• Dick Hollenbeck's avatar
    * KIWAY Milestone A): Make major modules into DLL/DSOs. · 2c67c3ff
    Dick Hollenbeck authored
    !   The initial testing of this commit should be done using a Debug build so that
        all the wxASSERT()s are enabled.  Also, be sure and keep enabled the
        USE_KIWAY_DLLs option.  The tree won't likely build without it.  Turning it
        off is senseless anyways.  If you want stable code, go back to a prior version,
        the one tagged with "stable".
    
    *   Relocate all functionality out of the wxApp derivative into more finely
        targeted purposes:
        a) DLL/DSO specific
        b) PROJECT specific
        c) EXE or process specific
        d) configuration file specific data
        e) configuration file manipulations functions.
    
        All of this functionality was blended into an extremely large wxApp derivative
        and that was incompatible with the desire to support multiple concurrently
        loaded DLL/DSO's ("KIFACE")s and multiple concurrently open projects.
        An amazing amount of organization come from simply sorting each bit of
        functionality into the proper box.
    
    *   Switch to wxConfigBase from wxConfig everywhere except instantiation.
    *   Add classes KIWAY, KIFACE, KIFACE_I, SEARCH_STACK, PGM_BASE, PGM_KICAD,
        PGM_SINGLE_TOP,
    *   Remove "Return" prefix on many function names.
    *   Remove obvious comments from CMakeLists.txt files, and from else() and endif()s.
    *   Fix building boost for use in a DSO on linux.
    *   Remove some of the assumptions in the CMakeLists.txt files that windows had
        to be the host platform when building windows binaries.
    *   Reduce the number of wxStrings being constructed at program load time via
        static construction.
    *   Pass wxConfigBase* to all SaveSettings() and LoadSettings() functions so that
        these functions are useful even when the wxConfigBase comes from another
        source, as is the case in the KICAD_MANAGER_FRAME.
    *   Move the setting of the KIPRJMOD environment variable into class PROJECT,
        so that it can be moved into a project variable soon, and out of FP_LIB_TABLE.
    *   Add the KIWAY_PLAYER which is associated with a particular PROJECT, and all
        its child wxFrames and wxDialogs now have a Kiway() member function which
        returns a KIWAY& that that window tree branch is in support of.  This is like
        wxWindows DNA in that child windows get this member with proper value at time
        of construction.
    *   Anticipate some of the needs for milestones B) and C) and make code
        adjustments now in an effort to reduce work in those milestones.
    *   No testing has been done for python scripting, since milestone C) has that
        being largely reworked and re-thought-out.
    2c67c3ff
download_wxwidgets.cmake 4.35 KB
#  This program source code file is part of KICAD, a free EDA CAD application.
#
#  Copyright (C) 2013 SoftPLC Corporation, Dick Hollenbeck <dick@softplc.com>
#  Copyright (C) 2013 Kicad Developers, see AUTHORS.txt for contributors.
#
#  This program is free software; you can redistribute it and/or
#  modify it under the terms of the GNU General Public License
#  as published by the Free Software Foundation; either version 2
#  of the License, or (at your option) any later version.
#
#  This program is distributed in the hope that it will be useful,
#  but WITHOUT ANY WARRANTY; without even the implied warranty of
#  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
#  GNU General Public License for more details.
#
#  You should have received a copy of the GNU General Public License
#  along with this program; if not, you may find one here:
#  http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
#  or you may search the http://www.gnu.org website for the version 2 license,
#  or you may write to the Free Software Foundation, Inc.,
#  51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA

# Downloads and builds LIBWX

#-----<configure>----------------------------------------------------------------

set( LIBWX_RELEASE 3.0.0 )
set( LIBWX_MD5 241998efc12205172ed24c18788ea2cd )   # re-calc this on every RELEASE change

# The boost headers [and static libs if built] go here, at the top of KiCad
# source tree in boost_root.
set( LIBWX_ROOT "${PROJECT_SOURCE_DIR}/libwx_root" )

#-----</configure>---------------------------------------------------------------

if( NOT BZIP2_FOUND )
    find_package( BZip2 REQUIRED )
endif()

set( PREFIX ${DOWNLOAD_DIR}/libwx )

if (APPLE)
    if( CMAKE_OSX_ARCHITECTURES )
        STRING(REGEX REPLACE " -arch " "," LIBWX_ARCHITECTURES ${CMAKE_OSX_ARCHITECTURES})
        SET( LIBWX_ARCHITECTURES --enable-universal_binary=${LIBWX_ARCHITECTURES})
    endif( CMAKE_OSX_ARCHITECTURES )
endif(APPLE)

if ( KICAD_BUILD_STATIC )
    set( LIBWX_BUILDTYPE "--disable-shared" )
endif( KICAD_BUILD_STATIC )

# <SOURCE_DIR> = ${PREFIX}/src/libwx
# There is a Bazaar 'boost scratch repo' in <SOURCE_DIR>/boost and after committing pristine
# download, the patch is applied.  This lets you regenerate a new patch at any time
# easily, simply by editing the working tree in <SOURCE_DIR> and doing "bzr diff" in there.

ExternalProject_Add( libwx
    PREFIX          "${PREFIX}"
    DOWNLOAD_DIR    "${DOWNLOAD_DIR}"
    URL             http://downloads.sourceforge.net/project/wxwindows/${LIBWX_RELEASE}/wxWidgets-${LIBWX_RELEASE}.tar.bz2
    URL_MD5         ${LIBWX_MD5}
    STAMP_DIR       "${PREFIX}"

    BUILD_IN_SOURCE 1

    PATCH_COMMAND   bzr revert
        COMMAND     bzr patch -p0 "${PROJECT_SOURCE_DIR}/patches/wxwidgets-3.0.0_macosx.patch"
        COMMAND     bzr patch -p0 "${PROJECT_SOURCE_DIR}/patches/wxwidgets-3.0.0_macosx_bug_15908.patch"

    UPDATE_COMMAND  ${CMAKE_COMMAND} -E remove_directory "${LIBWX_ROOT}"

    CONFIGURE_COMMAND  ./configure --prefix=${LIBWX_ROOT} -with-opengl --enable-aui --enable-debug_info -with-expat=builtin --with-regex=builtin --enable-utf8 ${LIBWX_ARCHITECTURES} ${LIBWX_BUILDTYPE}
    #BINARY_DIR     "${PREFIX}"

    BUILD_COMMAND    $(MAKE) VERBOSE=1

    INSTALL_DIR     "${LIBWX_ROOT}"
    INSTALL_COMMAND  make install
    )

#SET directories
set(wxWidgets_BIN_DIR           ${LIBWX_ROOT}/bin)
set(wxWidgets_CONFIG_EXECUTABLE ${LIBWX_ROOT}/bin/wx-config)
set(wxWidgets_INCLUDE_DIRS      ${LIBWX_ROOT}/include)
set(wxWidgets_LIBRARY_DIRS      ${LIBWX_ROOT}/lib)


ExternalProject_Add_Step( libwx bzr_commit_libwx
    COMMAND bzr ci -q -m pristine <SOURCE_DIR>
    COMMENT "committing pristine libwx files to 'libwx scratch repo'"
    DEPENDERS patch
    )


ExternalProject_Add_Step( libwx bzr_add_libwx
    COMMAND bzr add -q ${PREFIX}/src/libwx
    COMMENT "adding pristine libwx files to 'libwx scratch repo'"
    DEPENDERS bzr_commit_libwx
    )


ExternalProject_Add_Step( libwx bzr_init_libwx
    COMMAND bzr init -q <SOURCE_DIR>
    COMMENT "creating 'libwx scratch repo' specifically for libwx to track libwx patches"
    DEPENDERS bzr_add_libwx
    DEPENDEES download
    )

######
# Now is time to search what we have built
######

ExternalProject_Add_Step( libwx libwx_recursive_message
    COMMAND cmake .
    COMMENT "*** RERUN CMAKE - wxWidgets built, now reissue a cmake to build Kicad"
    DEPENDEES install
    )