Commit 07cd3bcb authored by Maciej Suminski's avatar Maciej Suminski
Browse files

Upstream merged

parents 80999ba0 0d41a7a5
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+37 −39
Original line number Diff line number Diff line
@@ -49,21 +49,21 @@
#include <3d_draw_basic_functions.h>

// Imported function:
extern void SetGLColor( int color );
extern void SetGLColor( EDA_COLOR_T color );
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );
extern void CheckGLError();


 /* returns true if aLayer should be displayed, false otherwise
  */
static bool    Is3DLayerEnabled( int aLayer );
static bool    Is3DLayerEnabled( LAYER_NUM aLayer );

 /* returns the Z orientation parameter 1.0 or -1.0 for aLayer
  * Z orientation is 1.0 for all layers but "back" layers:
  *  LAYER_N_BACK , ADHESIVE_N_BACK, SOLDERPASTE_N_BACK ), SILKSCREEN_N_BACK
  * used to calculate the Z orientation parameter for glNormal3f
  */
static GLfloat  Get3DLayer_Z_Orientation( int aLayer );
static GLfloat  Get3DLayer_Z_Orientation( LAYER_NUM aLayer );

void EDA_3D_CANVAS::Redraw( bool finish )
{
@@ -163,7 +163,7 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
            Draw3D_Via( (SEGVIA*) track );
        else
        {
            int    layer = track->GetLayer();
            LAYER_NUM layer = track->GetLayer();

            if( g_Parm_3D_Visu.m_BoardSettings->IsLayerVisible( layer ) )
                Draw3D_Track( track );
@@ -174,7 +174,7 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
    {
        for( int ii = 0; ii < pcb->GetAreaCount(); ii++ )
        {
            int layer = pcb->GetArea( ii )->GetLayer();
            LAYER_NUM layer = pcb->GetArea( ii )->GetLayer();

            if( g_Parm_3D_Visu.m_BoardSettings->IsLayerVisible( layer )  )
                Draw3D_Zone( pcb->GetArea( ii ) );
@@ -236,8 +236,8 @@ GLuint EDA_3D_CANVAS::CreateDrawGL_List()
 */
void EDA_3D_CANVAS::Draw3D_Zone( ZONE_CONTAINER* aZone )
{
    int layer = aZone->GetLayer();
    int color = g_ColorsSettings.GetLayerColor( layer );
    LAYER_NUM layer = aZone->GetLayer();
    EDA_COLOR_T color = g_ColorsSettings.GetLayerColor( layer );
    int thickness = g_Parm_3D_Visu.GetLayerObjectThicknessBIU( layer );

    if( layer == LAST_COPPER_LAYER )
@@ -326,8 +326,8 @@ void EDA_3D_CANVAS::Draw3D_Zone( ZONE_CONTAINER* aZone )
void EDA_3D_CANVAS::DrawGrid( double aGriSizeMM )
{
    double zpos = 0.0;
    int gridcolor = DARKGRAY;           // Color of grid lines
    int gridcolor_marker = LIGHTGRAY;   // Color of grid lines every 5 lines
    EDA_COLOR_T gridcolor = DARKGRAY;           // Color of grid lines
    EDA_COLOR_T gridcolor_marker = LIGHTGRAY;   // Color of grid lines every 5 lines
    double scale = g_Parm_3D_Visu.m_BiuTo3Dunits;

    glNormal3f( 0.0, 0.0, 1.0 );
@@ -456,8 +456,8 @@ void EDA_3D_CANVAS::DrawGrid( double aGriSizeMM )

void EDA_3D_CANVAS::Draw3D_Track( TRACK* aTrack )
{
    int layer = aTrack->GetLayer();
    int color = g_ColorsSettings.GetLayerColor( layer );
    LAYER_NUM layer = aTrack->GetLayer();
    EDA_COLOR_T color = g_ColorsSettings.GetLayerColor( layer );
    int thickness = g_Parm_3D_Visu.GetCopperThicknessBIU();

    if( layer == LAST_COPPER_LAYER )
@@ -475,8 +475,8 @@ void EDA_3D_CANVAS::Draw3D_Track( TRACK* aTrack )

void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
{
    int    layer, top_layer, bottom_layer;
    int    color;
    LAYER_NUM layer, top_layer, bottom_layer;
    EDA_COLOR_T color;
    double biu_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits ;

    int outer_radius = via->GetWidth() / 2;
@@ -486,7 +486,7 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )
    via->ReturnLayerPair( &top_layer, &bottom_layer );

