/********************/
/**** rs274d.cpp ****/
/********************/

#include <fctsys.h>
#include <common.h>

#include <gerbview.h>
#include <trigo.h>
#include <macros.h>
#include <class_gerber_draw_item.h>
#include <class_GERBER.h>

#include <math.h>

/* Gerber: NOTES about some important commands found in RS274D and RS274X (G codes):
 * Gn =
 * G01 linear interpolation (right trace)
 * G02, G20, G21 Circular interpolation, meaning trig <0 (clockwise)
 * G03, G30, G31 Circular interpolation, meaning trigo> 0 (counterclockwise)
 * G04 = comment
 * G06 parabolic interpolation
 * G07 Cubic Interpolation
 * G10 linear interpolation (scale x10)
 * G11 linear interpolation (0.1x range)
 * G12 linear interpolation (0.01x scale)
 * G36 Start polygon mode
 * G37 Stop polygon mode (and close it)
 * G54 Selection Tool
 * G60 linear interpolation (scale x100)
 * G70 Select Units = Inches
 * G71 Select Units = Millimeters
 * G74 disable 360 degrees circular interpolation  (return to 90 deg mode)
 *      and perhaps circular interpolation (return to linear interpolation )
 *      see rs274xrevd_e.pdf pages 47 and 48
 *      Unfortunately page 47 said G74 disable G02 or G03
 *      and page 48 said G01 must be used to disable G02 or G03.
 *      Currently GerbView disable G02 or G03 after a G74 command (tests using 2 gerber files).
 * G75 enable 360 degrees circular interpolation
 * G90 mode absolute coordinates
 *
 * X, Y
 * X and Y are followed by + or - and m + n digits (not separated)
 * m = integer part
 * n = part after the comma
 * Classic formats: m = 2, n = 3 (size 2.3)
 * m = 3, n = 4 (size 3.4)
 * eg
 * GxxX00345Y-06123*
 *
 * Tools and D_CODES
 * Tool number (identification of shapes)
 * 10 to 999
 * D_CODES:
 * D01 ... D9 = command codes:
 *   D01 = activating light (pen down) when placement
 *   D02 = light extinction (pen up) when placement
 *   D03 = Flash
 *   D09 = VAPE Flash (I never see this command in gerber file)
 *   D51 = G54 preceded by -> Select VAPE
 *
 * D10 ... D999 = Identification Tool: tool selection
 */

// Photoplot actions:
#define GERB_ACTIVE_DRAW 1      // Activate light (lower pen)
#define GERB_STOP_DRAW   2      // Extinguish light (lift pen)
#define GERB_FLASH       3      // Flash


/* Local Functions (are lower case since they are private to this source file)
**/


/**
 * Function fillFlashedGBRITEM
 * initializes a given GBRITEM so that it can draw a circle which is filled and
 * has no pen border.
 *
 * @param aGbrItem The GBRITEM to fill in.
 * @param aAperture the associated type of aperture
 * @param Dcode_index The DCODE value, like D14
 * @param aLayer The layer index to set into the GBRITEM
 * @param aPos The center point of the flash
 * @param aSize The diameter of the round flash
 * @param aLayerNegative = true if the current layer is negative
 */
void fillFlashedGBRITEM(  GERBER_DRAW_ITEM* aGbrItem,
                                 APERTURE_T        aAperture,
                                 int               Dcode_index,
                                 int               aLayer,
                                 const wxPoint&    aPos,
                                 wxSize            aSize,
                                 bool              aLayerNegative )
{
    aGbrItem->SetLayer( aLayer );
    aGbrItem->m_Size  = aSize;
    aGbrItem->m_Start = aPos;
    aGbrItem->m_End   = aGbrItem->m_Start;
    aGbrItem->m_DCode = Dcode_index;
    aGbrItem->SetLayerPolarity( aLayerNegative );
    aGbrItem->m_Flashed = true;
    switch( aAperture )
    {
    case APT_POLYGON:           // flashed regular polygon
        aGbrItem->m_Shape = GBR_SPOT_POLY;
        break;

    case APT_CIRCLE:
        aGbrItem->m_Shape  = GBR_SPOT_CIRCLE;
        aGbrItem->m_Size.y = aGbrItem->m_Size.x;
        break;

    case APT_OVAL:
        aGbrItem->m_Shape = GBR_SPOT_OVAL;
        break;

    case APT_RECT:
        aGbrItem->m_Shape = GBR_SPOT_RECT;
        break;

    case APT_MACRO:
        aGbrItem->m_Shape = GBR_SPOT_MACRO;
        break;
    }
}


