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Elphel
kicad-source-mirror
Commits
1afb0498
Commit
1afb0498
authored
Jan 01, 2008
by
dickelbeck
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beautify
parent
4eac2675
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1 changed file
with
480 additions
and
446 deletions
+480
-446
3d_read_mesh.cpp
3d-viewer/3d_read_mesh.cpp
+480
-446
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3d-viewer/3d_read_mesh.cpp
View file @
1afb0498
/////////////////////////////////////////////////////////////////////////////
// Name: 3d_read_mesh.cpp
/////////////////////////////////////////////////////////////////////////////
...
...
@@ -22,500 +23,533 @@
int
Struct3D_Master
::
ReadData
()
/************************************/
{
char
line
[
1024
],
*
text
;
wxString
fullfilename
;
FILE
*
file
;
int
LineNum
=
0
;
if
(
m_Shape3DName
.
IsEmpty
()
)
{
return
1
;
}
if
(
wxIsAbsolutePath
(
m_Shape3DName
)
)
fullfilename
.
Empty
();
else
fullfilename
=
g_RealLibDirBuffer
+
LIB3D_PATH
;
fullfilename
+=
m_Shape3DName
;
char
line
[
1024
],
*
text
;
wxString
fullfilename
;
FILE
*
file
;
int
LineNum
=
0
;
if
(
m_Shape3DName
.
IsEmpty
()
)
{
return
1
;
}
if
(
wxIsAbsolutePath
(
m_Shape3DName
)
)
fullfilename
.
Empty
();
else
fullfilename
=
g_RealLibDirBuffer
+
LIB3D_PATH
;
fullfilename
+=
m_Shape3DName
;
#if defined (__WINDOWS__)
fullfilename
.
Replace
(
UNIX_STRING_DIR_SEP
,
WIN_STRING_DIR_SEP
);
fullfilename
.
Replace
(
UNIX_STRING_DIR_SEP
,
WIN_STRING_DIR_SEP
);
#else
#if defined (__UNIX__)
fullfilename
.
Replace
(
WIN_STRING_DIR_SEP
,
UNIX_STRING_DIR_SEP
);
fullfilename
.
Replace
(
WIN_STRING_DIR_SEP
,
UNIX_STRING_DIR_SEP
);
#endif
#endif
file
=
wxFopen
(
fullfilename
,
wxT
(
"rt"
)
);
if
(
file
==
NULL
)
{
return
-
1
;
}
// Switch the locale to standard C (needed to print floating point numbers like 1.3)
setlocale
(
LC_NUMERIC
,
"C"
);
while
(
GetLine
(
file
,
line
,
&
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
stricmp
(
text
,
"DEF"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
&
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
text
==
NULL
)
continue
;
if
(
*
text
==
'}'
)
break
;
if
(
stricmp
(
text
,
"children"
)
==
0
)
{
ReadChildren
(
file
,
&
LineNum
);
}
}
}
}
fclose
(
file
);
setlocale
(
LC_NUMERIC
,
""
);
// revert to the current locale
return
0
;
file
=
wxFopen
(
fullfilename
,
wxT
(
"rt"
)
);
if
(
file
==
NULL
)
{
return
-
1
;
}
// Switch the locale to standard C (needed to print floating point numbers like 1.3)
setlocale
(
LC_NUMERIC
,
"C"
);
while
(
GetLine
(
file
,
line
,
&
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
stricmp
(
text
,
"DEF"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
&
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
text
==
NULL
)
continue
;
if
(
*
text
==
'}'
)
break
;
if
(
stricmp
(
text
,
"children"
)
==
0
)
{
ReadChildren
(
file
,
&
LineNum
);
}
}
}
}
fclose
(
file
);
setlocale
(
LC_NUMERIC
,
""
);
// revert to the current locale
return
0
;
}
/*********************************************************/
int
Struct3D_Master
::
ReadMaterial
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Master
::
ReadMaterial
(
FILE
*
file
,
int
*
LineNum
)
/*********************************************************/
/*
analyse la description du type:
material DEF yellow Material {
diffuseColor 1.00000 1.00000 0.00000e+0
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
specularColor 1.00000 1.00000 1.00000
ambientIntensity 1.00000
transparency 0.00000e+0
shininess 1.00000
}
ou du type:
material USE yellow
*/
*
analyse la description du type:
*
material DEF yellow Material {
*
diffuseColor 1.00000 1.00000 0.00000e+0
*
emissiveColor 0.00000e+0 0.00000e+0 0.00000e+0
*
specularColor 1.00000 1.00000 1.00000
*
ambientIntensity 1.00000
*
transparency 0.00000e+0
*
shininess 1.00000
*
}
*
ou du type:
*
material USE yellow
*/
{
char
line
[
512
],
*
text
,
*
command
;
wxString
mat_name
;
S3D_Material
*
material
=
NULL
;
// Lecture de la commande:
command
=
strtok
(
NULL
,
"
\t\n\r
"
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
mat_name
=
CONV_FROM_UTF8
(
text
);
if
(
stricmp
(
command
,
"USE"
)
==
0
)
{
for
(
material
=
m_Materials
;
material
!=
NULL
;
material
=
(
S3D_Material
*
)
material
->
Pnext
)
{
if
(
material
->
m_Name
==
mat_name
)
{
material
->
SetMaterial
();
return
1
;
}
}
printf
(
"ReadMaterial error: material not found
\n
"
);
return
0
;
}
if
(
stricmp
(
command
,
"DEF"
)
==
0
)
{
material
=
new
S3D_Material
(
this
,
mat_name
);
material
->
Pnext
=
m_Materials
;
m_Materials
=
material
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
text
==
NULL
)
continue
;
if
(
text
[
0
]
==
'}'
)
{
material
->
SetMaterial
();
return
0
;
}
if
(
stricmp
(
text
,
"diffuseColor"
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
z
=
atof
(
text
);
}
else
if
(
stricmp
(
text
,
"emissiveColor"
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
z
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"specularColor"
,
13
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
z
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"ambientIntensity"
,
16
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_AmbientIntensity
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"transparency"
,
12
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_Transparency
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"shininess"
,
9
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_Shininess
=
atof
(
text
);
}
}
}
return
-
1
;
char
line
[
512
],
*
text
,
*
command
;
wxString
mat_name
;
S3D_Material
*
material
=
NULL
;
// Lecture de la commande:
command
=
strtok
(
NULL
,
"
\t\n\r
"
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
mat_name
=
CONV_FROM_UTF8
(
text
);
if
(
stricmp
(
command
,
"USE"
)
==
0
)
{
for
(
material
=
m_Materials
;
material
!=
NULL
;
material
=
(
S3D_Material
*
)
material
->
Pnext
)
{
if
(
material
->
m_Name
==
mat_name
)
{
material
->
SetMaterial
();
return
1
;
}
}
printf
(
"ReadMaterial error: material not found
\n
"
);
return
0
;
}
if
(
stricmp
(
command
,
"DEF"
)
==
0
)
{
material
=
new
S3D_Material
(
this
,
mat_name
);
material
->
Pnext
=
m_Materials
;
m_Materials
=
material
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
text
==
NULL
)
continue
;
if
(
text
[
0
]
==
'}'
)
{
material
->
SetMaterial
();
return
0
;
}
if
(
stricmp
(
text
,
"diffuseColor"
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_DiffuseColor
.
z
=
atof
(
text
);
}
else
if
(
stricmp
(
text
,
"emissiveColor"
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_EmissiveColor
.
z
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"specularColor"
,
13
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
x
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
y
=
atof
(
text
);
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_SpecularColor
.
z
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"ambientIntensity"
,
16
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_AmbientIntensity
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"transparency"
,
12
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_Transparency
=
atof
(
text
);
}
else
if
(
strnicmp
(
text
,
"shininess"
,
9
)
==
0
)
{
text
=
strtok
(
NULL
,
"
\t\n\r
"
);
material
->
m_Shininess
=
atof
(
text
);
}
}
}
return
-
1
;
}
/**********************************************************/
int
Struct3D_Master
::
ReadChildren
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Master
::
ReadChildren
(
FILE
*
file
,
int
*
LineNum
)
/***********************************************************/
{
char
line
[
1024
],
*
text
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
']'
)
return
0
;
if
(
*
text
==
','
)
continue
;
if
(
stricmp
(
text
,
"Shape"
)
==
0
)
{
ReadShape
(
file
,
LineNum
);
}
else
{
printf
(
"ReadChildren error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
1
;
char
line
[
1024
],
*
text
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
']'
)
return
0
;
if
(
