/******************************************************/
/* Definitions for the Component classes for EESchema */
/******************************************************/

#ifndef COMPONENT_CLASS_H
#define COMPONENT_CLASS_H


#include "sch_field.h"
#include "transform.h"
#include "general.h"


class SCH_SHEET_PATH;
class LIB_DRAW_ITEM;
class LIB_PIN;
class LIB_COMPONENT;


/// A container for several SCH_FIELD items
typedef std::vector<SCH_FIELD> SCH_FIELDS;


/**
 * Class SCH_COMPONENT
 * describes a real schematic component
 */
class SCH_COMPONENT : public SCH_ITEM
{
    friend class DIALOG_EDIT_COMPONENT_IN_SCHEMATIC;

    wxString m_ChipName;    ///< Name to look for in the library, i.e. "74LS00".
    int      m_unit;        ///< The unit for multiple part per package components.
    int      m_convert;     ///< The alternate body style for components that have more than
                            ///< one body style defined.  Primarily used for components that
                            ///< have a De Morgan conversion.
    wxString m_prefix;      ///< C, R, U, Q etc - the first character which typically indicates
                            ///< what the component is. Determined, upon placement, from the
                            ///< library component.  Created upon file load, by the first
                            ///<  non-digits in the reference fields.
    TRANSFORM m_transform;  ///< The rotation/mirror transformation matrix.
    SCH_FIELDS m_Fields;    ///< Variable length list of fields.

    /**
     * Defines the hierarchical path and reference of the component.  This allowa support
     * for hierarchical sheets that reference the same schematic.  The foramt for the path
     * is /&ltsheet time stamp&gt/&ltsheet time stamp&gt/...  A single / denotes the root
     * sheet.
     */
    wxArrayString m_PathsAndReferences;

public:
    wxPoint  m_Pos;

private:

    void Init( const wxPoint& pos = wxPoint( 0, 0 ) );

    EDA_Rect GetBodyBoundingBox() const;

public:
    SCH_COMPONENT( const wxPoint& pos = wxPoint( 0, 0 ), SCH_ITEM* aParent = NULL );

    /**
     * Create schematic component from library component object.
     *
     * @param libComponent - Component library object to create schematic
     *                       component from.
     * @param sheet - Schematic sheet the component is place into.
     * @param unit - Part for components that have multiple parts per
     *               package.
     * @param convert - Use the alternate body style for the schematic
     *                  component.
     * @param pos - Position to place new component.
     * @param setNewItemFlag - Set the component IS_NEW and IS_MOVED flags.
     */
    SCH_COMPONENT( LIB_COMPONENT& libComponent, SCH_SHEET_PATH* sheet,
                   int unit = 0, int convert = 0,
                   const wxPoint& pos = wxPoint( 0, 0 ),
                   bool setNewItemFlag = false );

    /**
     * Copy Constructor
     * clones \a aComponent into a new object.  All fields are copied as is except
     * for the linked list management pointers which are set to NULL, and the
     * SCH_FIELD's m_Parent pointers which are set to the new parent,
     * i.e. this new object.
     */
    SCH_COMPONENT( const SCH_COMPONENT& aComponent );

    ~SCH_COMPONENT() { }

    virtual wxString GetClass() const
    {
        return wxT( "SCH_COMPONENT" );
    }

    wxString GetLibName() const { return m_ChipName; }

    void SetLibName( const wxString& aName );

    int GetUnit() const { return m_unit; }

    void SetUnit( int aUnit );

    int GetConvert() const { return m_convert; }

    void SetConvert( int aConvert );

    wxString GetPrefix() const { return m_prefix; }

    TRANSFORM& GetTransform() const { return const_cast< TRANSFORM& >( m_transform ); }

    void SetTransform( const TRANSFORM& aTransform );

    /**
     * Function Save
     * writes the data structures for this object out to a FILE in "*.sch" format.
     * @param aFile The FILE to write to.
     * @return bool - true if success writing else false.
     */
    bool Save( FILE* aFile ) const;

    /**
     * Load schematic component from \a aLine in a .sch file.
     *
     * @param aLine Essentially this is file to read the component from.
     * @param aErrorMsg Description of the error if an error occurs while loading the component.
     * @return True if the component loaded successfully.
     */
    virtual bool Load( LINE_READER& aLine, wxString& aErrorMsg );