    // Drawing horizontal thick rings:
    for( layer = bottom_layer; layer < g_Parm_3D_Visu.m_CopperLayersCount; layer++ )
    for( layer = bottom_layer; layer < g_Parm_3D_Visu.m_CopperLayersCount; ++layer )
    {
        int zpos = g_Parm_3D_Visu.GetLayerZcoordBIU( layer );

@@ -530,15 +530,15 @@ void EDA_3D_CANVAS::Draw3D_Via( SEGVIA* via )

void EDA_3D_CANVAS::Draw3D_DrawSegment( DRAWSEGMENT* segment )
{
    int layer = segment->GetLayer();
    int color = g_ColorsSettings.GetLayerColor( layer );
    LAYER_NUM layer = segment->GetLayer();
    EDA_COLOR_T color = g_ColorsSettings.GetLayerColor( layer );
    int thickness = g_Parm_3D_Visu.GetLayerObjectThicknessBIU( layer );

    SetGLColor( color );

    if( layer == EDGE_N )
    {
        for( layer = 0; layer < g_Parm_3D_Visu.m_CopperLayersCount; layer++ )
        for( layer = FIRST_LAYER; layer < g_Parm_3D_Visu.m_CopperLayersCount; ++layer )
        {
            glNormal3f( 0.0, 0.0, Get3DLayer_Z_Orientation( layer ) );
            int zpos = g_Parm_3D_Visu.GetLayerZcoordBIU(layer);
@@ -624,8 +624,8 @@ static void Draw3dTextSegm( int x0, int y0, int xf, int yf )

void EDA_3D_CANVAS::Draw3D_DrawText( TEXTE_PCB* text )
{
    int layer = text->GetLayer();
    int color = g_ColorsSettings.GetLayerColor( layer );
    LAYER_NUM layer = text->GetLayer();
    EDA_COLOR_T color = g_ColorsSettings.GetLayerColor( layer );

    SetGLColor( color );
    s_Text3DZPos  = g_Parm_3D_Visu.GetLayerZcoordBIU( layer );
@@ -754,7 +754,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )
    if( g_Parm_3D_Visu.m_BoardSettings->IsLayerVisible( m_Layer ) == false )
        return;

    int color = g_ColorsSettings.GetLayerColor( m_Layer );
    EDA_COLOR_T color = g_ColorsSettings.GetLayerColor( m_Layer );
    SetGLColor( color );

    // for outline shape = S_POLYGON:
@@ -790,7 +790,7 @@ void EDGE_MODULE::Draw3D( EDA_3D_CANVAS* glcanvas )

    if( m_Layer == EDGE_N )
    {
        for( int layer = 0; layer < g_Parm_3D_Visu.m_CopperLayersCount; layer++ )
        for( LAYER_NUM layer = FIRST_LAYER; layer < g_Parm_3D_Visu.m_CopperLayersCount; ++layer )
        {
            glNormal3f( 0.0, 0.0, Get3DLayer_Z_Orientation( layer ) );
            int zpos = g_Parm_3D_Visu.GetLayerZcoordBIU( layer );
@@ -948,7 +948,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
    switch( GetShape() )
    {
    case PAD_CIRCLE:
        for( int layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; layer++ )
        for( LAYER_NUM layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; ++layer )
        {
            if( layer && (layer == nlmax) )
                layer = LAYER_N_FRONT;
@@ -998,7 +998,6 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
            polyPadShape.insert( polyPadShape.end(), holecornersBuffer.begin(),
                                 holecornersBuffer.end() );
        }

        break;

    case PAD_RECT:
@@ -1007,7 +1006,6 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )
        wxPoint coord[5];
        BuildPadPolygon( coord, wxSize(0,0), m_Orient );
        for( int ii = 0; ii < 4; ii ++ )

