Commit 0544134a authored by Maciej Suminski's avatar Maciej Suminski

Moved rendering order settings to a more appropriate place.

parent 07e4fc31
......@@ -184,6 +184,7 @@ inline int LayerMaskCountSet( LAYER_MSK aMask )
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31\
};
/**
* Enum PCB_VISIBLE
* is a set of visible PCB elements.
......@@ -214,7 +215,7 @@ enum PCB_VISIBLE
MOD_REFERENCES_VISIBLE, ///< show modules references (when texts are visibles)
TRACKS_VISIBLE,
PADS_VISIBLE,
PADS_VISIBLE, ///< multilayer pads, usually with holes
PADS_HOLES_VISIBLE,
VIAS_HOLES_VISIBLE,
......@@ -249,6 +250,43 @@ enum PCB_VISIBLE
/// number of *all* layers including PCB and item layers
#define TOTAL_LAYER_COUNT (NB_LAYERS + END_PCB_VISIBLE_LIST)
/// Rendering order of layers on GAL-based canvas (lower index in the array
/// means that layer is displayed closer to the user, ie. on the top).
const int GalLayerOrder[] =
{
DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N,
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE), ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ),
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT, SOLDERMASK_N_FRONT,
ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_VISIBLE ),
ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
ITEM_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
ITEM_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
ITEM_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
ITEM_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
ITEM_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
ITEM_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
ITEM_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
ITEM_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
ITEM_GAL_LAYER( PAD_BK_VISIBLE ),
SOLDERMASK_N_BACK, ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE )
};
/**
* Function IsValidLayer
* tests whether a given integer is a valid layer index, i.e. can
......
......@@ -84,44 +84,6 @@ BEGIN_EVENT_TABLE( PCB_BASE_FRAME, EDA_DRAW_FRAME )
END_EVENT_TABLE()
/// Rendering order of layers on GAL-based canvas (lower index in the array
/// means that layer is displayed closer to the user, ie. on the top).
const int m_galLayerOrder[] =
{
DRAW_N, COMMENT_N, ECO1_N, ECO2_N, EDGE_N,
UNUSED_LAYER_29, UNUSED_LAYER_30, UNUSED_LAYER_31,
ITEM_GAL_LAYER( MOD_TEXT_FR_VISIBLE ),
ITEM_GAL_LAYER( MOD_REFERENCES_VISIBLE), ITEM_GAL_LAYER( MOD_VALUES_VISIBLE ),
SILKSCREEN_N_FRONT, SOLDERPASTE_N_FRONT, ADHESIVE_N_FRONT, SOLDERMASK_N_FRONT,
ITEM_GAL_LAYER( PADS_NETNAMES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_HOLES_VISIBLE ), ITEM_GAL_LAYER( PADS_HOLES_VISIBLE ),
ITEM_GAL_LAYER( VIAS_VISIBLE ), ITEM_GAL_LAYER( PADS_VISIBLE ),
ITEM_GAL_LAYER( PAD_FR_VISIBLE ),
ITEM_GAL_LAYER( LAYER_16_NETNAMES_VISIBLE ), LAYER_N_FRONT,
ITEM_GAL_LAYER( LAYER_15_NETNAMES_VISIBLE ), LAYER_N_15,
ITEM_GAL_LAYER( LAYER_14_NETNAMES_VISIBLE ), LAYER_N_14,
ITEM_GAL_LAYER( LAYER_13_NETNAMES_VISIBLE ), LAYER_N_13,
ITEM_GAL_LAYER( LAYER_12_NETNAMES_VISIBLE ), LAYER_N_12,
ITEM_GAL_LAYER( LAYER_11_NETNAMES_VISIBLE ), LAYER_N_11,
ITEM_GAL_LAYER( LAYER_10_NETNAMES_VISIBLE ), LAYER_N_10,
ITEM_GAL_LAYER( LAYER_9_NETNAMES_VISIBLE ), LAYER_N_9,
ITEM_GAL_LAYER( LAYER_8_NETNAMES_VISIBLE ), LAYER_N_8,
ITEM_GAL_LAYER( LAYER_7_NETNAMES_VISIBLE ), LAYER_N_7,
ITEM_GAL_LAYER( LAYER_6_NETNAMES_VISIBLE ), LAYER_N_6,
ITEM_GAL_LAYER( LAYER_5_NETNAMES_VISIBLE ), LAYER_N_5,
ITEM_GAL_LAYER( LAYER_4_NETNAMES_VISIBLE ), LAYER_N_4,
ITEM_GAL_LAYER( LAYER_3_NETNAMES_VISIBLE ), LAYER_N_3,
ITEM_GAL_LAYER( LAYER_2_NETNAMES_VISIBLE ), LAYER_N_2,
ITEM_GAL_LAYER( LAYER_1_NETNAMES_VISIBLE ), LAYER_N_BACK,
ITEM_GAL_LAYER( PAD_BK_VISIBLE ),
SOLDERMASK_N_BACK, ADHESIVE_N_BACK, SOLDERPASTE_N_BACK, SILKSCREEN_N_BACK,
ITEM_GAL_LAYER( MOD_TEXT_BK_VISIBLE )
};
PCB_BASE_FRAME::PCB_BASE_FRAME( wxWindow* aParent, ID_DRAWFRAME_TYPE aFrameType,
const wxString& aTitle,
const wxPoint& aPos, const wxSize& aSize,
......@@ -233,10 +195,10 @@ void PCB_BASE_FRAME::SetBoard( BOARD* aBoard )
settings->LoadDisplayOptions( DisplayOpt );
}
// Set rendering order of layers (check m_galLayerOrder to see the order)
for( unsigned int i = 0; i < sizeof( m_galLayerOrder ) / sizeof( int ); ++i )
// Set rendering order of layers
for( unsigned int i = 0; i < sizeof( GalLayerOrder ) / sizeof( int ); ++i )
{
view->SetLayerOrder( m_galLayerOrder[i], i );
view->SetLayerOrder( GalLayerOrder[i], i );
}
// Netnames are drawn only when scale is sufficient (level of details)
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment