
Rect
tempRect
;
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
{
Rect
*
curRect
=
&
a_node
->
m_branch
[
index
].
m_rect
;
Rect
*
curRect
=
&
a_node
->
m_branch
[
index
].
m_rect
;
area
=
CalcRectVolume
(
curRect
);
area
=
CalcRectVolume
(
curRect
);
tempRect
=
CombineRect
(
a_rect
,
curRect
);
tempRect
=
CombineRect
(
a_rect
,
curRect
);
increase
=
CalcRectVolume
(
&
tempRect
)
-
area
;
increase
=
CalcRectVolume
(
&
tempRect
)
-
area
;
if
(
(
increase
<
bestIncr
)
||
firstTime
)
if
(
(
increase
<
bestIncr
)
||
firstTime
)
{
{
best
=
index
;
best
=
index
;
bestArea
=
area
;
bestArea
=
area
;
bestIncr
=
increase
;
bestIncr
=
increase
;
firstTime
=
false
;
firstTime
=
false
;
}
}
else
if
(
(
increase
==
bestIncr
)
&&
(
area
<
bestArea
)
)
else
if
(
(
increase
==
bestIncr
)
&&
(
area
<
bestArea
)
)
{
{
best
=
index
;
best
=
index
;
bestArea
=
area
;
bestArea
=
area
;
bestIncr
=
increase
;
bestIncr
=
increase
;
}
}
...
@@ -1594,8 +1594,8 @@ void RTREE_QUAL::InitParVars( PartitionVars* a_parVars, int a_maxRects, int a_mi
...
@@ -1594,8 +1594,8 @@ void RTREE_QUAL::InitParVars( PartitionVars* a_parVars, int a_maxRects, int a_mi
for
(
int
index
=
0
;
index
<
a_maxRects
;
++
index
)
for
(
int
index
=
0
;
index
<
a_maxRects
;
++
index
)
{
{
a_parVars
->
m_taken
[
index
]
=
false
;
a_parVars
->
m_taken
[
index
]
=
false
;
a_parVars
->
m_partition
[
index
]
=
-
1
;
a_parVars
->
m_partition
[
index
]
=
-
1
;
}
}
}
}
...
@@ -1622,7 +1622,7 @@ void RTREE_QUAL::PickSeeds( PartitionVars* a_parVars )
...
@@ -1622,7 +1622,7 @@ void RTREE_QUAL::PickSeeds( PartitionVars* a_parVars )
&
a_parVars
->
m_branchBuf
[
indexB
].
m_rect
);
&
a_parVars
->
m_branchBuf
[
indexB
].
m_rect
);
waste
=
CalcRectVolume
(
&
oneRect
)
-
area
[
indexA
]
-
area
[
indexB
];
waste
=
CalcRectVolume
(
&
oneRect
)
-
area
[
indexA
]
-
area
[
indexB
];
if
(
waste
>
worst
)
if
(
waste
>
=
worst
)
{
{
worst
=
waste
;
worst
=
waste
;
seed0
=
indexA
;
seed0
=
indexA
;
...
@@ -1856,8 +1856,6 @@ bool RTREE_QUAL::Search( Node* a_node, Rect* a_rect, int& a_foundCount, bool a_r
...
@@ -1856,8 +1856,6 @@ bool RTREE_QUAL::Search( Node* a_node, Rect* a_rect, int& a_foundCount, bool a_r
}
}
//calculate the minimum distance between a point and a rectangle as defined by Manolopoulos et al.
//calculate the minimum distance between a point and a rectangle as defined by Manolopoulos et al.
//it uses the square distance to avoid the use of ELEMTYPEREAL values, which are slower.
//it uses the square distance to avoid the use of ELEMTYPEREAL values, which are slower.
RTREE_TEMPLATE
RTREE_TEMPLATE
...
...
include/rtree.h
deleted
100644 → 0
View file @
dbd72122
/*
* R-Tree index
*
* from http://www.superliminal.com/
*
* LICENSE : Entirely free for all uses. Enjoy!
*
* AUTORS
* - 1983 Original algorithm and test code by Antonin Guttman and Michael Stonebraker, UC Berkely
* - 1994 ANCI C ported from original test code by Melinda Green - melinda@superliminal.com
* - 1995 Sphere volume fix for degeneracy problem submitted by Paul Brook
* - 2004 Templated C++ port by Greg Douglas
* - 2008 Portability issues fixed by Maxence Laurent
*/
#ifndef RTREE_H
#define RTREE_H
// NOTE This file compiles under MSVC 6 SP5 and MSVC .Net 2003 it may not work on other compilers without modification.
// NOTE These next few lines may be win32 specific, you may need to modify them to compile on other platform
#include <stdio.h>
#include <math.h>
#include <assert.h>
#include <stdlib.h>
#define ASSERT assert // RTree uses ASSERT( condition )
#ifndef Min
#define Min std::min
#endif // Min
#ifndef Max
#define Max std::max
#endif // Max
//
// RTree.h
//
#define RTREE_TEMPLATE template <class DATATYPE, class ELEMTYPE, int NUMDIMS, \
class ELEMTYPEREAL, int TMAXNODES, int TMINNODES>
#define RTREE_SEARCH_TEMPLATE template <class DATATYPE, class ELEMTYPE, int NUMDIMS, \
class ELEMTYPEREAL, int TMAXNODES, int TMINNODES, class VISITOR>
#define RTREE_QUAL RTree<DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, \
TMINNODES>
#define RTREE_SEARCH_QUAL RTree<DATATYPE, ELEMTYPE, NUMDIMS, ELEMTYPEREAL, TMAXNODES, \
TMINNODES, VISITOR>
#define RTREE_DONT_USE_MEMPOOLS // This version does not contain a fixed memory allocator, fill in lines with EXAMPLE to implement one.
#define RTREE_USE_SPHERICAL_VOLUME // Better split classification, may be slower on some systems
// Fwd decl
class
RTFileStream
;
// File I/O helper class, look below for implementation and notes.
/// \class RTree
/// Implementation of RTree, a multidimensional bounding rectangle tree.
/// Example usage: For a 3-dimensional tree use RTree<Object*, float, 3> myTree;
///
/// This modified, templated C++ version by Greg Douglas at Auran (http://www.auran.com)
///
/// DATATYPE Referenced data, should be int, void*, obj* etc. no larger than sizeof<void*> and simple type
/// ELEMTYPE Type of element such as int or float
/// NUMDIMS Number of dimensions such as 2 or 3
/// ELEMTYPEREAL Type of element that allows fractional and large values such as float or double, for use in volume calcs
///
/// NOTES: Inserting and removing data requires the knowledge of its constant Minimal Bounding Rectangle.
/// This version uses new/delete for nodes, I recommend using a fixed size allocator for efficiency.
/// Instead of using a callback function for returned results, I recommend and efficient pre-sized, grow-only memory
/// array similar to MFC CArray or STL Vector for returning search query result.
///
template
<
class
DATATYPE
,
class
ELEMTYPE
,
int
NUMDIMS
,
class
ELEMTYPEREAL
=
ELEMTYPE
,
int
TMAXNODES
=
8
,
int
TMINNODES
=
TMAXNODES
/
2
>
class
RTree
{
protected
:
struct
Node
;
// Fwd decl. Used by other internal structs and iterator
public
:
// These constant must be declared after Branch and before Node struct
// Stuck up here for MSVC 6 compiler. NSVC .NET 2003 is much happier.
enum
{
MAXNODES
=
TMAXNODES
,
///< Max elements in node
MINNODES
=
TMINNODES
,
///< Min elements in node
};
public
:
RTree
();
virtual
~
RTree
();
/// Insert entry
/// \param a_min Min of bounding rect
/// \param a_max Max of bounding rect
/// \param a_dataId Positive Id of data. Maybe zero, but negative numbers not allowed.
void
Insert
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
const
DATATYPE
&
a_dataId
);
/// Remove entry
/// \param a_min Min of bounding rect
/// \param a_max Max of bounding rect
/// \param a_dataId Positive Id of data. Maybe zero, but negative numbers not allowed.
void
Remove
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
const
DATATYPE
&
a_dataId
);
/// Find all within search rectangle
/// \param a_min Min of search bounding rect
/// \param a_max Max of search bounding rect
/// \param a_searchResult Search result array. Caller should set grow size. Function will reset, not append to array.