        {
            CPolyPt pt( coord[ii].x + shape_pos.x, coord[ii].y+ shape_pos.y );
            polyPadShape.push_back( pt );
@@ -1027,7 +1025,7 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )

    if( polyPadShape.size() )
    {
        for( int layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; layer++ )
        for( LAYER_NUM layer = FIRST_COPPER_LAYER; layer <= LAST_COPPER_LAYER; ++layer )
        {
            if( layer && (layer == nlmax) )
                layer = LAYER_N_FRONT;
@@ -1061,9 +1059,9 @@ void D_PAD::Draw3D( EDA_3D_CANVAS* glcanvas )

}

bool Is3DLayerEnabled( int aLayer )
bool Is3DLayerEnabled( LAYER_NUM aLayer )
{
    int flg = -1;
    int flg;

    // see if layer needs to be shown
    // check the flags
@@ -1084,18 +1082,18 @@ bool Is3DLayerEnabled( int aLayer )
        case ECO2_N:
            flg = g_Parm_3D_Visu.FL_ECO2;
            break;
    }

        default:
            // the layer was not a layer with a flag, so show it
    if( flg < 0 )
            return true;
    }

    // if the layer has a flag, return the flag
    return g_Parm_3D_Visu.m_DrawFlags[flg];
}


GLfloat Get3DLayer_Z_Orientation( int aLayer )
GLfloat Get3DLayer_Z_Orientation( LAYER_NUM aLayer )
{
    double nZ;

+3 −3
Original line number Diff line number Diff line
@@ -122,10 +122,10 @@ static void Draw3D_VerticalPolygonalCylinder( const std::vector<CPolyPt>& aPolys
}


void SetGLColor( int color )
void SetGLColor( EDA_COLOR_T color )
{
    double              red, green, blue;
    StructColors    colordata = ColorRefs[color & MASKCOLOR];
    const StructColors &colordata = g_ColorRefs[ColorGetBase( color )];

    red     = colordata.m_Red / 255.0;
    blue    = colordata.m_Blue / 255.0;
+31 −502
Original line number Diff line number Diff line
@@ -35,20 +35,35 @@

#include <3d_viewer.h>
#include <info3d_visu.h>
#include "3d_struct.h"
#include "modelparsers.h"

// Imported function:
extern void Set_Object_Data( std::vector< S3D_VERTEX >& aVertices, double aBiuTo3DUnits );

// separator chars
static const char* sep_chars = " \t\n\r";

S3D_MODEL_PARSER* S3D_MODEL_PARSER::Create( S3D_MASTER* aMaster,
                                            const wxString aExtension )
{
    if ( aExtension == wxT( "x3d" ) )
    {
        return new X3D_MODEL_PARSER( aMaster );
    }
    else if ( aExtension == wxT( "wrl" ) )
    {
        return new VRML_MODEL_PARSER( aMaster );
    }
    else
    {
        return NULL;
    }
}


int S3D_MASTER::ReadData()
{
    char       line[1024], * text;
    wxFileName fn;
    wxString   FullFilename;
    FILE*      file;
    int        LineNum = 0;

    if( m_Shape3DName.IsEmpty() )
    {
@@ -56,6 +71,7 @@ int S3D_MASTER::ReadData()
    }

    wxString shape3DNname = m_Shape3DName;

#ifdef __WINDOWS__
    shape3DNname.Replace( wxT( "/" ), wxT( "\\" ) );
#else
@@ -65,6 +81,7 @@ int S3D_MASTER::ReadData()
    if( wxFileName::FileExists( shape3DNname ) )
    {
        FullFilename = shape3DNname;
        fn.Assign( FullFilename );
    }
    else
    {
@@ -79,509 +96,21 @@ int S3D_MASTER::ReadData()
        }
    }

    file = wxFopen( FullFilename, wxT( "rt" ) );

    if( file == NULL )
    {
        return -1;
    }

    // Switch the locale to standard C (needed to print floating point numbers like 1.3)
    SetLocaleTo_C_standard();

