1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
///////////////////////////////////////////////////////////////////////////
// C++ code generated with wxFormBuilder (version Apr 10 2012)
// http://www.wxformbuilder.org/
//
// PLEASE DO "NOT" EDIT THIS FILE!
///////////////////////////////////////////////////////////////////////////
#ifndef __DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__
#define __DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__
#include <wx/artprov.h>
#include <wx/xrc/xmlres.h>
#include <wx/intl.h>
#include "dialog_shim.h"
#include <wx/colour.h>
#include <wx/settings.h>
#include <wx/string.h>
#include <wx/font.h>
#include <wx/grid.h>
#include <wx/gdicmn.h>
#include <wx/button.h>
#include <wx/sizer.h>
#include <wx/dialog.h>
///////////////////////////////////////////////////////////////////////////
///////////////////////////////////////////////////////////////////////////////
/// Class DIALOG_FOOTPRINT_WIZARD_LIST_BASE
///////////////////////////////////////////////////////////////////////////////
class DIALOG_FOOTPRINT_WIZARD_LIST_BASE : public DIALOG_SHIM
{
private:
protected:
wxGrid* m_footprintWizardsGrid;
wxButton* m_btOpen;
// Virtual event handlers, overide them in your derived class
virtual void OnCellWizardClick( wxGridEvent& event ) { event.Skip(); }
virtual void OnOpenButtonClick( wxCommandEvent& event ) { event.Skip(); }
public:
DIALOG_FOOTPRINT_WIZARD_LIST_BASE( wxWindow* parent, wxWindowID id = wxID_ANY, const wxString& title = _("Footprint Wizards"), const wxPoint& pos = wxDefaultPosition, const wxSize& size = wxDefaultSize, long style = wxDEFAULT_DIALOG_STYLE );
~DIALOG_FOOTPRINT_WIZARD_LIST_BASE();
};
#endif //__DIALOG_FOOTPRINT_WIZARD_LIST_BASE_H__