/// \param a_resultCallback Callback function to return result. Callback should return 'true' to continue searching
/// \param a_context User context to pass as parameter to a_resultCallback
/// \return Returns the number of entries found
int
Search
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
bool
a_resultCallback
(
DATATYPE
a_data
,
void
*
a_context
),
void
*
a_context
);
template
<
class
VISITOR
>
int
Search
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
VISITOR
&
a_visitor
)
{
#ifdef _DEBUG
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ASSERT
(
a_min
[
index
]
<=
a_max
[
index
]
);
}
#endif // _DEBUG
Rect
rect
;
for
(
int
axis
=
0
;
axis
<
NUMDIMS
;
++
axis
)
{
rect
.
m_min
[
axis
]
=
a_min
[
axis
];
rect
.
m_max
[
axis
]
=
a_max
[
axis
];
}
// NOTE: May want to return search result another way, perhaps returning the number of found elements here.
Search
(
m_root
,
&
rect
,
a_visitor
);
return
0
;
}
/// Remove all entries from tree
void
RemoveAll
();
/// Count the data elements in this container. This is slow as no internal counter is maintained.
int
Count
();
/// Load tree contents from file
bool
Load
(
const
char
*
a_fileName
);
/// Load tree contents from stream
bool
Load
(
RTFileStream
&
a_stream
);
/// Save tree contents to file
bool
Save
(
const
char
*
a_fileName
);
/// Save tree contents to stream
bool
Save
(
RTFileStream
&
a_stream
);
/// Iterator is not remove safe.
class
Iterator
{
private
:
enum
{
MAX_STACK
=
32
};
// Max stack size. Allows almost n^32 where n is number of branches in node
struct
StackElement
{
Node
*
m_node
;
int
m_branchIndex
;
};
public
:
Iterator
()
{
Init
();
}
~
Iterator
()
{
}
/// Is iterator invalid
bool
IsNull
()
{
return
m_tos
<=
0
;
}
/// Is iterator pointing to valid data
bool
IsNotNull
()
{
return
m_tos
>
0
;
}
/// Access the current data element. Caller must be sure iterator is not NULL first.
DATATYPE
&
operator
*
()
{
ASSERT
(
IsNotNull
()
);
StackElement
&
curTos
=
m_stack
[
m_tos
-
1
];
return
curTos
.
m_node
->
m_branch
[
curTos
.
m_branchIndex
].
m_data
;
}
/// Access the current data element. Caller must be sure iterator is not NULL first.
const
DATATYPE
&
operator
*
()
const
{
ASSERT
(
IsNotNull
()
);
StackElement
&
curTos
=
m_stack
[
m_tos
-
1
];
return
curTos
.
m_node
->
m_branch
[
curTos
.
m_branchIndex
].
m_data
;
}
/// Find the next data element
bool
operator
++
()
{
return
FindNextData
();
}
/// Get the bounds for this node
void
GetBounds
(
ELEMTYPE
a_min
[
NUMDIMS
],
ELEMTYPE
a_max
[
NUMDIMS
]
)
{
ASSERT
(
IsNotNull
()
);
StackElement
&
curTos
=
m_stack
[
m_tos
-
1
];
Branch
&
curBranch
=
curTos
.
m_node
->
m_branch
[
curTos
.
m_branchIndex
];
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
a_min
[
index
]
=
curBranch
.
m_rect
.
m_min
[
index
];
a_max
[
index
]
=
curBranch
.
m_rect
.
m_max
[
index
];
}
}
private
:
/// Reset iterator
void
Init
()
{
m_tos
=
0
;
}
/// Find the next data element in the tree (For internal use only)
bool
FindNextData
()
{
for
(
;
;
)
{
if
(
m_tos
<=
0
)
{
return
false
;
}
StackElement
curTos
=
Pop
();
// Copy stack top cause it may change as we use it
if
(
curTos
.
m_node
->
IsLeaf
()
)
{
// Keep walking through data while we can
if
(
curTos
.
m_branchIndex
+
1
<
curTos
.
m_node
->
m_count
)
{
// There is more data, just point to the next one
Push
(
curTos
.
m_node
,
curTos
.
m_branchIndex
+
1
);
return
true
;
}
// No more data, so it will fall back to previous level
}
else
{
if
(
curTos
.
m_branchIndex
+
1
<
curTos
.
m_node
->
m_count
)
{
// Push sibling on for future tree walk
// This is the 'fall back' node when we finish with the current level
Push
(
curTos
.
m_node
,
curTos
.
m_branchIndex
+
1
);
}
// Since cur node is not a leaf, push first of next level to get deeper into the tree
Node
*
nextLevelnode
=
curTos
.
m_node
->
m_branch
[
curTos
.
m_branchIndex
].
m_child
;
Push
(
nextLevelnode
,
0
);
// If we pushed on a new leaf, exit as the data is ready at TOS
if
(
nextLevelnode
->
IsLeaf
()
)
{
return
true
;
}
}
}
}
/// Push node and branch onto iteration stack (For internal use only)
void
Push
(
Node
*
a_node
,
int
a_branchIndex
)
{
m_stack
[
m_tos
].
m_node
=
a_node
;
m_stack
[
m_tos
].
m_branchIndex
=
a_branchIndex
;
++
m_tos
;
ASSERT
(
m_tos
<=
MAX_STACK
);
}
/// Pop element off iteration stack (For internal use only)
StackElement
&
Pop
()
{
ASSERT
(
m_tos
>
0
);
--
m_tos
;
return
m_stack
[
m_tos
];
}
StackElement
m_stack
[
MAX_STACK
];
///< Stack as we are doing iteration instead of recursion
int
m_tos
;
///< Top Of Stack index
friend
class
RTree
;
// Allow hiding of non-public functions while allowing manipulation by logical owner
};
/// Get 'first' for iteration
void
GetFirst
(
Iterator
&
a_it
)
{
a_it
.
Init
();
Node
*
first
=
m_root
;
while
(
first
)
{
if
(
first
->
IsInternalNode
()
&&
first
->
m_count
>
1
)
{
a_it
.
Push
(
first
,
1
);
// Descend sibling branch later
}
else
if
(
first
->
IsLeaf
()
)
{
if
(
first
->
m_count
)
{
a_it
.
Push
(
first
,
0
);
}
break
;
}
first
=
first
->
m_branch
[
0
].
m_child
;
}
}
/// Get Next for iteration
void
GetNext
(
Iterator
&
a_it
)
{
++
a_it
;
}
/// Is iterator NULL, or at end?
bool
IsNull
(
Iterator
&
a_it
)
{
return
a_it
.
IsNull
();
}
/// Get object at iterator position
DATATYPE
&
GetAt
(
Iterator
&
a_it
)
{
return
*
a_it
;
}
protected
:
/// Minimal bounding rectangle (n-dimensional)
struct
Rect
{
ELEMTYPE
m_min
[
NUMDIMS
];
///< Min dimensions of bounding box
ELEMTYPE
m_max
[
NUMDIMS
];
///< Max dimensions of bounding box
};
/// May be data or may be another subtree
/// The parents level determines this.