/**
 * Function fillLineGBRITEM
 * initializes a given GBRITEM so that it can draw a linear D code.
 *
 * @param aGbrItem The GERBER_DRAW_ITEM to fill in.
 * @param Dcode_index The DCODE value, like D14
 * @param aLayer The layer index to set into the GBRITEM
 * @param aStart The starting point of the line
 * @param aEnd The ending point of the line
 * @param aPenSize The size of the flash. Note rectangular shapes are legal.
 * @param aLayerNegative = true if the current layer is negative
 */
void fillLineGBRITEM(  GERBER_DRAW_ITEM* aGbrItem,
                              int               Dcode_index,
                              int               aLayer,
                              const wxPoint&    aStart,
                              const wxPoint&    aEnd,
                              wxSize            aPenSize,
                              bool              aLayerNegative  )
{
    aGbrItem->SetLayer( aLayer );
    aGbrItem->m_Flashed = false;

    aGbrItem->m_Size = aPenSize;

    aGbrItem->m_Start = aStart;
    aGbrItem->m_End   = aEnd;

    aGbrItem->m_DCode = Dcode_index;
    aGbrItem->SetLayerPolarity( aLayerNegative );
}


/**
 * Function fillArcGBRITEM
 * initializes a given GBRITEM so that it can draw an arc G code.
 * <p>
 * if multiquadrant == true : arc can be 0 to 360 degrees
 *   and \a rel_center is the center coordinate relative to start point.
 * <p>
 * if multiquadrant == false arc can be only 0 to 90 deg,
 *     and only in the same quadrant :
 * <ul>
 * <li> absolute angle 0 to 90 (quadrant 1) or
 * <li> absolute angle 90 to 180 (quadrant 2) or
 * <li> absolute angle 180 to 270 (quadrant 3) or
 * <li> absolute angle 270 to 0 (quadrant 4)
 * </ul><p>
 * @param aGbrItem is the GBRITEM to fill in.
 * @param Dcode_index is the DCODE value, like D14
 * @param aLayer is the layer index to set into the GBRITEM
 * @param aStart is the starting point
 * @param aEnd is the ending point
 * @param aRelCenter is the center coordinate relative to start point,
 *   given in ABSOLUTE VALUE and the sign of values x et y de rel_center
 *   must be calculated from the previously given constraint: arc only in the
 * same quadrant.
 * @param aClockwise true if arc must be created clockwise
 * @param aPenSize The size of the flash. Note rectangular shapes are legal.
 * @param aMultiquadrant = true to create arcs upto 360 deg,
 *                      false when arc is inside one quadrant
 * @param aLayerNegative = true if the current layer is negative
 */
static void fillArcGBRITEM(  GERBER_DRAW_ITEM* aGbrItem, int Dcode_index, int aLayer,
                             const wxPoint& aStart, const wxPoint& aEnd,
                             const wxPoint& aRelCenter, wxSize aPenSize,
                             bool aClockwise, bool aMultiquadrant,
                             bool aLayerNegative  )
{
    wxPoint center, delta;

    aGbrItem->m_Shape = GBR_ARC;
    aGbrItem->SetLayer( aLayer );
    aGbrItem->m_Size  = aPenSize;
    aGbrItem->m_Flashed = false;


    if( aMultiquadrant )
        center = aStart + aRelCenter;
    else
    {
        // in single quadrant mode the relative coordinate aRelCenter is always >= 0
        // So we must recalculate the actual sign of aRelCenter.x and aRelCenter.y
        center = aRelCenter;

        // calculate arc end coordinate relative to the starting point,
        // because center is relative to the center point
        delta  = aEnd - aStart;