    while( GetLine( file, line, &LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( stricmp( text, "DEF" ) == 0 || stricmp( text, "Group" ) == 0)
        {
            while( GetLine( file, line, &LineNum, 512 ) )
            {
                text = strtok( line, sep_chars );

                if( text == NULL )
                    continue;

                if( *text == '}' )
                    break;

                if( stricmp( text, "children" ) == 0 )
                {
                    ReadChildren( file, &LineNum );
                }
            }
        }
    }

    fclose( file );
    SetLocaleTo_Default();       // revert to the current locale
    return 0;
}


int S3D_MASTER::ReadMaterial( FILE* file, int* LineNum )
{
    char          line[512], * text, * command;
    wxString      mat_name;
    S3D_MATERIAL* material = NULL;

    command  = strtok( NULL, sep_chars );
    text     = strtok( NULL, sep_chars );
    mat_name = FROM_UTF8( text );

    if( stricmp( command, "USE" ) == 0 )
    {
        for( material = m_Materials; material; material = material->Next() )
        {
            if( material->m_Name == mat_name )
            {
                material->SetMaterial();
                return 1;
            }
        }

        D( printf( "ReadMaterial error: material not found\n" ) );
        return 0;
    }

    if( stricmp( command, "DEF" ) == 0 || stricmp( command, "Material") == 0)
    {
        material = new S3D_MATERIAL( this, mat_name );

        Insert( material );

        while( GetLine( file, line, LineNum, 512 ) )
        {
            text = strtok( line, sep_chars );

            if( text == NULL )
                continue;
    wxString extension = fn.GetExt();
    S3D_MODEL_PARSER* parser = S3D_MODEL_PARSER::Create( this, extension );

            if( text[0] == '}' )
    if( parser )
    {
                material->SetMaterial();
        parser->Load( FullFilename );
        delete parser;
        return 0;
    }

            if( stricmp( text, "diffuseColor" ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_DiffuseColor.z = atof( text );
            }
            else if( stricmp( text, "emissiveColor" ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_EmissiveColor.z = atof( text );
            }
            else if( strnicmp( text, "specularColor", 13 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.x = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.y = atof( text );
                text = strtok( NULL, sep_chars );
                material->m_SpecularColor.z = atof( text );
            }
            else if( strnicmp( text, "ambientIntensity", 16 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_AmbientIntensity = atof( text );
            }
            else if( strnicmp( text, "transparency", 12 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_Transparency = atof( text );
            }
            else if( strnicmp( text, "shininess", 9 ) == 0 )
            {
                text = strtok( NULL, sep_chars );
                material->m_Shininess = atof( text );
            }
        }
    }

    return -1;
}


int S3D_MASTER::ReadChildren( FILE* file, int* LineNum )
{
    char line[1024], * text;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == ']' )
            return 0;

        if( *text == ',' )
            continue;

        if( stricmp( text, "Shape" ) == 0 )
        {
            ReadShape( file, LineNum );
        }
        else
        {
            D( printf( "ReadChildren error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return 1;
}


int S3D_MASTER::ReadShape( FILE* file, int* LineNum )
{
    char line[1024], * text;
    int  err = 1;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == '}' )
        {
            err = 0;
            break;
        }

        if( stricmp( text, "appearance" ) == 0 )
        {
            ReadAppearance( file, LineNum );
        }
        else if( stricmp( text, "geometry" ) == 0 )
        {
            ReadGeometry( file, LineNum );
        }
        else
        {
            D( printf( "ReadShape error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return err;
}


int S3D_MASTER::ReadAppearance( FILE* file, int* LineNum )
{
    char line[1024], * text;
    int  err = 1;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        text = strtok( line, sep_chars );

        if( *text == '}' )
        {
            err = 0; break;
        }

        if( stricmp( text, "material" ) == 0 )
        {
            ReadMaterial( file, LineNum );
        }
        else
        {
            D( printf( "ReadAppearance error line %d <%s> \n", *LineNum, text ) );
            break;
        }
    }