/// If the parents level is 0, then this is data
struct
Branch
{
Rect
m_rect
;
///< Bounds
union
{
Node
*
m_child
;
///< Child node
DATATYPE
m_data
;
///< Data Id or Ptr
};
};
/// Node for each branch level
struct
Node
{
bool
IsInternalNode
()
{
return
m_level
>
0
;
}
// Not a leaf, but a internal node
bool
IsLeaf
()
{
return
m_level
==
0
;
}
// A leaf, contains data
int
m_count
;
///< Count
int
m_level
;
///< Leaf is zero, others positive
Branch
m_branch
[
MAXNODES
];
///< Branch
};
/// A link list of nodes for reinsertion after a delete operation
struct
ListNode
{
ListNode
*
m_next
;
///< Next in list
Node
*
m_node
;
///< Node
};
/// Variables for finding a split partition
struct
PartitionVars
{
int
m_partition
[
MAXNODES
+
1
];
int
m_total
;
int
m_minFill
;
int
m_taken
[
MAXNODES
+
1
];
int
m_count
[
2
];
Rect
m_cover
[
2
];
ELEMTYPEREAL
m_area
[
2
];
Branch
m_branchBuf
[
MAXNODES
+
1
];
int
m_branchCount
;
Rect
m_coverSplit
;
ELEMTYPEREAL
m_coverSplitArea
;
};
Node
*
AllocNode
();
void
FreeNode
(
Node
*
a_node
);
void
InitNode
(
Node
*
a_node
);
void
InitRect
(
Rect
*
a_rect
);
bool
InsertRectRec
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
*
a_node
,
Node
**
a_newNode
,
int
a_level
);
bool
InsertRect
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
**
a_root
,
int
a_level
);
Rect
NodeCover
(
Node
*
a_node
);
bool
AddBranch
(
Branch
*
a_branch
,
Node
*
a_node
,
Node
**
a_newNode
);
void
DisconnectBranch
(
Node
*
a_node
,
int
a_index
);
int
PickBranch
(
Rect
*
a_rect
,
Node
*
a_node
);
Rect
CombineRect
(
Rect
*
a_rectA
,
Rect
*
a_rectB
);
void
SplitNode
(
Node
*
a_node
,
Branch
*
a_branch
,
Node
**
a_newNode
);
ELEMTYPEREAL
RectSphericalVolume
(
Rect
*
a_rect
);
ELEMTYPEREAL
RectVolume
(
Rect
*
a_rect
);
ELEMTYPEREAL
CalcRectVolume
(
Rect
*
a_rect
);
void
GetBranches
(
Node
*
a_node
,
Branch
*
a_branch
,
PartitionVars
*
a_parVars
);
void
ChoosePartition
(
PartitionVars
*
a_parVars
,
int
a_minFill
);
void
LoadNodes
(
Node
*
a_nodeA
,
Node
*
a_nodeB
,
PartitionVars
*
a_parVars
);
void
InitParVars
(
PartitionVars
*
a_parVars
,
int
a_maxRects
,
int
a_minFill
);
void
PickSeeds
(
PartitionVars
*
a_parVars
);
void
Classify
(
int
a_index
,
int
a_group
,
PartitionVars
*
a_parVars
);
bool
RemoveRect
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
**
a_root
);
bool
RemoveRectRec
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
*
a_node
,
ListNode
**
a_listNode
);
ListNode
*
AllocListNode
();
void
FreeListNode
(
ListNode
*
a_listNode
);
bool
Overlap
(
Rect
*
a_rectA
,
Rect
*
a_rectB
);
void
ReInsert
(
Node
*
a_node
,
ListNode
**
a_listNode
);
bool
Search
(
Node
*
a_node
,
Rect
*
a_rect
,
int
&
a_foundCount
,
bool
a_resultCallback
(
DATATYPE
a_data
,
void
*
a_context
),
void
*
a_context
);
template
<
class
VISITOR
>
bool
Search
(
Node
*
a_node
,
Rect
*
a_rect
,
VISITOR
&
a_visitor
)
{
ASSERT
(
a_node
);
ASSERT
(
a_node
->
m_level
>=
0
);
ASSERT
(
a_rect
);
if
(
a_node
->
IsInternalNode
()
)
// This is an internal node in the tree
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
Overlap
(
a_rect
,
&
a_node
->
m_branch
[
index
].
m_rect
)
)
{
if
(
!
Search
(
a_node
->
m_branch
[
index
].
m_child
,
a_rect
,
a_visitor
)
)
{
return
false
;
// Don't continue searching
}
}
}
}
else
// This is a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
Overlap
(
a_rect
,
&
a_node
->
m_branch
[
index
].
m_rect
)
)
{
DATATYPE
&
id
=
a_node
->
m_branch
[
index
].
m_data
;
a_visitor
(
id
);
}
}
}
return
true
;
// Continue searching
}
void
RemoveAllRec
(
Node
*
a_node
);
void
Reset
();
void
CountRec
(
Node
*
a_node
,
int
&
a_count
);
bool
SaveRec
(
Node
*
a_node
,
RTFileStream
&
a_stream
);
bool
LoadRec
(
Node
*
a_node
,
RTFileStream
&
a_stream
);
Node
*
m_root
;
///< Root of tree
ELEMTYPEREAL
m_unitSphereVolume
;
///< Unit sphere constant for required number of dimensions
};
// Because there is not stream support, this is a quick and dirty file I/O helper.
// Users will likely replace its usage with a Stream implementation from their favorite API.
class
RTFileStream
{
FILE
*
m_file
;
public
:
RTFileStream
()
{
m_file
=
NULL
;
}
~
RTFileStream
()
{
Close
();
}
bool
OpenRead
(
const
char
*
a_fileName
)
{
m_file
=
fopen
(
a_fileName
,
"rb"
);
if
(
!
m_file
)
{
return
false
;
}
return
true
;
}
bool
OpenWrite
(
const
char
*
a_fileName
)
{
m_file
=
fopen
(
a_fileName
,
"wb"
);
if
(
!
m_file
)
{
return
false
;
}
return
true
;
}
void
Close
()
{
if
(
m_file
)
{
fclose
(
m_file
);
m_file
=
NULL
;
}
}
template
<
typename
TYPE
>
size_t
Write
(
const
TYPE
&
a_value
)
{
ASSERT
(
m_file
);
return
fwrite
(
(
void
*
)
&
a_value
,
sizeof
(
a_value
),
1
,
m_file
);
}
template
<
typename
TYPE
>
size_t
WriteArray
(
const
TYPE
*
a_array
,
int
a_count
)
{
ASSERT
(
m_file
);
return
fwrite
(
(
void
*
)
a_array
,
sizeof
(
TYPE
)
*
a_count
,
1
,
m_file
);
}
template
<
typename
TYPE
>
size_t
Read
(
TYPE
&
a_value
)
{
ASSERT
(
m_file
);
return
fread
(
(
void
*
)
&
a_value
,
sizeof
(
a_value
),
1
,
m_file
);
}
template
<
typename
TYPE
>
size_t
ReadArray
(
TYPE
*
a_array
,
int
a_count
)
{
ASSERT
(
m_file
);
return
fread
(
(
void
*
)
a_array
,
sizeof
(
TYPE
)
*
a_count
,
1
,
m_file
);
}
};
RTREE_TEMPLATE
RTREE_QUAL
::
RTree
()
{
ASSERT
(
MAXNODES
>
MINNODES
);
ASSERT
(
MINNODES
>
0
);
// We only support machine word size simple data type eg. integer index or object pointer.
// Since we are storing as union with non data branch
ASSERT
(
sizeof
(
DATATYPE
)
==
sizeof
(
void
*
)
||
sizeof
(
DATATYPE
)
==
sizeof
(
int
)
);
// Precomputed volumes of the unit spheres for the first few dimensions
const
float
UNIT_SPHERE_VOLUMES
[]
=
{
0
.
000000
f
,
2
.
000000
f
,
3
.
141593
f
,
// Dimension 0,1,2
4
.
188790
f
,
4
.
934802
f
,
5
.
263789
f
,
// Dimension 3,4,5
5
.
167713
f
,
4
.
724766
f
,
4
.
05
8712
f
,
// Dimension 6,7,8
3
.
298509
f
,
2
.
550164
f
,
1
.
884104
f
,
// Dimension 9,10,11
1
.
335263
f
,
0
.
910629
f
,
0
.
599265
f
,
// Dimension 12,13,14
0
.
381443
f
,
0
.
235331
f
,
0
.
140981
f
,
// Dimension 15,16,17
0
.
082146
f
,
0
.
046622
f
,
0
.
025
807
f
,
// Dimension 18,19,20
};
m_root
=
AllocNode
();
m_root
->
m_level
=
0
;
m_unitSphereVolume
=
(
ELEMTYPEREAL
)
UNIT_SPHERE_VOLUMES
[
NUMDIMS
];
}
RTREE_TEMPLATE
RTREE_QUAL
::~
RTree
()
{
Reset
();
// Free, or reset node memory
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
Insert
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
const
DATATYPE
&
a_dataId
)
{
#ifdef _DEBUG
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ASSERT
(
a_min
[
index
]
<=
a_max
[
index
]
);
}
#endif // _DEBUG
Rect
rect
;
for
(
int
axis
=
0
;
axis
<
NUMDIMS
;
++
axis
)
{
rect
.
m_min
[
axis
]
=
a_min
[
axis
];
rect
.
m_max
[
axis
]
=
a_max
[
axis
];
}
InsertRect
(
&
rect
,
a_dataId
,
&
m_root
,
0
);
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
Remove
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
const
DATATYPE
&
a_dataId
)
{
#ifdef _DEBUG
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ASSERT
(
a_min
[
index
]
<=
a_max
[
index
]
);
}
#endif // _DEBUG
Rect
rect
;
for
(
int
axis
=
0
;
axis
<
NUMDIMS
;
++
axis
)
{
rect
.
m_min
[
axis
]
=
a_min
[
axis
];
rect
.
m_max
[
axis
]
=
a_max
[
axis
];
}
RemoveRect
(
&
rect
,
a_dataId
,
&
m_root
);
}
RTREE_TEMPLATE
int
RTREE_QUAL
::
Search
(
const
ELEMTYPE
a_min
[
NUMDIMS
],
const
ELEMTYPE
a_max
[
NUMDIMS
],
bool
a_resultCallback
(
DATATYPE
a_data
,
void
*
a_context
),
void
*
a_context
)
{
#ifdef _DEBUG
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ASSERT
(
a_min
[
index
]
<=
a_max
[
index
]
);
}
#endif // _DEBUG
Rect
rect
;
for
(
int
axis
=
0
;
axis
<
NUMDIMS
;
++
axis
)
{
rect
.
m_min
[
axis
]
=
a_min
[
axis
];
rect
.
m_max
[
axis
]
=
a_max
[
axis
];
}
// NOTE: May want to return search result another way, perhaps returning the number of found elements here.
int
foundCount
=
0
;
Search
(
m_root
,
&
rect
,
foundCount
,
a_resultCallback
,
a_context
);
return
foundCount
;
}
RTREE_TEMPLATE
int
RTREE_QUAL
::
Count
()
{
int
count
=
0
;
CountRec
(
m_root
,
count
);
return
count
;
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
CountRec
(
Node
*
a_node
,
int
&
a_count
)
{
if
(
a_node
->
IsInternalNode
()
)
// not a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
CountRec
(
a_node
->
m_branch
[
index
].
m_child
,
a_count
);
}
}
else
// A leaf node
{
a_count
+=
a_node
->
m_count
;
}
}
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Load
(
const
char
*
a_fileName
)
{
RemoveAll
();
// Clear existing tree
RTFileStream
stream
;
if
(
!
stream
.
OpenRead
(
a_fileName
)
)
{
return
false
;
}
bool
result
=
Load
(
stream
);
stream
.
Close
();
return
result
;
};
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Load
(
RTFileStream
&
a_stream
)
{
// Write some kind of header
int
_dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
_dataSize
=
sizeof
(
DATATYPE
);
int
_dataNumDims
=
NUMDIMS
;
int
_dataElemSize
=
sizeof
(
ELEMTYPE
);
int
_dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
_dataMaxNodes
=
TMAXNODES
;
int
_dataMinNodes
=
TMINNODES
;
int
dataFileId
=
0
;
int
dataSize
=
0
;
int
dataNumDims
=
0
;
int
dataElemSize
=
0
;
int
dataElemRealSize
=
0
;
int
dataMaxNodes
=
0
;
int
dataMinNodes
=
0
;
a_stream
.
Read
(
dataFileId
);
a_stream
.
Read
(
dataSize
);
a_stream
.
Read
(
dataNumDims
);
a_stream
.
Read
(
dataElemSize
);
a_stream
.
Read
(
dataElemRealSize
);
a_stream
.
Read
(
dataMaxNodes
);
a_stream
.
Read
(
dataMinNodes
);
bool
result
=
false
;
// Test if header was valid and compatible
if
(
(
dataFileId
==
_dataFileId
)
&&
(
dataSize
==
_dataSize
)
&&
(
dataNumDims
==
_dataNumDims
)
&&
(
dataElemSize
==
_dataElemSize
)
&&
(
dataElemRealSize
==
_dataElemRealSize
)
&&
(
dataMaxNodes
==
_dataMaxNodes
)
&&
(
dataMinNodes
==
_dataMinNodes
)
)
{
// Recursively load tree
result
=
LoadRec
(
m_root
,
a_stream
);
}
return
result
;
}
RTREE_TEMPLATE
bool
RTREE_QUAL
::
LoadRec
(
Node
*
a_node
,
RTFileStream
&
a_stream
)
{
a_stream
.
Read
(
a_node
->
m_level
);
a_stream
.
Read
(
a_node
->
m_count
);
if
(
a_node
->
IsInternalNode
()
)
// not a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
Branch
*
curBranch
=
&
a_node
->
m_branch
[
index
];
a_stream
.
ReadArray
(
curBranch
->
m_rect
.
m_min
,
NUMDIMS
);
a_stream
.
ReadArray
(
curBranch
->
m_rect
.
m_max
,
NUMDIMS
);
curBranch
->
m_child
=
AllocNode
();
LoadRec
(
curBranch
->
m_child
,
a_stream
);
}
}
else
// A leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
Branch
*
curBranch
=
&
a_node
->
m_branch
[
index
];
a_stream
.
ReadArray
(
curBranch
->
m_rect
.
m_min
,
NUMDIMS
);
a_stream
.
ReadArray
(
curBranch
->
m_rect
.
m_max
,
NUMDIMS
);
a_stream
.
Read
(
curBranch
->
m_data
);
}
}
return
true
;
// Should do more error checking on I/O operations
}
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Save
(
const
char
*
a_fileName
)
{
RTFileStream
stream
;
if
(
!
stream
.
OpenWrite
(
a_fileName
)
)
{
return
false
;
}
bool
result
=
Save
(
stream
);
stream
.
Close
();
return
result
;
}
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Save
(
RTFileStream
&
a_stream
)
{
// Write some kind of header
int
dataFileId
=
(
'R'
<<
0
)
|
(
'T'
<<
8
)
|
(
'R'
<<
16
)
|
(
'E'
<<
24
);
int
dataSize
=
sizeof
(
DATATYPE
);
int
dataNumDims
=
NUMDIMS
;
int
dataElemSize
=
sizeof
(
ELEMTYPE
);
int
dataElemRealSize
=
sizeof
(
ELEMTYPEREAL
);
int
dataMaxNodes
=
TMAXNODES
;
int
dataMinNodes
=
TMINNODES
;
a_stream
.
Write
(
dataFileId
);
a_stream
.
Write
(
dataSize
);
a_stream
.
Write
(
dataNumDims
);
a_stream
.
Write
(
dataElemSize
);
a_stream
.
Write
(
dataElemRealSize
);
a_stream
.
Write
(
dataMaxNodes
);
a_stream
.
Write
(
dataMinNodes
);
// Recursively save tree
bool
result
=
SaveRec
(
m_root
,
a_stream
);
return
result
;
}
RTREE_TEMPLATE
bool
RTREE_QUAL
::
SaveRec
(
Node
*
a_node
,
RTFileStream
&
a_stream
)
{
a_stream
.
Write
(
a_node
->
m_level
);
a_stream
.
Write
(
a_node
->
m_count
);
if
(
a_node
->
IsInternalNode
()
)
// not a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
Branch
*
curBranch
=
&
a_node
->
m_branch
[
index
];
a_stream
.