        // now calculate the relative to aStart center position, for a draw function
        // that use trigonometric arc angle (or counter-clockwise)
        /* Quadrants:
         *    Y
         *  2 | 1
         * -------X
         *  3 | 4
         * C = actual relative arc center, S = arc start (axis origin) E = relative arc end
         */
        if( (delta.x >= 0) && (delta.y >= 0) )
        {
        /* Quadrant 1 (trigo or cclockwise):
         *  C | E
         * ---S---
         *  3 | 4
         */
            NEGATE( center.x);
        }
        else if( (delta.x >= 0) && (delta.y < 0) )
        {
        /* Quadrant 4 (trigo or cclockwise):
         *  2 | C
         * ---S---
         *  3 | E
         */
        // Nothing to do
        }
        else if( (delta.x < 0) && (delta.y >= 0) )
        {
        /* Quadrant 2 (trigo or cclockwise):
         *  E | 1
         * ---S---
         *  C | 4
         */
            NEGATE( center.x);
            NEGATE( center.y);
        }
        else
        {
        /* Quadrant 3 (trigo or cclockwise):
         *  2 | 1
         * ---S---
         *  E | C
         */
            NEGATE( center.y);
        }

        // Due to your draw arc function, we need this:
        if( !aClockwise )
            center = - center;

        // Calculate actual arc center coordinate:
        center += aStart;
    }

    if( aClockwise )
    {
        aGbrItem->m_Start = aStart;
        aGbrItem->m_End   = aEnd;
    }
    else
    {
        aGbrItem->m_Start = aEnd;
        aGbrItem->m_End   = aStart;
    }

    aGbrItem->m_ArcCentre = center;

    aGbrItem->m_DCode     = Dcode_index;
    aGbrItem->SetLayerPolarity( aLayerNegative );
}


/**
 * Function fillArcPOLY
 * creates an arc G code when found in poly outlines.
 * <p>
 * if multiquadrant == true : arc can be 0 to 360 degrees
 *   and \a rel_center is the center coordinate relative to start point.
 * <p>
 * if multiquadrant == false arc can be only 0 to 90 deg,
 *     and only in the same quadrant :
 * <ul>
 * <li> absolute angle 0 to 90 (quadrant 1) or
 * <li> absolute angle 90 to 180 (quadrant 2) or
 * <li> absolute angle 180 to 270 (quadrant 3) or
 * <li> absolute angle 270 to 0 (quadrant 4)
 * </ul><p>
 * @param aGbrItem is the GBRITEM to fill in.
 * @param aStart is the starting point
 * @param aEnd is the ending point
 * @param rel_center is the center coordinate relative to start point,
 *   given in ABSOLUTE VALUE and the sign of values x et y de rel_center
 *   must be calculated from the previously given constraint: arc only in the
 * same quadrant.
 * @param aClockwise true if arc must be created clockwise
 * @param aMultiquadrant = true to create arcs upto 360 deg,
 *                      false when arc is inside one quadrant
 * @param aLayerNegative = true if the current layer is negative
 */
static void fillArcPOLY(  GERBER_DRAW_ITEM* aGbrItem,
                          const wxPoint& aStart, const wxPoint& aEnd,
                          const wxPoint& rel_center,
                          bool aClockwise, bool aMultiquadrant,
                          bool aLayerNegative  )
{
    /* in order to calculate arc parameters, we use fillArcGBRITEM
     * so we muse create a dummy track and use its geometric parameters
     */
    static GERBER_DRAW_ITEM dummyGbrItem( NULL, NULL );

    aGbrItem->SetLayerPolarity( aLayerNegative );

    fillArcGBRITEM(  &dummyGbrItem, 0, 0,
                     aStart, aEnd, rel_center, wxSize(0, 0),
                     aClockwise, aMultiquadrant, aLayerNegative );

    wxPoint   center;
    center = dummyGbrItem.m_ArcCentre;

    // Calculate coordinates relative to arc center;
    wxPoint start = dummyGbrItem.m_Start - center;
    wxPoint end   = dummyGbrItem.m_End - center;

    /* Calculate angle arc
     * angles are in 0.1 deg
     * angle is trigonometrical (counter-clockwise),
     * and axis is the X,Y gerber coordinates
     */
    int start_angle = KiROUND(atan2( (double) start.y, (double) start.x ) * 1800 / M_PI);
    int end_angle = KiROUND(atan2( (double) end.y, (double) end.x ) * 1800 / M_PI);

