Loading common/tool/context_menu.cpp +98 −44 Original line number Diff line number Diff line Loading @@ -29,41 +29,32 @@ #include <cassert> CONTEXT_MENU::CONTEXT_MENU() : m_titleSet( false ), m_selected( -1 ), m_handler( this ), m_tool( NULL ) m_titleSet( false ), m_selected( -1 ), m_tool( NULL ) { m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu ); m_menu.AddPendingEvent( menuEvent ); setupEvents(); } CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) : m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_handler( this ), m_tool( aMenu.m_tool ) m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool ) { m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu ); m_menu.AddPendingEvent( menuEvent ); setupEvents(); // Copy all the menu entries for( unsigned i = 0; i < aMenu.m_menu.GetMenuItemCount(); ++i ) { wxMenuItem* item = aMenu.m_menu.FindItemByPosition( i ); m_menu.Append( new wxMenuItem( &m_menu, item->GetId(), item->GetItemLabel(), wxEmptyString, wxITEM_NORMAL ) ); copyMenu( &aMenu, this ); } // Copy tool actions that are available to choose from context menu m_toolActions = aMenu.m_toolActions; void CONTEXT_MENU::setupEvents() { Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this ); Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, this ); AddPendingEvent( menuEvent ); } Loading @@ -71,15 +62,16 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle ) { // TODO handle an empty string (remove title and separator) // Unfortunately wxMenu::SetTitle() does nothing.. // Unfortunately wxMenu::SetTitle() does nothing.. (at least wxGTK) if( m_titleSet ) { m_menu.FindItemByPosition( 0 )->SetItemLabel( aTitle ); FindItemByPosition( 0 )->SetItemLabel( aTitle ); } else { m_menu.InsertSeparator( 0 ); m_menu.Insert( 0, new wxMenuItem( &m_menu, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) ); InsertSeparator( 0 ); Insert( 0, new wxMenuItem( this, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) ); m_titleSet = true; } } Loading @@ -89,11 +81,11 @@ void CONTEXT_MENU::Add( const wxString& aLabel, int aId ) { #ifdef DEBUG if( m_menu.FindItem( aId ) != NULL ) if( FindItem( aId ) != NULL ) wxLogWarning( wxT( "Adding more than one menu entry with the same ID may result in" "undefined behaviour" ) ); #endif m_menu.Append( new wxMenuItem( &m_menu, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) ); Append( new wxMenuItem( this, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) ); } Loading @@ -102,7 +94,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction ) /// ID numbers for tool actions need to have a value higher than m_actionId int id = m_actionId + aAction.GetId(); wxMenuItem* item = new wxMenuItem( &m_menu, id, wxMenuItem* item = new wxMenuItem( this, id, wxString( aAction.GetMenuItem().c_str(), wxConvUTF8 ), wxString( aAction.GetDescription().c_str(), wxConvUTF8 ), wxITEM_NORMAL ); Loading @@ -123,7 +115,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction ) item->SetAccel( &accel ); } m_menu.Append( item ); Append( item ); m_toolActions[id] = &aAction; } Loading @@ -133,14 +125,14 @@ void CONTEXT_MENU::Clear() m_titleSet = false; // Remove all the entries from context menu for( unsigned i = 0; i < m_menu.GetMenuItemCount(); ++i ) m_menu.Destroy( m_menu.FindItemByPosition( 0 ) ); for( unsigned i = 0; i < GetMenuItemCount(); ++i ) Destroy( FindItemByPosition( 0 ) ); m_toolActions.clear(); } void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent ) void CONTEXT_MENU::onMenuEvent( wxEvent& aEvent ) { TOOL_EVENT evt; wxEventType type = aEvent.GetEventType(); Loading @@ -155,21 +147,83 @@ void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent ) else if( type == wxEVT_COMMAND_MENU_SELECTED ) { // Store the selected position m_menu->m_selected = aEvent.GetId(); m_selected = aEvent.GetId(); // Check if there is a TOOL_ACTION for the given ID if( m_menu->m_toolActions.count( aEvent.GetId() ) == 1 ) if( m_toolActions.count( aEvent.GetId() ) == 1 ) { evt = m_menu->m_toolActions[aEvent.GetId()]->MakeEvent(); evt = m_toolActions[aEvent.GetId()]->MakeEvent(); } else { OPT_TOOL_EVENT custom = handleCustomEvent( aEvent ); if(custom) evt = *custom; else { // Handling non-action menu entries (e.g. items in clarification list) evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, aEvent.GetId() ); } } } // forward the action/update event to the TOOL_MANAGER if( m_menu->m_tool ) m_menu->m_tool->GetManager()->ProcessEvent( evt ); if( m_tool ) m_tool->GetManager()->ProcessEvent( evt ); } void CONTEXT_MENU::copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const { // Copy all the menu entries for( unsigned i = 0; i < aParent->GetMenuItemCount(); ++i ) { wxMenuItem* item = aParent->FindItemByPosition( i ); if( item->IsSubMenu() ) { #ifdef DEBUG // Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) ); #endif CONTEXT_MENU* menu = new CONTEXT_MENU; copyMenu( static_cast<const CONTEXT_MENU*>( item->GetSubMenu() ), menu ); aTarget->AppendSubMenu( menu, item->GetItemLabel(), wxT( "" ) ); } else { wxMenuItem* newItem = new wxMenuItem( aTarget, item->GetId(), item->GetItemLabel(), wxEmptyString, item->GetKind() ); aTarget->Append( newItem ); copyItem( item, newItem ); } } // Copy tool actions that are available to choose from context menu aTarget->m_toolActions = aParent->m_toolActions; } void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const { assert( !aSource->IsSubMenu() ); aDest->SetKind( aSource->GetKind() ); aDest->SetHelp( aSource->GetHelp() ); aDest->Enable( aSource->IsEnabled() ); if( aSource->IsCheckable() ) aDest->Check( aSource->IsChecked() ); if( aSource->GetKind() == wxITEM_NORMAL ) aDest->SetBitmap( aSource->GetBitmap() ); if( aSource->IsSubMenu() ) { CONTEXT_MENU* newMenu = new CONTEXT_MENU; copyMenu( static_cast<const CONTEXT_MENU*>( aSource->GetSubMenu() ), newMenu ); aDest->SetSubMenu( newMenu ); } } common/tool/tool_manager.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -308,8 +308,6 @@ int TOOL_MANAGER::GetPriority( int aToolId ) const for( std::deque<int>::const_iterator it = m_activeTools.begin(), itEnd = m_activeTools.end(); it != itEnd; ++it ) { std::cout << FindTool( *it )->GetName() << std::endl; if( *it == aToolId ) return priority; Loading Loading @@ -497,7 +495,7 @@ bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent ) st->contextMenuTrigger = CMENU_OFF; boost::scoped_ptr<CONTEXT_MENU> menu( new CONTEXT_MENU( *st->contextMenu ) ); GetEditFrame()->PopupMenu( menu->GetMenu() ); GetEditFrame()->PopupMenu( menu.get() ); // If nothing was chosen from the context menu, we must notify the tool as well if( menu->GetSelected() < 0 ) Loading include/tool/context_menu.h +24 −26 Original line number Diff line number Diff line Loading @@ -37,7 +37,7 @@ class TOOL_INTERACTIVE; * Defines the structure of a context (usually right-click) popup menu * for a given tool. */ class CONTEXT_MENU class CONTEXT_MENU : public wxMenu { public: ///> Default constructor Loading Loading @@ -71,6 +71,7 @@ public: */ void Add( const TOOL_ACTION& aAction ); /** * Function Clear() * Removes all the entries from the menu (as well as its title). It leaves the menu in the Loading @@ -89,32 +90,32 @@ public: return m_selected; } /** * Function GetMenu() * Returns the instance of wxMenu object