WriteArray
(
curBranch
->
m_rect
.
m_min
,
NUMDIMS
);
a_stream
.
WriteArray
(
curBranch
->
m_rect
.
m_max
,
NUMDIMS
);
SaveRec
(
curBranch
->
m_child
,
a_stream
);
}
}
else
// A leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
Branch
*
curBranch
=
&
a_node
->
m_branch
[
index
];
a_stream
.
WriteArray
(
curBranch
->
m_rect
.
m_min
,
NUMDIMS
);
a_stream
.
WriteArray
(
curBranch
->
m_rect
.
m_max
,
NUMDIMS
);
a_stream
.
Write
(
curBranch
->
m_data
);
}
}
return
true
;
// Should do more error checking on I/O operations
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
RemoveAll
()
{
// Delete all existing nodes
Reset
();
m_root
=
AllocNode
();
m_root
->
m_level
=
0
;
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
Reset
()
{
#ifdef RTREE_DONT_USE_MEMPOOLS
// Delete all existing nodes
RemoveAllRec
(
m_root
);
#else // RTREE_DONT_USE_MEMPOOLS
// Just reset memory pools. We are not using complex types
// EXAMPLE
#endif // RTREE_DONT_USE_MEMPOOLS
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
RemoveAllRec
(
Node
*
a_node
)
{
ASSERT
(
a_node
);
ASSERT
(
a_node
->
m_level
>=
0
);
if
(
a_node
->
IsInternalNode
()
)
// This is an internal node in the tree
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
RemoveAllRec
(
a_node
->
m_branch
[
index
].
m_child
);
}
}
FreeNode
(
a_node
);
}
RTREE_TEMPLATE
typename
RTREE_QUAL
::
Node
*
RTREE_QUAL
::
AllocNode
()
{
Node
*
newNode
;
#ifdef RTREE_DONT_USE_MEMPOOLS
newNode
=
new
Node
;
#else // RTREE_DONT_USE_MEMPOOLS
// EXAMPLE
#endif // RTREE_DONT_USE_MEMPOOLS
InitNode
(
newNode
);
return
newNode
;
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
FreeNode
(
Node
*
a_node
)
{
ASSERT
(
a_node
);
#ifdef RTREE_DONT_USE_MEMPOOLS
delete
a_node
;
#else // RTREE_DONT_USE_MEMPOOLS
// EXAMPLE
#endif // RTREE_DONT_USE_MEMPOOLS
}
// Allocate space for a node in the list used in DeletRect to
// store Nodes that are too empty.
RTREE_TEMPLATE
typename
RTREE_QUAL
::
ListNode
*
RTREE_QUAL
::
AllocListNode
()
{
#ifdef RTREE_DONT_USE_MEMPOOLS
return
new
ListNode
;
#else // RTREE_DONT_USE_MEMPOOLS
// EXAMPLE
#endif // RTREE_DONT_USE_MEMPOOLS
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
FreeListNode
(
ListNode
*
a_listNode
)
{
#ifdef RTREE_DONT_USE_MEMPOOLS
delete
a_listNode
;
#else // RTREE_DONT_USE_MEMPOOLS
// EXAMPLE
#endif // RTREE_DONT_USE_MEMPOOLS
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
InitNode
(
Node
*
a_node
)
{
a_node
->
m_count
=
0
;
a_node
->
m_level
=
-
1
;
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
InitRect
(
Rect
*
a_rect
)
{
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
a_rect
->
m_min
[
index
]
=
(
ELEMTYPE
)
0
;
a_rect
->
m_max
[
index
]
=
(
ELEMTYPE
)
0
;
}
}
// Inserts a new data rectangle into the index structure.
// Recursively descends tree, propagates splits back up.
// Returns 0 if node was not split. Old node updated.
// If node was split, returns 1 and sets the pointer pointed to by
// new_node to point to the new node. Old node updated to become one of two.
// The level argument specifies the number of steps up from the leaf
// level to insert; e.g. a data rectangle goes in at level = 0.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
InsertRectRec
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
*
a_node
,
Node
**
a_newNode
,
int
a_level
)
{
ASSERT
(
a_rect
&&
a_node
&&
a_newNode
);
ASSERT
(
a_level
>=
0
&&
a_level
<=
a_node
->
m_level
);
int
index
;
Branch
branch
;
Node
*
otherNode
;
// Still above level for insertion, go down tree recursively
if
(
a_node
->
m_level
>
a_level
)
{
index
=
PickBranch
(
a_rect
,
a_node
);
if
(
!
InsertRectRec
(
a_rect
,
a_id
,
a_node
->
m_branch
[
index
].
m_child
,
&
otherNode
,
a_level
)
)
{
// Child was not split
a_node
->
m_branch
[
index
].
m_rect
=
CombineRect
(
a_rect
,
&
(
a_node
->
m_branch
[
index
].
m_rect
)
);
return
false
;
}
else
// Child was split
{
a_node
->
m_branch
[
index
].
m_rect
=
NodeCover
(
a_node
->
m_branch
[
index
].
m_child
);
branch
.
m_child
=
otherNode
;
branch
.
m_rect
=
NodeCover
(
otherNode
);
return
AddBranch
(
&
branch
,
a_node
,
a_newNode
);
}
}
else
if
(
a_node
->
m_level
==
a_level
)
// Have reached level for insertion. Add rect, split if necessary
{
branch
.
m_rect
=
*
a_rect
;
branch
.
m_child
=
(
Node
*
)
a_id
;
// Child field of leaves contains id of data record
return
AddBranch
(
&
branch
,
a_node
,
a_newNode
);
}
else
{
// Should never occur
ASSERT
(
0
);
return
false
;
}
}
// Insert a data rectangle into an index structure.
// InsertRect provides for splitting the root;
// returns 1 if root was split, 0 if it was not.
// The level argument specifies the number of steps up from the leaf
// level to insert; e.g. a data rectangle goes in at level = 0.
// InsertRect2 does the recursion.
//
RTREE_TEMPLATE
bool
RTREE_QUAL
::
InsertRect
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
**
a_root
,
int
a_level
)
{
ASSERT
(
a_rect
&&
a_root
);
ASSERT
(
a_level
>=
0
&&
a_level
<=
(
*
a_root
)
->
m_level
);
#ifdef _DEBUG
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ASSERT
(
a_rect
->
m_min
[
index
]
<=
a_rect
->
m_max
[
index
]
);
}
#endif // _DEBUG
Node
*
newRoot
;
Node
*
newNode
;
Branch
branch
;
if
(
InsertRectRec
(
a_rect
,
a_id
,
*
a_root
,
&
newNode
,
a_level
)
)
// Root split
{
newRoot
=
AllocNode
();
// Grow tree taller and new root
newRoot
->
m_level
=
(
*
a_root
)
->
m_level
+
1
;
branch
.
m_rect
=
NodeCover
(
*
a_root
);
branch
.
m_child
=
*
a_root
;
AddBranch
(
&
branch
,
newRoot
,
NULL
);
branch
.
m_rect
=
NodeCover
(
newNode
);
branch
.
m_child
=
newNode
;
AddBranch
(
&
branch
,
newRoot
,
NULL
);
*
a_root
=
newRoot
;
return
true
;
}
return
false
;
}
// Find the smallest rectangle that includes all rectangles in branches of a node.
RTREE_TEMPLATE
typename
RTREE_QUAL
::
Rect
RTREE_QUAL
::
NodeCover
(
Node
*
a_node
)
{
ASSERT
(
a_node
);
int
firstTime
=
true
;
Rect
rect
;
InitRect
(
&
rect
);
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
firstTime
)
{
rect
=
a_node
->
m_branch
[
index
].
m_rect
;
firstTime
=
false
;
}
else
{
rect
=
CombineRect
(
&
rect
,
&
(
a_node
->
m_branch
[
index
].
m_rect
)
);
}
}
return
rect
;
}
// Add a branch to a node. Split the node if necessary.
// Returns 0 if node not split. Old node updated.
// Returns 1 if node split, sets *new_node to address of new node.