    // dummyTrack has right geometric parameters, but
    // fillArcGBRITEM calculates arc parameters for a draw function that expects
    // start_angle < end_angle. So ensure this is the case here:
    // Due to the fact atan2 returns angles between -180 to + 180 degrees,
    // this is not always the case ( a modulo 360.0 degrees can be lost )
    if( start_angle > end_angle )
        end_angle += 3600;

    int arc_angle = start_angle - end_angle;
    // Approximate arc by 36 segments per 360 degree
    const int increment_angle = 3600 / 36;
    int count = ABS( arc_angle / increment_angle );

    // calculate polygon corners
    // when arc is counter-clockwise, dummyGbrItem arc goes from end to start
    // and we must always create a polygon from start to end.
    wxPoint start_arc = start;
    for( int ii = 0; ii <= count; ii++ )
    {
        int rot;
        wxPoint end_arc = start;
        if( aClockwise )
            rot = ii * increment_angle; // rot is in 0.1 deg
        else
            rot = (count - ii) * increment_angle; // rot is in 0.1 deg

        if( ii < count )
                RotatePoint( &end_arc, -rot );
        else    // last point
            end_arc = aClockwise ? end : start;

        aGbrItem->m_PolyCorners.push_back( end_arc + center );

        start_arc = end_arc;
    }
}


/* Read the Gnn sequence and returns the value nn.
 */
int GERBER_IMAGE::ReturnGCodeNumber( char*& Text )
{
    int   ii = 0;
    char* text;
    char  line[1024];

    if( Text == NULL )
        return 0;
    Text++;
    text = line;
    while( IsNumber( *Text ) )
    {
        *(text++) = *(Text++);
    }

    *text = 0;
    ii    = atoi( line );
    return ii;
}


/* Get the sequence Dnn and returns the value nn
 */
int GERBER_IMAGE::ReturnDCodeNumber( char*& Text )
{
    int   ii = 0;
    char* text;
    char  line[1024];

    if( Text == NULL )
        return 0;

    Text++;
    text = line;
    while( IsNumber( *Text ) )
        *(text++) = *(Text++);

    *text = 0;
    ii    = atoi( line );
    return ii;
}


bool GERBER_IMAGE::Execute_G_Command( char*& text, int G_command )
{
//    D( printf( "%22s: G_CODE<%d>\n", __func__, G_command ); )

    switch( G_command )
    {
    case GC_PHOTO_MODE:     // can starts a D03 flash command: redundant, can
                            // be safely ignored
        break;

    case GC_LINEAR_INTERPOL_1X:
        m_Iterpolation = GERB_INTERPOL_LINEAR_1X;
        break;

    case GC_CIRCLE_NEG_INTERPOL:
        m_Iterpolation = GERB_INTERPOL_ARC_NEG;
        break;

    case GC_CIRCLE_POS_INTERPOL:
        m_Iterpolation = GERB_INTERPOL_ARC_POS;
        break;

    case GC_COMMENT:
        // Skip comment
        while ( *text && (*text != '*') )
            text++;
        break;

    case GC_LINEAR_INTERPOL_10X:
        m_Iterpolation = GERB_INTERPOL_LINEAR_10X;
        break;

    case GC_LINEAR_INTERPOL_0P1X:
        m_Iterpolation = GERB_INTERPOL_LINEAR_01X;
        break;

    case GC_LINEAR_INTERPOL_0P01X:
        m_Iterpolation = GERB_INTERPOL_LINEAR_001X;
        break;

    case GC_SELECT_TOOL:
    {
        int D_commande = ReturnDCodeNumber( text );
        if( D_commande < FIRST_DCODE )
            return false;
        if( D_commande > (TOOLS_MAX_COUNT - 1) )
            D_commande = TOOLS_MAX_COUNT - 1;
        m_Current_Tool = D_commande;
        D_CODE* pt_Dcode = GetDCODE( D_commande, false );
        if( pt_Dcode )
            pt_Dcode->m_InUse = true;
        break;
    }

    case GC_SPECIFY_INCHES:
        m_GerbMetric = false;           // false = Inches, true = metric
        break;

    case GC_SPECIFY_MILLIMETERS:
        m_GerbMetric = true;            // false = Inches, true = metric
        break;

    case GC_TURN_OFF_360_INTERPOL:      // disable Multi cadran arc and Arc interpol
        m_360Arc_enbl  = false;
        m_Iterpolation = GERB_INTERPOL_LINEAR_1X;   // not sure it should be done
        break;

    case GC_TURN_ON_360_INTERPOL:
        m_360Arc_enbl = true;
        break;

    case GC_SPECIFY_ABSOLUES_COORD:
        m_Relative = false;         // false = absolute Coord, true = relative
                                    // Coord
        break;

    case GC_SPECIFY_RELATIVEES_COORD:
        m_Relative = true;          // false = absolute Coord, true = relative
                                    // Coord
        break;

    case GC_TURN_ON_POLY_FILL:
        m_PolygonFillMode = true;
        break;

    case GC_TURN_OFF_POLY_FILL:
        if( m_Exposure && m_Parent->GetLayout()->m_Drawings )    // End of polygon
        {
            GERBER_DRAW_ITEM * gbritem = m_Parent->GetLayout()->m_Drawings.GetLast();
            StepAndRepeatItem( *gbritem );
        }
        m_Exposure = false;
        m_PolygonFillMode = false;
        m_PolygonFillModeState = 0;
        break;

    case GC_MOVE:       // Non existent
    default:
    {
        wxString msg;
        msg.Printf( wxT( "G%0.2d command not handled" ), G_command );
        ReportMessage( msg );
        return false;
    }
    }


    return true;
}


bool GERBER_IMAGE::Execute_DCODE_Command( char*& text, int D_commande )
{
    wxSize            size( 15, 15 );

    APERTURE_T        aperture = APT_CIRCLE;
    GERBER_DRAW_ITEM* gbritem;
    GBR_LAYOUT*       layout = m_Parent->GetLayout();

    int      activeLayer = m_Parent->getActiveLayer();

    int      dcode = 0;
    D_CODE*  tool  = NULL;
    wxString msg;

//    D( printf( "%22s: D_CODE<%d>\n", __func__, D_commande ); )

    if( D_commande >= FIRST_DCODE )  // This is a "Set tool" command
    {
        if( D_commande > (TOOLS_MAX_COUNT - 1) )
            D_commande = TOOLS_MAX_COUNT - 1;

        // remember which tool is selected, nothing is done with it in this
        // call
        m_Current_Tool = D_commande;

        D_CODE* pt_Dcode = GetDCODE( D_commande, false );
        if( pt_Dcode )
            pt_Dcode->m_InUse = true;

        return true;
    }
    else // D_commande = 0..9:  this is a pen command (usually D1, D2 or D3)
    {
        m_Last_Pen_Command = D_commande;
    }

    if( m_PolygonFillMode )    // Enter a polygon description:
    {
        switch( D_commande )
        {
        case 1:     // code D01 Draw line, exposure ON
            if( !m_Exposure )
            {
                m_Exposure = true;
                gbritem    = new GERBER_DRAW_ITEM( layout, this );
                layout->m_Drawings.Append( gbritem );
                gbritem->m_Shape = GBR_POLYGON;
                gbritem->SetLayer( activeLayer );
                gbritem->m_Flashed = false;
            }

            switch( m_Iterpolation )
            {
            case GERB_INTERPOL_ARC_NEG:
            case GERB_INTERPOL_ARC_POS:
                gbritem = layout->m_Drawings.GetLast();

                //               D( printf( "Add arc poly %d,%d to %d,%d fill %d interpol %d 360_enb %d\n",
                //                          m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
                //                          m_CurrentPos.y, m_PolygonFillModeState,
//                           m_Iterpolation, m_360Arc_enbl ); )
                fillArcPOLY( gbritem, m_PreviousPos,
                             m_CurrentPos, m_IJPos,
                             ( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ? false : true,
                             m_360Arc_enbl, GetLayerParams().m_LayerNegative );
                break;

            default:
                gbritem = layout->m_Drawings.GetLast();

