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Elphel
kicad-source-mirror
Commits
0261ab71
Commit
0261ab71
authored
Apr 09, 2009
by
dickelbeck
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move comment to header, expand on description of UpdateStatsBar(), make comment Doxygen compatible.
parent
20f8b216
Changes
2
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2 changed files
with
16 additions
and
8 deletions
+16
-8
drawframe.cpp
common/drawframe.cpp
+0
-7
wxstruct.h
include/wxstruct.h
+16
-1
No files found.
common/drawframe.cpp
View file @
0261ab71
...
@@ -699,13 +699,6 @@ void WinEDA_DrawFrame::SetLanguage( wxCommandEvent& event )
...
@@ -699,13 +699,6 @@ void WinEDA_DrawFrame::SetLanguage( wxCommandEvent& event )
}
}
/*
* Update the status bar information.
*
* The base method updates the absolute and relative coordinates and the
* zoom information. If you override this virtual method, make sure to call
* this subclassed method.
*/
void
WinEDA_DrawFrame
::
UpdateStatusBar
()
void
WinEDA_DrawFrame
::
UpdateStatusBar
()
{
{
wxString
Line
;
wxString
Line
;
...
...
include/wxstruct.h
View file @
0261ab71
...
@@ -268,7 +268,22 @@ public:
...
@@ -268,7 +268,22 @@ public:
virtual
bool
OnRightClick
(
const
wxPoint
&
MousePos
,
wxMenu
*
PopMenu
)
=
0
;
virtual
bool
OnRightClick
(
const
wxPoint
&
MousePos
,
wxMenu
*
PopMenu
)
=
0
;
virtual
void
ToolOnRightClick
(
wxCommandEvent
&
event
);
virtual
void
ToolOnRightClick
(
wxCommandEvent
&
event
);
void
AdjustScrollBars
();
void
AdjustScrollBars
();
virtual
void
UpdateStatusBar
();
/* Affichage des coord curseur, zoom .. */
/**
* Function UpdateStatusBar
* updates the status bar information.
*
* The base method updates the absolute and relative coordinates and the
* zoom information. If you override this virtual method, make sure to call
* this subclassed method. The status bar can draw itself. This is not
* a drawing function per se, but rather updates lines of text held by
* the components within the status bar which is owned by the wxFrame.
* <p>
* On a MAC, be careful about calling this function when there is an existing
* wxDC in existence on a sibling window.
*/
virtual
void
UpdateStatusBar
();
void
DisplayUnitsMsg
();
void
DisplayUnitsMsg
();
/* Handlers for block commands */
/* Handlers for block commands */
...
...
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