// Old node updated, becomes one of two.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
AddBranch
(
Branch
*
a_branch
,
Node
*
a_node
,
Node
**
a_newNode
)
{
ASSERT
(
a_branch
);
ASSERT
(
a_node
);
if
(
a_node
->
m_count
<
MAXNODES
)
// Split won't be necessary
{
a_node
->
m_branch
[
a_node
->
m_count
]
=
*
a_branch
;
++
a_node
->
m_count
;
return
false
;
}
else
{
ASSERT
(
a_newNode
);
SplitNode
(
a_node
,
a_branch
,
a_newNode
);
return
true
;
}
}
// Disconnect a dependent node.
// Caller must return (or stop using iteration index) after this as count has changed
RTREE_TEMPLATE
void
RTREE_QUAL
::
DisconnectBranch
(
Node
*
a_node
,
int
a_index
)
{
ASSERT
(
a_node
&&
(
a_index
>=
0
)
&&
(
a_index
<
MAXNODES
)
);
ASSERT
(
a_node
->
m_count
>
0
);
// Remove element by swapping with the last element to prevent gaps in array
a_node
->
m_branch
[
a_index
]
=
a_node
->
m_branch
[
a_node
->
m_count
-
1
];
--
a_node
->
m_count
;
}
// Pick a branch. Pick the one that will need the smallest increase
// in area to accomodate the new rectangle. This will result in the
// least total area for the covering rectangles in the current node.
// In case of a tie, pick the one which was smaller before, to get
// the best resolution when searching.
RTREE_TEMPLATE
int
RTREE_QUAL
::
PickBranch
(
Rect
*
a_rect
,
Node
*
a_node
)
{
ASSERT
(
a_rect
&&
a_node
);
bool
firstTime
=
true
;
ELEMTYPEREAL
increase
;
ELEMTYPEREAL
bestIncr
=
(
ELEMTYPEREAL
)
-
1
;
ELEMTYPEREAL
area
;
ELEMTYPEREAL
bestArea
;
int
best
=
0
;
// avoid compil complaint about uninitialized
Rect
tempRect
;
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
Rect
*
curRect
=
&
a_node
->
m_branch
[
index
].
m_rect
;
area
=
CalcRectVolume
(
curRect
);
tempRect
=
CombineRect
(
a_rect
,
curRect
);
increase
=
CalcRectVolume
(
&
tempRect
)
-
area
;
if
(
(
increase
<
bestIncr
)
||
firstTime
)
{
best
=
index
;
bestArea
=
area
;
bestIncr
=
increase
;
firstTime
=
false
;
}
else
if
(
(
increase
==
bestIncr
)
&&
(
area
<
bestArea
)
)
{
best
=
index
;
bestArea
=
area
;
bestIncr
=
increase
;
}
}
return
best
;
}
// Combine two rectangles into larger one containing both
RTREE_TEMPLATE
typename
RTREE_QUAL
::
Rect
RTREE_QUAL
::
CombineRect
(
Rect
*
a_rectA
,
Rect
*
a_rectB
)
{
ASSERT
(
a_rectA
&&
a_rectB
);
Rect
newRect
;
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
newRect
.
m_min
[
index
]
=
Min
(
a_rectA
->
m_min
[
index
],
a_rectB
->
m_min
[
index
]
);
newRect
.
m_max
[
index
]
=
Max
(
a_rectA
->
m_max
[
index
],
a_rectB
->
m_max
[
index
]
);
}
return
newRect
;
}
// Split a node.
// Divides the nodes branches and the extra one between two nodes.
// Old node is one of the new ones, and one really new one is created.
// Tries more than one method for choosing a partition, uses best result.
RTREE_TEMPLATE
void
RTREE_QUAL
::
SplitNode
(
Node
*
a_node
,
Branch
*
a_branch
,
Node
**
a_newNode
)
{
ASSERT
(
a_node
);
ASSERT
(
a_branch
);
// Could just use local here, but member or external is faster since it is reused
PartitionVars
localVars
;
PartitionVars
*
parVars
=
&
localVars
;
int
level
;
// Load all the branches into a buffer, initialize old node
level
=
a_node
->
m_level
;
GetBranches
(
a_node
,
a_branch
,
parVars
);
// Find partition
ChoosePartition
(
parVars
,
MINNODES
);
// Put branches from buffer into 2 nodes according to chosen partition
*
a_newNode
=
AllocNode
();
(
*
a_newNode
)
->
m_level
=
a_node
->
m_level
=
level
;
LoadNodes
(
a_node
,
*
a_newNode
,
parVars
);
ASSERT
(
(
a_node
->
m_count
+
(
*
a_newNode
)
->
m_count
)
==
parVars
->
m_total
);
}
// Calculate the n-dimensional volume of a rectangle
RTREE_TEMPLATE
ELEMTYPEREAL
RTREE_QUAL
::
RectVolume
(
Rect
*
a_rect
)
{
ASSERT
(
a_rect
);
ELEMTYPEREAL
volume
=
(
ELEMTYPEREAL
)
1
;
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
volume
*=
a_rect
->
m_max
[
index
]
-
a_rect
->
m_min
[
index
];
}
ASSERT
(
volume
>=
(
ELEMTYPEREAL
)
0
);
return
volume
;
}
// The exact volume of the bounding sphere for the given Rect
RTREE_TEMPLATE
ELEMTYPEREAL
RTREE_QUAL
::
RectSphericalVolume
(
Rect
*
a_rect
)
{
ASSERT
(
a_rect
);
ELEMTYPEREAL
sumOfSquares
=
(
ELEMTYPEREAL
)
0
;
ELEMTYPEREAL
radius
;
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
ELEMTYPEREAL
halfExtent
=
(
(
ELEMTYPEREAL
)
a_rect
->
m_max
[
index
]
-
(
ELEMTYPEREAL
)
a_rect
->
m_min
[
index
]
)
*
0
.
5
f
;
sumOfSquares
+=
halfExtent
*
halfExtent
;
}
radius
=
(
ELEMTYPEREAL
)
sqrt
(
sumOfSquares
);
// Pow maybe slow, so test for common dims like 2,3 and just use x*x, x*x*x.
if
(
NUMDIMS
==
3
)
{
return
radius
*
radius
*
radius
*
m_unitSphereVolume
;
}
else
if
(
NUMDIMS
==
2
)
{
return
radius
*
radius
*
m_unitSphereVolume
;
}
else
{
return
(
ELEMTYPEREAL
)
(
pow
(
radius
,
NUMDIMS
)
*
m_unitSphereVolume
);
}
}
// Use one of the methods to calculate retangle volume
RTREE_TEMPLATE
ELEMTYPEREAL
RTREE_QUAL
::
CalcRectVolume
(
Rect
*
a_rect
)
{
#ifdef RTREE_USE_SPHERICAL_VOLUME
return
RectSphericalVolume
(
a_rect
);
// Slower but helps certain merge cases
#else // RTREE_USE_SPHERICAL_VOLUME
return
RectVolume
(
a_rect
);
// Faster but can cause poor merges
#endif // RTREE_USE_SPHERICAL_VOLUME
}
// Load branch buffer with branches from full node plus the extra branch.
RTREE_TEMPLATE
void
RTREE_QUAL
::
GetBranches
(
Node
*
a_node
,
Branch
*
a_branch
,
PartitionVars
*
a_parVars
)
{
ASSERT
(
a_node
);
ASSERT
(
a_branch
);
ASSERT
(
a_node
->
m_count
==
MAXNODES
);
// Load the branch buffer
for
(
int
index
=
0
;
index
<
MAXNODES
;
++
index
)
{
a_parVars
->
m_branchBuf
[
index
]
=
a_node
->
m_branch
[
index
];
}
a_parVars
->
m_branchBuf
[
MAXNODES
]
=
*
a_branch
;
a_parVars
->
m_branchCount
=
MAXNODES
+
1
;
// Calculate rect containing all in the set
a_parVars
->
m_coverSplit
=
a_parVars
->
m_branchBuf
[
0
].
m_rect
;
for
(
int
index
=
1
;
index
<
MAXNODES
+
1
;
++
index
)
{
a_parVars
->
m_coverSplit
=
CombineRect
(
&
a_parVars
->
m_coverSplit
,
&
a_parVars
->
m_branchBuf
[
index
].
m_rect
);
}
a_parVars
->
m_coverSplitArea
=
CalcRectVolume
(
&
a_parVars
->
m_coverSplit
);
InitNode
(
a_node
);
}
// Method #0 for choosing a partition:
// As the seeds for the two groups, pick the two rects that would waste the
// most area if covered by a single rectangle, i.e. evidently the worst pair
// to have in the same group.
