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Elphel
kicad-source-mirror
Commits
29bf40dc
Commit
29bf40dc
authored
Mar 30, 2013
by
Wayne Stambaugh
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Fix build errors in layer mask changes.
parent
27ee8157
Changes
2
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2 changed files
with
28 additions
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2 deletions
+28
-2
layers_id_colors_and_visibility.h
include/layers_id_colors_and_visibility.h
+27
-1
pcb_callbacks.h
pcbnew/pcad2kicadpcb_plugin/pcb_callbacks.h
+1
-1
No files found.
include/layers_id_colors_and_visibility.h
View file @
29bf40dc
/*
* This program source code file is part of KiCad, a free EDA CAD application.
*
* Copyright (C) 2010 Jean-Pierre Charras, jp.charras at wanadoo.fr
* Copyright (C) 2007 KiCad Developers, see change_log.txt for contributors.
*
* This program is free software; you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation; either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program; if not, you may find one here:
* http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
* or you may search the http://www.gnu.org website for the version 2 license,
* or you may write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA
*/
/**
* @file layers_id_colors_and_visibility.h
* @brief
Classes and definitions used in Pcbnew
.
* @brief
Board layer functions and definitions
.
*/
#ifndef _LAYERS_ID_AND_VISIBILITY_H_
#define _LAYERS_ID_AND_VISIBILITY_H_
#include <wx/debug.h> // wxASSERT
/* Layer identification (layer number) */
#define UNDEFINED_LAYER -1
#define FIRST_COPPER_LAYER 0
...
...
pcbnew/pcad2kicadpcb_plugin/pcb_callbacks.h
View file @
29bf40dc
...
...
@@ -31,7 +31,7 @@
#define PCB_CALLBACKS_H_
#include <wx/wx.h>
#include
"include/layers_id_colors_and_visibility.h"
#include
<layers_id_colors_and_visibility.h>
enum
LAYER_TYPE_T
{
...
...
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