    return err;
}


#define BUFSIZE 2000

/**
 * Function ReadCoordList
 * reads 3D coordinate lists like:
 *      coord Coordinate { point [
 *        -5.24489 6.57640e-3 -9.42129e-2,
 *        -5.11821 6.57421e-3 0.542654,
 *        -3.45868 0.256565 1.32000 ] }
 *  or:
 *  normal Normal { vector [
 *        0.995171 -6.08102e-6 9.81541e-2,
 *        0.923880 -4.09802e-6 0.382683,
 *        0.707107 -9.38186e-7 0.707107]
 *      }
 *
 *  text_buffer contains the first line of this node :
 *     "coord Coordinate { point ["
 */
void ReadCoordsList( FILE* file, char* text_buffer, std::vector< double >& aList, int* LineNum )
{
    unsigned int ii = 0, jj = 0;
    char*        text;
    bool         HasData   = false;
    bool         StartData = false;
    bool         EndNode   = false;
    char         string_num[512];

    text = text_buffer;

    while( !EndNode )
    {
        if( *text == 0 )  // Needs data !
        {
            text = text_buffer;
            GetLine( file, text_buffer, LineNum, 512 );
        }

        while( !EndNode && *text )
        {
            switch( *text )
            {
            case '[':
                StartData = true;
                jj = 0;
                string_num[jj] = 0;
                break;

            case '}':
                EndNode = true;
                break;

            case ']':
            case '\t':
            case ' ':
            case ',':
                jj = 0;

                if( !StartData || !HasData )
                    break;

                aList.push_back( atof( string_num ) );
                string_num[jj] = 0;
                ii++;

                HasData = false;

                if( *text == ']' )
                {
                    StartData = false;
                }

                break;

            default:
                if( !StartData )
                    break;

                if( jj >= sizeof( string_num ) )
                    break;

                string_num[jj] = *text;
                jj++;
                string_num[jj] = 0;
                HasData = true;
                break;
            }

            text++;
        }
    }
}


int S3D_MASTER::ReadGeometry( FILE* file, int* LineNum )
{
    char    line[1024], buffer[1024], * text;
    int     err    = 1;
    std::vector< double > points;
    std::vector< double > list;
    double vrmlunits_to_3Dunits = g_Parm_3D_Visu.m_BiuTo3Dunits * UNITS3D_TO_UNITSPCB;

    while( GetLine( file, line, LineNum, 512 ) )
    {
        strcpy( buffer, line );
        text = strtok( buffer, sep_chars );

        if( *text == '}' )
        {
            err = 0;
            break;
        }

        if( stricmp( text, "normalPerVertex" ) == 0 )
        {
            text = strtok( NULL, " ,\t\n\r" );

            if( stricmp( text, "true" ) == 0 )
            {
            }
    else
    {
            }
            continue;
        }

        if( stricmp( text, "colorPerVertex" ) == 0 )
        {
            text = strtok( NULL, " ,\t\n\r" );

            if( stricmp( text, "true" ) == 0 )
            {
            }
            else
            {
            }
            continue;
        }

        if( stricmp( text, "normal" ) == 0 )
        {
            ReadCoordsList( file, line, list, LineNum );
            list.clear();
            continue;
        wxLogDebug( wxT( "Unknown file type <%s>" ), GetChars( extension ) );
    }

        if( stricmp( text, "normalIndex" ) == 0 )
        {
            while( GetLine( file, line, LineNum, 512 ) )
            {
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }

            continue;
        }

        if( stricmp( text, "color" ) == 0 )
        {
            ReadCoordsList( file, line, list, LineNum );
            list.clear();
            continue;
        }

        if( stricmp( text, "solid" ) == 0 )
        {
            // ignore solid
            continue;
        }

        if( stricmp( text, "colorIndex" ) == 0 )
        {
            while( GetLine( file, line, LineNum, 512 ) )
            {
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }

            continue;
        }

        if( stricmp( text, "coord" ) == 0 )
        {
            ReadCoordsList( file, line, points, LineNum );
        }
        else if( stricmp( text, "coordIndex" ) == 0 )
        {
            if( points.size() < 3 || points.size() % 3 != 0 )
            {
                wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
                            GetChars( FROM_UTF8( text ) ), *LineNum );
                err = 1;
                break;
            }