// Of the remaining, one at a time is chosen to be put in one of the two groups.
// The one chosen is the one with the greatest difference in area expansion
// depending on which group - the rect most strongly attracted to one group
// and repelled from the other.
// If one group gets too full (more would force other group to violate min
// fill requirement) then other group gets the rest.
// These last are the ones that can go in either group most easily.
RTREE_TEMPLATE
void
RTREE_QUAL
::
ChoosePartition
(
PartitionVars
*
a_parVars
,
int
a_minFill
)
{
ASSERT
(
a_parVars
);
ELEMTYPEREAL
biggestDiff
;
int
group
,
chosen
=
0
,
betterGroup
=
0
;
InitParVars
(
a_parVars
,
a_parVars
->
m_branchCount
,
a_minFill
);
PickSeeds
(
a_parVars
);
while
(
(
(
a_parVars
->
m_count
[
0
]
+
a_parVars
->
m_count
[
1
])
<
a_parVars
->
m_total
)
&&
(
a_parVars
->
m_count
[
0
]
<
(
a_parVars
->
m_total
-
a_parVars
->
m_minFill
)
)
&&
(
a_parVars
->
m_count
[
1
]
<
(
a_parVars
->
m_total
-
a_parVars
->
m_minFill
)
)
)
{
biggestDiff
=
(
ELEMTYPEREAL
)
-
1
;
for
(
int
index
=
0
;
index
<
a_parVars
->
m_total
;
++
index
)
{
if
(
!
a_parVars
->
m_taken
[
index
]
)
{
Rect
*
curRect
=
&
a_parVars
->
m_branchBuf
[
index
].
m_rect
;
Rect
rect0
=
CombineRect
(
curRect
,
&
a_parVars
->
m_cover
[
0
]
);
Rect
rect1
=
CombineRect
(
curRect
,
&
a_parVars
->
m_cover
[
1
]
);
ELEMTYPEREAL
growth0
=
CalcRectVolume
(
&
rect0
)
-
a_parVars
->
m_area
[
0
];
ELEMTYPEREAL
growth1
=
CalcRectVolume
(
&
rect1
)
-
a_parVars
->
m_area
[
1
];
ELEMTYPEREAL
diff
=
growth1
-
growth0
;
if
(
diff
>=
0
)
{
group
=
0
;
}
else
{
group
=
1
;
diff
=
-
diff
;
}
if
(
diff
>
biggestDiff
)
{
biggestDiff
=
diff
;
chosen
=
index
;
betterGroup
=
group
;
}
else
if
(
(
diff
==
biggestDiff
)
&&
(
a_parVars
->
m_count
[
group
]
<
a_parVars
->
m_count
[
betterGroup
])
)
{
chosen
=
index
;
betterGroup
=
group
;
}
}
}
Classify
(
chosen
,
betterGroup
,
a_parVars
);
}
// If one group too full, put remaining rects in the other
if
(
(
a_parVars
->
m_count
[
0
]
+
a_parVars
->
m_count
[
1
])
<
a_parVars
->
m_total
)
{
if
(
a_parVars
->
m_count
[
0
]
>=
a_parVars
->
m_total
-
a_parVars
->
m_minFill
)
{
group
=
1
;
}
else
{
group
=
0
;
}
for
(
int
index
=
0
;
index
<
a_parVars
->
m_total
;
++
index
)
{
if
(
!
a_parVars
->
m_taken
[
index
]
)
{
Classify
(
index
,
group
,
a_parVars
);
}
}
}
ASSERT
(
(
a_parVars
->
m_count
[
0
]
+
a_parVars
->
m_count
[
1
])
==
a_parVars
->
m_total
);
ASSERT
(
(
a_parVars
->
m_count
[
0
]
>=
a_parVars
->
m_minFill
)
&&
(
a_parVars
->
m_count
[
1
]
>=
a_parVars
->
m_minFill
)
);
}
// Copy branches from the buffer into two nodes according to the partition.
RTREE_TEMPLATE
void
RTREE_QUAL
::
LoadNodes
(
Node
*
a_nodeA
,
Node
*
a_nodeB
,
PartitionVars
*
a_parVars
)
{
ASSERT
(
a_nodeA
);
ASSERT
(
a_nodeB
);
ASSERT
(
a_parVars
);
for
(
int
index
=
0
;
index
<
a_parVars
->
m_total
;
++
index
)
{
ASSERT
(
a_parVars
->
m_partition
[
index
]
==
0
||
a_parVars
->
m_partition
[
index
]
==
1
);
if
(
a_parVars
->
m_partition
[
index
]
==
0
)
{
AddBranch
(
&
a_parVars
->
m_branchBuf
[
index
],
a_nodeA
,
NULL
);
}
else
if
(
a_parVars
->
m_partition
[
index
]
==
1
)
{
AddBranch
(
&
a_parVars
->
m_branchBuf
[
index
],
a_nodeB
,
NULL
);
}
}
}
// Initialize a PartitionVars structure.
RTREE_TEMPLATE
void
RTREE_QUAL
::
InitParVars
(
PartitionVars
*
a_parVars
,
int
a_maxRects
,
int
a_minFill
)
{
ASSERT
(
a_parVars
);
a_parVars
->
m_count
[
0
]
=
a_parVars
->
m_count
[
1
]
=
0
;
a_parVars
->
m_area
[
0
]
=
a_parVars
->
m_area
[
1
]
=
(
ELEMTYPEREAL
)
0
;
a_parVars
->
m_total
=
a_maxRects
;
a_parVars
->
m_minFill
=
a_minFill
;
for
(
int
index
=
0
;
index
<
a_maxRects
;
++
index
)
{
a_parVars
->
m_taken
[
index
]
=
false
;
a_parVars
->
m_partition
[
index
]
=
-
1
;
}
}
RTREE_TEMPLATE
void
RTREE_QUAL
::
PickSeeds
(
PartitionVars
*
a_parVars
)
{
int
seed0
=
0
,
seed1
=
0
;
// avoid compil complaint about uninitialized
ELEMTYPEREAL
worst
,
waste
;
ELEMTYPEREAL
area
[
MAXNODES
+
1
];
for
(
int
index
=
0
;
index
<
a_parVars
->
m_total
;
++
index
)
{
area
[
index
]
=
CalcRectVolume
(
&
a_parVars
->
m_branchBuf
[
index
].
m_rect
);
}
worst
=
-
a_parVars
->
m_coverSplitArea
-
1
;
for
(
int
indexA
=
0
;
indexA
<
a_parVars
->
m_total
-
1
;
++
indexA
)
{
for
(
int
indexB
=
indexA
+
1
;
indexB
<
a_parVars
->
m_total
;
++
indexB
)
{
Rect
oneRect
=
CombineRect
(
&
a_parVars
->
m_branchBuf
[
indexA
].
m_rect
,
&
a_parVars
->
m_branchBuf
[
indexB
].
m_rect
);
waste
=
CalcRectVolume
(
&
oneRect
)
-
area
[
indexA
]
-
area
[
indexB
];
if
(
waste
>
worst
)
{
worst
=
waste
;
seed0
=
indexA
;
seed1
=
indexB
;
}
}
}
Classify
(
seed0
,
0
,
a_parVars
);
Classify
(
seed1
,
1
,
a_parVars
);
}
// Put a branch in one of the groups.
RTREE_TEMPLATE
void
RTREE_QUAL
::
Classify
(
int
a_index
,
int
a_group
,
PartitionVars
*
a_parVars
)
{
ASSERT
(
a_parVars
);
ASSERT
(
!
a_parVars
->
m_taken
[
a_index
]
);
a_parVars
->
m_partition
[
a_index
]
=
a_group
;
a_parVars
->
m_taken
[
a_index
]
=
true
;
if
(
a_parVars
->
m_count
[
a_group
]
==
0
)
{
a_parVars
->
m_cover
[
a_group
]
=
a_parVars
->
m_branchBuf
[
a_index
].
m_rect
;
}
else
{
a_parVars
->
m_cover
[
a_group
]
=
CombineRect
(
&
a_parVars
->
m_branchBuf
[
a_index
].
m_rect
,
&
a_parVars
->
m_cover
[
a_group
]
);
}
a_parVars
->
m_area
[
a_group
]
=
CalcRectVolume
(
&
a_parVars
->
m_cover
[
a_group
]
);
++
a_parVars
->
m_count
[
a_group
];
}
// Delete a data rectangle from an index structure.
// Pass in a pointer to a Rect, the tid of the record, ptr to ptr to root node.
// Returns 1 if record not found, 0 if success.
// RemoveRect provides for eliminating the root.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
RemoveRect
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
**
a_root
)
{
ASSERT
(
a_rect
&&
a_root
);
ASSERT
(
*
a_root
);
Node
*
tempNode
;
ListNode
*
reInsertList
=
NULL
;
if
(
!
RemoveRectRec
(
a_rect
,
a_id
,
*
a_root
,
&
reInsertList
)
)
{
// Found and deleted a data item
// Reinsert any branches from eliminated nodes
while
(
reInsertList
)
{
tempNode
=
reInsertList
->
m_node
;
for
(
int
index
=
0
;
index
<
tempNode
->
m_count
;
++
index
)
{
InsertRect
(
&
(
tempNode
->
m_branch
[
index
].
m_rect
),
tempNode
->
m_branch
[
index
].
m_data
,
a_root
,
tempNode
->
m_level
);
}
ListNode
*
remLNode
=
reInsertList
;
reInsertList
=
reInsertList
->
m_next
;
FreeNode
(
remLNode
->
m_node
);
FreeListNode
(
remLNode
);
}
// Check for redundant root (not leaf, 1 child) and eliminate
if
(
(
*
a_root
)
->
m_count
==
1
&&
(
*
a_root
)
->
IsInternalNode
()
)
{
tempNode
=
(
*
a_root
)
->
m_branch
[
0
].
m_child
;
ASSERT
(
tempNode
);
FreeNode
(
*
a_root
);
*
a_root
=
tempNode
;
}
return
false
;
}
else
{
return
true
;
}
}
// Delete a rectangle from non-root part of an index structure.
// Called by RemoveRect. Descends tree recursively,
// merges branches on the way back up.
// Returns 1 if record not found, 0 if success.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
RemoveRectRec
(
Rect
*
a_rect
,
const
DATATYPE
&
a_id
,
Node
*
a_node
,
ListNode
**
a_listNode
)
{
ASSERT
(
a_rect
&&
a_node
&&
a_listNode
);
ASSERT
(
a_node
->
m_level
>=
0
);
if
(
a_node
->
IsInternalNode
()
)
// not a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
Overlap
(
a_rect
,
&
(
a_node
->
m_branch
[
index
].
m_rect
)
)
)
{
if
(
!
RemoveRectRec
(
a_rect
,
a_id
,
a_node
->
m_branch
[
index
].
m_child
,
a_listNode
)
)
{
if
(
a_node
->
m_branch
[
index
].
m_child
->
m_count
>=
MINNODES
)
{
// child removed, just resize parent rect
a_node
->
m_branch
[
index
].
m_rect
=
NodeCover
(
a_node
->
m_branch
[
index
].
m_child
);
}
else
{
// child removed, not enough entries in node, eliminate node
ReInsert
(
a_node
->
m_branch
[
index
].
m_child
,
a_listNode
);
DisconnectBranch
(
a_node
,
index
);
// Must return after this call as count has changed
}
return
false
;
}
}
}
return
true
;
}
else
// A leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
a_node
->
m_branch
[
index
].
m_child
==
(
Node
*
)
a_id
)
{
DisconnectBranch
(
a_node
,
index
);
// Must return after this call as count has changed
return
false
;
}
}
return
true
;
}
}
// Decide whether two rectangles overlap.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Overlap
(
Rect
*
a_rectA
,
Rect
*
a_rectB
)
{
ASSERT
(
a_rectA
&&
a_rectB
);
for
(
int
index
=
0
;
index
<
NUMDIMS
;
++
index
)
{
if
(
a_rectA
->
m_min
[
index
]
>
a_rectB
->
m_max
[
index
]
||
a_rectB
->
m_min
[
index
]
>
a_rectA
->
m_max
[
index
]
)
{
return
false
;
}
}
return
true
;
}
// Add a node to the reinsertion list. All its branches will later
// be reinserted into the index structure.
RTREE_TEMPLATE
void
RTREE_QUAL
::
ReInsert
(
Node
*
a_node
,
ListNode
**
a_listNode
)
{
ListNode
*
newListNode
;
newListNode
=
AllocListNode
();
newListNode
->
m_node
=
a_node
;
newListNode
->
m_next
=
*
a_listNode
;
*
a_listNode
=
newListNode
;
}
// Search in an index tree or subtree for all data retangles that overlap the argument rectangle.
RTREE_TEMPLATE
bool
RTREE_QUAL
::
Search
(
Node
*
a_node
,
Rect
*
a_rect
,
int
&
a_foundCount
,
bool
a_resultCallback
(
DATATYPE
a_data
,
void
*
a_context
),
void
*
a_context
)
{
ASSERT
(
a_node
);
ASSERT
(
a_node
->
m_level
>=
0
);
ASSERT
(
a_rect
);
if
(
a_node
->
IsInternalNode
()
)
// This is an internal node in the tree
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
Overlap
(
a_rect
,
&
a_node
->
m_branch
[
index
].
m_rect
)
)
{
if
(
!
Search
(
a_node
->
m_branch
[
index
].
m_child
,
a_rect
,
a_foundCount
,
a_resultCallback
,
a_context
)
)
{
return
false
;
// Don't continue searching
}
}
}
}
else
// This is a leaf node
{
for
(
int
index
=
0
;
index
<
a_node
->
m_count
;
++
index
)
{
if
(
Overlap
(
a_rect
,
&
a_node
->
m_branch
[
index
].
m_rect
)
)
{
DATATYPE
&
id
=
a_node
->
m_branch
[
index
].
m_data
;
// NOTE: There are different ways to return results. Here's where to modify
if
(
&
a_resultCallback
)
{
++
a_foundCount
;
if
(
!
a_resultCallback
(
id
,
a_context
)
)
{
return
false
;
// Don't continue searching
}
}
}
}
}
return
true
;
// Continue searching
}
#undef RTREE_TEMPLATE
#undef RTREE_QUAL
#undef RTREE_SEARCH_TEMPLATE
#undef RTREE_SEARCH_QUAL
#endif // RTREE_H
include/view/view_rtree.h
View file @
3701e131
...
@@ -27,7 +27,7 @@
...
@@ -27,7 +27,7 @@
#include <math/box2.h>
#include <math/box2.h>
#include <rtree.h>
#include <
geometry/
rtree.h>
namespace
KIGFX
namespace
KIGFX
{
{
...
@@ -76,7 +76,6 @@ public:
...
@@ -76,7 +76,6 @@ public:
* Executes a function object aVisitor for each item whose bounding box intersects
* Executes a function object aVisitor for each item whose bounding box intersects
* with aBounds.
* with aBounds.
*/
*/
template
<
class
Visitor
>
template
<
class
Visitor
>
void
Query
(
const
BOX2I
&
aBounds
,
Visitor
&
aVisitor
)
// const
void
Query
(
const
BOX2I
&
aBounds
,
Visitor
&
aVisitor
)
// const
{
{
...
...
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