//                D( printf( "Add poly edge %d,%d to %d,%d fill %d\n",
//                           m_PreviousPos.x, m_PreviousPos.y,
//                           m_CurrentPos.x, m_CurrentPos.y, m_Iterpolation ); )

                gbritem->m_Start = m_PreviousPos;       // m_Start is used as temporary storage
                if( gbritem->m_PolyCorners.size() == 0 )
                    gbritem->m_PolyCorners.push_back( gbritem->m_Start );

                gbritem->m_End = m_CurrentPos;       // m_End is used as temporary storage
                gbritem->m_PolyCorners.push_back( gbritem->m_End );
                break;
            }

            m_PreviousPos = m_CurrentPos;
            m_PolygonFillModeState = 1;
            break;

        case 2:     // code D2: exposure OFF (i.e. "move to")
            if( m_Exposure && layout->m_Drawings )    // End of polygon
            {
                gbritem = layout->m_Drawings.GetLast();
                StepAndRepeatItem( *gbritem );
            }
            m_Exposure    = false;
            m_PreviousPos = m_CurrentPos;
            m_PolygonFillModeState = 0;
            break;

        default:
            return false;
        }
    }
    else
    {
        switch( D_commande )
        {
        case 1:     // code D01 Draw line, exposure ON
            m_Exposure = true;

            tool = GetDCODE( m_Current_Tool, false );
            if( tool )
            {
                size     = tool->m_Size;
                dcode    = tool->m_Num_Dcode;
                aperture = tool->m_Shape;
            }

            switch( m_Iterpolation )
            {
            case GERB_INTERPOL_LINEAR_1X:
                gbritem = new GERBER_DRAW_ITEM( layout, this );
                layout->m_Drawings.Append( gbritem );

//                D( printf( "Add line %d,%d to %d,%d\n",
//                           m_PreviousPos.x, m_PreviousPos.y,
//                            m_CurrentPos.x, m_CurrentPos.y ); )
                fillLineGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
                                 m_CurrentPos, size, GetLayerParams().m_LayerNegative );
                StepAndRepeatItem( *gbritem );
                break;

            case GERB_INTERPOL_LINEAR_01X:
            case GERB_INTERPOL_LINEAR_001X:
            case GERB_INTERPOL_LINEAR_10X:
                wxBell();
                break;

            case GERB_INTERPOL_ARC_NEG:
            case GERB_INTERPOL_ARC_POS:
                gbritem = new GERBER_DRAW_ITEM( layout, this );
                layout->m_Drawings.Append( gbritem );

//                D( printf( "Add arc %d,%d to %d,%d center %d, %d interpol %d 360_enb %d\n",
//                           m_PreviousPos.x, m_PreviousPos.y, m_CurrentPos.x,
//                           m_CurrentPos.y, m_IJPos.x,
//                            m_IJPos.y, m_Iterpolation, m_360Arc_enbl ); )
                fillArcGBRITEM( gbritem, dcode, activeLayer, m_PreviousPos,
                                m_CurrentPos, m_IJPos, size,
                                ( m_Iterpolation == GERB_INTERPOL_ARC_NEG ) ?
                                false : true, m_360Arc_enbl, GetLayerParams().m_LayerNegative );
                StepAndRepeatItem( *gbritem );
                break;

            default:
                msg.Printf( wxT( "RS274D: DCODE Command: interpol error (type %X)" ),
                            m_Iterpolation );
                ReportMessage( msg );
                break;
            }

            m_PreviousPos = m_CurrentPos;
            break;

        case 2:     // code D2: exposure OFF (i.e. "move to")
            m_Exposure = false;
            m_PreviousPos = m_CurrentPos;
            break;

        case 3:     // code D3: flash aperture
            tool = GetDCODE( m_Current_Tool, false );
            if( tool )
            {
                size     = tool->m_Size;
                dcode    = tool->m_Num_Dcode;
                aperture = tool->m_Shape;
            }

            gbritem = new GERBER_DRAW_ITEM( layout, this );
            layout->m_Drawings.Append( gbritem );
            fillFlashedGBRITEM( gbritem, aperture,
                                dcode, activeLayer, m_CurrentPos,
                                size, GetLayerParams().m_LayerNegative );
            StepAndRepeatItem( *gbritem );
            m_PreviousPos = m_CurrentPos;
            break;

        default:
            return false;
        }
    }

    return true;
}