used to display the menu. */ wxMenu* GetMenu() const protected: virtual OPT_TOOL_EVENT handleCustomEvent ( wxEvent& aEvent ) { return const_cast<wxMenu*>( &m_menu ); } return OPT_TOOL_EVENT(); }; private: ///> Class CMEventHandler takes care of handling menu events. After reception of particular ///> events, it translates them to TOOL_EVENTs that may control tools. class CMEventHandler : public wxEvtHandler { public: ///> Default constructor ///> aMenu is the CONTEXT_MENU instance for which it handles events. CMEventHandler( CONTEXT_MENU* aMenu ) : m_menu( aMenu ) {}; /** * Function copyMenu * Copies recursively all entries and submenus. * @param aParent is the source. * @param aTarget is the destination. */ void copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const; /** * Function copyItem * Copies all properties of a menu entry. */ void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const; ///> Handler for menu events. void onEvent( wxEvent& aEvent ); void setupEvents(); private: ///> CONTEXT_MENU instance for which it handles events. CONTEXT_MENU* m_menu; }; ///> Event handler. void onMenuEvent( wxEvent& aEvent ); friend class TOOL_INTERACTIVE; Loading @@ -131,14 +132,11 @@ private: ///> Flag indicating that the menu title was set up. bool m_titleSet; ///> Instance of wxMenu used for display of the context menu. wxMenu m_menu; ///> Stores the id number of selected item. int m_selected; ///> Instance of menu event handler. CMEventHandler m_handler; //CMEventHandler m_handler; ///> Creator of the menu TOOL_INTERACTIVE* m_tool; Loading Loading
common/tool/context_menu.cpp +98 −44 Original line number Diff line number Diff line Loading @@ -29,41 +29,32 @@ #include <cassert> CONTEXT_MENU::CONTEXT_MENU() : m_titleSet( false ), m_selected( -1 ), m_handler( this ), m_tool( NULL ) m_titleSet( false ), m_selected( -1 ), m_tool( NULL ) { m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu ); m_menu.AddPendingEvent( menuEvent ); setupEvents(); } CONTEXT_MENU::CONTEXT_MENU( const CONTEXT_MENU& aMenu ) : m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_handler( this ), m_tool( aMenu.m_tool ) m_titleSet( aMenu.m_titleSet ), m_selected( -1 ), m_tool( aMenu.m_tool ) { m_menu.Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); m_menu.Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CMEventHandler::onEvent ), NULL, &m_handler ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, &m_menu ); m_menu.AddPendingEvent( menuEvent ); setupEvents(); // Copy all the menu entries for( unsigned i = 0; i < aMenu.m_menu.GetMenuItemCount(); ++i ) { wxMenuItem* item = aMenu.m_menu.FindItemByPosition( i ); m_menu.Append( new wxMenuItem( &m_menu, item->GetId(), item->GetItemLabel(), wxEmptyString, wxITEM_NORMAL ) ); copyMenu( &aMenu, this ); } // Copy tool actions that are available to choose from context menu m_toolActions = aMenu.m_toolActions; void CONTEXT_MENU::setupEvents() { Connect( wxEVT_MENU_HIGHLIGHT, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this ); Connect( wxEVT_COMMAND_MENU_SELECTED, wxEventHandler( CONTEXT_MENU::onMenuEvent ), NULL, this ); // Workaround for the case when mouse cursor never reaches menu (it hangs up tools using menu) wxMenuEvent menuEvent( wxEVT_MENU_HIGHLIGHT, -1, this ); AddPendingEvent( menuEvent ); } Loading @@ -71,15 +62,16 @@ void CONTEXT_MENU::SetTitle( const wxString& aTitle ) { // TODO handle an empty string (remove title and separator) // Unfortunately wxMenu::SetTitle() does nothing.. // Unfortunately wxMenu::SetTitle() does nothing.. (at least wxGTK) if( m_titleSet ) { m_menu.FindItemByPosition( 0 )->SetItemLabel( aTitle ); FindItemByPosition( 0 )->SetItemLabel( aTitle ); } else { m_menu.InsertSeparator( 0 ); m_menu.Insert( 0, new wxMenuItem( &m_menu, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) ); InsertSeparator( 0 ); Insert( 0, new wxMenuItem( this, -1, aTitle, wxEmptyString, wxITEM_NORMAL ) ); m_titleSet = true; } } Loading @@ -89,11 +81,11 @@ void CONTEXT_MENU::Add( const wxString& aLabel, int aId ) { #ifdef DEBUG if( m_menu.FindItem( aId ) != NULL ) if( FindItem( aId ) != NULL ) wxLogWarning( wxT( "Adding more than one menu entry with the same ID may result in" "undefined behaviour" ) ); #endif m_menu.Append( new wxMenuItem( &m_menu, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) ); Append( new wxMenuItem( this, aId, aLabel, wxEmptyString, wxITEM_NORMAL ) ); } Loading @@ -102,7 +94,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction ) /// ID numbers for tool actions need to have a value higher than m_actionId int id = m_actionId + aAction.GetId(); wxMenuItem* item = new wxMenuItem( &m_menu, id, wxMenuItem* item = new wxMenuItem( this, id, wxString( aAction.GetMenuItem().c_str(), wxConvUTF8 ), wxString( aAction.GetDescription().c_str(), wxConvUTF8 ), wxITEM_NORMAL ); Loading @@ -123,7 +115,7 @@ void CONTEXT_MENU::Add( const TOOL_ACTION& aAction ) item->SetAccel( &accel ); } m_menu.Append( item ); Append( item ); m_toolActions[id] = &aAction; } Loading @@ -133,14 +125,14 @@ void CONTEXT_MENU::Clear() m_titleSet = false; // Remove all the entries from context menu for( unsigned i = 0; i < m_menu.GetMenuItemCount(); ++i ) m_menu.Destroy( m_menu.FindItemByPosition( 0 ) ); for( unsigned i = 0; i < GetMenuItemCount(); ++i ) Destroy( FindItemByPosition( 0 ) ); m_toolActions.clear(); } void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent ) void CONTEXT_MENU::onMenuEvent( wxEvent& aEvent ) { TOOL_EVENT evt; wxEventType type = aEvent.GetEventType(); Loading @@ -155,21 +147,83 @@ void CONTEXT_MENU::CMEventHandler::onEvent( wxEvent& aEvent ) else if( type == wxEVT_COMMAND_MENU_SELECTED ) { // Store the selected position m_menu->m_selected = aEvent.GetId(); m_selected = aEvent.GetId(); // Check if there is a TOOL_ACTION for the given ID if( m_menu->m_toolActions.count( aEvent.GetId() ) == 1 ) if( m_toolActions.count( aEvent.GetId() ) == 1 ) { evt = m_menu->m_toolActions[aEvent.GetId()]->MakeEvent(); evt = m_toolActions[aEvent.GetId()]->MakeEvent(); } else { OPT_TOOL_EVENT custom = handleCustomEvent( aEvent ); if(custom) evt = *custom; else { // Handling non-action menu entries (e.g. items in clarification list) evt = TOOL_EVENT( TC_COMMAND, TA_CONTEXT_MENU_CHOICE, aEvent.GetId() ); } } } // forward the action/update event to the TOOL_MANAGER if( m_menu->m_tool ) m_menu->m_tool->GetManager()->ProcessEvent( evt ); if( m_tool ) m_tool->GetManager()->ProcessEvent( evt ); } void CONTEXT_MENU::copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const { // Copy all the menu entries for( unsigned i = 0; i < aParent->GetMenuItemCount(); ++i ) { wxMenuItem* item = aParent->FindItemByPosition( i ); if( item->IsSubMenu() ) { #ifdef DEBUG // Submenus of a CONTEXT_MENU are supposed to be CONTEXT_MENUs as well assert( dynamic_cast<CONTEXT_MENU*>( item->GetSubMenu() ) ); #endif CONTEXT_MENU* menu = new CONTEXT_MENU; copyMenu( static_cast<const CONTEXT_MENU*>( item->GetSubMenu() ), menu ); aTarget->AppendSubMenu( menu, item->GetItemLabel(), wxT( "" ) ); } else { wxMenuItem* newItem = new wxMenuItem( aTarget, item->GetId(), item->GetItemLabel(), wxEmptyString, item->GetKind() ); aTarget->Append( newItem ); copyItem( item, newItem ); } } // Copy tool actions that are available to