Loading common/systemdirsappend.cpp +2 −1 Original line number Original line Diff line number Diff line Loading @@ -45,7 +45,8 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack ) // bin_dir uses unix path separator. So to parse with wxFileName // bin_dir uses unix path separator. So to parse with wxFileName // use windows separator, especially important for server inclusion: // use windows separator, especially important for server inclusion: // like: \\myserver\local_path . // like: \\myserver\local_path . bin_dir.Replace( UNIX_STRING_DIR_SEP, WIN_STRING_DIR_SEP ); bin_dir.Replace( wxFileName::GetPathSeparator( wxPATH_UNIX ), wxFileName::GetPathSeparator( wxPATH_WIN ) ); #endif #endif wxFileName bin_fn( bin_dir, wxEmptyString ); wxFileName bin_fn( bin_dir, wxEmptyString ); Loading Loading
common/systemdirsappend.cpp +2 −1 Original line number Original line Diff line number Diff line Loading @@ -45,7 +45,8 @@ void SystemDirsAppend( SEARCH_STACK* aSearchStack ) // bin_dir uses unix path separator. So to parse with wxFileName // bin_dir uses unix path separator. So to parse with wxFileName // use windows separator, especially important for server inclusion: // use windows separator, especially important for server inclusion: // like: \\myserver\local_path . // like: \\myserver\local_path . bin_dir.Replace( UNIX_STRING_DIR_SEP, WIN_STRING_DIR_SEP ); bin_dir.Replace( wxFileName::GetPathSeparator( wxPATH_UNIX ), wxFileName::GetPathSeparator( wxPATH_WIN ) ); #endif #endif wxFileName bin_fn( bin_dir, wxEmptyString ); wxFileName bin_fn( bin_dir, wxEmptyString ); Loading