*
text
==
','
)
continue
;
if
(
stricmp
(
text
,
"Shape"
)
==
0
)
{
ReadShape
(
file
,
LineNum
);
}
else
{
printf
(
"ReadChildren error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
1
;
}
/********************************************************/
int
Struct3D_Master
::
ReadShape
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Master
::
ReadShape
(
FILE
*
file
,
int
*
LineNum
)
/********************************************************/
{
char
line
[
1024
],
*
text
;
int
err
=
1
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"appearance"
)
==
0
)
{
ReadAppearance
(
file
,
LineNum
);
}
else
if
(
stricmp
(
text
,
"geometry"
)
==
0
)
{
ReadGeometry
(
file
,
LineNum
);
}
else
{
printf
(
"ReadShape error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
err
;
char
line
[
1024
],
*
text
;
int
err
=
1
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"appearance"
)
==
0
)
{
ReadAppearance
(
file
,
LineNum
);
}
else
if
(
stricmp
(
text
,
"geometry"
)
==
0
)
{
ReadGeometry
(
file
,
LineNum
);
}
else
{
printf
(
"ReadShape error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
err
;
}
/*************************************************************/
int
Struct3D_Master
::
ReadAppearance
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Master
::
ReadAppearance
(
FILE
*
file
,
int
*
LineNum
)
/*************************************************************/
{
char
line
[
1024
],
*
text
;
int
err
=
1
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"material"
)
==
0
)
{
ReadMaterial
(
file
,
LineNum
);
}
else
{
printf
(
"ReadAppearance error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
err
;
char
line
[
1024
],
*
text
;
int
err
=
1
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"material"
)
==
0
)
{
ReadMaterial
(
file
,
LineNum
);
}
else
{
printf
(
"ReadAppearance error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
return
err
;
}
#define BUFSIZE 2000
/************************************************************************************/
double
*
ReadCoordsList
(
FILE
*
file
,
char
*
text_buffer
,
int
*
bufsize
,
int
*
LineNum
)
double
*
ReadCoordsList
(
FILE
*
file
,
char
*
text_buffer
,
int
*
bufsize
,
int
*
LineNum
)
/************************************************************************************/
/* Read a coordinate liste like:
coord Coordinate { point [
-5.24489 6.57640e-3 -9.42129e-2,
-5.11821 6.57421e-3 0.542654,
-3.45868 0.256565 1.32000 ] }
or:
normal Normal { vector [
0.995171 -6.08102e-6 9.81541e-2,
0.923880 -4.09802e-6 0.382683,
0.707107 -9.38186e-7 0.707107]
}
Return the coordinate list
text_buffer contains the first line of this node :
"coord Coordinate { point ["
*
coord Coordinate { point [
*
-5.24489 6.57640e-3 -9.42129e-2,
*
-5.11821 6.57421e-3 0.542654,
*
-3.45868 0.256565 1.32000 ] }
*
or:
*
normal Normal { vector [
*
0.995171 -6.08102e-6 9.81541e-2,
*
0.923880 -4.09802e-6 0.382683,
*
0.707107 -9.38186e-7 0.707107]
*
}
*
*
Return the coordinate list
*
text_buffer contains the first line of this node :
*
"coord Coordinate { point ["
*/
{
double
*
data_list
=
NULL
;
unsigned
int
ii
=
0
,
jj
=
0
,
nn
=
BUFSIZE
;
char
*
text
;
bool
HasData
=
FALSE
;
bool
StartData
=
FALSE
;
bool
EndData
=
FALSE
;
bool
EndNode
=
FALSE
;
char
string_num
[
512
];
text
=
text_buffer
;
while
(
!
EndNode
)
{
if
(
*
text
==
0
)
// Needs data !
{
text
=
text_buffer
;
GetLine
(
file
,
text_buffer
,
LineNum
,
512
);
}
while
(
!
EndNode
&&
*
text
)
{
switch
(
*
text
)
{
case
'['
:
StartData
=
TRUE
;
jj
=
0
;
string_num
[
jj
]
=
0
;
data_list
=
(
double
*
)
MyZMalloc
(
nn
*
sizeof
(
double
)
);
break
;
case
'}'
:
EndNode
=
TRUE
;
break
;
case
']'
:
case
'\t'
:
case
' '
:
case
','
:
jj
=
0
;
if
(
!
StartData
||
!
HasData
)
break
;
data_list
[
ii
]
=
atof
(
string_num
);
string_num
[
jj
]
=
0
;
ii
++
;
if
(
ii
>=
nn
)
{
nn
*=
2
;
data_list
=
(
double
*
)
realloc
(
data_list
,
(
nn
*
sizeof
(
double
))
);
}
HasData
=
FALSE
;
if
(
*
text
==
']'
)
{
StartData
=
FALSE
;
EndData
=
TRUE
;
}
break
;
default
:
if
(
!