choose from context menu aTarget->m_toolActions = aParent->m_toolActions; } void CONTEXT_MENU::copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const { assert( !aSource->IsSubMenu() ); aDest->SetKind( aSource->GetKind() ); aDest->SetHelp( aSource->GetHelp() ); aDest->Enable( aSource->IsEnabled() ); if( aSource->IsCheckable() ) aDest->Check( aSource->IsChecked() ); if( aSource->GetKind() == wxITEM_NORMAL ) aDest->SetBitmap( aSource->GetBitmap() ); if( aSource->IsSubMenu() ) { CONTEXT_MENU* newMenu = new CONTEXT_MENU; copyMenu( static_cast<const CONTEXT_MENU*>( aSource->GetSubMenu() ), newMenu ); aDest->SetSubMenu( newMenu ); } }
common/tool/tool_manager.cpp +1 −3 Original line number Diff line number Diff line Loading @@ -308,8 +308,6 @@ int TOOL_MANAGER::GetPriority( int aToolId ) const for( std::deque<int>::const_iterator it = m_activeTools.begin(), itEnd = m_activeTools.end(); it != itEnd; ++it ) { std::cout << FindTool( *it )->GetName() << std::endl; if( *it == aToolId ) return priority; Loading Loading @@ -497,7 +495,7 @@ bool TOOL_MANAGER::ProcessEvent( TOOL_EVENT& aEvent ) st->contextMenuTrigger = CMENU_OFF; boost::scoped_ptr<CONTEXT_MENU> menu( new CONTEXT_MENU( *st->contextMenu ) ); GetEditFrame()->PopupMenu( menu->GetMenu() ); GetEditFrame()->PopupMenu( menu.get() ); // If nothing was chosen from the context menu, we must notify the tool as well if( menu->GetSelected() < 0 ) Loading
include/tool/context_menu.h +24 −26 Original line number Diff line number Diff line Loading @@ -37,7 +37,7 @@ class TOOL_INTERACTIVE; * Defines the structure of a context (usually right-click) popup menu * for a given tool. */ class CONTEXT_MENU class CONTEXT_MENU : public wxMenu { public: ///> Default constructor Loading Loading @@ -71,6 +71,7 @@ public: */ void Add( const TOOL_ACTION& aAction ); /** * Function Clear() * Removes all the entries from the menu (as well as its title). It leaves the menu in the Loading @@ -89,32 +90,32 @@ public: return m_selected; } /** * Function GetMenu() * Returns the instance of wxMenu object used to display the menu. */ wxMenu* GetMenu() const protected: virtual OPT_TOOL_EVENT handleCustomEvent ( wxEvent& aEvent ) { return const_cast<wxMenu*>( &m_menu ); } return OPT_TOOL_EVENT(); }; private: ///> Class CMEventHandler takes care of handling menu events. After reception of particular ///> events, it translates them to TOOL_EVENTs that may control tools. class CMEventHandler : public wxEvtHandler { public: ///> Default constructor ///> aMenu is the CONTEXT_MENU instance for which it handles events. CMEventHandler( CONTEXT_MENU* aMenu ) : m_menu( aMenu ) {}; /** * Function copyMenu * Copies recursively all entries and submenus. * @param aParent is the source. * @param aTarget is the destination. */ void copyMenu( const CONTEXT_MENU* aParent, CONTEXT_MENU* aTarget ) const; /** * Function copyItem * Copies all properties of a menu entry. */ void copyItem( const wxMenuItem* aSource, wxMenuItem* aDest ) const; ///> Handler for menu events. void onEvent( wxEvent& aEvent ); void setupEvents(); private: ///> CONTEXT_MENU instance for which it handles events. CONTEXT_MENU* m_menu; }; ///> Event handler. void onMenuEvent( wxEvent& aEvent ); friend class TOOL_INTERACTIVE; Loading @@ -131,14 +132,11 @@ private: ///> Flag indicating that the menu title was set up. bool m_titleSet; ///> Instance of wxMenu used for display of the context menu. wxMenu m_menu; ///> Stores the id number of selected item. int m_selected; ///> Instance of menu event handler. CMEventHandler m_handler; //CMEventHandler m_handler; ///> Creator of the menu TOOL_INTERACTIVE* m_tool; Loading