Commit 145a3f20 authored by Maciej Suminski's avatar Maciej Suminski

Changed atan2() to VECTOR2D::Angle()

parent 8552a6e2
......@@ -665,7 +665,7 @@ void OPENGL_GAL::DrawSegment( const VECTOR2D& aStartPoint, const VECTOR2D& aEndP
double aWidth )
{
VECTOR2D startEndVector = aEndPoint - aStartPoint;
double lineAngle = atan2( startEndVector.y, startEndVector.x );
double lineAngle = startEndVector.Angle();
if( isFillEnabled )
{
......@@ -707,7 +707,7 @@ inline void OPENGL_GAL::drawLineCap( const VECTOR2D& aStartPoint, const VECTOR2D
{
VECTOR2D startEndVector = aEndPoint - aStartPoint;
// double lineLength = startEndVector.EuclideanNorm();
double lineAngle = atan2( startEndVector.y, startEndVector.x );
double lineAngle = startEndVector.Angle();
switch( lineCap )
{
......
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