Commit 0d6c62a9 authored by charras's avatar charras
Browse files

Bug (only in my last commit) fixed under Windows. Removed some warnings in compilation

parent af4e798b
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+10 −6
Original line number Original line Diff line number Diff line
@@ -154,11 +154,8 @@ int BASE_SCREEN::Scale( int coord )
#ifdef WX_ZOOM
#ifdef WX_ZOOM
    return coord;
    return coord;
#else
#else
    if( !m_Zoom )
        return 0;

    if( !m_ZoomScalar || !m_Zoom )
    if( !m_ZoomScalar || !m_Zoom )
        return 0;
        return coord;


    return wxRound( (double) ( coord * m_ZoomScalar ) / (double) m_Zoom );
    return wxRound( (double) ( coord * m_ZoomScalar ) / (double) m_Zoom );
#endif
#endif
@@ -173,8 +170,15 @@ void BASE_SCREEN::Scale( wxPoint& pt )


void BASE_SCREEN::Scale( wxRealPoint& pt )
void BASE_SCREEN::Scale( wxRealPoint& pt )
{
{
    pt.x = Scale( pt.x );
#ifdef WX_ZOOM
    pt.y = Scale( pt.y );
    // No change
#else
    if( !m_ZoomScalar || !m_Zoom )
        return;

    pt.x = pt.x * m_ZoomScalar / (double) m_Zoom;
    pt.y = pt.y  * m_ZoomScalar / (double) m_Zoom;
#endif
}
}




+4 −3
Original line number Original line Diff line number Diff line
@@ -442,15 +442,16 @@ bool WinEDA_App::SetBinDir()
    m_BinDir = argv[0];
    m_BinDir = argv[0];
#endif /* __UNIX__ */
#endif /* __UNIX__ */


    while( m_BinDir.Last() != DIR_SEP )
        m_BinDir.RemoveLast();

    /* Use unix notation for paths. I am not sure this is a good idea,
    /* Use unix notation for paths. I am not sure this is a good idea,
     * but it simplify compatibility between Windows and Unices
     * but it simplify compatibility between Windows and Unices
     * However it is a potential problem in path handling under Windows
     * However it is a potential problem in path handling under Windows
    */
    */
    m_BinDir.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP );
    m_BinDir.Replace( WIN_STRING_DIR_SEP, UNIX_STRING_DIR_SEP );


    // Remove filename form command line:
    while( m_BinDir.Last() != '/' )
        m_BinDir.RemoveLast();

    wxFileName pfn( wxT( "/posix/path/specification" ), wxT( "filename" ) );
    wxFileName pfn( wxT( "/posix/path/specification" ), wxT( "filename" ) );
    wxFileName wfn( wxT( "\\windows\\path\\specification" ), wxT( "filename" ) );
    wxFileName wfn( wxT( "\\windows\\path\\specification" ), wxT( "filename" ) );
    wxLogDebug( wxT( "Posix path: " ) + pfn.GetFullPath() );
    wxLogDebug( wxT( "Posix path: " ) + pfn.GetFullPath() );
+3 −5
Original line number Original line Diff line number Diff line
@@ -51,10 +51,8 @@ void WinEDA_DrawFrame::PutOnGrid( wxPoint* coord )


    if( !GetBaseScreen()->m_UserGridIsON )
    if( !GetBaseScreen()->m_UserGridIsON )
    {
    {
        coord->x = ( (int) round( coord->x /
        coord->x = (int) round( ( coord->x / grid_size.x ) * grid_size.x );
                                  grid_size.x ) ) * grid_size.x;
        coord->y = (int) round( ( coord->y / grid_size.y ) * grid_size.y );
        coord->y = ( (int) round( coord->y /
                                  grid_size.y ) ) * grid_size.y;
    }
    }
}
}


@@ -246,7 +244,7 @@ void WinEDA_DrawPanel::AddMenuZoom( wxMenu* MasterMenu )
        for( i = 0; i < GetScreen()->m_GridList.GetCount(); i++ )
        for( i = 0; i < GetScreen()->m_GridList.GetCount(); i++ )
        {
        {
            tmp = GetScreen()->m_GridList[i];
            tmp = GetScreen()->m_GridList[i];
            gridValue = To_User_Unit( g_UnitMetric, tmp.m_Size.x,
            gridValue = To_User_Unit( g_UnitMetric, (int) round(tmp.m_Size.x),
                                      ( (WinEDA_DrawFrame*)m_Parent )->m_InternalUnits );
                                      ( (WinEDA_DrawFrame*)m_Parent )->m_InternalUnits );
            if( tmp.m_Id == ID_POPUP_GRID_USER )
            if( tmp.m_Id == ID_POPUP_GRID_USER )
            {
            {
+4 −4
Original line number Original line Diff line number Diff line
@@ -234,25 +234,25 @@ void WinEDA_DisplayFrame::GeneralControle( wxDC* DC, wxPoint Mouse )