    /**
     * Function SetOrientation
     * computes the new transform matrix based on \a aOrientation for the component which is
     * applied to the current transform.
     * @param aOrientation The orientation to apply to the transform.
     */
    void SetOrientation( int aOrientation );

    /**
     * Function GetOrientation
     * Used to display component orientation (in dialog editor or info)
     * @return the orientation and mirror
     * Note: Because there are different ways to have a given orientation/mirror,
     * the orientation/mirror is not necessary what the used does
     * (example : a mirrorX then a mirrorY give no mirror but rotate the
     * component).
     * So this function find a rotation and a mirror value
     * ( CMP_MIRROR_X because this is the first mirror option tested)
     *  but can differs from the orientation made by an user
     * ( a CMP_MIRROR_Y is find as a CMP_MIRROR_X + orientation 180, because
     * they are equivalent)
     */
    int        GetOrientation();

    /**
     * Function GetScreenCoord
     * Returns the coordinated point relative to the orientation of the component of \a aPoint.
     * The coordinates are always relative to the anchor position of the component.
     * @param aPoint The coordinates to transform.
     * @return The transformed point.
     */
    wxPoint    GetScreenCoord( const wxPoint& aPoint );

    void       DisplayInfo( WinEDA_DrawFrame* frame );

    /**
     * Function ClearAnnotation
     * clears exiting component annotation ( i.i IC23 changed to IC? and part reset to 1)
     * @param aSheet: SCH_SHEET_PATH value: if NULL remove all annotations,
     *             else remove annotation relative to this sheetpath
     */
    void       ClearAnnotation( SCH_SHEET_PATH* aSheet );

    /**
     * Function SetTimeStamp
     * changes the time stamp to \a aNewTimeStamp updates the reference path.
     * @see m_PathsAndReferences
     * @param aNewTimeStamp = new time stamp
     */
    void       SetTimeStamp( long aNewTimeStamp );

    /**
     * Function GetBoundingBox
     * returns the bounding box of this object for display purposes. This box should be an
     * enclosing perimeter for visible components of this object, and the units should be
     * in the pcb or schematic coordinate system.  It is OK to overestimate the size by a
     * few counts.
     * @return The bounding rectangle of the component.
     */
    EDA_Rect   GetBoundingBox() const;

    //-----<Fields>-----------------------------------------------------------

    /**
     * Function ReturnFieldName
     * returns the Field name given a field index like (REFERENCE, VALUE ..)
     * @return wxString - the field name or wxEmptyString if invalid field index.
     */
    wxString   ReturnFieldName( int aFieldNdx ) const;

    /**
     * Function GetField
     * returns a field.
     * @param aFieldNdx An index into the array of fields, not a field id.
     * @return SCH_FIELD* - the field value or NULL if does not exist
     */
    SCH_FIELD* GetField( int aFieldNdx ) const;

    /**
     * Function AddField
     * adds a field to the component.  The field is copied as it is put into
     * the component.
     * @param aField A const reference to the SCH_FIELD to add.
     * @return SCH_FIELD* - the newly inserted field.
     */
    SCH_FIELD* AddField( const SCH_FIELD& aField );

    /**
     * Function FindField
     * searches for SCH_FIELD with \a aFieldName and returns it if found, else NULL.
     */
    SCH_FIELD* FindField( const wxString& aFieldName );

    void SetFields( const SCH_FIELDS& aFields )
    {
        m_Fields = aFields;     // vector copying, length is changed possibly
    }

    //-----</Fields>----------------------------------------------------------

    /**
     * Function GetFieldCount
     * returns the number of fields in this component.
     */
    int GetFieldCount() const { return (int) m_Fields.size(); }

    /**
     * Function GetPin
     * finds a component pin by number.
     *
     * @param number - The number of the pin to find.
     * @return Pin object if found, otherwise NULL.
     */
    LIB_PIN* GetPin( const wxString& number );

    virtual void Draw( WinEDA_DrawPanel* panel,
                       wxDC*             DC,
                       const wxPoint&    offset,
                       int               draw_mode,
                       int               Color = -1 )
    {
        Draw( panel, DC, offset, draw_mode, Color, true );
    }

    void Draw( WinEDA_DrawPanel* panel,
               wxDC*             DC,
               const wxPoint&    offset,
               int               draw_mode,
               int               Color,
               bool              DrawPinText );

    void           SwapData( SCH_COMPONENT* copyitem );

    void           Place( SCH_EDIT_FRAME* frame, wxDC* DC );