StartData
)
break
;
if
(
jj
>=
sizeof
(
string_num
)
)
break
;
string_num
[
jj
]
=
*
text
;
jj
++
;
string_num
[
jj
]
=
0
;
HasData
=
TRUE
;
break
;
}
text
++
;
}
}
if
(
data_list
)
data_list
=
(
double
*
)
realloc
(
data_list
,
(
ii
*
sizeof
(
double
))
);
if
(
bufsize
)
*
bufsize
=
ii
;
return
data_list
;
double
*
data_list
=
NULL
;
unsigned
int
ii
=
0
,
jj
=
0
,
nn
=
BUFSIZE
;
char
*
text
;
bool
HasData
=
FALSE
;
bool
StartData
=
FALSE
;
bool
EndData
=
FALSE
;
bool
EndNode
=
FALSE
;
char
string_num
[
512
];
text
=
text_buffer
;
while
(
!
EndNode
)
{
if
(
*
text
==
0
)
// Needs data !
{
text
=
text_buffer
;
GetLine
(
file
,
text_buffer
,
LineNum
,
512
);
}
while
(
!
EndNode
&&
*
text
)
{
switch
(
*
text
)
{
case
'['
:
StartData
=
TRUE
;
jj
=
0
;
string_num
[
jj
]
=
0
;
data_list
=
(
double
*
)
MyZMalloc
(
nn
*
sizeof
(
double
)
);
break
;
case
'}'
:
EndNode
=
TRUE
;
break
;
case
']'
:
case
'\t'
:
case
' '
:
case
','
:
jj
=
0
;
if
(
!
StartData
||
!
HasData
)
break
;
data_list
[
ii
]
=
atof
(
string_num
);
string_num
[
jj
]
=
0
;
ii
++
;
if
(
ii
>=
nn
)
{
nn
*=
2
;
data_list
=
(
double
*
)
realloc
(
data_list
,
(
nn
*
sizeof
(
double
)
)
);
}
HasData
=
FALSE
;
if
(
*
text
==
']'
)
{
StartData
=
FALSE
;
EndData
=
TRUE
;
}
break
;
default
:
if
(
!
StartData
)
break
;
if
(
jj
>=
sizeof
(
string_num
)
)
break
;
string_num
[
jj
]
=
*
text
;
jj
++
;
string_num
[
jj
]
=
0
;
HasData
=
TRUE
;
break
;
}
text
++
;
}
}
if
(
data_list
)
data_list
=
(
double
*
)
realloc
(
data_list
,
(
ii
*
sizeof
(
double
)
)
);
if
(
bufsize
)
*
bufsize
=
ii
;
return
data_list
;
}
/***********************************************************/
int
Struct3D_Master
::
ReadGeometry
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Master
::
ReadGeometry
(
FILE
*
file
,
int
*
LineNum
)
/***********************************************************/
{
char
line
[
1024
],
buffer
[
1024
],
*
text
;
int
err
=
1
;
int
nn
=
BUFSIZE
;
double
*
points
=
NULL
;
int
*
index
=
NULL
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
strcpy
(
buffer
,
line
);
text
=
strtok
(
buffer
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"normalPerVertex"
)
==
0
)
{
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
if
(
stricmp
(
text
,
"TRUE"
)
==
0
)
{
}
else
{
}
continue
;
}
if
(
stricmp
(
text
,
"colorPerVertex"
)
==
0
)
{
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
if
(
stricmp
(
text
,
"TRUE"
)
==
0
)
{
}
else
{
}
continue
;
}
if
(
stricmp
(
text
,
"normal"
)
==
0
)
{
int
coord_number
;
double
*
buf_points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
continue
;
free
(
buf_points
);
continue
;
}
if
(
stricmp
(
text
,
"normalIndex"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
continue
;
}
if
(
stricmp
(
text
,
"color"
)
==
0
)
{
int
coord_number
;
double
*
buf_points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
continue
;
free
(
buf_points
);
continue
;
}
if
(
stricmp
(
text
,
"colorIndex"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
continue
;
}
if
(
stricmp
(
text
,
"coord"
)
==
0
)
{
int
coord_number
;
points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
}
else
if
(
stricmp
(
text
,
"coordIndex"
)
==
0
)
{
index
=
(
int
*
)
MyMalloc
(
nn
*
sizeof
(
int
)
);
S3D_Vertex
*
coords
=
(
S3D_Vertex
*
)
MyMalloc
(
nn
*
sizeof
(
S3D_Vertex
)
);
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
int
coord_count
=
0
,
jj
;
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
jj
=
atoi