            std::vector< int > coordIndex;
            std::vector< S3D_VERTEX > vertices;

            while( GetLine( file, line, LineNum, 512 ) )
            {
                int jj;
                text = strtok( line, " ,\t\n\r" );

                while( text )
                {
                    if( *text == ']' )
                        break;

                    jj = atoi( text );

                    if( jj < 0 )
                    {
                        for( jj = 0; jj < (int) coordIndex.size(); jj++ )
                        {
                            int kk = coordIndex[jj] * 3;

                            if( (kk < 0) || ((kk + 3) > (int)points.size()) )
                            {
                                wxLogError( wxT( "3D geometry index read error <%s> at line %d." ),
                                            GetChars( FROM_UTF8( text ) ), *LineNum );
                                err = 1;
                                break;
                            }

                            S3D_VERTEX vertex;
                            vertex.x = points[kk];
                            vertex.y = points[kk + 1];
                            vertex.z = points[kk + 2];
                            vertices.push_back( vertex );
                        }

                        Set_Object_Coords( vertices );
                        Set_Object_Data( vertices, vrmlunits_to_3Dunits );
                        vertices.clear();
                        coordIndex.clear();
                    }
                    else
                    {
                        coordIndex.push_back( jj );
                    }

                    text = strtok( NULL, " ,\t\n\r" );
                }

                if( text && (*text == ']') )
                    break;
            }
        }
        else
        {
            wxLogError( wxT( "3D geometry read error <%s> at line %d." ),
                        GetChars( FROM_UTF8( text ) ), *LineNum );
            err = 1;
            break;
        }
    }

    return err;
    return -1;
}


+0 −20
Original line number Diff line number Diff line
@@ -115,26 +115,6 @@ public:

    void Copy( S3D_MASTER* pattern );
    int  ReadData();

    /**
     * Function ReadMaterial
     * read the description of a 3D material definition in the form:
     * DEF yellow material Material (
     * DiffuseColor 1.00000 1.00000 0.00000e 0
     * EmissiveColor 0.00000e 0 0.00000e 0 0.00000e 0
     * SpecularColor 1.00000 1.00000 1.00000
     * AmbientIntensity 1.00000
     * Transparency 0.00000e 0
     * Shininess 1.00000
     *)
     * Or type:
     * USE yellow material
     */
    int  ReadMaterial( FILE* file, int* LineNum );
    int  ReadChildren( FILE* file, int* LineNum );
    int  ReadShape( FILE* file, int* LineNum );
    int  ReadAppearance( FILE* file, int* LineNum );
    int  ReadGeometry( FILE* file, int* LineNum );
    void Set_Object_Coords( std::vector< S3D_VERTEX >& aVertices );

#if defined(DEBUG)
+4 −4
Original line number Diff line number Diff line
@@ -105,16 +105,16 @@ void EDA_3D_FRAME::ReCreateHToolbar()

    m_HToolBar->AddSeparator();
    m_HToolBar->AddTool( ID_MOVE3D_LEFT, wxEmptyString, KiBitmap( left_xpm ),
                         _( "Move left <-" ) );
                         _( "Move left" ) );

    m_HToolBar->AddTool( ID_MOVE3D_RIGHT, wxEmptyString, KiBitmap( right_xpm ),
                         _( "Move right ->" ) );
                         _( "Move right" ) );

    m_HToolBar->AddTool( ID_MOVE3D_UP, wxEmptyString, KiBitmap( up_xpm ),
                         _( "Move up ^" ) );
                         _( "Move up" ) );

    m_HToolBar->AddTool( ID_MOVE3D_DOWN, wxEmptyString, KiBitmap( down_xpm ),
                         _( "Move down v" ) );
                         _( "Move down" ) );

    m_HToolBar->AddSeparator();
    m_HToolBar->AddTool( ID_ORTHO, wxEmptyString, KiBitmap( ortho_xpm ),
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