    case WXK_NUMPAD8:       /* cursor moved up */
    case WXK_NUMPAD8:       /* cursor moved up */
    case WXK_UP:
    case WXK_UP:
        Mouse.y -= delta.y;
        Mouse.y -= (int) round(delta.y);
        DrawPanel->MouseTo( Mouse );
        DrawPanel->MouseTo( Mouse );
        break;
        break;


    case WXK_NUMPAD2:       /* cursor moved down */
    case WXK_NUMPAD2:       /* cursor moved down */
    case WXK_DOWN:
    case WXK_DOWN:
        Mouse.y += delta.y;
        Mouse.y += (int) round(delta.y);
        DrawPanel->MouseTo( Mouse );
        DrawPanel->MouseTo( Mouse );
        break;
        break;


    case WXK_NUMPAD4:       /*  cursor moved left */
    case WXK_NUMPAD4:       /*  cursor moved left */
    case WXK_LEFT:
    case WXK_LEFT:
        Mouse.x -= delta.x;
        Mouse.x -= (int) round(delta.x);
        DrawPanel->MouseTo( Mouse );
        DrawPanel->MouseTo( Mouse );
        break;
        break;


    case WXK_NUMPAD6:      /*  cursor moved right */
    case WXK_NUMPAD6:      /*  cursor moved right */
    case WXK_RIGHT:
    case WXK_RIGHT:
        Mouse.x += delta.x;
        Mouse.x += (int) round(delta.x);
        DrawPanel->MouseTo( Mouse );
        DrawPanel->MouseTo( Mouse );
        break;
        break;
    }
    }
+12 −12
Original line number Original line Diff line number Diff line
@@ -248,25 +248,25 @@ void WinEDA_SchematicFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPi


    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_UP:
    case WXK_UP:
        MousePositionInPixels.y -= delta.y;
        MousePositionInPixels.y -= (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_DOWN:
    case WXK_DOWN:
        MousePositionInPixels.y += delta.y;
        MousePositionInPixels.y += (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_LEFT:
    case WXK_LEFT:
        MousePositionInPixels.x -= delta.x;
        MousePositionInPixels.x -= (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_RIGHT:
    case WXK_RIGHT:
        MousePositionInPixels.x += delta.x;
        MousePositionInPixels.x += (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


@@ -342,25 +342,25 @@ void WinEDA_LibeditFrame::GeneralControle( wxDC* DC, wxPoint MousePositionInPixe


    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_UP:
    case WXK_UP:
        MousePositionInPixels.y -= delta.y;
        MousePositionInPixels.y -= (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_DOWN:
    case WXK_DOWN:
        MousePositionInPixels.y += delta.y;
        MousePositionInPixels.y += (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_LEFT:
    case WXK_LEFT:
        MousePositionInPixels.x -= delta.x;
        MousePositionInPixels.x -= (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_RIGHT:
    case WXK_RIGHT:
        MousePositionInPixels.x += delta.x;
        MousePositionInPixels.x += (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


@@ -436,25 +436,25 @@ void WinEDA_ViewlibFrame::GeneralControle( wxDC* DC,


    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_NUMPAD8:       /* Deplacement curseur vers le haut */
    case WXK_UP:
    case WXK_UP:
        MousePositionInPixels.y -= delta.y;
        MousePositionInPixels.y -= (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_NUMPAD2:       /* Deplacement curseur vers le bas */
    case WXK_DOWN:
    case WXK_DOWN:
        MousePositionInPixels.y += delta.y;
        MousePositionInPixels.y += (int) round(delta.y);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_NUMPAD4:       /* Deplacement curseur vers la gauche */
    case WXK_LEFT:
    case WXK_LEFT:
        MousePositionInPixels.x -= delta.x;
        MousePositionInPixels.x -= (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_NUMPAD6:      /* Deplacement curseur vers la droite */
    case WXK_RIGHT:
    case WXK_RIGHT:
        MousePositionInPixels.x += delta.x;
        MousePositionInPixels.x += (int) round(delta.x);
        DrawPanel->MouseTo( MousePositionInPixels );
        DrawPanel->MouseTo( MousePositionInPixels );
        break;
        break;


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