(
text
);
if
(
jj
<
0
)
{
S3D_Vertex
*
curr_coord
=
coords
;
for
(
jj
=
0
;
jj
<
coord_count
;
jj
++
)
{
int
kk
=
index
[
jj
]
*
3
;
curr_coord
->
x
=
points
[
kk
];
curr_coord
->
y
=
points
[
kk
+
1
];
curr_coord
->
z
=
points
[
kk
+
2
];
curr_coord
++
;
}
Set_Object_Coords
(
coords
,
coord_count
);
Set_Object_Data
(
coords
,
coord_count
);
coord_count
=
0
;
}
else
{
index
[
coord_count
++
]
=
jj
;
}
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
free
(
index
);
free
(
coords
);
}
else
{
printf
(
"ReadGeometry error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
if
(
points
)
free
(
points
);
return
err
;
}
char
line
[
1024
],
buffer
[
1024
],
*
text
;
int
err
=
1
;
int
nn
=
BUFSIZE
;
double
*
points
=
NULL
;
int
*
index
=
NULL
;
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
strcpy
(
buffer
,
line
);
text
=
strtok
(
buffer
,
"
\t\n\r
"
);
if
(
*
text
==
'}'
)
{
err
=
0
;
break
;
}
if
(
stricmp
(
text
,
"normalPerVertex"
)
==
0
)
{
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
if
(
stricmp
(
text
,
"TRUE"
)
==
0
)
{
}
else
{
}
continue
;
}
if
(
stricmp
(
text
,
"colorPerVertex"
)
==
0
)
{
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
if
(
stricmp
(
text
,
"TRUE"
)
==
0
)
{
}
else
{
}
continue
;
}
if
(
stricmp
(
text
,
"normal"
)
==
0
)
{
int
coord_number
;
double
*
buf_points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
continue
;
free
(
buf_points
);
continue
;
}
if
(
stricmp
(
text
,
"normalIndex"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
continue
;
}
if
(
stricmp
(
text
,
"color"
)
==
0
)
{
int
coord_number
;
double
*
buf_points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
continue
;
free
(
buf_points
);
continue
;
}
if
(
stricmp
(
text
,
"colorIndex"
)
==
0
)
{
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
continue
;
}
if
(
stricmp
(
text
,
"coord"
)
==
0
)
{
int
coord_number
;
points
=
ReadCoordsList
(
file
,
line
,
&
coord_number
,
LineNum
);
}
else
if
(
stricmp
(
text
,
"coordIndex"
)
==
0
)
{
index
=
(
int
*
)
MyMalloc
(
nn
*
sizeof
(
int
)
);
S3D_Vertex
*
coords
=
(
S3D_Vertex
*
)
MyMalloc
(
nn
*
sizeof
(
S3D_Vertex
)
);
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
int
coord_count
=
0
,
jj
;
text
=
strtok
(
line
,
" ,
\t\n\r
"
);
while
(
text
)
{
if
(
*
text
==
']'
)
break
;
jj
=
atoi
(
text
);
if
(
jj
<
0
)
{
S3D_Vertex
*
curr_coord
=
coords
;
for
(
jj
=
0
;
jj
<
coord_count
;
jj
++
)
{
int
kk
=
index
[
jj
]
*
3
;
curr_coord
->
x
=
points
[
kk
];
curr_coord
->
y
=
points
[
kk
+
1
];
curr_coord
->
z
=
points
[
kk
+
2
];
curr_coord
++
;
}
Set_Object_Coords
(
coords
,
coord_count
);
Set_Object_Data
(
coords
,
coord_count
);
coord_count
=
0
;
}
else
{
index
[
coord_count
++
]
=
jj
;
}
text
=
strtok
(
NULL
,
" ,
\t\n\r
"
);
}
if
(
text
&&
(
*
text
==
']'
)
)
break
;
}
free
(
index
);
free
(
coords
);
}
else
{
printf
(
"ReadGeometry error line %d <%s>
\n
"
,
*
LineNum
,
text
);
break
;
}
}
if
(
points
)
free
(
points
);
return
err
;
}
/*********************************************************/
int
Struct3D_Shape
::
ReadData
(
FILE
*
file
,
int
*
LineNum
)
int
Struct3D_Shape
::
ReadData
(
FILE
*
file
,
int
*
LineNum
)
/*********************************************************/
{
char
line
[
512
];
char
line
[
512
];
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
}
while
(
GetLine
(
file
,
line
,
LineNum
,
512
)
)
{
}
return
-
1
;
return
-
1
;
}
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