    // returns a unique ID, in the form of a path.
    wxString       GetPath( SCH_SHEET_PATH* sheet );

    /**
     * Function GetRef
     * returns the reference, for the given sheet path.
     */
    const wxString GetRef( SCH_SHEET_PATH* sheet );

    // Set the reference, for the given sheet path.
    void           SetRef( SCH_SHEET_PATH* sheet, const wxString& ref );

    /**
     * Function AddHierarchicalReference
     * adds a full hierarchical reference (path + local reference)
     * @param aPath Hierarchical path (/&ltsheet timestamp&gt/&ltcomponent
     *              timestamp&gt like /05678E50/A23EF560)
     * @param aRef :ocal reference like C45, R56
     * @param aMulti Part selection, used in multi part per package (0 or 1 for non multi)
     */
    void           AddHierarchicalReference( const wxString& aPath,
                                             const wxString& aRef,
                                             int             aMulti );

    // returns the unit selection, for the given sheet path.
    int            GetUnitSelection( SCH_SHEET_PATH* aSheet );

    // Set the unit selection, for the given sheet path.
    void           SetUnitSelection( SCH_SHEET_PATH* aSheet, int aUnitSelection );

    // Geometric transforms (used in block operations):

    /**
     * Function Move
     * moves item to a new position by \a aMoveVector.
     * @param aMoveVector The displacement to move the component
     */
    virtual void Move( const wxPoint& aMoveVector )
    {
        if( aMoveVector == wxPoint( 0, 0 ) )
            return;

        m_Pos += aMoveVector;

        for( int ii = 0; ii < GetFieldCount(); ii++ )
            GetField( ii )->Move( aMoveVector );

        SetModified();
    }

    /**
     * Function Mirror_Y
     * mirrors the component relative to an Y axis about the \a aYaxis_position.
     * @param aYaxis_position The y axis position
     */
    virtual void Mirror_Y( int aYaxis_position );

    /**
     * Function Mirror_X (virtual)
     * mirrors item relative to an X axis about the \a aXaxis_position.
     * @param aXaxis_position The x axis position
     */
    virtual void Mirror_X( int aXaxis_position );

    virtual void Rotate( wxPoint rotationPoint );

    /**
     * Function Matches
     * compares component reference and value fields against \a aSearchData.
     *
     * @param aSearchData Criteria to search against.
     * @param aAuxData  Pointer to auxiliary data, if needed.
     *        Used when searching string in REFERENCE field we must know the sheet path
     * @param aFindLocation - a wxPoint where to put the location of matched item. can be NULL.
     * @return True if this component reference or value field matches the search criteria.
     */
    virtual bool Matches( wxFindReplaceData& aSearchData, void* aAuxData, wxPoint* aFindLocation );

    virtual void GetEndPoints( std::vector <DANGLING_END_ITEM>& aItemList );

    wxPoint GetPinPhysicalPosition( LIB_PIN* Pin );

    virtual bool IsSelectStateChanged( const wxRect& aRect );

    virtual void GetConnectionPoints( vector< wxPoint >& aPoints ) const;

    /**
     * Function GetDrawItem().
     * Return the component library item at \a aPosition that is part of this component.
     *
     * @param aPosition - Schematic position of the component library object.
     * @param aType - Type of component library object to find or any if set to TYPE_NOT_INIT.
     * @return A pointer to the component library object if found, otherwise NULL.
     */
    LIB_DRAW_ITEM* GetDrawItem( const wxPoint& aPosition, KICAD_T aType = TYPE_NOT_INIT );


#if defined(DEBUG)

    /**
     * Function Show
     * is used to output the object tree, currently for debugging only.
     * @param nestLevel An aid to prettier tree indenting, and is the level
     *          of nesting of this object within the overall tree.
     * @param os The ostream& to output to.
     */
    void         Show( int nestLevel, std::ostream& os );

#endif

private:
    virtual bool doHitTest( const wxPoint& aPoint, int aAccuracy, SCH_FILTER_T aFilter ) const;
    virtual bool doHitTest( const EDA_Rect& aRect, bool aContained, int aAccuracy ) const;
    virtual bool doIsConnected( const wxPoint& aPosition ) const;
    virtual EDA_ITEM* doClone() const;
};


#endif /* COMPONENT_CLASS_H */
